Search Results

Search found 9954 results on 399 pages for 'mean'.

Page 214/399 | < Previous Page | 210 211 212 213 214 215 216 217 218 219 220 221  | Next Page >

  • Learning how to design knowledge and data flow [closed]

    - by max
    In designing software, I spend a lot of time deciding how the knowledge (algorithms / business logic) and data should be allocated between different entities; that is, which object should know what. I am asking for advice about books, articles, presentations, classes, or other resources that would help me learn how to do it better. I code primarily in Python, but my question is not really language-specific; even if some of the insights I learn don't work in Python, that's fine. I'll give a couple examples to clarify what I mean. Example 1 I want to perform some computation. As a user, I will need to provide parameters to do the computation. I can have all those parameters sent to the "main" object, which then uses them to create other objects as needed. Or I can create one "main" object, as well as several additional objects; the additional objects would then be sent to the "main" object as parameters. What factors should I consider to make this choice? Example 2 Let's say I have a few objects of type A that can perform a certain computation. The main computation often involves using an object of type B that performs some interim computation. I can either "teach" A instances what exact parameters to pass to B instances (i.e., make B "dumb"); or I can "teach" B instances to figure out what needs to be done when looking at an A instance (i.e., make B "smart"). What should I think about when I'm making this choice?

    Read the article

  • 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing?

    - by Arthur Wulf White
    I wish to add the ability to zoom-in, zoom-out, rotate and move the view in a top-down view over a collection of points and lines in a large 2d map. I split the map into a grid so I only need to render the points that are 'near' the camera. My question is, how do I render a point A(Xp,Yp) assuming the following details: Offset of the camera pov from the origin of the map is: Xc, Yc Meaning the camera center is positioned on top of that point. If there's a point in Xc, Yc it is positioned in the center of the screen. The rotation angle is: alpha The scale is: S Read my answer first. I am thinking there is more optimized solution, thanks. My question is how to include the following improvement: I read in the AS3 Bible book that: In regards to ShaderInput, You can use these methods to coerce Pixel Bender to crunch huge sets of data masquerading as images, without doing too much work on the ActionScript side to make them look like images. Meaning if I am performing the same linear function on a lot of items, I can do it all at once if I use Shaders correctly and save processing time. Does anyone know how that is accomplished? Here is a sample of what I mean: http://wonderfl.net/c/eFp0/

    Read the article

  • Should I make up my own HTTP status codes? (a la Twitter 420: Enhance Your Calm)

    - by Max Bucknell
    I'm currently implementing an HTTP API, my first ever. I've been spending a lot of time looking at the Wikipedia page for HTTP status codes, because I'm determined to implement the right codes for the right situations. Listed on that page is a code with number 420, which is a custom code that Twitter used to use for rate limiting. There is already a code for rate limiting, though. It's 429. This led me to wonder why they would set a custom one, when there is already a use case. Is that just being cute? And if so, then which circumstances would make it acceptable to return a different status code, and what, if any problems may clients have with it? I read somewhere that Mozilla doesn't implement the joke 418: I’m a teapot response, which makes me think that clients choose which status codes they implement. If that's true, then I can imagine Twitter's funny little enhance your calm code being problematic. Unless I'm mistaken, and we can appropriate any code number to mean whatever we like, and that only convention dictates that 404 means not found, and 429 means take it easy.

    Read the article

  • How should I group these variables?

    - by stariz77
    I have a shape that will be defined by: char s_type; char color; double height; double width; These variables are scanned in from a request string sent to my server and passed into my printing function, which then prints out the shape. Currently they are just local variables sitting in my main(); however, I was wondering if there would be any advantage in creating a struct containing these variables, and then passing the struct to my printing function? or how else might I improve my program's structure/style, would passing a struct by reference have any kind of performance benefit if there were many requests and therefore many printing function calls? printer(char st, char cr, double ht, double wd); int main() { // Other main functionality. char s_type; char color; double height; double width; sscanf (serv_req, "GET /%c/%c/%lf/%lf", &s_type, &color, &height, &width); printer(s_type, color, height, width); // Other main functionality. return 0; } It seemed "neater" if I had a struct or something that didn't leave me with declarations in the middle of everything else going on in main. I'm interested in structure/style as well as performance. EDIT: didn't mean to put printer declaration inside main.

    Read the article

  • How often do you look for code examples?

    - by Newly Insecure
    I am a comp sci student with several years of experience in C and C++, and for the last few years I've been constantly working with Java/Objective C doing app dev and now I have switched to web dev and am mainly focused on ruby on rails and I came to the realization that (as with app dev, really) I reference other code wayyyy too much. I constantly google functionality for lots of things I imagine I should be able to do from scratch and it's really cracked my confidence a bit. Basic fundamentals are not an issue, I hate to use this as an example but I can run through javabat in both java/python at a sprint - obviously not an accomplishment and but what I mean to say is I have a strong base for the fundamentals I think? I was wondering how often you guys reference other code and does it just boil down to a lack of memorization of intricate tasks on my part? I know what I need to use typically but reference syntax constantly. Would love some advice and input on this, as it has been holding me back pretty solidly in terms of looking for work in this field even though I'm finishing my degree. My main reason for asking is not really about employment, but more that I don't want to be the only guy at a hackathon not hammering out nonstop code and sitting there with 20 google/github tabs open, and I have refrained from attending any due to a slight lack of confidence... tl;dr: I google for code examples for basically ALL semi advanced/advanced functionality, how to fix this and do you do as well?

    Read the article

  • OpenGL : sluggish performance in extracting texture from GPU

    - by Cyan
    I'm currently working on an algorithm which creates a texture within a render buffer. The operations are pretty complex, but for the GPU this is a simple task, done very quickly. The problem is that, after creating the texture, i would like to save it. This requires to extract it from GPU memory. For this operation, i'm using glGetTexImage(). It works, but the performance is sluggish. No, i mean even slower than that. For example, an 8MB texture (uncompressed) requires 3 seconds (yes, seconds) to be extracted. That's mind puzzling. I'm almost wondering if my graphic card is connected by a serial link... Well, anyway, i've looked around, and found some people complaining about the same, but no working solution so far. The most promising advise was to "extract data in the native format of the GPU". Which i've tried and tried, but failed so far. Edit : by moving the call to glGetTexImage() in a different place, the speed has been a bit improved for the most dramatic samples : looking again at the 8MB texture, it knows requires 500ms, instead of 3sec. It's better, but still much too slow. Smaller texture sizes were not affected by the change (typical timing remained into the 60-80ms range). Using glFinish() didn't help either. Note that, if i call glFinish() (without glGetTexImage), i'm getting a fixed 16ms result, whatever the texture size or complexity. It really looks like the timing for a frame at 60fps. The timing is measured for the full rendering + saving sequence. The call to glGetTexImage() alone does not really matter. That being said, it is this call which changes the performance. And yes, of course, as stated at the beginning, the texture is "created into the GPU", hence the need to save it.

    Read the article

  • Is The Ease Of Windows Phone Development Ruining Its Image

    - by Tim Murphy
    I was reading an article on Mashable recently by a long time iPhone user who is living solely on a Lumia 920 at the moment and giving her assessment.  One thing that struck a nerve with me was her describing the Windows Phone ecosystem as immature.  She wasn’t saying this because of the number of apps or the big names like most people do.  She means the quality of the apps in the store. This hit a nerve with me.  I find it hard to believe that the majority of app on iOS are of any higher quality than any other platform.  I believe in any ecosystem you are going to find some high end, high quality apps, but the majority by default will be from people who are trying to solve a problem but do not have the resources to have top graphics and full blown testing.  There will also be a large number that are just there trying to trick you into giving up some cash. Does any of the mean that we shouldn’t take notice of this complaint?  Of course not!  We should always strive to publish the best quality apps possible.  Don’t do things like leaving default app icons and backgrounds.  Put a little effort into your design.  You should also spend as much time as possible ensuring against crashes and giving the user the best experience possible.  Think through your apps organization and navigation.  Go the extra step of putting it into beta and letting select people use it and give you feedback before going to full release. Remember, if we want people to appreciate the Windows Phone platform we have to make sure we give them apps that they are going to enjoy using. del.icio.us Tags: Windows Phone,iPhone,iOS,Nokia,Lumia 920,Mashable

    Read the article

  • F# Application Entry Point

    - by MarkPearl
    Up to now I have been looking at F# for modular solutions, but have never considered writing an end to end application. Today I was wondering how one would even start to write an end to end application and realized that I didn’t even know where the entry point is for an F# application. After browsing MSDN a bit I got a basic example of a F# application with an entry point [<EntryPoint>] let main args = printfn "Arguments passed to function : %A" args // Return 0. This indicates success. 0 Pretty simple stuff… but what happens when you have a few modules in a program – so I created a F# project with two modules and a main module as illustrated in the image below… When I try to compile my program I get a build error… A function labeled with the 'EntryPointAttribute' attribute must be the last declaration in the last file in the compilation sequence, and can only be used when compiling to a .exe… What does this mean? After some more reading I discovered that the Program.fs needs to be the last file in the F# application – the order of the files in a F# solution are important. How do I move a source file up or down? I tried dragging the Program.fs file below ModuleB.fs but it wouldn’t allow me to. Then I thought to right click on a source file and got the following menu.   Wala… to move the source file to the bottom of the solution you can select the “Move Up” or “Move Down” option. Now that I got this right I decided to put some code in ModuleA & ModuleB and I have the start of a basic application structure. ModuleA Code namespace MyApp module ModuleA = let PrintModuleA = printf "hello a \n" ()   ModuleB Code namespace MyApp module ModuleB = let PrintModuleB = printf "hello b \n" ()   Program Code // Learn more about F# at http://fsharp.net #light namespace MyApp module Main = open System [<EntryPoint>] let main args = ModuleA.PrintModuleA let endofapp = Console.ReadKey() 0

    Read the article

  • What language available on commodity web hosts would suit a C# developer? [closed]

    - by billpg
    Recognising its ubiquity on commodity web hosting services, I tried developing in PHP a few years ago. I really didn't like it, later deciding that life was too short for PHP. (In brief, having to put $ on variable names; mis-spelt variable names become new variables; converting non-numeric strings to integers without complaint; the need for an "and this time I mean it" comparison operator.) In my ideal world, commodity web hosts would all support C#/ASP.NET, my preferred web-development language and framework, but this is not my ideal world. Even Mono has barely made a dent on Linux based hosts. However, last time I moaned about PHP's ubiquity, someone followed up that this was no longer the case, and that many other languages are now commonly usable on web hosts too. What programming language; a. Would suit a developer who prefers C#. b. Is available to run on many web hosts.

    Read the article

  • How to find out when to increase bit rate? (TCP streaming solution)

    - by Kabumbus
    How to find out when to increase bit rate? (TCP streaming solution) We have a stream with "frames". each "frame" has a "timestamp" . frames have bit rate property which is actually there size. We generate frames with our app and stream them one by one on to our TCP server socket. At the same time server post replies so when after each sent frame we try to read from socket we receive which timestamp is currently on server. if timestamp is lover than previous frame we lover bit rate 20%. Such scheme seems to work giving me one way vbr (lowering) but I wonder how to implement increase? I mean we can always try to increase 5% each frame until some limited desired value but each time we have delay will lose real-time feature of our stream... Generally such scheme is for finding out how much of network stream is currently used by other user apps and give picture of how much server is loaded at the same time so we can stream just right amount of data for all to receive it in real time. So what shall I do to add increase to my scheme? So having current bit rate of A I thought we could add +7% for 3 frames and than one -20% and than if all that 3 frames with +7% came in time we could add 14% to A and repeat circle and it would hopefully not be really noticeable if 2nd frame wold come to us with delay... probably this one is too localised because it is a requirement for me to use TCP.

    Read the article

  • OpenGL: Move camera regardless of rotation

    - by Markus
    For a 2D board game I'd like to move and rotate an orthogonal camera in coordinates given in a reference system (window space), but simply can't get it to work. The idea is that the user can drag the camera over a surface, rotate and scale it. Rotation and scaling should always be around the center of the current viewport. The camera is set up as: gl.glMatrixMode(GL2.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(-width/2, width/2, -height/2, height/2, nearPlane, farPlane); where width and height are equal to the viewport's width and height, so that 1 unit is one pixel when no zoom is applied. Since these transformations usually mean (scaling and) translating the world, then rotating it, the implementation is: gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); gl.glRotatef(rotation, 0, 0, 1); // e.g. 45° gl.glTranslatef(x, y, 0); // e.g. +10 for 10px right, -2 for 2px down gl.glScalef(zoomFactor, zoomFactor, zoomFactor); // e.g. scale by 1.5 That however has the nasty side effect that translations are transformed as well, that is applied in world coordinates. If I rotate around 90° and translate again, X and Y axis are swapped. If I reorder the transformations so they read gl.glTranslatef(x, y, 0); gl.glScalef(zoomFactor, zoomFactor, zoomFactor); gl.glRotatef(rotation, 0, 0, 1); the translation will be applied correctly (in reference space, so translation along x always visually moves the camera sideways) but rotation and scaling are now performed around origin. It shouldn't be too hard, so what is it I'm missing?

    Read the article

  • I can't see how a mature agile team requires any *management*?

    - by ashy_32bit
    After a recent heated debate over Scrum, I realized my problem is that I think of management as a quite unnecessary and redundant activity in a fully agile team. I believe a mature Agile team does not require management or any non-technical decision making process of whatsoever. To my (apparently erring) eyes it is more than obvious that the only one suitable and capable of managing a mature development team is their coach (and that being the most technically competent colleague with proper communication skills). I can't imagine how a Scrum master can contribute to such a team. I am having a great difficulty realizing and understanding the value of such things as Scrum and manager as someone who is not a veteran developer but is well skilled in planning the production cycles when a coach exists in the team. What does that even mean? How on earth someone with no edge-skills of development can manage a highly technical team? Perhaps management here means something else? I see management as a total waste of time and a by-product of immaturity. In my understanding a mature team is fully self-managing. Apparently I'm mistaken since many great people say the contrary but I can't convince myself.

    Read the article

  • Is "send us a page with code" a typical interview requirement?

    - by acm
    Recently I was asked to show "a page with code" for a job interview. Being mainly a back-end programmer, and that's the position I applied for, I first said to the person I was talking to exactly that: PHP is executed at the server and therefore not visible by just giving a "page". However, following their desire, I sent links to the pages I've worked on before. Obviously they couldn't see anything except for the HTML, CSS, JS... They said it was not enough, they could not see the PHP. Understanding that they probably just wanted to know my skills and/or interest I sent them my Stack Overflow profile. Among all my questions and answers, most of them with code, certainly the PHP is there. But it seems this is not what they wanted. Well, I don't have any code put together that I can simply publish for someone to see. And I would never do it for the code I have deployed, obviously. So my question is/are: What does "send us a page with code" mean? What should I send? Is this a typical interview requirement?

    Read the article

  • Open Source Highlight: namebench

    - by eddraper
    DNS is a big deal.  Even small incremental changes to improve its performance can yield significant value due to the vast quantity of look-ups required when using the internet.  Until now, It’s always been one of those things I had to kinda take on faith… was my ISP doing a good job?  Are those public DNS server really that much faster?  What about security and privacy concerns? Let me introduce you to namebench.  This is the kinda tool I really love – one that immediately delivers value and is almost over-the-top OCD in its attention to detail. Trust me, this tool is utterly ruthless in it’s quest for getting it right – you’re not left with a big question mark after it presents its data.  The results are conclusive and actionable.  Here’s what is does: It hunts down the fastest DNS servers from your desktop that it can find using thousands of requests.  No, it doesn’t pop up this little dialog in 10 seconds to give you some “off the cuff” answer from a handful of providers.  It takes the better part of 10-15 minutes to run.  When it finishes, it presents you with a veritable horn-o-plenty of data.  Mean response duration, response distribution, bad data,  no stone is left un-turned. Check it out.  You’ll dig it.

    Read the article

  • X crashes and GNOME loses all its configuration

    - by Oli
    About every 3 days on my desktop (always on), X crashes, gdm restarts and it dumps me at a login screen. When I log in Gnome appears to have lost a lot of its settings: it plays sounds in weird places, UI elements look like they're from the 90s (GTK+ defaults) and it's generally pretty hideous. Note everything works fine. It's not like my profile doesn't exist because I can browse the internet fine (Firefox knows my bookmarks, history, passwords, etc) and my desktop is unscathed (apart from the icon theme). Manually restarting gdm doesn't fix this. I have to do a full reboot. Now I'm almost certain that this is a nvidia issue causing X to baulk (I've seen similarish threads on nvnews) and I'm happy with that (my fault for running their latest drivers all the time). What I'm concerned about is why Gnome looks so fugly. Is there anything I can do to force it to reload its settings without restarting the whole computer. Restarting is an issue for me as I run several daemons that other computers on the network depend upon. This is what I mean by ugly/fugly... Look at that scroll bar!

    Read the article

  • Classes as a compilation unit

    - by Yannbane
    If "compilation unit" is unclear, please refer to this. However, what I mean by it will be clear from the context. Edit: my language allows for multiple inheritance, unlike Java. I've started designing+developing my own programming language for educational, recreational, and potentially useful purposes. At first, I've decided to base it off Java. This implied that I would have all the code be written inside classes, and that code compiles to classes, which are loaded by the VM. However, I've excluded features such as interfaces and abstract classes, because I found no need for them. They seemed to be enforcing a paradigm, and I'd like my language not to do that. I wanted to keep the classes as the compilation unit though, because it seemed convenient to implement, familiar, and I just liked the idea. Then I noticed that I'm basically left with a glorified module system, where classes could be used either as "namespaces", providing constants and functions using the static directive, or as templates for objects that need to be instantiated ("actual" purpose of classes in other languages). Now I'm left wondering: what are the benefits of having classes as compilation units? (Also, any general commentary on my design would be much appreciated.)

    Read the article

  • UnsatisfiedLinkError: no swt-gtk-4233

    - by Abogical
    I'm a Java newbie who just a made a simple Java program using SWT for GUI via eclipse Juno. The code was working and the program was able to run inside eclipse, so I compiled it and made it a runnable jar file so it can be run outside eclipse. I tried to run it using the terminal and this error came up. Exception in thread "main" java.lang.UnsatisfiedLinkError: Could not load SWT library. Reasons: no swt-gtk-4233 in java.library.path no swt-gtk in java.library.path Can't load library: /home/abody/.swt/lib/linux/x86_64/libswt-gtk-4233.so Can't load library: /home/abody/.swt/lib/linux/x86_64/libswt-gtk.so at org.eclipse.swt.internal.Library.loadLibrary(Library.java:331) at org.eclipse.swt.internal.Library.loadLibrary(Library.java:240) at org.eclipse.swt.internal.C.<clinit>(C.java:21) at org.eclipse.swt.internal.Converter.wcsToMbcs(Converter.java:63) at org.eclipse.swt.internal.Converter.wcsToMbcs(Converter.java:54) at org.eclipse.swt.widgets.Display.<clinit>(Display.java:133) at Class1.main(Class1.java:12) So now it looks like it can't find "libswt-gtk-4233.so" and the other file. However, when I took a look at he ".swt" folder I had an "libswt-gtk-3740.so" not 4233. So its trying to find a file that is more up-to-date. So what does that mean, should I update SWT? what's going on?

    Read the article

  • Why job postings always looking for "rockstars?" [closed]

    - by Xepoch
    I have noticed a recent trend in requesting programmers who are rockstars. I get it, they're looking for someone who is really good at what they do. But why (pray) make the reference to a rockstar? Do these companies really want these traits as a real rockstar? Party all night and wake up to take care of quick business in the morning? Substance abuse, Narcissism with celebrity, Compensation well exceeding their management, Excellent at putting on a short-lived show, Entertainment instead of value, 1 hit (project) wonders or single-genre performers, Et cetera What is wrong with Senior or Principal Software Engineer who has an established and proven passion for the business? Rather do we mean quite the opposite, someone who: rolls up the sleeves and gets to work, takes appropriate direction and helps influence teams, programs in lessons' learned and proper practices, provides timely communication to the whole team, can code and understand multiple languages, understands the science and theory behind computation, Is there a trend to diversify the software engineering ranks? How many software rockstars can you hire before your band starts breaking up? Sure, there are lots of folks doing this stuff on their own, maybe even a rare few who do coding for show, but I wager the majority is for business. I don't see ads for rockstar accountants, or rockstar machinists, or rockstart CFOs. What makes the software programmer and their hiring departments lean towards this kind of job title?

    Read the article

  • Do you think we will ever settle on a "standard" platform? [closed]

    - by GazTheDestroyer
    The recent explosion of phone platforms has depressed me (slightly), and made me wonder if we will ever reach any kind of standard for presentation? I don't mean language or IDE. Different languages have different strengths and I can see that there may always be a need for disparity, although I do note that languages are merging somewhat in functionality, with traditional imperitive languages like C++ now supporting things like lambdas. What I'm really talking about is a common presentation mechanism. Before smart phones and tablets came along, the web seemed to be finally becoming a reasonable platform for presenting an application that was globally accessible, not just geographically, but by platform too. Sure there are still (sometimes infuriating) implementation differences and quirks, but if you wrote a decent site you knew it could be accessed on anything from a PC to a phone to a C64 running the right software. "Write Once Run Anywhere" seemed to finally be becoming a reality. However, in the last few years we've seen an explosion of mobile operating systems, and the ubiquitous "app". A good site is no longer enough, you need a native "app", and of course we have a sudden massive disparity in OS, language, and APIs needed to write them as each battles for supremecy. It's kind of weird how the cycle of popularity goes. Mainframes with terminals - thin client. PC - thick client. Web browser - thin client. Phone app - thick(ish) client. I just wonder if you think there will ever be a global standard for clients, or whether the "shiny and different" cycle will always continue along with the battle of the tech du jour.

    Read the article

  • Inspiring People

    - by barrem23
    So I work with a few people that I feel are intelligent but don't seem to be working out well. After working with them for a while I have seen the flashes of brilliance but mostly I see a reliance on others. What I mean by this is that most times it seems like at the first moment of trouble they go ask for help. Now personally I am all for helping and spend a significant portion of time helping others with whatever they need, but after helping others for so long I have noticed a disturbing trend. These people seem terrified that they might make a mistake and because of this they don't try. So my question is how can I motivate someone who is afraid of making a mistake? In my career I have always learned the most by making mistakes and learning from them. Personally I feel that if I hadn't learned so much I would never have made it as far as I have. So how can I get them to discover that they have the ability to figure it out themselves and that if they make a mistake and learn from it they will be better off. I feel that if I can discover some way to properly motivate them that we all will be better off.

    Read the article

  • Trouble installing gnome-shell-extensions-user-theme, dependency/PPA conflict?

    - by Drex
    I installed gnome tweak tool, and am trying to set up custom themes and whatnot. So, trying to install gnome-shell-extensions-user-theme. me@computer:~$ sudo apt-get install gnome-shell-extensions-user-theme [sudo] password for me: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: gnome-shell-extensions-user-theme : Depends: gnome-shell-extensions-common but it is not going to be installed E: Unable to correct problems, you have held broken packages. Not going to be installed? Okay, let's see about that... me@computer:~$ sudo apt-get install gnome-shell-extensions-common Reading package lists... Done Building dependency tree Reading state information... Done gnome-shell-extensions-common is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Wait, what? Broken packages? Ruh Roh! Seems to me it might be a PPA contradiction problem or something, but I'm tired of trashing my installs. Kinda lost here. Any ideas? Output of sudo apt-get install -f drex@U110:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded.

    Read the article

  • What is the canonical approach to using a VCS right from a project's infancy?

    - by Anonymous -
    Background I've used VCS (mainly git) in the past to manage many existing projects and it works great. Typically with an existing project, I would check in each change I make to the code that either optimizes or changes the overall functionality (you know what I mean, in suitable steps, not every single line I change). Problem One thing I've not had so much practise at is creating new projects. I'm in the process of starting a new project of my own that will probably grow quite large, but I'm finding that there is a lot to do and a lot changing in the first few days/hours/weeks/the period up until the product is actually functioning in it's most basic form. Is there any point in me checking in each step of the process as I would with an existing project? I'm not breaking the project with changes I make since it isn't working yet. At the moment I've simply been using VCS as a backup at the end of each day, when I leave the computer. My first few commits were things like "Basic directory structure in place" and "DB tables created". How should I use a VCS when starting a new project?

    Read the article

  • Advice on whether to use scripting, run time compile or something else

    - by Gaz83
    I work in the prodution area at my works and I design and create the software to run our automated test equipment. Everytime I get involved with a new machine I end up with a different and (hopefully) better design. Anyway I have come to the point where I feel I need to start standardization all the machines with the same program. I see a problem when it comes to applying updates as at the moment the test procedures are hard coded into the program at each station. I neeed to be able to update the core program without affecting the testing section. The way I see it that this will mean splitting the program into 2 sections. Main UI - This is the core that talks to everything on the machine such as cameras, sensors, printer etc and is a standalone application. Test Procedure - This is the steps that is executeted everytime the machine runs through a test. The main UI will load the test procedure and execute when ever a test is required. My question is what is the best approach to this in terms of having an application load a file and execute the code with in? Take into account that the code in the test procedure will need access to public methods on the UI/core system to communicate to sensors etc. I have heard about MS Roslyn and had a quick look, would this solve my issue?

    Read the article

  • Java and C# in web development [on hold]

    - by azalut
    I am wondering whether C# development(ASP.NET) is rather kind of "rapid development" or something "big" like JavaEE/Spring? We all know, that RoR or Django are really rapid-development frameworks - and so - is C# closer to Java "long-timed-development" or to frameworks like the two above - Django, RoR? I am, for now, an amateur Java programmer and sometimes I get annoyed with the amount of code that have to be written to create even a short CRUD app. We need a lot of skills to create at least a small app. I want some change, at least for some time and learn something new. I tried (just few hours) first: RoR, then Django and now I am writing in C#. It seems to be like Java but a little bit extended. In respect of future work as a professional coder - Is it profitable to know both competitive technologies like Java (and its frameworks) and C# with .NET(ASP.NET for example)? Maybe better choice is Python? Or just stop being stupid and still work with Java but with another framework(and master my Java skills) or JavaScript, jQuery to be better at web-development? Actually this question depends on your own opinions that is why I know that this question could be blocked by admins. But main question is in the top of the post I mean: is C# web-development rapid or closer to Java? I am afraid, that if I don't try, I will regret in the future, when I awake and think: oh my god, how could I not get familiar with (another_technology_or_language) Thanks for your attention :) ps I had asked the same question on stackoverflow, but it was hold because of being opinion based. Hope it fits here ;)

    Read the article

  • How to use lists in equivalence partitioning?

    - by KhDonen
    I have read that equivalence partitioning can be used typically for intervals or lists, e.g. I assume it can be used for every set of inputs. Anyway if the requirement says that allowed colors are (RED,BLUE,BLACK, GREEN), I cannot treat them like a list, right? I mean, testing one of them would not be enough because developers most likely used some switch-case and thus it is not real "set" where one could represent also the others. So how it is meant with lists? Also what is not that clear to me, I do not think it is always possible to do the initial partioning and then design the test cases. What about checking two lines intersection: Y=MX+C. (two inputs) 1) The lines are paraller. M1=M1 but C1 must be different from C2. 2) Lines are intersecting. M1 must be different from M2. 3) Coincident. The are the same. How can I use partitioning here? THis is actually taken from a book and it says that these sets are eq.classes.

    Read the article

< Previous Page | 210 211 212 213 214 215 216 217 218 219 220 221  | Next Page >