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  • SSH use only my password, Ignore my ssh key, don't prompt me for a passphrase

    - by Stefan Lasiewski
    This is a question regarding the OpenSSH client on Linux, MacOSX and FreeBSD. Normally, I log into systems using my SSH key. Occasionally, I want my SSH client to ignore my SSH key and use a password instead. If I 'ssh hostname', my client prompts me for the Passphrase to my SSH key which is an annoyance. Instead, I want the client to simply ignore my SSH key, so that the server will ask me for my password instead. I tried the following, but I am still prompted for the passphrase to my SSH key. After this, I am prompted for my password. ssh -o PreferredAuthentications=password host.example.org I want to do this on the client side, without any modification of the remote host.

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  • Web Development Goes Pre-Visual InterDev

    - by Ken Cox [MVP]
    As a longtime and hardcore ASP.NET webforms developer, I’m finding the new client-side development world a bit of a grind.  I love learning new technologies, but I can’t help feeling we’ve regressed and lost our old RAD advantage as we move heavy lifting to the client. For my latest project, I’m using Telerik’s KendoUI in Visual Studio 2012. To say I feel clumsy writing this much JavaScript is an understatement. It seems like the only safe way to ‘write’ this code is by copying a working snippet from someone else and pasting it into my HTML page.  For me, JavaScript has largely been for small UI tasks like client-side validation and a bit of AJAX – and often emitted by a server-side control. I find myself today lost in nests of curly braces that Ctrl+K, Ctrl+D doesn’t seem to understand that well either. IntelliSense, my old syntax saviour, doesn’t seem to have kept up with this cobweb of code either. Code completion? Not seeing it. As I fumbled about this evening, I thought about how web development rocketed forward when Microsoft introduced Visual InterDev. Its Design-Time Controls (DTCs) changed the way we created sites. All the iterations of Visual Studio have enhanced that server-side experience where you let a tool write the bulk of the code and manually finesse it from there. What happened? Why am I typing  properties and values (especially default values!) into VS 2012 to get a client-side grid on a page? Where are the drag and drop objects that traditionally provided 70 percent of the mark-up and configuration?  Did we forget how to write Property Pages where you enter a value and the correct syntax appears magically in the source code? To me, the tooling was looking the other way as the scene shifted from server-side code to nimble client-side script. It’ll have to catch up. Although JavaScript is the lingua franca of web browsers, the language is unwieldy, tough to maintain, and messy to debug. If a .NET JIT compiler can turn our VB, F#, and C# source code into an Intermediate Language that executes on a computer, I don’t see why there can’t be a client-side compiler that turns a .NET language into JavaScript that browsers can consume.

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  • Creating a chain of certificates

    - by StackedCrooked
    This question is a follow up to my previous question, which was, in retrospect, not completely answered: http://superuser.com/questions/126121/how-to-create-my-own-certificate-chain. I'll represent my certificate chain like this: ROOT - A - B - C - ... I am now able to create the ROOT and A certificates, but I didn't succeed in continueing the chain. My command for creating the root certificate is: openssl req -new -newkey rsa:1024 -nodes -out ca.csr -keyout ca.key openssl x509 -trustout -signkey ca.key -days 365 -req -in ca.csr -out ca.pem Certificate A: openssl genrsa -out client.key 1024 openssl req -new -key client.key -out client.csr openssl ca -in client.csr -out client.cer This command depends on the root certificate implicitly using the data found in the openssl config file. Certificate B will only rely on A, so the previous command won't work here. How can I complete the chain?

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  • Oracle NoSQL Database Exceeds 1 Million Mixed YCSB Ops/Sec

    - by Charles Lamb
    We ran a set of YCSB performance tests on Oracle NoSQL Database using SSD cards and Intel Xeon E5-2690 CPUs with the goal of achieving 1M mixed ops/sec on a 95% read / 5% update workload. We used the standard YCSB parameters: 13 byte keys and 1KB data size (1,102 bytes after serialization). The maximum database size was 2 billion records, or approximately 2 TB of data. We sized the shards to ensure that this was not an "in-memory" test (i.e. the data portion of the B-Trees did not fit into memory). All updates were durable and used the "simple majority" replica ack policy, effectively 'committing to the network'. All read operations used the Consistency.NONE_REQUIRED parameter allowing reads to be performed on any replica. In the past we have achieved 100K ops/sec using SSD cards on a single shard cluster (replication factor 3) so for this test we used 10 shards on 15 Storage Nodes with each SN carrying 2 Rep Nodes and each RN assigned to its own SSD card. After correcting a scaling problem in YCSB, we blew past the 1M ops/sec mark with 8 shards and proceeded to hit 1.2M ops/sec with 10 shards.  Hardware Configuration We used 15 servers, each configured with two 335 GB SSD cards. We did not have homogeneous CPUs across all 15 servers available to us so 12 of the 15 were Xeon E5-2690, 2.9 GHz, 2 sockets, 32 threads, 193 GB RAM, and the other 3 were Xeon E5-2680, 2.7 GHz, 2 sockets, 32 threads, 193 GB RAM.  There might have been some upside in having all 15 machines configured with the faster CPU, but since CPU was not the limiting factor we don't believe the improvement would be significant. The client machines were Xeon X5670, 2.93 GHz, 2 sockets, 24 threads, 96 GB RAM. Although the clients had 96 GB of RAM, neither the NoSQL Database or YCSB clients require anywhere near that amount of memory and the test could have just easily been run with much less. Networking was all 10GigE. YCSB Scaling Problem We made three modifications to the YCSB benchmark. The first was to allow the test to accommodate more than 2 billion records (effectively int's vs long's). To keep the key size constant, we changed the code to use base 32 for the user ids. The second change involved to the way we run the YCSB client in order to make the test itself horizontally scalable.The basic problem has to do with the way the YCSB test creates its Zipfian distribution of keys which is intended to model "real" loads by generating clusters of key collisions. Unfortunately, the percentage of collisions on the most contentious keys remains the same even as the number of keys in the database increases. As we scale up the load, the number of collisions on those keys increases as well, eventually exceeding the capacity of the single server used for a given key.This is not a workload that is realistic or amenable to horizontal scaling. YCSB does provide alternate key distribution algorithms so this is not a shortcoming of YCSB in general. We decided that a better model would be for the key collisions to be limited to a given YCSB client process. That way, as additional YCSB client processes (i.e. additional load) are added, they each maintain the same number of collisions they encounter themselves, but do not increase the number of collisions on a single key in the entire store. We added client processes proportionally to the number of records in the database (and therefore the number of shards). This change to the use of YCSB better models a use case where new groups of users are likely to access either just their own entries, or entries within their own subgroups, rather than all users showing the same interest in a single global collection of keys. If an application finds every user having the same likelihood of wanting to modify a single global key, that application has no real hope of getting horizontal scaling. Finally, we used read/modify/write (also known as "Compare And Set") style updates during the mixed phase. This uses versioned operations to make sure that no updates are lost. This mode of operation provides better application behavior than the way we have typically run YCSB in the past, and is only practical at scale because we eliminated the shared key collision hotspots.It is also a more realistic testing scenario. To reiterate, all updates used a simple majority replica ack policy making them durable. Scalability Results In the table below, the "KVS Size" column is the number of records with the number of shards and the replication factor. Hence, the first row indicates 400m total records in the NoSQL Database (KV Store), 2 shards, and a replication factor of 3. The "Clients" column indicates the number of YCSB client processes. "Threads" is the number of threads per process with the total number of threads. Hence, 90 threads per YCSB process for a total of 360 threads. The client processes were distributed across 10 client machines. Shards KVS Size Clients Mixed (records) Threads OverallThroughput(ops/sec) Read Latencyav/95%/99%(ms) Write Latencyav/95%/99%(ms) 2 400m(2x3) 4 90(360) 302,152 0.76/1/3 3.08/8/35 4 800m(4x3) 8 90(720) 558,569 0.79/1/4 3.82/16/45 8 1600m(8x3) 16 90(1440) 1,028,868 0.85/2/5 4.29/21/51 10 2000m(10x3) 20 90(1800) 1,244,550 0.88/2/6 4.47/23/53

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  • Is static universally "evil" for unit testing and if so why does resharper recommend it?

    - by Vaccano
    I have found that there are only 3 ways to unit test (mock/stub) dependencies that are static in C#.NET: Moles TypeMock JustMock Given that two of these are not free and one has not hit release 1.0, mocking static stuff is not too easy. Does that make static methods and such "evil" (in the unit testing sense)? And if so, why does resharper want me to make anything that can be static, static? (Assuming resharper is not also "evil".) Clarification: I am talking about the scenario when you want to unit test a method and that method calls a static method in a different unit/class. By most definitions of unit testing, if you just let the method under test call the static method in the other unit/class then you are not unit testing, you are integration testing. (Useful, but not a unit test.)

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  • Why do we need REST service security if we have HTTPS

    - by Vangel
    I refer to this excellent article http://www.thebuzzmedia.com/designing-a-secure-rest-api-without-oauth-authentication/ which speaks of amazon like security for web service. However I was asked a question in the team of why do we need it if we already use HTTPS. I was unable to answer as it really seems to me they may be right although gut tells me otherwise. Also is there places when providing REST services where HTTPS may not work? Like 3rd party websites? If anyone has experience in securing Web Services over the public interwebs please shed some light with your experience. Thanks in advance. EDIT: To clarify I am not speaking of user authentication but more of client authentication. The user authentication can be assumed to be plain text over HTTPS+ REST. My worry is that this still allows anyone to use the web service without my client to access it since everything is plai text although over HTTPS the client end point can still use my web service without the client application.

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  • At which architecture level are you running BDD tests (e.g. Cucumber)

    - by Pete
    I have in the last year gotten quite fond of using SpecFlow (which is a .NET port of Cucumber) I have used it both to test a ASP.NET MVC application at the web layer, i.e. using browser automation, but also at the controller layer. The first gives me a higher confidence in the correctness of the application, because JavaScript is tested, and improper controller configuration is also caught. But those tests are slower to execute, and more complex to implement, than those just testing on the controller layer. My tests are full functional tests, i.e. they exercise all layers of the application, all the way down to the database. So the first thing before any scenario is that the database is cleared of data, allowing the test to assume that only data specified in the "Given" block exists. Then I see example on how to use it, where they test just exercise the model layer. So what are your experiences with these tools? Which layer of the application do you test?

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  • "Bad response to Storage command" when scheduling job with Bacula

    - by Joril
    I have a Bacula setup with 9 clients, and it's working happily. Today I had to add another client, so I went and copied+adapted the existing configuration files from another client, but when I schedule a job for the new client, I get these errors: 20-Mar 17:50 tools-dir JobId 39: Start Backup JobId 39, Job=BackupPresenze2.2012-03-20_17.50.49_04 20-Mar 17:50 tools-dir JobId 39: Using Device "FileStorage" 20-Mar 17:50 presenze2-fd JobId 39: Fatal error: Failed to connect to Storage daemon: bacula.mylan.local:9103 20-Mar 17:50 tools-dir JobId 39: Fatal error: Bad response to Storage command: wanted 2000 OK storage , got 2902 Bad storage From the client I can telnet to bacula.mylan.local:9103 just fine, and jobs for other clients work successfully... What could I check? (Server and client run Ubuntu 10.04, if it's relevant)

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  • apt-get issue after upgrading to 12.04

    - by user83906
    I have recently upgraded my cluster from 11.10 to 12.04. After the upgrade, I am having trouble running apt-get on the cluster nodes. I can ssh between the nodes (client-to-client; client-to-head; client-to-external etc.). However, sudo apt-get update produces the following errors: Ign http://us.archive.ubuntu.com precise InRelease Ign http://security.ubuntu.com precise-security InRelease Ign http://www.openfoam.org maverick InRelease Ign http://us.archive.ubuntu.com precise-updates InRelease Err http://security.ubuntu.com precise-security Release.gpg Something wicked happened resolving 'security.ubuntu.com:http' (-5 - No address associated with hostname) Err http://www.openfoam.org maverick Release.gpg Something wicked happened resolving 'www.openfoam.org:http' (-5 - No address associated with hostname) Ign http://us.archive.ubuntu.com precise-backports InRelease Ign http://www.openfoam.org maverick Release Ign http://security.ubuntu.com precise-security Release Err http://us.archive.ubuntu.com precise Release.gpg Something wicked happened resolving 'us.archive.ubuntu.com:http' (-5 - No address associated with hostname) Ign http://security.ubuntu.com precise-security/main Sources/DiffIndex Err http://us.archive.ubuntu.com precise-updates Release.gpg Something wicked happened resolving 'us.archive.ubuntu.com:http' (-5 - No address associated with hostname) Ign http://security.ubuntu.com precise-security/restricted Sources/DiffIndex 15% [Connecting to us.archive.ubuntu.com] [Connecting to security.ubuntu.com] [Connecting to www.openfoam.org] On the headnode, I have in /etc/network/iterfaces: auto eth0 iface eth0 inet static address 192.168.0.1/24 On the client nodes, I have /etc/network/iterfaces: auto eth0 iface eth0 inet static address 192.168.0.101 netmask 255.255.255.0 gateway 192.168.0.1 Please advise.

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  • Open Source PHP based secure file download script?

    - by SiddharthP
    Basically I need a self hosted solution where I as the admin can create client areas (which can be simple folders) where I upload files and secure them with username / pass. A client page will then be automatically generated which the client can access the username / pass and download the files. It's relatively simple script but i'm having a hard time finding open source solutions which accomplish what i need. Any help would be appreciated.

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  • Online Poker Game Programming

    - by Eyal
    I am trying to write a massive online multiplayer client for a poker site, where one user can be on a Flash client and the other on say an iOS client (iPhone / iPad), and would like to know how can interaction between two users be visible on both clients. What would be better to use? Should I use MSMQ? AJAX? Something other? I need the messaging layer (client interaction messages) to scale up to 100K+ online users to begin with. In other words; What scalable technology can I use to make game interactions between online users visible to all game participants?

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  • Automated testing tool development challenges (for embedded software)

    - by Karthi prime
    My boss want to come up with the proposal for the following tool: An IDE: Able to build, compile, debug, via JTAG programming for the micro-controller. A Test Suite, reads the code in the IDE, auto generates the test cases, and it gives the in-target unit testing results(which is done by controlling code execution in the micro-controller via IDE). A no-overhead code coverage tool which interacts with the test suite and IDE. My work is to obtain the high level architecture of this tool, so as to proceed further. My current knowledge: There are tool-chains available from the chip manufacturer for the micro-controllers which can be utilized along with an open-source IDE like Eclipse, and along with an open-source burner, a complete IDE for a micro-controller can be done. Test cases can be auto-generated by reading the source file through the process of parsing, scripting, based on keywords. Test suite must be able to command the IDE to control, through breakpoints, and read the register contents from the microcontroller - This enables the in-target unit testing. An no-overhead code coverage should be done by no-overhead code instrumentation so as to execute those in the resource constraint environment of the micro-controller. I have the following questions: Any advice on the validity of my understanding? What are the challenges I will have during the development? What are the helpful open-source tools regarding this? What is the development time for this software? Thanks

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  • Able to ping but does not get the data

    - by Dany
    I am facing a problem in my client server program; when using wireless I can ping but not receive any data. There is a source which receives a streaming request from client via server. This works fine when all the machines are connected through LAN cable but when I put all the computers in wi-fi network, all the machine are able to ping each other but when the client send the stream request to the server the ping request between server and client says destination unreachable. It works all well until the client does not send the streaming request. What might be the issue?

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  • Handle HTTPS Request in Proxy Server by C#

    - by Masoud Zohrabi
    I'm trying to write a Home Proxy Server in C# and I almost succeeded but I have problem to handle HTTPS requests (CONNECT). I don't know really how to handle this type of requests. In my studies I realized that for this requests we must to connect client to target host directly. Steps for these requests (that I realized): Receive first request from client (CONNECT https://www.example.ltd:443 HTTP/1.1) and send that to target host Send HTTP/1.1 200 Connection Established\r\n\r\n to client Listen to both sockets (client and target host) and send receives from each other to each other Listen until one of sockets disconnected Is this correct? If it is, how?

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  • How do you configure ISC Bind to support GSS-TSIG Updates?

    - by netlinxman
    First, has anyone EVER configured ISC bind 9.5.0 OR greater with support for GSS-TSIG Dynamic DNS Updates AND gotten it to work? If so, what is the configuration that was used to make that happen? I feel close to having this working. I see that GSS cred passes w/o apparent error during the TKEY negotiation with an Active Directory DC and the BIND DNS server: client 192.168.0.30#52314: query gss cred: "DNS/[email protected]", GSS_C_ACCEPT, 4294967256 gss-api source name (accept) is [email protected] process_gsstkey(): dns_tsigerror_noerror client 192.168.0.30#52314: send But, when the Update is sent, it is refused: client 192.168.0.30#58330: update client 192.168.0.30#58330: updating zone 'example.com/IN': update failed: rejected by secure update (REFUSED) client 192.168.0.30#58330: send Does anyone have this working in the real world?

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  • Can't run minecraft on ubuntu 12.04 lts [duplicate]

    - by user170011
    This question already has an answer here: How to correctly install and troubleshoot Minecraft (Client) 3 answers I was trying to run minecraft on my laptop with ubuntu 12.04 lts 64 bit. I have a lenovo ideapad p580 with 7.7 Gb and an Intel® Core™ i7-3520M CPU @ 2.90GHz × 4 processor. Under the graphics section of the system overview in ubuntu it says I have none installed. My computer comes with and nvidia geforce graphics card but it isnt recognized. When I start minecraft I get this crash report. ---- Minecraft Crash Report ---- // Shall we play a game? Time: 24/06/13 7:23 PM Description: Failed to start game org.lwjgl.LWJGLException: Could not init GLX at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method) at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:52) at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:684) at org.lwjgl.opengl.Display.create(Display.java:854) at org.lwjgl.opengl.Display.create(Display.java:784) at org.lwjgl.opengl.Display.create(Display.java:765) at net.minecraft.client.Minecraft.a(SourceFile:235) at avv.a(SourceFile:56) at net.minecraft.client.Minecraft.run(SourceFile:507) at java.lang.Thread.run(Thread.java:679) A detailed walkthrough of the error, its code path and all known details is as follows: -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Linux (amd64) version 3.5.0-34-generic Java Version: 1.6.0_27, Sun Microsystems Inc. Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc. Memory: 406175448 bytes (387 MB) / 514523136 bytes (490 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2048M -Xms512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: ~~ERROR~~ NullPointerException: null Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null I can run it on different versions of linux such as fedora.

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  • BizTalk 2009 - Error when Testing Map with Flat File Source Schema

    - by StuartBrierley
    I have recently been creating some flat file schemas using the BizTalk Server 2009 Flat File Schema Wizard.  I have then been mapping these flat file schemas to a "normal" xml schema format. I have not previsouly had any cause to map flat files and ran into some trouble when testing the first of these flat file maps; with an instance of the flat file as the source it threw an XSL transform error: Test Map.btm: error btm1050: XSL transform error: Unable to write output instance to the following <file:///C:\Documents and Settings\sbrierley\Local Settings\Temp\_MapData\Test Mapping\Test Map_output.xml>. Data at the root level is invalid. Line 1, position 1. Due to the complexity of the map in question I decided to created a small test map using the same source and destination schemas to see if I could pinpoint the problem.  Although the source message instance vaildated correctly against the flat file schema, when I then tested this simplified map I got the same error. After a time of fruitless head scratching and some serious google time I figured out what the problem was. Looking at the map properties I noticed that I had the test map input set to "XML" - for a flat file instance this should be set to "native".

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  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

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  • Scanning php uploads in tmp directory with clamdscan fails

    - by Nikola
    I can't seem to get this thing to work, some permission problem maybe, but i can't even run clamdscan normally form console with root the result is always Permission denied. for example i create a file test.txt (eicar file) in /tmp and execute "clandscan /tmp/test.txt" in console logged in as root and i get "/tmp/test.txt: Access denied. ERROR ". The clamd demon is running with user clamav could that be the reason? Now i want to scan the same file (/tmp/test.txt) via php , so i run (i have chowned the file to apache:apache ) $cmd="clamdscan /tmp/test.txt"; exec($cmd,$a,$b); i get error 127 i try with the full path of the command /usr/bin/clamdscan i get error 126 (command is found but is not executable), this means that apache doesn't have the permission to execute /usr/bin/clamdscan ? what could be the problem?

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  • Big level objects collision system for 2d game

    - by Aristarhys
    I read many variants today and get some knowledge in general, so here is a steps of mine thoughts in pictures (horrible paint.net ones). We need to develop grid system, so we check only thing near, perform simple check to cut out deep check, and at - last deep check like per-pixel collision check. Step 1 - Let p1, p2 are some sprites lets first just check with circle collision - because large distance between p1, p2 this fails and of course so we don't need test more deeply. But if we have not 2, but 20 objects, why we need to even circle test something so far outside of our view. Step 2 - Add basic column system, now we don't bother with p2 if it's in a column far from p1 column, so we even don't do circle test. But p3 is in the same col, so let do circle test, which of course will fail. Step 3 - Lets improve column system to the grid system with grid cell size just like p1, p2, p3 collision boxes, so we cut out things much top or below p1. And this is all great until comes BIG OBJs which is some kind of platforms. They are much bigger then grid cell. Circle test for will be successful, but deep check for whole big obj will fail And that the part I can't get. How do I store the grid position of big object? Like 4 grid coords for big object vertexes? And if one of them close to p1 do circle check for centre of big object then a deep one if succeed? Am I do it wrong? My possible solution:

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  • Lag compensation of projectile shooting game

    - by Denis Ermolin
    I'm thinking about an algorithm for firing projectiles with lag compensation. Now I did find only one descent solution: Player hits fire button. Client sends input "fire". Client waits for server response. Server generates bullet then sends response to client. Client recieves response and finally fires projectile. Is this solution only "trueway"? I find it the only one that can be fair to all of the clients. Valve in this case, doesn't compensate lag from rocket shots. I am feeling that I will not compensate it, too. I think that with today's bandwidth I can close my eyes on this problem, because I don't see any solutions with fair logic. What do you think?

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  • Software Licencing [closed]

    - by Craig
    A colleague of mine wanted a means to do something, so it was suggested that I write some software to do this. The software has turned into more than the original specification and is now something rather complex, however it is not fully functional still. My colleague has not paid me anything so far and I am unwilling to continue writing the software until some faith has been reciprocated in my direction, as I have put a lot of effort into writing the software. I am also unwilling to finish the software as I do not want to give away a huge chunk of my time and effort away as free, neither do I want to be under compensated for my efforts. Some concerns I have. If I finish the software, what if the client doesn't pay me anything or pays too little, or what if I write the software to a usable level, but not complete and the client pays me a too little. I have lost my motivation to finish the software, as more and more specifications have been added to the software and I have developed a substantially complex piece of software and been effectively paid nothing. To finish the software, I need motivation, money would do this, however the client doesn't want to pay for something that isn't complete, yet keeps adding more requirements. I seem to be in a catch 22 with this, as I have developed some software on faith and have had no faith reciprocated in my direction. I'm really not sure how to get some payment from the client or on how to develop a licencing model so that I get some money from the client and development resumes.

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  • Powershell: Get-Framework-Versions.

    - by marc dekeyser
    This function will use the test-key function posted earlier. It will check which .NET frameworks are installed (currently only checking for .NET 4.0) but can be easily adapted and/or expanded. function Get-Framework-Versions(){    $installedFrameworks = @()    if(Test-Key "HKLM:\Software\Microsoft\NET Framework Setup\NDP\v4\Client" "Install") { $installedFrameworks += "4.0c" }    if(Test-Key "HKLM:\Software\Microsoft\NET Framework Setup\NDP\v4\Full" "Install") { $installedFrameworks += "4.0" }            return $installedFrameworks}

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  • More on Map Testing

    - by Michael Stephenson
    I have been chatting with Maurice den Heijer recently about his codeplex project for the BizTalk Map Testing Framework (http://mtf.codeplex.com/). Some of you may remember the article I did for BizTalk 2009 and 2006 about how to test maps but with Maurice's project he is effectively looking at how to improve productivity and quality by building some useful testing features within the framework to simplify the process of testing maps. As part of our discussion we realized that we both had slightly different approaches to how we validate the output from the map. Put simple Maurice does some xpath validation of the data in various nodes where as my approach for most standard cases is to use serialization to allow you to validate the output using normal MSTest assertions. I'm not really going to go into the pro's and con's of each approach because I think there is a place for both and also I'm sure others have various approaches which work too. What would be great is for the map testing framework to provide support for different ways of testing which can cover everything from simple cases to some very specialized scenarios. So as agreed with Maurice I have done the sample which I will talk about in the rest of this article to show how we can use the serialization approach to create and compare the input and output from a map in normal development testing. Prerequisites One of the common patterns I usually implement when developing BizTalk solutions is to use xsd.exe to create .net classes for most of the schemas used within the solution. In the testing pattern I will take advantage of these .net classes. The Map In this sample the map we will use is very simple and just concatenates some data from the input message to the output message. Hopefully the below picture illustrates this well. The Test In the test I'm basically taking the following actions: Use the .net class generated from the schema to create an input message for the map Serialize the input object to a file Run the map from .net using the standard BizTalk test method which was generated for running the map Deserialize the output file from the map execution to a .net class representing the output schema Use MsTest assertions to validate things about the output message The below picture shows this: As you can see the code for this is pretty simple and it's all strongly typed which means changes to my schema which can affect the tests can be easily picked up as compilation errors. I can then chose to have one test which validates most of the output from the map, or to have many specific tests covering individual scenarios within the map. Summary Hopefully this post illustrates a powerful yet simple way of effectively testing many BizTalk mapping scenarios. I will probably have more conversations with Maurice about these approaches and perhaps some of the above will be included in the mapping test framework.   The sample can be downloaded from here: http://cid-983a58358c675769.office.live.com/self.aspx/Blog%20Samples/More%20Map%20Testing/MapTestSample.zip

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  • OpenJDK 6 B26 Available

    - by user9158633
    On September 21, 2012 the source bundle for OpenJDK 6 b26 was published at http://download.java.net/openjdk/jdk6/. The main changes in b26 are the latest round of security updates and a number of other fixes. For more information see the detailed list of all the changes in OpenJDK 6 B26. Test Results: All the jdk regression tests run with  make test passed on linux. cd jdk6 make make test For the current list of excluded tests see  jdk6/jdk/test/ProblemList.txt file:  ProblemList.html in B26 |  Latest ProblemList.txt (in the tip revision). Special thanks to Kelly O'Hair for his contributions to the project and Dave Katleman for his Release Engineering work.

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