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  • NSOperations or NSThread for bursts of smaller tasks that continuously cancel each other?

    - by RickiG
    Hi I would like to see if I can make a "search as you type" implementation, against a web service, that is optimized enough for it to run on an iPhone. The idea is that the user starts typing a word; "Foo", after each new letter I wait XXX ms. to see if they type another letter, if they don't, I call the web service using the word as a parameter. The web service call and the subsequent parsing of the result I would like to move to a different thread. I have written a simple SearchWebService class, it has only one public method: - (void) searchFor:(NSString*) str; This method tests if a search is already in progress (the user has had a XXX ms. delay in their typing) and subsequently stops that search and starts a new one. When a result is ready a delegate method is called: - (NSArray*) resultsReady; I can't figure out how to get this functionality 'threaded'. If I keep spawning new threads each time a user has a XXX ms. delay in the typing I end up in a bad spot with many threads, especially because I don't need any other search, but the last one. Instead of spawning threads continuously, I have tried keeping one thread running in the background all the time by: - (void) keepRunning { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SearchWebService *searchObj = [[SearchWebService alloc] init]; [[NSRunLoop currentRunLoop] run]; //keeps it alive [searchObj release]; [pool release]; } But I can't figure out how to access the "searchFor" method in the "searchObj" object, so the above code works and keeps running. I just can't message the searchObj or retrieve the resultReady objects? Hope someone could point me in the right direction, threading is giving me grief:) Thank you.

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  • Windows 7 versus Windows XP multithreading - Delphi app not acting right

    - by Robert Oschler
    I'm having a problem with a Delphi Pro 6 application that I wrote on my Windows XP machine when it runs on Windows 7. I don't have Windows 7 to test yet and I'm trying to see if Windows 7 might be the source of the trouble. Is there a fundamental difference between the way Windows 7 handles threads compared to Windows XP? I am seeing things happen out of sequence in my error logs on Windows 7 and it's causing problems. For example, objects that should have been initialized are uninitialized when running on Windows 7, yet those objects are initialized on Windows XP by the time they are needed. Some questions: 1) Are there any core differences that could cause threads/processes to behave differently between the two operating system versions? 2) I know this next question may seem absurd, but does Windows 7 attempt to split/fork threads that aren't split/forked on Windows XP? 3) And lastly, are there any known issues with FPU handling that can cause XP programs trouble when run on Windows 7 due to operational differences in wait state handling or register storage, or perhaps something like Exception mask settings, etc? 4) Any 32-bit versus 64-bit issues that could be creating trouble here? -- roschler

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  • Why Backbone.js isn't binding my event

    - by Saif Bechan
    I have a router like this, as main entry point: window.AppRouter = Backbone.Router.extend({ routes: { '': 'login' }, login: function(){ userLoginView = new UserLoginView(); } }); var appRouter = new AppRouter; Backbone.history.start({pushState: true}); I have a model/collection/view like this: window.User = Backbone.Model.extend({}); window.Users = Backbone.Collection.extend({ model: User }); window.UserLoginView = Backbone.View.extend({ events: { 'click #login-button': 'loginAction' }, initialize: function(){ _.bindAll(this, 'render', 'loginAction'); }, loginAction: function(){ var uid = $("#login-username").val(); var pwd = $("#login-password").val(); var user = new User({uid:uid, pwd:pwd}); } }); And body of my HTML looks like this: <form action="#" method="POST" id="login-form"> <p> <label for="login-username">username</label> <input type="text" id="login-username" autofocus /> </p> <p> <label for="login-password">password</label> <input type="password" id="login-password" /> </p> <a id="login-button" href="#">Inloggen</a> </form> Note: The HTML comes from Node.js using express.js, should I maybe wait for a document ready event somewhere? Edit: I have tried this, create the view when ready, did not solve the problem. $(function(){ userLoginView = new UserLoginView(); });

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  • mootools get data of child element of li?

    - by sea_1987
    Hi there, I am trying to get some information of a child element of an li using mootools, essentially my html looks like this, <li><a href="/home" id="home" class="nav-link">Home</a></li> I am wanting to be able get the id, class and href of the a tag using mootools, so far my javascript looks similar to this, $$('.rate').each(function(element,i){ element.addEvent('click', function(){ var myStyles = ['nostar', 'onestar', 'twostar', 'threestar', 'fourstar', 'fivestar', 'sixstar', 'sevenstar', 'eightstar', 'ninestar', 'tenstar']; myStyles.each(function(myStyle){ if(element.getParent().hasClass(myStyle)){ element.getParent().removeClass(myStyle) } }); myStyles.each(function(myStyle, index){ if(index == element.id){ element.getParent().toggleClass(myStyle); var req = new Request({ method:'post', url: '/recipes/save', data: {'rating' : element.id}, onRequest: function(){ alert('Request made. Please wait...');}, onComplete:function(response){ alert('Response:' + response);} }).send(); alert('Clicked '+element.id); alert(element.getChildren().get('href'); } }); }); }); The final alert in the script is my attempt to the child of the li(element) and its href.

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  • Sequential access to asynchronous sockets

    - by Lars A. Brekken
    I have a server that has several clients C1...Cn to each of which there is a TCP connection established. There are less than 10,000 clients. The message protocol is request/response based, where the server sends a request to a client and then the client sends a response. The server has several threads, T1...Tm, and each of these may send requests to any of the clients. I want to make sure that only one of these threads can send a request to a specific client at any one time, while the other threads wanting to send a request to the same client will have to wait. I do not want to block threads from sending requests to different clients at the same time. E.g. If T1 is sending a request to C3, another thread T2 should not be able to send anything to C3 until T1 has received its response. I was thinking of using a simple lock statement on the socket: lock (c3Socket) { // Send request to C3 // Get response from C3 } I am using asynchronous sockets, so I may have to use Monitor instead: Monitor.Enter(c3Socket); // Before calling .BeginReceive() And Monitor.Exit(c3Socket); // In .EndReceive I am worried about stuff going wrong and not letting go of the monitor and therefore blocking all access to a client. I'm thinking that my heartbeat thread could use Monitor.TryEnter() with a timeout and throw out sockets that it cannot get the monitor for. Would it make sense for me to make the Begin and End calls synchronous in order to be able to use the lock() statement? I know that I would be sacrificing concurrency for simplicity in this case, but it may be worth it. Am I overlooking anything here? Any input appreciated.

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  • SQL Server log backups "stalling"

    - by MattK
    I have interited a box running SQL Server 2008 and Windows 2003, and have had a few events where largeish (35GB) log backups "stall", both before and after the installation of SQL 2008 SP1. The server log ships to a standby, so regular log backups are taken at 15 minute intervals. However, after an index reorg causes the log to grow to about 35GB (on a DB with about 17GB of data), the next log backup runs to ~95% completion, then seems to stop. The process shows as suspended, with a wait state of BACKUPIO. CPU, read, and write activity on the SPID also does not change, and the process stays in this state for hours, when normally a backup of this size should complete in about 20 minutes. This server has a single RAID-1 volume, thus the source database files and destination backup files are on the same volume. However, I cannot determine if another process is blocking the backup. The backup SPID cannot be killed, and the only way to terminate the log backup and clear the lock on the backup file is to cycle the SQL Server service. There was one event where the backup terminated completely, with an error that another process had locked the backup file, but no details about what that process was. Can anyone suggest a cause or diagnostic process to this situation?

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  • FMOD Compiling trouble

    - by CptAJ
    I'm trying to get started with FMOD but I'm having some issues compiling the example code in this tutorial: http://www.gamedev.net/reference/articles/article2098.asp I'm using MinGW, I placed the libfmodex.a file in MinGW's include folder (I also tried linking directly to the filename) but it doesn't work. Here's the output. C:\>g++ -o test1.exe test1.cpp -lfmodex test1.cpp:4:1: error: 'FSOUND_SAMPLE' does not name a type test1.cpp: In function 'int main()': test1.cpp:9:29: error: 'FSOUND_Init' was not declared in this scope test1.cpp:12:4: error: 'handle' was not declared in this scope test1.cpp:12:53: error: 'FSOUND_Sample_Load' was not declared in this scope test1.cpp:13:30: error: 'FSOUND_PlaySound' was not declared in this scope test1.cpp:21:30: error: 'FSOUND_Sample_Free' was not declared in this scope test1.cpp:22:17: error: 'FSOUND_Close' was not declared in this scope This is the particular example I'm using: #include <conio.h> #include "inc/fmod.h" FSOUND_SAMPLE* handle; int main () { // init FMOD sound system FSOUND_Init (44100, 32, 0); // load and play sample handle=FSOUND_Sample_Load (0,"sample.mp3",0, 0, 0); FSOUND_PlaySound (0,handle); // wait until the users hits a key to end the app while (!_kbhit()) { } // clean up FSOUND_Sample_Free (handle); FSOUND_Close(); } I have the header files in the "inc" path where my code is. Any ideas as to what I'm doing wrong?

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  • JTable data only shown after scrolling

    - by Christian 'fuzi' Orgler
    I wrote a method, that creates my DefaultTableModel and there I'm going to add my records. When I set the model to my JTable, the data rows are blank. After scrolling the data gets displayed correct. How can I avoid this and display the data from the first moment? EDIT: I imported the javax.swing.table.DefaultTableModel -- is this correct? private DefaultTableModel _dtm; private void loadTable(Vector<Member> members) { loadTableModel(); try { lbl_state.setText("Please wait"); for (Member actMember : members) { String gender = ""; if (actMember.getGender() == MemberView.MEMBER_MALE) { gender = "männlich"; } else { gender = "weiblich"; } _dtm.addRow(new Object[]{ actMember.getNname(), actMember.getVname(), actMember.getCity(), actMember.getStreet(), actMember.getPlz(), actMember.getMail(), actMember.getPhonenumber(), actMember.getBirthdayString(), actMember.getStartDateString(), gender, actMember.getBankname(), actMember.getAccountnumber(), actMember.getBanknumber(), actMember.getGroup().toString(), (actMember.hasAccess() ? "JA" : "NEIN"), actMember.getWriteDateString(), (actMember.hasDrinkAbo() ? "JA" : "NEIN") }); } } catch (Exception ex) { System.err.println(ex.getMessage()); } tbl_results.setModel(_dtm); } private void loadTableModel() { _dtm = new DefaultTableModel(new Object[]{"Nachname", "Vorname", "Ort", "Straße", "PLZ", "E-Mail", "Telefon", "Geburtsdatum", "Beitrittsdatum", "Geschlecht", "Bankname", "Kontonummer", "Bankleitzahl", "Gruppe", "hat Zugriff", "Einschreibdatum", "Getränkeabo"}, 0); tbl_results.setAutoResizeMode(JTable.AUTO_RESIZE_ALL_COLUMNS); }

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  • Who's setting TCP window size down to 0, Indy or Windows?

    - by François
    We have an application server which have been observed sending headers with TCP window size 0 at times when the network had congestion (at a client's site). We would like to know if it is Indy or the underlying Windows layer that is responsible for adjusting the TCP window size down from the nominal 64K in adaptation to the available throughput. And we would be able to act upon it becoming 0 (nothing gets send, users wait = no good). So, any info, link, pointer to Indy code are welcome... Disclaimer: I'm not a network specialist. Please keep the answer understandable for the average me ;-) Note: it's Indy9/D2007 on Windows Server 2003 SP2. More gory details: The TCP zero window cases happen on the middle tier talking to the DB server. It happens at the same moments when end users complain of slowdowns in the client application (that's what triggered the network investigation). 2 major Network issues causing bottlenecks have been identified. The TCP zero window happened when there was network congestion, but may or may not be caused by it. We want to know when that happen and have a way to do something (logging at least) in our code. So where to hook (in Indy?) to know when that condition occurs?

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  • Initializing Disqus comments in hidden element causes issue in FF 14.0.1

    - by Bazze
    This issue appears only in Firefox 14.0.1 (well I couldn't reproduce it in any other browser). If you put the code for Disqus comments inside an element that is hidden and wait until everything is fully loaded and then display the element using JavaScript, the comment box nor comments will show up. However if you resize the window, it'll show up immediately. It's working fine in latest version of Google Chrome and Safari though. What's causing this and how to fix it? Sample code to reproduce: <div id="test" style="display:none;"> <div id="disqus_thread"></div> <script type="text/javascript"> /* * * CONFIGURATION VARIABLES: EDIT BEFORE PASTING INTO YOUR WEBPAGE * * */ var disqus_shortname = 'onlinefunctions'; // required: replace example with your forum shortname /* * * DON'T EDIT BELOW THIS LINE * * */ (function() { var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; dsq.src = 'http://' + disqus_shortname + '.disqus.com/embed.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); })(); </script> <noscript>Please enable JavaScript to view the <a href="http://disqus.com/?ref_noscript">comments powered by Disqus.</a></noscript> <a href="http://disqus.com" class="dsq-brlink">comments powered by <span class="logo-disqus">Disqus</span></a> </div> <a href="#" onclick="document.getElementById('test').style.display = 'block'">show</a> I could post a link to a live example but I'm not sure about the policy of posting links here on Stack Overflow.

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  • keybd_event is not working right =(

    - by user302131
    I can't get this to work right. This should press left for 1 second then wait 10 seconds, then right 1 second, etc.: keybd_event(0x25, 0xCB, 0, 0); // press left cout << "Ldown\n"; // so i know it worked Sleep(1000); // hold it for 1sec keybd_event(0x25, 0xCB, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Lup\n"; // so i know i let go Sleep(10000); // Sleep for 10secs keybd_event(0x27, 0xCD, 0, 0); // press right cout << "Rdown\n"; // so i know i pressed right Sleep(1000); // sleep 1sec keybd_event(0x27, 0xCD, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Rdown\n"; // so i know i let go. This is in a loop but it wont do anything :( Unless I close the program before the key is let go, then it will just keep the key down until I press the key again. I know you can use only one key code if you want but I need to use both. So what am I missing?

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  • How do you slow down the output from a DOS command

    - by JW
    I have lots of experience of writing php scripts that are run in the context of a webserver and almost no epxerience of writing php scripts for CLI or GUI output. I have used the command line for linux but do not have much expereince with DOS. Lets say I have php script that is: <?php echo('Hello world'); for ($idx = 0 ; $idx < 100 ; $idx++ ) { echo 'I am line '. $idx . PHP_EOL; } Then, I run it in my DOS Command prompt: # php helloworld.php Now this will spurt out the output quckly and i have to scroll the DOS command window up to see the output. I want to see the output one 'screen full' at a time. How do you do that from the perspective of a DOS user? Furthermore, although this is not my main main question, I would be also interested in knowing how to make the php script 'wait for input' from the command prompt.

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  • DBTransactions between stateless calls using GUIDs

    - by Marty Trenouth
    I'm looking to add transactional support to my DB engine and providing to Abstract Transaction Handling down to passing in Guids with the DB Action Command. The DB engine would run similar to: private static Database DB; public static Dictionary<Guid,DBTransaction> Transactions = new ...() public static void DoDBAction(string cmdstring,List<Parameter> parameters,Guid TransactionGuid) { DBCommand cmd = BuildCommand(cmdstring,parameters); if(Transactions.ContainsKey(TransactionGuid)) cmd.Transaction = Transactions[TransactionGuid]; DB.ExecuteScalar(cmd); } public static BuildCommand(string cmd, List<Parameter> parameters) { // Create DB command from EntLib Database and assign parameters } public static Guid BeginTransaction() { // creates new Transaction adding it to "Transactions" and opens a new connection } public static Guid Commit(Guid g) { // Commits Transaction and removes it from "Transactions" and closes connection } public static Guid Rollback(Guid g) { // Rolls back Transaction and removes it from "Transactions" and closes connection } The Calling system would run similar to: Guid g try { g = DBEngine.BeginTransaction() DBEngine.DoDBAction(cmdstring1, parameters,g) // do some other stuff DBEngine.DoDBAction(cmdstring2, parameters2,g) // sit here and wait for a response from other item DBEngine.DoDBAction(cmdstring3, parameters3,g) DBEngine.Commit(g) } catch(Exception){ DBEngine.Rollback(g);} Does this interfere with .NET connection pooling (other than a connection be accidently left open)? Will EntLib keep the connection open until the commit or rollback?

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  • "SpeechHypothesized event not raised"

    - by Jankhana
    Hi all, I need to detect the user voice when they pick-up the reciever on the other end. Because Modems usually start playing files (playback terminal) when the first ring goes there. So I planned to use speech recognition when they say "hello", it can start playing the file until wait for playing file. Or even any noise interference it can start speak. I accomplished this with few settings. I found few common words that my engine detects when we speak and the words that comes when it's ringing. It works fine as a stand alone application but if I try to integrate this with my application it just does not raises "SpeechHypothesized" event. I cant understand why this happens. If i see using a break point, the engine is having the delegate assign and invocation property also is initialized properly but than to is doesn't call the event. For calling I'm using C4F tapi manager and for speech recognition i'm using System.Speech library of .Net 3.5. The code for events is as follows : engine.SpeechDetected += new EventHandler<SpeechDetectedEventArgs>(engine_SpeechDetected); engine.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(engine_SpeechRecognized); engine.SpeechHypothesized+=new EventHandler<SpeechHypothesizedEventArgs> (engine_SpeechHypothesized); engine.SpeechRecognitionRejected += new EventHandler<SpeechRecognitionRejectedEventArgs>(engine_SpeechRecognitionRejected); All event's are raised except the speechhypothesized event. Any idea why this happens ????

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  • How to implement a network protocol?

    - by gotch4
    Here is a generic question. I'm not in search of the best answer, I'd just like you to express your favourite practices. I want to implement a network protocol in Java (but this is a rather general question, I faced the same issues in C++), this is not the first time, as I have done this before. But I think I am missing a good way to implement it. In fact usually it's all about exchanging text messages and some byte buffers between hosts, storing the status and wait until the next message comes. The problem is that I usually end up with a bunch of switch and more or less complex if statements that react to different statuses / messages. The whole thing usually gets complicated and hard to mantain. Not to mention that sometimes what comes out has some "blind spot", I mean statuses of the protocol that have not been covered and that behave in a unpredictable way. I tried to write down some state machine classes, that take care of checking start and end statuses for each action in more or less smart ways. This makes programming the protocol very complicated as I have to write lines and lines of code to cover every possible situation. What I'd like is something like a good pattern, or a best practice that is used in programming complex protocols, easy to mantain and to extend and very readable. What are your suggestions?

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  • JumpLists Not Working in C# App

    - by Josh M.
    Hi, I'm trying to use the Recent and Frequent JumpLists in my C# app. I'm using the Windows API Codepack v1.1 (http://code.msdn.microsoft.com/WindowsAPICodePack). I initialize the JumpLists every time the app starts and I AddRecent() to the JumpList every time I open a project in the app. Something is missing becuase the JumpLists are simply not showing up when you right click the app's icon in the Taskbar. I got one file to show up once but that's it! Initialization: private void InitializeJumpLists() { if (TaskbarManager.IsPlatformSupported) { JumpList recentJumpList = null; JumpList frequentJumpList = null; TaskbarManager.Instance.ApplicationId = Application.ProductName; recentJumpList = JumpList.CreateJumpList(); recentJumpList.KnownCategoryToDisplay = JumpListKnownCategoryType.Recent; recentJumpList.Refresh(); frequentJumpList = JumpList.CreateJumpList(); frequentJumpList.KnownCategoryToDisplay = JumpListKnownCategoryType.Frequent; frequentJumpList.Refresh(); } } Opening the Project: private void OpenProject(string path, bool isFromRecentFilesList) { DialogResult result = ConfirmProjectClosing(); if (result == DialogResult.Yes) Save(); else if (result == DialogResult.Cancel) return; using (new Wait()) { //Code here opens the project, etc. //Try to add the file to the Jump List. if (TaskbarManager.IsPlatformSupported) JumpList.AddToRecent(path); //Code here finished up. } } What am I missing?

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  • python crc32 woes

    - by lazyr
    I'm writing a python program to extract data from the middle of a 6 GB bz2 file. A bzip2 file is made up of independently decryptable blocks of data, so I only need to find a block (they are delimited by magic bits), then create a temporary one-block bzip2 file from it in memory, and finally pass that to the bz2.decompress function. Easy, no? The bzip2 format has a crc32 checksum for the file at the end. No problem, binascii.crc32 to the rescue. But wait. The data to be checksummed does not necessarily end on a byte boundary, and the crc32 function operates on a whole number of bytes. My plan: use the binascii.crc32 function on all but the last byte, and then a function of my own to update the computed crc with the last 1-7 bits. But hours of coding and testing has left me bewildered, and my puzzlement can be boiled down to this question: how come crc32("\x00") is not 0x00000000? Shouldn't it be, according to the wikipedia article? You start with 0b00000000 and pad with 32 0's, then do polynomial division with 0x04C11DB7 until there are no ones left in the first 8 bits, which is immediately. Your last 32 bits is the checksum, and how can that not be all zeroes? I've searched google for answers and looked at the code of several crc32 implementations without finding any clue to why this is so.

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  • Flex profiling - what is [enterFrameEvent] doing?

    - by Herms
    I've been tasked with finding (and potentially fixing) some serious performance problems with a Flex application that was delivered to us. The application will consistently take up 50 to 100% of the CPU at times when it is simply idling and shouldn't be doing anything. My first step was to run the profiler that comes with FlexBuilder. I expected to find some method that was taking up most of the time, showing me where the bottleneck was. However, I got something unexpected. The top 4 methods were: [enterFrameEvent] - 84% cumulative, 32% self time [reap] - 20% cumulative and self time [tincan] - 8% cumulative and self time global.isNaN - 4% cumulative and self time All other methods had less than 1% for both cumulative and self time. From what I've found online, the [bracketed methods] are what the profiler lists when it doesn't have an actual Flex method to show. I saw someone claim that [tincan] is the processing of RTMP requests, and I assume [reap] is the garbage collector. Does anyone know what [enterFrameEvent] is actually doing? I assume it's essentially the "main" function for the event loop, so the high cumulative time is expected. But why is the self time so high? What's actually going on? I didn't expect the player internals to be taking up so much time, especially since nothing is actually happening in the app (and there are no UI updates going on). Is there any good way to find dig into what's happening? I know something is going on that shouldn't be (it looks like there must be some kind of busy wait or other runaway loop), but the profiler isn't giving me any results that I was expecting. My next step is going to be to start adding debug trace statements in various places to try and track down what's actually happening, but I feel like there has to be a better way.

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  • Is there a FAST way to export and install an app on my phone, while signing it with my own keystore?

    - by Alexei Andreev
    So, I've downloaded my own application from the market and installed it on my phone. Now, I am trying to install a temporary new version from Eclipse, but here is the message I get: Re-installation failed due to different application signatures. You must perform a full uninstall of the application. WARNING: This will remove the application data! Please execute 'adb uninstall com.applicationName' in a shell. Launch canceled! Now, I really really don't want to uninstall the application, because I will lose all my data. One solution I found is to Export my application, creating new .apk, and then install it via HTC Sync (probably a different program based on what phone you have). The problem is this takes a long time to do, since I need to enter the password for the keystore each time and then wait for HTC Sync. It's a pain in the ass! So the question is: Is there a way to make Eclipse automatically use my keystore to sign the application (quickly and automatically)? Or perhaps to replace debug keystore with my own? Or perhaps just tell it to remember the password, so I don't have to enter it every time...? Or some other way to solve this problem?

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  • AddEvenLister fires off immediately after being attached

    - by Diego
    I want to know how to correctly add an Event Listener like onClick to a dynamic div. Here’s my snippet: var $menu = new Array(2); createDiv('yes'); function createDiv(title) { var $class = 'menuLink'; var $title = 'title'; for(var i=0; i<$menu.length;i++) { $title = 'title'; var newdiv = document.createElement('div'); newdiv.setAttribute('class', $class); newdiv.setAttribute('id', 'item'+i); newdiv.addEventListener('onclick', clickHandle(newdiv.id),false); if (title) { newdiv.innerHTML = $title; } else { newdiv.innerHTML = "No Title"; } document.getElementById('menu').appendChild(newdiv); showMenu(); } } function clickHandle(e) { if(e == 'item0') { alert('Link is' + ' ' + e); }else{ alert('Another Link'); } } Here's my problem, the snippet works fine, It creates my divs, adds id's values and all, but the event fires off as soon as the event is attached, so while the for loop is creating the divs the alert window says: Link is item0, and immediately after this it says: Another Link. Am I misunderstanding this? (I used this method zillions of times in AS3 with the expected result, just attached a function waiting for a click). What I want is that my Divs wait for the user to click on them, not to fire off immediately after of being attached. Thanks for any hint on this one. Greetings. Ps. IE doesn't support addEventListener, but I want to resolve this before cross to the IE sea of madness, but I will appreciate the IE approach as well. - I tried "onclick" and just 'click' into the addEventListener line, both with the same result described above.

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  • writing a meta refresh method for rails

    - by aaronstacy
    I want a method in app/controllers/application.rb that can prepend/append text to whatever template gets rendered. Of course I can't call render twice w/o getting a double render error, so is this possible? I want to redirect after a delay using a meta refresh. Here's what I've got: app/controllers/application_controller.rb: def redirect_after_delay (url, delay) @redirect_delay = delay @redirect_url = url render end app/views/layouts/application.html.erb <!DOCTYPE html> <html lang="en"> <head> <%= yield :refresh_tag %> </head> <body> <%= yield %> </body> </html> So then if I want to add a redirect-after-delay, I add the following to 1) my controller and 2) the action's view: app/controllers/my_controller.rb def my_action redirect_after_delay 'http://www.google.com', 3 if some_condition end app/views/my_controller/my_action.html.erb <% content_for :refresh_tag do %> <meta http-equiv='refresh' content='<%=@redirect_delay%>;url=<%=@redirect_url%>'> <% end %> <h1>Please wait while you are redirected...</h1> Since the content_for block never changes, is it possible to do this in some generic way so that I don't have to put <%= yield :refresh_tag %> in each template? (e.g. could redirect_after_delay add it into whatever template is going to be rendered?)

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  • AJAX: Permission denied to access property in iframe

    - by Muhammad Sajid
    Hi I created an php website which uses for AJAX post and was live at http://sprook.com.au/ but my client change it's domain to http://www.sprookit.net/ from his service provider Godaddy and now the firebug says: Permission denied to access property 'stopAjax' here stopAjax is my method name. script is there: <div class="post_area"> <form action="post.php" method="post" id="addVideo" enctype="multipart/form-data" target="post" onsubmit="return startAjax(this);"> <iframe id="post" name="post" src="#" style="width:0;height:0;border:0px solid #fff;"></iframe> <table width="860" border="0" cellspacing="0" cellpadding="0"> <tr> <td width="435">POST YOUR AD FREE<br /> <em>Paste embed code from YouTube</em></td> <td width="322"><input type="text" id="videoLink" name="videoLink" class="input_textbox" /> </td> <td width="95"><input type="submit" name="set_video_link" id="set_video_link" value="" class="submt_post" /> </td> </tr> <tr> <td>&nbsp;</td> <td><div id="process"> Connecting please wait <img src="images/loading.gif" /><br/> </div></td> </tr> </table> </form> </div> And all content comes from old domain i removed index file and it stoped working, therefore it is cleared that scripts run from old domain.

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  • How does the receiver of a cipher text know the IV used for encryption?

    - by PatrickL
    If a random IV is used in encrypting plain text, how does the receiver of the cipher text know what the IV is in order to decrypt it? This is a follow-up question to a response to the previous stackoverflow question on IVs here. The IV allows for plaintext to be encrypted such that the encrypted text is harder to decrypt for an attacker. Each bit of IV you use will double the possibilities of encrypted text from a given plain text. The point is that the attacker doesn't know what the IV is and therefore must compute every possible IV for a given plain text to find the matching cipher text. In this way, the IV acts like a password salt. Most commonly, an IV is used with a chaining cipher (either a stream or block cipher). ... So, if you have a random IV used to encrypt the plain text, how do you decrypt it? Simple. Pass the IV (in plain text) along with your encrypted text. Wait. You just said the IV is randomly generated. Then why pass it as plain text along with the encrypted text?

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  • ASP.NET server data persistence

    - by Wayne Werner
    Hi, I'm not really sure exactly how the question should be phrased, so please be patient if I ask the wrong thing. I'm writing an ASP.NET application using VB as the code behind language. I have a data access class that connects to the DB to run the query (parameterized, of course), and another class to perform the validation tasks - I access this class from my aspx page. What I would like is to be able to store the data server side and wait for the user to choose from a few options based on the validity of the data. But unless my understanding is completely off, having persistent data objects on the server will give problems when multiple users connect? My ultimate goal is that once the data has been validated the end user can't modify it. Currently I'm validating the data, but I still have to retrieve it from the web form AFTER the user says OK, which obviously leaves open the possibility of injecting bad data either accidentally (unlikely) or on purpose (also unlikely for the use, but I'd prefer not to take the chance). So am I completely off in my understanding? If so, can someone point me to a resource that provides some instructions on keeping persistent data on the server, or provide instruction? Thanks!

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  • how to bind/connect multiple UDP socket

    - by nicboul
    My initial UDP socket is binded to 127.0.0.1:9898. The first time that I get notified of incoming data by epoll/kqueue, I do recvfrom() and I fill a struct sockaddr called peer_name that contain the peer informations (ip:port). Then I create a new UPD socket using socket(), then I bind() this newly created socket to the same ip:port (127.0.0.1:9898) than my original socket. then I connect my newly created socket using connect() to the peer who just sent me something. I have the information in the struct sockaddr called peer_name. I then add my newly created socket in my epoll/kqueue vector and wait for notification. I would expect to ONLY receive UDP frame from the peer i'm ""connected to"". 1/ does netstat -a -p udp is suppose to show me the IP:PORT of the peer my newly created socket is ""connected to"" ? 2/ I'm probably doing something wrong since after creating my new socket, this socket receive all incoming UDP packets destinated to the IP:PORT I'm binded to, regardless of the source peer IP:PORT. I would like to see a working example of what I'm trying to do :) or any hint on what I'm doing wrong. thanks!

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