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  • iPhone Adding Controls (UIButton, UILabel etc.) on a Playing Video!

    - by Taimur Hamza
    I have been assigned an 'easy' task of adding a button over a playing video. I m terming it easy as i have got the sample code downloaded from Apple's sample code. http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Anybody who wants to reply to my query and intends to help should download this project and run it otherwise it wudnt be easy to understand my problem. Thanks! And now the weird problem i am facing is: In the sample project developer has added the view ( UILabel and UIButton ) in the Appdelegate. And i want it other xib files not the App delegate . Fine i added a view 'myButtonABC' instead of 'My Overlay View'. And added this code in my xib file's implementation file. (void)viewDidLoad { TaimurAppDelegate *appDelegate = (TaimurAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate initAndPlayMovie:[self localMovieURL]]; NSArray *windows = [[UIApplication sharedApplication] windows]; if ([windows count] 1) { UIWindow *moviePlayerWindow = [[UIApplication sharedApplication] keyWindow]; [moviePlayerWindow addSubview:self.myABC]; } } Now my question is do i need to declare a UIWindow object in the header file here. As i am not working in the app delegate class. As i said previously i have to add this button over a video in other screen and not on the main screen. The third question is can anyone, which in fact is the most imp of all. In my view , if i am able to do this one my problem would be solved. As i have spend considerable amount of time on this task so far. The question is " How can i connect myABCButton (which is a view added to my xib file ) to the File's Owner. Thanks for your patience. Replies Appreciated ! Taimur

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  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

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  • My iphone mobile safari does not cache , but i have a manifest file,...

    - by Ploetzeneder
    Hello, i have now put the site on: http://www.ploetzeneder.eu/Dateien/test/index4.html the manifest is there: http://www.ploetzeneder.eu/Dateien/test/app-cache-demo.manifest Why does it not work? The Webserver where the relevant problem has this url: http://www.pharao.mobi/WebAppproblem/ Username is the Username Passwort is the Password the problem is on index4.html where all images should be cached but are not

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  • How can we disable the button in my iphone app?

    - by wolverine
    In my application, there is one button in the navigation bar. I want it to work only for the 1t click of the user. If he continousally presses on it 2 or 3 times just after the 1st click the button shouldnt recieve the following ones. How can I do this? My app always crashes if the user presses it for more than once. I dont want to make it multithread and use lock. Thats why i want to know whether there is anyother alternative.

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  • View transform seems to be ignored when animating on iphone. Why?

    - by heymon
    I have views that can be rotated, scaled and moved around the screen. I want the view to resize and be orthogonal when the user double tap's the view to edit the textview within. The code is below. Somewhere the transform is getting reset. The NSLog statement below prints the identity transform, but a print of the transform when the animation is complete in transitionDidStop reveals that the transform is what it was before I thought I set it to identity. The view resizes, but it acts like the transform was never set to identity? Any ideas/pointers? originalBounds = self.bounds; originalCenter = self.center; originalTransform = self.transform; r = CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width - 70, 450); [UIView beginAnimations: nil context: NULL]; [UIView setAnimationDelegate: self]; [UIView setAnimationDidStopSelector: @selector(transitionDidStop:finished:context:)]; self.transform = CGAffineTransformIdentity; NSLog(@"%@ after set", NSStringFromCGAffineTransform([self transform])); [self setBounds: r]; [self setCenter: p]; [self setAlpha: 1.0]; [UIView commitAnimations]; [textView becomeFirstResponder];

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  • Is there a way to find out if an iPhone / iPad app is installed already?

    - by eerok512
    I'm writing a freeware version of an app and would like to check if a user already has the unfree version installed, and print a message whose contents are conditional on the results of the installation check... anybody know if this is possible? the closest I've come to a solution is to make use of the CFPreferencesSetValue API with a kCFPreferencesAnyUser / kCFPreferencesCurrentHost pairing... I haven't tried it, but based on the documentation it sounds possible. however in my current specific situation this API will not be able to solve my problem, because I want to check for the presence of an app I wrote 4 months ago that didn't write any data to the CFPrefs registry... because back then I didn't know of it nor did I foresee this situation arising... the only way CFPrefs can assist me is in future apps now that I know it exists :) so I'm wondering if there are other ways to do it? any help will be appreciated :)

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  • Best way to show a loading screen in an iPhone app?

    - by pkulak
    I'm building what is essentially a web app. Every piece of data has to be fetched from a web API. So, every UITableView that I show takes some amount of time to fill with data and I'm struggling to find a good way to show the user a loading screen. Right now I'm popping up an action sheet, but that just seems a bit wrong. Ideally, I'd popup up a blank view over the tableview with "Loading..." on it, then fade it away when the data comes in, but I can't think of a way to do that in 8 places in my app without massive code duplication.

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  • label in my tabel celll

    - by ven in Iphone world
    hi this is lak.. thank you for your fast feedback but that not worked for me i am using labels in table.. UILabel *label1 = (UILabel *) [cell viewWithTag:1]; label1.backgroundColor = [UIColor clearColor]; label1.text=aStation.station_name; label1.textColor = [UIColor colorWithRed:0.76 green:0.21 blue:0.07 alpha:1.0]; [label1 setFont:[UIFont fontWithName:@"Trebuchet MS" size:15]]; for this type of label i want to limit number of characters. hope i will get an answer..

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  • Is there an easy way to stream a m3u in iPhone?

    - by marty
    I can have a UIWebView with the .m3u file opened, which will go to the webview with a play button displayed, and that automatically goes to the quicktime player and starts playing the stream. But when I press the done button, it goes back to the UIWebView with a little play button in the middle, and from there you can go back to the previous screen (it was selected from a tableview). So I just want it to automatically load the quicktime player in the view. How can I do that?

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  • iPhone: App crashes when I click on a cell in table view.

    - by Jack Griffiths
    Hi there, Compiling my application works—everything is fine. The only errors I get are by deprecated functions (setText). The only problem is now, is that when I tap on a cell in my table, the app crashes, even though it's meant to push to the next view in the stack. Any solutions are appreciated, if you need any code, just ask. Also, how can I only make sure that one cell goes to only one view? For example: When I tap on CSS, it takes me to a new table with different levels of CSS. WHen I tap on an item in that new view, it comes up with an article on what I just selected. Regards, Jack

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  • How to check for custom url scheme on iphone?

    - by rdesign
    Hey guys, I want to use custom url schemes in my app, for example calling navigons mobile navigator. First of all I want to check whether navigon is installed or at least whether the custom url scheme "navigon://" has already been registered. Any Ideas? Thanks a lot.

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  • Converting "fr_FR" into "French (France)" in both directions. (Objective-C iPhone)

    - by Janice
    I can easily change a short region-code (en_US) into a longer string... but it there an easy way to also move in the other direction? [displayInEnglish displayNameForKey:NSLocaleIdentifier value:regionCountryCode]; "en_US" becomes "English (United States)". "English (United States)" becomes "en_US". I currently store the short region-code in a database.... but when I show some aggregate results... I need to display the longer strings to the user. Or should I just store the longer strings right in the database... and not even worry about "converting" them later? I'm trying to show a "dollars total" for each country. If you were a user... which would you more likely wish to see (for a currency-total list)? A "French" total A "France" total A "French (France)" total A "fr_Fr" total?

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  • iPhone multi-touch scale and rotate, how to prevent scale?

    - by russhill
    I have existing code for tracking multi-touch positions and then rotating and scaling the item - in this case an image - appropriately. The code works really well and in itself is perfect, however for this particular task, I need the rotation ONLY. I have spent time trying to work out what is going on in this routine, but maths is not my strong point so wanted to see if anyone could assist? - (CGAffineTransform)incrementalTransformWithTouches:(NSSet *)touches { NSArray *sortedTouches = [[touches allObjects] sortedArrayUsingSelector:@selector(compareAddress:)]; NSInteger numTouches = [sortedTouches count]; // No touches if (numTouches == 0) { return CGAffineTransformIdentity; } // Single touch if (numTouches == 1) { UITouch *touch = [sortedTouches objectAtIndex:0]; CGPoint beginPoint = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); CGPoint currentPoint = [touch locationInView:self.superview]; return CGAffineTransformMakeTranslation(currentPoint.x - beginPoint.x, currentPoint.y - beginPoint.y); } // If two or more touches, go with the first two (sorted by address) UITouch *touch1 = [sortedTouches objectAtIndex:0]; UITouch *touch2 = [sortedTouches objectAtIndex:1]; CGPoint beginPoint1 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch1); CGPoint currentPoint1 = [touch1 locationInView:self.superview]; CGPoint beginPoint2 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch2); CGPoint currentPoint2 = [touch2 locationInView:self.superview]; double layerX = self.center.x; double layerY = self.center.y; double x1 = beginPoint1.x - layerX; double y1 = beginPoint1.y - layerY; double x2 = beginPoint2.x - layerX; double y2 = beginPoint2.y - layerY; double x3 = currentPoint1.x - layerX; double y3 = currentPoint1.y - layerY; double x4 = currentPoint2.x - layerX; double y4 = currentPoint2.y - layerY; // Solve the system: // [a b t1, -b a t2, 0 0 1] * [x1, y1, 1] = [x3, y3, 1] // [a b t1, -b a t2, 0 0 1] * [x2, y2, 1] = [x4, y4, 1] double D = (y1-y2)*(y1-y2) + (x1-x2)*(x1-x2); if (D < 0.1) { return CGAffineTransformMakeTranslation(x3-x1, y3-y1); } double a = (y1-y2)*(y3-y4) + (x1-x2)*(x3-x4); double b = (y1-y2)*(x3-x4) - (x1-x2)*(y3-y4); double tx = (y1*x2 - x1*y2)*(y4-y3) - (x1*x2 + y1*y2)*(x3+x4) + x3*(y2*y2 + x2*x2) + x4*(y1*y1 + x1*x1); double ty = (x1*x2 + y1*y2)*(-y4-y3) + (y1*x2 - x1*y2)*(x3-x4) + y3*(y2*y2 + x2*x2) + y4*(y1*y1 + x1*x1); return CGAffineTransformMake(a/D, -b/D, b/D, a/D, tx/D, ty/D); } I have tried to read up on the way matrix's work, but cannot figure it out entirely. More likely to be the issue is the calculations, which as I mention is not my strong point. What I need from this routine is a transform that performs my rotation but ignores scale - so the distance between the 2 finger touch points is ignored and scale is not affected. I have looked at other routines on the internet to handle multi-touch rotation but all the ones I tried had issues in some way or other, whereas the above code is spot on for scale and rotate actions. Any help appreciated!

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  • What's a better way to display a handle for resizing a view on iPhone / iPad?

    - by Christian
    I want to display a handle at the corners of a UIView that can be used to resize the view. How can I display the handles floating on the top of everything else and still have a connection to and be in sync with a view? The solution I implemented before looks like this: I put the view into another view that shows the handles on top of the corners. The problem with this approach is that the handles add extra space to the original view's size. Since Apple recommends at least 40 x 40 px for the size of a button, it is not very little space and also goes beyond the visible bounds of the original view. Another problem is that the original view has to be encapsulated in this 'helper view' object and thus becomes a part of something although it really is the main component.

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  • Is there an easy way to change iPhone Application Settings from within an application?

    - by Matt
    I've got application settings working just fine. However, I'd like to be able to change my app settings from within my app. It seems as though there should be some kind of generic way to add this functionality to my app without having to recreate all the controls myself. I mean, the code is already written in apple's settings app. Maybe someone wrote this code and open sourced it? (if it is not already available)

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