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  • ThinkPad T400 backlight doesn't always turn on when booting from battery

    - by srunni
    I have a Lenovo ThinkPad T400, which I've owned for about a year. A while back, I noticed a problem in which the LED backlight would not always turn on when booting from battery. Usually, if I hold the power button down until the BIOS screen shows up, the backlight turns, but sometimes even that doesn't work. If I just press the power button and let it go right away, the backlight usually doesn't turn on. This happens before the OS (I dual-boot Linux and Windows) gets a chance to boot - the BIOS screen itself is displayed without the backlight if it fails to turn on, so the problem isn't at the OS level. Any ideas? Thanks!

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  • NVIDIA error "fallen off the bus"

    - by yurividal
    i have been having a Serious Issue with my LG notebook and its Nvidia Geforce 310M GPU. It usualy (99% of the time) happens when i leave the computer idle for a while, but it has also happened sometimes while i was using the PC. Suddenly, (usualy when computer is idle) the screen goes black, and the pc freezes completely on the black screen. (not even ping responses). The only sollution is to Hard Reset the machine. When analizing the syslog, i see the following error: Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510073] NVRM: GPU at 0000:01:00.0 has fallen off the bus. Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510087] NVRM: GPU at 0000:01:00.0 has fallen off the bus. Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510157] delay: estimated 354, actual 1 Sep 18 20:58:08 yuri-notebook kernel: [ 1936.510173] delay: estimated 353, actual 0 I have already tryed different versions of the Nvidia Drivers, and also tryed removing each of my 2 DDR3 memories. The problem does not seem to be hardware, because when i boot into windows 7, it works normaly, for days. I am desperate with this problem, because it makes my Ubuntu practicaly unusable. Thanks in advance, Yuri

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  • How to move an UIView along a curved CGPath according to user dragging the view

    - by Felipe Cypriano
    I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path. Most of the things I found was about how to animate using CGPath and not about actually using the path as the track to a user movement. I need to objects to be tracked on the path even if the user isn't moving his fingers over the path. For example (image bellow), if the object is at the beginning of the path and the user touches anywhere on the screen and moves his fingers from left to right I need that the object moves from left to right but following the path, that is, going up as it goes to the right towards the path's end. This is the path I've draw, imagine that I'll have a view (any image) that the user can touch and drag it along the path, there's no need to move the finger exactly over the path. If the user move from left to right the image should move from left to right but going up if need following the path. This is how I'm creating the path: CGPoint endPointUp = CGPointMake(315, 124); CGPoint endPointDown = CGPointMake(0, 403); CGPoint controlPoint1 = CGPointMake(133, 187); CGPoint controlPoint2 = CGPointMake(174, 318); CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, endPointUp.x, endPointUp.y); CGPathAddCurveToPoint(path, NULL, controlPoint1.x, controlPoint1.y, controlPoint2.x, controlPoint2.y, endPointDown.x, endPointDown.y); Any idead how can I achieve this?

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  • Ho do you view all your monitoring software

    - by BLAKE
    In my office I have all our monitoring tools setup and working great, but I dont have an easy way to view them. I have a large TV in my office plugged into an old PC that has my nagios status page always showing. If I need to change anything on that computer I use Synergy to access the computer from my desktop. We are thinking about adding another TV and I want some suggestions on setting it all up. We are a 99.99% Windows shop. What do you use to run all the TV's in your helpdesk? Synergy works for me, but what if one of the other admins want to change the screen? Is there any easy way that any of us (currently 4 people) can change the screen from our desktops? (Remote desktop doesn't work because it locks the console which is the output to the TVs.) Any advice would help, Thanks.

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  • GL Expense Allocation in OPM Actual Costing

    - by Annemarie Provisero
    ADVISOR WEBCAST:  GL Expense Allocation in OPM Actual Costing PRODUCT FAMILY: Oracle Process Manufacturing     March 16, 2011 at 8 am PT, 9 am MT, 11 am ET This session is designed for customers and functional users, and discusses the setups necessary for expense allocation (flow of expenses from general ledger balances to Oracle Process Manufacturing Costing then back to GL, Examples include screen shots of test cases). TOPICS WILL INCLUDE: Concept of GL expense allocation in OPM. Situation where this functionality is more suitable. Setups needed to make this work. Examples with screen shots (Performed test cases). Known gaps in this functionality. A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • How can I set external monitor as default?

    - by iJeeves
    I have connected an external monitor to my laptop through HDMI. Currently either my Desktop is getting extended to the external monitor (with native resolution) or low resolution on both when I choose "Same Image in both". How can I ensure that the external monitor is used by default and the laptop monitor just blanks. I generated the xorg.conf file by doing: X -configure The following is the content of xorg.conf.new file generated in my user folder. Should I copy this anywhere? Should I edit the contents? Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "record" Load "extmod" Load "dbe" Load "dri" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: : integer, : float, : "True"/"False", ### : "String", : " Hz/kHz/MHz", ### : "%" ### [arg]: arg optional #Option "NoAccel" # [] #Option "SWcursor" # [] #Option "ColorKey" # #Option "CacheLines" # #Option "Dac6Bit" # [] #Option "DRI" # [] #Option "NoDDC" # [] #Option "ShowCache" # [] #Option "XvMCSurfaces" # #Option "PageFlip" # [] Identifier "Card0" Driver "intel" BusID "PCI:0:2:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • How to restore Windows7 after restore ubuntu bootloader?

    - by Mateusz Rogulski
    At first I will describe my situation in a few points: I have installed Windows7, and then Ubuntu 11.04 on my machine. Then everything works fine and at start of system I have screen from linux where I can choose the system. Then I reinstall Windows7 and install Windows 8 on other partition. Then I can choose between Win7 and win8 when I start system. Then I need my Ubuntu back so I want restore my bootloader from Ubuntu. I boot Ubuntu from USB and in terminal write this commands: sudo fdisk -l Then I get: /dev/sda1 1 13 104391 de Dell Utility /dev/sda2 14 2805 22425601 5 Rozszerzona /dev/sda3 * 2805 41968 314572800 7 HPFS/NTFS /dev/sda4 41968 60802 151282688 7 HPFS/NTFS /dev/sda5 14 2445 19530752 83 Linux /dev/sda6 2445 2805 2893824 82 Linux swap / Solaris Next commands: sudo mount /dev/sda5 /mnt sudo mount --bind /dev /mnt/dev sudo mount --bind /proc /mnt/proc sudo chroot /mnt grub-install /dev/sda I get Installation finished. No error reported.. And when I start my machine I have old Ubuntu start screen to choose system. Ubuntu works well. But There are no Windows 8 option. But my primary problem is when I choose Windows 7 I have: error: no such device ... error: no such disk so I have no idea what can I do. I really need both systems to work. Any help would be appreciated.

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  • Packard Bell EasyNote MZ35 freezes when AC unplugged and wireless on

    - by Sense Hofstede
    I would like to ask for some help debugging an irritating problem I'm having with my Packard Bell EasyNote MZ35 and Ubuntu 10.10. Always when the laptop is connected to a wireless network and the AC power lead is unplugged—so it's running on battery power—the system freezes. The screen turns black and shows the error GLib-WARNING **: getpwuid_r(): failed due to unknown user id (0), although this error is completely unrelated to the actual problem. Previous searches on the internet indicate that this error is unrelated to the bug I'm experiencing. It is suggested that Ubuntu tries to hibernate or suspend and that you're seeing the black screen running 'behind' the X server. That would explain the fact that curiously you still see—but cannot move—the mouse cursor. I've already set all the values of the GConf keys in /apps/gnome-power-manager/actions/ to 'nothing', disabled all power management actions I could find, but it didn't solve the problem. It is important to note that the freeze doesn't happen immediately after you unplug the AC power lead. The icon in the notification area may have changed already, but the freeze only occurs when the Notify OSD bubble appears that tells you how many time is left with your battery. Does anyone here have a clue about this problem? A workaround or the cause? If anyone could help me with disabling possible suspend/hibernate behaviour that might be related to this issue, that would be appreciated too. This issue has been reported as bug #666852.

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  • What's wrong with my custom .desktop xsession?

    - by Noam Gagliardi
    I want to create a custom Xmonad session that loads an .xsession script in my home folder. This is the original file I copied. This one works: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=xmonad Icon=xmonad.png Type=XSession This is my modified file, xmonad-custom.desktop. When I logout, then login choosing this "xmonad-custom", the screen just flashes and sends me back to the ubuntu login screen (as if it briefly logs in and out of the session): [Desktop Entry] Encoding=UTF-8 Name=XMonad Custom Comment=Lightweight tiling window manager Exec=/home/{username}/.xsession Icon=xmonad.png Type=XSession X-Ubuntu-Gettext-Domain=gdm I also tried without the last line. This is my ~/.xsession file, in case there's an error with this script: #!/bin/env bash xrdb -merge .Xresources trayer --edge top --align right --SetDockType true --SetPartialStrut \ true --expand true --width 15 --height 12 --transparent true --tint 0x000000 & dropbox start & exec xmonad

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  • How to manage focus for a small set of simple widgets

    - by Christoph
    I'm developing a set of simple widgets for a small (128x128) display. For example I'd like to have a main screen with an overlay menu which I can use to toggle visibilty of main screen elements. Each option would be an icon with a box around it while it is selected. Button (left, up, right, down, enter) events should be given to the widget that has "focus". Focus is a simple thing to understand when using a GUI, but I'm having trouble implementing this. Can you suggest a simple concept for managing focus and input events? I have these simple ideas: Only one widget can have focus, so I need a single pointer to that widget. When this widget gets some kind of "cycle" input (as in "highlight the next item in this list"), the focus is given to a different widget. a widget must have a way of telling the application which widget the focus is given to next. if a widget cannot give a "next focus" hint, the application must be able to figure out where the focus should go. Widgets are currently structured like this: A widget can have a parent, which is passed to the constructor. Widgets are created statically, as I want to avoid dynamic memory allocation (I only have 16kB of RAM and I'd like to have control over that). widgets have siblings, implemented as an intrusive linked list (they have a next member). A parent has a pointer to the head of its list of children. Input events are arguments to the widgets buttonEvent methods which can accept or ignore that event. If it ignores the event, it can pass the event to its parent. My Questions: How can I manage focus for these widgets? Am I making this too complicated?

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  • 2D XNA C#: Texture2D Wrapping Issue

    - by Kieran
    Working in C#/XNA for a Windows game: I'm using Texture2D to draw sprites. All of my sprites are 16 x 32. The sprites move around the screen as you would expect, by changing the top X/Y position of them when they're being drawn by the spritebatch. Most of the time when I run the game, the sprites appear like this: and when moved, they move as I expect, as one element. Infrequently they appear like this: and when moved it's like there are two sprites with a gap in between them - it's hard to describe. It only seems to happen sometimes - is there something I'm missing? I'd really like to know why this is happening. [Edit:] Adding Draw code as requested: This is the main draw routine - it first draws the sprite to a RenderTarget then blows it up by a scale of 4: protected override void Draw(GameTime gameTime) { // Draw to render target GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.CornflowerBlue); Texture2D imSprite = null; spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointWrap, null, null); ManSprite.Draw(spriteBatch); base.Draw(gameTime); spriteBatch.End(); // Draw render target to screen GraphicsDevice.SetRenderTarget(null); imageFrame = (Texture2D)renderTarget; GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null); spriteBatch.Draw(imageFrame, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), IM_SCALE, SpriteEffects.None, 0); spriteBatch.End(); } This is the draw routine for the Sprite class: public virtual void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Texture, new Vector2(PositionX, PositionY), null, Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0.3f); }

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  • HLSL - Creating Shadows in 2D

    - by richard
    The way that I create shadows is by the following technique: http://www.catalinzima.com/2010/07/my-technique-for-the-shader-based-dynamic-2d-shadows/ But I have questions to HLSL. The way that I currently do it is, I have a black and white image, where Black means 'object', and white means 'nothing'. I then distort the image like in the tutorial. I do this with a pixel shader, but instead of rendering to the screen, I render to a texture, back to my application. I then take this, and create the shadows, and then send it back to the graphics card to undo the distortion, after the shadow has been added - this comes back and I have a stencil of shadow. I can put this ontop of the original image and send them back to the graphics card, which then puts them on the screen. To me this is alot of back and forth. Is there a way i can avoid this? The problem that I am having is that I need to basically go through all positions in the texture 3 times, and use the new new texture every time instead of the orginal one. I tried to read up on Passes, but i don't think that i am heading in the right direction there. Help?

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  • MacBook (late 2008) EFI Firmware Update 1.8 Problem

    - by user20832
    Last night I applied EFI Firmware update 1.8 to my Macbook (late 2008). After installing EFI Firmware Update and rebooted my computer and installed SuperDrive Firmware Update 3.0. After that my Macbook rebooted and a black screen is showing with "No bootable device. Please insert bootable device and press any key to continue". I put in one of the bootable installation disck (MAC OS) and it's still stuck on the same screen. I have also tried restarting my macbook manually but no luck. Have anyone experienced that?

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • Remove LCD Stand for Wall Mounting - FSM-270YG

    - by Benjamin Chambers
    Based on Jeff Atwood's post on Coding Horror, I ordered one of these monitors, and I've been absolutely loving it. However, I recently (i.e. today) took the next step in monitor-y goodness and fastened the sucker to an articulated wall mount. Unfortunately, I can't figure out how to remove the stand. The flat portion comes off with a single screw, but the leg it fastens to has no apparent method of removing it. Has anyone figured out a trick for removing these, so they don't just stick out below the screen? Should I remove the screws from the backside of the screen, and look for an internal connection to remove? Or just give up and live with it? (After all, it's a great display, it's floating in the air in front of me, and the stand leg is only a minor annoyance).

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  • Transform coordinates from 3d to 2d without matrix or built in methods

    - by Thomas
    Not to long ago i started to create a small 3D engine in javascript to combine this with an html5 canvas. One of the issues I run into is how can you transform 3d to 2d coords. Since I cannot use matrices or built in transformation methods I need another way. I've tried implementing the next explanation + pseudo code: http://freespace.virgin.net/hugo.elias/routines/3d_to_2d.htm Unfortunately no luck there. I've replace all the input variables with data from my own camera and object classes. I have the following data: An object with a rotation, position vector and an array of 4 3d coords (its just a plane) a camera with a position and rotation vector the viewport - a square 600 x 600 surface. The example uses a zoom factor which I've set as 1 Most hits on google use either matrix calculations or don't implement camera rotation. Basic transformation should be like this: screen.x = x / z * zoom screen.y = y / z * zoom Can anyone point me in the right direction or explain to me howto achieve this? edit: Thanks for all your posts, I haven't been able to apply all this to my project yet but I hope to do this soon.

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  • Disable public Tomcat6 stack trace

    - by The NinjaSysadmin
    Can anyone advise me how I can go about disabling Tomcat6 from displaying stacktrace output to the browser? Tomcat: 6.0.29 I have made the following changes to /opt/apache-tomcat-6.0.29/conf/web.xml <error-page> <exception-type>java.lang.Throwable</exception-type> <location>/error.jsp</location> </error-page> I'm told putting this in place will give a white screen if the file doesn't exist, however I'm getting stack traces to the screen.

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  • Libre Office/Writer PDF export: white borders appear between lines even after setting borders to none

    - by Yttric
    My document prints ok (exactly as it appears on the screen in Libre Office), but when I export to PDF and view the PDF on screen there are white borders around each text or picture object. Here's a sample snapshot from PDF/Preview: http://imgur.com/TWip5 I've tried selecting a paragraph and changing the border property to None as described in Libre Office help (http://help.libreoffice.org/Common/Borders), setting the "Line arrangement Default" to "Set no borders". But borders set by the Format dialog don't correspond to the borders I see in PDF/Preview. In PDF/Preview the border appears on line boundaries. Borders set in Format appear around each picture, for example. What am I doing wrong?

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  • (LWJGL) Pixel Unpack Buffer Object is Disabled? (glTextImage2D)

    - by OstlerDev
    I am trying to create a render target for my game so that I can re-render at a different screen size. But I am receiving the following error: Exception in thread "main" org.lwjgl.opengl.OpenGLException: Cannot use offsets when Pixel Unpack Buffer Object is disabled Here is the source code for my Render method: // clear screen GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); // Start FBO Rendering Code // The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer. int FramebufferName = GL30.glGenFramebuffers(); GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, FramebufferName); // The texture we're going to render to int renderedTexture = glGenTextures(); // "Bind" the newly created texture : all future texture functions will modify this texture glBindTexture(GL_TEXTURE_2D, renderedTexture); // Give an empty image to OpenGL ( the last "0" ) glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // Set "renderedTexture" as our colour attachement #0 GL32.glFramebufferTexture(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, renderedTexture, 0); // Set the list of draw buffers. IntBuffer drawBuffer = BufferUtils.createIntBuffer(20 * 20); GL20.glDrawBuffers(drawBuffer); // Always check that our framebuffer is ok if(GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE){ System.out.println("Framebuffer was not created successfully! Exiting!"); return; } // Resets the current viewport GL11.glViewport(0, 0, scaleWidth*scale, scaleHeight*scale); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); // let subsystem paint if (callback != null) { callback.frameRendering(); } // update window contents Display.update(); It is crashing on this line: glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); I am not really sure why it is crashing and looking around I have not been able to find out why. Any help or insight would be greatly welcome.

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  • Bluetooth mouse Logitech M555b not recognized on a Macbook Pro 8.2

    - by Pierre
    I just bought a Logitech M555b Bluetooth mouse today. My computer (a Macbook Pro 8,2) has a bluetooth connection, and it works perfectly fine on Mac OSX (I set up a new device, click the connect button on the mouse, and voilà, done in 5 seconds). I cannot get it to work on Ubuntu 12.04. When I follow the same steps as on Mac OSX under Ubuntu 12.04, Sometimes I will see the mouse name appearing for 1 second on the screen, and if I'm fast enough to click on "Continue", I will have a message telling me the pairing with my mouse failed. Here are the steps I follow: Turn off Bluetooth on Ubuntu Turn Bluetooth on. Bluetooth icon Set up new device... Turn on the mouse, and press the Connect button. Press "Continue" on the Bluetooth New Device Setup screen I see the mouse name for one second, but then it disappear. Click on PIN options... to select '0000'. ... nothing, Ubuntu won't see anything. In the /var/log/syslog, I have the following information: May 27 23:26:16 Trane bluetoothd[896]: HCI dev 0 down May 27 23:26:16 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been disabled May 27 23:26:58 Trane bluetoothd[896]: HCI dev 0 up May 27 23:26:58 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been enabled May 27 23:26:58 Trane bluetoothd[896]: Inquiry Cancel Failed with status 0x12 May 27 23:28:26 Trane bluetoothd[896]: Refusing input device connect: No such file or directory (2) May 27 23:28:26 Trane bluetoothd[896]: Refusing connection from 00:1F:20:24:15:3D: setup in progress May 27 23:28:26 Trane bluetoothd[896]: Discovery session 0x7f3409ab5b70 with :1.84 activated I tried for an hour, I restarted my computer, re-paired the mouse on Mac OSX, etc. Sometimes when I restart the computer, I have a dialog box showing up saying that the mouse M555b wants to access some resources or something, if I click "Grant", or even if I tick "always grant access", nothing happens... How can I get the Bluetooth to work properly? Help!

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  • Are there Know issues with Ubuntu 11 and socket 1155? acpi=off

    - by James
    Since building my new system I cant get Ubuntu (or any other flavor of Linux) to "run" properly. To boot the live cd I have to "F6" and turn off acpi or the screen halts at a black screen with "boot stuff" written above the blinking curser. When installed I can only boot if I enter repair mode from Grub menu then once in repair mode I choose Boot Normally and it boots to the desktop. Once on the desktop I can "click" (with the mouse) only on one thing...like firefox or "desktop appearance" and the mouse no longer "clicks" on anything else ...its like the computer freezes but the mouse still moves. I end up using the reset button to restart the computer. I was able to update when prompted to do so....but at the end of the update I could not "click" the "finish" and had to use the manual reset button. I have run Ubuntu since v 8... My system specs are: intel i7 2600k ...Graphics disabled in bios... Asus p8z68-v pro.... 16G Kingston HyperX.... 2 EVGA GTX 570 in SLI.... Mouse is a simple Logitech usb Wireless. Ubuntu installed on secondary sata drive.

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  • Make and receive calls from and to PC to mobile and vice versa

    - by Hunt
    I want to route normal phone calls (i.e. calls made from landline or mobile) to VoIP and vice versa. Fr example, if I dial a number from a PC I will be able to call the other person, and the other person is able to see my number on their screen. Similarly, if a person calls me, I can pick up a call on my PC and can see their number on my screen. I don't have any idea how to implement this – how would I go about doing that?

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  • Unity3D: How to make the camera focus a moving game object with ITween?

    - by nathan
    I'm trying to write a solar system with Unity3D. Planets are sphere game objects rotating around another sphere game object representing the star. What i want to achieve is let the user click on a planet and then zoom the camera on this planet and then make the camera follow and keep it centered on the screen while it keep moving around the star. I decided to use iTween library and so far i was able to create the zoom effect using iTween.MoveUpdate. My problem is that the focused planet does not say properly centered as it moves. Here is the relevant part of my script: void Update () { if (Input.GetButtonDown("Fire1")) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, Mathf.Infinity, concernedLayers)) { selectedPlanet = hit.collider.gameObject; } } } void LateUpdate() { if (selectedPlanet != null) { Vector3 pos = selectedPlanet.transform.position; pos.z = selectedPlanet.transform.position.z - selectedPlanet.transform.localScale.z; pos.y = selectedPlanet.transform.position.y; iTween.MoveUpdate(Camera.main.gameObject, pos, 2); } } What do i need to add to this script to make the selected planet stay centered on the screen? I hosted my current project as a webplayer application so you see what's going wrong. You can access it here.

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  • Presario r3000 hangs on boot to Ubuntu 12.04

    - by Chris
    I have a Compaq Presario r3000 laptop with Ubuntu 12.04 32 bit. 1.2GB RAM, with a nvidia Gforce 420 Go with 32MB RAM. It hangs on bootup about 3 out of 4 times at either the purple screen, or with a cursor in the upper left corner. Booting without a splash screen shows it hanging after attempting to initialize the floppy controller. Unity has never booted to 3D either, only 2D, with the additional drivers always failing to install. I searched all over this board and found similar issues, and tried everything there. Extensive vid driver install and uninstalls. Network issues that I've since resolved. I even found a very similar topic with a fix that didn't work. I'll probably try a clean install today (given how much I've probably messed up), and I would really appreciate any ideas. I'm fairly new to Ubuntu, so if you would like to see any error logs or configs, please walk me through exactly how to get and post them here. Thanks.

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  • Use TV (hdmi) with non-square pixels

    - by labsin
    I am having a problem when I connect my LG plasma tv (with a native resolution of 1024x768 pixels) to my 12.04 laptop. The pixels (actual pixels, not the signal) of my TV are stretched so it gets his 16:9 ratio. The pixels are rectangular (1.3333x1). Everything I display from my laptop oviously get stretched (4:3 stretched to 16:9). There is a different dpi in X and Y needed for it to display properly (some kind of anamorphic mode). Default Ubuntu uses a dpi of 96x96. I can change it using xrandr, but only square eg 100x100 or 70x70. Already looked here, but it seems Ubuntu totally ignore the displaySize in xorg.conf When I use the code below to see the dpi and nothing I do changes it. The displaySize also stays the same (calculated using 96 dpi and the resolution) xdpyinfo | grep -B2 resolution I use the propretary ATI drivers for my ATI Mobility Radeon HD 50xx but it is the same with the Radeon drivers. My temporary solution is to use: xrandr --output DFP1 --mode 1024x768 --scale 1.333333333333x1 --output LVDS --off But with this the right side of the screen is nog accesable. This is a known problem with xrandr --scale and ubuntu. This is because of a patch for the mouse/windows not going outside the screen. I search a way to change the DisplaySize or the dpi(to something not square like 128x96) when I connect the display.

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