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  • I have 5 links that open the same modalpopup?

    - by JPJedi
    I have 5 links that are on the same form but I would like them all to reference the same AJAX modalpopup extender. I am basically showing a panel with the same view layout with just different data depending on which link is pressed, showing different match scores from games. The only way I can get it to work is have 5 panels with unique names and each link references its own panel. Can I get all the links to call one panel? Thanks

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  • popViewControllerAnimated from back buttton

    - by Goods
    How can I popview from back button pressed, i passed the below code from previous view controller. Thanks self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:nil action:nil];

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  • launching mapview from main activity (button)

    - by arc
    Hi all. Going round in circles here i think. I have an activity called Locate; public class Locate extends Activity { public static String lat; public static String lon; public static String number; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.locate); final Button buttonMaps = (Button) findViewById(R.id.ButtonMaps); buttonMaps.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); try { Intent i = new Intent(getBaseContext(), displayMap.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(i); } catch (ActivityNotFoundException e) { Toast.makeText(getBaseContext(), "Activity Not Found", Toast.LENGTH_SHORT).show(); } }}); // Toast.makeText(getBaseContext(), "lat: " + lat + " long: " + lon + " from: " + testname, Toast.LENGTH_LONG).show(); } If I make the displayMap class into a normal Activity, and just have display a toast message confirming it has loaded - then it works fine. If i do this though; public class displayMap extends MapActivity { /** Called when the activity is first created. */ public void onCreate() { setContentView(R.layout.displaymap); Toast.makeText(getBaseContext(), "Display Map", Toast.LENGTH_SHORT).show(); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } Then as soon as I click the Button, I get a force close. I have the correct 'uses-library' tag in my manifest; <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> I don't get what it just force closes everytime i try and load it. If I make this my onClick handler then it will fire up a working googlemaps/default mapview public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); Uri uri=Uri.parse("geo:"+Locate.lat+","+Locate.lon); StartActivity(new Intent(Intent.ACTION_VIEW, uri)); } But that is not what I am trying to do, I want my own - so that I can add overlays etc to it. But it does prove that the permission are set correctly and that the lib is there. The logcat error when the app FCs is a Unexpected DEX error. Can anyone point in the right direction here?

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  • gwt back button browser

    - by msaif
    for example current page is www.google.com. but i typed a different website address in address bar and clicked.This site has fully GWT code. but i like to back to the previous page of www.google.com. so i clicked back button of browser.but how can i get event of back button from current GWT code.Can i set any backbutton event handler in GWT of current page?? which notifies an alert to me that back button was pressed is there any solution from GWT??

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  • How to capture user's keystroke times in openmoko?

    - by Berkay
    i will use this data for modelling the user, any good resource or tutorial will be appreciated.(this will be my first experience with openmoko) For example i'm trying to calculate: Key hold time: The time difference between pressing a key and releasing it Digraph time: The time difference between releasing one key and pressing the next one Error rate: The number of times backspace key is pressed. thanks (any kind of useful information for openmoko to help me this problem will be appreciated.)

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  • Delay keyboard input help

    - by Stradigos
    I'm so close! I'm using the XNA Game State Management example found here and trying to modify how it handles input so I can delay the key/create an input buffer. In GameplayScreen.cs I've declared a double called elapsedTime and set it equal to 0. In the HandleInput method I've changed the Key.Right button press to: if (keyboardState.IsKeyDown(Keys.Left)) movement.X -= 50; if (keyboardState.IsKeyDown(Keys.Right)) { elapsedTime -= gameTime.ElapsedGameTime.TotalMilliseconds; if (elapsedTime <= 0) { movement.X += 50; elapsedTime = 10; } } else { elapsedTime = 0; } The pseudo code: If the right arrow key is not pressed set elapsedTime to 0. If it is pressed, the elapsedTime equals itself minus the milliseconds since the last frame. If the difference then equals 0 or less, move the object 50, and then set the elapsedTime to 10 (the delay). If the key is being held down elapsedTime should never be set to 0 via the else. Instead, after elapsedTime is set to 10 after a successful check, the elapsedTime should get lower and lower because it's being subtracted by the TotalMilliseconds. When that reaches 0, it successfully passes the check again and moves the object once more. The problem is, it moves the object once per press but doesn't work if you hold it down. Can anyone offer any sort of tip/example/bit of knowledge towards this? Thanks in advance, it's been driving me nuts. In theory I thought this would for sure work. CLARIFICATION Think of a grid when your thinking about how I want the block to move. Instead of just fluidly moving across the screen, it's moving by it's width (sorta jumping) to the next position. If I hold down the key, it races across the screen. I want to slow this whole process down so that holding the key creates an X millisecond delay between it 'jumping'/moving by it's width. EDIT: Turns out gameTime.ElapsedGameTime.TotalMilliseconds is returning 0... all of the time. I have no idea why.

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  • iPhone App not saving values to .plist file

    - by Trent
    Hey everyone. I am working on an app that displays a modal the first time the consumer uses it. I have a .plist file that will store the information I request once the Save button is pressed. I can read from the .plist file fine and when I run my save method it SEEMS to work fine but the .plist file is not updating. I'm not so sure of the problem here. I show the modal like this. - (void) getConsumerInfo { NSString *filePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"consumer.plist"]; NSMutableDictionary *plistConsumerInfo = [[NSMutableDictionary alloc] initWithContentsOfFile:filePath]; NSString *hasAppeared = [plistConsumerInfo objectForKey:@"HasAppeared"]; if(hasAppeared != kHasAppeared) { ConsumerInfoViewController *tmpConsumerInfoVC = [[ConsumerInfoViewController alloc] initWithNibName:@"ConsumerInfoView" bundle:nil]; self.consumerInfoViewController = tmpConsumerInfoVC; [self presentModalViewController:consumerInfoViewController animated:YES]; [tmpConsumerInfoVC release]; } } This is called by the viewDidLoad method in the first view phone when the app is started. Within the consumerInfoViewController I have textfields that have data entered and when the Save button is pressed it calls this method. - (IBAction)saveConsumerInfo:(id)sender { NSString *filePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"consumer.plist"]; NSMutableDictionary *plistDict = [[NSMutableDictionary alloc] initWithContentsOfFile:filePath]; NSString *tmpDiversName = txtDiversName.text; NSString *tmpLicenseType = txtLicenseType.text; NSString *tmpLicenseNum = txtLicenseNumber.text; NSString *tmpHasAppeared = @"1"; NSString *tmpNumJumps = @"3"; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpDiversName] forKey:@"ConsumerName"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpLicenseType] forKey:@"LicenseType"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpLicenseNum] forKey:@"LicenseNumb"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%@", tmpNumJumps] forKey:@"NumJumps"]; [plistDict setValue:[[NSString alloc] initWithFormat:@"%d", tmpHasAppeared] forKey:@"Show"]; [plistDict writeToFile:filePath atomically: YES]; NSLog([[NSString alloc] initWithContentsOfFile:filePath]); [self dismissModalViewControllerAnimated:YES]; } This all runs fine with no hiccups but the file is never updated. I would like it to update so I can use this information throughout the app and update the flag so it will not show the view again once the data is entered. Please let me know if there is anymore information you need. Thanks in advance!

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  • Facebook Connect iPhone StreamDialog delegate dialogDidSucceed

    - by JohnPayne
    Hey. I use FBStreamDialog to let users publish on their news feed. [fbStreamDialog show]; makes the dialog view popup, the user can press cancel or submit that message. Now...my problem is that both buttons close the dialog view and call the delegate method dialogDidSucceed. How do I find out which button was pressed? Its very important for me to know, any useful advice would be reaally really nice! Thanks, John

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  • How to play next file using Audio Queue Services

    - by Stanislav
    What is the right way to play next file using Audio Queue Services? When "play next" button is pressed should I first call AudioQueueStop and then AudioQueuePrime/AudioQueueStart or it is enough to just fill buffers with next file data? The problem is that the latter gives me sound glitches on iPhone.

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  • SurfaceView for Camera Preview won't get destroyed when pressing Power-Botton

    - by for3st
    I want to implement a camera preview. For that I have a custom View CameraView extends ViewGroup that in the constructor programatically creates an surfaceView. I have the following components (higly simplified for beverity): ScannerFragment.java public View onCreateView(..) { //inflate view and get cameraView } public void onResume() { //open camera -> set rotation -> startPreview (in a thread) -> //set preview callback -> start decoding worker } public void onPause() { // stop decoding worker -> stop Preview -> release camera } CameraView.java extends ViewGroup public void setUpCalledInConstructor(Context context) { //create a surfaceview and add it to this viewgroup -> //get SurfaceHolder and set callback } /* SurfaceHolder.Callback */ public void surfaceCreated(SurfaceHolder holder) { camera.setPreviewDisplay(holder); } public void surfaceDestroyed(SurfaceHolder holder) { //NOTHING is done here } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { camera.getParameters().setPreviewSize(previewSize.width, previewSize.height); } fragment_scanner.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <com.myapp.camera.CameraView android:id="@+id/cameraPreview" android:layout_width="match_parent" android:layout_height="match_parent"/> </RelativeLayout> I think I have set the lifecycle correct (getting resources onResume(), releasing it onPause() roughly said) and the following works just fine: pressing home and returning pressing Taskswitcher and returning rotation But one thing doesn't work and that is when I press the power-button on the device and then return to the camera-preview. The result is: the preview is stuck with the image that was last captured before button was pressed. If I rotate it works fine again, since it will get through the lifecycle. After some research I found out that this is probably due to the fact that surfaceView won't get destroyed when the power-button is pressed, i.e. SurfaceHolder.Callback.surfaceDestroyed(SurfaceHolder holder) won't be called. And in fact when I compare the (very verbose) log output of the home-button-case and the power-button-case it's the same except that 'surfaceDestroyed' won't get called. So far I found no solution whatsoever to work around it. I purposely avoid any resource cleaning code in my surfaceDestroyed(), but this does not help. My idea was to manually destroy the surfaceView like asked in this question but this seems not possible. I also tested other applications with surfaceViews/cameras and they don't seem to have this issue. So I would appreciate any hints or tips on that.

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  • How do I disable "eager" validation entirely using jquery validate ?

    - by Kevin J
    Is there a way to disable "eager" validation using the jquery.validate plugin? Either through an option in the script or as a hack? "Eager" validation kicks in once the form has been validated once - after that, invalid fields are validated onfocusout. I want to disable this behavior, and change my forms to only be validated when the submit button is pressed. I don't mind hacking through the validate script itself also, so if that's what the solution requires that's acceptable.

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  • ASP.NET LINQ to Delete Rows

    - by Tyler
    Dim db As New SQLDataContext Try Dim deleteBoatPics = (From boat In db.Photos Where boat.boatid = id) db.Photos.DeleteOnSubmit(deleteBoatPics) db.SubmitChanges() Catch ex As Exception End Try I'm getting an error that says: Unable to cast object of type 'System.Data.Linq.DataQuery`1[WhiteWaterPhotos.Photo]' to type 'WhiteWaterPhotos.Photo'. I have two separate db.SubmitChanges() because when the button is pressed, I have it delete the records from 1 table, and then the next. I'm lost, can someone help me out?

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  • getting keyboard events with pyqt

    - by Moayyad Yaghi
    hello i converted recently from wxpython to pyqt and im still facing alot of problems since im still noob in pyqt so is it possible to detected if user pressed (CTRL+key ) in pyqt ? and how ? i've been trying to find an answer for this for 3 days . if you know website or a good place to learn pyqt, it will be highly appreciated thanx in advance

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  • Vim & Java: add java import statements automatically

    - by HH
    The tip. The errors are "E349: No identifier unders cursor", "E433: No tags file" and "E426: tag not found: public". I feel them unrelated or I cannot understand their message. I have the code in "~/.vimrc" and pressed "F1", "F9" and "ESC". A related tip but more advanced. so how can I add Java import statements automatically in Vim?

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  • disable arrow key on flowplayer scrollable

    - by loo
    i need to disable the arrow keys in a flowplayer.org scrollable i have a text input that i cant move between the letters due to the scroller moving when arrow keys pressed, i dont care to disable the scroller keys permanently. thanks link to scrollable link to forum to disable keys

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  • Use PHP to create a DOC file on a Unix Box based on an HTML webform selection

    - by Gerald Oakham
    Hello, I have an HTML file which contains a webform with multiple questions which have a YES / NO responses. If the question has a YES answer, I would like a predefined ( per question ) section of text to be written to a DOC file on the server, but only AFTER the submit button has been pressed ( this way, if the user changes their mind and changes an answer form YES to NO, I won't have to re-write the doc ). When the user has clicked Submit, The file should be presented as a download. Any Ideas

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  • C#...... associating keys to buttons...

    - by user300484
    Hello everyone! I have to write a method on C# that associates a certain key ( from the keyboard) to a specific button.For example.... if I press "a"....... the button that I created on a form application should appear like if it is being pressed. I dont really know how to do that and I would appreciate your help! :)

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  • Custom pyGTK button

    - by Wallter
    I would like to create a button that I can control the look of the button using pyGTK. How would I go about doing this? I would like to be able to point to a new image for each 'state' the button is in (i.e. Pressed, mouse over, normal...etc.)

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