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  • WPF DependencyProperty event before content changed

    - by morsanu
    First I will explain the context of the problem, because you might be able to point me in a better direction. I need to implement a undo-redo like system on an object. The object has a series of dependency properties. Some are double, int, string but some are also of DependencyObject type. I need to save the value of the property before it is changed, and for this I added the CoerceValueCallback. public static readonly DependencyProperty MyBackgroundProperty = DependencyProperty.Register("MyBackground", typeof(MyCustomizableBackground), typeof(MyComponent), new UIPropertyMetadata(default(MyCustomizableBackground), null, new CoerceValueCallback(OnPropertyChanged))); In OnPropertyChanged I save the value before it's changed. MyCustomizableBackground is the DependencyObject that has also some dependency properties. The problem is that in this case, where I have a custom object as a property, the OnPropertyChanged method isn't triggered, but when I have a common type, it is triggered.

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  • group inlines in django admin

    - by pablo
    Hi I have a two models, Model1 and Model2. Model2 has a FK to Model1 and FK to iteself. In the admin I show Model2 as inlines in Model1 change_form. I want to modify the way the inlines are shown in the admin. I need to group all the instances that have the same parent_model2 and display them as a readonly field with a string of 'childs' in the parent Model2 instance. I know how to use itertools.groupby (or the django version) but don't know how to do it in the admin. What should I override to be able to iterate over all the Model2 instances, group them by parent, add children to the parent and remove children from the inlines? class Model1(models.Model): name = models.CharField() class Model2(models.Model): name = models.CharField() fk_model1 = models.ForeignKey('self', blank=True, null=True) parent_model2 = models.ForeignKey('self', blank=True, null=True) Thanks

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  • Error when compiling c# project in VS2012 when using Postsharp

    - by Thewads
    I am currently working on a project where we were wanting to add PostSharp functionality. I have set up my Postsharp attribute as so [Serializable] public class NLogTraceAttribute : OnMethodBoundaryAspect { private readonly string _logLevel; ILogger logger; public NLogTraceAttribute(string logLevel) { _logLevel = logLevel; logger = new Logger("TraceAttribute"); } public override void OnEntry(MethodExecutionArgs args) { LogAction("Enter", args); } public override void OnExit(MethodExecutionArgs args) { LogAction("Leave", args); } private void LogAction(string action, MethodExecutionArgs args) { var argumentsInfo = args.GetArgumentsInfo(); logger.Log(_logLevel, "{0}: {1}.{2}{3}", action, args.Method.DeclaringType.Name, args.Method.Name, argumentsInfo); } } and trying to use it as [NLogTrace(NLogLevel.Debug)] However when compiling the project I am getting the following error: Error 26 Cannot serialize the aspects: Type 'NLog.Logger' in Assembly 'NLog, Version=2.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c' is not marked as serializable.. Any help would be appreciated

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  • Mongodb using db.help() on a particular db command

    - by user1325696
    When I type db.help() It returns DB methods: db.addUser(username, password[, readOnly=false]) db.auth(username, password) ... ... db.printShardingStatus() ... ... db.fsyncLock() flush data to disk and lock server for backups db.fsyncUnock() unlocks server following a db.fsyncLock() I'd like to find out how to get more detailed help for the particular command. The problem was with the printShardingStatus as it returned "too many chunks to print, use verbose if you want to print" mongos> db.printShardingStatus() --- Sharding Status --- sharding version: { "_id" : 1, "version" : 3 } shards: { "_id" : "shard0000", "host" : "localhost:10001" } { "_id" : "shard0001", "host" : "localhost:10002" } databases: { "_id" : "admin", "partitioned" : false, "primary" : "config" } { "_id" : "dbTest", "partitioned" : true, "primary" : "shard0000" } dbTest.things chunks: shard0001 12 shard0000 19 too many chunks to print, use verbose if you want to for ce print I found that for that particular command I can specify boolean parameter db.printShardingStatus(true) which wasn't shown using db.help().

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  • Accessing ArrayBuffer from PHP $_POST after xmlHTTPrequest send()

    - by Dan
    I'm following the tuitions on XMLHttpRequest 2 from : https://developer.mozilla.org/en/DOM/XMLHttpRequest/Sending_and_Receiving_Binary_Data and http://www.html5rocks.com/en/tutorials/file/xhr2/#toc-send-arraybuffer They're great tutorials for the client side, and here is a working extract from my script: var imagebuffer = new ArrayBuffer(size); // create the readonly memory buffer var imagedata= new Uint8Array(imagebuffer); // create a view to manipulate data // do some cool stuff with imagedata var exchange=new XMLHttpRequest(); exchange.open("POST",url,true); exchange.send(arraybuffer); So far so good, and I can see from the both client and server control panels that plenty of data is being transferred. Here's my problem: how do I access the ArrayBuffer with PHP at the server? I'm used to the $_POST superglobal wanting parameters passing from a HTML form so it can be accessed as an array but I can't find any reference for how to access this binary array and stick it in my MySQL database.

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  • Is there a better way to avoid an infinite loop using winforms?

    - by Hamish Grubijan
    I am using .Net 3.5 for now. Right now I am using a using trick to disable and enable events around certain sections of code. The user can change either days, hours, minutes or total minutes, and that should not cause an infinite cascade of events (e.g. minutes changing total, total changing minutes, etc.) While the code does what I want, there might be a better / more straight-forward way. Do you know of any? For brawny points: This control will be used by multiple teams - I do not want to make it embarrassing. I suspect that I do not need to reinvent the wheel when defining hours in a day, days in week, etc. Some other standard .Net library out there must have it. Any other remarks regarding code? This using (EventHacker.DisableEvents(this)) business - that must be a common pattern in .Net ... changing the setting temporarily. What is the name of it? I'd like to be able to refer to it in a comment and also read up more on current implementations. In the general case not only a handle to the thing being changed needs to be remembered, but also the previous state (in this case previous state does not matter - events are turned on and off unconditionally). Then there is also a possibility of multi-threaded hacking. One could also utilize generics to make the code arguably cleaner. Figuring all this out can lead to a multi-page blog post. I'd be happy to hear some of the answers. P.S. Does it seem like I suffer from obsessive compulsive disorder? Some people like to get things finished and move on; I like to keep them open ... there is always a better way. // Corresponding Designer class is omitted. using System; using System.Windows.Forms; namespace XYZ // Real name masked { interface IEventHackable { void EnableEvents(); void DisableEvents(); } public partial class PollingIntervalGroupBox : GroupBox, IEventHackable { private const int DAYS_IN_WEEK = 7; private const int MINUTES_IN_HOUR = 60; private const int HOURS_IN_DAY = 24; private const int MINUTES_IN_DAY = MINUTES_IN_HOUR * HOURS_IN_DAY; private const int MAX_TOTAL_DAYS = 100; private static readonly decimal MIN_TOTAL_NUM_MINUTES = 1; // Anything faster than once per minute can bog down our servers. private static readonly decimal MAX_TOTAL_NUM_MINUTES = (MAX_TOTAL_DAYS * MINUTES_IN_DAY) - 1; // 99 days should be plenty. // The value above was chosen so to not cause an overflow exception. // Watch out for it - numericUpDownControls each have a MaximumValue setting. public PollingIntervalGroupBox() { InitializeComponent(); InitializeComponentCustom(); } private void InitializeComponentCustom() { this.m_upDownDays.Maximum = MAX_TOTAL_DAYS - 1; this.m_upDownHours.Maximum = HOURS_IN_DAY - 1; this.m_upDownMinutes.Maximum = MINUTES_IN_HOUR - 1; this.m_upDownTotalMinutes.Maximum = MAX_TOTAL_NUM_MINUTES; this.m_upDownTotalMinutes.Minimum = MIN_TOTAL_NUM_MINUTES; } private void m_upDownTotalMinutes_ValueChanged(object sender, EventArgs e) { setTotalMinutes(this.m_upDownTotalMinutes.Value); } private void m_upDownDays_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownHours_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownMinutes_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void updateTotalMinutes() { this.setTotalMinutes( MINUTES_IN_DAY * m_upDownDays.Value + MINUTES_IN_HOUR * m_upDownHours.Value + m_upDownMinutes.Value); } public decimal TotalMinutes { get { return m_upDownTotalMinutes.Value; } set { m_upDownTotalMinutes.Value = value; } } public decimal TotalHours { set { setTotalMinutes(value * MINUTES_IN_HOUR); } } public decimal TotalDays { set { setTotalMinutes(value * MINUTES_IN_DAY); } } public decimal TotalWeeks { set { setTotalMinutes(value * DAYS_IN_WEEK * MINUTES_IN_DAY); } } private void setTotalMinutes(decimal nTotalMinutes) { if (nTotalMinutes < MIN_TOTAL_NUM_MINUTES) { setTotalMinutes(MIN_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } if (nTotalMinutes > MAX_TOTAL_NUM_MINUTES) { setTotalMinutes(MAX_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } using (EventHacker.DisableEvents(this)) { // First set the total minutes this.m_upDownTotalMinutes.Value = nTotalMinutes; // Then set the rest this.m_upDownDays.Value = (int)(nTotalMinutes / MINUTES_IN_DAY); nTotalMinutes = nTotalMinutes % MINUTES_IN_DAY; // variable reuse. this.m_upDownHours.Value = (int)(nTotalMinutes / MINUTES_IN_HOUR); nTotalMinutes = nTotalMinutes % MINUTES_IN_HOUR; this.m_upDownMinutes.Value = nTotalMinutes; } } // Event magic public void EnableEvents() { this.m_upDownTotalMinutes.ValueChanged += this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged += this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged += this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged += this.m_upDownMinutes_ValueChanged; } public void DisableEvents() { this.m_upDownTotalMinutes.ValueChanged -= this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged -= this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged -= this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged -= this.m_upDownMinutes_ValueChanged; } // We give as little info as possible to the 'hacker'. private sealed class EventHacker : IDisposable { IEventHackable _hackableHandle; public static IDisposable DisableEvents(IEventHackable hackableHandle) { return new EventHacker(hackableHandle); } public EventHacker(IEventHackable hackableHandle) { this._hackableHandle = hackableHandle; this._hackableHandle.DisableEvents(); } public void Dispose() { this._hackableHandle.EnableEvents(); } } } }

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  • NSWindowController and isWindowLoaded

    - by Jim
    Hi, I have an NSWindowController and I initialize it like this; + (MyWindowController *) sharedController { static MyWindowController *singleton = nil; if (!singleton) singleton = [[self alloc] initWithWindowNibName: @"myWindow"]; return singleton; } and I show windows like this; [[MyWindowController sharedController] showWindow: nil]; Now the problem is that I need information from some controls on that window. But I do not want to load the window if it's not yet loaded because then I can just go with the defaults. Should I use @property to access the singleton? or what is recommended here? (If @property, then please give me the readonly, nonatomic attributes too.)

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  • How can I make Vim autosave files when it loses focus?

    - by Peeja
    I'm used to my editors autosaving files when they lose focus. I recently switched to MacVim, and I can't recreate that behavior. I tried this: autocmd BufLeave,FocusLost * wall but if a buffer is unnamed when the window or MacVim loses focus, I get an error like the following: Error detected while processing BufLeave Auto commands for "*": E141: No file name for buffer 1 I'm confused, because :wall's documentation says: Write all changed buffers. Buffers without a file name or which are readonly are not written. so I'd expect it to skip unnamed buffers. Is there a better way to do this?

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  • Dynamic object property populator (without reflection)

    - by grenade
    I want to populate an object's properties without using reflection in a manner similar to the DynamicBuilder on CodeProject. The CodeProject example is tailored for populating entities using a DataReader or DataRecord. I use this in several DALs to good effect. Now I want to modify it to use a dictionary or other data agnostic object so that I can use it in non DAL code --places I currently use reflection. I know almost nothing about OpCodes and IL. I just know that it works well and is faster than reflection. I have tried to modify the CodeProject example and because of my ignorance with IL, I have gotten stuck on two lines. One of them deals with dbnulls and I'm pretty sure I can just lose it, but I don't know if the lines preceding and following it are related and which of them will also need to go. The other, I think, is the one that pulled the value out of the datarecord before and now needs to pull it out of the dictionary. I think I can replace the "getValueMethod" with my "property.Value" but I'm not sure. I'm open to alternative/better ways of skinning this cat too. Here's the code so far (the commented out lines are the ones I'm stuck on): using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; public class Populator<T> { private delegate T Load(Dictionary<string, object> properties); private Load _handler; private Populator() { } public T Build(Dictionary<string, object> properties) { return _handler(properties); } public static Populator<T> CreateBuilder(Dictionary<string, object> properties) { //private static readonly MethodInfo getValueMethod = typeof(IDataRecord).GetMethod("get_Item", new [] { typeof(int) }); //private static readonly MethodInfo isDBNullMethod = typeof(IDataRecord).GetMethod("IsDBNull", new [] { typeof(int) }); Populator<T> dynamicBuilder = new Populator<T>(); DynamicMethod method = new DynamicMethod("Create", typeof(T), new[] { typeof(Dictionary<string, object>) }, typeof(T), true); ILGenerator generator = method.GetILGenerator(); LocalBuilder result = generator.DeclareLocal(typeof(T)); generator.Emit(OpCodes.Newobj, typeof(T).GetConstructor(Type.EmptyTypes)); generator.Emit(OpCodes.Stloc, result); int i = 0; foreach (var property in properties) { PropertyInfo propertyInfo = typeof(T).GetProperty(property.Key, BindingFlags.Public | BindingFlags.Instance | BindingFlags.IgnoreCase | BindingFlags.FlattenHierarchy | BindingFlags.Default); Label endIfLabel = generator.DefineLabel(); if (propertyInfo != null && propertyInfo.GetSetMethod() != null) { generator.Emit(OpCodes.Ldarg_0); generator.Emit(OpCodes.Ldc_I4, i); //generator.Emit(OpCodes.Callvirt, isDBNullMethod); generator.Emit(OpCodes.Brtrue, endIfLabel); generator.Emit(OpCodes.Ldloc, result); generator.Emit(OpCodes.Ldarg_0); generator.Emit(OpCodes.Ldc_I4, i); //generator.Emit(OpCodes.Callvirt, getValueMethod); generator.Emit(OpCodes.Unbox_Any, property.Value.GetType()); generator.Emit(OpCodes.Callvirt, propertyInfo.GetSetMethod()); generator.MarkLabel(endIfLabel); } i++; } generator.Emit(OpCodes.Ldloc, result); generator.Emit(OpCodes.Ret); dynamicBuilder._handler = (Load)method.CreateDelegate(typeof(Load)); return dynamicBuilder; } } EDIT: Using Marc Gravell's PropertyDescriptor implementation (with HyperDescriptor) the code is simplified a hundred-fold. I now have the following test: using System; using System.Collections.Generic; using System.ComponentModel; using Hyper.ComponentModel; namespace Test { class Person { public int Id { get; set; } public string Name { get; set; } } class Program { static void Main() { HyperTypeDescriptionProvider.Add(typeof(Person)); var properties = new Dictionary<string, object> { { "Id", 10 }, { "Name", "Fred Flintstone" } }; Person person = new Person(); DynamicUpdate(person, properties); Console.WriteLine("Id: {0}; Name: {1}", person.Id, person.Name); Console.ReadKey(); } public static void DynamicUpdate<T>(T entity, Dictionary<string, object> properties) { foreach (PropertyDescriptor propertyDescriptor in TypeDescriptor.GetProperties(typeof(T))) if (properties.ContainsKey(propertyDescriptor.Name)) propertyDescriptor.SetValue(entity, properties[propertyDescriptor.Name]); } } } Any comments on performance considerations for both TypeDescriptor.GetProperties() & PropertyDescriptor.SetValue() are welcome...

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  • Objective-C categories: Can I add a property for a method not in my category?

    - by Squeegy
    I want to use a category to make a method on the original class available as a property as well. Class A: @interface ClassA - (NSString*)foo; @end Class A category @interface ClassA (Properties) - (void)someCategoryMethod; @property (nonatomic, readonly) NSString *foo; @end Now when I do this, it seems to work, but it gives me warnings because I am not synthesizing the property in my category implementation. How do I tell the compiler everything is actually just fine since the original class synthesizes the property for me?

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  • Do I need to include the 'this' when using a property name in a closure?

    - by Scott Whitlock
    I'm using a list of Actions to store an undo history for an object. Let's say I have a property of my object called myChildObject and it's being changed, so I want to store the undo action where I would set it back to it's current value: public class Class1 { public Class1() { } private readonly List<Action> m_undoActions = new List<Action>(); private SomeObject myChildObject { get; set; } public void ChangeState(SomeObject newChildObject) { // copies the reference SomeObject existingObject = myChildObject; m_undoActions.Add(() => myChildObject = existingObject); myChildObject = newChildObject; } } Looking at the lambda expression, existingObject is a local variable, so it's using a closure to pass a reference to that variable, but what about the property myChildObject? Do I need to use 'this' to preface it? Do I need to make a copy of the 'this' reference to a local variable first? Thanks for helping me understand this closure stuff.

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  • UIImage Rotation

    - by Kamchatka
    I display an image in a UIImageView (within a UIScrollView) which is also stored in CoreData. In the interface, I want the user to be able to rotate the picture by 90 degrees. I also want it to be saved in CoreData. What should I rotate in the display? the scrollview, the uiimageview or the image itself? (If possible I would like the rotation to be animated) But then I also have to save the picture to CoreData. I thought about changing the image orientation but this property is readonly.

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  • .NET interview, code structure and the design

    - by j_lewis
    I have been given the below .NET question in an interview. I don’t know why I got low marks. Unfortunately I did not get a feedback. Question: The file hockey.csv contains the results from the Hockey Premier League. The columns ‘For’ and ‘Against’ contain the total number of goals scored for and against each team in that season (so Alabama scored 79 goals against opponents, and had 36 goals scored against them). Write a program to print the name of the team with the smallest difference in ‘for’ and ‘against’ goals. the structure of the hockey.csv looks like this (it is a valid csv file, but I just copied the values here to get an idea) Team - For - Against Alabama 79 36 Washinton 67 30 Indiana 87 45 Newcastle 74 52 Florida 53 37 New York 46 47 Sunderland 29 51 Lova 41 64 Nevada 33 63 Boston 30 64 Nevada 33 63 Boston 30 64 Solution: class Program { static void Main(string[] args) { string path = @"C:\Users\<valid csv path>"; var resultEvaluator = new ResultEvaluator(string.Format(@"{0}\{1}",path, "hockey.csv")); var team = resultEvaluator.GetTeamSmallestDifferenceForAgainst(); Console.WriteLine( string.Format("Smallest difference in ‘For’ and ‘Against’ goals > TEAM: {0}, GOALS DIF: {1}", team.Name, team.Difference )); Console.ReadLine(); } } public interface IResultEvaluator { Team GetTeamSmallestDifferenceForAgainst(); } public class ResultEvaluator : IResultEvaluator { private static DataTable leagueDataTable; private readonly string filePath; private readonly ICsvExtractor csvExtractor; public ResultEvaluator(string filePath){ this.filePath = filePath; csvExtractor = new CsvExtractor(); } private DataTable LeagueDataTable{ get { if (leagueDataTable == null) { leagueDataTable = csvExtractor.GetDataTable(filePath); } return leagueDataTable; } } public Team GetTeamSmallestDifferenceForAgainst() { var teams = GetTeams(); var lowestTeam = teams.OrderBy(p => p.Difference).First(); return lowestTeam; } private IEnumerable<Team> GetTeams() { IList<Team> list = new List<Team>(); foreach (DataRow row in LeagueDataTable.Rows) { var name = row["Team"].ToString(); var @for = int.Parse(row["For"].ToString()); var against = int.Parse(row["Against"].ToString()); var team = new Team(name, against, @for); list.Add(team); } return list; } } public interface ICsvExtractor { DataTable GetDataTable(string csvFilePath); } public class CsvExtractor : ICsvExtractor { public DataTable GetDataTable(string csvFilePath) { var lines = File.ReadAllLines(csvFilePath); string[] fields; fields = lines[0].Split(new[] { ',' }); int columns = fields.GetLength(0); var dt = new DataTable(); //always assume 1st row is the column name. for (int i = 0; i < columns; i++) { dt.Columns.Add(fields[i].ToLower(), typeof(string)); } DataRow row; for (int i = 1; i < lines.GetLength(0); i++) { fields = lines[i].Split(new char[] { ',' }); row = dt.NewRow(); for (int f = 0; f < columns; f++) row[f] = fields[f]; dt.Rows.Add(row); } return dt; } } public class Team { public Team(string name, int against, int @for) { Name = name; Against = against; For = @for; } public string Name { get; private set; } public int Against { get; private set; } public int For { get; private set; } public int Difference { get { return (For - Against); } } } Output: Smallest difference in for' andagainst' goals TEAM: Boston, GOALS DIF: -34 Can someone please review my code and see anything obviously wrong here? They were only interested in the structure/design of the code and whether the program produces the correct result (i.e lowest difference). Much appreciated. "P.S - Please correct me if the ".net-interview" tag is not the right tag to use"

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  • Understanding Thread/BeginInvoke? [beginner]

    - by Moberg
    Consider the code: class Work { public void DoStuff(string s) { Console.WriteLine(s); // .. whatever } } class Master { private readonly Work work = new Work(); public void Execute() { string hello = "hello"; // (1) is this an ugly hack ? var thread1 = new Thread(new ParameterizedThreadStart(o => this.work.DoStuff((string)o))); thread1.Start(hello); thread1.Join(); // (2) is this similar to the one above? new Action<string>(s => this.work.DoStuff(s)).BeginInvoke(hello, null, null); } } Is (1) an acceptable way of easy starting some work in a seperate thread? If not a better alternative would be much appreciated. Is (2) doing the same? I guess what I ask is if a new thread is started, or.. Hope you can help a beginner to a better understanding :) /Moberg

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  • NHibernate session management in ASP.NET MVC

    - by Kevin Pang
    I am currently playing around with the HybridSessionBuilder class found on Jeffrey Palermo's blog post: http://jeffreypalermo.com/blog/use-this-nhibernate-wrapper-to-keep-your-repository-classes-simple/ Using this class, my repository looks like this: public class UserRepository : IUserRepository { private readonly ISessionBuilder _sessionBuilder; public UserRepository(ISessionBuilder sessionBuilder) { _sessionBuilder = sessionBuilder; } public User GetByID(string userID) { using (ISession session = _sessionBuilder.GetSession()) { return session.Get<User>(userID); } } } Is this the best way to go about managing the NHibernate session / factory? I've heard things about Unit of Work and creating a session per web request and flushing it at the end. From what I can tell, my current implementation isn't doing any of this. It is basically relying on the Repository to grab the session from the session factory and use it to run the queries. Are there any pitfalls to doing database access this way?

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  • Using Entity Framework for SQL Compact Edition 3.5 does not respect mode=exclusive property of conne

    - by AJ
    I am using SQL Server Compact 3.5 edition with Entity Framework and I want to have exclusive lock on the database as documented here http://msdn.microsoft.com/en-us/library/ms171817.aspx. However when you pass this in a connection string to Entity Framework it does not respect this at all. An example of the connection string as following private static readonly string _ConnectionStringFormat = @"metadata=res://*/Model.csdl|res://*/Model.ssdl|res://*/Model.msl; provider=System.Data.SqlServerCe.3.5; provider connection string='Data Source={0};Mode=Exclusive'"; If anyone has come across this issue before and have found out how to resolve this, then please let me know. Thanks Aj

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  • Disabling a CellEditingTemplate programmatically in in a Silverlight DataGrid

    - by bplus
    I have a Silverlight Datagrid, I'd like to make certain cells readonly programmatically. Specifically I have a CellEditingTemplate, I'd like to turn the cell editing off or on depending on the value of CategoryTypeName (see the xmal below). <local:DataGridTemplateColumn Header="Category" > <local:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding CategoryTypeName}"/> </DataTemplate> </local:DataGridTemplateColumn.CellTemplate> <local:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <ComboBox Width="90" x:Name="CategoryCombo" ItemsSource="{Binding CategoryTypes}" DisplayMemberPath="Name" SelectionChanged="CategoryCombo_SelectionChanged" /> </DataTemplate> </local:DataGridTemplateColumn.CellEditingTemplate> </local:DataGridTemplateColumn> Is there a way to do this? Any help would be very much appreciated. Thanks in advance.

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  • Method hiding with interfaces

    - by fearofawhackplanet
    interface IFoo { int MyReadOnlyVar { get; } } class Foo : IFoo { int MyReadOnlyVar { get; set; } } public IFoo GetFoo() { return new Foo { MyReadOnlyVar = 1 }; } Is the above an acceptable way of implementing a readonly/immutable object? The immutability of IFoo can be broken with a temporary cast to Foo. In general (non-critical) cases, is hiding functionality through interfaces a common pattern? Or is it considered lazy coding? Or even an anti-pattern?

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  • C#: How to remove items from the collection of a IDictionary<E, ICollection<T>> with LINQ?

    - by Rosarch
    Here is what I am trying to do: private readonly IDictionary<float, ICollection<IGameObjectController>> layers; foreach (ICollection<IGameObjectController> layerSet in layers.Values) { foreach (IGameObjectController controller in layerSet) { if (controller.Model.DefinedInVariant) { layerSet.Remove(controller); } } } Of course, this doesn't work, because it will cause a concurrent modification exception. (Is there an equivalent of Java's safe removal operation on some iterators?) How can I do this correctly, or with LINQ?

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  • Are there any nasty side affects if i lock the HttpContext.Current.Cache.Insert method

    - by Ekk
    Apart from blocking other threads reading from the cache what other problems should I be thinking about when locking the cache insert method for a public facing website. The actual data retrieval and insert into the cache should take no more than 1 second, which we can live with. More importantly i don't want multiple thread potentially all hitting the Insert method at the same time. The sample code looks something like: public static readonly object _syncRoot = new object(); if (HttpContext.Current.Cache["key"] == null) { lock (_syncRoot) { HttpContext.Current.Cache.Insert("key", "DATA", null, DateTime.Now.AddMinutes(5), Cache.NoSlidingExpiration, CacheItemPriority.Normal, null); } } Response.Write(HttpContext.Current.Cache["key"]);

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  • In Prism (CAL), how can I RegisterPresenterWithRegion instead of RegisterViewWithRegion

    - by Edward Tanguay
    I have a module in a Prism application and in its initialize method I want to register a presenter instead of a view with a region, i.e. I want to do this: PSEUDO-CODE: regionManager.RegisterPresenterWithRegion( "MainRegion", typeof(Presenters.EditCustomerPresenter)); instead of loading a view like this: regionManager.RegisterViewWithRegion( "MainRegion", typeof(Views.EditCustomerView)); The presenter would of course bring along its own view and ultimately register this view in the region, but it would allow me to bind the presenter to the view in the presenter's constructor instead of binding the two together in XAML (which is more of a decoupled MVVM pattern which I want to avoid here). How can I add a Presenter to a Region instead of a view? namespace Client.Modules.CustomerModule { [Module(ModuleName = "CustomerModule")] public class CustomerModule : IModule { private readonly IRegionManager regionManager; public CustomerModule(IRegionManager regionManager) { this.regionManager = regionManager; } public void Initialize() { regionManager.RegisterViewWithRegion("MainRegion", typeof(Views.EditCustomerView)); } } }

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  • Design advice for avoiding change in several classes

    - by Anders Svensson
    Hi, I'm trying to figure out how to design a small application more elegantly, and make it more resistant to change. Basically it is a sort of project price calculator, and the problem is that there are many parameters that can affect the pricing. I'm trying to avoid cluttering the code with a lot of if-clauses for each parameter, but still I have e.g. if-clauses in two places checking for the value of the size parameter. I have the Head First Design Patterns book, and have tried to find ideas there, but the closest I got was the decorator pattern, which has an example where starbuzz coffee sets prices depending first on condiments added, and then later in an exercise by adding a size parameter (Tall, Grande, Venti). But that didn't seem to help, because adding that parameter still seemed to add if-clause complexity in a lot of places (and this being an exercise they didn't explain that further). What I am trying to avoid is having to change several classes if a parameter were to change or a new parameter added, or at least change in as few places as possible (there's some fancy design principle word for this that I don't rememeber :-)). Here below is the code. Basically it calculates the price for a project that has the tasks "Writing" and "Analysis" with a size parameter and different pricing models. There will be other parameters coming in later too, like "How new is the product?" (New, 1-5 years old, 6-10 years old), etc. Any advice on the best design would be greatly appreciated, whether a "design pattern" or just good object oriented principles that would make it resistant to change (e.g. adding another size, or changing one of the size values, and only have to change in one place rather than in several if-clauses): public class Project { private readonly int _numberOfProducts; protected Size _size; public Task Analysis { get; set; } public Task Writing { get; set; } public Project(int numberOfProducts) { _numberOfProducts = numberOfProducts; _size = GetSize(); Analysis = new AnalysisTask(numberOfProducts, _size); Writing = new WritingTask(numberOfProducts, _size); } private Size GetSize() { if (_numberOfProducts <= 2) return Size.small; if (_numberOfProducts <= 8) return Size.medium; return Size.large; } public double GetPrice() { return Analysis.GetPrice() + Writing.GetPrice(); } } public abstract class Task { protected readonly int _numberOfProducts; protected Size _size; protected double _pricePerHour; protected Dictionary<Size, int> _hours; public abstract int TotalHours { get; } public double Price { get; set; } protected Task(int numberOfProducts, Size size) { _numberOfProducts = numberOfProducts; _size = size; } public double GetPrice() { return _pricePerHour * TotalHours; } } public class AnalysisTask : Task { public AnalysisTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 850; _hours = new Dictionary<Size, int>() { { Size.small, 56 }, { Size.medium, 104 }, { Size.large, 200 } }; } public override int TotalHours { get { return _hours[_size]; } } } public class WritingTask : Task { public WritingTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 650; _hours = new Dictionary<Size, int>() { { Size.small, 125 }, { Size.medium, 100 }, { Size.large, 60 } }; } public override int TotalHours { get { if (_size == Size.small) return _hours[_size] * _numberOfProducts; if (_size == Size.medium) return (_hours[Size.small] * 2) + (_hours[Size.medium] * (_numberOfProducts - 2)); return (_hours[Size.small] * 2) + (_hours[Size.medium] * (8 - 2)) + (_hours[Size.large] * (_numberOfProducts - 8)); } } } public enum Size { small, medium, large } public partial class Form1 : Form { public Form1() { InitializeComponent(); List<int> quantities = new List<int>(); for (int i = 0; i < 100; i++) { quantities.Add(i); } comboBoxNumberOfProducts.DataSource = quantities; } private void comboBoxNumberOfProducts_SelectedIndexChanged(object sender, EventArgs e) { Project project = new Project((int)comboBoxNumberOfProducts.SelectedItem); labelPrice.Text = project.GetPrice().ToString(); labelWriterHours.Text = project.Writing.TotalHours.ToString(); labelAnalysisHours.Text = project.Analysis.TotalHours.ToString(); } } At the end is a simple current calling code in the change event for a combobox that set size... (BTW, I don't like the fact that I have to use several dots to get to the TotalHours at the end here either, as far as I can recall, that violates the "principle of least knowledge" or "the law of demeter", so input on that would be appreciated too, but it's not the main point of the question) Regards, Anders

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  • Processing a property in linq to sql

    - by Mostafa
    Hi It's my first LINQ TO SQL Project , So definitely my question could be naive . Till now I used to create new property in Business Object beside of every DateTime Property , That's because i need to do some processing in my DateTime property and show it in special string format for binding to UI Controls .Like : private DateTime _insertDate; /// /// I have "InertDate" field in my Table on Database /// public DateTime InsertDate { get { return _insertDate; } set { _insertDate = value; } } // Because i need to do some processing I create a readonly string property that pass InsertDate to Utility method and return special string Date public string PInsertDate { get { return Utility.ToSpecialDate(_insertDate); } } My question is I don't know how to do it in LINQ . I did like follow but i get run time error. ToosDataContext db = new ToosDataContext(); var newslist = from p in db.News select new {p.NewsId,p.Title,tarikh =MD.Utility.ToSpecialDate( p.ReleaseDate)}; GridView1.DataSource = newslist; GridView1.DataBind();

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  • google account security ?

    - by Chez
    I want to write a web-app which would ask the user to pass their google account (user and pwd) so that it can access their google data. I understand google supports alternative ways to do this, such as AuthSub and OathAuthSub. Also google discourages apparently clientLogin (which would be my approach) for web apps. My question is: if I were asking the user to register to my app by passing me a 'read only' google account ? so effectively I don't ask them to pass me their account but to create another account which is readonly. does anybody see anything wrong with this ? am I missing something ? Since their google account continues to be the admin they don't risk (in terms of security) anything. Any help would be welcome ? Thanks

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  • IEnumerable and IEnumerator in the same class, bad idea?

    - by David Rutten
    Is this a bad idea? Private Class GH_DataStructureEnumerator(Of Q As Types.IGH_Goo) Implements IEnumerable(Of Q) Implements IEnumerator(Of Q) .... .... 'Current, MoveNext, Reset etc.' .... .... Public Function GetEnumerator_Generic() As IEnumerator(Of Q) _ Implements IEnumerable(Of Q).GetEnumerator Return Me End Function End Class This class is only visible as an IEnumerable(Of T) readonly property, and it saves me an additional class that wraps IEnumerator(Of T). But somehow it just seems wrong. Is there a better way?

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