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  • Can't access resource from Generic.xaml within the Custom Control constructor.

    - by myermian
    I'm not sure why this is doing this, but I can't access the resource from within my constructor. XTabItem.cs using System; using System.ComponentModel; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace MyStuff { public class XTabItem : TabItem { public static readonly DependencyProperty XTabItemNormalBackgroundProperty; /// <summary> /// Visual Property: Normal Background /// </summary> [Description("Determines the visibility of the close button."), Category("XTabItem Visual")] public Brush XTabItemNormalBackground { get { return (Brush)GetValue(XTabItemNormalBackgroundProperty); } set { SetValue(XTabItemNormalBackgroundProperty, value); } } static XTabItem() { DefaultStyleKeyProperty.OverrideMetadata(typeof(XTabItem), new FrameworkPropertyMetadata(typeof(XTabItem))); XTabItemNormalBackgroundProperty = DependencyProperty.Register("XTabItemNormalBackground", typeof(Brush), typeof(XTabItem), new UIPropertyMetadata(null)); } public XTabItem() { //XTabItemNormalBackground = (Brush)this.TryFindResource("XTabItemNormalBackgroundBrush"); //THIS DOES NOT WORK?? } public override void OnApplyTemplate() { base.OnApplyTemplate(); } } } Generic.xaml <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:MyStuff" xmlns:con="clr-namespace:MyStuff.Converters" > <SolidColorBrush x:Key="XTabItemNormalBackgroundBrush" Color="BlueViolet" /> <Style TargetType="{x:Type local:XTabItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:XTabItem}"> <!-- CONTENT TEMPLATE --> <Grid SnapsToDevicePixels="True"> <Border x:Name="_Border" Background="{Binding Path=XTabItemNormalBackground, RelativeSource={RelativeSource Mode=TemplatedParent}}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="1,1,1,0"> ... </Border> </Grid> </Style> </ResourceDictionary>

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  • asp net jquery popup dialog form in asp:formview

    - by qwebek
    Hi, i have following problem, i am using a popup jquery dialog with asp:formview . the purpose of this popup is for user to enter a hyperlink which is placed then in textbox control in formview the popup dialog div is located outside a formview just after body tag <body style="background-color: #FFFFFF; font-family:Lucida Console;"> <div id="dialog-form" title="sdfdfsdf" style="font-size:14px; "> <form> <fieldset> <label for="link">sdfdf</label> <input type="text" name="sdfsdf" id="link" size="32" /> </fieldset> </form> </div> <form id="form1" runat="server" style="margin-top:50px;" > <div> <asp:FormView ID="FormView1" ....... <InsertItemTemplate> ... <sometextbox ...../> <button id="create-user" class="ui-state-default ui-corner-all">Create link</button> ... </InsertItemTemplate> After clicking a button a popup window is shown BUT the page starts to refresh immidiately ((( and ofc popup s hidden after that if relocate the button outside the formview - the page is not refreshed, but i need it in formview.. any ideas what to do?

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  • Programmatic Text Wrapping in TextView

    - by Andrew
    I'm working on a custom widget for my application to replicate the look of a Preference button for layouts. The issue is the 'summary' text wont wrap when it hits the right wall of the view. One of the goals I'm trying to keep is that this widget is completely made from java with no xml attributes. here's what the widget looks like at the moment: http://dl.dropbox.com/u/56017670/Screenshot_2012-09-05-17-22-45.png notice that the middle two don't wrap the text but the text obviously runs right off the edge of the widget below is the code I'm using to create the text view. public void setSummary(String summary) { if (!TextUtils.isEmpty(summary)) { if (mSummaryView == null) { mSummaryView = new TextView(mContext); mSummaryView.setTextSize(14); mSummaryView.setTextColor(mContext.getResources().getColor( android.R.color.tertiary_text_dark)); addView(mSummaryView); } mSummaryView.setText(summary); mSummaryView.setVisibility(View.VISIBLE); } else { if (mSummaryView != null) { mSummaryView.setVisibility(View.GONE); } } mSummaryText = summary; } and here is the code I'm using to layout mSummaryView mSummaryView.layout( mPreferencePadding + mIconWidth, centerVertical + (mCombinedTextHeight / 2) - mSummaryHeight, width - mPreferencePadding, centerVertical + (mCombinedTextHeight / 2)); I've tried to add mSummaryView.setSingleLine(false); along with quite a few other tricks but they all ended in the same way.

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  • CSS style refresh in IE after dynamic removal of style link

    - by rybz
    Hi! I've got a problem with the dynamic style manipulation in IE7 (IE8 is fine). Using javascript I need to add and remove the < link / node with the definition of css file. Adding and removing the node as a child of < head / works fine under Firefox. Unfortunately, after removing it in the IE, although The tag is removed properly, the page style does not refresh. In the example below a simple css (makes background green) is appended and removed. After the removal in FF the background turns default, but in IE stays green. index.html <html> <head> </head> <script language="javascript" type="text/javascript"> var node; function append(){ var headID = document.getElementsByTagName("head")[0]; node = document.createElement('link'); node.type = 'text/css'; node.rel = 'stylesheet'; node.href = "s.css"; node.media = 'screen'; headID.appendChild(node); } function remove(){ var headID = document.getElementsByTagName("head")[0]; headID.removeChild(node); } </script> <body> <div onClick="append();"> add </div> <div onClick="remove();"> remove </div> </body> </html> And the style sheet: s.css body { background-color:#00CC33 } Here is the live example: http://rlab.pl/dynamic-style/ Is there a way to get it working?

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  • CSS "Cover" - No scroll bars?

    - by Lynda
    I am using the cover property to create a background image that fills the background and resizes with the browser. But I run into one issue, the page has a lot of content and no scroll bars appear for me to scroll down! Here is the code I am using: body{ background: url(path.jpg) no-repeat center center fixed; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; /* Cover for IE 7/8 */ filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); -ms-filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); /* End Cover for IE 7/8 */ background-size: cover; background-color: transparent !important; position:fixed; top: 0; left: 0; width: 100%; height:100%; max-width:2500px; max-height:1500px; z-index:1; } If I remove position:fixed; I get the scroll bars back but the background image disappears. What is the best way to tackle this and have both scroll bars and the background cover image? Note: I am using jQuery and would use a JS answer if it works (though I prefer a CSS only answer.)

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  • Displaying rectangles in game window with XNA

    - by blerh
    I want to divide my game grid into an array of rectangles. Each rectangle is 40x40 and there are 14 rectangles in every column, with a total of 25 columns. This covers a game area of 560x1000. This is the code I have set up to make the first column of rectangles on the game grid: Rectangle[] gameTiles = new Rectangle[15]; for (int i = 0; i <= 15; i++) { gameTiles[i] = new Rectangle(0, i * 40, 40, 40); } I'm pretty sure this works, but of course I cannot confirm it because rectangles do not render on the screen for me to physically see them. What I would like to do for debugging purposes is to render a border, or fill the rectangle with color so I can see it on the game itself, just to make sure this works. Is there a way to make this happen? Or any relatively simple way I can just make sure that this works? Thank you very much.

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  • Child divs not taking parent height

    - by Hiral
    I want height of children div .cell to take up 100% height of parent. But it is not happening. HTML: <div class="header"> header </div> <div class="wrapper"> <div class="padding"> <div class="table bg"> <div class="cell"> hello world </div> <div class="cell"> dummy text </div> </div> </div> </div> <div class="footer"> footer </div> CSS: html,body{height:100%;} body{margin:0;padding:0;} .footer,.header{background:black;height:30px;color:white;} .wrapper{min-height:calc(100% - 60px);height:auto !important;} .padding{padding:20px;} .table{display:table;width:100%;} .cell{display:table-cell;} .bg{background:#ccc;} I think it is not happening because I have .wrapper{min-height:calc(100% - 60px);height:auto !important;} It happens if I change .wrapper to .wrapper{height:calc(100% - 60px);} then it is happening. Here is the fiddle.

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  • Passing dynamic string in hyperlink as parameter in jsp

    - by user3660263
    I am trying to pass a dynamic string builder variable in jsp I am generating a string through code. String Builder variable has some value but i am not able to pass it in at run time.It doesn't get the value. CODE FOR VARIABLE <% StringBuilder sb=new StringBuilder(""); if(request.getAttribute("Brand")!=null) { String Brand[]=(String[])request.getAttribute("Brand"); for(String brand:Brand) { sb.append("Brand="); sb.append(brand); sb.append("&&"); } } if(request.getAttribute("Flavour")!=null) { String Flavour[]=(String[])request.getAttribute("Flavour"); for(String flavour:Flavour) { sb.append(flavour); sb.append("&&"); } sb.trimToSize(); pageContext.setAttribute("sb", sb); } out.print("this is string"+sb); %> CODE FOR HYPERLINK <a href="Filter_Products?${sb}page=${currentPage + 1}" style="color: white;text-decoration: none;">Next</a></td>

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  • C# string syntax error

    - by Mesa
    I'm reading in data from a file and trying to write only the word immediately before 'back' in red text. For some reason it is displaying the word and then the word again backwords. Please help. Thank you. private void Form1_Load(object sender, EventArgs e) { Regex r = new Regex(" "); StreamReader sr = new StreamReader("KeyLogger.txt"); string[] tokens = r.Split(sr.ReadToEnd()); int index = 0; for(int i = 0; i <= tokens.Length; i++) { if (tokens[i].Equals("back")) { //richTextBox1.Text+="TRUE"; richTextBox1.SelectionColor = Color.Red; string myText; if (tokens[i - 1].Equals("back")) myText = ""; else myText = tokens[i - 1]; richTextBox1.SelectedText = myText; richTextBox1.Text += myText; } else { //richTextBox1.Text += "NOOOO"; } //index++; //richTextBox1.Text += index; } }

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  • Extend and Overload MS and Point Types

    - by dr d b karron
    Do I have make my own Point and Vector types to overload them ? Why does this not work ? namespace System . windows { public partial struct Point : IFormattable { public static Point operator * ( Point P , double D ) { Point Po = new Point ( ); return Po; } } } namespace SilverlightApplication36 { public partial class MainPage : UserControl { public static void ShrinkingRectangle ( WriteableBitmap wBM , int x1 , int y1 , int x2 , int y2 , Color C ) { wBM . DrawRectangle ( x1 , y1 , x2 , y2 , Colors . Red ); Point Center = Mean ( x1 , y1 , x2 , y2 ); wBM . SetPixel ( Center , Colors.Blue , 3 ); Point P1 = new Point ( x1 , y1 ); Point P2 = new Point ( x1 , y2 ); Point P3 = new Point ( x1 , y2 ); Point P4 = new Point ( x2 , y1 ); const int Steps = 10; for ( int i = 0 ; i < Steps ; i++ ) { double iF = (double)(i+1) / (double)Steps; double jF = ( 1.0 - iF ); Point P11 = **P1 * jF;** } }

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  • Jquery grid overlay in wordpress

    - by Anders Kitson
    I am adding this simple plugin that I have working in a static html site, and am trying to add it to a wordpress development site based off of 960 gs. The jquery code links are correct but the console gives me this error "Uncaught TypeError: Cannot call method 'addGrid' of null" I got the code from this turtorial http://www.badlydrawntoy.com/2009/04/21/960gs-grid-overlay-a-jquery-plugin/ Here is the code I am using /*<![CDATA[*/ // onload $(function() { $("body").addGrid(12, {img_path: 'img/'}); }); /*]]>*/ Here is the code for the plugin /* * @ description: Plugin to display 960.gs gridlines See http://960.gs/ * @author: badlyDrawnToy sharp / http://www.badlydrawntoy.com * @license: Creative Commons License - ShareAlike http://creativecommons.org/licenses/by-sa/3.0/ * @version: 1.0 20th April 2009 */ (function($){$.fn.addGrid=function(cols,options){var defaults={default_cols:12,z_index:999,img_path:'/images/',opacity:.6};var opts=$.extend(defaults,options);var cols=cols!=null&&(cols===12||cols===16)?cols:12;var cols=cols===opts.default_cols?'12_col':'16_col';return this.each(function(){var $el=$(this);var height=$el.height();var wrapper=$('<div id="'+opts.grid_id+'"/>').appendTo($el).css({'display':'none','position':'absolute','top':0,'z-index':(opts.z_index-1),'height':height,'opacity':opts.opacity,'width':'100%'});$('<div/>').addClass('container_12').css({'margin':'0 auto','width':'960px','height':height,'background-image':'url('+opts.img_path+cols+'.png)','background-repeat':'repeat-y'}).appendTo(wrapper);$('<div>grid on</div>').appendTo($el).css({'position':'absolute','top':0,'left':0,'z-index':opts.z_index,'background':'#222','color':'#fff','padding':'3px 6px','width':'40px','text-align':'center'}).hover(function(){$(this).css("cursor","pointer");},function(){$(this).css("cursor","default");}).toggle(function(){$(this).text("grid off");$('#'+opts.grid_id).slideDown();},function(){$(this).text("grid on");$('#'+opts.grid_id).slideUp();});});};})(jQuery);

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  • Why not put all braces inline in C++/C#/Java/javascript etc.?

    - by DanM
    Of all the conventions out there for positioning braces in C++, C#, Java, etc., I don't think I've ever seen anyone try to propose something like this: public void SomeMethod(int someInput, string someOtherInput) { if (someInput > 5) { var addedNumber = someInput + 5; var subtractedNumber = someInput - 5; } else { var addedNumber = someInput + 10; var subtractedNumber = someInput; } } public void SomeOtherMethod(int someInput, string someOtherInput( { ... } But why not? I'm sure it would take some getting used to, but I personally don't have any difficulty following what's going on here. I believe indentation is the dominant factor in being able to see how code is organized into blocks and sub-blocks. Braces are just visual noise to me. They are these ugly things that take up lines where I don't want them. Maybe I just feel that way because I was weened on basic (and later VB), but I just don't like braces taking up lines. If I want a gap between blocks, I can always add an empty line, but I don't like being forced to have gaps simply because the convention says the closing brace needs to be on its own line. I made this a community wiki because I realize this is not a question with a defined answer. I'm just curious what people think. I know that no one does this currently (at least, not that I've seen), and I know that the auto-formatter in my IDE doesn't support it, but are there are any other solid reasons not to format code this way, assuming you are working with a modern IDE that color codes and auto-indents? Are there scenarios where it will become a readability nightmare? Better yet, are you aware of any research on this?

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  • Repaint() not calling paint() in Java

    - by Joshua Auriemma
    Let me start off by saying I know I've violated some basic Java principles in this messy code, but I'm desperately trying to finish a program by Tuesday for a social science experiment, and I don't know Java, so I'm basically just fumbling through it for now. With that disclaimer out of the way, I have a separate program working where a circle is moving around the screen and the user must click on it. It works fine when its in its own separate class file, but when I add the code to my main program, it's no longer working. I don't even really understand why repaint() calls my paint() function — as far as I'm concerned, it's magic, but I've noticed that repaint() calls paint() in my test program, but not in the more complicated actual program, and I assume that's why the circle is no longer painting on my program. Entire code is below: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import javax.swing.*; import java.awt.event.*; import java.awt.geom.Ellipse2D; import java.io.FileReader; import java.io.IOException; import java.util.Calendar; public class Reflexology1 extends JFrame{ private static final long serialVersionUID = -1295261024563143679L; private Ellipse2D ball = new Ellipse2D.Double(0, 0, 25, 25); private Timer moveBallTimer; int _ballXpos, _ballYpos; JButton button1, button2; JButton movingButton; JTextArea textArea1; int buttonAClicked, buttonDClicked; private long _openTime = 0; private long _closeTime = 0; JPanel thePanel = new JPanel(); JPanel thePlacebo = new JPanel(); final JFrame frame = new JFrame("Reflexology"); final JFrame frame2 = new JFrame("The Test"); JLabel label1 = new JLabel("Press X and then click the moving dot as fast as you can."); public static void main(String[] args){ new Reflexology1(); } public Reflexology1(){ frame.setSize(600, 475); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setTitle("Reflexology 1.0"); frame.setResizable(false); frame2.setSize(600, 475); frame2.setLocationRelativeTo(null); frame2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame2.setTitle("Reflexology 1.0"); frame2.setResizable(false); button1 = new JButton("Accept"); button2 = new JButton("Decline"); //movingButton = new JButton("Click Me"); ListenForAcceptButton lForAButton = new ListenForAcceptButton(); ListenForDeclineButton lForDButton = new ListenForDeclineButton(); button1.addActionListener(lForAButton); button2.addActionListener(lForDButton); //movingButton.addActionListener(lForMButton); JTextArea textArea1 = new JTextArea(24, 50); textArea1.setText("Tracking Events\n"); textArea1.setLineWrap(true); textArea1.setWrapStyleWord(true); textArea1.setSize(15, 50); textArea1.setEditable(false); FileReader reader = null; try { reader = new FileReader("EULA.txt"); textArea1.read(reader, "EULA.txt"); } catch (IOException exception) { System.err.println("Problem loading file"); exception.printStackTrace(); } finally { if (reader != null) { try { reader.close(); } catch (IOException exception) { System.err.println("Error closing reader"); exception.printStackTrace(); } } } JScrollPane scrollBar1 = new JScrollPane(textArea1, JScrollPane.VERTICAL_SCROLLBAR_AS_NEEDED, JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); AdjustmentListener listener = new MyAdjustmentListener(); thePanel.add(scrollBar1); thePanel.add(button1); thePanel.add(button2); frame.add(thePanel); ListenForMouse lForMouse = new ListenForMouse(); thePlacebo.addMouseListener(lForMouse); thePlacebo.add(label1); frame2.add(thePlacebo); ListenForWindow lForWindow = new ListenForWindow(); frame.addWindowListener(lForWindow); frame2.addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e){ if(e.getKeyChar() == 'X' || e.getKeyChar() == 'x') {moveBallTimer.start();} } }); frame.setVisible(true); moveBallTimer = new Timer(1000, new ActionListener() { public void actionPerformed(ActionEvent e) { moveBall(); System.out.println("Timer started!"); repaint(); } }); addKeyListener(new KeyAdapter() { public void keyPressed(KeyEvent e) { if(frame2.isVisible()){ moveBallTimer.start(); } } }); } private class ListenForAcceptButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button1){ Calendar ClCDateTime = Calendar.getInstance(); System.out.println(ClCDateTime.getTimeInMillis() - _openTime); _closeTime = ClCDateTime.getTimeInMillis() - _openTime; //frame.getContentPane().remove(thePanel); //thePlacebo.addKeyListener(lForKeys); //frame.getContentPane().add(thePlacebo); //frame.repaint(); //moveBallTimer.start(); frame.setVisible(false); frame2.setVisible(true); frame2.revalidate(); frame2.repaint(); } } } private class ListenForDeclineButton implements ActionListener{ public void actionPerformed(ActionEvent e){ if (e.getSource() == button2){ JOptionPane.showMessageDialog(Reflexology1.this, "You've declined the license agreement. DO NOT RESTART the program. Please go inform a researcher that you have declined the agreement.", "WARNING", JOptionPane.INFORMATION_MESSAGE); System.exit(0); } } } private class ListenForWindow implements WindowListener{ public void windowActivated(WindowEvent e) { //textArea1.append("Window is active"); } // if this.dispose() is called, this is called: public void windowClosed(WindowEvent arg0) { } // When a window is closed from a menu, this is called: public void windowClosing(WindowEvent arg0) { } // Called when the window is no longer the active window: public void windowDeactivated(WindowEvent arg0) { //textArea1.append("Window is NOT active"); } // Window gone from minimized to normal state public void windowDeiconified(WindowEvent arg0) { //textArea1.append("Window is in normal state"); } // Window has been minimized public void windowIconified(WindowEvent arg0) { //textArea1.append("Window is minimized"); } // Called when the Window is originally created public void windowOpened(WindowEvent arg0) { //textArea1.append("Let there be Window!"); Calendar OlCDateTime = Calendar.getInstance(); _openTime = OlCDateTime.getTimeInMillis(); //System.out.println(_openTime); } } private class MyAdjustmentListener implements AdjustmentListener { public void adjustmentValueChanged(AdjustmentEvent arg0) { AdjustmentEvent scrollBar1; //System.out.println(scrollBar1.getValue())); } } public void paint(Graphics g) { //super.paint(g); frame2.paint(g); Graphics2D g2d = (Graphics2D) g; g2d.setColor(Color.RED); g2d.fill(ball); System.out.println("Calling fill()"); } protected void moveBall() { //System.out.println("I'm in the moveBall() function!"); int width = getWidth(); int height = getHeight(); int min, max, randomX, randomY; min =200; max = -200; randomX = min + (int)(Math.random() * ((max - min)+1)); randomY = min + (int)(Math.random() * ((max - min)+1)); //System.out.println(randomX + ", " + randomY); Rectangle ballBounds = ball.getBounds(); //System.out.println(ballBounds.x + ", " + ballBounds.y); if (ballBounds.x + randomX < 0) { randomX = 200; } else if (ballBounds.x + ballBounds.width + randomX > width) { randomX = -200; } if (ballBounds.y + randomY < 0) { randomY = 200; } else if (ballBounds.y + ballBounds.height + randomY > height) { randomY = -200; } ballBounds.x += randomX; ballBounds.y += randomY; _ballXpos = ballBounds.x; _ballYpos = ballBounds.y; ball.setFrame(ballBounds); } public void start() { moveBallTimer.start(); } public void stop() { moveBallTimer.stop(); } private class ListenForMouse implements MouseListener{ // Called when the mouse is clicked public void mouseClicked(MouseEvent e) { //System.out.println("Mouse Panel pos: " + e.getX() + " " + e.getY() + "\n"); if (e.getX() >=_ballXpos && e.getX() <= _ballXpos + 25 && e.getY() <=_ballYpos && e.getY() >= _ballYpos - 25 ) { System.out.println("TRUE"); } System.out.println("{e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos + " | " + "{e.getY(): " + e.getY() + " / " + "_ballYpos: " + _ballYpos); } public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } // System.out.println("e.getX(): " + e.getX() + " / " + "_ballXpos: " + _ballXpos); // Mouse over public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } // Mouse left the mouseover area: public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } } Could anyone tell me what I need to do to get repaint() to call the paint() method in the above program? I'm assuming the multiple frames is causing the problem, but that's just a guess. Thanks.

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  • Changing colour of text in a textblock via a trigger

    - by Sike12
    Here is my Xaml <Window.Resources> <sampleData:MainWindow x:Key="DataSource"/> <DataTemplate x:Key="bobReferencer"> <TextBlock Text="{Binding Name}" > <TextBlock.Style> <Style TargetType="TextBlock"> <Style.Triggers> <DataTrigger Binding="{Binding HasErrors}" Value="true"> //what goes in here? </DataTrigger> </Style.Triggers> </Style> </TextBlock.Style> </TextBlock> </DataTemplate> </Window.Resources> Codebehind (the one xaml references) public class bob { public string Name { get; set; } public bool HasErrors { get; set; } Basically what i want to do is if the HasErrors is true then i want the Name to appear in Red via the trigger. But my xaml is not properly formed. Any suggestions on this? I also looked into this link but didn't help much. How can I change the Foreground color of a TextBlock with a Trigger?

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  • How to read time from recorded surveillance camera video?

    - by stressed_geek
    I have a problem where I have to read the time of recording from the video recorded by a surveillance camera. The time shows up on the top-left area of the video. Below is a link to screen grab of the area which shows the time. Also, the digit color(white/black) keeps changing during the duration of the video. http://i55.tinypic.com/2j5gca8.png Please guide me in the direction to approach this problem. I am a Java programmer so would prefer an approach through Java. EDIT: Thanks unhillbilly for the comment. I had looked at the Ron Cemer OCR library and its performance is much below our requirement. Since the ocr performance is less than desired, I was planning to build a character set using the screen grabs for all the digits, and using some image/pixel comparison library to compare the frame time with the character-set which will show a probabilistic result after comparison. So I was looking for a good image comparison library(I would be OK with a non-java library which I can run using the command-line). Also any advice on the above approach would be really helpful.

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  • Scale an image which is stored as a byte[] in Java

    - by Sergio del Amo
    I upload a file with a struts form. I have the image as a byte[] and I would like to scale it. FormFile file = (FormFile) dynaform.get("file"); byte[] fileData = file.getFileData(); fileData = scale(fileData,200,200); public byte[] scale(byte[] fileData, int width, int height) { // TODO } Anyone knows an easy function to do this? public byte[] scale(byte[] fileData, int width, int height) { ByteArrayInputStream in = new ByteArrayInputStream(fileData); try { BufferedImage img = ImageIO.read(in); if(height == 0) { height = (width * img.getHeight())/ img.getWidth(); } if(width == 0) { width = (height * img.getWidth())/ img.getHeight(); } Image scaledImage = img.getScaledInstance(width, height, Image.SCALE_SMOOTH); BufferedImage imageBuff = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); imageBuff.getGraphics().drawImage(scaledImage, 0, 0, new Color(0,0,0), null); ByteArrayOutputStream buffer = new ByteArrayOutputStream(); ImageIO.write(imageBuff, "jpg", buffer); return buffer.toByteArray(); } catch (IOException e) { throw new ApplicationException("IOException in scale"); } } If you run out of Java Heap Space in tomcat as I did, increase the heap space which is used by tomcat. In case you use the tomcat plugin for Eclipse, next should apply: In Eclipse, choose Window Preferences Tomcat JVM Settings Add the following to the JVM Parameters section -Xms256m -Xmx512m

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  • Why aren't these Canvases rendering?

    - by bpapa
    I'm creating a web app that allows users to enter a number of colors, by specifying RGB values. Upon submission, the user will see a canvas with a solid rectangle drawn in the color chosen. On this page, I have 7 canvases. The first one draws just fine, but none of the rest show up. The browser is Safari. Here's the relevant code: First, the script element in the header, which defines the function I use to draw to the canvas. <script language="JavaScript" TYPE="text/javascript"><!-- function drawCanvas(canvasId, red, green, blue) { var theCanvas = document.getElementById("canvas" + canvasId); var context = theCanvas.getContext("2d"); context.clearRect(0,0,100,100); context.setFillColor(red,green,blue,1.0); context.fillRect(0,0,100,100); } // --> </script> Next, the HTML source, where I have my canvas tags and some embedded Javascript to call my drawCanvas function <canvas id="canvas0" width="100" height="100"> </canvas> <script language="JavaScript" TYPE="text/javascript"><!-- drawCanvas(0,250,0,0); // --> </script> . . //more source . <canvas id="canvas1" width="100" height="100"> </canvas> <script language="JavaScript" TYPE="text/javascript"><!-- drawCanvas(1,4,250,6); // --> </script> Also provided is a screenshot. As you can see, the "red" canvas comes up just fine, but the second one, which should be green, doesn't show up at all. Any ideas?

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  • Display: table-cell problems in chrome

    - by F21
    I have 3 divs that I would like to display as table cells: <div class="field"> <div class="row"> <label for="name">Subdomain</label> <input type="text" id="name" name="name"> <div class="subdomain-base ">test</div> </div> </div> This is the CSS that I am using: body{ font-size: 13px; } .field { width:450px; display: table; } .row { display: table-row; width: 100%; } .row > * { display: table-cell; border: 1px solid red; } label { width: 125px; height: 18px; } input { max-width: none; min-width: 0; overflow: auto; height: 18px; width: 100%; } .subdomain-base { height: 18px; width: 1px; } .subdomain-base { color: blue; font-size: 13px; } It works perfectly in Firefox 24: However, it has a height problem in Chrome 30 (latest): I have been trying all sorts of things to fix the problem with Chrome, but it seems like nothing works. Why is chrome getting that extra height? Jsfiddle: http://jsfiddle.net/ahLMH/

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  • CSS Table Formatting to a HTML Table

    - by Rurigok
    I am attempting to provide CSS formating to two HTML tables, but I cannot. I am setting up a webpage in HTML & CSS (with the CSS in an external sheet) and the layout of the website depends on the tables. There are 2 tables, one for the head and another for the body. They are set up whereas content is situated in one middle column of 60% width, with one column on each side of the center with 20% width each, along with other table formatting. My question is - how can I format the tables in CSS? I successfully formatted them in HTML, but this will not do. This is the CSS code for the tables - each table has the id layouttable: #layouttable{border:0px;width:100%;} #layouttable td{width:20%;vertical-align:top;} #layouttable td{width:60%;vertical-align:top;background-color:#E8E8E8;} #layouttable td{width:20%;vertical-align:top;} The tables in the html document both each have, in respective order, these elements (with content inside not shown): <table id="layouttable"><tr><td></td><td></td><td></td></tr></table> Does anyone have any idea why this CSS is not working, or can write some code to fix it? If further explanation is needed, please, ask.

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  • Javascript - event listener toggle button

    - by user2546157
    I'm trying to create a button which can toggle "double click" to "single click" and in the opposite. For some reason, once it toggles to single click and it cannot toggle back. Can anyone please help! function init() { normal_listeners(); } function addListener(){ var image1 = document.getElementById('image_1'); var image2 = document.getElementById('image_2'); var image3 = document.getElementById('image_3'); if(document.getElementById('listener_1').value == "Listener"){ document.getElementById('listener_1').style.backgroundColor = "red"; alert("Normal"); image1.addEventListener("dblclick", function(){userChoice(1);}, false); image2.addEventListener("dblclick", function(){userChoice(2);}, false); image3.addEventListener("dblclick", function(){userChoice(3);}, false); document.getElementById('listener_1').value = "Normal"; } else if(document.getElementById('listener_1').value == "Normal") { document.getElementById('listener_1').style.backgroundColor = "green"; alert("Listener"); image1.addEventListener("click", function(){userChoice(1);}, false); image2.addEventListener("click", function(){userChoice(2);}, false); image3.addEventListener("click", function(){userChoice(3);}, false); document.getElementById('listener_1').value = "Listener"; } } function normal_listeners(){ var image1 = document.getElementById('image_1'); var image2 = document.getElementById('image_2'); var image3 = document.getElementById('image_3'); var listener1 = document.getElementById('listener_1'); listener1.addEventListener("click", addListener, false); image1.addEventListener("dblclick", function(){userChoice(1);}, false); image2.addEventListener("dblclick", function(){userChoice(2);}, false); image3.addEventListener("dblclick", function(){userChoice(3);}, false); } window.onload = init; <img id="image_1" src="rock.jpg" alt="ROCK" width="100" height="100"> <img id="image_2" src="paper.jpg" alt="PAPER" width="100" height="100"> <img id="image_3" src="scissors.jpg" alt="SCISSORS" width="100" height="100"> <input type="button" id="listener_1" value="Normal" style="background-color:red">

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  • JQuery validate e-mail address regex

    - by RussP
    Hi folks, not too sure about how to do this. I need/want to validate email addresses by regex using something like this: [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+(?:[A-Z]{2}|com|org|net|edu|gov|mil|biz|info|mobi|name|aero|asia|jobs|museum) Not I need to run this in a JQ function like this: Where does the validation go and wht is the expression? - please $j("#fld_emailaddress").live('change',function() { var emailaddress = $j("#fld_emailaddress").val(); // validation here? if(emailaddress){} // end validation $j.ajax({ type: "POST", url: "../ff-admin/ff-register/ff-user-check.php", data: "fld_emailaddress="+ emailaddress, success: function(msg) { if(msg == 'OK') { $j("#fld_username").attr('disabled',false); $j("#fld_password").attr('disabled',false); $j("#cmd_register_submit").attr('disabled',false); $j("#fld_emailaddress").removeClass('object_error'); // if necessary $j("#fld_emailaddress").addClass("object_ok"); $j('#email_ac').html('&nbsp;<img src="img/cool.png" align="absmiddle"> <font color="Green"> Your email <strong>'+ emailaddress+'</strong> is OK.</font> '); } else { $j("#fld_username").attr('disabled',true); $j("#fld_password").attr('disabled',true); $j("#cmd_register_submit").attr('disabled',true); $j("#fld_emailaddress").removeClass('object_ok'); // if necessary $j("#fld_emailaddress").addClass("object_error"); $j('#email_ac').html(msg); } } }); });

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  • Why might my PHP log file not entirely be text?

    - by Fletcher Moore
    I'm trying to debug a plugin-bloated Wordpress installation; so I've added a very simple homebrew logger that records all the callbacks, which are basically listed in a single, ultimately 250+ row multidimensional array in Wordpress (I can't use print_r() because I need to catch them right before they are called). My logger line is $logger->log("\t" . $callback . "\n"); The logger produces a dandy text file in normal situations, but at two points during this particular task it is adding something which causes my log file to no longer be encoded properly. Gedit (I'm on Ubuntu) won't open the file, claiming to not understand the encoding. In vim, the culprit corrupt callback (which I could not find in the debugger, looking at the array) is about in the middle and printed as ^@lambda_546 and at the end of file there's this cute guy ^M. The ^M and ^@ are blue in my vim, which has no color theme set for .txt files. I don't know what it means. I tried adding an is_string($callback) condition, but I get the same results. Any ideas?

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  • Does className exist in Mootools ?

    - by anna mae
    Hi, I want to update this very simple JS to Mootools 1.2 and it's not easy. This function : function changeclass(x){ document.getElementById("content").className = "ziclass0"; document.getElementById("content").className = "ziclass" + x; } is triggered in the DOM by : <div id="someclass"> a href="javascript: changeclass(0)">Unstyled</a a href="javascript: changeclass(1)">link one</a a href="javascript: changeclass(2)">link two</a a href="javascript: changeclass(3)">link three</a </div> to call the according CSS classes like : .ziclass1 h1{ color: rgb(142,11,0); font-family: Verdana; font-size: 2.5em; letter-spacing: 0.1em; } and changes the layout accordingly in : <div id="content" class="ziclass3"> ... </div> I know I can add an event to the triggers like : $(#someclass.each(function(element,index) { element.addEvent('click', function(){ //some code }); But, how do I get #content class classname ? Through an array ? I am a bit confused here. I'd be really grateful for any help to set me on the right track

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  • How to clear wxpython frame content when dragging a panel?

    - by aF
    Hello, I have 3 panels and I want to make drags on them. The problem is that when I do a drag on one this happens: How can I refresh the frame to happear its color when the panel is no longer there? This is the code that I have to make the drag: def onMouseMove(self, event): (self.pointWidth, self.pointHeight) = event.GetPosition() (self.width, self.height) = self.GetSizeTuple() if (self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15) or self.parent.dragging: self.SetCursor(wx.StockCursor(wx.CURSOR_SIZING)) """implement dragging""" if not event.Dragging(): self.w = 0 self.h = 0 return self.CaptureMouse() if self.w == 0 and self.h == 0: (self.w, self.h) = event.GetPosition() else: (posw, posh) = event.GetPosition() displacement = self.h - posh self.SetPosition( self.GetPosition() - (0, displacement)) else: self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) def onDraggingDown(self, event): if self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15: self.parent.dragging = 1 self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) self.SetBackgroundColour('BLUE') self.parent.SetTransparent(220) self.Refresh() def onDraggingUp(self, event): self.parent.dragging = 0 self.parent.SetTransparent(255) self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) and this are the binds for this events: self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_DOWN, self.onDraggingDown) self.Bind(wx.EVT_LEFT_UP, self.onDraggingUp) With this, if I click on the top of the panel, and move down or up, the panel position changes (I drag the panel) to the position of the mouse.

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  • Renderbuffer Width (Open GL ES)

    - by Josh Elsasser
    I'm currently experiencing an issue with an Open GL ES renderbuffer where the backing and width are are both set to 15. Is there any way to set them to the width of 320 and 480? My project is built up on Apple's EAGLView class and ES1Renderer, but I've moved it from the app delegate to a controller. I also moved the CADisplayLink outside of it (I update my game logic with the timestamp from this) Any help would be greatly appreciated. I add the glview to the window as follows: CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame]; [window addSubview:gameController.glview]; [window makeKeyAndVisible]; I synthesize the controller and the glview within it. The EAGLView and Renderer are otherwise unmodified. Renderer Initialization: // Get the layer CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = TRUE; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; renderer = [[ES1Renderer alloc] init]; Render "resize from layer" Method - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer { // Allocate color buffer backing based on the current layer size glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); NSLog(@"Backing Width:%i and Height: %i", backingWidth, backingHeight); if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } return YES; }

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