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  • Content Graphic Was Pushed Down - Need Help...

    - by Tran
    Hello everyone, I modified html codes generated by Firework, and now graphic was pused down I dont know how to fix it. Sorry Im still using tables, mixing up with css to create the list items....please help....What I did was extend the original graphic to make it taller to fit the list menu http://imageoneads.com/work/inventory.htm Thanks ahead

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  • What exactly is a memory page fault?

    - by dontWatchMyProfile
    From the docs: Note: Core Data avoids the term unfaulting because it is confusing. There's no “unfaulting” a virtual memory page fault. Page faults are triggered, caused, fired, or encountered. Of course, you can release memory back to the kernel in a variety of ways (using the functions vm_deallocate, munmap, or sbrk). Core Data describes this as “turning an object into a fault”. Is a Fault in Core Data essentially a memory page fault? I have only a slight idea about what a memory page is. I believe it's a kind of "piece of code in memory" which is needed to execute procedures and stuff like that, and as the app is runing, pieces of code are sucked into memory as "pages" and thrown away as they're not needed anymore. Probably 99% wrong ;) Anyone?

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  • How to properly manage a complex DB structure?

    - by errr
    Let's say you have several systems using the same DB - each uses several schemes (sometimes same as the other). This structure of these schemes is somewhat very big and complicated. Now, how could you possibly manage such scheme structure? Obviously using some sort of "configuration" - the simplest would be SQL scripts, but a more reasonable solution would be XMLs which can be easily converted into SQL, or some other readable solution (for example, JPA's XMLs or Annotations). This solution though, causes a problem where you can't really tell if your configuration matches the structure of the DB schemes exactly. You can't say if those two are synchronized. Why wouldn't they? Well, in such big structure there are going to be many changes, and you won't always remember to save/commit your configuration after you've altered the schemes, or maybe you did save/commit it, but eventually didn't altered anything in the schemes and forgot to undo the changes to the configuration. More than that, another problem (not caused by the configuration, but isn't addressed by it either) is versioning. I don't see any good way of managing the DB schemes versions (say our last alteration makes 3 systems crash - not good, how to "rollback"?). And thoughts? thx.

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  • Looking for a free CMS which allows content injection

    - by ChocolateSheep
    Hi all, I was wondering if anyone could tell me of a free CMS that will allow me to change the basic content (text, image etc etc) of a website, without forcing it's own templates or designs. This is the scenario; I have already designed my website, already implemented it, and I just need a way for the actual User to edit the contents of the pages. I've looked into Drupal and Joomla, and the hosted ones such as CushyCMS (I liked the way this worked) and SimpleCMS, however I am a bit wary of hosted CMS systems... Any ideas??

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  • hunting maven dependencies

    - by Tom
    I want to start using maven in code I distribute but I can't find an efficient way to work with dependencies. Every new dependency takes me far too long to add. As a simple example, I need to add Tomcat for compilation. Do I really have to manually trawl the repo in my browser to find the group-id, artifact-id and version number? In every case it seems easier to find the non-maven downloads. I hope I've missed something obvious.

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  • Linking to a Large address aware DLL.

    - by Canopus
    Suppose I have a DLL which is built with LARGEADDRESSAWARE linker flag set. Now I have an application dynamically linking to this DLL. Does this make my application LARGEADDRESSAWARE? If not then, does it make sense to have this flag set for any DLL?

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  • Allocate from buffer in C

    - by Grimless
    I am building a simple particle system and want to use a single array buffer of structs to manage my particles. That said, I can't find a C function that allows me to malloc() and free() from an arbitrary buffer. Here is some pseudocode to show my intent: Particle* particles = (Particle*) malloc( sizeof(Particle) * numParticles ); Particle* firstParticle = <buffer_alloc>( particles ); initialize_particle( firstParticle ); // ... Some more stuff if (firstParticle->life < 0) <buffer_free>( firstParticle ); // @ program's end free(particles); Where <buffer_alloc> and <buffer_free> are functions that allocate and free memory chunks from arbitrary pointers (possibly with additional metadata such as buffer length, etc.). Do such functions exist and/or is there a better way to do this? Thank you!

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  • C++: Question about freeing memory

    - by Martijn Courteaux
    On Learn C++, they wrote this to free memory: int *pnValue = new int; // dynamically allocate an integer *pnValue = 7; // assign 7 to this integer delete pnValue; pnValue = 0; My question is: "Is the last statement needed to free the memory correctly, completly?" I thought that the pointer *pnValue was still on the stack and new doesn't make any sense to the pointer. And if it is on the stack it will be cleaned up when the application leaves the scope (where the pointer is declared in), isn't it?

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  • [MVC] logic before dispatcher + controller?

    - by Spoonface
    I believe for a typical MVC web application the router / dispatcher routine is used to decide which controller is loaded based primarily on the area requested in the url by the user. However, in addition to checking the url query string, I also like to use the dispatcher to check whether the user is currently logged in or not to decide which controller is loaded. For example if they are logged in and request the login page, the dispatcher would load their account instead. But is this a fairly non-standard design? Would it violate MVC in any way? I only ask as the examples I've read through this weekend have had no major calculations performed before the dispatcher routine, and commonly check whether the user is logged in or not per controller, and then redirect where necessary. But to me it seems odd to redirect a logged in user from the login area to account area if you could just load the account controller in the first place? I hope I've explained my consternation well enough, but could anyone offer some details on how they handle logged in users, and similar session data?

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  • What is the difference between these two ways of creating NSStrings?

    - by adame
    NSString *myString = @"Hello"; NSString *myString = [NSString stringWithString:@"Hello"]; I understand that using method (1) creates a pointer to a string literal that is defined as static memory (and cannot be deallocated) and that using (2) creates an NSString object that will be autoreleased. Is using method (1) bad? What are the major differences? Is there any instances where you would want to use (1)? Is there a performance difference? P.S. I have searched extensively on Stack Overflow and while there are questions on the same topic, none of them have answers to the questions I have posted above.

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  • Upsides of a timebox for a customer

    - by Ivo
    So I have a customer with a potential big project that (ofcourse) does not know what they want exactly. The size of this project can be more that 4 or 5 months so that is a big risk. Thats why I want to sell a timebox. For me that takes away the risk of spending 10 months instead of 5 for the same price. The problem is that I can't comeup with good arguments to convince the customer that a timebox is better for them. Any suggestions? How do you people handle this/

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  • What's the best way to return something like a collection of `std::auto_ptr`s in C++03?

    - by Billy ONeal
    std::auto_ptr is not allowed to be stored in an STL container, such as std::vector. However, occasionally there are cases where I need to return a collection of polymorphic objects, and therefore I can't return a vector of objects (due to the slicing problem). I can use std::tr1::shared_ptr and stick those in the vector, but then I have to pay a high price of maintaining separate reference counts, and object that owns the actual memory (the container) no longer logically "owns" the objects because they can be copied out of it without regard to ownership. C++0x offers a perfect solution to this problem in the form of std::vector<std::unique_ptr<t>>, but I don't have access to C++0x. Some other notes: I don't have access to C++0x, but I do have TR1 available. I would like to avoid use of Boost (though it is available if there is no other option) I am aware of boost::ptr_container containers (i.e. boost::ptr_vector), but I would like to avoid this because it breaks the debugger (innards are stored in void *s which means it's difficult to view the object actually stored inside the container in the debugger)

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  • Should repeated use of the camera crash an app?

    - by Sam
    I have an app that builds a slideshow from user images. They can grab from their library or take a picture. I have found that repeated use of grabbing an image from the library is fine. But repeated use of taking a picture causes erratic behavior. I have been getting crashes but mostly what happens seems to be a reloading of the view after "didFinishPickingMediaWithInfo", which messes things up. I have no leaks and it seems to be releasing properly after each picture is taken. I am resizing the image and saving it in a data base. Is anyone else running into this situation? Was the camera not designed to be called this often?

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  • Object in NSMutableArray crushed in memory

    - by Yoot
    Hi, I have some big problem with an NSMutableArray I'm filling with objects in a database. I'm using [appDelegate.myArray addObject:myObject], then somehow the object gets crushed in the memory, I don't know why, I didn't release anything... Thanks for your answers (and sorry for my poor english xD)

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  • Assembla is no longer free, is there a good alternative?!

    - by pabloide86
    http://blog.assembla.com/assemblablog/tabid/12618/bid/6986/Release-2-0-restricting-free-plans-giving-back-with-features-and-pric I'm very disappointed about this... I use Assembla for my personal projects(commercial) and now I have to move everything to another place! There are some questions about different free hosting... I extracted some of the sites that offers free hosting for projects: http://www.svnhostingcomparison.com/ http://www.codespaces.com/ If you know about others like assembla please post it! Cheers from Argentina!

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  • When is a program limited by the memory bandwidth?

    - by hanno
    I want to know if a program that I am using and which requires a lot of memory is limited by the memory bandwidth. When do you expect this to happen? Did it ever happen to you in a real life scenario? I found several articles discussing this issue, including http://www.cs.virginia.edu/~mccalpin/papers/bandwidth/node12.html http://www.cs.virginia.edu/~mccalpin/papers/bandwidth/node13.html http://ispass.org/ucas5/session2_3_ibm.pdf The first link is a bit old, but suggests that you need to perform less than about 1-40 floating point operations per floating point variable in order to see this effect (correct me if I'm wrong). How can I measure the memory bandwidth that a given program is using and how do I measure the (peak) bandwidth that my system can offer? I don't want to discuss any complicated cache issues here. I'm only interested in the communication between the CPU and the memory.

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  • free( ) pointers

    - by user1043625
    I'm required to use a special library to keep track of my memory leaks where malloc()= allocate( ) and free( ) = unallocate( ). I'm trying to complete free a linked-list but it seems like the "root" value isn't being freed. typedef struct _node { struct _node *child; char *command; } Command_list; void delete_commands(Command_list **root) { Command_list *temp; while( *root != NULL ){ temp = (*root)->child; //printf("STRING: %s\n", *root->command ); unallocate( *root ); *root = temp; } } The function that's calling it void file_processing( .... ){ Command_list *root = allocate(sizeof (Command_list)); root = NULL; .... delete_commands( &root ); } } I believe that Command_list *root = allocate(sizeof (Command_list)) isn't being properly de-allocated for some reason. Anyone can give me some hints? UPDATE: I found out that instead of Command_list *root = allocate(sizeof (Command_list)); root = NULL; this works: Command_list *root = NULL;

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