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  • How can I fix my xvinfo?

    - by YumYumYum
    How can i fix my X server/driver? $ xvinfo X-Video Extension version 2.2 screen #0 no adaptors present Additional info: $ uname -a Linux desktop 2.6.32-33-generic #70-Ubuntu SMP Thu Jul 7 21:13:52 UTC 2011 x86_64 GNU/Linux $ lspci 00:00.0 Host bridge: Intel Corporation Device 0100 (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Sandy Bridge Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation Cougar Point HECI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation Device 1503 (rev 05) 00:1a.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation Cougar Point High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 4 (rev b5) 00:1d.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation Device 1c4a (rev 05) 00:1f.2 SATA controller: Intel Corporation Cougar Point 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation Cougar Point SMBus Controller (rev 05) 01:00.0 PCI bridge: Integrated Technology Express, Inc. Device 8892 (rev 10) 04:00.0 USB Controller: NEC Corporation Device 0194 (rev 04) Follow up: It seems in 64-bit its a mess doing existing approach. Therefore, after upgrading to 12.04 64-bit this problems in same hardware is resolved (of-course, i have now other drivers problem)

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  • Unity , libgdx, or something else to develop my first game for Android?

    - by capcom
    I want to start by saying that I absolutely love Unity (even more when I team it up with Blender). I really want to start developing games for Android, but it seems like Unity poses way too many roadblocks in terms of which devices it supports (and even if it does support them, it doesn't work well on all of them). I've been looking around for alternatives, and found something called libgdx. Well, it's nothing like Unity unfortunately, but at least it seems like I may be able to reach a larger audience in the market. I'd like to start by making 2D games, but with 3D graphics (say, imported from Blender). I can do this very easily in Unity, and it seems like it should be alright with libgdx too. But I really want to know if ditching Unity is a smart idea, considering how comfortable I am with it already, and how much I like it. Finally, is libgdx something you would recommend considering my requirements/situation? BTW, I am quite familiar with Eclipse too. Many thanks. Feel free to request further details.

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  • Matrices: Arrays or separate member variables?

    - by bjz
    I'm teaching myself 3D maths and in the process building my own rudimentary engine (of sorts). I was wondering what would be the best way to structure my matrix class. There are a few options: Separate member variables: struct Mat4 { float m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44; // methods } A multi-dimensional array: struct Mat4 { float[4][4] m; // methods } An array of vectors struct Mat4 { Vec4[4] m; // methods } I'm guessing there would be positives and negatives to each. From 3D Math Primer for Graphics and Game Development, 2nd Edition p.155: Matrices use 1-based indices, so the first row and column are numbered 1. For example, a12 (read “a one two,” not “a twelve”) is the element in the first row, second column. Notice that this is different from programming languages such as C++ and Java, which use 0-based array indices. A matrix does not have a column 0 or row 0. This difference in indexing can cause some confusion if matrices are stored using an actual array data type. For this reason, it’s common for classes that store small, fixed size matrices of the type used for geometric purposes to give each element its own named member variable, such as float a11, instead of using the language’s native array support with something like float elem[3][3]. So that's one vote for method one. Is this really the accepted way to do things? It seems rather unwieldy if the only benefit would be sticking with the conventional math notation.

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  • External TV only allows 640x480 using VGA cable

    - by EdC
    I have Ubuntu precise installed on a MacBook Pro. When connecting to an external television using a VGA style cable the highest resolution available seems to be 640x480. I'm using the proprietary NVIDEA Accelerated Graphics Driver (version current) and attempting to setup the TV using the nvidea-settings tool. I know all the equipment supports higher resolutions because of the following: Prior to rebuilding my machine with precise, the same TV, cabel & adapter gave higher resolutions The same machine & TV when used with a HDMI cable allows higher resolutions Windows laptops with the same cable & TV are able to achieve higher resolutions I'm not sure what to look for next, there are some similar FAQ questions but I'm not sufficiently familiar with the areas involved to know if these are my issue or are safe to try. Specifically: colord problem & my monitor resolution 640*480 with no other options! - is the closest, but as I'm having no problems with the main laptop monitor I'm not sure the described symptoms apply. I can't work out from the answer or Bumblebee site how to determine if nvidia optimus applies to my laptop. Why isn't my monitor's native resolution appearing as an option? - suggests configuring X by hand, but doesn't entirely match the symptoms I'm seeing

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  • How can I get my first-person character in Unity to move to a ledge with an animation?

    - by BallzOfSteel
    I'm trying to get this to happen: The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first person view). So far I tried this with normal "First Person Controller" Prefab in Unity. My code so far: function OnTriggerStay(other : Collider){ if(other.tag == "GrabZone"){ if(Input.GetKeyDown("e")){ animation.Play("JumpToLedge"); } } } However when i use this on The FPC it will always play from the position the animation is created on. I also tried to create an empty game object, placing the FPC in there. Gives same effect. I also tried just animating the graphics of the FPC alone. This seems to work but since the Character Controller itself is not animated that stays onthe ground. So the whole FPC wont work anymore. Is there anyway i could let this animation play on the local position the player is on at that time? Or can you think of any other logical solution for a grab and climb?

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  • BUILD 2013 Session&ndash;Alive With Activity

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/build-2013-sessionndashalive-with-activity.aspx Live tiles are what really add a ton of value to both Windows 8 and Windows Phone.  As a developer it is important that you leverage this capability in order to make your apps more informative and give your users a reason to keep opening the app to find out details hinted at by tile updates. In this session Kraig Brockschmidt cover a wide array of dos and don’ts for implementing live tiles.  I was actually worried whether I would get much out of this session when Kraig started it off with the fact that his background is in HTML5 based apps which I have little interest in, but the subject almost didn’t come up during his talk.  It focused on things like making sure you have all the right size graphics and implementing all of the tile event handlers.  The session went on to discuss the message format for push notification and implementing lock screen notification and badges. As with the other day 1 sessions it was like drinking from a fire hose, but it was good stuff.  Check it out when they post it on Channel 9. del.icio.us Tags: BUILD 2013,Live Tiles,Windows 8.1

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  • Wireless on ThinkPad Edge E420s

    - by user21820
    I have installed Kubuntu 11.04 (Natty) on my ThinkPad Edge E420 laptop. Unfortunately, the wireless is not working. I have got Windows 7 installed besides Kubuntu, and wireless is working with no problems there, so it has to be problem of the OS. What I tried: I installed the official driver from Realtek RLT8192CE. After reboot the wireless didn't work, but at least the system was able to detect that it is present in the system. However, after executing lscpi -v, under the card's details there was a line "Currently used driver" which said "r8169". Why is this? I did all of this according to a manual on http://www.php-architect.com/blog/2010/05/01/getting-wireless-to-work-on-lenovo-thinkpad-t400-with-ubuntu-10-4-lucid/. There a meany other similar ones, but don't work for me either. My questions are: 1) Is there any way to get this fixed? If yes, how to do so? 2) Do you think OpenSUSE (or any other distro) is better distribution concerning such hardware issues, so should I give it a try? If yes, which distro gives me the best chance?

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  • ubuntu 12.10 Lenovo b570e, WiFi connected but not working

    - by koogee
    I'm running ubuntu 12.10 liveUSB on a lenovo b570e. It has an atheros wifi card that connects with my home network but I can't browse AT ALL. My network is multiple clients --> router --> isp modem --> Internet I can ping my router (192.168.0.1) but not my isp's modem(192.168.15.1). I have 3 other computers connected to the same router that are working fine (infact i'm posting from one) ping -c 3 google.com unknown host google.com ping -c 3 8.8.8.8 shows 100% packet loss I think its some networking issue. I tried directly connecting it to the router via ethernet cable but same issue. It gets an ip, shows LAN connected but can't browse. If I connect it directly to the isp modem via ethernet cable it starts working fine. Connection Information shows: Interface: 802.11 wifi (wlan0) driver: ath9k security: wpa/wpa2 speed: 150mb/s ip: 192.168.0.106 broadcast: 192.168.0.255 subnet:255.255.255.0 default route: 192.168.0.1 primary dns: 192.168.15.1 i have restarted the router and modem many times. Rebooted the LiveUSB many times.

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  • Ubuntu black screen after Installation of 12.10 Live USB

    - by Lime0fHint
    My computer was made in 2004, but I'm sure it doesn't matter since it's a durable machine. So recently, I decided to breathe new life to it with Linux. I tried Lubuntu 12.10, Nope. Black screen after install. So I tried Ubuntu 12.10 when I gave up, and same exact thing. Except, this time I'm fighting for it, since Ubuntu is the best OS I've ever seen. So back on-topic, when I start the installation, it says that something is already mounted (Sda or something of the sorts) So I just figure that it's the Live USB I'm using. So I let it ignore it, and move on. The rest of the installation goes smooth, all looks fine. Then I get to the screen with the introductory to Ubuntu. Meanwhile, it's still installing, but finishing up. I'm not sure if the install actually finishes, but I do know that after a bit, the screen goes back to the desktop. The install closes and I'm back at the desktop, and the cursor is showing the "loading" symbol, as if it were still working. Then the screen goes black, with the same cursor. After that, nothing. I left it over night like that thinking it was doing something, in the morning it was still black with the cursor circling or whatever. So what could be causing this? One concern I have is that I have a Nvidia graphics card (7300 GT). I heard that Nvidia isn't compatible with Linux? I did notice that it was marked as unreconigsed by Ubuntu, so is that the problem perhaps?

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  • Ubuntu 12.04 still slow at mounting internal filesystem

    - by Matthew Goson
    I'm using Toshiba laptop with this configuration: - CPU: Core i5, 2.4GHz - RAM: 4GB - Graphics card: Intel - Hard disk: 500GB SATA I installed Ubuntu 12.04 64bit and got the same issue with this guy Very slow boot due to mounting filesytem, I tried all suggestions there but the slow boot issue still here. Here's a part of my dmesg: [ 2.041015] usbhid: USB HID core driver [ 2.101378] usb 1-1.6: new full-speed USB device number 5 using ehci_hcd [ 2.137980] atl1c 0000:04:00.0: version 1.0.1.0-NAPI [ 2.779080] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 22.822597] udevd[381]: starting version 175 [ 22.837954] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 22.850837] lp: driver loaded but no devices found [ 23.003822] Adding 7079096k swap on /dev/sda7. Priority:-1 extents:1 across:7079096k [ 23.407915] mei: module is from the staging directory, the quality is unknown, you have been warned. [ 23.408153] mei 0000:00:16.0: PCI->APIC IRQ transform: INT A -> IRQ 16 [ 23.408160] mei 0000:00:16.0: setting latency timer to 64 [ 23.408211] mei 0000:00:16.0: irq 44 for MSI/MSI-X [ 23.433196] [drm] Initialized drm 1.1.0 20060810 Additional information: my sda1 is a primary NTFS partition, sda2 is a primary ext4 partition which I installed Ubuntu onto. Other partitions are inside an extended partition.

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  • What is the breakdown of jobs in game development?

    - by Destry Ullrich
    There's a project I'm trying to start for Indie Game Development; specifically, it's going to be a social networking website that lets developers meet through (It's a secret). One of the key components is showing what skills members have. Question: I need to know what MAJOR game development roles are not represented in the following list, keeping in mind that many specialist roles are being condensed into more broad, generalist roles: Art Animator (Characters, creatures, props, etc.) Concept Artist (2D scenes, environments, props, silhouettes, etc.) Technical Artist (UI artists, typefaces, graphic designers, etc.) 3D Artist (Modeling, rigging, texture, lighting, etc.) Audio Composer (Scores, music, etc.) Sound Engineer (SFX, mood setting, audio implementation, etc.) Voice (Dialog, acting, etc.) Design Creative Director (Initial direction, team management, communications, etc.) Gameplay Designer (Systems, mechanics, control mapping, etc.) World Designer (Level design, aesthetics, game progression, events, etc.) Writer (Story, mythos, dialog, flavor text, etc.) Programming Engine Programming (Engine creation, scripting, physics, etc.) Graphics Engineer (Sprites, lighting, GUI, etc.) Network Engineer (LAN, multiplayer, server support, etc.) Technical Director (I don't know what a technical director would even do.) Post Script: I have an art background, so i'm not familiar with what the others behind game creation actually do. What's missing from this list, and if you feel some things should be changed around how so?

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  • issues with ASUS S301L ultrabooks

    - by Wuerze
    I just like to tell you what still is a Problem in Ubuntu 14.04 and should be solved for a nice experience of this distribution. Unfortunately I do not have any hints to tell you, because I am just a user and know not much about programming. Anyway, I hope it helps. 1) Intel open source Graphics issues (proprietary) -when attaching HDMI-cable the screen switches to the external monitor and it's fine, but there is no switching back unless restart with HDMI deattached -black screen appears for like 2 seconds as if I would change screen in the settings; frequency increases with intensity of driver use (i.e. videos or video games) 2) hotkeys (commonly recognised) -there is no possibility to adjust brightness with the hotkeys (Fn+F5 and Fn+F6) 3) touchscreen (commonly recognised) -the touchscreen is behaving like a mouse -configuring gestures for the multi touch screen seems to always end in disabling touch pad gestures 4) panel symbols -battery symbol has got a low accuracy while it determines accurately the energy left; only 5 steps of energy are shown by the symbol Thank you all for participating in the solution of these problems! I will stay tuned and edit this list if something has been solved.

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  • Update Manager got stuck (but not frozen) while installing downloaded updates. What should I do?

    - by WarriorIng64
    I have just gotten my Ubuntu 12.04 LTS desktop computer reassembled after a trip back home and connected it to my parent's wireless Internet connection. The connection seems quite shaky (disconnects half the time, likely an ongoing issue with the wireless card I have installed), and it struggled to download updates because of the constant interruptions. Eventually, it managed to download the updated packages and started installing them. I got up and left it to do its work. When I came back, I saw it was still having trouble staying connected to the wireless (no surprise there), but then I noticed that it seemed like Update Manager had stopped making progress on the installation. I opened the Details pane to see what it was last doing: My guess was that the installation script for flashplugin-installer couldn't complete the download until I stabilized the Internet connection. I hooked my Ubuntu laptop up to my desktop via Ethernet and shared its wireless connection using this guide, and as I am typing this now from my desktop you can see that the connection issue was successfully worked around. However, even with a stable connection established, Update Manager seems "stuck" at its current position and won't go any further. It's not totally frozen, but I can't do anything beyond open/close the Details pane as the Cancel button is grayed out. I know it can cause big problems if updates are stopped during installation, but I'm at a loss as to how this situation should be handled. I'm sure it should finish normally if I can just find a way to restart Update Manager, but the question is how this should be approached. How can I safely get my updates to finish installing?

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  • fresh install of ubuntu 12.04 using usb stick booted into tty1?

    - by croc
    I just installed ubuntu 12.04 alternate for the first time to give it a try using a usb stick burned with UnetBootIn. It installed without a problem. But it booted into a tty1 console without booting into a GUI. after loging into the tty1 console i typed 'unity'. it appeared that the system doesn't have unity desktop !!! How can it be solved ? My installation didn't show any error. Something worth mentioning: 1. during installation i had to choose an option saying 'customize the system to your needs' something like that i don't remember correctly with options 'SSH server','Mail Server', 'Ubuntu Desktop',.....,'Manual selection of packages' etc. I chose 'Ubuntu Desktop'. I haven't encountered something like this in ubuntu 11.04. to do an installation of alternate iso using UnetBootIn i used '12.04_Hdmedia' option of that software and had to change file extension of .ude to .udeb in /pool/main/l/linux that i found in Alternate ubuntu cdrom detect to go around with the cdrom detection problem. I have a 945G intel graphics.

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  • Asus A8V overcurrent

    - by user139710
    This is not as much as a question as it is a note to those out there that upgrade their motherboards with better processors and the like. Here's my story. Recently I upgraded my processor. System specifications: • Asus A8V Deluxe • 4GB RAM • ATI Radeon 3870 AGP graphics card (I believe that's it) Anyway, I decided to put a dual core Opteron 180 in this rig, but the problem was that I needed to update the BIOS to V-1017, and not knowing the consequences, I went up to the Asus site and got the newest, the latest and the greatest, 1018.002 thinking that it was the best for this board, however it wasn't. I used the Asus EXFlash, which makes life a lot easier, flashed the BIOS and all of a sudden I start getting this message: USB overcurrent protection, system shutting down in 15 seconds to protect your system. WELL SHIT... This is a new one on me... I read the blogs, all the posts on this thing, and did all that everyone else did to correct the problem, but nothing helped. So i decided to start from square one, went back to Asus and looked at the BIOS download... OMG... IT WAS A BETA. So, I downloaded the update that was suggested 1017< and installed it and wouldn't you know, it took care of the problem, no more USB overcurrent protection, no more crashing. I write this today to let you all know about this, just in case you have an issue such as this. Well there you all go. Fly safe and eat your vegetables.

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  • How do I connect to a wireless network?

    - by Keith Groben
    I just installed 10.10 x64 and cannot even find my wireless network let alone connect to it. I've searched all over SE and Ubuntu forums and cannot find out how to do this simple thing. Can some one please give me the answer? It is plugged in right now and is 100% updated. It is a Desktop with wireless card. 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no Here's the output: *-network DISABLED description: Wireless interface product: RT2860 vendor: RaLink physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 00 serial: 70:1a:04:f4:de:e9 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=rt2800pci driverversion=2.6.35-27-generic firmware=N/A latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:fcff0000-fcffffff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 03 serial: 00:23:54:fd:c2:32 size: 100MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full ip=192.168.1.14 latency=0 link=yes multicast=yes port=MII speed=100MB/s resources: irq:44 ioport:d800(size=256) memory:fceff000-fcefffff memory:ddffc000-ddffffff memory:fcec0000-fcedffff === Update === I have discovered that this is a know issue with the rt2860. I have been following step by step the instructions found here: http://www.ctbarker.info/2010/05/ubuntu-1004-wireless-chipsets-and-wpa.html I decided to stat over because I was getting stuck on step 5: 'sudo rmmod rt2860sta' is was giving me this problem: 'ERROR: Module rt2860sta does not exist in /proc/modules' Since I started over I cannot even get past step 5 'sudo make' I get this: 'make: * No targets specified and no makefile found. Stop.' I am lost. Any help would be appreciated.

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  • How do I get HDMI output working on a Dell XPS 15 L502x?

    - by Jones
    Recently I've bought my dream's notebook, a Dell XPS 15 but since then this dream became a kind of endless nightmare. I'm almost getting crazy to make my graphic card driver work properly, but it seems to be just impossible. Yes, I have a 2GB NVIDIA GeForce GT 540m (Optimus) in it! It simply doesn't work. Every time I generate the xorg.conf Ubuntu hangs on while starting up, which forces me to remove this file to be able to start the notebook with the standard graphic settings. Another problem is that the Dell XPS 15 does NOT have a VGA output, but a HDMI. So, to be able to use a second monitor I have to configure it by the NVIDIA X Server Settings, which just works if the driver is properly initialized with the xorg.conf. I've also tried to make it work with the Bumblebee, but unfortunately it didn't help me much with the HDMI output. Do you guys have any idea to solve this deadlock? Is there any way for me to use my second monitor?

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  • HP DV6 connects but no internet

    - by Frank Barcenas
    I have a Hewlett Packard DV6. I connected to the access point. I receive an IP address/default gateway/DNS,etc(DHCP). I cannot ping my gateway. DNS lookups fails. There is just no connectivity. My driver is listed as being IWLWIFI. An lspci shows my card to be a Realtek RTL8101E/RTL8102E. I can't ping myself from another computer. eth0 Link encap:Ethernet HWaddr c8:0a:a9:0c:a7:45 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:41 Base address:0xe000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:561 errors:0 dropped:0 overruns:0 frame:0 TX packets:561 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:42164 (42.1 KB) TX bytes:42164 (42.1 KB) wlan0 Link encap:Ethernet HWaddr 00:26:c7:04:97:c0 inet addr:192.168.1.109 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::226:c7ff:fe04:97c0/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:71 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2035 (2.0 KB) TX bytes:12371 (12.3 KB)

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  • aplay -l says no soundcards found; alsaconf says no supported cords; yet /proc/asound contains cards

    - by nimasmi
    I am trying to get HDMI output using a Gainward Nvidia 210 512 MB on Ubuntu 10.04 Lucid Lynx. I have upgraded alsa-driver, alsa-lib and alsa-utils to 1.0.24 by building from source, thanks to this blog post. Some relevant output... user@box:~$ lspci | grep Audio 00:05.0 Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2) 01:09.0 Multimedia video controller: Conexant Systems, Inc. CX23880/1/2/3 PCI Video and Audio Decoder (rev 05) 01:09.2 Multimedia controller: Conexant Systems, Inc. CX23880/1/2/3 PCI Video and Audio Decoder [MPEG Port] (rev 05) 01:09.4 Multimedia controller: Conexant Systems, Inc. CX23880/1/2/3 PCI Video and Audio Decoder [IR Port] (rev 05) 02:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) user@box:~$ cat /proc/asound/version Advanced Linux Sound Architecture Driver Version 1.0.24. Compiled on Sep 15 2012 for kernel 2.6.32-42-generic (SMP). user@box:~$ ls /proc/asound` card0 cards hwdep NVidia oss seq version card1 devices modules NVidia_1 pcm timers user@box:~$ aplay -l aplay: device_list:240: no soundcards found... user@box:~$ sudo /sbin/alsa-utils start * Setting up ALSA... * warning: 'alsactl restore' failed with error message 'alsactl: set_control:1403: Cannot write control '2:0:0:IEC958 Playback Default:0' : Operation not permitted'... amixer: Invalid command! ...done. Any help appreciated. PS my video card is connected only through the PCI-E slot. I assume there is no extra audio connection required.

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  • Problems after installing a plethora of updates

    - by box
    yesterday I decided to install 32-bit Ubuntu on my 64-bit desktop, first of all, is that a problem? After installing, i had around 270 updates to install, according to the update manager. I was having trouble launching a game with WINE, so I thought updating might help. After updating, I restarted my computer, and after a long while it showed me my desktop and the icon's on it, but I didn't get anything else. I didn't have the "taskbar" (not sure what it's called, sue me) on the left side, nor the bar at the top. I also received an error message saying some program had stopped working. I decided to restart my computer again, and that was when it told me that i have to re-configure my drivers, or run in "Low Graphics" mode for one session, amongst other options. Well, I decided to try to revert to the "basic video drivers", which was an option it gave. Restarting the computer gave me the same problem as in the second paragraph. After a few more restarts and a night of restless sleep, here I am trying to start my computer again, only to receive a black screen, and my monitor "going to sleep". I'm sort of stumped here, being new to Ubuntu (desktop, at least) and I really hope this gets fixed without me having to install Ubuntu on yet another partition (I have three other partitions for various things already) tl;dr: Black screen on boot after installing updates.

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  • Wireless switch on Dell XT2 - strange behaviour of rfkill

    - by DyP
    I have an Dell Latitude XT2 using an Intel WLAN card (lspci lists it as "Intel Corporation Ultimate N WiFi Link 5300") running Lubuntu 12.04 with recent updates. The laptop has a hardware WLAN switch. I have problems activating the WLAN when booting with the hardware switch set to "off". The situation is a bit confusing, unfortunately. rfkill lists two WLAN devices (though lspci only shows the Intel one). This is the situation when booting with the hardware switch set to "Off": 0: dell-wifi: Wireless LAN Soft blocked: yes Hard blocked: yes 1: dell-bluetooth: Bluetooth Soft blocked: yes Hard blocked: yes 2: phy0: Wireless LAN Soft blocked: yes Hard blocked: yes From some tests, I conclude WLAN is only activated when both, the dell-wifi and phy0, are unblocked by soft- and hardware. But I can only unblock dell-wifi after the hardware switch is set to "on". Procedure right from boot with hardware switch set to "Off": Soft-unblocking phy0 works as expected. Could be done by start-up script. sudo rfkill unblock 0: nothing happens. Soft block of dell-wifi not removed. Set the hardware switch to "on": phy0 gets its hard block removed. Still no WLAN. sudo rfkill unblock 0: both the soft and hard lock of dell-wifi are removed. WLAN is now active and works. sudo rfkill block 0: only adds the soft block as expected. WLAN goes off again. So, in order to activate WLAN, I have to use the hardware switch and afterwards (manually) run a script - that's a bit inconvenient. Does someone know a better solution? Maybe a daemon could help that listens to rfkill events to unblock dell-wifi after I have set the hardware switch to "on"? (sounds like another workaround) When booting with the hardware switch set to "On", nothing is blocked neither hard nor soft.

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  • I still can't figure out how to program!

    - by Mark K.
    Please help! I've read lots of programming books for various languages, Java, Python, C, etc. I understand and know all of the basics of the languages and I understand algorithms and data structures. (Equivilant of say 2 years of CompSci classes) BUT, I still can't figure how to write a program that does anything useful. All of the programming books show you how to write the language, but NOT how to use it! The programming examples are all very basic like build a card catalog for a library or a simple game or use algorithms etc... They dont't show you how to develop complex programs that actually do anything useful! I've looked a open-source programs on sourceforge, but they don't make much sense to me. There are hundreds of files in each program & thousands of lines of code. But how do I learn how to do this? There's nothing in any book I can buy on Amazon that will give me the tools to write any of these programs. How do you go from reading Intro to Java or Programming Python, or C Programming Language, etc.. to actually being able to say, I have an idea for X Program.. this is how I go about developing it? It seems like there is so much more involved in writing a program than you can learn in a book or from a class. I feel like there is someth Can anyone put me on the right track?

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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  • Help Decide between C#/XNA client or Java

    - by Sparkky
    The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based. What we're running into is 3 problems for the client. AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features TCP is really frustrating for a sidescroller when you're talking with a server. I'm having a heck of a time with the interpolation/extrapolation to make everyone else look smooth while minimizing lag. I would much rather be able to use UDP and throw in something similar to the age old Quake interpolation/extrapolation. No right click I work professionally with C#, and I did all my University (almost 2 years ago) with Java. Java really appeals to me because of the compatability while C# appeals to me because I've heard so much good about XNA and I love visual studio. For a Client/Server based MMOish sidescroller in your opinion should I stick with AS3 and the TCP protocol, or should I abandon some of my audience, ramp up the graphics and hit C#, or journey back to the land of Java. Thanks :D

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  • Bad Performance With Games Under Wine in Ubuntu 12.04

    - by Pandem
    I'm somewhat new to Linux. I've dabbled with it before but never more than just experimentation in a VM or dual boot where I almost always reverted back to Windows soon after (more due to a lack of commitment than a dislike for the OS). Anyway my problem is that in the two games (Guild Wars and Team Fortress 2) I've tried so far I get fairly bad performance. Despite both games having a "Platinum" rating I've still been forced to run both in DirectX 8, otherwise they either crash, have texture defects or the UI is missing. By "bad performance" I mean sub-30 FPS where there are some players and regular large framerate drops with video settings on low. Currently in my mind I believe the performance issues are just a problem with the drivers because my graphics card is a AMD 7850 which is virtually brand new and probably not properly supported yet but I'm unsure and would appreciate advice or tips to improve things. I have Ubuntu 12.04 installed and I am usually logged in a Gnome Classic session. I have installed AMD's proprietary drivers (Catalyst version 12.4) and have Wine 1.4 installed. I have used Winetricks to install DX9/DX10 dlls and other things.

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