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  • Port scanning using threadpool

    - by thenry
    I am trying to run a small app that scans ports and checks to see if they are open using and practicing with threadpools. The console window will ask a number and scans ports from 1 to X and will display each port whether they are open or closed. My problem is that as it goes through each port, it sometimes stops prematurely. It doesn't stop at just one number either, its pretty random. For example it I specify 200. The console will scroll through each port then stops at 110. Next time I run it, it stops at 80. Code Left out some of the things, assume all variables are declared where they should. First part is in Main. static void Main(string[] args) { string portNum; int convertedNum; Console.WriteLine("Scanning ports 1-X"); portNum = Console.ReadLine(); convertedNum = Convert.ToInt32(portNum); try { for (int i = 1; i <= convertedNum; i++) { ThreadPool.QueueUserWorkItem(scanPort, i); Thread.Sleep(100); } } catch (Exception e) { Console.WriteLine("exception " + e); } } static void scanPort(object o) { TcpClient scanner = new TcpClient(); try { scanner.Connect("127.0.0.1",(int)o); Console.WriteLine("Port {0} open", o); } catch { Console.WriteLine("Port {0} closed",o); } } }

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  • Does Interlocked guarantee visibility to other threads in C# or do I still have to use volatile?

    - by Lirik
    I've been reading the answer to a similar question, but I'm still a little confused... Abel had a great answer, but this is the part that I'm unsure about: ...declaring a variable volatile makes it volatile for every single access. It is impossible to force this behavior any other way, hence volatile cannot be replaced with Interlocked. This is needed in scenarios where other libraries, interfaces or hardware can access your variable and update it anytime, or need the most recent version. Does Interlocked guarantee visibility of the atomic operation to all threads, or do I still have to use the volatile keyword on the value in order to guarantee visibility of the change? Here is my example: public class CountDownLatch { private volatile int m_remain; // <--- do I need the volatile keyword there since I'm using Interlocked? private EventWaitHandle m_event; public CountDownLatch (int count) { Reset(count); } public void Reset(int count) { if (count < 0) throw new ArgumentOutOfRangeException(); m_remain = count; m_event = new ManualResetEvent(false); if (m_remain == 0) { m_event.Set(); } } public void Signal() { // The last thread to signal also sets the event. if (Interlocked.Decrement(ref m_remain) == 0) m_event.Set(); } public void Wait() { m_event.WaitOne(); } }

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  • How can I include DBNull as a value in my strongly typed dataset?

    - by Beska
    I've created a strongly typed dataset (MyDataSet) in my .NET app. For the sake of simplicity, we'll say it has one DataTable (MyDataTable), with one column (MyCol). MyCol has its DataType property set to "System.Int32", and its AllowDBNull property set to "true". I'd like to manually create a new row, and add it to this dataset. I create the row without a problem, with something like: MyDataSet.MyDataTableRow myRow = MySimpleDataSet.MyDataTable.NewItemRow(); Fine. However, when I try to set the value to DBNull: myRow.MyCol = DBNull.Value; I'm told that I can't do it...that it can't cast that to an int. This makes sense, in a way, since I've defined it to be an int...but then how can I get DBNull in there? Am I not supposed to be able to have DBNull in there? Isn't that what the AllowDBNull property is for? I'm obviously missing something fundemental. Can someone help explain what it is? EDIT: I also tried entering "int?" as the DataType, but Visual Studio throws an error when I enter it, saying that "Column requires a valid DataType."

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  • upload new file first check if this file exist already in database or not then if not exist save that in database

    - by Hala Qaseam
    I'm trying to create sql database that contains Image Id (int) Imagename (varchar(50)) Image (image) and in aspx write in upload button this code: protected void btnUpload_Click(object sender, EventArgs e) { //Condition to check if the file uploaded or not if (fileuploadImage.HasFile) { //getting length of uploaded file int length = fileuploadImage.PostedFile.ContentLength; //create a byte array to store the binary image data byte[] imgbyte = new byte[length]; //store the currently selected file in memeory HttpPostedFile img = fileuploadImage.PostedFile; //set the binary data img.InputStream.Read(imgbyte, 0, length); string imagename = txtImageName.Text; //use the web.config to store the connection string SqlConnection connection = new SqlConnection(strcon); connection.Open(); SqlCommand cmd = new SqlCommand("INSERT INTO Image (ImageName,Image) VALUES (@imagename,@imagedata)", connection); cmd.Parameters.Add("@imagename", SqlDbType.VarChar, 50).Value = imagename; cmd.Parameters.Add("@imagedata", SqlDbType.Image).Value = imgbyte; int count = cmd.ExecuteNonQuery(); connection.Close(); if (count == 1) { BindGridData(); txtImageName.Text = string.Empty; ScriptManager.RegisterStartupScript(this, this.GetType(), "alertmessage", "javascript:alert('" + imagename + " image inserted successfully')", true); } } } When I'm uploading a new image I need to first check if this image already exists in database and if it doesn't exist save that in database. Please how I can do that?

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  • C++ Template problem adding two data types

    - by Sara
    I have a template class with an overloaded + operator. This is working fine when I am adding two ints or two doubles. How do I get it to add and int and a double and return the double? template <class T> class TemplateTest { private: T x; public: TemplateTest<T> operator+(const TemplateTest<T>& t1)const { return TemplateTest<T>(x + t1.x); } } in my main function i have void main() { TemplateTest intTt1 = TemplateTest<int>(2); TemplateTest intTt2 = TemplateTest<int>(4); TemplateTest doubleTt1 = TemplateTest<double>(2.1d); TemplateTest doubleTt2 = TemplateTest<double>(2.5d); std::cout << intTt1 + intTt2 << /n; std::cout << doubleTt1 + doubleTt2 << /n; } I want to be able to also do this std::cout << doubleTt1 + intTt2 << /n;

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  • Accessing derived class members with a base class pointer

    - by LRB
    I am making a simple console game in C++ I would like to know if I can access members from the 'entPlayer' class while using a pointer that is pointing to the base class ( 'Entity' ): class Entity { public: void setId(int id) { Id = id; } int getId() { return Id; } protected: int Id; }; class entPlayer : public Entity { string Name; public: entPlayer() { Name = ""; Id = 0; } void setName(string name) { Name = name; } string getName() { return Name; } }; Entity *createEntity(string Type) { Entity *Ent = NULL; if (Type == "player") { Ent = new entPlayer; } return Ent; } void main() { Entity *ply = createEntity("player"); ply->setName("Test"); ply->setId(1); cout << ply->getName() << endl; cout << ply->getId() << endl; delete ply; } How would I be able to call ply-setName etc? OR If it's not possible that way, what would be a better way?

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  • What is a simple way to add a timer to a method

    - by John
    The following is in C#. I'm trying to do something very simple (I think). I have a method that loads an XML document XDocument doc = XDocument.Load(uri); , but I don't want to tie up pc resources if there are issues (connectivity, document size, etc.). So I'd like to be able to add a timeout variable that will cut the method off after a given number of seconds. I'm a newbie when it comes to asynchronous programming and find it confusing that there are so many examples written so many different ways . . . and none of them appear simple. I'd like a simple solution, if possible. Here's my thoughts so far on possible solution paths: 1) A method that wraps the existing load public XDocument LoadXDocument(string uri, int timeout){ //code } 2) A wrapper, but as an extension method XDocument doc = XDocument.LoadWithTimeout(string uri, int timeout); 3) A generic extension method. Object obj = SomeStaticClass.LoadWithTimeout(??? method, int timeout); 3), on its face seems really nice, because it would mean being able to generically add timeouts to many different method calls and not specifically tied to one type of object, but I suspect that it is either i)impossible or ii) very difficult. Please assist. Thanks.

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  • power and modulo on the fly for big numbers

    - by user unknown
    I raise some basis b to the power p and take the modulo m of that. Let's assume b=55170 or 55172 and m=3043839241 (which happens to be the square of 55171). The linux-calculator bc gives the results (we need this for control): echo "p=5606;b=55171;m=b*b;((b-1)^p)%m;((b+1)^p)%m" | bc 2734550616 309288627 Now calculating 55170^5606 gives a somewhat large number, but since I have to do a modulooperation, I can circumvent the usage of BigInt, I thought, because of: (a*b) % c == ((a%c) * (b%c))%c i.e. (9*7) % 5 == ((9%5) * (7%5))%5 => 63 % 5 == (4 * 2) %5 => 3 == 8 % 5 ... and a^d = a^(b+c) = a^b * a^c, therefore I can divide b+c by 2, which gives, for even or odd ds d/2 and d-(d/2), so for 8^5 I can calculate 8^2 * 8^3. So my (defective) method, which always cut's off the divisor on the fly looks like that: def powMod (b: Long, pot: Int, mod: Long) : Long = { if (pot == 1) b % mod else { val pot2 = pot/2 val pm1 = powMod (b, pot, mod) val pm2 = powMod (b, pot-pot2, mod) (pm1 * pm2) % mod } } and feeded with some values, powMod (55170, 5606, 3043839241L) res2: Long = 1885539617 powMod (55172, 5606, 3043839241L) res4: Long = 309288627 As we can see, the second result is exactly the same as the one above, but the first one looks quiet different. I'm doing a lot of such calculations, and they seem to be accurate as long as they stay in the range of Int, but I can't see any error. Using a BigInt works as well, but is way too slow: def calc2 (n: Int, pri: Long) = { val p: BigInt = pri val p3 = p * p val p1 = (p-1).pow (n) % (p3) val p2 = (p+1).pow (n) % (p3) print ("p1: " + p1 + " p2: " + p2) } calc2 (5606, 55171) p1: 2734550616 p2: 309288627 (same result as with bc) Can somebody see the error in powMod?

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  • Why is joining two vectors simply not working?

    - by Jim
    I have two vectors of MyObj structs. MyObj is defined as follows: struct MyObj { float x, y; unsigned int data[8]; unsigned int tmp[1]; MyObj(const MyObj &m) { x = m.x; y = m.y; tmp[0] = 0; for (int i = 0; i < 8; ++i) { data[i] = m.data[i]; } } }; I then have two vectors... vector<MyObj> v1; vector<MyObj> v2; // both get data eventually. v1.insert(v1.end(), v2.begin(), v2.end()); v2 has 3535004 elements in my experiment. v1 is similarly sized. I've also tried building a new vector and just using .push_back to build it from both vectors. Essentially, when I try to merge the two vectors I just get an error from visual studio saying "Debug error! R6010, abort() has been called". Very non-useful... So my question is: what could be causing this error, and how can I solve it? Thank you

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  • std::stringstream GCC Abnormal Behavior

    - by FlorianZ
    I have a very interesting problem with compiling a short little program on a Mac (GCC 4.2). The function below would only stream chars or strings into the stringstream, but not anything else (int, double, float, etc.) In fact, the fail flag is set if I attempt to convert for example an int into a string. However, removing the preprocessor flag: _GLIBCXX_DEBUG=1, which is set by default in XCode for the debug mode, will yield the desired results / correct behavior. Here is the simple function I am talking about. value is template variable of type T. Tested for int, double, float (not working), char and strings (working). template < typename T > const std::string Attribute<T>::getValueAsString() const { std::ostringstream stringValue; stringValue << value; return stringValue.str(); } Any ideas what I am doing wrong, why this doesn't work, or what the preprocessor flag does to make this not work anymore? Thanks!

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  • Problem with SqlLite database in Qt SDK 1.0.2

    - by Risino
    Hi I have a problem with SqlLite database. Here is my code: void incomeDialog::on_add_pushButton_clicked() { int a = ui->income_lineEdit->text().toInt(); int b = ui->other_lineEdit->text().toInt(); int c = (a+b); db = QSqlDatabase::addDatabase("QSQLITE"); db.setDatabaseName("money.db"); QSqlQuery query(db); query.exec("create table Income" "(Month TEXT, Payment NUMBER, Other NUMBER, Together NUMBER)"); query.prepare("INSERT INTO Income values (?,?,?,?)"); query.addBindValue(ui->comboBox->currentText()); query.addBindValue(ui->income_lineEdit->text().toInt()); query.addBindValue(ui->other_lineEdit->text().toInt()); query.addBindValue(c); query.exec(); } I use qt sdk 1.0.2. After building shows errors: Undefined reference to 'QSqlDatabase::addDatabase(QString const&, QString const&)... all errors is similar (Undefined reference to 'QSqlDatabase:: Do you have any idea how to repair it?

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  • Strange compiler complaint when using similar code

    - by Jason
    For a project, I have to ask the user for a file name, and I'm reading it in character by character using getchar. From the main, I call the function char *coursename= introPrint(); //start off to print the usage directions and get the first bit of input. That function is defined as char *introPrint(){ int size= 20; int c; int length=0; char buffer[size]; //instructions printout, cut for brevity //get coursename from user and return it while ( (c=getchar()) != EOF && (c != '\n') ){ buffer[length++]= c; if (length==size-1) break; } buffer[length]=0; return buffer; } This is basically identical code I wrote to ask the user for input, replace the character echo with asterisks, then print out the results. Here, though, I'm getting a function returns address of local variable warning for the return statement. So why am I getting no warnings from the other program, but trigger one for this code?

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  • Understanding C++ pointers (when they point to a pointer)

    - by Stephano
    I think I understand references and pointers pretty well. Here is what I (think I) know: int i = 5; //i is a primitive type, the value is 5, i do not know the address. int *ptr; //a pointer to an int. i have no way if knowing the value yet. ptr = &i; //now i have an address for the value of i (called ptr) *ptr = 10; //go get the value stored at ptr and change it to 10 Please feel free to comment or correct these statements. Now I'm trying to make the jump to arrays of pointers. Here is what I do not know: char **char_ptrs = new char *[50]; Node **node_ptrs = new Node *[50]; My understanding is that I have 2 arrays of pointers, one set of pointers to chars and one to nodes. So if I wanted to set the values, I would do something like this: char_ptrs[0] = new char[20]; node_ptrs[0] = new Node; Now I have a pointer, in the 0 position of my array, in each respective array. Again, feel free to comment here if I'm confused. So, what does the ** operator do? Likewise, what is putting a single * next to the instantiation doing (*[50])? (what is that called exactly, instantiation?)

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  • Help! I'm a Haskell Newbie

    - by Darknight
    I've only just dipped my toe in the world of Haskell as part of my journey of programming enlightenment (moving on from, procedural to OOP to concurrent to now functional). I've been trying an online Haskell Evaluator. However I'm now stuck on a problem: Create a simple function that gives the total sum of an array of numbers. In a procedural language this for me is easy enough (using recursion) (c#) : private int sum(ArrayList x, int i) { if (!(x.Count < i + 1)) { int t = 0; t = x.Item(i); t = sum(x, i + 1) + t; return t; } } All very fine however my failed attempt at Haskell was thus: let sum x = x+sum in map sum [1..10] this resulted in the following error (from that above mentioned website): Occurs check: cannot construct the infinite type: a = a -> t Please bear in mind I've only used Haskell for the last 30 minutes! I'm not looking simply for an answer but a more explanation of it. Thanks in advanced.

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  • "Abstract static" method - how?

    - by polyglot
    There are already several SO questions on why there is not abstract static method/field as such, but I'm wondering about how one would go about implementing the following psuedo-code: class Animal { abstract static int getNumberOfLegs(); // not possible } class Chicken inherits Animal { static int getNumberOfLegs() { return 2; } class Dog inherits Animal { static int getNumberOfLegs() { return 4; } Here is the problem: Assuming that I want make sure that every class that inherits Animal to contain getNumberOfLegs() method (i.e. almost like an interface, except I do want the abstract class to implement several methods that are common to all child classes, hence pure interface does not work here). getNumberOfLegs() obviously should be a static method (assuming that in a perfect world we dont' have crippled chicken and dogs so getNumberOfLegs is not instance-dependent). Without an "abstract static" method/field, one can either leave the method out from Animal class, then there is the risk that some child class do not have that method. Or one can make getNumberOfLegs an instance method, but then one would have to instantiate a class to find out how many legs that animal has - even though it is not necessary. How do one usually go about implementing this situation?

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  • C++: calling member functions within constructor?

    - by powerboy
    The following code raises a runtime error: #include <iostream> #include <iterator> #include <ext/slist> class IntList : public __gnu_cxx::slist<int> { public: typedef IntList::iterator iterator; IntList() { tail_ = begin(); } // seems that there is a problem here void append(const int node) { tail_ = insert_after(tail_, node); } private: iterator tail_; }; int main() { IntList list; list.append(1); list.append(2); list.append(3); for (IntList::iterator i = list.begin(); i != list.end(); ++i) { std::cout << *i << " "; } return 0; } Seems that the problem is in the constructor IntList(). Is it because it calls the member function begin()?

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  • How can I identify an element from a list within another list

    - by Alex
    I have been trying to make a block of code that finds the index of the largest bid for each item. Then I was going to use the index as a way to identify the person who paid that much moneys name. However no matter what i try I can't link the person and what they have gained from the auction together. Here is the code I have been writing: It has to be able to work with any information inputted def sealedBids(): n = int(input('\nHow many people are in the group? ')) z = 0 g = [] s = [] b = [] f = [] w = []#goes by number of items q = [] while z < n: b.append([]) z = z + 1 z = 0 while z < n: g.append(input('Enter a bidders name: ')) z = z + 1 z = 0 i = int(input('How many items are being bid on?')) while z < i: s.append(input('Enter the name of an item: ')) w.append(z) z = z + 1 z = 0 for j in range(n):#specifies which persons bids your taking for k in range(i):#specifies which item is being bid on b[j].append(int(input('How much money has {0} bid on the {1}? '.format(g[j], s[k])))) print(' ') for j in range(n):#calculates fair share f.append(sum(b[j])/n) for j in range(i):#identifies which quantity of money was the largest for each item for k in range(n): if w[j] < b[k][j]: w[j] = b[k][j] q.append(k) any advice is much appreciated.

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  • row number over text column sort

    - by Marty Trenouth
    I'm having problems with dynamic sorting using ROW Number in SQL Server. I have it working but it's throwing errors on non numeric fields. What do I need to change to get sorts with Alpha Working??? ID Description 5 Test 6 Desert 3 A evil Ive got a Sql Prodcedure CREATE PROCEDURE [CRUDS].[MyTable_Search] -- Add the parameters for the stored procedure here -- Full Parameter List @ID int = NULL, @Description nvarchar(256) = NULL, @StartIndex int = 0, @Count int = null, @Order varchar(128) = 'ID asc' AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- Insert statements for procedure here Select * from ( Select ROW_NUMBER() OVER (Order By case when @Order = 'ID asc' then [TableName].ID when @Order = 'Description asc' then [TableName].Description end asc, case when @Order = 'ID desc' then [TableName].ID when @Order = 'Description desc' then [TableName].Description end desc ) as row, [TableName].* from [TableName] where (@ID IS NULL OR [TableName].ID = @ID) AND (@Description IS NULL OR [TableName].Description = @Description) ) as a where row > @StartIndex and (@Count is null or row <= @StartIndex + @Count) order by case when @Order = 'ID asc' then a.ID when @Order = 'Description asc' then a.Description end asc, case when @Order = 'ID desc' then a.ID when @Order = 'Description desc' then a.Description end desc END

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  • novice needing help on shuffeling an array

    - by steffen Myklebust
    Please help a TOTAL beginner.! I found this post: http://stackoverflow.com/questions/56648/whats-the-best-way-to-shuffle-an-nsmutablearray And as i try to deploy this in my own code, I cant get it working... :-( Can anyone help me to resolve this code? To me it looks like the shuffle function is not called..? here is my code: // // shuffle2ViewController.h // shuffle2 #import @interface shuffle2ViewController : UIViewController { NSMutableArray *puzzles; int *randomSort; } - (void)shuffle; @end //============================= // shuffle2ViewController.m ´#import "shuffle2ViewController.h" @implementation shuffle2ViewController (void)viewDidLoad { [super viewDidLoad]; NSMutableArray *puzzles = [NSMutableArray arrayWithObjects:@"1",@"2",@"3", @"4",@"5",@"6",@"7",@"8",@"9", @"10",@"11",@"12", nil]; // Call the shuffle function [self shuffle]; // print to log int i; NSLog(@"NEW OLD"); NSLog(@"================="); for (i = 0; i < 12; ++i) NSLog(@" %2i %@", i + 1, [puzzles objectAtIndex:i]); } int randomSort(id obj1, id obj2, void *context ) { // returns random number -1 0 1 return (random()%3 - 1); } (void)shuffle { // call custom sort function [puzzles sortUsingFunction:randomSort context:nil]; } Giving this result: NEW OLD ================= 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12

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  • c++ specialized overload?

    - by acidzombie24
    -edit- i am trying to close the question. i solved the problem with boost::is_base_and_derived In my class i want to do two things. 1) Copy int, floats and other normal values 2) Copy structs that supply a special copy function (template T copyAs(); } the struct MUST NOT return int's unless i explicitly say ints. I do not want the programmer mistaking the mistake by doing int a = thatClass; -edit- someone mention classes dont return anything, i mean using the operator Type() overload. How do i create my copy operator in such a way i can copy both 1) ints, floats etc and the the struct restricted in the way i mention in 2). i tried doing template <class T2> T operator = (const T2& v); which would cover my ints, floats etc. But how would it differentiate from structs? so i wrote T operator = (const SomeGenericBase& v); The idea was the GenericBase would be unsed instead then i can do v.Whatever. But that backfires bc the functions i want wouldnt exist, unless i use virtual, but virtual templates dont exist. Also i would hate to use virtual I think the solution is to get rid of ints and have it convert to something that can do .as(). So i wrote something up but now i have the same problem, how does that differentiate ints and structs that have the .as() function template?

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  • How to merge arraylist element ?

    - by tiendv
    I have a string example = " Can somebody provide an algorithm sample code in your reply ", after token and do some i want on string example i have arraylist like : ArrayList <token > arl = " "Can somebody provide ", "code in your ", "somebody provide an algorith", " in your reply" ) "Can somebody provide ", i know position start and end in string test : star = 1 end = 3 " code in your ", i know position stat = 7 end = 10, "somebody provide an algorith", i know position stat = 7 end = 10, "in your reply" i know position stat = 11 end = 14, we can see,some element in arl overlaping :"Can somebody provide "," code in your ","somebody provide an algorith". The problem here is how can i merge overlaping element to recived arraylist like ArrayList result ="" Can somebody provide an algorithm sample code","" in your reply""; Here my code : but it only merge fist elecment if check is overloaping public ArrayList<TextChunks> finalTextChunks(ArrayList<TextChunks> textchunkswithkeyword) { ArrayList<TextChunks > result = (ArrayList<TextChunks>) textchunkswithkeyword.clone(); //System.out.print(result.size()); int j; for(int i=0;i< result.size() ;i++) { int index = i; if(i+1>=result.size()){ break; } j=i+1; if(result.get(i).checkOverlapingTwoTextchunks(result.get(j))== true) { TextChunks temp = new TextChunks(); temp = handleOverlaping(textchunkswithkeyword.get(i),textchunkswithkeyword.get(j),resultSearchEngine); result.set(i, temp); result.remove(j); i = index; continue; } } return result; } Thanks in avadce

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  • Same random numbers from instantiated class

    - by user1797202
    I'm learning C# and created a class within my program that holds a random number generator: class RandomNumberGenerator { Random RNG = new Random(); // A bunch of methods that use random numbers are in here } Inside this class are a few methods that use the RNG. Data gets sent here from other parts of the program, gets processed, then gets returned. One of the methods does the following: // Method works something like this int Value1 = RNG.Next(x, y); int Value2 = RNG.Next(x, y); int Value3 = RNG.Next(x, y); The x, y values are to be sent here from another class. So, I have to create an instance of the RandomNumberGenerator within that class so I can call its methods and pass the x and y values to it. class DoStuff { RandomNumberGenerator Randomizer = new RandomNumberGenerator // Here I call a bunch of Randomizer methods that give me values I need } The problem in the above method is that I get the same numbers every time for all three values. I'm not sure if it's because they're so close together and Randomizer's seed value hasn't had time to change or if I'm doing something wrong when I create a new instance of the RandomNumberGenerator class. I've gone through a bunch of answers on here already and typically problems like this are due to people creating many new Random objects when they run methods (thus setting the seed for all of them to the same value), but the only new Random object I create is within the RandomNumberGenerator class. I then instantiate that once within the other class so I can pass it data and use its methods. Why is this happening and how would I fix this?

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  • Simulation tree command in C

    - by Ecle
    I have to create the simulation of tree command in C, this is my current code: #include <stdio.h> #include <sys/types.h> #include <sys/stat.h> #include <dirent.h> #include <string.h> main(int argc, char *argv[]){ int i; if(argc < 2){ printf("\nError. Use: %s directory\n", argv[0]); system("exit"); } for(i=1;i<argc;i++) //if(argv[i][0] != '-') tree(argv[i]); } tree(char *ruta){ DIR *dirp; struct dirent *dp; static nivel = 0; struct stat buf; char fichero[256]; int i; if((dirp = opendir(path)) == NULL){ perror(path); return; } while((dp = readdir(dirp)) != NULL){ printf(fichero, "%s/%s", path, dp->d_name); if((buf.st_mode & S_IFMT) == S_IFDIR){ for(i=0;i<nivel;i++) printf("\t"); printf("%s\n", dp->d_name); ++nivel; tree(fichero); --nivel; } } } Apparently, it works! (due to it compiles correctly) But I don't why. I can't pass the correct arguments to execute this. Thank you so much, people.

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  • How to use multiple identity numbers in one table?

    - by vincer
    I have an web application that creates printable forms, these forms have a unique number on them, the problem is I have 2 forms that separate numbers need to be created for them. ie) Form1- Numbered 2000000-2999999 Form2- Numbered 3000000-3999999 dbo.test2 - is my form information table Tsel - is my autoinc table for the 3000000 series numbers Tadv - is my autoinc table for the 2000000 series numbers What I have done is create 2 tables with just autoinc row (one for 2000000 series numbers and one for 3000000 series numbers), I then created a trigger to add a record to the coresponding table, read back the autoinc number and add it to my table that stores the form information including the just created autoinc number for the right series of forms. Although it does work, I'm concerned that the numbers will get messed up under load. I'm not sure the @@IDENTITY will always return the right value when many people are using the system. (I cannot have duplicates and I need to use the numbering form show above. See code below. ** TRIGGER ** CREATE TRIGGER MAKEANID2 ON dbo.test2 AFTER INSERT AS SET NOCOUNT ON declare @someid int declare @someid2 int declare @startfrom int declare @test1 varchar(10) select @someid=@@IDENTITY select @test1 = (Select name1 from test2 where sysid = @someid ) if @test1 = 'select' begin insert into Tsel Default values select @someid2 = @@IDENTITY end if @test1 = 'adv' begin insert into Tadv Default values select @someid2 = @@IDENTITY end update test2 set name2=(@someid2) where sysid = @someid SET NOCOUNT OFF

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  • C++: inheritance problem

    - by Helltone
    It's quite hard to explain what I'm trying to do, I'll try: Imagine a base class A which contains some variables, and a set of classes deriving from A which all implement some method bool test() that operates on the variables inherited from A. class A { protected: int somevar; // ... }; class B : public A { public: bool test() { return (somevar == 42); } }; class C : public A { public: bool test() { return (somevar > 23); } }; // ... more classes deriving from A Now I have an instance of class A and I have set the value of somevar. int main(int, char* []) { A a; a.somevar = 42; Now, I need some kind of container that allows me to iterate over the elements i of this container, calling i::test() in the context of a... that is: std::vector<...> vec; // push B and C into vec, this is pseudo-code vec.push_back(&B); vec.push_back(&C); bool ret = true; for(i = vec.begin(); i != vec.end(); ++i) { // call B::test(), C::test(), setting *this to a ret &= ( a .* (&(*i)::test) )(); } return ret; } How can I do this? I've tried two methods: forcing a cast from B::* to A::*, adapting a pointer to call a method of a type on an object of a different type (works, but seems to be bad); using std::bind + the solution above, ugly hack; changing the signature of bool test() so that it takes an argument of type const A& instead of inheriting from A, I don't really like this solution because somevar must be public.

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