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  • Create Chemistry Equations and Diagrams in Word

    - by Matthew Guay
    Microsoft Word is a great tool for formatting text, but what if you want to insert a chemistry formula or diagram?  Thanks to a new free add-in for Word, you can now insert high-quality chemistry formulas and diagrams directly from the Ribbon in Word. Microsoft’s new Education Labs has recently released the new Chemistry Add-in for Word 2007 and 2010.  This free download adds support for entering and editing chemistry symbols, diagrams, and formulas using the standard XML based Chemical Markup Language.  You can convert any chemical name, such as benzene, or formula, such as H2O, into a chemical diagram, standard name, or formula.  Whether you’re a professional chemist, just taking chemistry in school, or simply curious about the makeup of Citric Acid, this add-in is an exciting way to bring chemistry to your computer. This add-in works great on Word 2007 and 2010, including the 64 bit version of Word 2010.  Please note that the current version is still in beta, so only run it if you are comfortable running beta products. Getting Started Download the Chemistry add-in from Microsoft Education Labs (link below), and unzip the file.  Then, run the ChemistryAddinforWordBeta2.Setup.msi. It may inform you that you need to install the Visual Studio Tools for Office 3.0.  Simply click Yes to download these tools. This will open the download in your default browser.  Simply click run, or save and then run it when it is downloaded. Now, click next to install the Visual Studio Tools for Office as usual. When this is finished, run the ChemistryAddinforWordBeta2.Setup.msi again.  This time, you can easily install it with the default options. Once it’s finished installing, open Word to try out the Chemistry Add-in.  You will be asked if you want to install this customization, so click Install to enable it. Now you will have a new Chemistry tab in your Word ribbon.  Here’s the ribbon in Word 2010… And here it is in Word 2007.   Using the Chemistry Add-in It’s very easy to insert nice chemistry diagrams and formulas in Word with the Chemistry add-in.  You can quickly insert a premade diagram from the Chemistry Gallery: Or you can insert a formula from file.  Simply click “From File” and choose any Chemical Markup Language (.cml) formatted file to insert the chemical formula. You can also convert any chemical name to it’s chemical form.  Simply select the word, right-click, select “Convert to Chemistry Zone” and then click on its name. Now you can see the chemical form in the sidebar if you click the Chemistry Navigator button, and can choose to insert the diagram into the document.  Some chemicals will automatically convert to the diagram in the document, while others simply link to it in the sidebar.  Either way, you can display exactly what you want. You can also convert a chemical formula directly to it’s chemical diagram.  Here we entered H2O and converted it to Chemistry Zone: This directly converted it to the diagram directly in the document. You can click the Edit button on the top, and from there choose to either edit the 2D model of the chemical, or edit the labels. When you click Edit Labels, you may be asked which form you wish to display.  Here’s the options for potassium permanganate: You can then edit the names and formulas, and add or remove any you wish. If you choose to edit the chemical in 2D, you can even edit the individual atoms and change the chemical you’re diagramming.  This 2D editor has a lot of options, so you can get your chemical diagram to look just like you want. And, if you need any help or want to learn more about the Chemistry add-in and its features, simply click the help button in the Chemistry Ribbon.  This will open a Word document containing examples and explanations which can be helpful in mastering all the features of this add-in. All of this works perfectly, whether you’re running it in Word 2007 or 2010, 32 or 64 bit editions. Conclusion Whether you’re using chemistry formulas everyday or simply want to investigate a chemical makeup occasionally, this is a great way to do it with tools you already have on your computer.  It will also help make homework a bit easier if you’re struggling with it in high school or college. Links Download the Chemistry Add-in for Word Introducing Chemistry Add-in for Word – MSDN blogs Chemistry Markup Language – Wikipedia Similar Articles Productive Geek Tips Geek Reviews: Using Dia as a Free Replacement for Microsoft VisioEasily Summarize A Word 2007 DocumentCreate a Hyperlink in a Word 2007 Flow Chart and Hide Annoying ScreenTipsHow To Create and Publish Blog Posts in Word 2010 & 2007Using Word 2007 as a Blogging Tool TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? Change DNS servers on the fly with DNS Jumper

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  • Play Your Favorite DOS Games in XP, Vista, and Windows 7

    - by Matthew Guay
    Want to take a trip down memory lane with old school DOS games?  D-Fend Reloaded makes it easy for you to play your favorite DOS games directly on XP, Vista, and Windows 7. D-Fend Reloaded is a great frontend for DOSBox, the popular DOS emulator.  It lets you install and run many DOS games and applications directly from its interface without ever touching a DOS prompt.  It works great on XP, Vista, and Windows 7 32 & 64-bit versions.   Getting Started Download D-Fend Reloaded (link below), and install with the default settings.  You don’t need to install DOSBox, as D-Fend Reloaded will automatically install all the components you need to run DOS games on Windows. D-Fend Reloaded can also be installed as a portable application, so you can run it from a flash drive on any Windows computer by selecting User defined installation. Then select Portable mode installation. Once D-Fend Reloaded is installed, you can go ahead and open the program. Then simply click “Accept all settings” to apply the default settings.   D-Fend is now ready to run all of your favorite DOS games. Installing DOS Games and Applications: To install a DOS game or application, simply drag-and-drop a zip file of the app into D-Fend Reloaded’s window.  D-Fend Reloaded will automatically extract the program… Then will ask you to name the application and choose where to store it — by default it uses the name of the DOS app. Now you’ll see a new entry for the app you just installed.  Simply double-click to run it.   D-Fend will remind you that you can switch out of fullscreen mode by pressing Alt+Enter, and can also close the DOS application by pressing Ctrl+F9.  Press Ok to run the program. Here we’re running Ms. PacPC, a remake of the classic game Ms. Pac-Man, in full-screen mode.  All features work automatically, including sound, and you never have to setup anything from DOS command line — it just works. Here it’s in windowed mode running on Windows 7. Please note that your color scheme may change to Windows Basic while running DOS applications. You can run DOS application just as easily.  Here’s Word 5.5 running in in DOSBox through D-Fend Reloaded… Game Packs: Want to quickly install many old DOS freeware and trial games?  D-Fend Reloaded offers several game packs that let you install dozens of DOS games with only four clicks…just download and run the game pack installer of your choice (link below). Now you’ve got a selection of DOS games to choose from. Here’s a group of poor lemmings walking around … in Windows 7. Conclusion D-Fend Reloaded gives you a great way to run your favorite DOS games and applications directly from XP, Vista, and Windows 7.  Give it a try, and relive your DOS days from the comfort of your Windows desktop. What were some of your favorite DOS games and applications? Leave a comment and let us know. Links Download D-Fend Reloaded Download DOS game packs for D-Fend Reloaded Download Ms. Pac-PC Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: Go Retro with PacmanThursday’s Pre-Holiday Lazy Links RoundupFriday Fun: Five More Time Wasting Online GamesFriday Fun: Holiday Themed Games TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional The Growth of Citibank Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier

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  • Restore Your PC from Windows Home Server

    - by Mysticgeek
    If your computer crashes or you get a virus infection that makes it unrecoverable, doing a clean install can be a hassle, let alone getting your data back. If you’re backing up your computers to Windows Home Server, you can completely restore them to the last successful backup. Note: For this process to work you need to verify the PC you want to restore is connected to your network via Ethernet. If you have it connected wirelessly it won’t work. Restore a PC from Windows Home Server On the computer you want to restore, pop in the Windows Home Server Home Computer Restore disc and boot from it. If you don’t have one already made, you can easily make one following these instructions. We have also included the link to the restore disc below. Boot from the CD then select if your machine has 512MB or RAM or more. The disc will initialize… Then choose your language and keyboard settings. Hopefully if everything goes correctly, your network card will be detected and you can continue. However, if it doesn’t like in our example, click on the Show Details button. In the Detect Hardware screen click on the Install Drivers button. Now you will need to have a USB flash drive with the correct drivers on it. It has to be a flash drive or a floppy (if you happen to still have one of those) because you can’t take out the Restore CD. If you want to make sure you have the correct drivers on the USB flash drive, open the Windows Home Server Console on another computer on your network. In the Computers and Backup section right-click on the computer you want to restore and select View Backups. Select the backup you want to restore from and click the Open button in the Restore or view Files section. Now drag the entire contents of the folder named Windows Home Server Drivers for Restore to the USB flash drive. Back to the machine you’re trying to restore, insert the USB flash drive with the correct drivers and click the Scan button. Wait a few moments while the drivers are found then click Ok then Continue.   The Restore Computer Wizard starts up… Enter in your home server password and click Next. Select the computer you want to restore. If it isn’t selected by default you can pull it up from the dropdown list under Another Computer. Make certain you’re selecting the correct machine. Now select the backup you want to restore. In this example we only have one but chances are you’ll have several. If you have several backups to choose from, you might want to check out the details for them. Now you can select the disk from backup and and restore it to the destination volume. You might need to initialize a disk, change a drive letter, or other disk management tasks, if so, then click on Run Disk Manger. For example we want to change the destination drive letter to (C:).   After you’ve made all the changes to the destination disk you can continue with the restore process. If everything looks correct, confirm the restore configuration. If you need to make any changes at this point, you can still go back and make them. Now Windows Home Server will restore your drive. The amount of time it takes will vary depend on the amount of data you have to restore, network connection speed, and hardware. You are notified when the restore successfully completes. Click Finish and the PC will reboot and be restored and should be working correctly. All the updates, programs, and files will be back that were saved to the last successful backup. Anything you might have installed after that backup will be gone. If you have your computers set to backup every night, then hopefully it won’t be a big issue.   Conclusion Backing up the computers on your network to Windows Home Server is a valuable tool in your backup strategy. Sometimes you may only need to restore a couple files and we’ve covered how to restore them from backups on WHS and that works really well. If the unthinkable happens and you need to restore the entire computer, WHS makes that easy too.  Download Windows Home Server Home Computer Restore CD Similar Articles Productive Geek Tips Restore Files from Backups on Windows Home ServerCreate A Windows Home Server Home Computer Restore DiscGMedia Blog: Setting Up a Windows Home ServerShare Ubuntu Home Directories using SambaInstalling Windows Home Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • Add Hotmail & Live Email Accounts to Outlook 2010

    - by Matthew Guay
    Microsoft has recently been promoting upcoming updates to their Hotmail service, promising to make it an even better webmail service. But Microsoft’s revamped Outlook 2010 is already here. Here’s how to integrate Hotmail with Outlook. Outlook 2010 works with a wide variety of email accounts, including POP3, IMAP, and Exchange accounts.  The only problem with POP3 and IMAP accounts is that they only sync email, but not your calendar and contacts like Exchange does.  Hotmail, however, lets you sync your email, contacts, and calendar with Outlook with the Hotmail Connector.  This lets you keep all of your PIM data accessible from everywhere.  Let’s look at how we can set this up on our account. Getting Started The easiest way to add Hotmail to Outlook is to first install the Outlook Hotmail Connector (link below).  Make sure Outlook is closed first, and then proceed with the installation as usual. If you enter your Hotmail account into the New Account setup in Outlook before installing the Hotmail Connector, Outlook will prompt you to download the Hotmail Connector.  However, you’ll have to exit Outlook before you can install the Connector, and then will have to re-enter your information when you restart Outlook, so it’s easier to just install it first. Add Your Hotmail Account to Outlook Now you’re ready to add your Hotmail account to Outlook.  If this is the first time you’ve run Outlook 2010, you’ll be greeted with the following screen.  Click Next to proceed with setup. Then select Yes and click Next again. If you’ve already got an email account setup in Outlook, you can add a new account by clicking File and then selecting Add account. Now, enter your Hotmail account information, and click Next. Outlook will search for your account settings and automatically setup your account with the Hotmail connector we previously installed. If you entered your password incorrectly previously, you may see the following popup.  Re-enter your password and click OK, and Outlook will re-verify your settings. Once everything’s finished and setup, you’ll see the following completion screen.  Click Finish to complete the setup and check out your Hotmail in Outlook. Welcome to your Hotmail account in Outlook 2010.  You’ll notice a small notification at the bottom of the window notifying you that you’re connected to Windows Live Hotmail.  Now your email will synchronize with your Hotmail account, and your Outlook calendar and contacts will be synced with your Live calendar and contacts, respectively.  This is the closest you can get to full Exchange without an Exchange account, and in our experience it works great.  In fact, Hotmail Sync seems to work faster than IMAP sync for us. Setup Hotmail With POP3 Access If you need to access your Hotmail email account but don’t want to install the Outlook Connector, then you can add it with POP3 sync.  We recommend going with the Outlook Connector for the best experience, but if you can’t install it (eg. you’re not allowed to install applications on your work PC) then this is a good alternative. To do this, follow our tutorial on setting up a Gmail POP3 account in Outlook. Although the article concentrates on Gmail, the settings are essentially the same. The only thing you’ll want to change is the Incoming and Outgoing mail server. Incoming mail server – pop3.live.com Outgoing mail server – smtp.live.com User name – your Hotmail or Live email address Incoming Server (POP3) – 995 Outgoing Server (SMTP) – 587 Also, check This server requires and encrypted connection Just as in the Gmail example, select TLS for the type of encrypted connection.  Then, on the bottom, make sure to uncheck the box to Remove messages from the server after a number of days.  This way your messages will still be accessible from your Hotmail account online. Conclusion Even though Hotmail is generally not as popular as Gmail, it works great with Outlook integration.  If you’re a heavy user of Windows Live services, or want to try them out, Outlook Connector is the easiest way to keep your desktop activity synced with the cloud.  If you’re just one of the millions of Hotmail users who want to access their old Hotmail account alongside their other accounts, this method works great for you too. If you’re using Outlook 2003 or 2007, check out our article on using Hotmail from Microsoft Outlook. Links Download Outlook Hotmail Connector 32-bit Download Outlook Hotmail Connector 64-bit – note, only for users of Office 2010 x64 Similar Articles Productive Geek Tips Use Hotmail from Microsoft OutlookHow to add any POP3 Email Account to HotmailHow to Send and Receive Hotmail from Your Gmail AccountAdd Your Gmail To Windows Live MailManage Your Windows Live Account in Google Chrome TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes

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  • 2010 Collaboration Summit Impressions

    - by Elena Zannoni
    It's a bit late, but there you have it anyway. April 14 to 16 I attended the Linux Foundation Collaboration Summit in SFO. I was running two tracks, one on tracing and one on tools. You can see the tracks and the slides here: http://events.linuxfoundation.org/events/collaboration-summit/slides I was pretty busy both days, Thursday with a whole day tracing track, Friday with a half day toolchain track. The sessions were well attended, the rooms were full, with people spilling in the hallways. Some new things were presented, like Kernelshark, by Steve Rostedt, a GUI (yes, believe it or not, a GUI) written in GTK. It is very nice, showing a timeline for traced kernel events, and you can zoom in and filter at will. It works on the latest kernels, and it requires some new things/fixes in GTK. I don't recall exactly what version of GTK though. Dominique Toupin from Ericsson presented something about user requirements for tracing. Mostly though about who's who in the embedded world, and eclipse. Masami and Mathieu presented an update on their work. See their slides. The interesting thing to me was of course the new version of uprobes w/o underlying utrace presented by Jim Keniston. At the end of the session we had a discussion about the future of utrace. Roland wasn't there, butTom Tromey (also from RedHat) collected the feedback. Basically we are at a standstill now that utrace has been rejected yet again. There wasn't much advise that anybody could give, except jokingly, we decided that the only way in is to make it a part of perf events. There needs to be another refactoring, but most of all, this "killer app" that would be enabled because of utrace hasn't materialized yet. We think that having a good debugging story on Linux is enough of a killer app, for instance allowing multiple tracers, and not relying on SIGCHLD etc. I think this wasn't completely clear to the kernel community. Trying to achieve debugging via a gdb stub inside the kernel interfacing to utrace and that is controlled via the gdb remote protocol also lost its appeal (thankfully, since the gdb remote protocol is archaic). Somebody would have to be creative in how to submit utrace. It doesn't have to be called utrace (it was really a random choice, for lack of a letter that was not already used in front of the word "trace"). So basically, I think the ideas behind utrace are sound, and the necessity of a new interface is acknowledged. But I believe the integration/submission process with the kernel folks has to restart from scratch, clean slate. We'll see. There are many conferences and meetings coming up in the near future where things can be discussed further. On the second day, Friday, we had the tools talks. It was interesting to observe the more "kernel" oriented people's behavior towards the gcc etc community. The first talk was by Mark Mitchell, about Gcc and its new plugin architecture. After that, Paolo talked about the new C++1x standard, which will be finalized in 2011. Many features are already implemented in the libstdc++ library and gcc and usable today. We had a few minutes (really, the half day track was quite short) where Bradley Kuhn from the Software Freedom Law Center explained the GPLv3 exception for gcc (due to the new gcc plugin architecture and the availability of the intermediate results from the compilation, which is a new thing). I will not try to explain, but basically you cannot take the result of the preprocessing and then use that in your own proprietary compiler. After, we had a talk by Ian Taylor about the new Gold linker. One good thing in that area is that they are trying to make gold the new default linker (for instance Fedora will use gold as the distro linker). However gold is very different from binutils' old linker. It doesn't use a linker script, for instance. The kernel has been linked with gold many times as an exercise (the ground work was done by Kris Van Hees), but this needs to be constantly tested/monitored because the kernel linker script is very complex, and uses esoteric features (Wenji is now monitoring that each kernel RC can be built with gold). It was positive that people are now aware of gold and the need for it to be ported to more architectures. It seems that the porting is very easy, with little arch dependent code. Finally Tom Tromey presented about gdb and the archer project. Archer is a development branch of gdb mostly done by RedHat, where they are focusing on better c++ printing, c++ expression parsing, and plugins. The archer work is merged regularly in the gdb mainline. In general it was a good conference. I did miss most of the first day, because that's when I flew in. But I caught a couple of talks. Nothing earth shattering, except for Google giving each person registered a free Android phone. Yey.

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  • Announcing the June 2012 Release of the Ajax Control Toolkit

    - by Stephen.Walther
    I’m excited to announce the June 2012 release of the Ajax Control Toolkit. You can download the new release by visiting http://AjaxControlToolkit.CodePlex.com or (better) download the new release with NuGet: Install-Package AjaxControlToolkit The Ajax Control Toolkit continues to be super popular. The previous release (May 2012) had over 87,000 downloads from CodePlex.com and over 16,000 downloads from NuGet. That’s over 100,000 downloads in less than 2 months. Security Improvements for the HtmlEditorExtender Unfortunately, in the previous release, we made the HtmlEditorExtender too secure! We upgraded the version of the Microsoft Anti-Cross Site Scripting Library included in the Ajax Control Toolkit to the latest version (version 4.2.1) and the latest version turned out to be way too aggressive about stripping HTML. It not only strips dangerous tags such as <script> tags, it also strips innocent tags such as <b> tags. When the latest version of the Microsoft Anti-Cross Site Scripting Library is used with the HtmlEditorExtender, the library strips all rich content from the HtmlEditorExtender control which defeats the purpose of using the control. Therefore, we had to find a replacement for the Microsoft Anti-Cross Site Scripting Library. In this release, we’ve created a new HTML sanitizer built on the HTML Agility Pack. If you were using the AntiXssSanitizerProvider then you will need to substitute the HtmlAgilityPackSanitizerProvider. In particular, you need to modify the sanitizer sections in your Web.config file like this: <configuration> <configSections> <sectionGroup name="system.web"> <section name="sanitizer" requirePermission="false" type="AjaxControlToolkit.Sanitizer.ProviderSanitizerSection, AjaxControlToolkit" /> </sectionGroup> </configSections> <system.web> <sanitizer defaultProvider="HtmlAgilityPackSanitizerProvider"> <providers> <add name="HtmlAgilityPackSanitizerProvider" type="AjaxControlToolkit.Sanitizer.HtmlAgilityPackSanitizerProvider"></add> </providers> </sanitizer> </system.web> </configuration> We made one other backwards-breaking change to improve the security of the HtmlEditorExtender. We want to make sure that users don’t accidently use the HtmlEditorExtender without an HTML sanitizer by accident. Therefore, if you don’t configure a HTML sanitizer provider in the web.config file then you’ll get the following error: If you really want to use the HtmlEditorExtender without using an HTML sanitizer – for example, you are using the HtmlEditorExtender for an Intranet application and you trust all of your fellow employees – then you can explicitly indicate that you don’t want to enable HTML sanitization by setting the EnableSanitization property to false like this: <ajaxToolkit:HtmlEditorExtender TargetControlID="txtComments" EnableSanitization="false" runat="server" /> Please don’t ever set the EnableSanitization property to false for a public website. If you disable HTML sanitization then you are making your website an easy target for Cross-Site Scripting attacks. Lots of Fixes for the ComboBox Control In the latest release, we also made several important bug fixes and feature enhancements to the ComboBox control. Here’s the list of issues that we fixed: 22930 — ComboBox doesn’t close its drop down list when losing input focus to another ComboBox control 23140 — ComboBox Issues – Delete, Backspace, Period 23142 — ComboxBox SelectedIndex = -1 does not clear text 24440 — ComboBox postback on enter 25295 — ComboBox problems when container is hidden at page load 25469 — ComboBox – MaxLength ignored 26686 — Backspace and Delete exception when optionList is null 27148 — Combobox breaks if ClientIDMode is static Fixes to Other Controls In this release, we also made bug fixes and enhancements to the UpdatePanelAnimation, Tabs, and Seadragon controls: 21310 — OnUpdated animation starts before OnUpdating has finished 26690 — Seadragon Control’s openTileSource() method doesn’t work (with fix) Title is required We also fixed an issue with the Tabs control which would result in an InvalidOperation exception. Summary I want to thank the Superexpert team for the hard work that they put into this release. In particular, I want to thank them for their effort in researching, building, and writing unit tests for the HtmlAgilityPack HTML sanitizer.

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  • Add Your Gmail Account to Outlook 2010 using POP

    - by Matthew Guay
    Are you excited about the latest version of Outlook, and want to get it setup with your Gmail accounts?  Here’s how you can easily add your Gmail account using POP to Outlook 2010. Getting Started Log into your Gmail account an go to your settings page. Under the Forwarding and POP/IMAP tab make sure POP is enabled.  You can choose to enable POP access for all new mail that arrives from now on, or for all mail in your Gmail account.  On the second option, we suggest you chose keep Gmail’s copy in the Inbox so you can still access your emails on the Gmail server.   Add Your Account to Outlook 2010 If you haven’t run Outlook 2010 yet, click Next to start setup and add your email account. Select Yes to add an email account to Outlook.  Now you’re ready to start entering your settings to access your email. Or, if you’ve already been using Outlook and want to add a new POP account, click File and then select Add Account under Account Information.   Outlook 2010 can often automatically find and configure your account with just your email address and password, so enter these and click Next to let Outlook try to set it up automatically. Outlook will now scan for the settings for your email account. If Outlook was able to find settings and configure your account automatically, you’ll see this success screen.  Depending on your setup, Gmail is automatically setup, but sometimes it fails to find the settings.  If this is the case, we’ll go back and manually configure it. Manually Configure Outlook for Gmail Back at the account setup screen, select Manually configure server settings or additional server types and click Next. Select Internet E-mail and then click Next. Enter your username, email address, and log in information. Under Server information enter in the following: Account Type: POP3 Incoming mail server: pop.gmail.com Outgoing mail server: smtp.gmail.com Make sure to check Remember password so you don’t have to enter it every time. After that data is entered in, click on the More Settings button. Select the Outgoing Server tab, and check My outgoing server (SMTP) requires authentication.  Verify Use same settings as my incoming mail server is marked as well. Next select the Advanced tab and enter the following information: Incoming Server (POP3): 995 Outgoing server (SMTP): 587 Check This server requires an encrypted connection (SSL) Set Use the following type of encrypted connection to TLS You also might want to uncheck the box to Remove messages from the server after a number of days.  This way your messages will still be accessible from Gmail online. Click OK to close the window, and then click Next to finish setting up the account.  Outlook will test your account settings to make sure everything will work; click Close when this is finished. Provided everything was entered in correctly, you’ll be greeted with a successful setup message…click Finish.   Gmail will be all ready to sync with Outlook 2010.  Enjoy your Gmail account in Outlook, complete with fast indexed searching, conversation view, and more! Conclusion Adding Gmail using the POP setting to Outlook 2010 is usually easy and only takes a few steps.  Even if you have to enter your settings manually, it is still a fairly simple process. You can add multiple email accounts using POP3 if you wish, and if you’d like to sync IMAP accounts, check out our tutorial on setting up Gmail using IMAP in Outlook 2010. Similar Articles Productive Geek Tips Add Your Gmail To Windows Live MailAdd Your Gmail Account to Outlook 2007Use Gmail IMAP in Microsoft Outlook 2007Figure out which Online accounts are selling your email to spammersAdd Your Gmail Account to Outlook 2010 Using IMAP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins

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  • Help Protect Your Children with the CEOP Enhanced Internet Explorer 8

    - by Asian Angel
    Do you want to make Internet Explorer safer and more helpful for you and family? Then join us as we look at the CEOP (Child Exploitation and Online Protection Centre) enhanced version of Internet Explorer 8. Setting CEOP Up We chose to install the whole CEOP pack in order to have access to complete set of CEOP Tools. The install process will be comprised of two parts…it will begin with CEOP branded windows showing the components being installed… Note: The components can be downloaded separately for those who only want certain CEOP components added to their browser. Then it will move to the traditional Microsoft Internet Explorer 8 install windows. One thing that we did notice is that here you will be told that you will need to restart your computer but in other windows a log off/log on process is mentioned. Just to make certain that everything goes smoothly we recommend restarting your computer when the installation process is complete. In the EULA section you can see the versions of Windows that the CEOP Pack works with. Once you get past the traditional Microsoft install windows you will be dropped back into the CEOP branded windows. CEOP in Action After you have restarted your computer and opened Internet Explorer you will notice that your homepage has been changed. When it comes to your children that is not a bad thing in this instance. It will also give you an opportunity to look through the CEOP online resources. For the moment you may be wondering where everything is but do not worry. First you can find the two new search providers in the drop-down menu for your “Search Bar” and select a new default if desired. The second thing to look for are the new links that have been added to your “Favorites Menu”. These links can definitely be helpful for you and your family. The third part will require your “Favorites Bar” to be visible in order to see the “Click CEOP Button”. If you have not previously done so you will need to turn on subscribing for “Web Slices”. Click on “Yes” to finish the subscription process. Clicking on the “CEOP Button” again will show all kinds of new links to help provide information for you and your children. Notice that the top part is broken down into “topic categories” while the bottom part is set up for “age brackets”…very nice for helping you focus on the information that you want and/or need. Looking for information and help on a particular topic? Clicking on the “Cyberbullying Link” for example will open the following webpage with information about cyberbullying and a link to get help with the problem. Need something that is focused on your child’s age group? Clicking on the “8-10? Link” as an example opened this page. Want information that is focused on you? The “Parent? Link” leads to this page. The “topic categories & age brackets” make the CEOP Button a very helpful and “family friendly” addition to Internet Explorer. Perhaps you (or your child) want to conduct a search for something that is affecting your child. As you type in a “search term” both of the search providers will provide helpful suggestions for dealing with the problem. We felt that these were very nice suggestions in both instances here… Conclusion We have been able to give you a good peek at what the CEOP Tools can do but the best way to see how helpful it can be for you and your family is try it for yourself. Your children’s safety and happiness is worth it. Links Download the Internet Explorer CEOP Pack (link at bottom of webpage) Note: If you are interested in a singular component or only some use these links. Download the Click CEOP Button Download Search CEOP Download Internet Safety and Security Search Similar Articles Productive Geek Tips Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPWhen to Use Protect Tab vs Lock Tab in FirefoxMake Ctrl+Tab in Internet Explorer 7 Use Most Recent OrderRemove ISP Text or Corporate Branding from Internet Explorer Title BarQuick Hits: 11 Firefox Tab How-Tos TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Download Microsoft Office Help tab The Growth of Citibank Quickly Switch between Tabs in IE Windows Media Player 12: Tweak Video & Sound with Playback Enhancements Own a cell phone, or does a cell phone own you? Make your Joomla & Drupal Sites Mobile with OSMOBI

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  • Clean Up the New Ubuntu Grub2 Boot Menu

    - by Trevor Bekolay
    Ubuntu adopted the new version of the Grub boot manager in version 9.10, getting rid of the old problematic menu.lst. Today we look at how to change the boot menu options in Grub2. Grub2 is a step forward in a lot of ways, and most of the annoying menu.lst issues from the past are gone. Still, if you’re not vigilant with removing old versions of the kernel, the boot list can still end up being longer than it needs to be. Note: You may have to hold the SHIFT button on your keyboard while booting up to get this menu to show. If only one operating system is installed on your computer, it may load it automatically without displaying this menu. Remove Old Kernel Entries The most common clean up task for the boot menu is to remove old kernel versions lying around on your machine. In our case we want to remove the 2.6.32-21-generic boot menu entries. In the past, this meant opening up /boot/grub/menu.lst…but with Grub2, if we remove the kernel package from our computer, Grub automatically removes those options. To remove old kernel versions, open up Synaptic Package Manager, found in the System > Administration menu. When it opens up, type the kernel version that you want to remove in the Quick search text field. The first few numbers should suffice. For each of the entries associated with the old kernel (e.g. linux-headers-2.6.32-21 and linux-image-2.6.32-21-generic), right-click and choose Mark for Complete Removal. Click the Apply button in the toolbar and then Apply in the summary window that pops up. Close Synaptic Package Manager. The next time you boot up your computer, the Grub menu will not contain the entries associated with the removed kernel version. Remove Any Option by Editing /etc/grub.d If you need more fine-grained control, or want to remove entries that are not kernel versions, you must change the files located in /etc/grub.d. /etc/grub.d contains files that hold the menu entries that used to be contained in /boot/grub/menu.lst. If you want to add new boot menu entries, you would create a new file in this folder, making sure to mark it as executable. If you want to remove boot menu entries, as we do, you would edit files in this folder. If we wanted to remove all of the memtest86+ entries, we could just make the 20_memtest86+ file non-executable, with the terminal command sudo chmod –x 20_memtest86+ Followed by the terminal command sudo update-grub Note that memtest86+ was not found by update-grub because it will only consider executable files. However, instead, we’re going to remove the Serial console 115200 entry for memtest86+… Open a terminal window Applications > Accessories > Terminal. In the terminal window, type in the command: sudo gedit /etc/grub.d/20_memtest86+ The menu entries are found at the bottom of this file. Comment out the menu entry for serial console 115200 by adding a “#” to the start of each line. Save and close this file. In the terminal window you opened, enter in the command sudo update-grub Note: If you don’t run update-grub, the boot menu options will not change! Now, the next time you boot up, that strange entry will be gone, and you’re left with a simple and clean boot menu. Conclusion While changing Grub2’s boot menu may seem overly complicated to legacy Grub masters, for normal users, Grub2 means that you won’t have to change the boot menu that often. Fortunately, if you do have to do it, the process is still pretty easy. For more detailed information about how to change entries in Grub2, this Ubuntu forum thread is a great resource. If you’re using an older version of Ubuntu, check out our article on how to clean up Ubuntu grub boot menu after upgrades. Similar Articles Productive Geek Tips Clean Up Ubuntu Grub Boot Menu After UpgradesReinstall Ubuntu Grub Bootloader After Windows Wipes it OutChange the GRUB Menu Timeout on UbuntuHow To Switch to Console Mode for Ubuntu VMware GuestSet Windows as Default OS when Dual Booting Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Daily Motivator (Firefox) FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation"

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  • Edit ePub eBooks with Your Favorite HTML Editor

    - by Matthew Guay
    ePub eBooks are increasingly popular today, but often they’ve been made by converting other file formats. Here’s how you can edit ePub books to remove irregularities and make them better for reading on your devices. ePub’s are actually a zip file containing images, XHTML files with your text, and more with the .epub extension. You can make them better by editing the XHTML files directly.  Code gurus can edit the code directly, but even if you’ve never edited HTML, you can still quickly make changes with a WYSIWYG editor. Extract the Files from your ePub eBook As mentioned before, ePub files are actually renamed zip files.  So first let’s get all of the files in your ePub eBook accessible.  Find an eBook you want to edit and then change the file extension to .zip. If you don’t see the file extensions, click Organize in the menu bar and select Folder and search options. Select the View tab, and then uncheck the box beside Hide extensions for known file types.  Click Ok, and then change the file type as above. Windows will warn you about changing the file type; click Yes to proceed. Now you can browse the files of the ePub file.  Notice that it contains mostly HTML or XHTML files and images.  Click Extract all files to save them all in a folder so you can easily edit them. Alternately, you can open the ePub file directly in your favorite file archival program such as 7-zip.  Browse to the location of your ePub file, double-click it, and it’ll automatically open even if you don’t change the file extension to zip.  Now you can extract the folder, or extract individual files as before.   Edit Your eBook in KompoZer The actual ebook contents are stored in HTML or XHTML files.  These may be stored on the top folder of you ePub file’s directory, or they may be stored in \OEBPS\text in the file. To change the contents of your eBook, you’ll want to edit these files.  Often there may be separate files for each chapter, so you may have to use trial and error to find the one you need to edit.  You could edit them by hand in Windows using Notepad if you don’t have an HTML editor installed. A better option would be to use an HTML editor.  Here we’ll use the free KompoZer program to edit the files just like we’d edit a document in Word. Download KompoZer (link below), and unzip the files.  Then open the new folder and launch kompozer.exe; you don’t even need to install it.  In fact, you could even store KompoZer on a flash drive so you could edit HTML files from any computer. In KompoZer, open the HTML or XHTML file from your eBook that you want to edit. Now you can edit the file just like you would edit a document in Word.  Remove extra and unneeded text, make titles stand out, correct misspellings … anything you want!  This is especially helpful if your ePub file was created by converting a PDF as these often have many small errors. Or, if you’d rather edit the code itself, select the Source tab and edit as you wish. When you’re done making the changes, make sure to save the file in the same location with the same file name. Recreate Your Edited ePub eBook Once you’ve made all the changes you wanted, it’s time to turn this folder of files back into ePub.  Make sure you change the name of the folder if it still has the same name as the original ePub or zip file so you don’t mix them up or have trouble with overwriting the old files. Zip the folder using Windows Explorer or your favorite archival utility.  If you are using another archival program, make sure to compress it as a zip folder; other compression methods will render the ePub unreadable by your eReader app. Now change the file extension again, this time back to .epub. Now you can read your eBook with your changes in your favorite reader program or app on your mobile device. Conclusion Whether you need to remove an odd, misplaced character or need to do fine editing, using an HTML editor is a great way to make your ePub eBooks look just like you want.  Also, with an editor like KompoZer it’s not even difficult. Download KompoZer Similar Articles Productive Geek Tips Change the Default Editor From Nano on Ubuntu LinuxConvert a PDF eBook to ePub Format for Your iPad, iPhone, or eReaderRead Mobi eBooks on Kindle for PCEdit Your Firefox Bookmarks Easier with Flat Bookmark EditorChange the Default Editor for Batch Files in Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter

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  • Test-Drive ASP.NET MVC Review

    - by Ben Griswold
    A few years back I started dallying with test-driven development, but I never fully committed to the practice. This wasn’t because I didn’t believe in the value of TDD; it was more a matter of not completely understanding how to incorporate “test first” into my everyday development. Back in my web forms days, I could point fingers at the framework for my ignorance and laziness. After all, web forms weren’t exactly designed for testability so who could blame me for not embracing TDD in those conditions, right? But when I switched to ASP.NET MVC and quickly found myself fresh out of excuses and it became instantly clear that it was time to get my head around red-green-refactor once and for all or I would regretfully miss out on one of the biggest selling points the new framework had to offer. I have previously written about how I learned ASP.NET MVC. It was primarily hands on learning but I did read a couple of ASP.NET MVC books along the way. The books I read dedicated a chapter or two to TDD and they certainly addressed the benefits of TDD and how MVC was designed with testability in mind, but TDD was merely an afterthought compared to, well, teaching one how to code the model, view and controller. This approach made some sense, and I learned a bunch about MVC from those books, but when it came to TDD the books were just a teaser and an opportunity missed.  But then I got lucky – Jonathan McCracken contacted me and asked if I’d review his book, Test-Drive ASP.NET MVC, and it was just what I needed to get over the TDD hump. As the title suggests, Test-Drive ASP.NET MVC takes a different approach to learning MVC as it focuses on testing right from the very start. McCracken wastes no time and swiftly familiarizes us with the framework by building out a trivial Quote-O-Matic application and then dedicates the better part of his book to testing first – first by explaining TDD and then coding a full-featured Getting Organized application inspired by David Allen’s popular book, Getting Things Done. If you are a learn-by-example kind of coder (like me), you will instantly appreciate and enjoy McCracken’s style – its fast-moving, pragmatic and focused on only the most relevant information required to get you going with ASP.NET MVC and TDD. The book continues with the test-first theme but McCracken moves away from the sample application and incorporates other practical skills like persisting models with NHibernate, leveraging Inversion of Control with the IControllerFactory and building a RESTful web service. What I most appreciated about this section was McCracken’s use of and praise for open source libraries like Rhino Mocks, SQLite and StructureMap (to name just a few) and productivity tools like ReSharper, Web Platform Installer and ASP.NET SQL Server Setup Wizard.  McCracken’s emphasis on real world, pragmatic development was clearly demonstrated in every tool choice, straight-forward code block and developer tip. Whether one is already familiar with the tools/tips or not, McCracken’s thought process is easily understood and appreciated. The final section of the book walks the reader through security and deployment – everything from error handling and logging with ELMAH, to ASP.NET Health Monitoring, to using MSBuild with automated builds, to the deployment  of ASP.NET MVC to various web environments. These chapters, like those prior, offer enough information and explanation to simply help you get the job done.  Do I believe Test-Drive ASP.NET MVC will turn you into an expert MVC developer overnight?  Well, no.  I don’t think any book can make that claim.  If that were possible, I think book list prices would skyrocket!  That said, Test-Drive ASP.NET MVC provides a solid foundation and a unique (and dare I say necessary) approach to learning ASP.NET MVC.  Along the way McCracken shares loads of very practical software development tips and references numerous tools and libraries. The bottom line is it’s a great ASP.NET MVC primer – if you’re new to ASP.NET MVC it’s just what you need to get started.  Do I believe Test-Drive ASP.NET MVC will give you everything you need to start employing TDD in your everyday development?  Well, I used to think that learning TDD required a lot of practice and, if you’re lucky enough, the guidance of a mentor or coach.  I used to think that one couldn’t learn TDD from a book alone. Well, I’m still no pro, but I’m testing first now and Jonathan McCracken and his book, Test-Drive ASP.NET MVC, played a big part in making this happen.  If you are an MVC developer and a TDD newb, Test-Drive ASP.NET MVC is just the book for you.

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  • CQRS &ndash; Questions and Concerns

    - by Dylan Smith
    I’ve been doing a lot of learning on CQRS and Event Sourcing over the last little while and I have a number of questions that I haven’t been able to answer. 1. What is the benefit of CQRS when compared to a typical DDD architecture that uses Event Sourcing and properly captures intent and behavior via verb-based commands? (other than Scalability) 2. When using CQRS what do you do with complex query-based logic? I’m going to elaborate on #1 in this blog post and I’ll do a follow-up post on #2. I watched through Greg Young’s video on the business benefits of CQRS + Event Sourcing and first let me say that I thought it was an excellent presentation that really drives home a lot of the benefits to this approach to architecture (I watched it twice in a row I enjoyed it so much!). But it didn’t answer some of my questions fully (I wish I had been there to ask these of Greg in person!). So let me pick apart some of the points he makes and how they relate to my first question above. I’m completely sold on the idea of event sourcing and have a clear understanding of the benefits that it brings to the table, so I’m not going to question that. But you can use event sourcing without going to a CQRS architecture, so my main question is around the benefits of CQRS + Event Sourcing vs Event Sourcing + Typical DDD architecture Architecture with Event Sourcing + Commands on Left, CQRS on Right Greg talks about how the stereotypical architecture doesn’t support DDD, but is that only because his diagram shows DTO’s coming up from the client. If we use the same diagram but allow the client to send commands doesn’t that remove a lot of the arguments that Greg makes against the stereotypical architecture? We can now introduce verbs into the system. We can capture intent now (storing it still requires event sourcing, but you can implement event sourcing without doing CQRS) We can create a rich domain model (as opposed to an anemic domain model) Scalability is obviously a benefit that CQRS brings to the table, but like Greg says, very few of the systems we create truly need significant scalability Greg talks about the ability to scale your development efforts. He says CQRS allows you to split the system into 3 parts (Client, Domain/Commands, Reads) and assign 3 teams of developers to work on them in parallel; letting you scale your development efforts by 3x with nearly linear gains. But in the stereotypical architecture don’t you already have 2 separate modules that you can split your dev efforts between: The client that sends commands/queries and receives DTO’s, and the Domain which accepts commands/queries, and generates events/DTO’s. If this is true it’s not really a 3x scaling you achieve with CQRS but merely a 1.5x scaling which while great doesn’t sound nearly as dramatic (“I can do it with 10 devs in 12 months – let me hire 5 more and we can have it done in 8 months”). Making the Query side “stupid simple” such that you can assign junior developers (or even outsource it) sounds like a valid benefit, but I have some concerns over what you do with complex query-based logic/behavior. I’m going to go into more detail on this in a follow-up blog post shortly. He also seemed to focus on how “stupid-simple” it is doing queries against the de-normalized data store, but I imagine there is still significant complexity in the event handlers that interpret the events and apply them to the de-normalized tables. It sounds like Greg suggests that because we’re doing CQRS that allows us to apply Event Sourcing when we otherwise wouldn’t be able to (~33:30 in the video). I don’t believe this is true. I don’t see why you wouldn’t be able to apply Event Sourcing without separating out the Commands and Queries. The queries would just operate against the domain model instead of the database. But you’d still get the benefits of Event Sourcing. Without CQRS the queries would only be able to operate against the current state rather than the event history, but even in CQRS the domain behaviors can only operate against the current state and I don’t see that being a big limiting factor. If some query needs to operate against something that is not captured by the current state you would just have to update the domain model to capture that information (no different than if that statement were made about a Command under CQRS). Some of the benefits I do see being applicable are that your domain model might end up being simpler/smaller since it only needs to represent the state needed to process commands and not worry about the reads (like the Deactivate Inventory Item and associated comment example that Greg provides). And also commands that can be handled in a Transaction Script style manner by the command handler simply generating events and not touching the domain model. It also makes it easier for your senior developers to focus on the command behavior and ignore the queries, which is usually going to be a better use of their time. And of course scalability. If anybody out there has any thoughts on this and can help educate me further, please either leave a comment or feel free to get in touch with me via email:

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  • SQL SERVER – Solution – Puzzle – Statistics are not Updated but are Created Once

    - by pinaldave
    Earlier I asked puzzle why statistics are not updated. Read the complete details over here: Statistics are not Updated but are Created Once In the question I have demonstrated even though statistics should have been updated after lots of insert in the table are not updated.(Read the details SQL SERVER – When are Statistics Updated – What triggers Statistics to Update) In this example I have created following situation: Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated Auto Update Statistics and Auto Create Statistics for database is TRUE Now I have requested two things in the example 1) Why this is happening? 2) How to fix this issue? I have many answers – here is the how I fixed it which has resolved the issue for me. NOTE: There are multiple answers to this problem and I will do my best to list all. Solution: Create nonclustered Index on column City Here is the working example for the same. Let us understand this script and there is added explanation at the end. -- Execution Plans Difference -- Estimated Execution Plan Vs Actual Execution Plan -- Create Sample Database CREATE DATABASE SampleDB GO USE SampleDB GO -- Create Table CREATE TABLE ExecTable (ID INT, FirstName VARCHAR(100), LastName VARCHAR(100), City VARCHAR(100)) GO CREATE NONCLUSTERED INDEX IX_ExecTable1 ON ExecTable (City); GO -- Insert One Thousand Records -- INSERT 1 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here DBCC SHOW_STATISTICS('ExecTable', IX_ExecTable1); GO -------------------------------------------------------------- -- Round 2 -- Insert One Thousand Records -- INSERT 2 INSERT INTO ExecTable (ID,FirstName,LastName,City) SELECT TOP 1000 ROW_NUMBER() OVER (ORDER BY a.name) RowID, 'Bob', CASE WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%2 = 1 THEN 'Smith' ELSE 'Brown' END, CASE WHEN ROW_NUMBER() OVER (ORDER BY a.name)%20 = 1 THEN 'New York' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 5 THEN 'San Marino' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 3 THEN 'Los Angeles' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 7 THEN 'La Cinega' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 13 THEN 'San Diego' WHEN  ROW_NUMBER() OVER (ORDER BY a.name)%20 = 17 THEN 'Las Vegas' ELSE 'Houston' END FROM sys.all_objects a CROSS JOIN sys.all_objects b GO -- Select Statement SELECT FirstName, LastName, City FROM ExecTable WHERE City  = 'New York' GO -- Display statistics of the table sp_helpstats N'ExecTable', 'ALL' GO -- Replace your Statistics over here DBCC SHOW_STATISTICS('ExecTable', IX_ExecTable1); GO -- Clean up Database DROP TABLE ExecTable GO When I created non clustered index on the column city, it also created statistics on the same column with same name as index. When we populate the data in the column the index is update – resulting execution plan to be invalided – this leads to the statistics to be updated in next execution of SELECT. This behavior does not happen on Heap or column where index is auto created. If you explicitly update the index, often you can see the statistics are updated as well. You can see this is for sure happening if you follow the tell of John Sansom. John Sansom‘s suggestion: That was fun! Although the column statistics are invalidated by the time the second select statement is executed, the query is not compiled/recompiled but instead the existing query plan is reused. It is the “next” compiled query against the column statistics that will see that they are out of date and will then in turn instantiate the action of updating statistics. You can see this in action by forcing the second statement to recompile. SELECT FirstName, LastName, City FROM ExecTable WHERE City = ‘New York’ option(RECOMPILE) GO Kevin Cross also have another suggestion: I agree with John. It is reusing the Execution Plan. Aside from OPTION(RECOMPILE), clearing the Execution Plan Cache before the subsequent tests will also work. i.e., run this before round 2: ————————————————————– – Clear execution plan cache before next test DBCC FREEPROCCACHE WITH NO_INFOMSGS; ————————————————————– Nice puzzle! Kevin As this was puzzle John and Kevin both got the correct answer, there was no condition for answer to be part of best practices. I know John and he is finest DBA around – his tremendous knowledge has always impressed me. John and Kevin both will agree that clearing cache either using DBCC FREEPROCCACHE and recompiling each query every time is for sure not good advice on production server. It is correct answer but not best practice. By the way, if you have better solution or have better suggestion please advise. I am open to change my answer and publish further improvement to this solution. On very separate note, I like to have clustered index on my Primary Key, which I have not mentioned here as it is out of the scope of this puzzle. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Index, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Statistics

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  • Posting from ASP.NET WebForms page to another URL

    - by hajan
    Few days ago I had a case when I needed to make FORM POST from my ASP.NET WebForms page to an external site URL. More specifically, I was working on implementing Simple Payment System (like Amazon, PayPal, MoneyBookers). The operator asks to make FORM POST request to a given URL in their website, sending parameters together with the post which are computed on my application level (access keys, secret keys, signature, return-URL… etc). So, since we are not allowed nesting another form inside the <form runat=”server”> … </form>, which is required because other controls in my ASPX code work on server-side, I thought to inject the HTML and create FORM with method=”POST”. After making some proof of concept and testing some scenarios, I’ve concluded that I can do this very fast in two ways: Using jQuery to create form on fly with the needed parameters and make submit() Using HttpContext.Current.Response.Write to write the form on server-side (code-behind) and embed JavaScript code that will do the post Both ways seemed fine. 1. Using jQuery to create FORM html code and Submit it. Let’s say we have ‘PAY NOW’ button in our ASPX code: <asp:Button ID="btnPayNow" runat="server" Text="Pay Now" /> Now, if we want to make this button submit a FORM using POST method to another website, the jQuery way should be as follows: <script src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.5.1.js" type="text/javascript"></script> <script type="text/javascript">     $(function () {         $("#btnPayNow").click(function (event) {             event.preventDefault();             //construct htmlForm string             var htmlForm = "<form id='myform' method='POST' action='http://www.microsoft.com'>" +                 "<input type='hidden' id='name' value='hajan' />" +             "</form>";             //Submit the form             $(htmlForm).appendTo("body").submit();         });     }); </script> Yes, as you see, the code fires on btnPayNow click. It removes the default button behavior, then creates htmlForm string. After that using jQuery we append the form to the body and submit it. Inside the form, you can see I have set the htttp://www.microsoft.com URL, so after clicking the button you should be automatically redirected to the Microsoft website (just for test, of course for Payment I’m using Operator's URL). 2. Using HttpContext.Current.Response.Write to write the form on server-side (code-behind) and embed JavaScript code that will do the post The C# code behind should be something like this: public void btnPayNow_Click(object sender, EventArgs e) {     string Url = "http://www.microsoft.com";     string formId = "myForm1";     StringBuilder htmlForm = new StringBuilder();     htmlForm.AppendLine("<html>");     htmlForm.AppendLine(String.Format("<body onload='document.forms[\"{0}\"].submit()'>",formId));     htmlForm.AppendLine(String.Format("<form id='{0}' method='POST' action='{1}'>", formId, Url));     htmlForm.AppendLine("<input type='hidden' id='name' value='hajan' />");     htmlForm.AppendLine("</form>");     htmlForm.AppendLine("</body>");     htmlForm.AppendLine("</html>");     HttpContext.Current.Response.Clear();     HttpContext.Current.Response.Write(htmlForm.ToString());     HttpContext.Current.Response.End();             } So, with this code we create htmlForm string using StringBuilder class and then just write the html to the page using HttpContext.Current.Response.Write. The interesting part here is that we submit the form using JavaScript code: document.forms["myForm1"].submit() This code runs on body load event, which means once the body is loaded the form is automatically submitted. Note: In order to test both solutions, create two applications on your web server and post the form from first to the second website, then get the values in the second website using Request.Form[“input-field-id”] I hope this was useful post for you. Regards, Hajan

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  • Parallelism in .NET – Part 8, PLINQ’s ForAll Method

    - by Reed
    Parallel LINQ extends LINQ to Objects, and is typically very similar.  However, as I previously discussed, there are some differences.  Although the standard way to handle simple Data Parellelism is via Parallel.ForEach, it’s possible to do the same thing via PLINQ. PLINQ adds a new method unavailable in standard LINQ which provides new functionality… LINQ is designed to provide a much simpler way of handling querying, including filtering, ordering, grouping, and many other benefits.  Reading the description in LINQ to Objects on MSDN, it becomes clear that the thinking behind LINQ deals with retrieval of data.  LINQ works by adding a functional programming style on top of .NET, allowing us to express filters in terms of predicate functions, for example. PLINQ is, generally, very similar.  Typically, when using PLINQ, we write declarative statements to filter a dataset or perform an aggregation.  However, PLINQ adds one new method, which provides a very different purpose: ForAll. The ForAll method is defined on ParallelEnumerable, and will work upon any ParallelQuery<T>.  Unlike the sequence operators in LINQ and PLINQ, ForAll is intended to cause side effects.  It does not filter a collection, but rather invokes an action on each element of the collection. At first glance, this seems like a bad idea.  For example, Eric Lippert clearly explained two philosophical objections to providing an IEnumerable<T>.ForEach extension method, one of which still applies when parallelized.  The sole purpose of this method is to cause side effects, and as such, I agree that the ForAll method “violates the functional programming principles that all the other sequence operators are based upon”, in exactly the same manner an IEnumerable<T>.ForEach extension method would violate these principles.  Eric Lippert’s second reason for disliking a ForEach extension method does not necessarily apply to ForAll – replacing ForAll with a call to Parallel.ForEach has the same closure semantics, so there is no loss there. Although ForAll may have philosophical issues, there is a pragmatic reason to include this method.  Without ForAll, we would take a fairly serious performance hit in many situations.  Often, we need to perform some filtering or grouping, then perform an action using the results of our filter.  Using a standard foreach statement to perform our action would avoid this philosophical issue: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action foreach (var item in filteredItems) { // These will now run serially item.DoSomething(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This would cause a loss in performance, since we lose any parallelism in place, and cause all of our actions to be run serially. We could easily use a Parallel.ForEach instead, which adds parallelism to the actions: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action once the filter completes Parallel.ForEach(filteredItems, item => { // These will now run in parallel item.DoSomething(); }); This is a noticeable improvement, since both our filtering and our actions run parallelized.  However, there is still a large bottleneck in place here.  The problem lies with my comment “perform an action once the filter completes”.  Here, we’re parallelizing the filter, then collecting all of the results, blocking until the filter completes.  Once the filtering of every element is completed, we then repartition the results of the filter, reschedule into multiple threads, and perform the action on each element.  By moving this into two separate statements, we potentially double our parallelization overhead, since we’re forcing the work to be partitioned and scheduled twice as many times. This is where the pragmatism comes into play.  By violating our functional principles, we gain the ability to avoid the overhead and cost of rescheduling the work: // Perform an action on the results of our filter collection .AsParallel() .Where( i => i.SomePredicate() ) .ForAll( i => i.DoSomething() ); The ability to avoid the scheduling overhead is a compelling reason to use ForAll.  This really goes back to one of the key points I discussed in data parallelism: Partition your problem in a way to place the most work possible into each task.  Here, this means leaving the statement attached to the expression, even though it causes side effects and is not standard usage for LINQ. This leads to my one guideline for using ForAll: The ForAll extension method should only be used to process the results of a parallel query, as returned by a PLINQ expression. Any other usage scenario should use Parallel.ForEach, instead.

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • Make a Drive Image Using an Ubuntu Live CD

    - by Trevor Bekolay
    Cloning a hard drive is useful, but what if you have to make several copies, or you just want to make a complete backup of a hard drive? Drive images let you put everything, and we mean everything, from your hard drive in one big file. With an Ubuntu Live CD, this is a simple process – the versatile tool dd can do this for us right out of the box. We’ve used dd to clone a hard drive before. Making a drive image is very similar, except instead of copying data from one hard drive to another, we copy from a hard drive to a file. Drive images are more flexible, as you can do what you please with the data once you’ve pulled it off the source drive. Your drive image is going to be a big file, depending on the size of your source drive – dd will copy every bit of it, even if there’s only one tiny file stored on the whole hard drive. So, to start, make sure you have a device connected to your computer that will be large enough to hold the drive image. Some ideas for places to store the drive image, and how to connect to them in an Ubuntu Live CD, can be found at this previous Live CD article. In this article, we’re going to make an image of a 1GB drive, and store it on another hard drive in the same PC. Note: always be cautious when using dd, as it’s very easy to completely wipe out a drive, as we will show later in this article. Creating a Drive Image Boot up into the Ubuntu Live CD environment. Since we’re going to store the drive image on a local hard drive, we first have to mount it. Click on Places and then the location that you want to store the image on – in our case, a 136GB internal drive. Open a terminal window (Applications > Accessories > Terminal) and navigate to the newly mounted drive. All mounted drives should be in /media, so we’ll use the command cd /media and then type the first few letters of our difficult-to-type drive, press tab to auto-complete the name, and switch to that directory. If you wish to place the drive image in a specific folder, then navigate to it now. We’ll just place our drive image in the root of our mounted drive. The next step is to determine the identifier for the drive you want to make an image of. In the terminal window, type in the command sudo fdisk -l Our 1GB drive is /dev/sda, so we make a note of that. Now we’ll use dd to make the image. The invocation is sudo dd if=/dev/sda of=./OldHD.img This means that we want to copy from the input file (“if”) /dev/sda (our source drive) to the output file (“of”) OldHD.img, which is located in the current working directory (that’s the “.” portion of the “of” string). It takes some time, but our image has been created…Let’s test to make sure it works. Drive Image Testing: Wiping the Drive Another interesting thing that dd can do is totally wipe out the data on a drive (a process we’ve covered before). The command for that is sudo dd if=/dev/urandom of=/dev/sda This takes some random data as input, and outputs it to our drive, /dev/sda. If we examine the drive now using sudo fdisk –l, we can see that the drive is, indeed, wiped. Drive Image Testing: Restoring the Drive Image We can restore our drive image with a call to dd that’s very similar to how we created the image. The only difference is that the image is going to be out input file, and the drive now our output file. The exact invocation is sudo dd if=./OldHD.img of=/dev/sda It takes a while, but when it’s finished, we can confirm with sudo fdisk –l that our drive is back to the way it used to be! Conclusion There are a lots of reasons to create a drive image, with backup being the most obvious. Fortunately, with dd creating a drive image only takes one line in a terminal window – if you’ve got an Ubuntu Live CD handy! Similar Articles Productive Geek Tips Reset Your Ubuntu Password Easily from the Live CDCreate a Bootable Ubuntu USB Flash Drive the Easy WayHow to Browse Without a Trace with an Ubuntu Live CDWipe, Delete, and Securely Destroy Your Hard Drive’s Data the Easy WayClone a Hard Drive Using an Ubuntu Live CD TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter Download Songs From MySpace

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  • SQL SERVER – PAGELATCH_DT, PAGELATCH_EX, PAGELATCH_KP, PAGELATCH_SH, PAGELATCH_UP – Wait Type – Day 12 of 28

    - by pinaldave
    This is another common wait type. However, I still frequently see people getting confused with PAGEIOLATCH_X and PAGELATCH_X wait types. Actually, there is a big difference between the two. PAGEIOLATCH is related to IO issues, while PAGELATCH is not related to IO issues but is oftentimes linked to a buffer issue. Before we delve deeper in this interesting topic, first let us understand what Latch is. Latches are internal SQL Server locks which can be described as very lightweight and short-term synchronization objects. Latches are not primarily to protect pages being read from disk into memory. It’s a synchronization object for any in-memory access to any portion of a log or data file.[Updated based on comment of Paul Randal] The difference between locks and latches is that locks seal all the involved resources throughout the duration of the transactions (and other processes will have no access to the object), whereas latches locks the resources during the time when the data is changed. This way, a latch is able to maintain the integrity of the data between storage engine and data cache. A latch is a short-living lock that is put on resources on buffer cache and in the physical disk when data is moved in either directions. As soon as the data is moved, the latch is released. Now, let us understand the wait stat type  related to latches. From Book On-Line: PAGELATCH_DT Occurs when a task is waiting on a latch for a buffer that is not in an I/O request. The latch request is in Destroy mode. PAGELATCH_EX Occurs when a task is waiting on a latch for a buffer that is not in an I/O request. The latch request is in Exclusive mode. PAGELATCH_KP Occurs when a task is waiting on a latch for a buffer that is not in an I/O request. The latch request is in Keep mode. PAGELATCH_SH Occurs when a task is waiting on a latch for a buffer that is not in an I/O request. The latch request is in Shared mode. PAGELATCH_UP Occurs when a task is waiting on a latch for a buffer that is not in an I/O request. The latch request is in Update mode. PAGELATCH_X Explanation: When there is a contention of access of the in-memory pages, this wait type shows up. It is quite possible that some of the pages in the memory are of very high demand. For the SQL Server to access them and put a latch on the pages, it will have to wait. This wait type is usually created at the same time. Additionally, it is commonly visible when the TempDB has higher contention as well. If there are indexes that are heavily used, contention can be created as well, leading to this wait type. Reducing PAGELATCH_X wait: The following counters are useful to understand the status of the PAGELATCH: Average Latch Wait Time (ms): The wait time for latch requests that have to wait. Latch Waits/sec: This is the number of latch requests that could not be granted immediately. Total Latch Wait Time (ms): This is the total latch wait time for latch requests in the last second. If there is TempDB contention, I suggest that you read the blog post of Robert Davis right away. He has written an excellent blog post regarding how to find out TempDB contention. The same blog post explains the terms in the allocation of GAM, SGAM and PFS. If there was a TempDB contention, Paul Randal explains the optimal settings for the TempDB in his misconceptions series. Trace Flag 1118 can be useful but use it very carefully. I totally understand that this blog post is not as clear as my other blog posts. I suggest if this wait stats is on one of your higher wait type. Do leave a comment or send me an email and I will get back to you with my solution for your situation. May the looking at all other wait stats and types together become effective as this wait type can help suggest proper bottleneck in your system. Read all the post in the Wait Types and Queue series. Note: The information presented here is from my experience and there is no way that I claim it to be accurate. I suggest reading Book OnLine for further clarification. All the discussions of Wait Stats in this blog are generic and vary from system to system. It is recommended that you test this on a development server before implementing it to a production server. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Inserting and Deleting Sub Rows in GridView

    - by Vincent Maverick Durano
    A user in the forums (http://forums.asp.net) is asking how to insert  sub rows in GridView and also add delete functionality for the inserted sub rows. In this post I'm going to demonstrate how to this in ASP.NET WebForms.  The basic idea to achieve this is we just need to insert row data in the DataSource that is being used in GridView since the GridView rows will be generated based on the DataSource data. To make it more clear then let's build up a sample application. To start fire up Visual Studio and create a WebSite or Web Application project and then add a new WebForm. In the WebForm ASPX page add this GridView markup below:   1: <asp:gridview ID="GridView1" runat="server" AutoGenerateColumns="false" onrowdatabound="GridView1_RowDataBound"> 2: <Columns> 3: <asp:BoundField DataField="RowNumber" HeaderText="Row Number" /> 4: <asp:TemplateField HeaderText="Header 1"> 5: <ItemTemplate> 6: <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> 7: </ItemTemplate> 8: </asp:TemplateField> 9: <asp:TemplateField HeaderText="Header 2"> 10: <ItemTemplate> 11: <asp:TextBox ID="TextBox2" runat="server"></asp:TextBox> 12: </ItemTemplate> 13: </asp:TemplateField> 14: <asp:TemplateField HeaderText="Header 3"> 15: <ItemTemplate> 16: <asp:TextBox ID="TextBox3" runat="server"></asp:TextBox> 17: </ItemTemplate> 18: </asp:TemplateField> 19: <asp:TemplateField HeaderText="Action"> 20: <ItemTemplate> 21: <asp:LinkButton ID="LinkButton1" runat="server" onclick="LinkButton1_Click" Text="Insert"></asp:LinkButton> 22: </ItemTemplate> 23: </asp:TemplateField> 24: </Columns> 25: </asp:gridview>   Then at the code behind source of ASPX page you can add this codes below:   1: private DataTable FillData() { 2:   3: DataTable dt = new DataTable(); 4: DataRow dr = null; 5:   6: //Create DataTable columns 7: dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); 8:   9: //Create Row for each columns 10: dr = dt.NewRow(); 11: dr["RowNumber"] = 1; 12: dt.Rows.Add(dr); 13:   14: dr = dt.NewRow(); 15: dr["RowNumber"] = 2; 16: dt.Rows.Add(dr); 17:   18: dr = dt.NewRow(); 19: dr["RowNumber"] = 3; 20: dt.Rows.Add(dr); 21:   22: dr = dt.NewRow(); 23: dr["RowNumber"] = 4; 24: dt.Rows.Add(dr); 25:   26: dr = dt.NewRow(); 27: dr["RowNumber"] = 5; 28: dt.Rows.Add(dr); 29:   30: //Store the DataTable in ViewState for future reference 31: ViewState["CurrentTable"] = dt; 32:   33: return dt; 34:   35: } 36:   37: private void BindGridView(DataTable dtSource) { 38: GridView1.DataSource = dtSource; 39: GridView1.DataBind(); 40: } 41:   42: private DataRow InsertRow(DataTable dtSource, string value) { 43: DataRow dr = dtSource.NewRow(); 44: dr["RowNumber"] = value; 45: return dr; 46: } 47: //private DataRow DeleteRow(DataTable dtSource, 48:   49: protected void Page_Load(object sender, EventArgs e) { 50: if (!IsPostBack) { 51: BindGridView(FillData()); 52: } 53: } 54:   55: protected void LinkButton1_Click(object sender, EventArgs e) { 56: LinkButton lb = (LinkButton)sender; 57: GridViewRow row = (GridViewRow)lb.NamingContainer; 58: DataTable dtCurrentData = (DataTable)ViewState["CurrentTable"]; 59: if (lb.Text == "Insert") { 60: //Insert new row below the selected row 61: dtCurrentData.Rows.InsertAt(InsertRow(dtCurrentData, row.Cells[0].Text + "-sub"), row.RowIndex + 1); 62:   63: } 64: else { 65: //Delete selected sub row 66: dtCurrentData.Rows.RemoveAt(row.RowIndex); 67: } 68:   69: BindGridView(dtCurrentData); 70: ViewState["CurrentTable"] = dtCurrentData; 71: } 72:   73: protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { 74: if (e.Row.RowType == DataControlRowType.DataRow) { 75: if (e.Row.Cells[0].Text.Contains("-sub")) { 76: ((LinkButton)e.Row.FindControl("LinkButton1")).Text = "Delete"; 77: } 78: } 79: }   As you can see the code above is pretty straight forward and self explainatory but just to give you a short explaination the code above is composed of three (3) private methods which are the FillData(), BindGridView and InsertRow(). The FillData() method is a method that returns a DataTable and basically creates a dummy data in the DataTable to be used as the GridView DataSource. You can replace the code in that method if you want to use actual data from database but for the purpose of this example I just fill the DataTable with a dummy data on it. The BindGridVew is a method that handles the actual binding of GridVew. The InsertRow() is a method that returns a DataRow. This method handles the insertion of the sub row. Now in the LinkButton OnClick event, we casted the sender to a LinkButton to determine the specific object that fires up the event and get the row values. We then reference the Data from ViewState to get the current data that is being used in the GridView. If the LinkButton text is "Insert" then we will insert new row to the DataSource ( in this case the DataTable) based on the rowIndex if not then Delete the sub row that was added. Here are some screen shots of the output below: On initial load:   After inserting a sub row:   That's it! I hope someone find this post useful!   Technorati Tags: ASP.NET,C#,GridView

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  • Hack Extension Files to Make Them Version-Compatible for Firefox

    - by Asian Angel
    A well known drawback in using Firefox is the problem with extension compatibility when a new major version is released. Whether it is for a new extension that you are trying for the first time or an old favorite we have a way to get those extensions working for you again. There are multiple reasons why you might want to choose this method to fix a non-compatible extension: You are uncomfortable with tweaking the “about:config” settings You prefer to maintain the original “about:config” settings in a pristine state and like having compatibility checking active You are looking to gain some “geek cred” Keep in mind that most extensions will work perfectly well with a new version of Firefox and simply have the “version compatibility number” problem. But once in a while there may be one that needs to have some work done on it by the extension’s author. The Problem Here is a perfect example of everyone’s least favorite “extension message”. This is the last thing that you need when all that you want is for your favorite extension (or a new one) to work on a fresh clean install. Note: This works nicely to “replace” non-compatible extensions already present in your browser if you are simply upgrading. Hacking the XPI File For this procedure you will need to manually download the extension to your hard-drive (right click on the extension’s “Install Button” and select “Save As”). Once you have done that you are ready to start hacking the extension. For our example we chose the “GCal Popup Extension”. The best thing to do is place the extension in a new folder (i.e. the Desktop or other convenient location) then unzip it just the same way that you would with any regular zip file. Once it is unzipped you will see the various folders and files that were in the “xpi file” (we had four files here but depending on the extension the number may vary). There is only one file that you need to focus on…the “install.rdf” file. Note: At this point you should move the original extension file to a different location (i.e. outside of the folder) so that it is no longer present. Open the file in “Notepad” so that you can change the number for the “maxVersion”. Here the number is listed as “3.5.*” but we needed to make it higher… Replacing the “5” with a “7” is all that we needed to do. Once you have entered your new “maxVersion” number save the file. At this point you will need to re-zip all of the files back into a single file. Make certain that you “create” a file with the “.zip file extension” otherwise this will not work. Once you have the new zip file created you will need to rename the entire file including the “file extension”. For our example we copied and pasted the original extension name. Once you have changed the name click outside of the “text area”. You will see a small message window like this asking for confirmation…click “Yes” to finish the process. Now your modified/updated extension is ready to install. Drag the extension into your browser to install it and watch that wonderful “Restart to complete the installation.” message appear. As soon as your browser starts you can check the “Add-ons Manager Window” and see the version compatibility numbers for the extension. Looking very very nice! And just like that your extension should be up and running without any problems. Conclusion If you are looking to try something new, gain some geek cred, or just want to keep your Firefox install as close to the original condition as possible this method should get those extensions working nicely for you again. Similar Articles Productive Geek Tips Make Firefox Extensions Compatible After Firefox Update Breaks Them For No Good ReasonCheck Extension Compatibility for Upcoming Firefox ReleasesFirefox 3.6 Release Candidate Available, Here’s How to Fix Your Incompatible ExtensionsHow To Force Extension Compatibility with Firefox 3.6+Test and Report Add-on Compatibility in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab

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  • Change the User Interface Language in Vista or Windows 7

    - by Matthew Guay
    Would you like to change the user interface language in any edition of Windows 7 or Vista on your computer?  Here’s a free app that can help you do this quickly and easily. If your native language is not the one most spoken in your area, you’ve likely purchased a PC with Windows preinstalled with a language that is difficult or impossible for you to use.  Windows 7 and Vista Ultimate include the ability to install multiple user interface languages and switch between them. However, all other editions are stuck with the language they shipped with.  With the free Vistalizator app, you can add several different interface languages to any edition of Vista or Windows 7 and easily switch between them. Note:  In this test, we used an US English copy of both Windows 7 Home Premium and Windows Vista Home Premium, and it works the same on any edition. The built-in language switching in the Ultimate Editions lets you set a user interface language for each user account, but this will only switch it for all users.  Add a User Interface Language to Windows To add an interface language to any edition of Windows 7 and Vista, first download Vistalizator (link below).  Then, from the same page, download the language pack of your choice.  The language packs are specific for each service pack of Windows, so make sure to choose the correct version and service pack you have installed. Once the downloads are finished, launch the Vistalizator program. You do not need to install it; simply run it and you’re ready to go.  Click the Add languages button to add a language to Windows. Select the user interface language pack you downloaded, and click Open. Depending on the language you selected, it may not automatically update with Windows Update when a service pack is released.  If so, you will have to remove the language pack and reinstall the new one for that service pack at that time.  Click Ok to continue. Make sure you’ve selected the correct language, and click Install language. Vistalizator will extract and install the language pack.  This took around 5 to 10 minutes in our test. Once the language pack is installed, click Yes to make it the default display language. Now, you have two languages installed in Windows.  You may be prompted to check for updates to the language pack; if so, click Update languages and Vistalizator will automatically check for and install any updates. When finished, exit Vistalizator to finish switching the language.  Click Yes to automatically reboot and apply the changes. When you computer reboots, it will show your new language, which in our test is Thai.  Here’s our Windows 7 Home Premium machine with the Thai language pack installed and running. You can even add a right to left language, such as Arabic, to Windows.  Simply repeat the steps to add another language pack.    Vistalizator was originally designed for Windows Vista, and works great with Windows 7 too.  The language packs for Vista are larger downloads than their Windows 7 counterparts.  Here’s our Vista Home Premium in English… And here’s how it looks after installing the Simplified Chinese language pack with Vistalizator. Revert to Your Original Language If you wish to return to the language that your computer shipped with, or want to switch to another language you’ve installed, run Vistalizator again.  Select the language you wish to use, and click Change language.   When you close Vistalizator, you will again be asked to reboot.  Once you’ve rebooted, you’ll see your new (or original) language ready to use.  Here’s our Windows 7 Home Premium desktop, back in it’s original English interface. Conclusion This is a great way to change your computer’s language into your own native language, and is especially useful for expatriates around the world.  Also, if you’d like to simply change or add an input language instead of changing the language throughout your computer, check out our tutorial on How to Add Keyboard Languages to XP, Vista, and Windows 7. Download Vistalizator Similar Articles Productive Geek Tips Enable Military Time in Windows 7 or VistaWhy Does My Password Expire in Windows?Use Windows Vista Aero through Remote Desktop ConnectionDisable User Account Control (UAC) the Easy Way on Win 7 or VistaAdd keyboard languages to XP, Vista, and Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • Agile Testing Days 2012 – Day 1 – The birth of the #unicorn…

    - by Chris George
    Still riding the high from the tutorial day, I arrived at the conference venue eager to get cracking with the days talks. The opening Keynote was “Disciplined Agile Delivery: The Foundation for Scaling Agile” presented by Scott Ambler. The general ideas behind the methodology such as not re-inventing the wheel, and being goal driven, not prescriptive in how you work certainly struck chords with how we are trying to work in my team. Scott made some interesting observations about how scrum is quite prescriptive and is this really agile? I agreed with quite a few of his points on how what works for one team may not work for another. How a team works should be driven by context and reflection, not process and prescription. However was somewhat dubious about some of the statistics he rolled out towards the end. However, out of this keynote was born something that was to transcend this one presentation. During the talk, Scott mentioned on more than one occasion “In the real world”, and at one point made reference to people living in the land of unicorns and rainbows. The challenge was then laid down on twitter for all speakers to include a unicorn in their presentations… and for the most part this happened! It became an identity for this years conference, and I’m sure something that any attendee will always associate with Agile Testing Days 2012! Following this keynote, I attended “Going agile with Automated GUI Testing – Some personal insights” by Jan Zdunek from codecentric on the vendor track. My speciality is test automation, and in particular GUI testing, so this drew me to this talk more than the others. Thankfully, it was made clear from the very start that this was not peddling any particular product (even though it was on the vendor track), and Jan faithfully stuck to that. Most of the content was not new to me, but it was really comforting to hear someone else with very similar experiences to my own. In particular, things like how GUI testing is hard and is not a silver bullet; how record & replay is NOT a good thing to do (which drew a somewhat inflammatory tweet from an automation company when I tweeted that!). Something that I have started hearing around the place, and has certainly been murmuring at work is to push more of the automation coding onto the developers. After all they are the coding experts. I agree with this to a degree, but I personally enjoy coding and find it very rewarding doing so, therefore I’d be reluctant to give it up. I think there are some better alternatives such as pairing with a developer. Lastly, Jan mentioned, almost in passing, that we should consider virtualisation for gui testing for covering configuration combinations. On my project we’ve been running our win32/.NET GUI tests in cloud virtualisation for a couple of years now… I really should write about that! After lunch the second keynote of the day was by Lisa Crispin and Janet Gregory,”Myths about Agile Testing, De-Bunked”. It started off well… with the two ladies donning Medusa style head bands whilst they disbanding several myths about agile testing! I got the impression that it was perhaps not as slick as they would have liked, but then Janet was suffering with a very sore throat so kept losing her voice. Nevertheless, the presentation was captivating, and they debunked several myths such as : “Testing is dead”, “Testers must write code”, “Agile teams always deliver faster”. I didn’t take many notes for this because it was being recorded, but unfortunately the recordings have not been posted yet so I’ll write more about this when they are. The TestLab was held during a somewhat free for all time during most of the afternoon. It looked intriguing and proved to be one of the surprising experiences of the conference for me. Run by James Lyndsay and Bart Knaack, it consisted of a number of ‘stations’ that offered different testing problems. I opted for testing a mathematical drawing app call Geogebra, the task being to pair up and exploratory test it. After an allotted time, we discussed issues we’d found and decided if we wanted to continue ‘playing’ to which we all agreed! It was fun! The last track talk of the day was “Developers Exploratory Testing – Raising the bar” by Sigge Birgisson. One of the teams at Red Gate have tried Dev or Team exploratory testing a couple of times, and I was really interested to go to the presentation that prompted that. I was not disappointed! Sigge gave a first class presentation, and not only explained what DET was all about, but also how to go about implementing it. Little tips like calling it a ‘workshop’ rather than ‘testing’ I can really see working! Monday evening saw the presentation of the award for the Most Influential Agile Testing Professional Person go to a much deserved Lisa Crispin. The evening was great, with acrobatics, magic and music. My Takeaway Triple from Day 1:  Some of the cool stuff that was suggested in the GUI Testing talk, we are already doing. I should write about that! Testing is not dead! Perhaps testing will become more of a skill than a specific role, but it is certainly not dead. Team/Developer exploratory testing… seems like a no-brainer assuming you have a team who is willing.  Day 2 – Coming soon…

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  • ASP.NET Web API - Screencast series Part 3: Delete and Update

    - by Jon Galloway
    We're continuing a six part series on ASP.NET Web API that accompanies the getting started screencast series. This is an introductory screencast series that walks through from File / New Project to some more advanced scenarios like Custom Validation and Authorization. The screencast videos are all short (3-5 minutes) and the sample code for the series is both available for download and browsable online. I did the screencasts, but the samples were written by the ASP.NET Web API team. In Part 1 we looked at what ASP.NET Web API is, why you'd care, did the File / New Project thing, and did some basic HTTP testing using browser F12 developer tools. In Part 2 we started to build up a sample that returns data from a repository in JSON format via GET methods. In Part 3, we'll start to modify data on the server using DELETE and POST methods. So far we've been looking at GET requests, and the difference between standard browsing in a web browser and navigating an HTTP API isn't quite as clear. Delete is where the difference becomes more obvious. With a "traditional" web page, to delete something'd probably have a form that POSTs a request back to a controller that needs to know that it's really supposed to be deleting something even though POST was really designed to create things, so it does the work and then returns some HTML back to the client that says whether or not the delete succeeded. There's a good amount of plumbing involved in communicating between client and server. That gets a lot easier when we just work with the standard HTTP DELETE verb. Here's how the server side code works: public Comment DeleteComment(int id) { Comment comment; if (!repository.TryGet(id, out comment)) throw new HttpResponseException(HttpStatusCode.NotFound); repository.Delete(id); return comment; } If you look back at the GET /api/comments code in Part 2, you'll see that they start the exact same because the use cases are kind of similar - we're looking up an item by id and either displaying it or deleting it. So the only difference is that this method deletes the comment once it finds it. We don't need to do anything special to handle cases where the id isn't found, as the same HTTP 404 handling works fine here, too. Pretty much all "traditional" browsing uses just two HTTP verbs: GET and POST, so you might not be all that used to DELETE requests and think they're hard. Not so! Here's the jQuery method that calls the /api/comments with the DELETE verb: $(function() { $("a.delete").live('click', function () { var id = $(this).data('comment-id'); $.ajax({ url: "/api/comments/" + id, type: 'DELETE', cache: false, statusCode: { 200: function(data) { viewModel.comments.remove( function(comment) { return comment.ID == data.ID; } ); } } }); return false; }); }); So in order to use the DELETE verb instead of GET, we're just using $.ajax() and setting the type to DELETE. Not hard. But what's that statusCode business? Well, an HTTP status code of 200 is an OK response. Unless our Web API method sets another status (such as by throwing the Not Found exception we saw earlier), the default response status code is HTTP 200 - OK. That makes the jQuery code pretty simple - it calls the Delete action, and if it gets back an HTTP 200, the server-side delete was successful so the comment can be deleted. Adding a new comment uses the POST verb. It starts out looking like an MVC controller action, using model binding to get the new comment from JSON data into a c# model object to add to repository, but there are some interesting differences. public HttpResponseMessage<Comment> PostComment(Comment comment) { comment = repository.Add(comment); var response = new HttpResponseMessage<Comment>(comment, HttpStatusCode.Created); response.Headers.Location = new Uri(Request.RequestUri, "/api/comments/" + comment.ID.ToString()); return response; } First off, the POST method is returning an HttpResponseMessage<Comment>. In the GET methods earlier, we were just returning a JSON payload with an HTTP 200 OK, so we could just return the  model object and Web API would wrap it up in an HttpResponseMessage with that HTTP 200 for us (much as ASP.NET MVC controller actions can return strings, and they'll be automatically wrapped in a ContentResult). When we're creating a new comment, though, we want to follow standard REST practices and return the URL that points to the newly created comment in the Location header, and we can do that by explicitly creating that HttpResposeMessage and then setting the header information. And here's a key point - by using HTTP standard status codes and headers, our response payload doesn't need to explain any context - the client can see from the status code that the POST succeeded, the location header tells it where to get it, and all it needs in the JSON payload is the actual content. Note: This is a simplified sample. Among other things, you'll need to consider security and authorization in your Web API's, and especially in methods that allow creating or deleting data. We'll look at authorization in Part 6. As for security, you'll want to consider things like mass assignment if binding directly to model objects, etc. In Part 4, we'll extend on our simple querying methods form Part 2, adding in support for paging and querying.

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  • Edit Media Center TV Recordings with Windows Live Movie Maker

    - by DigitalGeekery
    Have you ever wanted to take a TV program you’ve recorded in Media Center and remove the commercials or save clips of favorite scenes? Today we’ll take a look at editing WTV and DVR-MS files with Windows Live Movie Maker. Download and Install Windows Live Movie Maker. The download link can be found at the end of the article. WLMM is part of Windows Live Essentials, but you can choose to install only the applications you want. You’ll also want to be sure to uncheck any unwanted settings like settings Bing as default search provider or MSN as your browser home page.   Add your recorded TV file to WLMM by clicking the Add videos and photos button, or by dragging and dropping it onto the storyboard.   You’ll see your video displayed in the Preview window on the left and on the storyboard. Adjust the Zoom Time Scale slider at the lower right to change the level of detail displayed on the storyboard. You may want to start zoomed out and zoom in for more detailed edits.   Removing Commercials or Unwanted Sections Note: Changes and edits made in Windows Live Movie Maker do not change or effect the original video file. To accomplish this, we will makes cuts, or “splits,” and the beginning and end of the section we want to remove, and then we will delete that section from our project. Click and drag the slider bar along the the storyboard to scroll through the video. When you get to the end of a row in on the storyboard, drag the slider down to the beginning of the next row. We’ve found it easiest and most accurate to get close to the end of the commercial break and then use the Play button and the Previous Frame and Next Frame buttons underneath the Preview window to fine tune your cut point. When you find the right place to make your first cut, click the split button on the Edit tab on the ribbon. You will see your video “split” into two sections. Now, repeat the process of scrolling through the storyboard to find the end of the section you wish to cut. When you are at the proper point, click the Split button again.   Now we’ll delete that section by selecting it and pressing the Delete key, selecting remove on the Home tab, or by right clicking on the section and selecting Remove.   Trim Tool This tool allows you to select a portion of the video to keep while trimming away the rest.   Click and drag the sliders in the preview windows to select the area you want to keep. The area outside the sliders will be trimmed away. The area inside is the section that is kept in the movie. You can also adjust the Start and End points manually on the ribbon.   Delete any additional clips you don’t want in the final output. You can also accomplish this by using the Set start point and Set end point buttons. Clicking Set start point will eliminate everything before the start point. Set end point will eliminate everything after the end point. And you’re left with only the clip you want to keep.   Output your Video Select the icon at the top left, then select Save movie. All of these settings will output your movie as a WMV file, but file size and quality will vary by setting. The Burn to DVD option also outputs a WMV file, but then opens Windows DVD Maker and prompts you to create and burn a DVD.   Conclusion WLMM is one of the few applications that can edit WTV files, and it’s the only one we’re aware of that’s free. We should note only WTV and DVR-MS files will appear in the Recorded TV library in Media Center, so if you want to view your WMV output file in WMC you’ll need to add it to the Video or Movie library. Would you like to learn more about Windows Live Movie Maker? Check out are article on how to turn photos and home videos into movies with Windows Live Movie Maker. Need to add videos from a network location? WLMM doesn’t allow this by default, but you check out how to add network support to Windows Live Move Maker. Download Windows Live Similar Articles Productive Geek Tips Rotate a Video 90 degrees with VLC or Windows Live Movie MakerHow to Make/Edit a movie with Windows Movie Maker in Windows VistaFamily Fun: Share Photos with Photo Gallery and Windows Live SpacesAutomatically Mount and View ISO files in Windows 7 Media CenterAutomatically Start Windows 7 Media Center in Live TV Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Get a free copy of WinUtilities Pro 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor

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  • Social Business Forum Milano: Day 2

    - by me
    @YourService. The business world has flipped and small business can capitalize  by Frank Eliason (twitter: @FrankEliason ) Technology and social media tools have made it easier than ever for companies to communicate with consumers. They can listen and join in on conversations, solve problems, get instant feedback about their products and services, and more. So why, then, are most companies not doing this? Instead, it seems as if customer service is at an all time low, and that the few companies who are choosing to focus on their customers are experiencing a great competitive advantage. At Your Service explains the importance of refocusing your business on your customers and your employees, and just how to do it. Explains how to create a culture of empowered employees who understand the value of a great customer experience Advises on the need to communicate that experience to their customers and potential customers Frank Eliason, recognized by BusinessWeek as the 'most famous customer service manager in the US, possibly in the world,' has built a reputation for helping large businesses improve the way they connect with customers and enhance their relationships Quotes from the Audience: Bertrand Duperrin ?@bduperrin social service is not about shutting up the loudest cutsomers ! #sbf12 @frankeliason Paolo Pelloni ?@paolopelloniGautam Ghosh ?@GautamGhosh RT @cecildijoux: #sbf12 @frankeliason you need to change things and fix the approach it's not about social media it's about driving change  Peter H. Reiser ?@peterreiser #sbf12 Company Experience = Product Experience + Customer Interactions + Employee Experience @yourservice Engage or lose! Socialize, mobilize, conversify: engage your employees to improve business performance Christian Finn (twitter: @cfinn) First Christian was presenting the flying monkey   Then he outlined the four principals to fix the Intranet: 1. Socalize the Intranet 2. Get Thee to a Single Repository 3. Mobilize the Intranet 4. Conversationalize Your Processes Quotes from the Audience: Oscar Berg ?@oscarberg Engaged employees think their work bring out the best of their ideas @cfinn #sbf12 http://pic.twitter.com/68eddp48 John Stepper ?@johnstepper I like @cfinn's "conversify your processes" A nice related concept to "narrating your work", part of working out loud. http://johnstepper.com/2012/05/26/working-out-loud-your-personal-content-strategy/ Oscar Berg ?@oscarberg Organizations are talent markets - socializing your intranet makes this market function better @cfinn #sbf12 For profit, productivity, and personal benefit: creating a collaborative culture at Deutsche Bank John Stepper (twitter:@johnstepper) Driving adoption of collaboration + social media platforms at Deutsche Bank. John shared some great best practices on how to deploy an enterprise wide  community model  in a large company. He started with the most important question What is the commercial value of adding social ? Then he talked about the success of Community of Practices deployment and outlined some key use cases including the relevant measures to proof the ROI of the investment. Examples:  Community of practice -> measure: systematic collection of value stories  Self-service website  -> measure: based on representative models Optimizing asset inventory - > measure: Actual counts  This use case was particular interesting.  It is a crowd sourced spending/saving of infrastructure model.  User can cancel IT services they don't need (as example Software xx).  5% of the saving goes to social responsibility projects. The John outlined some  best practices on how to address the WIIFM (What's In It For Me) question of the individual users:  - change from hierarchy to graph -  working out loud = observable work + narrating  your work  - add social skills to career objectives - example: building a purposeful social network course/training as part of the job development curriculum And last but not least John gave some important tips on how to get senior management buy-in by establishing management sponsored division level collaboration boards which defines clear uses cases and measures. This divisional use cases are then implemented using a common social platform.  Thanks John - I learned a lot from your presentation!   Quotes from the Audience: Ana Silva ?@AnaDataGirl #sbf12 what's in it for individuals at Deutsche Bank? Shapping their reputations in a big org says @johnstepper #e20Ana Silva ?@AnaDataGirl Any reason why not? MT @magatorlibero #sbf12 is Deutsche B. experience on applying social inside company applicable to Italian people? Oscar Berg ?@oscarberg Your career is not a ladder, it is a network that opens up opportunities - @johnstepper #sbf12 Oscar Berg ?@oscarberg @johnstepper: Institutionalizing collaboration is next - collaboration woven into the fabric of daily work #sbf12 Ana Silva ?@AnaDataGirl #sbf12 @johnstepper talking about how Deutsche Bank is using #socbiz to build purposeful CoP & save money

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