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  • Why does glGetString returns a NULL string

    - by snape
    I am trying my hands at GLFW library. I have written a basic program to get OpenGL renderer and vendor string. Here is the code #include <GL/glew.h> #include <GL/glfw.h> #include <cstdio> #include <cstdlib> #include <string> using namespace std; void shutDown(int returnCode) { printf("There was an error in running the code with error %d\n",returnCode); GLenum res = glGetError(); const GLubyte *errString = gluErrorString(res); printf("Error is %s\n", errString); glfwTerminate(); exit(returnCode); } int main() { // start GL context and O/S window using GLFW helper library if (glfwInit() != GL_TRUE) shutDown(1); if (glfwOpenWindow(0, 0, 0, 0, 0, 0, 0, 0, GLFW_WINDOW) != GL_TRUE) shutDown(2); // start GLEW extension handler glewInit(); // get version info const GLubyte* renderer = glGetString (GL_RENDERER); // get renderer string const GLubyte* version = glGetString (GL_VERSION); // version as a string printf("Renderer: %s\n", renderer); printf("OpenGL version supported %s\n", version); // close GL context and any other GLFW resources glfwTerminate(); return 0; } I googled this error and found out that we have to initialize the OpenGL context before calling glGetString(). Although I have initialized OpenGL context using glfwInit() but still the function returns a NULL string. Any ideas? Edit I have updated the code with error checking mechanisms. This code on running outputs the following There was an error in running the code with error 2 Error is no error

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  • problem adding bumpmap to textured gluSphere in JOGL

    - by ChocoMan
    I currently have one texture on a gluSphere that represents the Earth being displayed perfectly, but having trouble figuring out how to implement a bumpmap as well. The bumpmap resides in "res/planet/earth/earthbump1k.jpg".Here is the code I have for the regular texture: gl.glTranslatef(xPath, 0, yPath + zPos); gl.glColor3f(1.0f, 1.0f, 1.0f); // base color for earth earthGluSphere = glu.gluNewQuadric(); colorTexture.enable(); // enable texture colorTexture.bind(); // bind texture // draw sphere... glu.gluDeleteQuadric(earthGluSphere); colorTexture.disable(); // texturing public void loadPlanetTexture(GL2 gl) { InputStream colorMap = null; try { colorMap = new FileInputStream("res/planet/earth/earthmap1k.jpg"); TextureData data = TextureIO.newTextureData(colorMap, false, null); colorTexture = TextureIO.newTexture(data); colorTexture.getImageTexCoords(); colorTexture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); colorTexture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); colorMap.close(); } catch(IOException e) { e.printStackTrace(); System.exit(1); } // Set material properties gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST); colorTexture.setTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_WRAP_S); colorTexture.setTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_WRAP_T); } How would I add the bumpmap as well to the same gluSphere?

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  • IBus client for GNU Emacs: Installed, but how do I start it?

    - by fred.bear
    Having recently moved to Linux/Ubuntu, I'm looking for a good editor, and GNU Emacs seems to fit the bill. One thing I want from a text editor is the ability to handle Unicode Input Method Editors in a "normal way", across the board. For Ubuntu, the "normal way" is via IBus. However, emacs does not support IBus "off the shelf". I found a launchpad project: IBus client for GNU Emacs: ibus-el. I've installed ibus-el and set it up as per the Customize section of this emacswiki IBusMode page. I included the suggested "toggle" keybinding: ;; Use s-SPC to toggle input status It seems to have installed okay, but I have no idea how to invoke IBus and switch IMEs. s-SPC doesn't fire up the IBus language panel... I'm stuck :( ...so close, yet so far.... Here are the startup *messages* Loading 00debian-vars... No /etc/mailname. Reverting to default... Loading 00debian-vars...done Loading /etc/emacs/site-start.d/50autoconf.el (source)...done Loading /etc/emacs/site-start.d/50dictionaries-common.el (source)... Loading debian-ispell... Loading /var/cache/dictionaries-common/emacsen-ispell-default.el (source)...done Loading debian-ispell...done Loading /var/cache/dictionaries-common/emacsen-ispell-dicts.el (source)...done Loading /etc/emacs/site-start.d/50dictionaries-common.el (source)...done Loading /etc/emacs/site-start.d/50festival.el (source)...done Loading /etc/emacs/site-start.d/50gtk-doc-tools.el (source)...done Loading /etc/emacs/site-start.d/50ibus-el.el (source)...done IBus: Xlib.protocol.request.QueryExtension IBus: Agent successfully started for display ":0.0"

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  • Calculating the "power" of a player in a "Defend Your Castle" type game

    - by Jesse Emond
    I'm a making a "Defend Your Castle" type game, where each player has a castle and must send units to destroy the opponent's castle. It looks like this (and yeah, this is the actual game, not a quick paint drawing..): Now, I'm trying to implement the AI of the opponent, and I'd like to create 4 different AI levels: Easy, Normal, Hard and Hardcore. I've never made any "serious" AI before and I'd like to create a quite complete one this time. My idea is to calculate a player's "power" score, based on the current health of its castle and the individual "power" score of its units. Then, the AI would just try to keep a score close to the player's one(Easy would stay below it, Normal would stay near it and Hard would try to get above it). But I just don't know how to calculate a player's power score. There are just too many variables to take into account and I don't know how to properly use them to create one significant number(the power level). Could anyone help me out on this one? Here are the variables that should influence a player's power score: Current castle health, the unit's total health, damage, speed and attack range. Also, the player can have increased Income(the money bag), damage(the + Damage) and speed(the + speed)... How could I include them in the score? I'm really stuck here... Or is there an other way that I could implement AI for this type of game? Thanks for your precious time.

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  • Formal definition for term "pure OO language"?

    - by Yauhen Yakimovich
    I can't think of a better place among SO siblings to pose such a question. Originally I wanted to ask "Is python a pure OO language?" but considering troubles and some sort of discomfort people experience while trying to define the term I decided to start with obtaining a clear definition for the term itself. It would be rather fair to start with correspondence by Dr. Alan Kay, who has coined the term (note the inspiration in biological analogy to cells or other living objects). There are following ways to approach the task: Give a comparative analysis by listing programming languages that exhibits certain properties unique and sufficient to define the term (although Smalltalk and Java are passing examples but IMO this way seems neither really complete or nor fruitful) Give a formal definition (or close to it, e.g. in more academic or mathematical style). Give a philosophical definition that would totally rely on semantical context of concrete language or a priori programming experience (there must be some chance of successful explanation by the community). My current version: "If a certain programing (formal) language that can (grammatically) differentiate between operations and operands as well as infer about the type of each operand whether this type is an object (in sense of OOP) or not then we call such a language an OO-language as long as there is at least one type in this language which is an object. Finally, if all types of the language are also objects we define such language to be pure OO-language." Would appreciate any possible improvement of it. As you can see I just made the definition dependent on the term "object" (often fully referenced as class of objects).

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  • Is there a way to legally create a game mod?

    - by Rodrigo Guedes
    Some questions about it: If I create a funny version of a copyrighted game and sell it (crediting the original developers) would it be considered a parody or would I need to pay royalties? If I create a game mod for my own personal use would it be legal? What if I gave it for free to a friend? Is there a general rule about it or it depends on the developer will? P.S.: I'm not talking about cloning games like this question. It's all about a game clearly based on another. Something like "GTA Gotham City" ;) EDIT: This picture that I found over the internet illustrate what I'm talking about: Just in case I was not clear: I never created a mod game. I was just wondering if it would be legally possible before trying to do it. I'm not apologizing piracy. I pay dearly for my games (you guys have no idea how expensive games are in Brazil due to taxes). Once more I say that the question is not about cloning. Cloning is copy something and try to make your version look like a brand new product. Mods are intended to make reference to one or more of its source. I'm not sure if it can be done legally (if I knew I wasn't asking) but I'm sure this question is not a duplicate. Even so, I trust in the moderators and if they close my question I will not be offended - at least I had an opportunity to explain myself and got 1 good answer (by the time I write this, maybe some more will be given later).

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  • SQL SERVER – Tell me What You Want to Listen – My 2 TechED 2011 Sessions

    - by pinaldave
    I am going to present two sessions at TechEd India on March 25th, 2011. I would like to know what do you want me to cover in this session. Watch the video taken by my wife when I was preparing for the session. Sessions Date: March 25, 2011 Understanding SQL Server Behavioral Pattern – SQL Server Extended Events Date and Time: March 25, 2011 12:00 PM to 01:00 PM SQL Server Waits and Queues – Your Gateway to Perf. Troubleshooting Date and Time: March 25, 2011 04:15 PM to 05:15 PM I promise following for both of my sessions: I will share the scripts demonstrated in the session right at the end of the sessions The sessions will be 300-400 level but I promise to make the concept very simple Less slides and lots of meaningful Demos Session close to real life cases and scenarios Surprise gifts to best participants I promise to answer all the questions either in session or right after the hall after the session Lots of Technical Education and FUN! Please leave your comments with your expectation and if you are going to attend the session do let me know here. We will for sure meet at the event and do some interesting talk. You can read the abstract of the session over here. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, T SQL, Technology Tagged: TechEd, TechEdIn

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  • SQL SERVER – ERROR – FIX – Msg 3702, Level 16, State 3, Line 1 Cannot drop database “MyDBName” because it is currently in use

    - by pinaldave
    I often go to do various seminars and presentations at various organizations. During presentations I often create and drop various databases for demonstrations purpose. Recently in one of the presentations, I tried to remove my recently created database, I got following error. Msg 3702, Level 16, State 3, Line 1 Cannot drop database “MyDBName” because it is currently in use. The reason was very simple as my database was in use by another session or window. I had option that I should go and find open session and close it right away; later followed by dropping the database. As I was in rush I quickly wrote down following code and I was able to successfully drop the database. USE MASTER GO ALTER DATABASE MyDBName SET SINGLE_USER WITH ROLLBACK IMMEDIATE; DROP DATABASE MyDBName GO Please note that I am doing all this on my demonstrations, do not run above code on production without proper approvals and supervisions. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How I use RegExp in my Java program? [migrated]

    - by MIH1406
    I have the following string examples: 00001 1 12 123 00002 3 7 321 00003 99 23 332 00004 192 50 912 In a separate text file. Numbers are separated by tabs not spaces. I tried to read the file and print each line if it matches a given RegExp, but I could not find the suitable RegExp for these lines. private static void readFile() { String fileName = "processes.lst"; FileReader file = null; String result = ""; try { file = new FileReader(fileName); BufferedReader reader = new BufferedReader(file); String line = null; String regEx = "[0-9]\t[0-9]\t[0-9]\t[0-9]"; while((line = reader.readLine()) != null) { if(line.matches(regEx)) { result += "\n" + line; } } } catch(Exception e) { System.out.println(e.getMessage()); } finally { if(file != null) try { file.close(); } catch(Exception e) { System.out.println(e.getMessage()); } } System.out.println(result); } I ended up without any string being printed!!

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  • How do I restore the original color scheme, icons, and theme?

    - by katya sehgal
    I'd like the original colour scheme, icon style of 12.04. I somehow lost the Ambiance theme (possible error or upgrade error). I re-installed 'light-themes' from the terminal and got it back. But the panel on the top that shows the options of sound, battery and wi-fi has changed and I can-not get the original setting back. In the windows, the close, minimize tools have shifted to the right instead of the original left side. I had installed MyUnity and Ubuntu Tweak but deleted them. As such, I want the original setting back. Kindly help me with the commands. I have searched for solutions; there are multiple and I need to be sure if I should follow the same. Kindly bear before marking duplicate. Discoveries: The appearance is gray and boxy as outlined here. Not sure same problem. Similar 'gray and boxy' article here. Desktop forgets theme. I have also tried the unity --reset command. It never completes. I gave it 20 minutes.

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  • Should a programmer "think" for the client?

    - by P.Brian.Mackey
    I have gotten to the point where I hate requirements gathering. Customer's are too vague for their own good. In an agile environment, where we can show the client a piece of work to completion it's not too bad as we can make small regular corrections/updates to functionality. In a "waterfall" type in environment (requirements first, nearly complete product next) things can get ugly. This kind of environment has led me to constantly question requirements. E.G. Customer wants "automatically convert input to the number 1" (referring to a Qty in an order). But what they don't think about is that "input" could be a simple type-o. An "x" in a textbox could be a "woops" not I want 1 of those "toothpaste" products. But, there's so much in the air with requirements that I could stand and correct for hours on end smashing out what they want. This just isn't healthy. Working for a corporation, I could try to adjust the culture to fit the agile model that would help us (no small job, above my pay grade). Or, sweep ugly details under the rug and hope for the best. Maybe my customer is trying to get too close to the code? How does one handle the problem of "thinking for the client" without pissing them off with too many questions?

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  • What would be the level of effort required to implement a screencapture command on a PS3 game?

    - by Sean Scott
    Looking to see what the level of effort is for implementing a screen capture command into PS3 game by a mid-level PS3 game developer. Bonus for a description of what is involved in the process... EDIT Not sure how to get back my question since it was the first but let me clarify some things. @Nate Bross, nope I am not the actor although i've fielded calls for him on occasion @coderanger my intent was to try and speak to other PS3 developers, however coming from a web development no one in my social circle close or extended develops on the PS3. Additionally i'm interested in hearing the effort required in terms of hours so that this information can be passed on to a client. A client who has a game on the PS3 using the unreal engine. Convo with devs sometimes go something like "can you implement feature a" which gets a response "this will take us 8 weeks and an army". Trying to be educated before the ask. I hope that helps If anyone here is a PS3 game dev and would like to respond off site so as not to break NDA that would be awesome. @Roger it would be from within the game, something that users can use. Something akin to the iphone screencap utility. No need to get fancier than that.

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  • CEO Taken Captive in His Own Factory?

    - by Stephen Slade
    Last Friday was no ordinary day for Chip Starnes, the 42 year old factory owner of Specialty Medical Supplies in China. He recently announced movement of some of the production of their diabetes testing equipment from Beijing to Mumbai India.  Of the 110 employees at the facility, about 80 protested by blocking the doors and refusing to let Chip Starnes out of the facility.  He has been trapped in his office several days now.  The employees think the factory was closing but Mr. Starnes said it was not. Mis-information? Poor communications? Work-stoppage. This is a good example of supply chain disruption. Parked cars are blocking the entrance to the facility, front gates are chained close, the CEO a prisoner in his own factory. Chip Starnes was presented with documents to sign in Chinese indicating he would pay severance and other demands he did not understand, possibly bankrupting the company.    If you depend on supply from China and other foreign suppliers, how reliable are your sources? For example how are the shopfloor employee relations? Is it possible to predict these types of HR risks and plan around them? What are your contingencies? It's important to ask the right questions and hear good answers. Having tools in place to rapidly evaluate, assess and react to these disruptions are the keys to survival. Hear how leading organizations are reinforcing their supply chains and mitigating risk through technology with Oracle's latest release of Oracle Supply Chain Management. Source: WSJ pg.B1, June 25, 2013

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  • ArchBeat Link-o-Rama Top 20 for June 10-16, 2012

    - by Bob Rhubart
    The top 20 most popular items shared via my social networks for the week of June 10-16, 2012. DevOps: Evolving to Handle Disruption | JP Morgenthal The Healthy Tension That Mobility Creates | Hernan Capdevila If you aren't among those finding bugs you might be among those complaining about them later | Markus Eisele ODTUG Kscope12 - June 24-28 - San Antonio, TX It's Alive! - The Oracle OpenWorld Content Catalog URGENT BULLETIN: Disable JRE Auto-Update for All E-Business Suite End-Users Aetna Dumps Its Siloed Enterprise Architecture for SOA | Stephanie Overby Condos and Clouds: Thinking about Cloud Computng by Looking at Condominiums | Pat Helland 5 minutes or less: Indexing Attributes in OID | Andre Correa Whole Lotta Virtualization Goin' On | Rick Ramsey The Road to a Cloud-Enabled, Infinitely Elastic Application Infrastructure | Andy Butler, Massimo Pezzini Migrating C/C++ embedded SQL code | Tom Laszewski Catching Up to Mobile Computing | Bob Rhubart Duke's Choice Award Nominations Close Friday! | Tori Wieldt Eclipse DemoCamp - June 2012 - Redwood Shores, CA BI Architecture Master Class for Partners - Oracle Architecture Unplugged ADF Tutorial Chapter 1: Introduction | Yannick Ongena OPN: Fusion Middleware Summer Camps in July in Lisbon and Munich Networking in VirtualBox | The Fat Bloke 2012 Oracle Fusion Middleware Innovation Awards - Win a FREE Pass to Oracle OpenWorld 2012 in San Francisco Thought for the Day "If the mind really is the finest computer, then there are a lot of people out there who need to be rebooted." — Tim Bryce Source: SoftwareQuotes.com

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  • Efficient Trie implementation for unicode strings

    - by U Mad
    I have been looking for an efficient String trie implementation. Mostly I have found code like this: Referential implementation in Java (per wikipedia) I dislike these implementations for mostly two reasons: They support only 256 ASCII characters. I need to cover things like cyrillic. They are extremely memory inefficient. Each node contains an array of 256 references, which is 4096 bytes on a 64 bit machine in Java. Each of these nodes can have up to 256 subnodes with 4096 bytes of references each. So a full Trie for every ASCII 2 character string would require a bit over 1MB. Three character strings? 256MB just for arrays in nodes. And so on. Of course I don't intend to have all of 16 million three character strings in my Trie, so a lot of space is just wasted. Most of these arrays are just null references as their capacity far exceeds the actual number of inserted keys. And if I add unicode, the arrays get even larger (char has 64k values instead of 256 in Java). Is there any hope of making an efficient trie for strings? I have considered a couple of improvements over these types of implementations: Instead of using array of references, I could use an array of primitive integer type, which indexes into an array of references to nodes whose size is close to the number of actual nodes. I could break strings into 4 bit parts which would allow for node arrays of size 16 at the cost of a deeper tree.

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  • Nvidia drivers don't work with mainline kernel

    - by dutchie
    I want to try some of the new features in the btrfs filesystem, and to do that I need to use a newer kernel than is included in Ubuntu 12.04. To do that, I have installed linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb, linux-headers-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb, and linux-image-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb from the mainline kernel download here. However, on rebooting into the 3.4 kernel, my desktop is stuck at a very low resolution and I cannot increase it to the full. This did happen when I first installed, but a simple install of the nvidia-current package got everything working nicely with my GTX570 card. There were appear to be some DKMS errors when I installed the kernel, and they indicated I should look at /var/lib/dkms/nvidia-current/295.40/build/make.log: josh@sirius:~/Downloads$ sudo dpkg -i linux-*.deb Selecting previously unselected package linux-headers-3.4.0-030400. (Reading database ... 309400 files and directories currently installed.) Unpacking linux-headers-3.4.0-030400 (from linux-headers-3.4.0-030400_3.4.0-030400.201205210521_all.deb) ... Selecting previously unselected package linux-headers-3.4.0-030400-generic. Unpacking linux-headers-3.4.0-030400-generic (from linux-headers-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb) ... Selecting previously unselected package linux-image-3.4.0-030400-generic. Unpacking linux-image-3.4.0-030400-generic (from linux-image-3.4.0-030400-generic_3.4.0-030400.201205210521_amd64.deb) ... Done. Setting up linux-headers-3.4.0-030400 (3.4.0-030400.201205210521) ... Setting up linux-headers-3.4.0-030400-generic (3.4.0-030400.201205210521) ... Examining /etc/kernel/header_postinst.d. run-parts: executing /etc/kernel/header_postinst.d/dkms 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic ERROR (dkms apport): kernel package linux-headers-3.4.0-030400-generic is not supported Error! Bad return status for module build on kernel: 3.4.0-030400-generic (x86_64) Consult /var/lib/dkms/nvidia-current/295.40/build/make.log for more information. Setting up linux-image-3.4.0-030400-generic (3.4.0-030400.201205210521) ... Running depmod. update-initramfs: deferring update (hook will be called later) Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/dkms 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic ERROR (dkms apport): kernel package linux-headers-3.4.0-030400-generic is not supported Error! Bad return status for module build on kernel: 3.4.0-030400-generic (x86_64) Consult /var/lib/dkms/nvidia-current/295.40/build/make.log for more information. run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic update-initramfs: Generating /boot/initrd.img-3.4.0-030400-generic run-parts: executing /etc/kernel/postinst.d/pm-utils 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic run-parts: executing /etc/kernel/postinst.d/update-notifier 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic run-parts: executing /etc/kernel/postinst.d/zz-update-grub 3.4.0-030400-generic /boot/vmlinuz-3.4.0-030400-generic Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.4.0-030400-generic Found initrd image: /boot/initrd.img-3.4.0-030400-generic Found linux image: /boot/vmlinuz-3.2.0-24-generic Found initrd image: /boot/initrd.img-3.2.0-24-generic Found memtest86+ image: /memtest86+.bin Found Ubuntu 12.04 LTS (12.04) on /dev/sda1 Found Windows 7 (loader) on /dev/sda2 Found Windows 7 (loader) on /dev/sda3 done /var/lib/dkms/nvidia-current/295.40/build/make.log: DKMS make.log for nvidia-current-295.40 for kernel 3.4.0-030400-generic (x86_64) Thu Jun 7 00:58:39 BST 2012 NVIDIA: calling KBUILD... test -e include/generated/autoconf.h -a -e include/config/auto.conf || ( \ echo; \ echo " ERROR: Kernel configuration is invalid."; \ echo " include/generated/autoconf.h or include/config/auto.conf are missing.";\ echo " Run 'make oldconfig && make prepare' on kernel src to fix it."; \ echo; \ /bin/false) mkdir -p /var/lib/dkms/nvidia-current/295.40/build/.tmp_versions ; rm -f /var/lib/dkms/nvidia-current/295.40/build/.tmp_versions/* make -f scripts/Makefile.build obj=/var/lib/dkms/nvidia-current/295.40/build cc -Wp,-MD,/var/lib/dkms/nvidia-current/295.40/build/.nv.o.d -nostdinc -isystem /usr/lib/gcc/x86_64-linux-gnu/4.6/include -I/usr/src/linux-headers-3.4.0-030400-generic/arch/x86/include -Iarch/x86/include/generated -Iinclude -include /usr/src/linux-headers-3.4.0-030400-generic/include/linux/kconfig.h -D__KERNEL__ -Wall -Wundef -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -Werror-implicit-function-declaration -Wno-format-security -fno-delete-null-pointer-checks -O2 -m64 -mtune=generic -mno-red-zone -mcmodel=kernel -funit-at-a-time -maccumulate-outgoing-args -fstack-protector -DCONFIG_AS_CFI=1 -DCONFIG_AS_CFI_SIGNAL_FRAME=1 -DCONFIG_AS_CFI_SECTIONS=1 -DCONFIG_AS_FXSAVEQ=1 -pipe -Wno-sign-compare -fno-asynchronous-unwind-tables -mno-sse -mno-mmx -mno-sse2 -mno-3dnow -mno-avx -Wframe-larger-than=1024 -Wno-unused-but-set-variable -fno-omit-frame-pointer -fno-optimize-sibling-calls -pg -Wdeclaration-after-statement -Wno-pointer-sign -fno-strict-overflow -fconserve-stack -DCC_HAVE_ASM_GOTO -I/var/lib/dkms/nvidia-current/295.40/build -Wall -MD -Wsign-compare -Wno-cast-qual -Wno-error -D__KERNEL__ -DMODULE -DNVRM -DNV_VERSION_STRING=\"295.40\" -Wno-unused-function -Wuninitialized -mno-red-zone -mcmodel=kernel -UDEBUG -U_DEBUG -DNDEBUG -DMODULE -D"KBUILD_STR(s)=#s" -D"KBUILD_BASENAME=KBUILD_STR(nv)" -D"KBUILD_MODNAME=KBUILD_STR(nvidia)" -c -o /var/lib/dkms/nvidia-current/295.40/build/.tmp_nv.o /var/lib/dkms/nvidia-current/295.40/build/nv.c In file included from include/linux/kernel.h:19:0, from include/linux/sched.h:55, from include/linux/utsname.h:35, from /var/lib/dkms/nvidia-current/295.40/build/nv-linux.h:38, from /var/lib/dkms/nvidia-current/295.40/build/nv.c:13: include/linux/bitops.h: In function ‘hweight_long’: include/linux/bitops.h:66:41: warning: signed and unsigned type in conditional expression [-Wsign-compare] In file included from /usr/src/linux-headers-3.4.0-030400-generic/arch/x86/include/asm/uaccess.h:577:0, from include/linux/poll.h:14, from /var/lib/dkms/nvidia-current/295.40/build/nv-linux.h:97, from /var/lib/dkms/nvidia-current/295.40/build/nv.c:13: /usr/src/linux-headers-3.4.0-030400-generic/arch/x86/include/asm/uaccess_64.h: In function ‘copy_from_user’: /usr/src/linux-headers-3.4.0-030400-generic/arch/x86/include/asm/uaccess_64.h:53:6: warning: comparison between signed and unsigned integer expressions [-Wsign-compare] In file included from /var/lib/dkms/nvidia-current/295.40/build/nv.c:13:0: /var/lib/dkms/nvidia-current/295.40/build/nv-linux.h: At top level: /var/lib/dkms/nvidia-current/295.40/build/nv-linux.h:114:75: fatal error: asm/system.h: No such file or directory compilation terminated. make[3]: *** [/var/lib/dkms/nvidia-current/295.40/build/nv.o] Error 1 make[2]: *** [_module_/var/lib/dkms/nvidia-current/295.40/build] Error 2 NVIDIA: left KBUILD. nvidia.ko failed to build! make[1]: *** [module] Error 1 make: *** [module] Error 2

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  • Why is my wireless significantly slower on Ubuntu 12.04, as compared to windows 7?

    - by user89266
    I'm dual booting 12.04, and Win7. Just a tiny bit of background, I'm starting to get more and more interested in programming and 3d modelling, so I'd like to learn more about ubuntu as a result of those interests. Still a complete newb though! Anyway, When downloading on windows, I get 1.5mb/s easy. Now I swap over to Ubuntu, and it hasn't topped 150 kb/s since I installed it some 6 months ago. I'd downloaded most of my programs on windows, so I never really noticed it, but as I'm committing to ubuntu more, it's starting to hinder me. I'm with Shaw, on their Highspeed 20, which gives me 20 mbps down, and 6mbps up. Speedtest.com shows me varying figures somewhat close to what shaw says they give on both windows and ubuntu, which is to be expected, given that it is shaw afterall... So, I don't know what you guys need to know, and I know even less about how to get it to you. Whatever information you guys need, tell me how to get it, how to get it up here, and i'll get it on here! I thought it might be that I'm using a proprietary driver, when an open sourced one would work better? But I really have no clue. Any help would be very much appreciated. Thanks guys!

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  • Launching php script through comman line - keeping terminal window open after execution

    - by somethis
    Oh, my girlfriend really likes it when I launch php scripts! There's something special about them, she says ... Thus, I coded this script to run throught the CLI (Command Line Interface) - so it's running locally, not on a web server. It launches just fine through right click open run in terminal but closes right after execution. **Is there a way to keep the terminal window open? Of course I can launch it through a terminal window - which would stay open - but I'm looking for a one click action. With bash scripts I use $SHELL but that didn't work (see code below). So far, the only thing I came up with is sleep(10); which gives me 10 seconds for my girl to check the output. I'd rather close the terminal window manually, though. #!/usr/bin/php -q <?php echo "Hello World \n"; # wait before closing terminal window sleep(10); # the following line doesn't work $SHELL; ?> (PHP 5.4.6-1ubuntu1.2 (cli) (built: Mar 11 2013 14:57:54) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.4.0, Copyright (c) 1998-2012 Zend Technologies )

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  • Is your TRY worth catching?

    - by Maria Zakourdaev
      A very useful error handling TRY/CATCH construct is widely used to catch all execution errors  that do not close the database connection. The biggest downside is that in the case of multiple errors the TRY/CATCH mechanism will only catch the last error. An example of this can be seen during a standard restore operation. In this example I attempt to perform a restore from a file that no longer exists. Two errors are being fired: 3201 and 3013: Assuming that we are using the TRY and CATCH construct, the ERROR_MESSAGE() function will catch the last message only: To workaround this problem you can prepare a temporary table that will receive the statement output. Execute the statement inside the xp_cmdshell stored procedure, connect back to the SQL Server using the command line utility sqlcmd and redirect it's output into the previously created temp table.  After receiving the output, you will need to parse it to understand whether the statement has finished successfully or failed. It’s quite easy to accomplish as long as you know which statement was executed. In the case of generic executions you can query the output table and search for words like“Msg%Level%State%” that are usually a part of the error message.Furthermore, you don’t need TRY/CATCH in the above workaround, since the xp_cmdshell procedure always finishes successfully and you can decide whether to fire the RAISERROR statement or not. Yours, Maria

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  • Can't read .cso files but I can read their .hlsl versions?

    - by Jader J Rivera
    Well I've been trying to read a .cso file to use as a shader for a DirectX program I'm currently making. Problem is no matter how I implemented a way to read the file it never worked. And after fidgeting around I discover that it's only the .cso files I can't read. I can read anything else (which means it works) even their .hlsl files. Which is strange because the .hlsl (high level shader language) files are supposed to turn into .cso (compiled shader object) files. What I'm currently doing is: vector<byte> Read(string File){ vector<byte> Text; fstream file(File, ios::in | ios::ate | ios::binary); if(file.is_open()){ Text.resize(file.tellg()); file.seekg(0 , ios::beg); file.read(reinterpret_cast<char*>(&Text[0]), Text.size()); file.close(); } return Text; }; If I then implement it. Read("VertexShader.hlsl"); //Works Read("VertexShader.cso"); //Doesn't Works?!?! And I need the .cso version of the shader to draw my sexy triangles. Without it my life and application will never continue and I have no idea what could be wrong. (I've also asked this at stack overflow but still no answers.)

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  • How could I change the colour of the menu font in Lubuntu?

    - by cipricus
    I use Lubuntu 12.04 and I have become obsessed with the looks of it! There is a type of themes that I especially want to use (flat, light), all related to the Elegant brit theme. On my desktop it looks like: As I want to replace the dominating orange with blue, I would prefer even more the theme Elegant Brit re-Revisited The problem is that both of them have a problem with my system tray, a white background appears: A theme that is almost identical to the orange one, but has no problem with the system tray is called Elegant Blackle. I have tried to use this one and replaced the gtk2 folder in its main folder with the gtk2 folder from Elegant Brit re-Revisited. The result is an improvement for me, as I have eliminated a part of the orange stuff with a decent blue :). The orange now appears only with the gtk3 apps, which is rather amusing. Migrating also the gtk3 folder from the blue to the orange theme would bring the sys tray problem too: it is something related to that gtk3 folder. But this is another matter. Now I have something very close to what I want. But I especially would like to have a feature that was present in the Elegant Blackle theme and now is gone as its gtk2 folder was replaced by that of the blue theme: the black font of the menus, instead of the blueish ones. Could anyone instruct me what is to be changed in the gtk2 folder of the Elegant Brit re-Revisited theme so as to make the menus look like this (like they do in Elegant Blackle with its original gtk2 folder): and not like this? : (on my display this blue is more whitish). An alternative and ideal solution would be knowing how to edit the Elegant Brit re-Revisited theme so as to remove the systray problem or, maybe easier, to edit the orange colour of Elegant Blackle theme to as to be completely replaced by the blue of the other one.

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  • What can you do to decrease the number of live issues with applications?

    - by User Smith
    First off I have seen this post which is slightly similar to my question. : What can you do to decrease the number of deployment bugs of a live website? Let me layout the situation for you. The team of programmers that I belong to have metrics associated with our code. Over the last several months our errors in our live system have increased by a large amount. We require that our updates to applications be tested by at least one other programmer prior to going live. I personally am completely against this as I think that applications should be tested by end users as end users are much better testers than programmers, I am not against programmers testing, obviously programmers need to test code, but they are most of the times too close to the code. The reason I specify that I think end users should test in our scenario is due to the fact that we don't have business analysts, we just have programmers. I come from a background where BAs took care of all the testing once programmers checked off it was ready to go live. We do have a staging environment in place that is a clone of the live environment that we use to ensure that we don't have issues between development and live environments this does catch some bugs. We don't do end user testing really at all, I should say we don't really have anyone testing our code except programmers, which I think gets us into this mess (Ideally, we would have BAs or QA or professional testers test). We don't have a QA team or anything of that nature. We don't have test cases for our projects that are fully laid out. Ok, I am just a peon programmer at the bottom of the rung, but I am probably more tired of these issues than the managers complaining about them. So, I don't have the ability to tell them you are doing it all wrong.....I have tried gentle pushes in the correct direction. Any advice or suggestions on how to alleviate this issue is greatly appreciated. Thanks.

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  • As an indie game dev, what processes are the best for soliciting feedback on my design/spec/idea? [closed]

    - by Jess Telford
    Background I have worked in a professional environment where the process usually goes like the following: Brain storm idea Solidify the game mechanics / design Iterate on design/idea to create a more solid experience Spec out the details of the design/idea Build it Step 3. is generally done with the stakeholders of the game (developers, designers, investors, publishers, etc) to reach an 'agreement' which meets the goals of all involved. Due to this process involving a series of often opposing and unique view points, creative solutions can surface through discussion / iteration. This is backed up by a process for collating the changes / new ideas, as well as structured time for discussion. As a (now) indie developer, I have to play the role of all the stakeholders (developers, designers, investors, publishers, etc), and often find myself too close to the idea / design to do more than minor changes, which I feel to be local maxima when it comes to the best result (I'm looking for the global maxima, of course). I have read that ideas / game designs / unique mechanics are merely multipliers of execution, and that keeping them secret is just silly. In sharing the idea with others outside the realm of my own thinking, I hope to replicate the influence other stakeholders have. I am struggling with the collation of changes / new ideas, and any kind of structured method of receiving feedback. My question: As an indie game developer, how and where can I share my ideas/designs to receive meaningful / constructive feedback? How can I successfully collate the feedback into a new iteration of the design? Are there any specialized websites, etc?

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  • Wrong package for Idle-python2.7?

    - by adelval
    I'm running python 2.7 in Ubuntu 3.10, and idle (idle-python2.7) has stopped working. Whenever I try to open a file in a editor window, it is blank, though the file does exist and is not empty/blank. Furthermore, it is not possible to close idle after this, except via a terminal kill command. Idle was working fine before. The problem appeared after I installed a number of things, including idlex, various scipy modules and mpmath, but after trying to repair it in several ways, it seems to be caused by Ubuntu's official idle package. I get this error in the terminal when trying to open a file in idle: Exception in Tkinter callback [...lines ommitted for brevity...] File "/usr/lib/python2.7/idlelib/IOBinding.py", line 129, in coding_spec for line in lst: NameError: global name 'lst' is not defined If you look at the code, it looks like an obvious bug: indeed lst is not defined in the function coding_spec. Furthermore, the source file IOBinding.py in http://fossies.org/dox/Python-2.7.5/IOBinding_8py_source.html is different and doesn't show the problem. Thinking that one of the recently packages had overwritten the file somehow, I've tried a number of things, including reinstalling all Python packages from synaptic, but the wrong IOBinding.py is still there. The reason I think the problem lies with the package itself is that I finally did sudo apt-get remove idle, verified that the idlelib directory was empty, and reinstalled with sudo apt-get install idle; but the wrong IOBinding.py file came back again. I can in fact make idle work again by simply replacing lst by str in the code, but to me that's clearly a no-no. I'm not to happy either about trying to replace just that file from the source python distribution, as other files may be wrong. I want to get the right files from the official package.

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  • Improved Customer Experience, but at what Cost?

    - by Tony Berk
    We can all probably agree that improving your customers' experience is a good thing. But a key question many people are asking is will it help your organization and, in particular, what are the financial benefits?That's a good question, especially when companies ARE experiencing phenomenal return on investment (ROI). Of course, there are many factors that impact ROI or other measures of success, but we'd like to share some success stories as examples of customer experience in action and delivering positive results. If you would like to learn more about the economics of customer experience, see Brian Curran's presentation at the Oracle Customer Experience Summit last month. In this series of blog posts, we'll share actual customer stories. Today's example is Dell, which uses Oracle Real-Time Decisions (RTD) and Siebel CRM as part of their customer experience portfolio to better understand their customers' needs and wants and provide consistent interactions. Regular readers of this blog are probably familiar with Siebel, but RTD may be new to many of you. RTD is a complete decision management solution that delivers real-time decisions and recommendations and automatically renders decisions within a business process to create tailored messaging for every customer interaction.What does that mean? In the video below, Dell describes how customer experience is important not just for one interaction channel, but across all "vehicles." RTD is helping Dell understand customer behavior and communicate with the customer in a more relevant manner, across all communication  or interaction channels including sales and service call centers, email marketing and online. Dell continues to expand use of RTD because the benefits are showing up in sales, service and marketing results including 19% increase in close rates, faster issue resolution and 40% improvement in revenue per click in email marketing. Click here, to learn more about Oracle Customer Experience and stay tuned for more customer spotlights.

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