Search Results

Search found 16162 results on 647 pages for 'property attribute'.

Page 367/647 | < Previous Page | 363 364 365 366 367 368 369 370 371 372 373 374  | Next Page >

  • Website listing cms

    - by Smith
    i want to develop a property listing website just like https://www.websites4yourlistings.com/ Do you guys know of any free open source script i can use for the following tasks Gallarey script that has title and description, that can be uploaded by clients of deleted Pls suggest a method to create different template from the same layout by using different colours, css, back ground image Do you know any script that i can use to create a subdomain from my script? thanks for helping

    Read the article

  • WPF XAML Bind Grid

    - by Jon Archway
    I have a custom user control that is based on a Grid control. I have a ViewModel that exposes this as a property. I would like the XAML on the view to bind to this. I am sure this must be easy but I am quite new to WPF. How is this achieved? Many thanks in advance

    Read the article

  • SVG, animate a line from x1,y1 to x2,y2?

    - by dskvr
    The animate property is very loosely documented. And unfortunately for me, the way the W3 documents SVG is VERY difficult understand and cross reference. Does anybody know if it is possible to animate a line from point A (x1,y1) to point B (x2,y2), and if so, how would this be done? (example code would put a really bright smile on my face)

    Read the article

  • A C# class with a null namespace

    - by Richard Ev
    While going through some legacy code today I discovered that you can declare a C# class without placing it in a namespace (in this scenario I have an ASP.NET WebForms application and some of the web forms are not declared within any namespace). A GetType() on such a class returns a type where the namespace property is set to null. I did not know that this was allowed - can anyone suggest why it would be desirable to have a class that is not declared within a namespace?

    Read the article

  • Why is my Type.GetFields(BindingFlags.Instance|BindingFlags.Public) not working?

    - by granadaCoder
    My code can see the non-public members, but not the public ones. Why? FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); is returning nothing. Note: I'm trying to get at the properties on the abstract class as well as the concrete class. (And read the attributes as well). The MSDN example works with the 2 flags (BindingFlags.Instance | BindingFlags.Public) but my mini inheritance example below does not. private void RunTest1() { try { textBox1.Text = string.Empty; Type t = typeof(MyInheritedClass); //Look at the BindingFlags *** NonPublic *** int fieldCount = 0; while (null != t) { fieldCount += t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic).Length; FieldInfo[] nonPublicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo field in nonPublicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); } } t = t.BaseType; } Console.WriteLine("\n\r------------------\n\r"); //Look at the BindingFlags *** Public *** t = typeof(MyInheritedClass); FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); foreach (FieldInfo field in publicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); object[] attributes = field.GetCustomAttributes(t, true); if (attributes != null && attributes.Length > 0) { foreach (Attribute att in attributes) { Console.WriteLine(att.GetType().Name); } } } } } catch (Exception ex) { ReportException(ex); } } private void ReportException(Exception ex) { Exception innerException = ex; while (innerException != null) { Console.WriteLine(innerException.Message + System.Environment.NewLine + innerException.StackTrace + System.Environment.NewLine + System.Environment.NewLine); innerException = innerException.InnerException; } } public abstract class MySuperType { public MySuperType(string st) { this.STString = st; } public string STString { get; set; } public abstract string MyAbstractString { get; set; } } public class MyInheritedClass : MySuperType { public MyInheritedClass(string ic) : base(ic) { this.ICString = ic; } [Description("This is an important property"), Category("HowImportant")] public string ICString { get; set; } private string _oldSchoolPropertyString = string.Empty; public string OldSchoolPropertyString { get { return _oldSchoolPropertyString; } set { _oldSchoolPropertyString = value; } } [Description("This is a not so importarnt property"), Category("HowImportant")] public override string MyAbstractString { get; set; } }

    Read the article

  • Working with Jquery. How to change css class of an element in same root

    - by Shantanu Gupta
    I want to change css class of an element on certain event in jquery. eg. focusin: function() { if(this.val()=="First Name") $(this).find("span ").css } $(this).find("span which contains _set").class= mycssclass here I want to change the CSS class of span element whose id contains "_set" as a part of substring in class name and also want to change the text i.e. InnerHtml property of javascript of this span element

    Read the article

  • Validation is not working

    - by Joby Kurian
    hi...I have one asp content page.Its contain many controls like dropdownlist,textbox etc.All controls are inside a div tag.I gave required field validator for all my drop down list.i have one SAVE button that reside inside another div tag.I gave SAVE button cause validation true.But my problem is that, the validator is not working and the page.Isvalid property is true.What is the problem with my code?

    Read the article

  • View state is not getting in the Page PreInit event

    - by Jibu P C_Adoor
    Hii,, I need a help. I have a master page and i am changing the masterpage file property to some other master page dynamically in the page PreInit event and that changing url is taken from a viewstate. but the view state is not getting in the pre init event. If you finding any solution regarding this pls help me....

    Read the article

  • iOS - Prompt User to Update to Latest App Version

    - by Kevin_TA
    Is there any method or plugin available that will alert the user to upgrade an app if the version they are using is not the latest? I suppose I could ping a web service to check what the current version is and compare with the user's version and go from there. As an aside, is there a way to check the current version of the app (some property I don't know about) or do you simply have to hardcode the version as some float variable or something? Thanks

    Read the article

  • List Box Multiple Selection Problem

    - by rupeshmalviya
    Hello Friends I am using a list box control in aspx page i have set multiple selection property to true, but when i try to select more than one item it does not select multiple items, it selects one only do i have to do something programatically here is my code on code behind nothing ...i want why it is not selecting more than one item's .. i am using namespace using System.Web.UI.WebControls; as well but of no avail..

    Read the article

  • Do you code variables in your language?

    - by Phil Hannent
    I am just working on a project where the library has an object with the property color, however being British I always use colour when writing variables and properties. I also just found some legacy code where the British developer used color in a variable name. Is American English the default for development now?

    Read the article

  • How to get attributes from parent?

    - by bribon
    Hi all, Let's say we have these classes: class Foo(object): _bar = "" def __init__(self): self.bar = "hello" def getBar(self): return self._bar def setBar(self, bar): self._bar = bar def getAttributes(self): for attr in self.__dict__: print attr bar = property(getBar, setBar) class Child(Foo): def __init__(self): super(Child, self).__init__() self.a = "" self.b = "" if I do something like: child = Child() child.getAttributes() I get all the attributes from parent and child. How could I get the attributes only from the parent? Thanks in advance!

    Read the article

  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

    Read the article

  • WPF: how to define collections for use in xaml

    - by Aran Mulholland
    I want to define something like this <myCustomControl> <myCustomControl.Images> <Image Source="{StaticResource LockedIcon16}" /> <Image Source="{StaticResource UnlockedIcon16}"/> <myCustomControl.Images> <myCustomControl/> what property definitions do i need to get that collection (Images) happening?

    Read the article

  • On Android, app jumps back to default Page on orientation change

    - by SteAp
    I tested my Xamarin.Forms app on iOS and Android and found this difference when I change the orientation of the mobile device: On iOS, the app keeps the current page On Android, the app seems to restart using the default page (or probably pop all pages except the first one). Since I've never seen this behavior in another Android app, I'd like to disable it. Moreover, I don't think that this behavior is Android default. Which property do I need to set the make the Android target behave as the iOS target?

    Read the article

  • Iphone release problem

    - by xger86x
    Hi, i have the following code in a .h @property (nonatomic, copy) NSString *username; Then, username is assigned in this way when the user enter text in a TextField: self.username = textField.text; And then, in dealloc method i call release: NSLog(@"%d",[username retainCount]); [username release]; NSLog(@"%d",[username retainCount]); But in the console it prints: 2011-01-11 23:09:52.468 IApp[2527:307] 1 2011-01-11 23:09:52.480 IApp[2527:307] 1 What is the problem? Thanks

    Read the article

  • Textbox not updating in UI screen

    - by subash
    i have a page consisting of devexpress gridview control with 4 columns and 4 asp.net text boxes. on selecting a row in gridview ,it should update the 4 textboxes with the values of the row selected. so i was assigning the value of the rows of the grid to the text box in the custom callback event of the grid and also the value gets assigned to the all textboxes's text property but it doesn't updates the textbox value in the UI screen.

    Read the article

  • DateTime Formatting in repeater

    - by Krishna
    Hi, I am trying to format the date time (yyyy/MM/dd) in a repeater which is binded to an ObjectDataSource as shown (THIS WORKS) <%# ((MyType)Container.DataItem).CreateDateTime.ToString("yyyy/MM/dd")% (THIS DOES`NT WORKS) <%# String.Format("{0:yyyy/MM/dd}",((MyType)Container.DataItem).UpdateDateTime)% I want to have both things working because sometimes the property UpdateDateTime is null, in such cases the second line of code handles smart. Thank you for the help in advance.

    Read the article

  • glassfish v3 asadmin how to specify XA on connection factory

    - by NDK
    This worked in GFV2: $AS_HOME/bin/asadmin \ --host $AS_ADMIN_HOST \ --user $AS_ADMIN_USER \ --port $AS_ADMIN_PORT \ create-jms-resource \ --restype javax.jms.QueueConnectionFactory \ --description XA\ Queue\ Connection\ Factory \ --property Name=myXAQueueConnectionFactory:SupportsXA=true \ jms/myXAQueueConnectionFactory But the SupportsXA=true no longer works. Maybe I can't find it in the GFV3 manuals, nor can I find it via our friend Google: how to specify XA transactionality using asadmin to configure the factory? Anybody out there know how?

    Read the article

  • Excel Merge() vs MergeCells

    - by sleepp
    Hi, I'm using VSTO, C#, and Excel but VBA probably applies here as well. What's the difference between calling the Merge(missing) method on a range and setting the MergeCells property to true? Does Merge() fail more often? Thanks!

    Read the article

  • Get full name of an artifact in Maven

    - by Maurits Rijk
    I need to know the complete filename of a specific artifact in Maven. I looked at versions-maven-plugin but it seems to change the pom itself. Is there another way to reach my goal? I want to store the complete artifact name in a property so I can pick it up in Java code.

    Read the article

< Previous Page | 363 364 365 366 367 368 369 370 371 372 373 374  | Next Page >