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  • Why doesn't this CompiledQuery give a performance improvement?

    - by Grammarian
    I am trying to speed up an often used query. Using a CompiledQuery seemed to be the answer. But when I tried the compiled version, there was no difference in performance between the compiled and non-compiled versions. Can someone please tell me why using Queries.FindTradeByTradeTagCompiled is not faster than using Queries.FindTradeByTradeTag? static class Queries { // Pre-compiled query, as per http://msdn.microsoft.com/en-us/library/bb896297 private static readonly Func<MyEntities, int, IQueryable<Trade>> mCompiledFindTradeQuery = CompiledQuery.Compile<MyEntities, int, IQueryable<Trade>>( (entities, tag) => from trade in entities.TradeSet where trade.trade_tag == tag select trade); public static Trade FindTradeByTradeTagCompiled(MyEntities entities, int tag) { IQueryable<Trade> tradeQuery = mCompiledFindTradeQuery(entities, tag); return tradeQuery.FirstOrDefault(); } public static Trade FindTradeByTradeTag(MyEntities entities, int tag) { IQueryable<Trade> tradeQuery = from trade in entities.TradeSet where trade.trade_tag == tag select trade; return tradeQuery.FirstOrDefault(); } }

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  • Fast serialization/deserialization of structs

    - by user256890
    I have huge amont of geographic data represented in simple object structure consisting only structs. All of my fields are of value type. public struct Child { readonly float X; readonly float Y; readonly int myField; } public struct Parent { readonly int id; readonly int field1; readonly int field2; readonly Child[] children; } The data is chunked up nicely to small portions of Parent[]-s. Each array contains a few thousands Parent instances. I have way too much data to keep all in memory, so I need to swap these chunks to disk back and forth. (One file would result approx. 2-300KB). What would be the most efficient way of serializing/deserializing the Parent[] to a byte[] for dumpint to disk and reading back? Concerning speed, I am particularly interested in fast deserialization, write speed is not that critical. Would simple BinarySerializer good enough? Or should I hack around with StructLayout (see accepted answer)? I am not sure if that would work with array field of Parent.children. UPDATE: Response to comments - Yes, the objects are immutable (code updated) and indeed the children field is not value type. 300KB sounds not much but I have zillions of files like that, so speed does matter.

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  • How do I iterate through hierarchical data in a Sql Server 2005 stored proc?

    - by AlexChilcott
    Hi, I have a SqlServer2005 table "Group" similar to the following: Id (PK, int) Name (varchar(50)) ParentId (int) where ParentId refers to another Id in the Group table. This is used to model hierarchical groups such as: Group 1 (id = 1, parentid = null) +--Group 2 (id = 2, parentid = 1) +--Group 3 (id = 3, parentid = 1) +--Group 4 (id = 4, parentid = 3) Group 5 (id = 5, parentid = null) +--Group 6 (id = 6, parentid = 5) You get the picture I have another table, let's call it "Data" for the sake of simplification, which looks something like: Id (PK, int) Key (varchar) Value (varchar) GroupId (FK, int) Now, I am trying to write a stored proc which can get me the "Data" for a given group. For example, if I query for group 1, it returns me the Key-Value-Pairs from Data where groupId = 1. If I query for group 2, it returns the KVPs for groupId = 1, then unioned with those which have groupId = 2 (and duplicated keys are replaced). Ideally, the sproc would also fail gracefully if there is a cycle (ie if group 1's parent is group 2 and group 2's parent is group 1) Has anyone had experience in writing such a sproc, or know how this might be accomplished? Thanks guys, much appreciated, Alex

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  • Accessing variables with different scope in C++

    - by Portablejim
    With #include <iostream> using namespace std; int a = 1; int main() { int a = 2; if(true) { int a = 3; cout << a << " " << ::a // Can I access a = 2 here? << " " << ::a << endl; } cout << a << " " << ::a << endl; } having the output 3 1 1 2 1 Is there a way to access the 'a' equal to 2 inside the if statement where there is the 'a' equal to 3, with the output 3 2 1 2 1 Note: I know this should not be done (and the code should not get to the point where I need to ask). This question is more "can it be done".

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  • Pointer inside a struct / thread

    - by bruno
    Hi! I have this warning "warning: assignment from incompatible pointer type " in this line: data1->transformed_block[l] = &transformed_block[l]; - void print_message_function ( void *ptr ) { dt *data; data = (dt *) ptr; printf("Dentro da thread Numero0: %ld\n", data->L_norm_NewBlock); pthread_exit(0); } typedef struct data_thread { long L_norm_NewBlock; int Bsize_X; int Bsize_Y; int *transformed_block[MAX_LEVEL]; long L_norm_OrigBlock; } dt; void function() { int *transformed_block[MAX_LEVEL]; pthread_t thread1; dt *data1; pthread_attr_t attr; pthread_attr_init(&attr); //Fills structure data1 = (dt *) malloc(sizeof(dt)); data1->transformed_block[l] = &transformed_block[l]; data1->L_norm_NewBlock=0; data1->Bsize_Y = Bsize_Y; data1->Bsize_X = Bsize_X; pthread_create(&thread1, &attr, (void *) &print_message_function, (void *) &data1); } I want to get rid of that warning, and the values i get inside the thread are wrong. For example data1-L_norm_NewBlock=0; in the thread guives me a differente value (not 0 like it should be).

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  • In parallel.for share value more then one.

    - by user347918
    Here is problem. long sum = 0; Parallel.For(1, 10000, y => { sum1 += y;} ); Solution is .. Parallel.For<int>(0, result.Count, () => 0, (i, loop, subtotal) => { subtotal += result[i]; return subtotal; }, (x) => Interlocked.Add(ref sum, x) ); if there are two parameters in this code. For example long sum1 = 0; long sum2 = 0; Parallel.For(1, 10000, y => { sum1 += y; sum2=sum1*y; } ); what will we do ? i am guessing that have to use array ! int[] s=new int[2]; Parallel.For<int[]>(0, result.Count, () => s, (i, loop, subtotal) => { subtotal[0] += result[i]; subtotal[1] -= result[i]; return subtotal; }, (x) => Interlocked.Add(ref sum1, x[0]) //but how about sum1 i tried several way but it doesn't work. //for example like that //(x[0])=> Interlocked.Add (ref sum1, x[0]) //(x[1])=> Interlocked.Add (ref sum2, x[1]));

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  • Another boost error

    - by user1676605
    On this code I get the enourmous error static void ParseTheCommandLine(int argc, char *argv[]) { int count; int seqNumber; namespace po = boost::program_options; std::string appName = boost::filesystem::basename(argv[0]); po::options_description desc("Generic options"); desc.add_options() ("version,v", "print version string") ("help", "produce help message") ("sequence-number", po::value<int>(&seqNumber)->default_value(0), "sequence number") ("pem-file", po::value< vector<string> >(), "pem file") ; po::positional_options_description p; p.add("pem-file", -1); po::variables_map vm; po::store(po::command_line_parser(argc, argv). options(desc).positional(p).run(), vm); po::notify(vm); if (vm.count("pem file")) { cout << "Pem files are: " << vm["pem-file"].as< vector<string> >() << "\n"; } cout << "Sequence number is " << seqNumber << "\n"; exit(1); ../../../FIXMarketDataCommandLineParameters/FIXMarketDataCommandLineParameters.hpp|98|error: no match for ‘operator<<’ in ‘std::operator<< [with _Traits = std::char_traits](((std::basic_ostream &)(& std::cout)), ((const char*)"Pem files are: ")) << ((const boost::program_options::variable_value*)vm.boost::program_options::variables_map::operator[](((const std::string&)(& std::basic_string, std::allocator (((const char*)"pem-file"), ((const std::allocator&)((const std::allocator*)(& std::allocator()))))))))-boost::program_options::variable_value::as with T = std::vector, std::allocator , std::allocator, std::allocator ’|

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  • Access array of c-structs using Python ctypes

    - by sadris
    I have a C-function that allocates memory at the address passed to and is accessed via Python. The pointer contents does contain an array of structs in the C code, but I am unable to get ctypes to access the array properly beyond the 0th element. How can I get the proper memory offset to be able to access the non-zero elements? Python's ctypes.memset is complaining about TypeErrors if I try to use their ctypes.memset function. typedef struct td_Group { unsigned int group_id; char groupname[256]; char date_created[32]; char date_modified[32]; unsigned int user_modified; unsigned int user_created; } Group; int getGroups(LIBmanager * handler, Group ** unallocatedPointer); ############# python code below: class Group(Structure): _fields_ = [("group_id", c_uint), ("groupname", c_char*256), ("date_created", c_char*32), ("date_modified", c_char*32), ("user_modified", c_uint), ("user_created", c_uint)] myGroups = c_void_p() count = libnativetest.getGroups( nativePointer, byref(myGroups) ) casted = cast( myGroups, POINTER(Group*count) ) for x in range(0,count): theGroup = cast( casted[x], POINTER(Group) ) # this only works for the first entry in the array: print "~~~~~~~~~~" + theGroup.contents.groupname Related: Access c_char_p_Array_256 in Python using ctypes

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  • How to call windows form from native cpp

    - by Jenuel
    I have an existing project using c/c++ .NET. Currently I have been given a task to create a windows form from my existing code. So i have add new project windows form application in the existing c/c++ projects.form.h, form.cpp has been automatically created. Now I am having problem to call the window from my c files. Even i could not call the form.h file from my c program. Is there any solution for this problem. Listed here is the coding.... login.c int LoginMain(int id,int task) { LoginClear(); LoginEntry(id,task); dp_in = 1; Rep(); //I WOULD LIKE TO CALL THE FORM AT THIS STAGE Cashier(); dp_in = 0; Login(); return(0); } form.cpp [STAThreadAttribute] int main(array ^args) { // Enabling Windows XP visual effects before any controls are created Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); // Create the main window and run it Application::Run(gcnew Form1()); return 0; }

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  • Working with Java using methods and arrays [closed]

    - by jordan
    Hi i'm a newb at java and for one of my labs I have to create a instant messenger client with these requirements: add buddyList instance variable add IMClient constructor to create ArrayList addBuddy method removeBuddy method findBuddy method printBuddyList method what's the best way to go about this? so far I have this: public class IMClient { private String userId; // User id private String password; // Password private int status; // Status code for user: 1 - Online, 2 - Off-line, 3 - Away public IMClient(String userId, String password, int status) { super(); this.userId = userId; this.password = password; this.status = status; } // Returns true if password as a parameter matches password instance variable. public boolean checkPassword(String password) { return this.password.equals(password); } public String toString() { StringBuffer buf = new StringBuffer(100); buf.append(" User id: "); buf.append(userId); buf.append(" Password: "); buf.append(password); buf.append(" Status: "); buf.append(status); return buf.toString(); } public String getUserId() { return userId; } public void setUserId(String userId) { this.userId = userId; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public int getStatus() { return status; } public void setStatus(int status) { this.status = status; } public static void main(String[] args) { } }

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  • Externally disabling signals for a Linux program.

    - by Harry
    Hello, On Linux, is it possible to somehow disable signaling for programs externally... that is, without modifying their source code? Context: I'm calling a C (and also a Java) program from within a bash script on Linux. I don't want any interruptions for my bash script, and for the other programs that the script launches (as foreground processes). While I can use a... trap '' INT ... in my bash script to disable the Ctrl C signal, this works only when the program control happens to be in the bash code. That is, if I press Ctrl C while the C program is running, the C program gets interrupted and it exits! This C program is doing some critical operation because of which I don't want it be interrupted. I don't have access to the source code of this C program, so signal handling inside the C program is out of question. #!/bin/bash trap 'echo You pressed Ctrl C' INT # A C program to emulate a real-world, long-running program, # which I don't want to be interrupted, and for which I # don't have the source code! # # File: y.c # To build: gcc -o y y.c # # #include <stdio.h> # int main(int argc, char *argv[]) { # printf("Performing a critical operation...\n"); # for(;;); // Do nothing forever. # printf("Performing a critical operation... done.\n"); # } ./y Regards, /HS

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Center text inside a circle on a canvas

    - by jax
    I have the coordinates of the center of a circle where I need to draw some text. The circle may be larger or smaller depending on the attributes I have specified. I have set the center horizontally using mTextBrush.setTextAlign(Align.CENTER);. The problem is that I can't figure out a way to center the text vertically. (See "Draw the counter" below) //Text Brush setup mTextBrush = new Paint(Paint.ANTI_ALIAS_FLAG); mTextBrush.setColor(Color.BLACK); mTextBrush.setTextSize(1/10*mMaxSize); mTextBrush.setTextAlign(Align.CENTER); mTextBrush.setStyle(Paint.Style.STROKE); private void drawSmallTimer(Canvas canvas) { //Variable cache int radiusLocalCache = this.mRadius; int cx = radiusLocalCache+(radiusLocalCache/2); int cy = radiusLocalCache-(radiusLocalCache/2); int radius = radiusLocalCache/3; //Draw the background circle canvas.drawCircle(cx, cy, radius, mBackgroundBrush); //Draw the outline stroke canvas.drawCircle(cx, cy, radius, mStrokeBrush); //Draw the counter String text = String.valueOf(mCounter); canvas.drawText(text, cx, cy, mTextBrush); }

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  • Storing Number in an integer from sql Database

    - by ar31an
    i am using database with table RESUME and column PageIndex in it which type is number in database but when i want to store this PageIndex value to an integer i get exception error Specified cast is not valid. here is the code string sql; string conString = "Provider=Microsoft.ACE.OLEDB.12.0; Data Source=D:\\Deliverable4.accdb"; protected OleDbConnection rMSConnection; protected OleDbDataAdapter rMSDataAdapter; protected DataSet dataSet; protected DataTable dataTable; protected DataRow dataRow; on Button Click sql = "select PageIndex from RESUME"; rMSConnection = new OleDbConnection(conString); rMSDataAdapter = new OleDbDataAdapter(sql, rMSConnection); dataSet = new DataSet("pInDex"); rMSDataAdapter.Fill(dataSet, "RESUME"); dataTable = dataSet.Tables["RESUME"]; int pIndex = (int)dataTable.Rows[0][0]; rMSConnection.Close(); if (pIndex == 0) { Response.Redirect("Create Resume-1.aspx"); } else if (pIndex == 1) { Response.Redirect("Create Resume-2.aspx"); } else if (pIndex == 2) { Response.Redirect("Create Resume-3.aspx"); } } i am getting error in this line int pIndex = (int)dataTable.Rows[0][0];

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  • Emacs hide/show support for C++ triple-slash Doxygen markup?

    - by jsyjr
    I use Doxygen's triple-slash syntax to markup my C++ code. There are two important cases which arise: 1) block markup comments which are the sole element on the line and may or may not begin flush left; e.g. class foo /// A one sentence brief description of foo. The elaboration can /// continue on for many lines. { ... }; void foo::bar /// A one sentence brief description of bar. The elaboration can /// continue on for many lines. () const { ... } 2) trailing markup comments which always follow some number of C++ tokens earlier on the first line but may still spill over onto subsequent lines; e.g. class foo { int _var1; ///< A brief description of _var1. int _var2; ///< A brief description of _var2 ///< requiring additional lines. } void foo::bar ( int arg1 ///< A brief description of arg1. , int arg2 ///< A brief description of arg2 ///< requiring additional lines. ) const { ... } I wonder what hide/show support exists to deal with these conventions. The most important cases are the block markup comments. Ideally I would like to be able to eliminate these altogether, meaning that I would prefer not to waste a line simply to indicate presence of a folded block markup comment. Instead I would like a fringe marker, a la http://www.emacswiki.org/emacs/hideshowvis.el /john

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  • variables in abstract classes C++

    - by wyatt
    I have an abstract class CommandPath, and a number of derived classes as below: class CommandPath { public: virtual CommandResponse handleCommand(std::string) = 0; virtual CommandResponse execute() = 0; virtual ~CommandPath() {} }; class GetTimeCommandPath : public CommandPath { int stage; public: GetTimeCommandPath() : stage(0) {} CommandResponse handleCommand(std::string); CommandResponse execute(); }; All of the derived classes have the member variable 'stage'. I want to build a function into all of them which manipulates 'stage' in the same way, so rather than defining it many times I thought I'd build it into the parent class. I moved 'stage' from the private sections of all of the derived classes into the protected section of CommandPath, and added the function as follows: class CommandPath { protected: int stage; public: virtual CommandResponse handleCommand(std::string) = 0; virtual CommandResponse execute() = 0; std::string confirmCommand(std::string, int, int, std::string, std::string); virtual ~CommandPath() {} }; class GetTimeCommandPath : public CommandPath { public: GetTimeCommandPath() : stage(0) {} CommandResponse handleCommand(std::string); CommandResponse execute(); }; Now my compiler tells me for the constructor lines that none of the derived classes have a member 'stage'. I was under the impression that protected members are visible to derived classes? The constructor is the same in all classes, so I suppose I could move it to the parent class, but I'm more concerned about finding out why the derived classes aren't able to access the variable. Also, since previously I've only used the parent class for pure virtual functions, I wanted to confirm that this is the way to go about adding a function to be inherited by all derived classes.

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  • Porting Perl to C++ `print "\x{2501}" x 12;`

    - by jippie
    I am porting a program from Perl to C++ as a learning objective. I arrived at a routine that draws a table with commands like the following: Perl: print "\x{2501}" x 12; And it draws 12 times a '?' ("box drawings heavy horizontal"). Now I figured out part of the problem already: Perl: \x{}, \x00 Hexadecimal escape sequence; C++: \unnnn To print a single Unicode character: C++: printf( "\u250f\n" ); But does C++ have a smart equivalent for the 'x' operator or would it come down to a for loop? UPDATE Let me include the full source code I am trying to compile with the proposed solution. The compiler does throw an errors: g++ -Wall -Werror project.cpp -o project project.cpp: In function ‘int main(int, char**)’: project.cpp:38:3: error: ‘string’ is not a member of ‘std’ project.cpp:38:15: error: expected ‘;’ before ‘s’ project.cpp:39:3: error: ‘cout’ is not a member of ‘std’ project.cpp:39:16: error: ‘s’ was not declared in this scope #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <string.h> int main ( int argc, char *argv[] ) { if ( argc != 2 ) { fprintf( stderr , "usage: %s matrix\n", argv[0] ); exit( 2 ); } else { //std::string s(12, "\u250f" ); std::string s(12, "u" ); std::cout << s; } }

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  • WCF consumed as WebService adds a boolean parameter?

    - by Martín Marconcini
    I've created the default WCF Service in VS2008. It's called "Service1" public class Service1 : IService1 { public string GetData( int value ) { return string.Format("You entered: {0}", value); } public CompositeType GetDataUsingDataContract( CompositeType composite ) { if ( composite.BoolValue ) { composite.StringValue += "Suffix"; } return composite; } } It works fine, the interface is IService1: [ServiceContract] public interface IService1 { [OperationContract] string GetData( int value ); [OperationContract] CompositeType GetDataUsingDataContract( CompositeType composite ); // TODO: Add your service operations here } This is all by default; Visual Studio 2008 created all this. I then created a simple Winforms app to "test" this. I added the Service Reference to my the above mentioned service and it all works. I can instanciate and call myservice1.GetData(100); and I get the result. But I was told that this service will have to be consumed by a Winforms .NET 2.0 app via Web Services, so I proceeded to add the reference to a new Winforms .NET 2.0 application created from scratch (only one winform called form1). This time, when adding the "web reference", it added the typical "localhost" one belonging to webservices; the wizard saw the WCF Service (running on background) and added it. When I tried to consume this, I found out that the GetData(int) method, was now GetData(int, bool). Here's the code private void button1_Click( object sender, EventArgs e ) { localhost.Service1 s1 = new WindowsFormsApplication2.localhost.Service1(); Console.WriteLine(s1.GetData(100, false)); } Notice the false in the GetData call? I don't know what that parameter is or where did that come from, it is called "bool valueSpecified". Does anybody know where this is coming from? Anything else I should do to consume a WCF Service as a WebService from .NET 2.0? (winforms).

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  • Function returning pointer to struct

    - by GammaGuy
    I am having some issues with code that is returning a pointer to a struct declared inside a class. Here is my code so far: SortedList.h #ifndef SORTEDLIST_H #define SORTEDLIST_H class SortedList{ public: SortedList(); ... private: struct Listnode { Student *student; Listnode *next; }; static Listnode *copyList (Listnode *L); }; #endif SortedList.cpp #include "SortedList.h" ... // Here is where the problem lies Listnode SortedList::*copyList(Listnode *L) { return 0; // for NULL } Apparently, the copy list method wont compile. I am using Microsoft Visual Studio and the compiler tells me that "Listnode" is unidentified. When I try to compile, here is whhat I get: 1>------ Build started: Project: Program3, Configuration: Debug Win32 ------ 1> SortedList.cpp 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2657: 'SortedList::*' found at the start of a statement (did you forget to specify a type?) 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2065: 'L' : undeclared identifier 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): fatal error C1903: unable to recover from previous error(s); stopping compilation ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Help would be greatly appreciated...ASAP

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  • [Python] Tips for making a fraction calculator code more optimized (faster and using less memory)

    - by Logic Named Joe
    Hello Everyone, Basicly, what I need for the program to do is to act a as simple fraction calculator (for addition, subtraction, multiplication and division) for the a single line of input, for example: -input: 1/7 + 3/5 -output: 26/35 My initial code: import sys def euclid(numA, numB): while numB != 0: numRem = numA % numB numA = numB numB = numRem return numA for wejscie in sys.stdin: wyjscie = wejscie.split(' ') a, b = [int(x) for x in wyjscie[0].split("/")] c, d = [int(x) for x in wyjscie[2].split("/")] if wyjscie[1] == '+': licz = a * d + b * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) elif wyjscie[1] == '-': licz= a * d - b * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) elif wyjscie[1] == '*': licz= a * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) else: licz= a * d mian= b * c nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) Which I reduced to: import sys def euclid(numA, numB): while numB != 0: numRem = numA % numB numA = numB numB = numRem return numA for wejscie in sys.stdin: wyjscie = wejscie.split(' ') a, b = [int(x) for x in wyjscie[0].split("/")] c, d = [int(x) for x in wyjscie[2].split("/")] if wyjscie[1] == '+': print("/".join([str((a * d + b * c)/euclid(a * d + b * c, b * d)),str((b * d)/euclid(a * d + b * c, b * d))])) elif wyjscie[1] == '-': print("/".join([str((a * d - b * c)/euclid(a * d - b * c, b * d)),str((b * d)/euclid(a * d - b * c, b * d))])) elif wyjscie[1] == '*': print("/".join([str((a * c)/euclid(a * c, b * d)),str((b * d)/euclid(a * c, b * d))])) else: print("/".join([str((a * d)/euclid(a * d, b * c)),str((b * c)/euclid(a * d, b * c))])) Any advice on how to improve this futher is welcome. Edit: one more thing that I forgot to mention - the code can not make use of any libraries apart from sys.

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  • Why my linux signal handler run only once

    - by Henry Fané
    #include <iostream> #include <signal.h> #include <fenv.h> #include <string.h> void signal_handler(int sig, siginfo_t *siginfo, void* context) { std::cout << " signal_handler " << fetestexcept(FE_ALL_EXCEPT) << std::endl; throw "exception"; } void divide() { float a = 1000., b = 0., c, f = 1e-300; c = a / b; std::cout << c << " and f = " << f << std::endl; } void init_sig_hanlder() { feenableexcept(FE_ALL_EXCEPT); struct sigaction sa, initial_sa; sa.sa_sigaction = &signal_handler ; sigemptyset( &sa.sa_mask ) ; sa.sa_flags = SA_SIGINFO; // man sigaction(3) // allows for void(*)(int,siginfo_t*,void*) handler sigaction(SIGFPE, &sa, &initial_sa); } int main(int argc, char** argv) { init_sig_hanlder(); while(true) { try { sleep(1); divide(); } catch(const char * a) { std::cout << "Exception in catch: " << a << std::endl; } catch(...) { std::cout << "Exception in ..." << std::endl; } } return 0; } Produce the following results on Linux/g++4.2: signal_handler 0 Exception in catch: exception inf and f = 0 inf and f = 0 inf and f = 0 inf and f = 0 So, signal handler is executed the first time but the next fp exception does not trigger the handler again. Where am I wrong ?

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  • Bizzare Java invalid Assignment Operator Error

    - by Kay
    public class MaxHeap<T extends Comparable<T>> implements Heap<T>{ private T[] heap; private int lastIndex; private static final int defaultInitialCapacity = 25; public void add(T newItem) throws HeapException{ if (lastIndex < Max_Heap){ heap[lastIndex] = newItem; int place = lastIndex; int parent = (place – 1)/2; //ERROR HERE********** while ( (parent >=0) && (heap[place].compareTo(heap[parent])>0)){ T temp = heap[place]; heap[place] = heap[parent]; heap[parent] = temp; place = parent; parent = (place-1)/2; }else { throw new HeapException(“HeapException: Heap full”); } } } Eclipse complains that there is a: "Syntax error on token "Invalid Character", invalid AssignmentOperator" With the red line beneath the '(place-1)' There shouldn't be an error at all since it's just straight-forward arithmetic. Or is it not that simple?

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  • Instance of method leaking, iPhone

    - by Wolfert
    The following method shows up as leaking while performing a memory-leaks test with Instruments: - (NSDictionary*) initSigTrkLstWithNiv:(int)pm_SigTrkNiv SigTrkSig:(int)pm_SigTrkSig SigResIdt:(int)pm_SigResIdt SigResVal:(int)pm_SigResVal { NSArray *objectArray; NSArray *keyArray; if (self = [super init]) { self.SigTrkNiv = [NSNumber numberWithInt:pm_SigTrkNiv]; self.SigTrkSig = [NSNumber numberWithInt:pm_SigTrkSig]; self.SigResIdt = [NSNumber numberWithInt:pm_SigResIdt]; self.SigResVal = [NSNumber numberWithInt:pm_SigResVal]; objectArray = [NSArray arrayWithObjects:SigTrkNiv,SigTrkSig,SigResIdt,SigResVal, nil]; keyArray = [NSArray arrayWithObjects:@"SigTrkNiv", @"SigTrkSig", @"SigResIdt", @"SigResVal", nil]; self = [NSDictionary dictionaryWithObjects:objectArray forKeys:keyArray]; } return self; } code that invokes the instance: NSDictionary *lv_SigTrkLst = [[SigTrkLst alloc]initSigTrkLstWithNiv:[[tempDict objectForKey:@"SigTrkNiv"] intValue] SigTrkSig:[[tempDict objectForKey:@"SigTrkSig"] intValue] SigResIdt:[[tempDict objectForKey:@"SigResIdt"] intValue] SigResVal:[[tempDict objectForKey:@"SigResVal"] intValue]]; [[QBDataContainer sharedDataContainer].SigTrkLstArray addObject:lv_SigTrkLst]; [lv_SigTrkLst release]; Instruments informs that 'SigTrkLst' is leaking. Even though I have released the instance? (I know that adding it to the array increments the retainCount by 1 but releasing it twice removes it from the array?)

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  • Wouldn't it be nice to have a type variable referring to the class's instance.

    - by user93197
    I often have a pattern like this: class VectorBase<SubClass, Element> where SubClass : VectorBase<SubClass, Element>, new() where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(); result.data = newData; return result; } } class VectorInt : VectorBase<VectorInt, Int32> { } class MyInt : Addable<MyInt> { int data; public MyInt(int data) { this.data = data; } public MyInt add(MyInt t) { return new MyInt(data + t.data); } } interface Addable<T> { T add(T t); } But I would rather just have: class VectorBase2<Element> where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(data); return result; } } class VectorInt2 : VectorBase2<Int32> { } Why not make the subclass type available to all classes? Is this technically impossible?

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  • String Index Out Of Bound Exception error

    - by Fd Fehfhd
    Im not really sure why a am getting this error. But here is my code it is meant to test palindromes disregarding punctuation. So here is my code import java.util.Scanner; public class PalindromeTester { public static void main(String [] args) { Scanner kb = new Scanner(System.in); String txt = ""; int left; int right; int cntr = 0; do { System.out.println("Enter a word, phrase, or sentence (blank line to stop):"); txt = kb.nextLine(); txt = txt.toLowerCase(); char yP; String noP = ""; for (int i = 0; i < txt.length(); i++) { yP = txt.charAt(i); if (Character.isLetterOrDigit(txt.charAt(yP))) { noP += yP; } } txt = noP; left = 0; right = txt.length() -1; while (txt.charAt(left) == txt.charAt(right) && right > left) { left++; right--; } if (left > right) { System.out.println("Palindrome"); cntr++; } else { System.out.println("Not a palindrome"); } } while (!txt.equals("")); System.out.println("You found " + cntr + " palindromes. Thank you for using palindromeTester."); } } And if i test it and then i put enter so it will tell me how many palindromes you found the error i am getting is javav.lang.StringIndexOutOfBoundException : String index out of range 0 at PalindromeTester.main(PalindromeTester.java:38) and line 28 is while (txt.charAt(left) == txt.charAt(right) && right > left) Thanks for the help in advance

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