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  • Efficient storage in .Net App

    - by Tommy
    I'm looking for the fastest, least memory consuming, stand alone storage method available for large amounts of data for my C# app. My initial thoughts: Sql: no. not stand alone XML in flat file: no. takes too long to parse large amounts of data Other Options? Basically what i'm looking for, is a way that i can load with my applications load, keep all the data in my app, and when the data in my app changes just update the storage location.

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  • Visual Studio Solution: static or shared projects?

    - by goodrone
    When a whole project (solution) consists of multiple subprojects (.vcproj), what is a preferable way to tie them: as static libraries or as shared libraries? Assuming that those subprojects are not used elsewhere, the shared libraries approach shouldn't decrease memory usage or load time.

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  • Does anyone know of a good guide to configure GC in Java?

    - by evilpenguin
    I'm having trouble with a JVM running an app, whose heap memory looks like a comb. It's constantly jumping from 1.5 GB to 3 GB and slowly deteriorating to higher values. I'm using G1 GC algorithm, but have no idea how to configure it. I do not have access to the code of the app I'm running and, needless to say, it's a rather large app. So, bottom line, does anyone know of a good guide to configure GC in Java?

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  • If you stick to standard coding in .NET, is there reason to manually invoke the GC or run finalizers

    - by Matt
    If you stick to managed code and standard coding (nothing that does unconventional things withe CLR) in .NET, is there any reason to manually invoke the GC or request to run finalizers on unreferenced objects? The reason I ask is thaty I have an app that grows huge in Working Memory set. I'm wondering if calling System.GC.Collect(); and System.GC.RunFinalizers(); would help, and if it would force anything that wouldn't be done by the CLR normally anyways.

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  • C# Saving an arraylist to a file?

    - by Zka
    I have a simple program where I would like to save an arraylist to a file, so that when the program is restarted, it loads from the file to the arraylist in memory. Is this possible in C#? Or do I need to itterate over the arraylist countaining my custom classes and in someway print them out? Any tips on a correct way to do this?

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  • Fast inter-process (inter-threaded) communications IPC on large multi-cpu system.

    - by IPC
    What would be the fastest portable bi-directional communication mechanism for inter-process communication where threads from one application need to communicate to multiple threads in another application on the same computer, and the communicating threads can be on different physical CPUs). I assume that it would involve a shared memory and a circular buffer and shared synchronization mechanisms. But shared mutexes are very expensive (and there are limited number of them too) to synchronize when threads are running on different physical CPUs.

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  • how to swap array-elements to transfer the array from a column-like into a row-like representation

    - by Christian Ammer
    For example: the array a1, a2, a3, b1, b2, b3, c1, c2, c3, d1, d2, d3 represents following table a1, b1, c1, d1 a2, b2, c2, d2 a3, b3, c3, d3 now i like to bring the array into following form a1, b1, c1, d1, a2, b2, c2, d2, a3, b3, c3, d3 Does an algorithm exist, which takes the array (from the first form) and the dimensions of the table as input arguments and which transfers the array into the second form? I thougt of an algorithm which doesn't need to allocate additional memory, instead i think it should be possible to do the job with element-swap operations.

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  • find the top K most frequent numbers in a data stream

    - by Jin
    This is more of a data structure question rather than a coding question. If I am fetching a data stream, i.e, I keep receiving float numbers once at a time, how should I keep track of the top K frequent numbers? Here my memory is 4G and I prefer to have less communication with hard drive unless necessary. I think heap is good for updating the max and min. How should I design the data structure? Thanks

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  • JavaScript: How can I determine what objects are being collected by the garbage collector?

    - by shino
    I have significant garbage collection pauses. I'd like to pinpoint the objects most responsible for this collection before I try to fix the problem. I've looked at the heap snapshot on Chrome, but (correct me if I am wrong) I cannot seem to find any indicator of what is being collected, only what is taking up the most memory. Is there a way to answer this empirically, or am I limited to educated guesses?

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  • If I Design a CPU Can I Get it Realized in Hardware at a Reasonable Cost?

    - by mudge
    I want to design a CPU and possibly memory and other hardware. I could do this with a hardware description language. Once I do this is it possible for me to send my designs to a manufacturer who will realize the design in hardware and send back to me the CPU(s) ? Can it be done at a reasonable cost? I want to design and make my own computer system and actually have it realized in hardware.

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  • OutOfMemoryError loading Bitmap via DefaultHttpClient

    - by Goddchen
    i have a simple problem: Although i'm using sampleSize properly, my code doesn't even reach the BitmapFactorycode, since DefaultHttpClient is already throwing the exception. Here is my code: DefaultHttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(mSongInfo.imageLarge); HttpResponse response = client.execute(request); int sampleSize = 1; while (response.getEntity().getContentLength() / sampleSize / sampleSize > 100 * 1024) { sampleSize *= 2; } BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = sampleSize; final Bitmap bitmap = BitmapFactory.decodeStream(response .getEntity().getContent(), null, options); And here is the exception: 0 java.lang.OutOfMemoryError: (Heap Size=11463KB, Allocated=7623KB, Bitmap Size=9382KB) 1 at org.apache.http.util.ByteArrayBuffer.<init>(ByteArrayBuffer.java:53) 2 at org.apache.http.impl.io.AbstractSessionInputBuffer.init(AbstractSessionInputBuffer.java:82) 3 at org.apache.http.impl.io.SocketInputBuffer.<init>(SocketInputBuffer.java:98) 4 at org.apache.http.impl.SocketHttpClientConnection.createSessionInputBuffer(SocketHttpClientConnection.java:83) 5 at org.apache.http.impl.conn.DefaultClientConnection.createSessionInputBuffer(DefaultClientConnection.java:170) 6 at org.apache.http.impl.SocketHttpClientConnection.bind(SocketHttpClientConnection.java:106) 7 at org.apache.http.impl.conn.DefaultClientConnection.openCompleted(DefaultClientConnection.java:129) 8 at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:173) 9 at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10 at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 11 at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:359) 12 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 13 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 14 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 15 at de.goddchen.android.easysongfinder.fragments.SongFragment$1.run(SongFragment.java:79) 16 at java.lang.Thread.run(Thread.java:1027) As you can see, the code doesn't even reach the part where i check the size (Content-Length) of the image and calculate a proper sample size. I wasn't aware that simply calling DefaultHttpClient.execute(...) will already load the complete content into the memory. Am i doing something wrong? What is the right way to first retrieve the content length and then start reading the content from an InputStream? EDIT To avoid common answers that show how to load images from a URL: i already know how to do that, i have also posted the code above, so why do you keep referencing tutorials on that? I explicitly was very clear about the problem: Why is HttpClient.execute(...)already fetching the whole content and storing it in memory instead of providing a proper ÌnputStreamto me? Please don't post any beginner tutorials on how to load aBitmap`from a URL...

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  • How to create sandbox in C# for external process?

    - by SuitUp
    How to create sandbox in C# for external process? As sandbox i understand an environment for process i start from C#, that stop that process from interfering with anything else - kernel, system variables, system configuration, memory, registry, disk, hardware, location other than starting place and so on. I want place executable in one place and be sure that this place is only place that can be changed by this process. Additionaly, executable can be written in c, c++, c# etc.

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  • Passing a pointer to a function in objective-c

    - by Chiodo
    Hi, i've a stupid questiona about passing pointer. I've this: @interface MyClass : NSObject myobj* foo; -(void)doSomething:(myobj*)aObj; @end @implementation MyClass -(void)doSomething:(myobj*)aObj { cFuncCall(&aObj); //alloc memory and init the object } -(id)init { //init stuff... [self doSomething:foo]; // foo retun 0x0!!! } @end why foo return nil??? It should be initialized by cFuncCall!

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  • How do I convert a System::IO::Stream^ to an LPCSTR for PlaySound?

    - by Jon Cage
    I'm trying to embed and then play back a .wav file in a C++/CLI app but all the examples I've seen which use PlaySound are in VB. I can't see how to get froma Stream^ to the LPCSTR which PlaySound requires: System::IO::Stream^ s = Assembly::GetExecutingAssembly()->GetManifestResourceStream ("Ping.wav"); LPCSTR buf = s->????; PlaySound(buf, NULL, SND_ASYNC|SND_MEMORY|SND_NOWAIT); I guess I need some sort of horrible .net memory conversion magic.

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  • Cross platform /dev/null in Python

    - by Tristan
    I'm using the following code to hide stderr on Linux/OSX for a Python library I do not control that writes to stderr by default: f = open("/dev/null","w") zookeeper.set_log_stream(f) Is there an easy cross platform alternative to /dev/null? Ideally it would not consume memory since this is a long running process.

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  • Using many mutex locks

    - by hanno
    I have a large tree structure on which several threads are working at the same time. Ideally, I would like to have an individual mutex lock for each cell. I looked at the definition of pthread_mutex_t in bits/pthreadtypes.h and it is fairly short, so the memory usage should not be an issue in my case. However, is there any performance penalty when using many (let's say a few thousand) different pthread_mutex_ts for only 8 threads?

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  • Java GC: top object classes promoted (by size)?

    - by Java Geek
    Hello! Please let me know what is the best way to determine composition of young generation memory promoted to old generation, after each young GC event? Ideally I would like to know class names which are responsible say, for 80% of heap in each "young gen - old gen" promotion chunk; Example: I have 600M young gen, each tenure promotes 6M; I want to know which objects compose this 6M. Thank you.

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  • Device drivers and Windows

    - by b-gen-jack-o-neill
    Hi, I am trying to complete the picture of how the PC and the OS interacts together. And I am at point, where I am little out of guess when it comes to device drivers. Please, don´t write things like its too complicated, or you don´t need to know when using high programming laguage and winapi functions. I want to know, it´s for study purposes. So, the very basic structure of how OS and PC (by PC I mean of course HW) is how I see it is that all other than direct CPU commands, which can CPU do on itself (arithmetic operation, its registers access and memory access) must pass thru OS. Mainly becouse from ring level 3 you cannot use in and out intructions which are used for acesing other HW. I know that there is MMIO,but it must be set by port comunication first. It was not like this all the time. Even I am bit young to remember MSDOS, I know you could access HW directly, becouse there ws no limitation, no ring mode. So you could to write string to diplay use wheather DOS function, or directly acess video card memory and write it by yourself. But as OS developed, there is no longer this possibility. But it is fine, since OS now handles all the HW comunication, and frankly it more convinient and much more safe (I would say the only option) in multitasking environment. So nowdays you instead of using int instructions to use BIOS mapped function or DOS function you call dll which internally than handles everything you don´t need to know about. I understand this. I also undrstand that device drivers is the piece of code that runs in ring level 0, so it can do all the HW interactions. But what I don´t understand is connection between OS and device driver. Let´s take a example - I want to make a sound card make a sound. So I call windows API to acess sound card, but what happens than? Does windows call device drivers to do so? But if it does call device driver, does it mean, that all device drivers which can be called by winAPI function, must have routines named in some specific way? I mean, when I have new sound card, must its drivers have functions named same as the old one? So Windows can actually call the same function from its perspective? But if Windows have predefined sets of functions requored by device drivers, that it cannot use new drivers that doesent existed before last version of OS came out. Please, help me understand this mess. I am really getting mad. Thanks.

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