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  • Image creation performance / image caching

    - by Kilnr
    Hello, I'm writing an application that has a scrollable image (used to display a map). The map background consists of several tiles (premade from a big JPG file), that I draw on a Graphics object. I also use a cache (Hashtable), to prevent from having to create every image when I need it. I don't keep everything in memory, because that would be too much. The problem is that when I'm scrolling through the map, and I need an image that wasn't cached, it takes about 60-80 ms to create it. Depending on screen resolution, tile size and scroll direction, this can occur multiple times in one scroll operation (for different tiles). In my case, it often happens that this needs to be done 4 times, which introduces a delay of more than 300 ms, which is extremely noticeable. The easiest thing for me would be that there's some way to speed up the creation of Images, but I guess that's just wishful thinking... Besides that, I suppose the most obvious thing to do is to load the tiles predictively (e.g. when scrolling to the right, precache the tiles to the right), but then I'm faced with the rather difficult task of thinking up a halfway decent algorithm for this. My actual question then is: how can I best do this predictive loading? Maybe I could offload the creation of images to a separate thread? Other things to consider? Thanks in advance.

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  • Deleting list items via ProcessBatchData()

    - by q-tuyen
    You can build a batch string to delete all of the items from a SharePoint list like this: 1: //create new StringBuilder 2: StringBuilder batchString= new StringBuilder(); 3: 4: //add the main text to the stringbuilder 5: batchString.Append(""); 6: 7: //add each item to the batch string and give it a command Delete 8: foreach (SPListItem item in itemCollection) 9: { 10: //create a new method section 11: batchString.Append(""); 12: //insert the listid to know where to delete from 13: batchString.Append("" + Convert.ToString(item.ParentList.ID) + ""); 14: //the item to delete 15: batchString.Append("" + Convert.ToString(item.ID) + ""); 16: //set the action you would like to preform 17: batchString.Append("Delete"); 18: //close the method section 19: batchString.Append(""); 20: } 21: 22: //close the batch section 23: batchString.Append(""); 24: 25: //preform the batch 26: SPContext.Current.Web.ProcessBatchData(batchString.ToString()); The only disadvantage that I can think of right know is that all the items you delete will be put in the recycle bin. How can I prevent that? I also found the solution like below: // web is a the SPWeb object your lists belong to // Before starting your deletion web.Site.WebApplication.RecycleBinEnabled = false; // When your are finished re-enable it web.Site.WebApplication.RecycleBinEnabled = true; Ref [Here](http://www.entwicklungsgedanken.de/2008/04/02/how-to-speed-up-the-deletion-of-large-amounts-of-list-items-within-sharepoint/) But the disadvantage of that solution is that only future deletion will not be sent to the Recycle Bins but it will delete all existing items as well which user do not want. Any idea to prevent not to delete existing items? Many thanks in advance, TQT

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  • What is the most efficient way of associating information with a Type in .Net?

    - by Miguel Angelo
    I want to associate custom data to a Type, and retrieve that data in run-time, blasingly fast. This is just my imagination, of my perfect world: var myInfo = typeof(MyClass).GetMyInformation(); this would be very fast... of course this does not exist! If it did I would not be asking. hehe ;) This is the way using custom attributes: var myInfo = typeof(MyClass).GetCustomAttribute("MyInformation"); this is slow because it requires a lookup of the string "MyInformation" This is a way using a Dictionary<Type, MyInformation: var myInfo = myInformationDictionary[typeof(MyClass)]; This is also slow because it is still a lookup of 'typeof(MyClass)'. I know that dictionary is very fast, but this is not enough... it is not as fast as calling a method. It is not even the same order of speed. I am not saying I want it to be as fast as a method call. I want to associate information with a type and access it as fast as possible. I am asking whether there is a better way, or event a best way of doing it. Any ideas?? Thanks!

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  • Fast find object by string property

    - by Andrew Kalashnikov
    Hello, colleagues. I've got task to fast find object by its string property. Object: class DicDomain { public virtual string Id{ get; set; } public virtual string Name { get; set; } } For storing my object I use List[T] dictionary where T is DicDomain for now . I've got 5-10 such lists, which contain about 500-20000 at each one. Task is find objects by its Name. I use next code now: List<T> entities = dictionary.FindAll(s => s.Name.Equals(word, StringComparison.OrdinalIgnoreCase)); I've got some questions: Is my search speed optimal. I think now. Data structure. It List good for this task. What about hashtable,sorted... Method Find. May be i should use string intern?? I haven't much exp at these tasks. Can u give me good advice for increase perfomance. Thanks

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  • PHP OO vs Procedure with AJAX

    - by vener
    I currently have a AJAX heavy(almost everything) intranet webapp for a business. It is highly modularized(components and modules ala Joomla), with plenty of folders and files. ~ 80-100 different viewing pages (each very unique in it's own sense) on last count and will likely to increase in the near future. I based around the design around commands and screens, the client request a command and sends the required data and receives the data that is displayed via javascript on the screen. That said, there are generally two types of files, a display files with html, javascript, and a little php for templating. And also a php backend file with a single switch statement with actions such as, save, update and delete and maybe other function. There is very little code reuse. Recently, I have been adding an server sided undo function that requires me to reuse some code. So, I took the chance to try out OOP but I notice that some functions are so simple, that creating a class, retrieving all the data then update all the related rows on the database seems like overkill for a simple action as speed is quite critical. Also I noticed there is only one class in an entire file. So, what if the entire php is a class. So, between creating a class and methods, and using global variables and functions. Which is faster?

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  • R optimization: How can I avoid a for loop in this situation?

    - by chrisamiller
    I'm trying to do a simple genomic track intersection in R, and running into major performance problems, probably related to my use of for loops. In this situation, I have pre-defined windows at intervals of 100bp and I'm trying to calculate how much of each window is covered by the annotations in mylist. Graphically, it looks something like this: 0 100 200 300 400 500 600 windows: |-----|-----|-----|-----|-----|-----| mylist: |-| |-----------| So I wrote some code to do just that, but it's fairly slow and has become a bottleneck in my code: ##window for each 100-bp segment windows <- numeric(6) ##second track mylist = vector("list") mylist[[1]] = c(1,20) mylist[[2]] = c(120,320) ##do the intersection for(i in 1:length(mylist)){ st <- floor(mylist[[i]][1]/100)+1 sp <- floor(mylist[[i]][2]/100)+1 for(j in st:sp){ b <- max((j-1)*100, mylist[[i]][1]) e <- min(j*100, mylist[[i]][2]) windows[j] <- windows[j] + e - b + 1 } } print(windows) [1] 20 81 101 21 0 0 Naturally, this is being used on data sets that are much larger than the example I provide here. Through some profiling, I can see that the bottleneck is in the for loops, but my clumsy attempt to vectorize it using *apply functions resulted in code that runs an order of magnitude more slowly. I suppose I could write something in C, but I'd like to avoid that if possible. Can anyone suggest another approach that will speed this calculation up?

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  • How to Check Authenticity of an AJAX Request

    - by Alex Reisner
    I am designing a web site in which users solve puzzles as quickly as they can. JavaScript is used to time each puzzle, and the number of milliseconds is sent to the server via AJAX when the puzzle is completed. How can I ensure that the time received by the server was not forged by the user? I don't think a session-based authenticity token (the kind used for forms in Rails) is sufficient because I need to authenticate the source of a value, not just the legitimacy of the request. Is there a way to cryptographically sign the request? I can't think of anything that couldn't be duplicated by a hacker. Is any JavaScript, by its exposed, client-side nature, subject to tampering? Am I going to have to use something that gets compiled, like Flash? (Yikes.) Or is there some way to hide a secret key? Or something else I haven't thought of? Update: To clarify, I don't want to penalize people with slow network connections (and network speed should be considered inconsistent), so the timing needs to be 100% client-side (the timer starts only when we know the user can see the puzzle). Also, there is money involved so no amount of "trusting the user" is acceptable.

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  • Is it theoretically possible to emulate a human brain on a computer?

    - by JoelK
    Our brain consists of billions of neurons which basically work with all the incoming data from our senses, handle our consciousness, emotions and creativity as well as our hormone system, etc. So I'm completely new to this topic but doesn't each neuron have a fixed function? E.g.: If a signal of strength x enters, if the last signal was x ms ago, redirect it. From what I've learned in biology about our nerves system which includes our brain because both consist of simple neurons, it seems to me as our brain is one big, complicated computer. Maybe so complicated that things such as intelligence and cognition become possible? As the most complicated things about a neuron pretty much are the chemical aspects on generating an electric singal, keeping itself alive, and eventually segmenting itself, it should be pretty easy emulating some on a computer, or? You won't have to worry about keeping your virtual neuron alive, or? If you can emulate a single neuron on a computer, which shouldn't be too hard, could you theoretically emulate more than 1000 billions of them, recreating intelligence, cognition and maybe even creativity? In my question I'm leaving out the following aspects: Speed of our current (super) computers Actually writing a program for emulating neurons I don't know much about this topic, please tell me if I got anything wrong :) (My secret goal: Make a copy of my brain and store it on some 10 million TB HDD and make someone start it up in the future)

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  • simple image animation with the keyboard

    - by conorhiggins
    Hi the app I am currently working on requires a simple animation to be performed, which I am able to do but timing is an issue. The app uses the slightly opaque keyboard and I have set up a black background to make it more visually pleasing . The app is a utility app and as the user clicks on a settings button the app will flip which looks great. However there is a problem at the moment in that while the app is flipping the keyboard also closes which itself looks great also, however the background remains. I was wondering if there was a way of animating the background image to follow the keyboard's animation pattern and speed? If I set up a discrete animation time the chances are there will be some sort of overlap and either the image will show too long or the keyboard will show too long. Any suggestions? Another option is to make the keyboard show constantly if anyone knows how to do that? i would rather animate it though as it is quite a simple app and so I would like to make it as aesthetically pleasing as possible. /Conor

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  • Is it possible to cache all the data in a SQL Server CE database using LinqToSql?

    - by DanM
    I'm using LinqToSql to query a small, simple SQL Server CE database. I've noticed that any operations involving sub-properties are disappointingly slow. For example, if I have a Customer table that is referenced by an Order table, LinqToSql will automatically create an EntitySet<Order> property. This is a nice convenience, allowing me to do things like Customer.Order.Where(o => o.ProductName = "Stopwatch"), but for some reason, SQL Server CE hangs up pretty bad when I try to do stuff like this. One of my queries, which isn't really that complicated takes 3-4 seconds to complete. I can get the speed up to acceptable, even fast, if I just grab the two tables individually and convert them to List<Customer> and List<Order>, then join then manually with my own query, but this is throwing out a lot of what makes LinqToSql so appealing. So, I'm wondering if I can somehow get the whole database into RAM and just query that way, then occasionally save it. Is this possible? How? If not, is there anything else I can do to boost the performance besides resorting to doing all the joins manually? Note: My database in its initial state is about 250K and I don't expect it to grow to more than 1-2Mb. So, loading the data into RAM certainly wouldn't be a problem from a memory point of view. Update Here are the table definitions for the example I used in my question: create table Order ( Id int identity(1, 1) primary key, ProductName ntext null ) create table Customer ( Id int identity(1, 1) primary key, OrderId int null references Order (Id) )

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  • Is programming overrated?

    - by aengine
    [Subjective and intended to be a community wiki] I am sorry for such an offensive question: But here are my arguments Most of the progress in "computing" has came from non-programming sources. i.e. People invented faster microprocessors and better routers and novel memory devices. I dont think on average people are writting more efficient programs than those written 10 years ago. And the newer and popular languages are infact slower than C. though speed is one of the lesser criterias. Most of the progress came from novel paradigms. Web, Internet, Cloud computing and Social networking are novel paradigms and did not involve progress in programming as such. Heck even facebook was written in PHP and not some extreme language. Though it did face scalability issues (same with twitter) but i believe money and better programmers (who came in much later) took care of that. Thus ideating capability trumped programming capability/ Even things like Map-Reduce, Column oriented database and Probablistic algorithms (E.g. bloom filters) came from hardcore Algorithms research, rather than some programming convention. Thus my final point is why programming skill is so overstressed? To point a recent example about how only 10% of programmers can "write code" (binary search) without debugging. Isnt it a bit hypocritical, considering your real successs lies in coming up with better algorithm or a novel feature rather than getting right first time???

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  • Quickest way to compare a buch of array or list of values.

    - by zapping
    Can you please let me know on the quickest and efficient way to compare a large set of values. Its like there are a list of parent codes(string) and each code has a series of child values(string). The child lists have to be compared with each other and find out duplicates and count how many times they repeat. code1(code1_value1, code1_value2, code3_value3, ..., code1_valueN); code2(code2_value1, code1_value2, code2_value3, ..., code2_valueN); code3(code2_value1, code3_value2, code3_value3, ..., code3_valueN); . . . codeN(codeN_value1, codeN_value2, codeN_value3, ..., codeN_valueN); The lists are huge say like there are 100 parent codes and each has about 250 values in them. There will not be duplicates within a code list. Doing it in java and the solution i could figure out is. Store the values of first set of code in as codeMap.put(codeValue, duplicateCount). The count initialized to 0. Then compare the rest of the values with this. If its in the map then increment the count otherwise append it to the map. The downfall of this is to get the duplicates. Another iteration needs to be performed on a very large list. An alternative is to maintain another hashmap for duplicates like duplicateCodeMap.put(codeValue, duplicateCount) and change the initial hashmap to codeMap.put(codeValue, codeValue). Speed is what is requirement. Hope one of you can help me with it.

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  • Many users, many cpus, no delays. Good for cloud?

    - by Eric
    I wish to set up a CPU-intensive time-important query service for users on the internet. A usage scenario is described below. Is cloud computing the right way to go for such an implementation? If so, what cloud vendor(s) cater to this type of application? I ask specifically, in terms of: 1) pricing 2) latency resulting from: - slow CPUs, instance creations, JIT compiles, etc.. - internal management and communication of processes inside the cloud (e.g. a queuing process and a calculation process) - communication between cloud and end user 3) ease of deployment A usage scenario I am expecting is: - A typical user sends a query (XML of size around 1K) once every 30 seconds on average. - Each query requires a numerical computation of average time 0.2 sec and max time 1 sec on a 1 GHz Pentium. The computation requires no data other than the query itself and is performed by the same piece of code each time. - The delay a user experiences between sending a query and receiving a response should be on average no more than 2 seconds and in general no more than 5 seconds. - A background save to a DB of the response should occur (not time critical) - There can be up to 30000 simultaneous users - i.e., on average 1000 queries a second, each requiring an average 0.2 sec calculation, so that would necessitate around 200 CPUs. Currently I'm look at GAE Java (for quicker deployment and less IT hassle) and EC2 (Speed and price optimization) as options. Where can I learn more about the right way to set ups such a system? past threads, different blogs, books, etc.. BTW, if my terminology is wrong or confusing, please let me know. I'd greatly appreciate any help.

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  • .net remoting - Better solution to wait for a service to initialize ?

    - by CitizenInsane
    Context I have a client application (which i cannot modify, i.e. i only have the binary) that needs to run from time to time external commands that depends on a resource which is very long to initialize (about 20s). I thus decided to initialize this resource once for all in a "CommandServer.exe" application (single instance in the system tray) and let my client application call an intermediate "ExecuteCommand.exe" program that uses .net remoting to perform the operation on the server. The "ExecuteCommand.exe" is in charge for starting the server on first call and then leave it alive to speed up further commands. The service: public interface IMyService { void ExecuteCommand(string[] args); } The "CommandServer.exe" (using WindowsFormsApplicationBase for single instance management + user friendly splash screen during resource initializations): private void onStartupFirstInstance(object sender, StartupEventArgs e) { // Register communication channel channel = new TcpServerChannel("CommandServerChannel", 8234); ChannelServices.RegisterChannel(channel, false); // Register service var resource = veryLongToInitialize(); service = new MyServiceImpl(resource); RemotingServices.Marshal(service, "CommandServer"); // Create icon in system tray notifyIcon = new NotifyIcon(); ... } The intermediate "ExecuteCommand.exe": static void Main(string[] args) { startCommandServerIfRequired(); var channel = new TcpClientChannel(); ChannelServices.RegisterChannel(channel, false); var service = (IMyService)Activator.GetObject(typeof(IMyService), "tcp://localhost:8234/CommandServer"); service.RunCommand(args); } Problem As the server is very long to start (about 20s to initialize the required resources), the "ExecuteCommand.exe" fails on service.RunCommand(args) line because the server is yet not available. Question Is there a elegant way I can tune the delay before to receive "service not available" when calling service.RunCommand ? NB1: Currently I'm working around the issue by adding a mutex in server to indicate for complete initiliazation and have "ExecuteCommand.exe" to wait for this mutex before to call service.RunCommand. NB2: I have no background with .net remoting, nor WCF which is recommended replacer. (I chose .net remoting because this looked easier to set-up for this single shot issue in running external commands).

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  • What is the fastest way to insert 100 000 records from one database to another?

    - by Pentium10
    I have a mobile application. My client has a large data set ~100.000 records. It's updated frequently. When we sync we need to copy from one database to another. I have attached the second database to the main, and run an insert into table select * from sync.table. This is extremely slow, it takes about 10 minutes I think. I noticed that the journal file gets increased step by step. How can I speed this up? EDITED 1 I have indexes off, and I have journal off. Using insert into table select * from sync.table it still takes 10 minutes. EDITED 2 If I run a query like select id,invitem,invid,cost from inventory where itemtype = 1 order by invitem limit 50 it takes 15-20 seconds. The table schema is: CREATE TABLE inventory ('id' INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL, 'serverid' INTEGER NOT NULL DEFAULT 0, 'itemtype' INTEGER NOT NULL DEFAULT 0, 'invitem' VARCHAR, 'instock' FLOAT NOT NULL DEFAULT 0, 'cost' FLOAT NOT NULL DEFAULT 0, 'invid' VARCHAR, 'categoryid' INTEGER DEFAULT 0, 'pdacategoryid' INTEGER DEFAULT 0, 'notes' VARCHAR, 'threshold' INTEGER NOT NULL DEFAULT 0, 'ordered' INTEGER NOT NULL DEFAULT 0, 'supplier' VARCHAR, 'markup' FLOAT NOT NULL DEFAULT 0, 'taxfree' INTEGER NOT NULL DEFAULT 0, 'dirty' INTEGER NOT NULL DEFAULT 1, 'username' VARCHAR, 'version' INTEGER NOT NULL DEFAULT 15 ) Indexes are created like CREATE INDEX idx_inventory_categoryid ON inventory (pdacategoryid); CREATE INDEX idx_inventory_invitem ON inventory (invitem); CREATE INDEX idx_inventory_itemtype ON inventory (itemtype); I am wondering, the insert into ... select * from isn't the fastest built-in way to do massive data copy? EDITED 3 SQLite is serverless, so please stop voting a particular answer, because that is not the answer I'm sure.

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  • List all foreign key constraints that refer to a particular column in a specific table

    - by Sid
    I would like to see a list of all the tables and columns that refer (either directly or indirectly) a specific column in the 'main' table via a foreign key constraint that has the ON DELETE=CASCADE setting missing. The tricky part is that there would be an indirect relationships buried across up to 5 levels deep. (example: ... great-grandchild- FK3 = grandchild = FK2 = child = FK1 = main table). We need to dig up the leaf tables-columns, not just the very 1st level. The 'good' part about this is that execution speed isn't of concern, it'll be run on a backup copy of the production db to fix any relational issues for the future. I did SELECT * FROM sys.foreign_keys but that gives me the name of the constraint - not the names of the child-parent tables and the columns in the relationship (the juicy bits). Plus the previous designer used short, non-descriptive/random names for the FK constraints, unlike our practice below The way we're adding constraints into SQL Server: ALTER TABLE [dbo].[UserEmailPrefs] WITH CHECK ADD CONSTRAINT [FK_UserEmailPrefs_UserMasterTable_UserId] FOREIGN KEY([UserId]) REFERENCES [dbo].[UserMasterTable] ([UserId]) ON DELETE CASCADE GO ALTER TABLE [dbo].[UserEmailPrefs] CHECK CONSTRAINT [FK_UserEmailPrefs_UserMasterTable_UserId] GO The comments in this SO question inpire this question.

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  • JQuery transition animation

    - by kk-dev11
    This program randomly selects two employees from a json-object Employees array, winnerPos is already defined. For better user experience I programmed these functions to change pictures one by one. The animation stops when the randomly selected person is shown on the screen. The slideThrough function will be triggered when the start button is pressed. function slideThrough() { counter = 0; start = true; clearInterval(picInterval); picInterval = setInterval(function () { changePicture(); }, 500); } function changePicture() { if (start) { if (counter > winnerPos) { setWinner(); start = false; killInterval(); } else { var employee = Employees[counter]; winnerPic.fadeOut(200, function () { this.src = 'img/' + employee.image; winnerName.html(employee.name); $(this).fadeIn(300); }); counter++; } } } The problem is the animation doesn't work smoothly. At first it works, but not perfect. The second time the transition happens in an irregular way, i.e. different speed and fadeIn/fadeOut differs from picture to picture. Could anyone help me to fine-tune the transition?

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  • HTML5: Rendering absolute images using canvas

    - by Mark
    I am experimenting with canvas as part of my HTML5 introduction. This constitutes as assignment work, but I am not asking for any help on the actual coursework at all. I am trying to write a rendering engine, but having no luck because once the image is drawn on canvas it looks very distorted, and not at the right dimensions of the image itself. I have made a animation engine that loads images into an array, and then iterates through them at a certain speed. This is not the problem, and I assume is not causing the issue as this was happening when I drawn an image to the canvas. I think this is natural behaviour for images to be scaled/skewed when the window is resized, so I conquered that by simply redrawing the whole thing once the window is resized. The images I am using are isometric, and drawn at a pixel level. Would this cause the distortion? It seems setting the dimensions on the drawImage() function are not working are all. I am using JavaScript for the manipulation and rendering of the canvas. I would normally try and work it out myself, but I do not have any time to ponder why because I have no idea why it is even scaling/skewing the image once it is drawn on the canvas. I cannot share the code for obvious reasons. I should also mention, the canvas's dimension is the total width of the viewport, as I am developing a game. My question is: Has anyone encountered this and how would I correct it? Thanks for your help.

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  • Is there a faster way to access a property member of a class using reflection?

    - by Ross Goddard
    I am currently using the following code to access the property of an object using reflection: Dim propInfo As Reflection.PropertyInfo = myType.GetProperty(propName) Dim objValue As Object = propInfo.GetValue(myObject, Nothing) I am having some issues with the speed since this type of code is being called many times and is causing some slowdown. I have been looking into using Refelction.Emit or dynamic methods, but I am not sure exactly how to make use of them. Background Information: I am creating a list of a subset of the properties of the object, associating then with some meta information (such as if they can be loaded from the database or xml, if they are editable, can the user see them). This is for later consumption so we can write code such as : foreach prop as BaseWrapper in graphNode.NodeProperties prop.LoadFromDataRow(dr) next The application makes heavy use of having access to this list. The problem is that on the initial load of a project, a larger number of objects are being created that make use of this, so for each object created it is looping through this code a number of times. I initially tried adding each property to the list manually, but this ran into problems with not everything being initialized at the correct time and some other issues. If there is no other good way, then I may have to rethink some of the design and see what else can be done to improve the performance.

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  • multi-threading in MFC

    - by kiddo
    Hello all,in my application there is a small part of function,in which it will read files to get some information,the number of filecount would be utleast 50,So I thought of implementing threading.Say if the user is giving 50 files,I wanted to separate it as 5 *10, 5 thread should be created,so that each thread can handle 10 files which can speed up the process.And also from the below code you can see that some variables are common.I read some articles about threading and I am aware that only one thread should access a variable/contorl at a me(CCriticalStiuation can be used for that).For me as a beginner,I am finding hard to imlplement what I have learned about threading.Somebody please give me some idea with code shown below..thanks in advance file read function:// void CMyClass::GetWorkFilesInfo(CStringArray& dataFilesArray,CString* dataFilesB, int* check,DWORD noOfFiles,LPWSTR path) { CString cFilePath; int cIndex =0; int exceptionInd = 0; wchar_t** filesForWork = new wchar_t*[noOfFiles]; int tempCheck; int localIndex =0; for(int index = 0;index < noOfFiles; index++) { tempCheck = *(check + index); if(tempCheck == NOCHECKBOX) { *(filesForWork+cIndex) = new TCHAR[MAX_PATH]; wcscpy(*(filesForWork+cIndex),*(dataFilesB +index)); cIndex++; } else//CHECKED or UNCHECKED { dataFilesArray.Add(*(dataFilesB+index)); *(check + localIndex) = *(check + index); localIndex++; } } WorkFiles(&cFilePath,dataFilesArray,filesForWork, path, cIndex); dataFilesArray.Add(cFilePath); *(check + localIndex) = CHECKED; }

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  • Core Data Errors vs Exceptions Part 3

    - by John Gallagher
    My question is similar to this one. Background I'm creating a large number of objects in a core data store using NSOperations to speed things up. I've followed all the Core Data multithreading rules - I've got a single persistent store coordinator and a managed object context per thread that on save is merging back to the main managed object context. The Problem When the number of threads running at once is more than 1, I get the exception logged on save of my core data store: NSExceptionHandler has recorded the following exception: NSInternalInconsistencyException -- optimistic locking failure What I've Tried My code that creates new entities is quite complex - it makes entities that have relationships with other entities that could be being created in a separate thread. If I replace my object creation routine with some very simple code just making non-related entries, everything works perfectly. Initially, as well as the exceptions, I was getting a save error saying core data couldn't save due to the merge failing. I read the docs and realised I needed a merge policy on the Managed Object Context I was saving to. I set this up and as this question states, the save error goes away, but the exception remains. My Question Do I need to worry about these exceptions? If I do need to get rid of the exceptions, any ideas on how I do it?

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  • Design for fastest page download

    - by mexxican
    I have a file with millions of URLs/IPs and have to write a program to download the pages really fast. The connection rate should be at least 6000/s and file download speed at least 2000 with avg. 15kb file size. The network bandwidth is 1 Gbps. My approach so far has been: Creating 600 socket threads with each having 60 sockets and using WSAEventSelect to wait for data to read. As soon as a file download is complete, add that memory address(of the downloaded file) to a pipeline( a simple vector ) and fire another request. When the total download is more than 50Mb among all socket threads, write all the files downloaded to the disk and free the memory. So far, this approach has been not very successful with the rate at which I could hit not shooting beyond 2900 connections/s and downloaded data rate even less. Can somebody suggest an alternative approach which could give me better stats. Also I am working windows server 2008 machine with 8 Gig of memory. Also, do we need to hack the kernel so as we could use more threads and memory. Currently I can create a max. of 1500 threads and memory usage not going beyond 2 gigs [ which technically should be much more as this is a 64-bit machine ]. And IOCP is out of question as I have no experience in that so far and have to fix this application today. Thanks Guys!

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  • C++ and its type system: How to deal with data with multiple types?

    - by sub
    "Introduction" I'm relatively new to C++. I went through all the basic stuff and managed to build 2-3 simple interpreters for my programming languages. The first thing that gave and still gives me a headache: Implementing the type system of my language in C++ Think of that: Ruby, Python, PHP and Co. have a lot of built-in types which obviously are implemented in C. So what I first tried was to make it possible to give a value in my language three possible types: Int, String and Nil. I came up with this: enum ValueType { Int, String, Nil }; class Value { public: ValueType type; int intVal; string stringVal; }; Yeah, wow, I know. It was extremely slow to pass this class around as the string allocator had to be called all the time. Next time I've tried something similar to this: enum ValueType { Int, String, Nil }; extern string stringTable[255]; class Value { public: ValueType type; int index; }; I would store all strings in stringTable and write their position to index. If the type of Value was Int, I just stored the integer in index, it wouldn't make sense at all using an int index to access another int, or? Anyways, the above gave me a headache too. After some time, accessing the string from the table here, referencing it there and copying it over there grew over my head - I lost control. I had to put the interpreter draft down. Now: Okay, so C and C++ are statically typed. How do the main implementations of the languages mentioned above handle the different types in their programs (fixnums, bignums, nums, strings, arrays, resources,...)? What should I do to get maximum speed with many different available types? How do the solutions compare to my simplified versions above?

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  • Java JRE vs GCJ

    - by Martijn Courteaux
    Hi, I have this results from a speed test I wrote in Java: Java real 0m20.626s user 0m20.257s sys 0m0.244s GCJ real 3m10.567s user 3m5.168s sys 0m0.676s So, what is the but of GCJ then? With this results I'm sure I'm not going to compile it with GCJ! I tested this on Linux, are the results in Windows maybe better than that? This was the code from the application: public static void main(String[] args) { String str = ""; System.out.println("Start!!!"); for (long i = 0; i < 5000000L; i++) { Math.sqrt((double) i); Math.pow((double) i, 2.56); long j = i * 745L; String string = new String(String.valueOf(i)); string = string.concat(" kaka pipi"); // "Kaka pipi" is a kind of childly call in Dutch. string = new String(string.toUpperCase()); if (i % 300 == 0) { str = ""; } else { str += Long.toHexString(i); } } System.out.println("Stop!!!"); }

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  • Help regarding multi-threading in MFC,please help me firends!

    - by kiddo
    Hello all,in my application there is a small part of function,in which it will read files to get some information,the number of filecount would be utleast 50,So I thought of implementing threading.Say if the user is giving 50 files,I wanted to separate it as 5 *10, 5 thread should be created,so that each thread can handle 10 files which can speed up the process.And also from the below code you can see that some variables are common.I read some articles about threading and I am aware that only one thread should access a variable/contorl at a me(CCriticalStiuation can be used for that).For me as a beginner,I am finding hard to imlplement what I have learned about threading.Somebody please give me some idea with code shown below..thanks in advance file read function:// void CMyClass::GetWorkFilesInfo(CStringArray& dataFilesArray,CString* dataFilesB, int* check,DWORD noOfFiles,LPWSTR path) { CString cFilePath; int cIndex =0; int exceptionInd = 0; wchar_t** filesForWork = new wchar_t*[noOfFiles]; int tempCheck; int localIndex =0; for(int index = 0;index < noOfFiles; index++) { tempCheck = *(check + index); if(tempCheck == NOCHECKBOX) { *(filesForWork+cIndex) = new TCHAR[MAX_PATH]; wcscpy(*(filesForWork+cIndex),*(dataFilesB +index)); cIndex++; } else//CHECKED or UNCHECKED { dataFilesArray.Add(*(dataFilesB+index)); *(check + localIndex) = *(check + index); localIndex++; } } WorkFiles(&cFilePath,dataFilesArray,filesForWork, path, cIndex); dataFilesArray.Add(cFilePath); *(check + localIndex) = CHECKED; }

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