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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Updating wordpress in a multi-node environment

    - by Peter
    I'm finding this very tricky in a multi node environment, with code under revision control. AKA. multiple frontends and single database. I have a deployment process that pushes a git repo to the servers, but obviously if I update Wordpress from within the admin panel, it will update the files to one FE. Then I would need to copy over the new files to the other FE nodes. Plus, whenever these changes are written when Wordpress updates on a node, it writes code into the git repo. As such, it then breaks the auto deploys that perform 'git pulls', as it then has untracked changes and refuses to pull in new deploys unless manually intervened. How does one easily keep Wordpress updated in a multi node (load balanced) environment?

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  • Which is faster for large "for" loop: function call or inline coding?

    - by zaplec
    Hi, I have programmed an embedded software (using C of course) and now I'm considering ways to improve the running time of the system. The most important single module in my system is one very large nested for loop module. That module consists of two nested for loops that loops max 122500 times. That's not very much yet, but the problem is that inside that nested for loop I have a function call to a function that is in another source file. That specific function consists mostly of two another nested for loops which loops always 22500 times. So now I have to make a function call 122500 times. I have made that function that is to be called a lot lighter and shorter (yet still works as it should) and now I started to think that would it be faster to rip off that function call and write that process directly inside those first two for loops? The processor in that system is ARM7TDMI and its frequency is 55MHz. The system itself isn't very time critical so it doesn't have to be real time capable. However the faster it can process its duties the better. Also would it be also faster to use while loops instead of fors? And any piece of advice about how to improve the running time is appreciated. -zaplec

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  • Is there a best practice for concatenating MP3 Files, adjusting sample rates to match, while preserving original files?

    - by Scott
    Hello overflow community! Does anyone know if there is a "best practice" to concatenate mp3 files to create new files, while preserving the original files? I am working on a CentOS Linux machine, in command line. I will eventually call the command line from a PHP script. I have been doing research and I have come up with a process that I think could work. It combines general advice from different forums, blogs, and sources like this one. So here I go: Create a temporary folder Loop through files to create a new, converted copy, of file into a "raw" format (which one, I don't know. I didn't know "raw" files existed before too long ago. I could use some suggestions on this) Store the path to the temporary files, in the temporary folder, and then loop through the files to concatenate them and then put the new merged file the final "processed directory" Delete the contents of the temporary file with the temporary raw files inside. Convert the final file from "raw" to mp3 and enjoy the finished result I'm thinking that this course of action might be best because I can't necessarily control the quality of the original "source" mp3s. The only other option I could think of would be to create a script that would perform a similar process upon files being added to the system leaving only the files with the "proper" format and removing the original "erroneous" file. Hopefully you can see that I have put some thought into this and that I'm trying to leverage the collective knowledge of this community to choose the best direction. Perhaps there is a better path that I could take? By concatenate, I mean to join together in sequence to create a new audio file from the "concatenated files."

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  • Use PermGen space or roll-my-own intern method?

    - by Adamski
    I am writing a Codec to process messages sent over TCP using a bespoke wire protocol. During the decode process I create a number of Strings, BigDecimals and dates. The client-server access patterns mean that it is common for the client to issue a request and then decode thousands of response messages, which results in a large number of duplicate Strings, BigDecimals, etc. Therefore I have created an InternPool<T> class allowing me to intern each class of object. Internally, the pool uses a WeakHashMap<T, WeakReferemce<T>>. For example: InternPool<BigDecimal> pool = new InternPool<BigDecimal>(); ... // Read BigDecimal from in buffer and then intern. BigDecimal quantity = pool.intern(readBigDecimal(in)); My question: I am using InternPool for BigDecimal but should I consider also using it for String instead of String's intern() method, which I believe uses PermGen space? What is the advantage of using PermGen space?

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  • Loading Dimension Tables - Methodologies

    - by Nev_Rahd
    Hello, Recently I been working on project, where need to populated Dim Tables from EDW Tables. EDW Tables are of type II which does maintain historical data. When comes to load Dim Table, for which source may be multiple EDW Tables or would be single table with multi level pivoting (on attributes). Mean: There would be 10 records - one for each attribute which need to be pivoted on domain_code to make a single row in Dim. Out of these 10 records there would be some attributes with same domain_code but with different sub_domain_code, which needs further pivoting on subdomain code. Ex: if i got domain code: 01,02, 03 = which are straight pivot on domain code I would also have domain code: 10 with subdomain code / version as 2006,2007,2008,2009 That means I need to split my source table with above attributes into two = one for domain code and other for domain_code + version. so far so good. When it comes to load Dim Table: As per design specs for Dimensions (originally written by third party), what they want is: for every single change in EDW (attribute), it should assemble all the related records (for that NK) mean new one with other attribute values which are current = process them to create a new dim record and insert it. That mean if a single extract contains 100 records updated (one for each NK), it should assemble 100 + (100*9) records to insert / update dim table. How good is this approach. Other way I tried to do is just do a lookup into dim table for that NK get the value's of recent records (attributes which not changed) and insert it and update the current one. What would be the better approach assembling records at source side for one attribute change or looking into dim table's recent record and process it. If this doesn't make sense, would like to elaborate it further. Thanks

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  • Using `<List>` when dealing with pointers in C#.

    - by Gorchestopher H
    How can I add an item to a list if that item is essentially a pointer and avoid changing every item in my list to the newest instance of that item? Here's what I mean: I am doing image processing, and there is a chance that I will need to deal with images that come in faster than I can process (for a short period of time). After this "burst" of images I will rely on the fact that I can process faster than the average image rate, and will "catch-up" eventually. So, what I want to do is put my images into a <List> when I acquire them, then if my processing thread isn't busy, I can take an image from that list and hand it over. My issue is that I am worried that since I am adding the image "Image1" to the list, then filling "Image1" with a new image (during the next image acquisition) I will be replacing the image stored in the list with the new image as well (as the image variable is actually just a pointer). So, my code looks a little like this: while (!exitcondition) { if(ImageAvailabe()) { Image1 = AcquireImage(); ImgList.Add(Image1); } if(ImgList.Count 0) { ProcessEngine.NewImage(ImgList[0]); ImgList.RemoveAt(0); } } Given the above, how can I ensure that: - I don't replace all items in the list every time Image1 is modified. - I don't need to pre-declare a number of images in order to do this kind of processing. - I don't create a memory devouring monster. Any advice is greatly appreciated.

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  • Why does OVFTool hang randomly?

    - by Billy ONeal
    Hello everyone :) Some great helpers here have shown me the VMWare OVF tool for template deployment. My problem is that the tool itself stops at the "Disk Transfer Completed" step half the time I use it. This seems to be random, and when it happens I have to terminate OVFTool and start the transfer over again. The second attempt usually succeeds. Is there something I have broken on the server that might affect this? I'm using the free edition of ESXi 4.0. Billy3

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  • How to retain similar character encoding

    - by Mystere Man
    I have a logfile that contains the half character ½, I need to process this log file and rewrite certain lines to a new file, which contain that character. However, when I write out the file the characters appear in notepad incorrectly. I know this is some kind of encoding issue, and i'm not sure if it's just that the files i'm writing don't contain the correct bom or what. I've tried reading and writing the file with all the available encoding options in the Encoding enumeration. I'm using this code: string line; // Note i've used every version of the Encoding enumeration using (StreamReader sr = new StreamReader(file, Encoding.Unicode)) using (StreamWRiter sw = new StreamWriter(newfile, false, Encoding.Unicode)) { while ((line = sr.ReadLine()) != null) { // process code, I do not alter the lines, they are copied verbatim // but i do not write every line that i read. sw.WriteLine(line); } } When I view the original log in notepad, the half character displays correctly. When I view the new file, it does not. Can anyone help me to solve this?

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  • How to setup a virtual machine in Ubuntu desktop to run Debian Server

    - by stickman
    I want to run a virtual machine in my Ubuntu desktop that runs a Debian server. The purpose of this is to generate Debian packages. I have some C++ applications that were originally developed on my Ubuntu machine, and I need to (re)compile them on a Debian server in order to: build Deb packages for deployment on a Debian server make sure that the applications will definitely work on a debian server The idea is so that I can do 90% of my development on Ubuntu (where I am more comfortable), and deploy a binary package that definitely works on Debian. BTW, I am developing on Karmic Kola (Ubuntu 9.10).

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  • OUTPUT DID NOT REDIRECT TO THE INTENDED FILE OPENED FOR..

    - by rockyurock
    HELLO ALL, I USED THE BELOW CODE FOR CAPTURING THE OUTPUT (BELOW IN lines) IN A FILE "my_output.txt" BUT FAILED TO CAPTURE. **************output*************** inside value loop ------------------------------------------------------------ Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 108 KByte (default) ------------------------------------------------------------ [ 3] local 192.168.16.2 port 5001 connected with 192.168.16.1 port 3189 [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [ 3] 0.0- 5.0 sec 2.14 MBytes 3.61 Mbits/sec 0.369 ms 0/ 1528 (0%) inside value loop3 clue1 clue2 inside value loop4 one iperf completed *************************************** however when i enabled the local *STDOUT; in below code then i could see the above output on command prompt display (ofcourse server is sending some data). could anybody suggest me how can i capture the o/p in a file intended? below is the code i am using .. my $file = 'my_output.txt'; use Win32::Process; print"inside value loop\n"; # redirect stdout to a file #local *STDOUT; open STDOUT, '>', $file or die "can't redirect STDOUT to <$file> $!"; Win32::Process::Create(my $ProcessObj, "D:\\IOT_AUTOMATION_UTILITY\\_SATURDAY_09-04-10\\adb_cmd.bat", "adb shell /data/app/iperf -u -s -p 5001", 0, NORMAL_PRIORITY_CLASS, ".") || die ErrorReport(); #$alarm_time = $IPERF_RUN_TIME+10; #20sec #$ProcessObj->Wait(40); #print"inside value loop2\n"; #sleep $alarm_time; sleep 40; $ProcessObj->Kill(0); sub ErrorReport{ print Win32::FormatMessage( Win32::GetLastError() ); } /rocky

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  • Crossplatform "jail" for an application

    - by Alexander
    We currently have a variety of systems (Linux, Solarix, *BSD, HP-UX ...) on which we are not allowed to install anything into / (but I have root access. That's strange, I know). But we'd like to run Puppet on all of them. So, the obvious idea is to install Puppet with all prebuilt dependencies into some isolated tree, something like "jail", which will allow to use dependences from some prefix and to access the host system. The big advatanges would be uniform deployment and updates. One solution that came to my mind is to deploy Gentoo Prefix, and install Puppet there with package manager. However, this requires a lot of extra space and some manual patching for each system. Maybe there are some more elegant and simple solutions?

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  • Implement a threading to prevent UI block on a bug in an async function

    - by Marcx
    I think I ran up againt a bug in an async function... Precisely the getDirectoryListingAsync() of the File class... This method is supposted to return an object containing the lists of files in a specified folder. I found that calling this method on a direcory with a lot of files (in my tests more than 20k files), after few seconds there is a block on the UI until the process is completed... I think that this method is separated in two main block: 1) get the list of files 2) create the array with the details of the files The point 1 seems to be async (for a few second the ui is responsive), then when the process pass from point 1 to point 2 the block of the UI occurs until the complete event is dispathed... Here's some (simple) code: private function checkFiles(dir:File):void { if (dir.exists) { dir.addEventListener( FileListEvent.DIRECTORY_LISTING, listaImmaginiLocale); dir.getDirectoryListingAsync(); // after this point, for the firsts seconds the UI respond well (point 1), // few seconds later (point 2) the UI is frozen } } private function listaImmaginiLocale( event:FileListEvent ):void { // from this point on the UI is responsive again... } Actually in my projects there are some function that perform an heavy cpu usage and to prevent the UI block I implemented a simple function that after some iteration will wait giving time to UI to be refreshed. private var maxIteration:int = 150000; private function sampleFunct(offset:int = 0) :void { if (offset < maxIteration) { // do something // call the recursive function using a timeout.. // if the offset in multiple by 1000 the function will wait 15 millisec, // otherwise it will be called immediately // 1000 is a random number for the pourpose of this example, but I usually change the // value based on how much heavy is the function itself... setTimeout(function():void{aaa(++offset);}, (offset%1000?15:0)); } } Using this method I got a good responsive UI without afflicting performance... I'd like to implement it into the getDirectoryListingAsync method but I don't know if it's possibile how can I do it where is the file to edit or extend.. Any suggestion???

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  • Linkbutton to open Windows Explorer from Gridview

    - by xt_20
    Hi all, I have a link in a Gridview that I want opened in Windows Explorer (or explorer.exe). <asp:GridView ID="GridView1"runat="server" > <Columns> <asp:TemplateField> <ItemTemplate> <asp:LinkButton ID="DeploymentLocation" runat="server" CommandName="OpenLink" Text='<%# Eval("DeploymentLocation") %>' CommandArgument='<%# Eval("DeploymentLocation") %>' /> </ItemTemplate> </asp:TemplateField> </Columns> and in codebehind I have this: protected void GridView1_RowCommand(object sender, GridViewCommandEventArgs e) { Process.Start("explorer.exe", "/n," + e.CommandArgument.ToString()); } Obviously this doesn't work as Process.Start only works if I have full permissions, etc, etc. I heard that I can use Javascript to do this, but haven't succeeded so far. Basically, what I want is the exact link that is displayed in the grid to be opened when clicked. Any help would be much appreciated! Thanks!

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  • PHP Runs Very Slow on IIS7. Need Help optimizing our config

    - by Kendor
    Am running a PHP based web app on our Windows 2008 cloud-based server. The app, which runs fine outside of our environment (e.g. a different IIS server), but is VERY slow in our environment. Based on googling this is a relatively common situation. I installed PHP and MySQL via the IIS web deployment method... Here's our setup: Windows 2008 Server Enterprise SP2 (32-bit) Microsoft-IIS/7.0 MySQL client version: mysqlnd 5.0.8-dev - 20102224 $Revision: 321634 $ PHP extension: mysqli Update for IIS 7.0 FastCGI Windows Cache Extension 1.1 for PHP 5.3 I had read elsewhere that ipv6 might be an issue, so I turned this off on the network adapter. The app is using: localhost as its connection Be easy on me, as I'm a bit green about some of these components... Also, rewriting the PHP app or modifying it is NOT an option. I'm reasonably SURE that our config is the issue.

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  • Invoking different methods on threads

    - by Kraken
    I have a main process main. It creates 10 threads (say) and then what i want to do is the following: while(required){ Thread t= new Thread(new ClassImplementingRunnable()); t.start(); counter++; } Now i have the list of these threads, and for each thread i want to do a set of process, same for all, hence i put that implementation in the run method of ClassImplementingRunnable. Now after the threads have done their execution, i wan to wait for all of them to stop, and then evoke them again, but this time i want to do them serially not in parallel. for this I join each thread, to wait for them to finish execution but after that i am not sure how to evoke them again and run that piece of code serially. Can i do something like for(each thread){ t.reevoke(); //how can i do that. t.doThis(); // Also where does `dothis()` go, given that my ClassImplementingRunnable is an inner class. } Also, i want to use the same thread, i.e. i want the to continue from where they left off, but in a serial manner. I am not sure how to go about the last piece of pseudo code. Kindly help. Working with with java.

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  • Maven + SSDM Build and Runtime Environment Automation

    - by Randy
    Preface: My Company, like most, has several run-time environments and several release versions which themselves are composed of different versions of various jars. For example, let us consider release versions 1.1, 1.2, and 1.3 of Software X, which may be deployed to a developer computer, testing, or production. Software-x-1.1 is itself composed of jarA-0.9.1 and jarB-0.7.5, but software-x-1.3 is composed of jarA-1.7.31 and jarB-0.8.1. Currently we use Spring's PropertyPlaceholderConfigurer to configure run-time variables (such as database credentials), however, properties also change with release versions. We also use Maven 2 POM version 4 to specify which versions of our code need to be used. We place the version numbers of our jars as properties within profiles (dev,test,prod) inside of the parent pom and then reference those version numbers in all project poms. As of right now, we have no way to specify which project versions pertain to a given release other than the most current one. Moreover, we deploy our run-time configurations to the SSDM pickup which then configures and creates the services defined by the built versions of our software. -- Questions: Is there any procedure/tool we can use to build our product by merely providing the run-time environment and version number? IE "build 1.1 dev"? Is there anyway we can store the required jar versions for each release build? We are currently versioning all files, including the parent pom, but merely versioning the parent pom does not record which release version is pertinent to that parent pom. What else can we do to further automate the process of builds? For example, if we could manage run-time configurations within the parent pom that would be a step in the right direction, but that seems like a violation of scope. Any tool outside of our framework is inconceivable at this point, but not in the far future. Summary: How can we automate our build process to the fullest extent without being error prone?

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  • Problem, executing commands in cmd using c#

    - by srk
    I need to execute the below command in command prompt. C:\MySQL\MySQL Server 5.0\bin>mysql -uroot -ppassword < d:/admindb/aar.sql When i do this manually in cmd, i am getting my results. Now i am trying to do this programatically, to execute it in cmd from c# code. I am using the below code to do it. I am not getting any errors and Result !!! When i debug, i get the value of string commandLine as below, "\"C:\\MySQL\\MySQL Server 5.0\\bin\\\" -uroot -ppassword > \"D:/admindb/AAR12.sql" I guess the problem is with this string, passed to cmd. How to solve this ??. public void Execute() { string commandLine = "\"" + MySqlCommandPath + "\"" + " -u" + DbUid + " -p" + DbPwd + " > " + "\"" + Path.Combine(Path_Backup, FileName_Backup + ExcID + ".sql"); System.Diagnostics.ProcessStartInfo PSI = new System.Diagnostics.ProcessStartInfo("cmd.exe"); PSI.RedirectStandardInput = true; PSI.RedirectStandardOutput = true; PSI.RedirectStandardError = true; PSI.UseShellExecute = false; System.Diagnostics.Process p = System.Diagnostics.Process.Start(PSI); System.IO.StreamWriter SW = p.StandardInput; System.IO.StreamReader SR = p.StandardOutput; SW.WriteLine(commandLine); SW.Close(); }

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  • How can I accelerate the generation of the an MD5 Checksum within vb.net?

    - by Richard
    I'm working with some very large files residing on P2 (Panasonic) cards. Part of the process we employ is to first generate a checksum of the file we are going to copy, then copy the file, then run a checksum on the file to confirm that it copied OK. The problem is, is that files are large (70 GB+) and take a long time to complete. It's an issue since we will eventually be dealing with thousands of these files. I would like to find a faster way to generate the checksum other than using the System.Security.Cryptography.MD5CryptoServiceProvider I don't care if this means using a specialized hardware card, provided it works and is not to ungodly expensive. I would prefer to have a method of encoding that provided some feedback as to how far the process has gone along so I can display it like I do now. The application is written in vb.net. I would prefer to be able to use it as component, library, reference within my application, but I'm willing to call an outside application if there is enough improvement in the speed of generating the checksum. Needless to say, the checksum must be consistent and correct. :-) Thank you in advance for your time and efforts, Richard

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  • Is there a Scala version of .irbrc or another way to define some default libraries for REPL use?

    - by Tom Morris
    I've written a little library that uses implicits to add functionality that one only needs when using the REPL in Scala. Ruby has libraries like this - for things like pretty printing, firing up text editors (like the interactive_editor gem which invokes Vim from irb - see this post), debuggers and the like. The library I am trying to write adds some methods to java.lang.Class and java.lang.reflect classes using the 'pimp my library' implicit conversion process to help you go and find documentation (initially, with Google, then later possibly with a JavaDoc/ScalaDoc viewer, and maybe the StackOverflow API eventually!). It's an itch-scratching library: I spend so much time copying and pasting classnames into Google that I figured I may as well automate the process. It is the sort of functionality that developers will want to add to their system for use only in the REPL - they shouldn't really be adding it to projects (partly because it may not be something that their fellow developers want, but also because if you are doing some exploratory development, it may be with just a Scala REPL that's not being invoked by an IDE or build tool). In my case, I want to include a few classes and set up some implicits - include a .jar on the CLASSPATH and import it, basically. In Ruby, this is the sort of thing that you'd add to your .irbrc file. Other REPLs have similar ways of setting options and importing libraries. Is there a similar file or way of doing this for the Scala REPL?

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  • Automation of software installation - should I ask for text or file?

    - by Denis
    I am preparing a software installation in Windows environment for my application. During installation it asks for Subscriber ID which should be entered into text field. I am wondering if it is a best solution for mass installations. I know that for mass installations IT teams use systems like Microsoft System Center which allow automate deployment. But I do not know much about capabilities of such systems. Can such system automate data entry into the text fields? Will it be better to change installation process and ask not a text but a file which contains Subscriber ID? By the way, I am looking for beta testers for my software. This software let user view Microsoft Project files without having Microsoft Project installed.

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  • create and write to a text file in vb.net

    - by woolardz
    I'm creating a small vb.net application, and I'm trying trying to write a list of results from a listview to a text file. I've looked online and found the code to open the save file dialog and write the text file. When I click save on the save file dialog, I receive an IOException with the message "The process cannot access the file 'C:\thethe.txt' because it is being used by another process." The text file is created in the correct location, but is empty. The application quits at this line "Dim fs As New FileStream(saveFileDialog1.FileName, FileMode.OpenOrCreate, FileAccess.Write)" Thanks in advance for any help. Private Sub btnSave_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnSave.Click Dim myStream As Stream Dim saveFileDialog1 As New SaveFileDialog() saveFileDialog1.Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*" saveFileDialog1.FilterIndex = 2 saveFileDialog1.RestoreDirectory = True If saveFileDialog1.ShowDialog() = DialogResult.OK Then myStream = saveFileDialog1.OpenFile() If (myStream IsNot Nothing) Then Dim fs As New FileStream(saveFileDialog1.FileName, FileMode.OpenOrCreate, FileAccess.Write) Dim m_streamWriter As New StreamWriter(fs) m_streamWriter.Flush() 'Write to the file using StreamWriter class m_streamWriter.BaseStream.Seek(0, SeekOrigin.Begin) 'write each row of the ListView out to a tab-delimited line in a file For i As Integer = 0 To Me.ListView1.Items.Count - 1 m_streamWriter.WriteLine(((ListView1.Items(i).Text & vbTab) + ListView1.Items(i).SubItems(0).ToString() & vbTab) + ListView1.Items(i).SubItems(1).ToString()) Next myStream.Close() End If End If End Sub

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  • Uninstalling PowerShell 1.0

    - by Ddono25
    I am attempting to standardize our PowerShell deployment and usage across all servers, which involves uninstalling PS1.0/installing PS2.0 on Server 2003 machines. In searching for KB926139 through CMD and Control Panel Add/Remove Programs, it is nowhere to be found. We have KB926141 installed on these servers as the Language Pack update, but no initial Install Update. PowerShell 1.0 is installed on the server and can be found at the default locations (%windir%\System32\WindowsPowerShell\V1.0, %windir%\Syswow64\WindowsPowerShell\V1.0). I would like to avoid deleting the Registry Entry in this situation since it should be pretty simple, any help would be appreciated. Thanks!

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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  • php insert doesnot take place _ URGENT HELP PLEASE

    - by reggie
    my code is as follows <?php include("config.php"); $ip=$_SERVER['REMOTE_ADDR']; if($_POST['id']) { $id=$_POST['id']; $id = mysql_escape_String($id); $ip_sql=mysql_query("select ip_add from Voting_IP where mes_id_fk='$id' and ip_add='$ip'"); $count=mysql_num_rows($ip_sql); if($count==0) { $sql = "update Messages set up=up+1 where mes_id='$id'"; mysql_query($sql); $sql_in = "insert into Voting_IP (mes_id_fk,ip_add) values ('$id','$ip')"; mysql_query($sql_in) or die(mysql_error()); echo "<script>alert('Thanks for the vote');</script>"; } else { echo "<script>alert('You have already voted');</script>"; } $result=mysql_query("select up from Messages where mes_id='$id'"); $row=mysql_fetch_array($result); $up_value=$row['up']; echo "<img src='button.png' width='110' height='90'>"; echo $up_value; } ?> My problem is that the insert process doesnot take place at all. the script tags echos an alert box. even the img tag is echoed to the web page. but the insert process doesnot take place. the config file is fine.. note: this code works on my local machine which has php 5.3 but it doesnot work on the server which has php 5.2.. any advice..???

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