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  • Find files on a remote server

    - by Peter Kelly
    I have a web-service that resides on serverA. The webservice will be responsible for finding files of a certain type in a virtual directory on serverB and then returning the full URL to the files. I have the service working if the files are located on the same machine - this is straight-forward enough. My question is what is the best way to find all files of a certain type (say *.xml) in all directories below a known virtual directory on a remote server? So for example, the webservice is on http://ServerA/service.asmx and the virtual directory is located at http://serverB/virtualdirectory So in this code, obviously the DirectoryInfo will not take a path to the remote server - how do I access this so I can find the files it contains? How do I then get the full URL to a file found on that remote server? DirectoryInfo updateDirectory = new DirectoryInfo(path); FileInfo[] files = updateDirectory.GetFiles("*.xml", SearchOption.AllDirectories); foreach (FileInfo fileInfo in files) { // Get URL to the file } I cannot have the files and the service on the same server - IT decision that is out of my hands. Thanks!

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  • Linking a template class using another template class (error LNK2001)

    - by Luís Guilherme
    I implemented the "Strategy" design pattern using an Abstract template class, and two subclasses. Goes like this: template <class T> class Neighbourhood { public: virtual void alter(std::vector<T>& array, int i1, int i2) = 0; }; and template <class T> class Swap : public Neighbourhood<T> { public: virtual void alter(std::vector<T>& array, int i1, int i2); }; There's another subclass, just like this one, and alter is implemented in the cpp file. Ok, fine! Now I declare another method, in another class (including neighbourhood header file, of course), like this: void lSearch(/*parameters*/, Neighbourhood<LotSolutionInformation> nhood); It compiles fine and cleanly. When starting to link, I get the following error: 1>SolverFV.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall lsc::Neighbourhood<class LotSolutionInformation>::alter(class std::vector<class LotSolutionInformation,class std::allocator<class LotSolutionInformation> > &,int,int)" (?alter@?$Neighbourhood@VLotSolutionInformation@@@lsc@@UAEXAAV?$vector@VLotSolutionInformation@@V?$allocator@VLotSolutionInformation@@@std@@@std@@HH@Z)

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  • Strange thing on IPv6 multicast program on Windows

    - by zhanglistar
    I have written an ipv6 multicast program on windows xp sp3. But a problem bothers me a lot. The sendto function implies no error, but I can't capture the packet using wireshark. I am sure the filter is right. Thanks in advance. And the code is as follows: #include "stdafx.h" #include <stdio.h> /* for printf() and fprintf() */ #include <winsock2.h> /* for socket(), connect(), sendto(), and recvfrom() */ #include <ws2tcpip.h> /* for ip_mreq */ #include <stdlib.h> /* for atoi() and exit() */ #include <string.h> /* for memset() */ #include <time.h> /* for timestamps */ #include <pcap.h> #include <Iphlpapi.h> #pragma comment(lib, "Ws2_32.lib") #pragma comment(lib, "wpcap.lib") #pragma comment(lib, "Iphlpapi.lib") int _tmain(int argc, _TCHAR* argv[]) { int sfd; int on, length, iResult; WSADATA wsaData; struct addrinfo Hints; struct addrinfo *multicastAddr, *localAddr; char buf[46]; // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } /* Resolve destination address for multicast datagrams */ memset(&Hints, 0, sizeof (Hints)); Hints.ai_family = AF_INET6; Hints.ai_socktype = SOCK_DGRAM; Hints.ai_protocol = IPPROTO_UDP; Hints.ai_flags = AI_NUMERICHOST; iResult = getaddrinfo("FF02::1:2", "547", &Hints, &multicastAddr); if (iResult != 0) { /* error handling */ printf("socket error: %d\n", WSAGetLastError()); return -1; } /* Get a local address with the same family (IPv4 or IPv6) as our multicast group */ Hints.ai_family = multicastAddr->ai_family; Hints.ai_socktype = SOCK_DGRAM; Hints.ai_flags = AI_PASSIVE; /* Return an address we can bind to */ if ( getaddrinfo(NULL, "546", &Hints, &localAddr) != 0 ) { printf("getaddrinfo() failed: %d\n", WSAGetLastError()); exit(-1); } // Create sending socket //sfd = socket (multicastAddr->ai_family, multicastAddr->ai_socktype, multicastAddr->ai_protocol); sfd = socket(AF_INET6, SOCK_DGRAM, IPPROTO_UDP); if (sfd == -1) { printf("socket error: %d\n", WSAGetLastError()); return 0; } /* Bind to the multicast port */ if ( bind(sfd, localAddr->ai_addr, localAddr->ai_addrlen) != 0 ) { printf("bind() failed: %d\n", WSAGetLastError()); exit(-1); } if (multicastAddr->ai_family == AF_INET6 && multicastAddr->ai_addrlen == sizeof(struct sockaddr_in6)) /* IPv6 */ { on = 1; if (setsockopt (sfd, IPPROTO_IPV6, IPV6_MULTICAST_IF, (char *)&on, sizeof (on) /*(char *)&interface_addr, sizeof(interface_addr)*/) == -1) { printf("setsockopt error:%d\n", WSAGetLastError()); return -1; } if (setsockopt (sfd, IPPROTO_IPV6, IPV6_MULTICAST_LOOP, (char *)&on, sizeof (on) /*(char *)&interface_addr, sizeof(interface_addr)*/) == -1) { printf("setsockopt error:%d\n", WSAGetLastError()); return -1; } struct ipv6_mreq multicastRequest; /* Multicast address join structure */ /* Specify the multicast group */ memcpy(&multicastRequest.ipv6mr_multiaddr, &((struct sockaddr_in6*)(multicastAddr->ai_addr))->sin6_addr, sizeof(struct in6_addr)); /* Accept multicast from any interface */ multicastRequest.ipv6mr_interface = 0; /* Join the multicast address */ if ( setsockopt(sfd, IPPROTO_IPV6, IPV6_JOIN_GROUP, (char*) &multicastRequest, sizeof(multicastRequest)) != 0 ) { printf("setsockopt() failed: %d\n", WSAGetLastError()); return -1; } on = 1; if (setsockopt (sfd, IPPROTO_IPV6, IPV6_MULTICAST_IF, (char *)&on, sizeof (on)) == -1) { printf("setsockopt error:%d\n", WSAGetLastError()); return 0; } } memset(buf, 0, sizeof(buf)); strcpy(buf, "hello world"); iResult = sendto(sfd, buf, strlen(buf), 0, (LPSOCKADDR) multicastAddr->ai_addr, multicastAddr->ai_addrlen); if (iResult == SOCKET_ERROR) { printf("setsockopt error:%d\n", WSAGetLastError()); return -1; /* Error handling */ } return 0; }

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  • Entity Framework 1:1 Relationship Identity Colums

    - by Hupperware
    I cannot for the life of me get two separate tables to save with a relationship and two identity columns. I keep getting errors like A dependent property in a ReferentialConstraint is mapped to a store-generated column. Column: 'OlsTerminalId'. I can't imagine that this setup is abnormal. [DataContract] public class OlsData { private static readonly DateTime theUnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc); [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsDataId { get; set; } [DataMember(Name = "id")] public int Id { get; set; } public DateTime Timestamp { get; set; } [DataMember(Name = "created")] [NotMapped] public double Created { get { return (Timestamp - theUnixEpoch).TotalMilliseconds; } set { Timestamp = theUnixEpoch.AddMilliseconds(value); } } [InverseProperty("OlsData")] [DataMember(Name = "terminal")] public virtual OlsTerminal OlsTerminal { get; set; } } [DataContract] public class OlsTerminal { [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int OlsTerminalId { get; set; } public int OlsDataId { get; set; } [DataMember(Name = "account")] [NotMapped] public virtual OlsAccount OlsAccount { get; set; } [DataMember(Name = "terminalId")] public string TerminalId { get; set; } [DataMember(Name = "merchantId")] public string MerchantId { get; set; } public virtual OlsData OlsData { get; set; } } public class OlsDataContext : DbContext { protected override void OnModelCreating(DbModelBuilder aModelBuilder) { aModelBuilder.Conventions.Remove<PluralizingTableNameConvention>(); } public OlsDataContext(string aConnectionString) : base(aConnectionString) {} public DbSet<OlsData> OlsData { get; set; } public DbSet<OlsTerminal> OlsTerminal { get; set; } public DbSet<OlsAccount> OlsAccount { get; set; } }

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  • Reverse-projection 2D points into 3D

    - by ehsan baghaki
    Suppose we have a 3d Space with a plane on it with an arbitary equation : ax+by+cz+d=0 now suppose that we pick 3 random points on that plane: (x0,y0,z0) (x1,y1,z1) (x1,y1,z1) now i have a different point of view(camera) for this plane. i mean i have a different camera that will look at this plane from a different point of view. From that camera point of view these points have different locations. for example (x0,y0,z0) will be (x0',y0') and (x1,y1,z1) will be (x1',y1') and (x2,y2,z2) will be (x2',y2') from the new camera point of view. So here is my a little hard question! I want to pick a point for example (X,Y) from the new camera point of view and tell where it will be on that plane. All i know is that 3 points and their locations on 3d space and their projection locations on the new camera view. Do you know the coefficients of the plane-equation and the camera positions (along with the projection), or do you only have the six points? - Nils i know the location of first 3 points. therefore we can calculate the coefficients of the plane. so we know exactly where the plane is from (0,0,0) point of view. and then we have the camera that can only see the points! So the only thing that camera sees is 3 points and also it knows their locations in 3d space (and for sure their locations on 2d camera view plane). and after all i want to look at camera view, pick a point (for example (x1,y1)) and tell where is that point on that plane. (for sure this (X,Y,Z) point should fit on the plane equation). Also i know nothing about the camera location.

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  • Nhibernate Fluent domain Object with Id(x => x.id).GeneratedBy.Assigned not saveable

    - by urpcor
    Hi there, I am using for some legacy db the corresponding domainclasses with mappings. Now the Ids of the entities are calculated by some stored Procedure in the DB which gives back the Id for the new row.(Its legacy, I cant change this) Now I create the new entity , set the Id and Call Save. But nothing happens. no exeption. Even NH Profiler does not say a bit. its as the Save call does nothing. I expect that NH thinks that the record is already in the db because its got an Id already. But I am using Id(x = x.id).GeneratedBy.Assigned() and intetionally the Session.Save(object) method. I am confused. I saw so many samples there it worked. does any body have any ideas about it? public class Appendix { public virtual int id { get; set; } public virtual AppendixHierarchy AppendixHierachy { get; set; } public virtual byte[] appendix { get; set; } } public class AppendixMap : ClassMap<Appendix> { public AppendixMap () { WithTable("appendix"); Id(x => x.id).GeneratedBy.Assigned(); References(x => x.AppendixHierachy).ColumnName("appendixHierarchyId"); Map(x => x.appendix); } }

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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • Should developers *really* have private offices?

    - by Aron Rotteveel
    We will probably be moving within a year, so we have to make some decisions regarding office layout. At the moment, our company is basically one big office. When our developers can't bother to be disturbed at all, we all have our own headphones to mute the outside world. Still, it seems a lot of people feel that private offices are no doubt the way to go. From Joel's article Private Offices Redux: Not every programmer in the world wants to work in a private office. In fact quite a few would tell you unequivocally that they prefer the camaradarie and easy information sharing of an open space. Don't fall for it. They also want M&Ms for breakfast and a pony. Open space is fun but not productive. Even though I can understand the benefit on productivity, does having a private office really result in more net productivity? There seem to be plenty of companies that create wide open spaces and still maintain good productivity. Or so it seems. (I should mention many of them use cubicles, though) What is your opinion on this? What does your company do? Is there some middle ground in this? Some more related information on this matter: Private Offices Redux The new Fog Creek office A Field Guide to Developers Gmail recruitment page. Found this last one somewhat remarkable since the Gmail recruitment page promotes the "wide open space" idea.

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  • IE textarea wrap bug?

    - by user2227033
    It seems that IE starting from IE7 to IE10 wraps text in the textarea control incorrectly when using \n (or \r\n - doesn't matter - results are the same). Is this a bug in IE or they treat the html standard differently than other browsers - who is right? I have defined: <textarea id="TextArea1" runat="server" style="width: 190px; height: 390px; white-space: normal; word-wrap: normal; overflow: scroll" ></textarea> When I try to add long string like "VeryLongStringEndingWithNewLine\n" by using JavaScript code (obj.value += text;) the text is shown in one line with scroll (this is ok) but added with an additional empty line (\r\n) - why? When I try to add short string like "Short\n" multiple times, again via JavaScript code the text is on the same line (should be on the separate lines because normal wrapping should be applied). Moreover when I do postback then all \r\n's are replaced with spaces (why?) and then text parsed correctly (assuming if I used spaces instead of crlf normal wraping with space only wraps when does not fit in the area). When using FF or Chrome same control behaves correctly - long lines are shown without an additional empty next line, short lines are on the different lines, no replacement with spaces when doing postback. I know I could probably use other options or white space characters, but I feel that above is not correct about IE. Any comments? Mindaugas

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  • Specify Columntype in nhibernate

    - by Bipul
    I have a class CaptionItem public class CaptionItem { public virtual int SystemId { get; set; } public virtual int Version { get; set; } protected internal virtual IDictionary<string, string> CaptionValues {get; private set;} } I am using following code for nHibernate mapping Id(x => x.SystemId); Version(x => x.Version); Cache.ReadWrite().IncludeAll(); HasMany(x => x.CaptionValues) .KeyColumn("CaptionItem_Id") .AsMap<string>(idx => idx.Column("CaptionSet_Name"), elem => elem.Column("Text")) .Not.LazyLoad() .Cascade.Delete() .Table("CaptionValue") .Cache.ReadWrite().IncludeAll(); So in database two tables get created. One CaptionValue and other CaptionItem. In CaptionItem table has three columns 1. CaptionItem_Id int 2. Text nvarchar(255) 3. CaptionSet_Name nvarchar(255) Now, my question is how can I make the columnt type of Text to nvarchar(max)? Thanks in advance.

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  • FluentNHibernate error -- "Invalid object name"

    - by goober
    I'm attempting to do the most simple of mappings with FluentNHibernate & Sql2005. Basically, I have a database table called "sv_Categories". I'd like to add a category, setting the ID automatically, and adding the userid and title supplied. Database table layout: CategoryID -- int -- not-null, primary key, auto-incrementing UserID -- uniqueidentifier -- not null Title -- varchar(50) -- not null Simple. My SessionFactory code (which works, as far as I can tell): _SessionFactory = Fluently.Configure().Database( MsSqlConfiguration.MsSql2005 .ConnectionString(c => c.FromConnectionStringWithKey("SVTest"))) .Mappings(x => x.FluentMappings.AddFromAssemblyOf<CategoryMap>()) .BuildSessionFactory(); My ClassMap code: public class CategoryMap : ClassMap<Category> { public CategoryMap() { Id(x => x.ID).Column("CategoryID").Unique(); Map(x => x.Title).Column("Title").Not.Nullable(); Map(x => x.UserID).Column("UserID").Not.Nullable(); } } My Class code: public class Category { public virtual int ID { get; private set; } public virtual string Title { get; set; } public virtual Guid UserID { get; set; } public Category() { // do nothing } } And the page where I save the object: public void Add(Category catToAdd) { using (ISession session = SessionProvider.GetSession()) { using (ITransaction Transaction = session.BeginTransaction()) { session.Save(catToAdd); Transaction.Commit(); } } } I receive the error Invalid object name 'Category'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: Invalid object name 'Category'. I think it might be that I haven't told the CategoryMap class to use the "sv_Categories" table, but I'm not sure how to do that. Any help would be appreciated. Thanks!

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  • iFrame in a Content Editor Web Part

    - by Music Magi
    Hi - I'm creating a page with two web parts: one with a search UI and another that displays the results. I'm using Content Editor Web Parts for both, but no matter how hard I try I can't seem to display more than a fraction of the results page in the content editor web part with the iFrame. The width seems to set fine, but no matter how I set the height (I've tried in-line, using CSS and using Javascript/JQuery), I cannot change the height of what is displayed. If I make the height something ridiculous like 3000px, I can see the empty space below, but it still only shows a small amount of the resulting page at the top of this iframe section. I've observed the HTML and the iFrame takes up all the space it's supposed to, but only shows that small sliver of the actual page the iFrame is displaying. I've tried numerous approaches from numerous articles but have come up short (pun intended). Does anyone have any experience with this or have indication as to why it would display this way or what I have to do to make this iFrame fill up the entire web part space? Thanks in advance

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  • How do I organize C# classes that inherit from one another, but also have properties that inherit from one another?

    - by Chris
    I have an application that has a concept of a Venue, a place where events happen. A Venue is owned by a Company and has many VenueParts. So, it looks like this: public abstract class Venue { public int Id { get; set; } public string Name { get; set; } public virtual Company Company { get; set; } public virtual ICollection<VenuePart> VenueParts { get; set; } } A Venue can be a GolfCourseVenue, which is a Venue that has a Slope and a specific kind of VenuePart called a HoleVenuePart: public class GolfCourseVenue { public string Slope { get; set; } public virtual ICollection<HoleVenuePart> Holes { get; set; } } In the future, there may also be other kinds of Venues that all inherit from Venue. They might add their own fields, and will always have VenueParts of their own specific type. My declarations above seem wrong, because now I have a GolfCourseVenue with two collections, when really it should just have the one. I can't override it, because the type is different, right? When I run reports, I would like to refer to the classes generically, where I just spit out Venues and VenueParts. But, when I render forms and such, I would like to be specific. I have a lot of relationships like this and am wondering what I am doing wrong. For example, I have an Order that has OrderItems, but also specific kinds of Orders that have specific kinds of OrderItems.

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  • Constructor and Destructors in C++ work?

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • C++ destructor problem with boost::scoped_ptr

    - by bb-generation
    I have a question about the following code: #include <iostream> #include <boost/scoped_ptr.hpp> class Interface { }; class A : public Interface { public: A() { std::cout << "A()" << std::endl; } virtual ~A() { std::cout << "~A()" << std::endl; } }; Interface* get_a() { A* a = new A; return a; } int main() { { std::cout << "1" << std::endl; boost::scoped_ptr<Interface> x(get_a()); std::cout << "2" << std::endl; } std::cout << "3" << std::endl; } It creates the following output: 1 A() 2 3 As you can see, it doesn't call the destructor of A. The only way I see to get the destructor of A being called, is to add a destructor for the Interface class like this: virtual ~Interface() { } But I really want to avoid any Implementation in my Interface class and virtual ~Interface() = 0; doesn't work (produces some linker errors complaining about a non existing implementation of ~Interface(). So my question is: What do I have to change in order to make the destructor being called, but (if possible) leave the Interface as an Interface (only abstract methods).

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  • The Impossible Layout?

    - by Kyle K
    I'm beginning to think this is impossible, but thought I'd ask you guys. Basically it's a 2 column layout, but the "business" wants the following: -Always take up the entire browser window -Accommodate resizing of browser window -Left column will be fixed width, but that width should be flexible from page-to-page. -Left column has a region at the top with fixed height. -Left column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. -Right column should take up remaining horizontal space of browser window. -Right column has a region at the top with fixed height. -Right column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. I've tried everything...divs, floated, absolutely positioned, tables, divs in tables... Is this even possible? Here's an image of what it should look like: http://imgur.com/zk1jP.png

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  • Asp.Net MVC3 - How create Dynamic DropDownList

    - by Bibo
    I found many articles on this but still I don´t know how exactly to do this. I am trying to create my own blog engine, I have View for create article (I am using EF and Code first) and now I must fill number of category in which article should be add but I want to change it to dropdownlist with names of categories. My model looks this: public class Article { public int ArticleID { get; set; } [Required] public string Title { get; set; } [Required] public int CategoryID { get; set; } public DateTime Date { get; set; } [Required()] [DataType(DataType.MultilineText)] [AllowHtml] public string Text { get; set; } public virtual Category Category { get; set; } public IEnumerable<SelectListItem> Categories { get; set; } public virtual ICollection<Comment> Comments { get; set; } } public class Category { public int CategoryID { get; set; } [Required] public string Name { get; set; } public virtual ICollection<Article> Articles { get; set; } } I know I must use Enum (or I think) but I am not exactly sure how. I don´t know which tutorial from that I found is best for me.

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  • [c++] - Help about class and error: C3861

    - by Chelsea_cole
    Can someone help me in this error? in "cDef.h" : #pragma once class cDef { public: static int STATE_LOGO; static int STATE_MENU; static int MESSAGE_ENTER; static int MESSAGE_UPDATE; static int MESSAGE_PAINT; static int MESSAGE_EXIT; }; in "GameState.h": #pragma once #ifndef _GameState_ #define _GameState_ #include "cDef.h" class MainGame; class GameState; class GameState { public: MainGame *mg; int GAME_STATE_DEF; virtual void MessengeEnter(int message) = 0; virtual void MessengeUpdate(int message,int keys) = 0; virtual void MessengePaint(int message,CDC *pDc) = 0; void StateHandler(int message,CDC *pDc,int keys); public: GameState(void); public: ~GameState(void); }; #endif in "GameState.cpp": #include "StdAfx.h" #include "GameState.h" GameState::GameState(void) { GAME_STATE_DEF = -1; } GameState::~GameState(void) { } void GameState::StateHandler(int message,CDC *pDc,int keys) { if(message == cDef.MESSAGE_ENTER) { MessageEnter(message); } if(message == cDef.MESSAGE_UPDATE) { MessageUpdate(message,keys); } if(message == cDef.MESSAGE_PAINT) { MessagePaint(message,pDC); } } error: warning C4832: token '.' is illegal after UDT 'cDef' see declaration of 'cDef' error C3861: 'MessageUpdate': identifier not found error C3861: 'MessageEnter': identifier not found error C3861: 'MessagePaint': identifier not found ..... Thanks in advance!

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  • How to "wrap" implementation in C#

    - by igor
    Hello, I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;} public virtual int Method1(){} public virtual string Method2(){} ... public virtual void Method10(){} } public class B: Base { // some implementation } public class Proxy: Base { private B _b; public class Proxy(B b) { _b = b; } public override int Method1() { if (State == Running) return _b.Method1(); else return base.Method1(); } public override string Method2() { if (State == Running) return _b.Method2(); else return base.Method2(); } public override void Method10() { if (State == Running) _b.Method10(); else base.Method10(); } } I want to get something this: public Base GetStateDependentImplementation() { if (State == Running) // may be some other rule return _b; else return base; // compile error } and my Proxy's implementation will be: public class Proxy: Base { ... public override int Method1() { return GetStateDependentImplementation().Method1(); } public override string Method2() { return GetStateDependentImplementation().Method2(); } ... } Of course, I can do this (aggregation of base implementation): public RepeaterOfBase: Base // no any overrides, just inheritance { } public class Proxy: Base { private B _b; private RepeaterOfBase _Base; public class Proxy(B b, RepeaterOfBase aBase) { _b = b; _base = aBase; } } ... public Base GetStateDependentImplementation() { if (State == Running) return _b; else return _Base; } ... But instance of Base class is very huge and I have to avoid to have other additional copy in memory. So I have to simplify my code have to "wrap" implementation have to avoid a code duplication have to avoid aggregation of any additional instance of Base class (duplication) Is it possible to reach these goals?

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  • c++ specialized overload?

    - by acidzombie24
    -edit- i am trying to close the question. i solved the problem with boost::is_base_and_derived In my class i want to do two things. 1) Copy int, floats and other normal values 2) Copy structs that supply a special copy function (template T copyAs(); } the struct MUST NOT return int's unless i explicitly say ints. I do not want the programmer mistaking the mistake by doing int a = thatClass; -edit- someone mention classes dont return anything, i mean using the operator Type() overload. How do i create my copy operator in such a way i can copy both 1) ints, floats etc and the the struct restricted in the way i mention in 2). i tried doing template <class T2> T operator = (const T2& v); which would cover my ints, floats etc. But how would it differentiate from structs? so i wrote T operator = (const SomeGenericBase& v); The idea was the GenericBase would be unsed instead then i can do v.Whatever. But that backfires bc the functions i want wouldnt exist, unless i use virtual, but virtual templates dont exist. Also i would hate to use virtual I think the solution is to get rid of ints and have it convert to something that can do .as(). So i wrote something up but now i have the same problem, how does that differentiate ints and structs that have the .as() function template?

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  • WIN32 Logon question

    - by Lalit_M
    We have developed a ASP.NET 3.5 web application with Web Server 2008 and has implemented a custom authentication solution using active directory as the credentials store. Our front end application uses a normal login form to capture the user name and password and leverages the Win32 LogonUser method to authenticate the user’s credentials. When we are calling the LogonUser method, we are using the LOGON32_LOGON_NETWORK as the logon type. The issue we have found is that user profile folders are being created under the C:\Users folder of the web server. The folder seems to be created when a new user who has never logged on before is logging in for the first time. As the number of new users logging into the application grows, disk space is shrinking due to the large number of new user folders getting created. I need to get the token back after the authentication (authenticated \ password locked \ wrong password ) its futher use and based on logic showing different web pages Has anyone seen this behavior with the Win32 LogonUser method? Please answer the following issue: Is it possible to disable this behavior to create the folder as taking 2.78 MB of space for every new user and it eating my disck space? I have tried LOGON32_LOGON_BATCH but it was giving an error 1385 in authentication user. For any solution related to LOGON32_LOGON_BATCH, can you please confirm if that will stop creating the folders at location C:\users. Also for any possible solution I need either I am able to disable the folder to be created at C:\user or Any other option to authenticated user which will not creat folders.

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  • Unix: cannot add "\\ \n" even with escaping to the end of line

    - by HH
    I try to convert clean columnwise data to tables in tex. I am unable to have "\ \n" at each end of line. Please, see the command at the end. Data $ echo `. ./bin/addTableTexTags.sh < .data_3` 10.31 & 8.50 & 7.40 10.34 & 8.53 & 7.81 8.22 & 8.62 & 7.78 10.16 & 8.53 & 7.44 10.41 & 8.38 & 7.63 10.38 & 8.57 & 8.03 10.13 & 8.66 & 7.41 8.50 & 8.60 & 7.15 10.41 & 8.63 & 7.21 8.53 & 8.53 & 7.12 $ cat .data_3 10.31 8.50 7.40 10.34 8.53 7.81 8.22 8.62 7.78 10.16 8.53 7.44 10.41 8.38 7.63 10.38 8.57 8.03 10.13 8.66 7.41 8.50 8.60 7.15 10.41 8.63 7.21 8.53 8.53 7.12 addTableTexTags.sh #!/bin/bash sed -e "s@[[:space:]]@\t\&\t@g" -e "s@[[:space:]]*&*[[:space:]]*\$@\t \\ \\\\n@g" // Tried Escaping "\\" with "/" here and there // but cannot get a line ending with "\\ \n".

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  • model binding of non-sequential arrays

    - by user281180
    I am having a table in which i`m dynamically creating and deleting rows. How can I change the code such that the rows be added and deleted and the model info property filled accordingly. Bearing in mind that the rows can be dynamically created and deleted, I may have Info[0], Inf0[3], info[4]... My objective is to be able to bind the array even if it`s not in sequence. Model public class Person { public int[] Size { get; set; } public string[] Name { get; set; } public Info[]info { get; set; } } public class Info { public string Address { get; set; } public string Tel { get; set; } View <script type="text/javascript" language="javascript"> $(function () { var count = 1; $('#AddSize').live('click', function () { $("#divSize").append('</br><input type="text" id="Size" name="Size" value=""/><input type = "button" id="AddSize" value="Add"/>'); }); $('#AddName').live('click', function () { $("#divName").append('</br><input type="text" id="Name" name="Name" value=""/><input type = "button" id="AddName" value="Add"/>'); }); $('#AddRow').live('click', function () { $('#details').append('<tr><td>Address</td><td> <input type="text" name="Info[' + count + '].Address"/></td><td>Tel</td><td><input type="text" name="Info[' + count++ + '].Tel"/></td> <td><input type="button" id="AddRow" value="Add"/> </td></tr>'); }); }); </script> </head> <body> <form id="closeForm" action="<%=Url.Action("Create",new{Action="Create"}) %>" method="post" enctype="multipart/form-data"> <div id="divSize"> <input type="text" name="Size" value=""/> <input type="button" value="Add" id="AddSize" /> </div> <div id="divName"> <input type="text" name="Name" value=""/> <input type="button" value="Add" id="AddName" /> </div> <div id="Tab"> <table id="details"> <tr><td>Address</td><td> <input type="text" name="Info[0].Address"/></td><td>Tel</td><td><input type="text" name="Info[0].Tel"/></td> <td><input type="button" id="AddRow" value="Add"/> </td></tr> </table> </div> <input type="submit" value="Submit" /> </form> </body> } Controller public ActionResult Create(Person person) { return new EmptyResult(); }

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  • Can you explain this generics behavior and if I have a workaround?

    - by insta
    Sample program below: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericsTest { class Program { static void Main(string[] args) { IRetrievable<int, User> repo = new FakeRepository(); Console.WriteLine(repo.Retrieve(35)); } } class User { public int Id { get; set; } public string Name { get; set; } } class FakeRepository : BaseRepository<User>, ICreatable<User>, IDeletable<User>, IRetrievable<int, User> { // why do I have to implement this here, instead of letting the // TKey generics implementation in the baseclass handle it? //public User Retrieve(int input) //{ // throw new NotImplementedException(); //} } class BaseRepository<TPoco> where TPoco : class,new() { public virtual TPoco Create() { return new TPoco(); } public virtual bool Delete(TPoco item) { return true; } public virtual TPoco Retrieve<TKey>(TKey input) { return null; } } interface ICreatable<TPoco> { TPoco Create(); } interface IDeletable<TPoco> { bool Delete(TPoco item); } interface IRetrievable<TKey, TPoco> { TPoco Retrieve(TKey input); } } This sample program represents the interfaces my actual program uses, and demonstrates the problem I'm having (commented out in FakeRepository). I would like for this method call to be generically handled by the base class (which in my real example is able to handle 95% of the cases given to it), allowing for overrides in the child classes by specifying the type of TKey explicitly. It doesn't seem to matter what parameter constraints I use for the IRetrievable, I can never get the method call to fall through to the base class. Also, if anyone can see an alternate way to implement this kind of behavior and get the result I'm ultimately looking for, I would be very interested to see it. Thoughts?

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  • How to find unmapped properties in a NHibernate mapped class?

    - by haarrrgh
    I just had a NHibernate related problem where I forgot to map one property of a class. A very simplified example: public class MyClass { public virtual int ID { get; set; } public virtual string SomeText { get; set; } public virtual int SomeNumber { get; set; } } ...and the mapping file: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="MyAssembly" namespace="MyAssembly.MyNamespace"> <class name="MyClass" table="SomeTable"> <property name="ID" /> <property name="SomeText" /> </class> </hibernate-mapping> In this simple example, you can see the problem at once: there is a property named "SomeNumber" in the class, but not in the mapping file. So NHibernate will not map it and it will always be zero. The real class had a lot more properties, so the problem was not as easy to see and it took me quite some time to figure out why SomeNumber always returned zero even though I was 100% sure that the value in the database was != zero. So, here is my question: Is there some simple way to find this out via NHibernate? Like a compiler warning when a class is mapped, but some of its properties are not. Or some query that I can run that shows me unmapped properties in mapped classes...you get the idea. (Plus, it would be nice if I could exclude some legacy columns that I really don't want mapped.)

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