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  • Efficient storage in .Net App

    - by Tommy
    I'm looking for the fastest, least memory consuming, stand alone storage method available for large amounts of data for my C# app. My initial thoughts: Sql: no. not stand alone XML in flat file: no. takes too long to parse large amounts of data Other Options? Basically what i'm looking for, is a way that i can load with my applications load, keep all the data in my app, and when the data in my app changes just update the storage location.

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  • Java GC: top object classes promoted (by size)?

    - by Java Geek
    Hello! Please let me know what is the best way to determine composition of young generation memory promoted to old generation, after each young GC event? Ideally I would like to know class names which are responsible say, for 80% of heap in each "young gen - old gen" promotion chunk; Example: I have 600M young gen, each tenure promotes 6M; I want to know which objects compose this 6M. Thank you.

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  • Using many mutex locks

    - by hanno
    I have a large tree structure on which several threads are working at the same time. Ideally, I would like to have an individual mutex lock for each cell. I looked at the definition of pthread_mutex_t in bits/pthreadtypes.h and it is fairly short, so the memory usage should not be an issue in my case. However, is there any performance penalty when using many (let's say a few thousand) different pthread_mutex_ts for only 8 threads?

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  • How can I use one stream and save result to many places?

    - by plasticrabbit
    I using servlet and Apache ServletFileUpload that provides stream to uploaded image. All I want to do is to store that image to db and also store resized (I using JAI) version to db. How can I achieve this without saving image to drive. As I understand stream can be read only once. So I need to store whole image in memory? Is it expensive for performance? Or there are another way?

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  • Best way to initialise / clear a string variable cocoa

    - by Spider-Paddy
    I have a routine that parses text via a loop. At the end of each record I need to clear my string variables but I read that someString = @"" actually just points to a new string & causes a memory leak. What is the best way to handle this? Should I rather use mutable string vars and use setString:@"" between iterations?

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  • string or nsstring with string

    - by joels
    Lets assume myProp is @property (retain) NSString * myProp and synthesized for us.... self.myProp = @"some value";//string literal? self.myProp = [NSString stringWithString:@"some value"]; Is there a difference here? Is the first one a string literal that doesnt get autoreleased or is it just in memory for it's current scope and I dont have to worry about it?

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  • iPhone Application failing to come back from sigkill

    - by overscore
    I have no idea if this is intended behaviour, but whenever the application exits (say, the user is double-clicking the home button and pressing on the red dash on the icon) I get the dreaded SIGKILL. Now, when I try to launch the app again all I get is the old screen state and a frozen (I presume ?) program. It could be because of clunky memory management, but NSZombieEnabled doesn't seem to agree. Any thoughts ?

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  • jQuery UI Droppable: Detect which draggables are dropped on an element?

    - by Rosarch
    I have the jQuery UI framework's draggable and droppable elements working. I would like to programmatically determine which draggable elements are currently dropped on which droppable elements. Is there an easy way to do this? I thought of using event listeners to detect drop and out events, then keep a dictionary or something in memory to keep track, but this seems contrived. Better ideas?

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  • Read text file in java

    - by user326091
    Hi, I have a text file. I would like to retrieve the content from one line to another line. For example, the file may be 200K lines. I want to read the content from line 78 to line 2735. Since the file may be very large, I do not want to read the whole content into the memory. thanks Frank

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  • Cross platform /dev/null in Python

    - by Tristan
    I'm using the following code to hide stderr on Linux/OSX for a Python library I do not control that writes to stderr by default: f = open("/dev/null","w") zookeeper.set_log_stream(f) Is there an easy cross platform alternative to /dev/null? Ideally it would not consume memory since this is a long running process.

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  • Task Manager with Trac support for Mac

    - by Dmitry
    Found Mylyn as a very good task manager that supports Trac and Gmail Task. I've seen Tasktop, but looking for something with smaller memory footprint that I could always run in background. Is there any lighter client (not on Eclipse platform) to manager at least Trac tasks (via XML-RPC) and in best case scenario with GMail Tasks support?

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  • find the top K most frequent numbers in a data stream

    - by Jin
    This is more of a data structure question rather than a coding question. If I am fetching a data stream, i.e, I keep receiving float numbers once at a time, how should I keep track of the top K frequent numbers? Here my memory is 4G and I prefer to have less communication with hard drive unless necessary. I think heap is good for updating the max and min. How should I design the data structure? Thanks

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  • OutOfMemoryError loading Bitmap via DefaultHttpClient

    - by Goddchen
    i have a simple problem: Although i'm using sampleSize properly, my code doesn't even reach the BitmapFactorycode, since DefaultHttpClient is already throwing the exception. Here is my code: DefaultHttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(mSongInfo.imageLarge); HttpResponse response = client.execute(request); int sampleSize = 1; while (response.getEntity().getContentLength() / sampleSize / sampleSize > 100 * 1024) { sampleSize *= 2; } BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = sampleSize; final Bitmap bitmap = BitmapFactory.decodeStream(response .getEntity().getContent(), null, options); And here is the exception: 0 java.lang.OutOfMemoryError: (Heap Size=11463KB, Allocated=7623KB, Bitmap Size=9382KB) 1 at org.apache.http.util.ByteArrayBuffer.<init>(ByteArrayBuffer.java:53) 2 at org.apache.http.impl.io.AbstractSessionInputBuffer.init(AbstractSessionInputBuffer.java:82) 3 at org.apache.http.impl.io.SocketInputBuffer.<init>(SocketInputBuffer.java:98) 4 at org.apache.http.impl.SocketHttpClientConnection.createSessionInputBuffer(SocketHttpClientConnection.java:83) 5 at org.apache.http.impl.conn.DefaultClientConnection.createSessionInputBuffer(DefaultClientConnection.java:170) 6 at org.apache.http.impl.SocketHttpClientConnection.bind(SocketHttpClientConnection.java:106) 7 at org.apache.http.impl.conn.DefaultClientConnection.openCompleted(DefaultClientConnection.java:129) 8 at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:173) 9 at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10 at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 11 at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:359) 12 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 13 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 14 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 15 at de.goddchen.android.easysongfinder.fragments.SongFragment$1.run(SongFragment.java:79) 16 at java.lang.Thread.run(Thread.java:1027) As you can see, the code doesn't even reach the part where i check the size (Content-Length) of the image and calculate a proper sample size. I wasn't aware that simply calling DefaultHttpClient.execute(...) will already load the complete content into the memory. Am i doing something wrong? What is the right way to first retrieve the content length and then start reading the content from an InputStream? EDIT To avoid common answers that show how to load images from a URL: i already know how to do that, i have also posted the code above, so why do you keep referencing tutorials on that? I explicitly was very clear about the problem: Why is HttpClient.execute(...)already fetching the whole content and storing it in memory instead of providing a proper ÌnputStreamto me? Please don't post any beginner tutorials on how to load aBitmap`from a URL...

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  • Extern variable at specific address

    - by AndiNo
    Using C++ and GCC, can I declare an extern variable that uses a specific address in memory? Something like int key attribute((__at(0x9000))); AFAIK this specific option only works on embedded systems. If there is such an option for use on the x86 platform, how can I use it?

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  • read lenght of string from stdin

    - by teoz
    I want to take a string from stdin but I don't want a static array of fixed size i knew that scanf need something where save the stdin input, but i can't do something like this: char string[10] scanf("%s",string); becouse i need to knew before how long will be the string in order to allocate the right memory space can you help me to resolve this problem?

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  • Inlining an array of non-default constructible objects in a C++ class

    - by porgarmingduod
    C++ doesn't allow a class containing an array of items that are not default constructible: class Gordian { public: int member; Gordian(int must_have_variable) : member(must_have_variable) {} }; class Knot { Gordian* pointer_array[8]; // Sure, this works. Gordian inlined_array[8]; // Won't compile. Can't be initialized. }; As even beginner C++ users know, the language guarantees that all members are initialized when constructing a class. And it doesn't trust the user to initialize everything in the constructor - one has to provide valid arguments to the constructors of all members before the body of the constructor even starts. Generally, that's a great idea as far as I'm concerned, but I've come across a situation where it would be a lot easier if I could actually have an array of non-default constructible objects. The obvious solution: Have an array of pointers to the objects. This is not optimal in my case, as I am using shared memory. It would force me to do extra allocation from an already contended resource (that is, the shared memory). The entire reason I want to have the array inlined in the object is to reduce the number of allocations. This is a situation where I would be willing to use a hack, even an ugly one, provided it works. One possible hack I am thinking about would be: class Knot { public: struct dummy { char padding[sizeof(Gordian)]; }; dummy inlined_array[8]; Gordian* get(int index) { return reinterpret_cast<Gordian*>(&inlined_array[index]); } Knot() { for (int x = 0; x != 8; x++) { new (get(x)) Gordian(x*x); } } }; Sure, it compiles, but I'm not exactly an experienced C++ programmer. That is, I couldn't possibly trust my hacks less. So, the questions: 1) Does the hack I came up with seem workable? What are the issues? (I'm mainly concerned with C++0x on newer versions of GCC). 2) Is there a better way to inline an array of non-default constructible objects in a class?

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