Search Results

Search found 23968 results on 959 pages for 'tail call'.

Page 306/959 | < Previous Page | 302 303 304 305 306 307 308 309 310 311 312 313  | Next Page >

  • For each result in MySQL query, push to array (complicated)

    - by Dylan Taylor
    Okay, here's what I'm trying to do. I am running a MySQL query for the most recent posts. For each of the returned rows, I need to push the ID of the row to an array, then within that ID in the array, I need to add more data from the rows. A multi-dimensional array. Here's my code thus far. $query = "SELECT * FROM posts ORDER BY id DESC LIMIT 10"; $result = mysql_query($query); while($row = mysql_fetch_array($result)){ $id = $row["id"]; $post_title = $row["title"]; $post_text = $row["text"]; $post_tags = $row["tags"]; $post_category = $row["category"]; $post_date = $row["date"]; } As you can see I haven't done anything with arrays yet. Here's an ideal structure I'm looking for, just incase you're confused. The master array I guess you could call it. We'll just call this array $posts. Within this array, I have one array for each row returned in my MySQL query. Within those arrays there is the $post_title, $post_text, etc. How do I do this? I'm so confused.. an example would be really appreciated. -Dylan

    Read the article

  • Implementing a Version check between an Abstract class and it's implementation

    - by Michael Stum
    I have this abstract class and concrete implementation (they are in different assemblies): public abstract class MyAbstractClass { private static readonly int MyAbstractClassVersion = 1; public abstract int ImplementedVersion { get; } protected MyAbstractClass() { CheckVersion(); } private void CheckVersion() { var message = string.Format( "MyAbstractClass implements Version {0}, concrete is Version {1}", RepositoryVersion, ImplementedVersion); if (!MyAbstractClassVersion.Equals(ImplementedVersion)) throw new InvalidOperationException(message); } } public class ConcreteClass : MyAbstractClass { public ConcreteClass() : base() { // ConcreteClass is guaranteed to have // a constructor that calls the base constructor // I just simplified the example } public override int ImplementedVersion { get { return 2; } } } As you see, I call CheckVersion() from the abstract constructor, to get rid of the "virtual member call in base constructor" message, but I am not sure if that's really the way to do it. Sure, it works, but that doesn't mean it will always work, will it? Also, I wonder if I can get the name of the Concrete Type from the CheckVersion() function? I know that adding new abstract members will force an error anyway (System.TypeLoadException) and I'm not sure if I want this type of strict Versioning, but I'm just curious how it would be done properly given only the abstract class and an implementation (I know I could do it by using interfaces and/or a Factory pattern).

    Read the article

  • Server side method not getting called

    - by Rangel Fernandes
    From the below javascript code i am trying to call a serverside method, but serververside method is not getting called. I am using jquery, ajax <script type="text/javascript" src="JquryLib.js"></script> <script type="text/javascript" language="javascript"> function fnPopulateCities() { debugger; var State = $("#ddlState").val(); GetCities(State); return false; } function GetCities(StateId) { debugger; var v1 = 'StateId: ' + StateId; $.ajax( { type: "POST", url: 'DropDownList_Cascade.aspx/PopulateCities', data: '{' + v1 + '}', contentType: "application/json; charset=utf-8", dataType: "json", success: function (result) { if (result.status === "OK") { alert('Success!!'); } else { fnDisplayCities(result); } }, error: function (req, status, error) { alert("Sorry! Not able to retrieve cities"); } }); } </script> This is my serverside method which i need to call. private static ArrayList PopulateCities(int StateId) { //this code returns Cities ArrayList from database. } It is giving me the following error: 500 (Internal Server Error) I cannot figure out what is wrong. please help! Stack Trace: [ArgumentException: Unknown web method PopulateCities.Parameter name: methodName]

    Read the article

  • ID3DXAnimationController.RegisterAnimationSet - How exactly is this supposed to work?

    - by TrespassersW
    I have a mesh file that contains the skinned mesh that I want, and then a bunch of separate animation files that contain various AnimationSets. I'd like to have my program dynamically build the list of AnimationSets available to a mesh at run-time. I know I can combine these into one mesh file using MView, but that isn't practical for what I'm planning. I thought this would be pretty simple since ID3DXAnimationController.RegisterAnimationSet seems like it exists to do exactly this and the MView mesh viewer program can do this. But when I call RegisterAnimationSet using an animation from a different file, it fails with an unhelpful Invalid Call return value. Both the skinned mesh and the animation were exported from the same 3DS file, so I'm pretty certain that they are compatible. Here's my code: var anim : ID3DXAnimationSet; am : IDxAnimMesh; begin fAnim := ResMgr.AnimFetch('man01.x'); am := ResMgr.AnimFetch('a_rigtest.x'); DXCheck(am.Controller.GetAnimationSet(0,anim)); DXCheck(fAnim.Controller.RegisterAnimationSet(anim)); end; The file "man01.x" contains a default animation. And "a_rigtest.x" contains an animation exported from a different portion of the timeline fromt the same 3DS file. So it seems like they should be compatible. MView combines them with no trouble. Am I doing something wrong? Does anyone know how this is supposed to work? Or better yet, does anyone know where I could find the source code to MView? Any help would be appreciated.

    Read the article

  • Generics Java and Shadowing of type parameters

    - by rubixibuc
    This code seems to work fine class Rule<T> { public <T>Rule(T t) { } public <T> void Foo(T t) { } } Does the method type parameter shadow the class type parameter? Also when you create an object does it use the type parameter of the class? example Rule<String> r = new Rule<String>(); Does this normally apply to the type parameter of the class, in the situation where they do not conflict? I mean when only the class has a type parameter, not the constructor, or does this look for a type parameter in the constructor? If they do conflict how does this change? SEE DISCUSSION BELOW if I have a function call x = <Type Parameter>method(); // this is a syntax error even inside the function or class ; I must place a this before it, why is this, and does everything still hold true. Why don't I need to prefix anything for the constructor call. Shouldn't Oracle fix this.

    Read the article

  • Maximize/Minimize is causing Close Button to be re-enabled after disabling it -- Why?

    - by Brainsick
    I have used P/Invoke to call GetSystemMenu and EnableMenuItem (win32api) to disable the close functionality. However, after minimizing or maximizing my Windows Forms application the button is re-enabled. Obviously minimizing or maximizing is causing the behavior, but how? I'm not sure where to look to prevent this behavior. Should I be preventing the maximize and minimize behavior or is there something particularly wrong with the way in which I P/Invoked the calls? Once the application (main form) has loaded, I call the static method from a button click. class PInvoke { // P/Invoke signatures [DllImport("user32.dll")] static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert); [DllImport("user32.dll")] static extern bool EnableMenuItem(IntPtr hMenu, uint uIDEnableItem, uint uEnable); // SysCommand (WM_SYSCOMMAND) constant internal const UInt32 SC_CLOSE = 0xF060; // Constants used with Add/Check/EnableMenuItem internal const UInt32 MF_BYCOMMAND = 0x00000000; internal const UInt32 MF_ENABLED = 0x00000000; internal const UInt32 MF_GRAYED = 0x00000001; internal const UInt32 MF_DISABLED = 0x00000002; /// <summary> /// Sets the state of the Close (X) button and the System Menu close functionality. /// </summary> /// <param name="window">Window or Form</param> /// <param name="bEnabled">Enabled state</param> public static void EnableCloseButton(IWin32Window window, bool bEnabled) { IntPtr hSystemMenu = GetSystemMenu(window.Handle, false); EnableMenuItem(hSystemMenu, SC_CLOSE, MF_BYCOMMAND | (bEnabled ? MF_ENABLED : MF_GRAYED)); } }

    Read the article

  • Unsure how to come up with a good design

    - by Mewzer
    Hello there, I am having trouble coming up with a good design for a group of classes and was hoping that someone could give me some guidance on best practices. I have kept the classes and member functions generic to make the problem simpler. Essentially, I have three classes (lets call them A, B, and C) as follows: class A { ... int GetX( void ) const { return x; }; int GetY( void ) const { return y; }; private: B b; // NOTE: A "has-a" B int x; int y; }; class B { ... void SetZ( int value ) { z = value }; private: int z; C c; // NOTE: B "has-a" C }; class C { private: ... void DoSomething(int x, int y){ ... }; void DoSomethingElse( int z ){ ... }; }; My problem is as follows: Class A uses its member variables "x" and "y" a lot internally. Class B uses its member variable "z" a lot internally. Class B needs to call C::DoSomething(), but C::DoSomething() needs the values of X and Y in class A passed in as arguments. C::DoSomethingElse() is called from say another class (e.g. D), but it needs to invoke SetZ() in class B!. As you can see, it is a bit of a mess as all the classes need information from one another!. Are there any design patterns I can use?. Any ideas would be much appreciated ....

    Read the article

  • Looking for an appropriate design pattern

    - by user1066015
    I have a game that tracks user stats after every match, such as how far they travelled, how many times they attacked, how far they fell, etc, and my current implementations looks somewhat as follows (simplified version): Class Player{ int id; public Player(){ int id = Math.random()*100000; PlayerData.players.put(id,new PlayerData()); } public void jump(){ //Logic to make the user jump //... //call the playerManager PlayerManager.jump(this); } public void attack(Player target){ //logic to attack the player //... //call the player manager PlayerManager.attack(this,target); } } Class PlayerData{ public static HashMap<int, PlayerData> players = new HashMap<int,PlayerData>(); int id; int timesJumped; int timesAttacked; } public void incrementJumped(){ timesJumped++; } public void incrementAttacked(){ timesAttacked++; } } Class PlayerManager{ public static void jump(Player player){ players.get(player.getId()).incrementJumped(); } public void incrementAttacked(Player player, Player target){ players.get(player.getId()).incrementAttacked(); } } So I have a PlayerData class which holds all of the statistics, and brings it out of the player class because it isn't part of the player logic. Then I have PlayerManager, which would be on the server, and that controls the interactions between players (a lot of the logic that does that is excluded so I could keep this simple). I put the calls to the PlayerData class in the Manager class because sometimes you have to do certain checks between players, for instance if the attack actually hits, then you increment "attackHits". The main problem (in my opinion, correct me if I'm wrong) is that this is not very extensible. I will have to touch the PlayerData class if I want to keep track of a new stat, by adding methods and fields, and then I have to potentially add more methods to my PlayerManager, so it isn't very modulized. If there is an improvement to this that you would recommend, I would be very appreciative. Thanks.

    Read the article

  • c++ push_back doesn't work as it is supposed

    - by angela
    I have a class symbol_table that has a vector of objects of another class row_st.also I have an enter method where inserts objects of row_st with a passed name into the vector of desired symbol_table.but when I call the enter to enter objects with name : a;b;c;Iwill get the following result: a,b,c;b,c;c.the first element of vector gets the name of all the entered objects. and the second element also gets the name of the later entries. class row_st { public: char* name; type_u type;//int:0,flaot:1;char:2,bool:3,array: int offset; symbol_table *next; symbol_table *current; }; class symbol_table { public: vector <row_st *> row; int type; int header; int starting_stmt; int index; int i; symbol_table *previous; symbol_table(){ header=0; previous=0; index=0;i=0;starting_stmt=0;} }; and here it is the enter method: int enter(symbol_table *table,char* name,type_u type){ row_st *t=new row_st; t->name=name; t->type=type; t->offset=table->index; t->current=table; table->index++; t->next=0; table->row.push_back(t); table->header +=1; return table->row.size()-1; } the push_backed elements all points to the same address.the new call makes the same row_st every time it is called.what should I do?

    Read the article

  • NullPointerException on Activity Testint Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

    Read the article

  • Context.Items.Add on an XML return type?

    - by Scott Schluer
    So I have the following code contained within an HttpModule in an application I've been asked to support: app.Context.Response.ContentType = "text/xml"; app.Context.Items.Add("IpixRoomId", ipixRoomId); app.Context.Items.Add("IpixId", ipixId); app.Context.Response.Cache.SetCacheability(HttpCacheability.NoCache); app.Context.RewritePath(rewriteUrl, true); What's the purpose of adding data to Context.Items when the content type is XML? EDIT: For clarification, I'm calling up this URL: http://website.com/virtualtour/1971/6284/panorama2flash.swf I assume the SWF file (I know very little about Flash) makes another call to http://website.com/virtualtour/config.xml. The code I pasted above only executes on calls to config.xml. So since it's only the SWF file and config.xml being requested from the server, I'm a little confused. Can the .SWF file have access to HttpContext.Current.Items? Other than the HttpModule, there is no .NET involved in the code, it's a straight request to the SWF file which triggers a call to config.xml but it seems that those Context.Items contain the data needed to make the SWF file display the right virtual tour. I'm just missing where that link happens. It can't happen in the XML, so maybe in Flash?

    Read the article

  • Multiple locking task (threading)

    - by Archeg
    I need to implement the class that should perform locking mechanism in our framework. We have several threads and they are numbered 0,1,2,3.... We have a static class called ResourceHandler, that should lock these threads on given objects. The requirement is that n Lock() invokes should be realeased by m Release() invokes, where n = [0..] and m = [0..]. So no matter how many locks was performed on single object, only one Release call is enough to unlock all. Even further if o object is not locked, Release call should perform nothing. Also we need to know what objects are locked on what threads. I have this implementation: public class ResourceHandler { private readonly Dictionary<int, List<object>> _locks = new Dictionary<int, List<object>>(); public static ResourceHandler Instance {/* Singleton */} public virtual void Lock(int threadNumber, object obj) { Monitor.Enter(obj); if (!_locks.ContainsKey(threadNumber)) {_locks.Add(new List<object>());} _locks[threadNumber].Add(obj); } public virtual void Release(int threadNumber, object obj) { // Check whether we have threadN in _lock and skip if not var count = _locks[threadNumber].Count(x => x == obj); _locks[threadNumber].RemoveAll(x => x == obj); for (int i=0; i<count; i++) { Monitor.Exit(obj); } } // ..... } Actually what I am worried here about is thread-safety. I'm actually not sure, is it thread-safe or not, and it's a real pain to fix that. Am I doing the task correctly and how can I ensure that this is thread-safe?

    Read the article

  • Page Entirely Blank Despite Having Source Code! (TinyMCE, FireFox)

    - by Chris Cooper
    Alright guys, here's a tough one... In reference to this page. The page will seemingly randomly not display the output of server when using Firefox (version 3.5). I have not seen this problem occur in Safari or IE. The best way to have the problem occur is just reload the page about 10 times and it ought to have happened by then, and once it does - it'll continue on subsequent refreshes until you change the page. The problem is literally the browser not displaying the output (code). Viewing the source shows all the appropriate code yet the browser displays a blank white page. The web developer and firebug plugins don't show any errors that would indicate the problem. I have tested this on a separate system and OS and it occurs in Firefox on that system as well. The problem did not occur until after TinyMCE (A Rich Text Editor JavaScript library for textareas) was added to the project. TinyMCE works however, where it should. I know this is a confusing problem, but I am completely lost as to what could be causing this significant issue. Thanks in advance. EDIT: If it's any help... I've noticed that if I cause a css file error by changing a stylesheet source to something non-existant (xxx.css), the page will continuously display without a problem (besides whatever related css not showing due to the src change). I've also noticed that causing any simple javascript error with some bad code will cause the page to load properly continuously (besides of course javascript not running on the page). EDIT#2: Moving all <script> tags down at the tail of the <body> 'fixes' (well, hides) this error and the page shows normally. A band-aid.

    Read the article

  • jQuery trigger custom event synchronously?

    - by Miguel Angelo
    I am using the jQuery trigger method to call an event... but it behaves inconsistently. Sometimes it call the event, sometimes it does not. <a href="#" onclick=" $(this).trigger('custom-event'); window.location.href = 'url'; return false; ">text</a> The custom-event has lots of listeners added to it. It is as if the trigger method is not synchronous, allowing the window.location.href be changed before executing the events. And when window.location.href is changed a navigation occurs, interrupting everything. How can I trigger events synchronously? Using jQuery 1.8.1. Thanks! EDIT I have found that the event, when called has a stack trace like this: jQuery.fx.tick (jquery-1.8.1.js:9021) tick (jquery-1.8.1.js:8499) jQuery.Callbacks.self.fireWith (jquery-1.8.1.js:1082) jQuery.Callbacks.fire (jquery-1.8.1.js:974) jQuery.speed.opt.complete (jquery-1.8.1.js:8991) $.customEvent (myfile.js:28) This proves that jQuery trigger method is asynchronous. Oohhh my... =\

    Read the article

  • Web service failing when installed in seperate project from the website...

    - by Adam
    I am totally new to web services and cannot get mine to work. My setup is on VS 2008 using IIS. I have one solution file with 3 projects in it: website, code, and services. If I put my webservice into my website and call it locally then it will work fine (it's just a hello world web service). I want to put the service into a different location for use from multiple sites. I don't know what I'm doing wrong - i've read so much conflicting info regarding disco files, access files, silverlight, flash, java, etc. I just looking for quick simple steps to create a web service that I can access from javascript and deploy to a seperate website. End goal is to have functionality in webservices so that website will call via JS and run much smoother in the loading time and async calls. Do I need to create a disco file? Do I need to configure security? -- I know this is prob best, i'm just looking to get it working at all. Do I need to allow cross browser access on IIS or on my hosted server? Are there any quick reference websites that you can recommend? Should I be using WCF as new technology? - I saw this on MSDN but seems to be more for windows apps then web apps. I'm not getting any specific error codes. I have installed the firefox debugging tools (firebug) and I can see what the headers are but I don't know how to interpret them and there is no response being passed back. Any help is appreciated!!!

    Read the article

  • Usage of setInfoClass() on DirectoryIterator vs on RecursiveDirectoryIterator

    - by Gordon
    I've ran into an inconsistent behavior when using setInfoClass to set a custom SplFileInfo class to a DirectoryIterator versus setting it to a RecursiveIterator. The method description states: Use this method to set a custom class which will be used when getFileInfo and getPathInfo are called. The class name passed to this method must be derived from SplFileInfo. Consider this custom SplFileInfo class A extends SplFileInfo { public function test() { printf("I am of class %s\n", __CLASS__); } } and my iterators $iterator = new DirectoryIterator('.'); and $iterator = new RecursiveDirectoryIterator('.'); Now I'd expect those two to behave the same when I do $iterator->setInfoClass('A'); foreach($iterator as $file) { $file->test(); } and output 'I am of A' for each $file encountered and in fact, the RecursiveDirectoryIterator will do that. But the DirectoryIterator will raise Fatal error: Call to undefined method DirectoryIterator::test() so apparently the InfoClass does not get applied when iterating over the files. At least not directly, because when I change the code in the foreach loop to $file->getPathInfo()->test(); it will work for the DirectoryIterator. But then the RecursiveDirectoryIterator will raise Fatal error: Call to undefined method SplFileInfo::test() Like I said, I'd expect those two to behave the same, but apparently getFileInfo and getPathInfo don't get called in the DirectoryIterator, which I consider a bug. So if there is any Iterator experts out there, please help me understand this. Thanks.

    Read the article

  • Python, lambda, find minimum

    - by qba
    I have foreach function which calls specified function on every element which it contains. I want to get minimum from thise elements but I have no idea how to write lambda or function or even a class that would manage that. Thanks for every help. I use my foreach function like this: o.foreach( lambda i: i.call() ) or o.foreach( I.call ) I don't like to make a lists or other objects. I want to iterate trough it and find min. I manage to write a class that do the think but there should be some better solution than that: class Min: def __init__(self,i): self.i = i def get_min(self): return self.i def set_val(self,o): if o.val < self.i: self.i = o.val m = Min( xmin ) self.foreach( m.set_val ) xmin = m.get_min() Ok, so I suppose that my .foreach method is non-python idea. I should do my Class iterable because all your solutions are based on lists and then everything will become easier. In C# there would be no problem with lambda function like that, so I though that python is also that powerful.

    Read the article

  • jquery pagination plugin doesn't quite work right for me...

    - by Pandiya Chendur
    My page has the following jquery statements, <script type="text/javascript"> $(document).ready(function() { getRecordspage(1, 5); }); </script> It works fine but how to add callback function to my pagination( callback://)? function getRecordspage(curPage, pagSize) { $.ajax({ type: "POST", url: "Default.aspx/GetRecords", data: "{'currentPage':" + curPage + ",'pagesize':" + pagSize + "}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(jsonObj) { var strarr = jsonObj.d.split('##'); var jsob = jQuery.parseJSON(strarr[0]); var divs = ''; $.each(jsob.Table, function(i, employee) { divs += '<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>'; }); $("#ResultsDiv").append(divs).show('slow'); $(".pager").pagination(strarr[1], { // callback function call to this method current_page: curPage-1, items_per_page: '5', num_display_entries : '5', next_text: 'Next', prev_text: 'Prev', num_edge_entries: '1' }); } }); } On the initial page load i get all divs with page numbers generated but when i click the next page number nothing happens because callback is not configured....Because my callback function has to call the same method with the current anchor tag which is clicked... Any suggestion how to get this done.......

    Read the article

  • How to debug python del self.callbacks[s][cid] keyError when the error message does not indicate where in my code the error is

    - by lkloh
    In a python program I am writing, I get an error saying Traceback (most recent call last): File "/Applications/Canopy.app/appdata/canopy-1.4.0.1938.macosx- x86_64/Canopy.app/Contents/lib/python2.7/lib-tk/Tkinter.py", line 1470, in __call__ return self.func(*args) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backends/backend_tkagg.py", line 413, in button_release_event FigureCanvasBase.button_release_event(self, x, y, num, guiEvent=event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backend_bases.py", line 1808, in button_release_event self.callbacks.process(s, event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/cbook.py", line 525, in process del self.callbacks[s][cid] KeyError: 103 Do you have any idea how I can debug this/ what could be wrong? The error message does not point to anywhere in code I have personally written. I get the error message only after I close my GUI window, but I want to fix it even though it does not break the functionality of my code. The error is part of a very big program I am writing, so I cannot post all my code, but below is code I think is relevant: def save(self, event): self.getSaveAxes() self.save_connect() def getSaveAxes(self): saveFigure = figure(figsize=(8,1)) saveFigure.clf() # size of save buttons rect_saveHeaders = [0.04,0.2,0.2,0.6] rect_saveHeadersFilterParams = [0.28,0.2,0.2,0.6] rect_saveHeadersOverride = [0.52,0.2,0.2,0.6] rect_saveQuit = [0.76,0.2,0.2,0.6] #initalize axes saveAxs = {} saveAxs['saveHeaders'] = saveFigure.add_axes(rect_saveHeaders) saveAxs['saveHeadersFilterParams'] = saveFigure.add_axes(rect_saveHeadersFilterParams) saveAxs['saveHeadersOverride'] = saveFigure.add_axes(rect_saveHeadersOverride) saveAxs['saveQuit'] = saveFigure.add_axes(rect_saveQuit) self.saveAxs = saveAxs self.save_connect() self.saveFigure = saveFigure show() def save_connect(self): #set buttons self.bn_saveHeaders = Button(self.saveAxs['saveHeaders'], 'Save\nHeaders\nOnly') self.bn_saveHeadersFilterParams = Button(self.saveAxs['saveHeadersFilterParams'], 'Save Headers &\n Filter Parameters') self.bn_saveHeadersOverride = Button(self.saveAxs['saveHeadersOverride'], 'Save Headers &\nOverride Data') self.bn_saveQuit = Button(self.saveAxs['saveQuit'], 'Quit') #connect buttons to functions they trigger self.cid_saveHeaders = self.bn_saveHeaders.on_clicked(self.save_headers) self.cid_savedHeadersFilterParams = self.bn_saveHeadersFilterParams.on_clicked(self.save_headers_filterParams) self.cid_saveHeadersOverride = self.bn_saveHeadersOverride.on_clicked(self.save_headers_override) self.cid_saveQuit = self.bn_saveQuit.on_clicked(self.save_quit) def save_quit(self, event): self.save_disconnect() close()

    Read the article

  • Major JQuery bug on IE not reproducible - What can i do in this situation to solve this bug?

    - by ming yeow
    I am hoping to get some help on this issue. Some users on IE have been reporting this javascript issue, but I have been unable to re-produce it. In essence, for some class of windows IE users, the game doesn't work (or $.ajax() is not working). What I know: I swapped out an ajax call (ajax_init_trainer) and used a standard link with some request parameters to do the initialization and ppl seemed to get passed the problem until they hit the next ajax call. I read somewhere that IE does crazy caching so you need to make the urls unique, which is why i added the _requestno parameter. However, setting the cache:false is said to also do this. This didn't fix it for someone who was complaining. function done(res, status) { var data = JSON.parse(res.responseText); hide_loading(); if (status == "success") { window.location.href="/bamo/battle/?{{ fb_sig}}"; } else { display_alert("Problem!",data.msg,$("#notifications")); } }; $(".monster_select_class").click(function() { $(this).attr("src","{{MEDIA_URL}}/bamo/button_select_click.png"); monster_class = $(this).attr("monster_class"); monster_type = $(this).attr("monster_type"); ajax_init_trainer(monster_class,monster_type); }); function ajax_init_trainer(trainer_class,monster_type) { var data = {trainer_class:trainer_class,monster_type:monster_type}; var d = new Date(); var args = { type:"POST",url:"/bamo/api/init_trainer/?_requestno="+d.getTime(),data:data,contentType:"application/json;", dataType: "json",cache:false,complete:done}; $.ajax(args); return false; };

    Read the article

  • C++: Calculate probability percentage during each iteration

    - by Mur Quirk
    Can't seem to get this to work. The idea is to calculate the percentage of heads and tails after each count, accumulating after each iteration. Except I keep getting nan% for my calculations. Anybody see what I'm doing wrong? void flipCoin(time_t seconds, int flipCount){ vector<int> flips; float headCount = 0; float tailCount = 0; double headProbability = double((headCount/(headCount + tailCount))*100); double tailProbability = double((tailCount/(headCount + tailCount))*100); for (int i=0; i < flipCount; i++) { int flip = rand() % (HEADS - TAILS + 1) + TAILS; flips.push_back(flip); if (flips[i] == 1) { tailCount++; cout << "Tail Percent: " << tailProbability << "%" << endl; }else{ headCount++; cout << "Head Percent: " << headProbability << "%" << endl; } } }

    Read the article

  • Jquery Works in FF but not IE at all

    - by Shawn
    I set up the SimpleModal plugin to work from our Ad server(Real 24/7). Essentially, attempting to make an interstitial ad. I serve a popupAd.js file from the Ad Server to our homepage(index.php), Here is the code for popupAd.js: $(document).ready(function() { $.modal('<iframe src="/welcomeAd.htm" height="525" width="562" style="border:0;" scrolling="no"/>', { closeHTML: "<a href='#' title='Close' align='right' style='color:#666>(X) Continue to website</a>", containerCss: { backgroundColor: '#fff', borderColor: "#0063dc", height: 525, padding: 0, width: 562, }, overlayCss:{ backgroundColor:"#fff", }, opacity:100, overlayClose: true }); }); This opens a modal window on the homepage which then loads welcomeAd.htm which contain nothing other than the ad call to the creative. Here is the code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd"> <html> <head> <title>Company Name</title> <!------ AD SERVER SETUP begin ------> <!------ OAS SERVER SETUP end ------> </head> <body style="margin: 0; padding: 0; width: 100%; height: 100%"> <script type="text/javascript" language="JavaScript"> <!-- AD SERVER CALL; //--> </script> </body> </html> This all works in FF but does nothing in IE, of which I am running IE7. Also, the closeHTML doesn't show up in Safari, though, the ad does.

    Read the article

  • I just wanted to DES 4096 bytes of data with a 128 bits key...

    - by badp
    ...and what the nice folks at OpenSSL gratiously provide me with is this. :) Now, since you shouldn't be guessing when using cryptography, I come here for confirmation: what is the function call I want to use? What I understood A 128 bits key is 16 byte large, so I'll need double DES (2 × 8 byte). This leaves me with only a few function calls: void DES_ede2_cfb64_encrypt(const unsigned char *in, unsigned char *out, long length, DES_key_schedule *ks1, DES_key_schedule *ks2, DES_cblock *ivec, int *num, int enc); void DES_ede2_cbc_encrypt(const unsigned char *input, unsigned char *output, long length, DES_key_schedule *ks1, DES_key_schedule *ks2, DES_cblock *ivec, int enc); void DES_ede2_cfb64_encrypt(const unsigned char *in, unsigned char *out, long length, DES_key_schedule *ks1, DES_key_schedule *ks2, DES_cblock *ivec, int *num, int enc); void DES_ede2_ofb64_encrypt(const unsigned char *in, unsigned char *out, long length, DES_key_schedule *ks1, DES_key_schedule *ks2, DES_cblock *ivec, int *num); In this case, I guess the function I want to call DES_ede2_cfb64_encrypt, although I'm not so sure -- I definitely don't need padding here and I'd have to care about what ivec and num are, and how I want to generate them... What am I missing?

    Read the article

  • problem using 'as_json' in my model and 'render :json' => in my controller (rails)

    - by patrick
    Hi everyone. I am trying to create a unique json data structure, and I have run into a problem that I can't seem to figure out. In my controller, I am doing: favorite_ids = Favorites.all.map(&:photo_id) data = { :albums => PhotoAlbum.all.to_json, :photos => Photo.all.to_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } render :json => data and in my model: def as_json(options = {}) { :name => self.name, :favorite => options[:favorite].is_a?(Proc) ? options[:favorite].call(self) : options[:favorite] } end The problem is, rails encodes the values of 'photos' & 'albums' (in my data hash) as JSON twice, and this breaks everything... The only way I could get this to work is if I call 'as_json' instead of 'to_json': data = { :albums => PhotoAlbum.all.as_json, :photos => Photo.all.as_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } However, when I do this, my :favorite = lambda option no longer makes it into the model's as_json method.......... So, I either need a way to tell 'render :json' not to encode the values of the hash so I can use 'to_json' on the values myself, or I need a way to get the parameters passed into 'as_json' to actually show up there....... I hope someone here can help... Thanks!

    Read the article

  • base class , inheritate class sizeof()

    - by user1279988
    why sizeof(X) is 4 and sizeof(Y) is 8? and another question, in class X, only the int(i) count as sizeof() 4? member function does take any memory space? Plz tell me, thanks! class X { int i; public: X() { i = 0; } void set(int ii) { i = ii; } int read() const { return i; } int permute() { return i = i * 47; } }; class Y : public X { int i; // Different from X's i public: Y() { i = 0; } int change() { i = permute(); // Different name call return i; } void set(int ii) { i = ii; X::set(ii); // Same-name function call } }; cout << "sizeof(X) = " << sizeof(X) << endl; cout << "sizeof(Y) = "

    Read the article

< Previous Page | 302 303 304 305 306 307 308 309 310 311 312 313  | Next Page >