Search Results

Search found 10050 results on 402 pages for 'graphics card'.

Page 264/402 | < Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >

  • How to generate a VBR video from stream of YUV images?

    - by zitronic
    My hardware (video capture card) gives me the images in YV12 (YUV 420) format and I am trying to generate a video from it. I am using C++ under windows and I would like to generate a mpeg-4 VBR video from that stream but I dont know where I should start... (I need it to be VBR because it is a security camera and there will be a lot of repeated frames) Is there any library that does something like this?

    Read the article

  • svg data visualizations

    - by garymlewis
    I'd like to experiment with SVG as a way of displaying data-driven graphs, charts, etc. The data exists as xml, and I'll use XQuery to produce the xml. What options (eg, graphics libraries) should I consider for creating the SVG from the xml? Many thanks.

    Read the article

  • drag to pan on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

    Read the article

  • How to run Cg vertex/fragment shader on CPU?

    - by Andy
    Hi all, I'm playing about with some vertex and fragment shaders using Cg on my little netbook (running Linux). Clearly I'm going to frequently hit resource limits for my graphics controller, so was wondering if there's a nice way to run the shaders on the CPU, just to test them. Something like D3D's refrast... TIA Andy

    Read the article

  • Can GPU capabilities impact virtual machine performance?

    - by Dave White
    While this many not seem like a programming question directly, it impacts my development activities and so it seems like it belongs here. It seems that more and more developers are turning to virtual environments for development activities on their computers, SharePoint development being a prime example. Also, as a trainer, I have virtual training environments for all of the classes that I teach. I recently purchased a new Dell E6510 to travel around with. It has the i7 620M (Dual core, HyperThreaded cpu running at 2.66GHz) and 8 GB of memory. Reading the spec sheet, it sounded like it would be a great laptop to carry around and run virtual machines on. Getting the laptop though, I've been pretty disappointed with the user experience of developing in a virtual machine. Giving the Virtual Machine 4 GB of memory, it was slow and I could type complete sentences and watch the VM "catchup". My company has training laptops that we provide for our classes. They are Dell Precision M6400 Intel Core 2 Duo P8700 running at 2.54Ghz with 8 GB of memory and the experience on this laptops is night and day compared to the E6510. They are crisp and you barely aware that you are running in a virtual environment. Since the E6510 should be faster in all categories than the M6400, I couldn't understand why the new laptop was slower, so I did a component by component comparison and the only place where the E6510 is less performant than the M6400 is the graphics department. The M6400 is running a nVidia FX 2700m GPU and the E6510 is running a nVidia 3100M GPU. Looking at benchmarks of the two GPUs suggest that the FX 2700M is twice as fast as the 3100M. http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html 3100M = 111th (E6510) FX 2700m = 47th (Precision M6400) Radeon HD 5870 = 8th (Alienware) The host OS is Windows 7 64bit as is the guest OS, running in Virtual Box 3.1.8 with Guest Additions installed on the guest. The IDE being used in the virtual environment is VS 2010 Premium. So after that long setup, my question is: Is the GPU significantly impacting the virtual machine's performance or are there other factors that I'm not looking at that I can use to boost the vm's performance? Do we now have to consider GPU performance when purchasing laptops where we expect to use virtualized development environments? Thanks in advance. Cheers, Dave

    Read the article

  • OpenGL Layer on top of Video on iPhone?

    - by FlorianZ
    Hi there. I am trying to display a fullscreen video on the iPhone and overlay it with an OpenGL ES view. So basically, I want a video playing in the background, while there are OpenGL graphics being drawn on top of it. How do I achieve this and is it even possible? Thanks for your help! Florian

    Read the article

  • Disable autocomplete on textfield in Django?

    - by tau-neutrino
    Does anyone know how you can turn off autocompletion on a textfield in Django? For example, a form that I generate from my model has an input field for a credit card number. It is bad practice to leave autocompletion on. When making the form by hand, I'd add a autocomplete="off" statement, but how do you do it in Django and still retain the form validation?

    Read the article

  • ggplot2 footnote

    - by user338714
    What is the best way to add a footnote to the bottom of a plot created with ggplot2? I've tried using a combination of the logic noted here http://www.r-bloggers.com/r-good-practice-%E2%80%93-adding-footnotes-to-graphics/ as well as the ggplot2 annotate function p + annotate("text",label="Footnote", x=unit(1,"npc") - unit(2, "mm"),y=unit(2, "mm"), just=c("right", "bottom"),gp=gpar(cex= 0.7, col=grey(.5))) but I am getting the error "Error in as.data.frame.default(x[[i]], optional = TRUE, stringsAsFactors = stringsAsFactors) : cannot coerce class c("unit.arithmetic", "unit") into a data.frame".

    Read the article

  • How do I sort an ArrayList lexicographically?

    - by Jake
    I am trying to sort an ArrayList of Strings that represent card values. So, some cards contain letters ("King") and some contain Strings containing only a number ("7"). I know to use Collections.sort, but it only sorts Strings that contain letters. How do I get the ArrayList to be sorted by number as well as alphabetically?

    Read the article

  • Disable All I/O Ports on a Windows PC Using C?

    - by Arman
    Is it possible to disable all the I/O ports of the Windows PC my program is running on? If so, can that be done using C? The goal is that the user should not be able to interact with the PC through any path except for the network card while my program is running.

    Read the article

  • Basic unit of Sound?

    - by anon
    If we consider computer graphics to be the art of image synthesis where the basic unit is a pixel. What is the basic unit of sound synthesis? [This relates to programming as I want to generate this via a computer program.] Thanks!

    Read the article

  • Sql script, create a database

    - by Blanca
    Hi! I have the next file: create_mysql.sql DROP DATABASE IF EXISTS playence_media; CREATE DATABASE playence_media; USE playence_media; GRANT ALL PRIVILEGES ON . TO 'media'@'localhost' IDENTIFIED BY 'media' WITH GRANT OPTION; But I don't know how to create this database. I would like to do it with my terminal, no other graphics interfaces. Thanks

    Read the article

  • Easiest way to export longitude and latitude data stored in a SQLite database to a file so it can be

    - by LordSnoutimus
    Hello, I have created an application that records a series of longitude and latitude values in a SQLite database and display them as a coloured track on a MapActivity. I now want to be able to export this data somehow (preferably to a file) so a user can upload the values to a website showing a Google Map API. My question is: what would be the quickest way to export the data (and in what file format: GPX, XML, CSV) to the SD card located on the Android device. Many thanks.

    Read the article

  • Where to start learning open-gl es

    - by Captain Kidd
    Hi everybody, I decide to learn OPEN-GL ES for IPHONE development, but I know nothing about graphics programing. So I've some questions. 1 I know OPEN-GL ES is a series of open standard API. IPHONE still use these standard API or apple define it's own API for OPENGL ES? 2 Before I start to learn OPEN-GL ES, I think I should be familiar with OPEN-GL. Am I right?

    Read the article

  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

    Read the article

  • Java - Console-like web applet.

    - by Dean
    Hey, I've been developing an application in the windows console with Java, and want to put it online in all of its console-graphics-glory. Is there a simple web applet API I can use to port my app over? I'm just using basic System.out and System.in functionality, but I'm happy to rebuild my I/O wrappers. I think something along these lines would be a great asset to any beginning Java developers who want to put their work online.

    Read the article

  • Wildcard PHP text search

    - by Chris
    I have a text string that has been doctored to be web safe URLs i.e. non alphanumeric's are converted to "_". What I want to do is search for the original name before it was converted, this means that I need some kind of wild card search i.e. What I have test__mytest With wildcards test??mytest The string I would find with the wildcard search test: mytest Can someone tell me how to achieve this in PHP? Thanks

    Read the article

  • How can you save Cocos2D window output as Video?

    - by crunchyt
    I am considering using the excellent looking Cocos2d for a motion graphics project. However, Cocos2d is intended for games, rather than producing an MPEG stream. Is it possible to save the output from a Cocos2d script to a MOV or MPG file? Ideally this needs to be done in a direct manner, not using a screen capture as this would not meet the requirements of the project. Hopefully there are some cocos2d gurus out there :D Thanks!

    Read the article

  • Dog ear effect in flex?

    - by donpal
    I've used the graphics package before, but not sure if this can be done. I'm trying to create a dog ear effect programmatically with flex. Can it be done? If not possible, what other options or libraries do I have.

    Read the article

< Previous Page | 260 261 262 263 264 265 266 267 268 269 270 271  | Next Page >