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  • How to automatically render all opaque meshes with a specific shader?

    - by dsilva.vinicius
    I have a specular outline shader that I want to be used on all opaque meshes of the scene whenever a specific camera renders. The shader is working properly when it is manually applied to some material. The shader is as follows: Shader "Custom/Outline" { Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) _OutlineColor ("Outline Color", Color) = (1,0.5,0,1) _Outline ("Outline width", Range (0.0, 0.1)) = .05 _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1) _Shininess ("Shininess", Range (0.03, 1)) = 0.078125 _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} } SubShader { Tags { "Queue"="Overlay" "RenderType"="Opaque" } Pass { Name "OUTLINE" Tags { "LightMode" = "Always" } Cull Off ZWrite Off // Uncomment to show outline always. //ZTest Always CGPROGRAM #pragma target 3.0 #pragma vertex vert #pragma fragment frag #include "UnityCG.cginc" struct appdata { float4 vertex : POSITION; float3 normal : NORMAL; }; struct v2f { float4 pos : POSITION; float4 color : COLOR; }; float _Outline; float4 _OutlineColor; v2f vert(appdata v) { // just make a copy of incoming vertex data but scaled according to normal direction v2f o; o.pos = mul(UNITY_MATRIX_MVP, v.vertex); float3 norm = mul ((float3x3)UNITY_MATRIX_IT_MV, v.normal); float2 offset = TransformViewToProjection(norm.xy); o.pos.xy += offset * o.pos.z * _Outline; o.color = _OutlineColor; return o; } float4 frag(v2f fromVert) : COLOR { return fromVert.color; } ENDCG } UsePass "Specular/FORWARD" } FallBack "Specular" } The camera used fot the effect has just a script component which setups the shader replacement: using UnityEngine; using System.Collections; public class DetectiveEffect : MonoBehaviour { public Shader EffectShader; // Use this for initialization void Start () { this.camera.SetReplacementShader(EffectShader, "RenderType=Opaque"); } // Update is called once per frame void Update () { } } Unfortunately, whenever I use this camera I just see the background color. Any ideas?

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  • Change install path to /usr/bin instead of /usr/local/bin

    - by user1678788
    A simple question, but I have no concrete documentation to confirm my answer. When installing software with the make install command under a unix machine, the default path is going over to /usr/local/bin. I would like to update a package system-wide under /usr/bin. How (and where) do I change the command under make or make install to /usr/bin? Also - Can the package remain on /usr/local/bin but the systemwide usage of Python (the update being installed) be changed to /usr/local/bin from /usr/bin to avoid modifying the original installed version ?

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  • How to connect SharePoint Online with Dynamics CRM Online using BDC?

    - by ripperus
    I try to connect SharePoint Online with Dynamics CRM Online using BDC. But without any results. I'll try to using Account's from CRM in SharePoint Online like a list. I mean - when I have 100 account's (customers) in CRM I want to export this account's to SharePoint Online like a list. And when I will bed edited account in CRM the elements in the list will be update (and when I edited element on SharePoint list it will update in CRM). Is there any possibility to connect in this way? If if what I should use - SharePoint Designer 2010, Visual Studio or do this on web interface?

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  • Hanging page loads every n loads - SOLVED

    - by Christian
    Hi Guys I recently moved my site to a new server (Apache 2, PHP5, MySQL5). The site is an Invision based forum. Every few posts / topics it just hangs. The data has been written because if you stop and reload, the post / thread is there. I thought it was a write issue initially, but nope. So, the data is written but the page load never completes. It doesn't leave the page where the data has been input. Whats the best way to trouble shoot this issue? The only thing I have done recently is reduce my MySQL timeouts, but I can't see that being an issue as the values are still big enough and there are no mentions of timeouts in the MySQL log. (For the record there is nothing in PHP's error log either) Thanks in advance! EDIT: I checked my server-status. It all looked ok, but I have a suspicion I was hitting my ServerLimit, so I doubled that. Also enabled my Keepalives. Will keep an eye on it. EDIT 2: Its now been a few days and this is still occuring. I have more info though; Apache is throwing seg faults, but enabling core dumps does not produce them. I have tried disabling the modules in apache but it just stops things from working. I fear it may actually be DNS related. If I watch Live Headers in Firefox, absolutely nothing happens during this 'hanging' period. After that, the responses come back fairly promptly. UPDATE (05/04): I built the latest versions of Apache and PHP from source, no luck. I then removed those and used the remi repo to update all my packages to the latest stable. Segfaults seem to have stopped, but the hanging is continuing. ini's are at; www.skylinesaustralia.com/php.ini www.skylinesaustralia.com/my.cnf www.skylinesaustralia.com/httpd.conf UPDATE - SOLVED! - The issue was having a gigantic query cache size in MySQL. It was 2GB, changing it to 64M sorted it. Thanks for all the help everybody, much appreciated!!

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  • Few GUI problems with minimal install

    - by Toki Tahmid
    I installed a minimal Ubuntu with a complete functional GUI, but facing a few problems. nm-applet's icon won't show in the notification area, but I can connect to wired internet fine. I am not able to configure my wireless or VPN this way. gksu's authentication screen is different from the usual graphical authentication - the screen turns gray as usual, but there are more options like save password for this session or keyring. And most importantly, it won't accept my password no matter what. And lastly, Gwibber seems to install no matter what, but there's not a single package in my knowledge that I installed has anything related to Gwibber. I would welcome any help regarding these three issues. I did not mention what packages I installed, because the list is long, but I will do so if anyone requests. Thank you in advance!

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  • Transmission-daemon not picking up on watch directory

    - by Mild Fuzz
    Trying to get my transmission-daemon to pick up files from a dropbox folder, to make remote starting easier (it's a headless system). As far as I can tell, the settings.json file is as expected, but none of the files I place in the folder get picked up. I have checked that dropbox is syncing correctly. Here is the whole settings.json file, but the relevant lines are included below: "watch-dir": "/home/john/Dropbox/torrents", "watch-dir-enabled": true Update It appears to be a permissions issue. From /var/log/syslog: Unable to watch "/home/john/Dropbox/torrents": Permission denied (watch.c:79) I have tried stopping the daemon - sudo service transmission-daemon stop - changing permissions of folder using chown - sudo chown -R john /home/john/Dropbox/torrents - restarting daemon - sudo service transmission-daemon start Same result, however Update 2 Permissions for the folder are: drwsrwsrwx 2 john debian-transmission 4096 2012-04-09 19:40

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  • Progress bar in Super Hexagon using OpenGL ES 2 (Android)

    - by user16547
    I'm wondering how the progress bar in Super Hexagon was made. (see image, top left) Actually I am not very sure how to implement a progress bar at all using OpenGL ES 2 on Android, but I am asking specifically about the one used in Super Hexagon because it seems to me less straightforward / obvious than others: the bar changes its colour during game play. I think one possibility is to use the built-in Android progress bar. I can see from some Stackoverflow questions that you can change the default blue colour to whatever you want, but I'm not sure whether you can update it during the game play. The other possibility I can think of for implementing a progress bar is to have a small texture that starts with a scale of 0 and that you keep scaling until it reaches the maximum size, representing 100%. But this suffers from the same problem as before: you'll not be able to update the colour of the texture during run-time. It's fixed. So what's the best way to approach this problem? *I'm assuming he didn't use a particular library, although if he did, it would be interesting to know. I'm interested in a pure OpenGL ES 2 + Android solution.

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  • Cannot terminate proces: access is denied

    - by jao
    Skype and Spotify remain active after I close them. When I try to close them via Task Manager Details End Task, I get the following error: The operation could not be completed. Access is denied. So I have to reboot to get rid of these programs or to log in to Skype again. Also, running a CMD as administrator and executing taskkill /f /im skype.exe results in an Access is denied error. What is going on? (this is Windows 8 RTM x64) update I have to kill skype.exe because it crashed and when I restart skype, I get the following error: It says: Could not open Skype, you are already signed in on this computer. update 2 The process is owned by my own username.

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  • DualLayout OpenSourceFood demo site installation instructions

    - by svdoever
    We released DualLayout which enables advanced web design with the power of SharePoint. DualLayout and a demo site can be downloaded from the DualLayout product page. This blogpost contains detailed instructions on installing the demo site. The demo site is based on the site http://opensourcefood.com. The demo site requires internet access because it still links to pages and resources of the real site. Execute the following steps to install the demo site: Copy the OpenSourceFoodDemo.zip file to your SharePoint Server 2010 Make sure that the zip file in “unblocked”, otherwise files are assumed from other computer (right-click on zip file, press “Unblock” button if available) Unzip the OpenSourceFoodDemo.zip to a folder of your choice (c:\OpenSourceFoodDemo) Open the SharePoint  Start->Microsoft SharePoint 2010 Products->SharePoint 2010 Management Shell Change directory to the unzip folder (cd c:\OpenSourceFoodDemo) Start install script: .\InstallDemoSite.ps1 Answer the questions, default values in most cases ok. A little guidance: Question: Give credentials for the account that will be used for the application pool Answer: use for example same account as used for the application pool of your SharePoint site (lookup in IIS Manager) Question: Give credentials for the account that will be used for the application pool Answer: Use same account you are currently logged in with The demo site is made available through a backup and restore. The SharePoint Server 2010 installation must be patched to a level equal or higher to the update level on the SharePoint Server used to create the backup. If you get errors with respect to restore check http://technet.microsoft.com/en-us/sharepoint/ff800847.aspx for downloading the latest cumulative update.

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  • Remote kill, upload, execute file

    - by Masoud M.
    I'm developing a program and I need to upload my xyz.exe file to many host machines and execute them frequently. I need a server-client tool to do it as below steps after an update signal from my PC: Those host machine should kill any running processes with name xyz.exe. Download my new xyz.exe. Then execute new xyz.exe. I know about some tools like PsExec, but I need a tools with better user-interface and more powerful. Is there any tool to do it ? UPDATE: The systems are in a same LAN, OS is windows (XP or 7), No full remote access is needed. I'm a developer and my program should run in remote hosts and I'm testing my application.

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  • DPKG errors after upgrade to 12.10

    - by James Wulfe
    So I was doing fine then i upgraded my system to 12.10 and now i cant get my system to update all of its packages properly. no matter what i do, cleaning apt cache, manual install using dpkg, etc, i just cant get them to install. what is happening here and how do i fix this. if i would have thought 12.10 would be this much of a hassle i would have never upgraded..... here is a sampling of the code that returns from "apt-get -f install" Preparing to replace usb-modeswitch-data 20120120-0ubuntu1 (using .../usb-modeswitch-data_20120815-1_all.deb) ... /var/lib/dpkg/info/usb-modeswitch-data.prerm: 4: /var/lib/dpkg/info/usb-modeswitch-data.prerm: dpkg-maintscript-helper: Input/output error dpkg: warning: subprocess old pre-removal script returned error exit status 2 dpkg: trying script from the new package instead ... /var/lib/dpkg/tmp.ci/prerm: 4: /var/lib/dpkg/tmp.ci/prerm: dpkg-maintscript-helper: Input/output error dpkg: error processing /var/cache/apt/archives/usb-modeswitch-data_20120815-1_all.deb (--unpack): subprocess new pre-removal script returned error exit status 2 /var/lib/dpkg/info/usb-modeswitch-data.postinst: 7: /var/lib/dpkg/info/usb-modeswitch-data.postinst: dpkg-maintscript-helper: Input/output error dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: /var/cache/apt/archives/network-manager_0.9.6.0-0ubuntu7_i386.deb /var/cache/apt/archives/pcmciautils_018-8_i386.deb /var/cache/apt/archives/unity-common_6.10.0-0ubuntu2_all.deb /var/cache/apt/archives/whoopsie_0.2.7_i386.deb /var/cache/apt/archives/usb-modeswitch_1.2.3+repack0-1ubuntu3_i386.deb /var/cache/apt/archives/usb-modeswitch-data_20120815-1_all.deb E: Sub-process /usr/bin/dpkg returned an error code (1) It is also just these 6 packages only. no other packages have given me this kind of trouble. well i should say as of now. It was just 5, but them i got an update for unity, and now unity-common is added to the trouble makers. which prevents me from further upgrading the actual unity package as this package is a dependancy.....

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  • Simple collision detection for pong

    - by Dave Voyles
    I'm making a simple pong game, and things are great so far, but I have an odd bug which causes my ball (well, it's a box really) to get stuck on occasion when detecting collision against the ceiling or floor. It looks as though it is trying to update too frequently to get out of the collision check. Basically the box slides against the top or bottom of the screen from one paddle to the other, and quickly bounces on and off the wall while doing so, but only bounces a few pixels from the wall. What can I do to avoid this problem? It seems to occur at random. Below is my collision detection for the wall, as well as my update method for the ball. public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); CheckWallHit(); } // Checks for collision with the ceiling or floor. // 2*Math.pi = 360 degrees // TODO: Change collision so that ball bounces from wall after getting caught private void CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; } while (direction < 0) { direction += 2 * Math.PI; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; } }

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  • openldap proxied authorization

    - by bemace
    I'm having some trouble doing updates with proxied authorization (searches seem to work fine). I'm using UnboundID's LDAP SDK to connect to OpenLDAP, and sending a ProxiedAuthorizationV2RequestControl for dn: uid=me,dc=People,dc=example,dc=com with the update. I've tested and verified that the target user has permission to perform the operation, but I get insufficient access rights when I try to do it via proxy auth. I've configured olcAuthzPolicy=both in cn=config and authzTo={0}ldap:///dc=people,dc=example,dc=com??subordinate?(objectClass=inetOrgPerson) on the original user. The authzTo seems to be working; when I change it I get not authorized to assume identity when I try the update (also for searches). Can anyone suggest what else I should look at or how I could get more detailed errors from OpenLDAP? Anything else I can test to narrow down the source of the problem?

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  • Set default owner/user

    - by Daniel Hollands
    I'm a web developer, and so have set-up an old machine in the office as an Ubuntu Server, for the purposes of testing websites. I've set-up LAMP and have created a /var/www folder, from which all my local sites are served. The issue is that of user permissions, i.e. any files that I copy into that folder (from my Windows machine via the network) automatically take on me (daniel) as their owner. The problem is that I want www-data to become the owner. I did some research and saw that it should be possible to use setuid (and setgid) to automatically set www-data as the owner of all files put into /var/www automatically, so far I've not had any luck making it work. Can someone help please? Thank you UPDATE: Would this do what I want it to do? Default file permissions for php user www-data UPDATE 2: I've kinda fixed my issue by changing my samba settings. Using Webmin, I was able to go in and change the default settings (as seen here: http://imageshack.us/photo/my-images/521/captureon.png/)

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  • Mysql Error 2002 (HY000) on Snow Leopard

    - by Ole Media
    My boss update my computer to Snow Leopard, after the update we had a set back and deleted a few files/folders, since then is just nightmare after another one. I finally getting things back but I'm still having problems with MySQL. This is what I did: Deleted ALL of mysql files/folders Download and installed the packages mysql-5.1.45-osx10.6-x86_64.dmg installed the Startup item and the preferences panel After the above, I tried to start MySQL from the preferences panel without luck, and running the following command from Terminal /usr/local/mysql/bin/mysql I get the following result ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) I looked at some other post for possible solutions, but what they does not exactly fits my problem, so I cannot find a solution. I'm new to all this and your help will be much appreciated.

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  • Multiplayer Network Game - Interpolation and Frame Rate

    - by J.C.
    Consider the following scenario: Let's say, for sake of example and simplicity, that you have an authoritative game server that sends state to its clients every 45ms. The clients are interpolating state with an interpolation delay of 100 ms. Finally, the clients are rendering a new frame every 15ms. When state is updated on the client, the client time is set from the incoming state update. Each time a frame renders, we take the render time (client time - interpolation delay) and identify a previous and target state to interpolate from. To calculate the interpolation amount/factor, we take the difference of the render time and previous state time and divide by the difference of the target state and previous state times: var factor = ((renderTime - previousStateTime) / (targetStateTime - previousStateTime)) Problem: In the example above, we are effectively displaying the same interpolated state for 3 frames before we collected the next server update and a new client (render) time is set. The rendering is mostly smooth, but there is a dash of jaggedness to it. Question: Given the example above, I'd like to think that the interpolation amount/factor should increase with each frame render to smooth out the movement. Should this be considered and, if so, what is the best way to achieve this given the information from above?

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  • Bounding volume hierarchy - linked nodes (linear model)

    - by teodron
    The scenario A chain of points: (Pi)i=0,N where Pi is linked to its direct neighbours (Pi-1 and Pi+1). The goal: perform efficient collision detection between any two, non-adjacent links: (PiPi+1) vs. (PjPj+1). The question: it's highly recommended in all works treating this subject of collision detection to use a broad phase and to implement it via a bounding volume hierarchy. For a chain made out of Pi nodes, it can look like this: I imagine the big blue sphere to contain all links, the green half of them, the reds a quarter and so on (the picture is not accurate, but it's there to help understand the question). What I do not understand is: How can such a hierarchy speed up computations between segments collision pairs if one has to update it for a deformable linear object such as a chain/wire/etc. each frame? More clearly, what is the actual principle of collision detection broad phases in this particular case/ how can it work when the actual computation of bounding spheres is in itself a time consuming task and has to be done (since the geometry changes) in each frame update? I think I am missing a key point - if we look at the picture where the chain is in a spiral pose, we see that most spheres are already contained within half of others or do intersect them.. it's odd if this is the way it should work.

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  • Ubuntu Lenove OCZ Agility3 - No Grub after install

    - by Michael
    I've tried a dualboot (Win7 + Ubuntu) installation it on a Lenovo E330 with Agility3 240 Gigs... Conclusions: Ubuntu:: Ubuntu 12.04 x86_64 ( 21.06.2012 ) is not able to install grub in a bootable way. Grub will be installed and does update-grub during Installation, recognizes also the Win OS. But after a restart it boots directly to Windows.This is directly connected to the OCZ Agility3. On a good old fashion harddisk (those with the moving parts) Ubuntu is capable to install grub with no problem in a bootable manner. PinguyOS:: PinguyOS 12.04 LTS x86_64 (which is a Ubuntu based distro) is able to handle the Grub installation on OCZ Agility3. However they both use Grub 1.99... What i did:: Installed Windows. Installed Ubuntu. Installed PinguyOS. Grub Updates:: Grub updates are only through Pinguy OS possible, this means you have to edit the Ubuntu Grub entries manually after Kernelupdates on Ubuntu, in the PiguyOS sytem.. What i've already tried: Firmwareupgrade OCZ (livestick, successfull) Install Ubuntu Grub to sda Install Ubuntu Grub to sdc (Ubuntu Partion) Install Ubuntu Grub to /boot update-grub manually after install restore grub any ideas appreciated..

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  • SEO + international sites? country.domain.com or domain.country?

    - by Pure.Krome
    Hi folks, is it better to have seperate country specific domains (which costs more money) or subdomains which define the country, for better SEO? eg. stackoverflow.com stackoverflow.com.au stackoverflow.co.uk vs stackoverflow.com au.stackoverflow.com uk.stackoverflow.com Assumption: int the search engine web master tools, each subdomain are associated to a country. eg. au.stackoverflow.com is associated to the country Australia. cheers! Update I understand that both methods do work, especially when i utilize the assumption, listed above. The question is about: Which method is better? Is there such a small SEO difference between them? Is the first method way way way better than the second with getting better SEO results? Update #2 A number of folks have suggested that the following is a good/better approach: stackoverflow.com/ stackoverflow.com/au stackoverflow.com/uk By adding a country specific iso code to the end of the url/the first folder of the domain can be recognised as the country. But a number of SEO mates have suggested that this is a valuable waste of folder level space. Er.. how can i explain. Ok, it's been suggested by some SEO experts that if the number of levels or folders in the domain exceeds 5 then the page drops dramatically in importance. Basically, you don't want to make it deep. As such, adding the country as the first level can be considered a waste, especially when it can be handled by the domain OR subdomain - hence the question :) So, any more thoughts on this? (Maybe SO is the wrong place to ask this question?)

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  • Printer Problems: Snow Leopard with Epson CX 4200 - worked and then didn't?

    - by user33521
    We got a new laptop in the office with Snow Leopard. We installed the new driver for the Epson CX 4200 printer we have and it seemed to be working okay. However, after an Apple update, the printer stopped working. A few days later we saw an update for the Epson driver and so we downloaded and installed that. However, the printer still isn't working. We plugged and unplugged the printer power cable and usb cable, and also tried replacing the ink (because the colour ink light was blinking)...however the printer still isn't working?

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  • Of transactions and Mongo

    - by Nuri Halperin
    Originally posted on: http://geekswithblogs.net/nuri/archive/2014/05/20/of-transactions-and-mongo-again.aspxWhat's the first thing you hear about NoSQL databases? That they lose your data? That there's no transactions? No joins? No hope for "real" applications? Well, you *should* be wondering whether a certain of database is the right one for your job. But if you do so, you should be wondering that about "traditional" databases as well! In the spirit of exploration let's take a look at a common challenge: You are a bank. You have customers with accounts. Customer A wants to pay B. You want to allow that only if A can cover the amount being transferred. Let's looks at the problem without any context of any database engine in mind. What would you do? How would you ensure that the amount transfer is done "properly"? Would you prevent a "transaction" from taking place unless A can cover the amount? There are several options: Prevent any change to A's account while the transfer is taking place. That boils down to locking. Apply the change, and allow A's balance to go below zero. Charge person A some interest on the negative balance. Not friendly, but certainly a choice. Don't do either. Options 1 and 2 are difficult to attain in the NoSQL world. Mongo won't save you headaches here either. Option 3 looks a bit harsh. But here's where this can go: ledger. See, and account doesn't need to be represented by a single row in a table of all accounts with only the current balance on it. More often than not, accounting systems use ledgers. And entries in ledgers - as it turns out – don't actually get updated. Once a ledger entry is written, it is not removed or altered. A transaction is represented by an entry in the ledger stating and amount withdrawn from A's account and an entry in the ledger stating an addition of said amount to B's account. For sake of space-saving, that entry in the ledger can happen using one entry. Think {Timestamp, FromAccountId, ToAccountId, Amount}. The implication of the original question – "how do you enforce non-negative balance rule" then boils down to: Insert entry in ledger Run validation of recent entries Insert reverse entry to roll back transaction if validation failed. What is validation? Sum up the transactions that A's account has (all deposits and debits), and ensure the balance is positive. For sake of efficiency, one can roll up transactions and "close the book" on transactions with a pseudo entry stating balance as of midnight or something. This lets you avoid doing math on the fly on too many transactions. You simply run from the latest "approved balance" marker to date. But that's an optimization, and premature optimizations are the root of (some? most?) evil.. Back to some nagging questions though: "But mongo is only eventually consistent!" Well, yes, kind of. It's not actually true that Mongo has not transactions. It would be more descriptive to say that Mongo's transaction scope is a single document in a single collection. A write to a Mongo document happens completely or not at all. So although it is true that you can't update more than one documents "at the same time" under a "transaction" umbrella as an atomic update, it is NOT true that there' is no isolation. So a competition between two concurrent updates is completely coherent and the writes will be serialized. They will not scribble on the same document at the same time. In our case - in choosing a ledger approach - we're not even trying to "update" a document, we're simply adding a document to a collection. So there goes the "no transaction" issue. Now let's turn our attention to consistency. What you should know about mongo is that at any given moment, only on member of a replica set is writable. This means that the writable instance in a set of replicated instances always has "the truth". There could be a replication lag such that a reader going to one of the replicas still sees "old" state of a collection or document. But in our ledger case, things fall nicely into place: Run your validation against the writable instance. It is guaranteed to have a ledger either with (after) or without (before) the ledger entry got written. No funky states. Again, the ledger writing *adds* a document, so there's no inconsistent document state to be had either way. Next, we might worry about data loss. Here, mongo offers several write-concerns. Write-concern in Mongo is a mode that marshals how uptight you want the db engine to be about actually persisting a document write to disk before it reports to the application that it is "done". The most volatile, is to say you don't care. In that case, mongo would just accept your write command and say back "thanks" with no guarantee of persistence. If the server loses power at the wrong moment, it may have said "ok" but actually no written the data to disk. That's kind of bad. Don't do that with data you care about. It may be good for votes on a pole regarding how cute a furry animal is, but not so good for business. There are several other write-concerns varying from flushing the write to the disk of the writable instance, flushing to disk on several members of the replica set, a majority of the replica set or all of the members of a replica set. The former choice is the quickest, as no network coordination is required besides the main writable instance. The others impose extra network and time cost. Depending on your tolerance for latency and read-lag, you will face a choice of what works for you. It's really important to understand that no data loss occurs once a document is flushed to an instance. The record is on disk at that point. From that point on, backup strategies and disaster recovery are your worry, not loss of power to the writable machine. This scenario is not different from a relational database at that point. Where does this leave us? Oh, yes. Eventual consistency. By now, we ensured that the "source of truth" instance has the correct data, persisted and coherent. But because of lag, the app may have gone to the writable instance, performed the update and then gone to a replica and looked at the ledger there before the transaction replicated. Here are 2 options to deal with this. Similar to write concerns, mongo support read preferences. An app may choose to read only from the writable instance. This is not an awesome choice to make for every ready, because it just burdens the one instance, and doesn't make use of the other read-only servers. But this choice can be made on a query by query basis. So for the app that our person A is using, we can have person A issue the transfer command to B, and then if that same app is going to immediately as "are we there yet?" we'll query that same writable instance. But B and anyone else in the world can just chill and read from the read-only instance. They have no basis to expect that the ledger has just been written to. So as far as they know, the transaction hasn't happened until they see it appear later. We can further relax the demand by creating application UI that reacts to a write command with "thank you, we will post it shortly" instead of "thank you, we just did everything and here's the new balance". This is a very powerful thing. UI design for highly scalable systems can't insist that the all databases be locked just to paint an "all done" on screen. People understand. They were trained by many online businesses already that your placing of an order does not mean that your product is already outside your door waiting (yes, I know, large retailers are working on it... but were' not there yet). The second thing we can do, is add some artificial delay to a transaction's visibility on the ledger. The way that works is simply adding some logic such that the query against the ledger never nets a transaction for customers newer than say 15 minutes and who's validation flag is not set. This buys us time 2 ways: Replication can catch up to all instances by then, and validation rules can run and determine if this transaction should be "negated" with a compensating transaction. In case we do need to "roll back" the transaction, the backend system can place the timestamp of the compensating transaction at the exact same time or 1ms after the original one. Effectively, once A or B visits their ledger, both transactions would be visible and the overall balance "as of now" would reflect no change.  The 2 transactions (attempted/ reverted) would be visible , since we do actually account for the attempt. Hold on a second. There's a hole in the story: what if several transfers from A to some accounts are registered, and 2 independent validators attempt to compute the balance concurrently? Is there a chance that both would conclude non-sufficient-funds even though rolling back transaction 100 would free up enough for transaction 117 (some random later transaction)? Yes. there is that chance. But the integrity of the business rule is not compromised, since the prime rule is don't dispense money you don't have. To minimize or eliminate this scenario, we can also assign a single validation process per origin account. This may seem non-scalable, but it can easily be done as a "sharded" distribution. Say we have 11 validation threads (or processing nodes etc.). We divide the account number space such that each validator is exclusively responsible for a certain range of account numbers. Sounds cunningly similar to Mongo's sharding strategy, doesn't it? Each validator then works in isolation. More capacity needed? Chop the account space into more chunks. So where  are we now with the nagging questions? "No joins": Huh? What are those for? "No transactions": You mean no cross-collection and no cross-document transactions? Granted - but don't always need them either. "No hope for real applications": well... There are more issues and edge cases to slog through, I'm sure. But hopefully this gives you some ideas of how to solve common problems without distributed locking and relational databases. But then again, you can choose relational databases if they suit your problem.

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  • Google App Engine says "Must authenticate first." while trying to deploy any app

    - by Oleksandr Bolotov
    Google App Engine says "Must authenticate first." while trying to deploy any app: me@myhost /opt/google_appengine $ python appcfg.py update ~/sda2/workspace/lyapapam/ Application: lyapapam; version: 1. Server: appengine.google.com. Scanning files on local disk. Scanned 500 files. Scanned 1000 files. Initiating update. Email: <my_email_was_here>@gmail.com Password for <my_email_was_here>@gmail.com: Error 401: --- begin server output --- Must authenticate first. --- end server output --- We are getting this message with any appliation and under any developer account avialable to us That's what we have installed: App Engine SDK - 1.3.2 PIL - 1.1.7 Python - 2.5.5 pip - 0.6.3 ssl - 1.15 wsgiref - 0.1.2 So, what can it be? Is it well known problem?

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  • Multicast hostname lookups on OSX

    - by KARASZI István
    I have a problem with hostname lookups on my OSX computer. According to Apple's HK3473 document it says for v10.6: Host names that contain only one label in addition to local, for example "My-Computer.local", are resolved using Multicast DNS (Bonjour) by default. Host names that contain two or more labels in addition to local, for example "server.domain.local", are resolved using a DNS server by default. Which is not true as my testing. If I try to open a connection on my local computer to a remote port: telnet example.domain.local 22 then it will lookup the IP address with multicast DNS next to the A and AAAA lookups. This causes a two seconds lookup timeout on every lookup. Which is a lot! When I try with IPv4 only then it won't use the multicast queries to fetch the remote address just the simple A queries. telnet -4 example.domain.local 22 When I try with IPv6 only: telnet -6 example.domain.local 22 then it will lookup with multicast DNS and AAAA again, and the 2 seconds timeout delay occurs again. I've tried to create a resolver entry to my /etc/resolver/domain.local, and /etc/resolver/local.1, but none of them was working. Is there any way to disable this multicast lookups for the "two or more label addition to local" domains, or simply disable it for the selected subdomain (domain.local)? Thank you! Update #1 Thanks @mralexgray for the scutil --dns command, now I can see my domain in the list, but it's late in the order: DNS configuration resolver #1 domain : adverticum.lan nameserver[0] : 192.168.1.1 order : 200000 resolver #2 domain : local options : mdns timeout : 2 order : 300000 resolver #3 domain : 254.169.in-addr.arpa options : mdns timeout : 2 order : 300200 resolver #4 domain : 8.e.f.ip6.arpa options : mdns timeout : 2 order : 300400 resolver #5 domain : 9.e.f.ip6.arpa options : mdns timeout : 2 order : 300600 resolver #6 domain : a.e.f.ip6.arpa options : mdns timeout : 2 order : 300800 resolver #7 domain : b.e.f.ip6.arpa options : mdns timeout : 2 order : 301000 resolver #8 domain : domain.local nameserver[0] : 192.168.1.1 order : 200001 Maybe it would work if I could move the resolver #8 to the position #2. Update #2 No probably won't work because the local DNS server on 192.168.1.1 answering for domain.local requests and it's before the mDNS (resolver #2). Update #3 I could decrease the mDNS timeout in /System/Library/SystemConfiguration/IPMonitor.bundle/Contents/Info.plist file, which speeds up the lookups a little, but this is not the solution.

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  • Which Linux distributive could you advise for a webserver with PIII-700MHz and 512Mb RAM?

    - by Andrei
    Hi everybody, We need to update our webserver (PIII-700MHz and 512Mb RAM) and could not do that without reinstalling the whole system. However my choice to put Ubuntu 9.10 was probably not the best and the machine works very slow now. Actually, we need it just for simple LAPM configuration and we really want to use the old box for this purpose. It used to have old version of Linux Slackware in which I didn't manage to update PHP due to a very complicated non-standard setup. What would you recommend?

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  • Why does Network-Manager close when it cannot bind to any connection?

    - by Agmenor
    When Network-Manager is not able to bind my Ubuntu to any connection, after a while it closes. The icon in the notification area (or indicator area) disappears, and it does not run any more. For instance this happens when there is really no ethernet network nor wireless one. Nonetheless this is a problem, since I often plug in my ethernet cable long after having booted my computer. As a hack I therefore hit Alt + F2, and type nm-applet. But I am not satisfied with this solution, because I think it is not intuitive enough. Is there a way to keep Network-Manager always running? I have Network-Manager 0.8.1 on Ubuntu 10.10, but this has been so for a long time, at least for one year.

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