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  • Problems Running Cherokee Web Server Admin - config_reader.c:249 - Parsing error

    - by Sebastian
    I'm running Cherokee web server 0.99.30 on (Ubuntu Hardy) and I have been having some issues getting the admin to run property. When I run sudo cherokee-admin -b Login: User: admin One-time Password: {password} Web Interface: URL: http://localhost:9090/ [20/11/2009 22:57:29.733] (error) config_reader.c:249 - Parsing error Cherokee Web Server 0.99.30 (Nov 20 2009): Listening on port ALL:9090, TLS disabled, IPv6 disabled, using epoll, 4096 fds system limit, max. 2041 connections, caching I/O, single thread When I go to the admin page I get a 503 Service Unavailable error page. Any idea about how I could fix this? Thanks

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  • Join .doc files into one .doc (with keeping the original format of every document)

    - by Shiki
    I have about ~50 .doc files, that look perfect (they are extracted with Able2Extract). Now I want to join these 50 files into one huge .doc. I've tried using Word's in-built "Insert" feature, but that messed up the whole format. I want to keep everything I have. Like just document1 - document2 - document3. Nothing "intelligent" or "smart" needed during the conversion, just the capability of joining them. (Thus making them all searchable, that's the ultimate aim.) I don't mind if the method/solution applies a single blank page at every document end either.

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  • OBIEE Version 11.1.1.7.140527 Now Released

    - by Lia Nowodworska - Oracle
    (in via Martin) The Oracle Business Intelligence Enterprise Edition (OBIEE) 11g 11.1.1.7.140527 Bundle Patch is now available to download via My Oracle Support | Patches & Updates. This is provided as single Bundle Patch  Patch  18507268 and is comprised of the following: Patch 16913445 - 1 of 8 Oracle BI Installer (BIINST) Patch 18507640 - 2 of 8 Oracle BI Publisher (BIP) Patch 18657616 - 3 of 8 EPM Components Installed from BI Installer 11.1.1.7.0 (BIFNDNEPM) Patch 18507802 - 4 of 8 Oracle BI Server (BIS) Patch 18507778 - 5 of 6 Oracle BI Presentation Services (BIPS) Patch 17300045 - 6 of 8 Oracle Real-Time Decisions (RTD) Patch 16997936 - 7 of 8 Oracle BI ADF Components (BIADFCOMPS) Patch 18507823 - 8 of 8 Oracle BI Platform Client Installers and MapViewer NOTE: Also required to be downloaded: Patch 16569379 - Dynamic Monitoring Service patch This patch set is available for all customers who are using Oracle Business Intelligence Enterprise Edition 11.1.1.7.0, 11.1.1.7.1, 11.1.1.7.131017, 11.1.1.7.140114, 11.1.1.7.140225 and 11.1.1.7.140415 NOTE: It is also available for Exalytics customers who have applied the Exalytics PS3 patch. For more information refer to: OBIEE 11g 11.1.1.7.140527 Bundle Patch is Available for OBIEE ( Doc ID 1676798.1 ) The OBIEE Suite Bundle Patches are cumulative - the content of the previous 11.1.1.7.x bundle patches are included in this latest bundle patch. Ensure to review the Readme documentation for further important patch information.  This is available via the My Oracle Support | Patches & Updates screen when downloading. Keep up to-date with the latest OBIEE Patches and Patch Set Updates by visiting OBIEE 11g: Required and Recommended Patches and Patch Sets (Doc ID 1488475.1 )

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  • Remove LCD Stand for Wall Mounting - FSM-270YG

    - by Benjamin Chambers
    Based on Jeff Atwood's post on Coding Horror, I ordered one of these monitors, and I've been absolutely loving it. However, I recently (i.e. today) took the next step in monitor-y goodness and fastened the sucker to an articulated wall mount. Unfortunately, I can't figure out how to remove the stand. The flat portion comes off with a single screw, but the leg it fastens to has no apparent method of removing it. Has anyone figured out a trick for removing these, so they don't just stick out below the screen? Should I remove the screws from the backside of the screen, and look for an internal connection to remove? Or just give up and live with it? (After all, it's a great display, it's floating in the air in front of me, and the stand leg is only a minor annoyance).

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  • Web App Server hardware question. Which configuration?

    - by JBeckton
    I am pricing some new servers and I am not sure which configuration to get. The server will be running several web applications for our company. Some of them are ASP.Net sites and some are ColdFusion. The OS will be Win Server 2008 Web or Standard Edition. Do I need 2 processors or will a single quad core handle it? Xeon multi core Hyperthreading or non Hyperthreading? I am going 64bit so I can go higher than 4 Gigs of Ram. I am shopping at Dell and there are so many options, I want to get the most bang for my buck without going over budget and I also don't want the machine to be mostly under utilized.

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • Tie stock quote value to cell in Excel 2011 Mac

    - by vedantchandra
    I've been working on a mock stock portfolio in Excel, and I've been looking for ways to automatically update the data, eg. stock price and P/E ratio. I have tried using a web query to MSN Money, but that just brings up the whole stock quote across multiple cells, I want data to be updated in individual cells only. The only web query solution I can think of is if someone hosted a website where each value in the stock quote was saved on a different HTML file. I could then WebQuery to that file for each cell requiring that value. However, no website offers this. So in essence, is there any tool on Excel 2011 Mac that will let me pull individual values from a stock quote and assign them to a single cell?

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  • KVM switching on the cheap

    - by Stuart Hemming
    I have a machine at home for my personal use. I also have a machine for work. I have a pair of DVI monitors. An ideal set up for a KVM switch. Sadly the cheapest switch I can find that will switch 2 DVI monitors is nearly £300. However, I can get, for just £40, a switch for a single monitor. Is there any reason why I couldn't employ 2 of these much cheaper switches? My thought was to have the keyboard, mouse and one of the monitors in one switch and just the 2nd monitor in the 2nd switch. Logically, I can't think of a reason why this wouldn't work, but I have no real background to be able to say, definatively, whether or not it would. It it makes any difference, both machines are running Win7. Appreciate any thoughts. -- Stuart

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  • Should I pick up a functional programming language?

    - by Statement
    I have recently been more concerned about the way I write my code. After reading a few books on design patterns (and overzealous implementation of them, I'm sure) I have shifted my thinking greatly toward encapsulating that which change. I tend to notice that I write less interfaces and more method-oriented code, where I love to spruce life into old classes with predicates, actions and other delegate tasks. I tend to think that it's often the actions that change, so I encapsulate those. I even often, although not always, break down interfaces to a single method, and then I prefer to use a delegate for the task instead of forcing client code to create a new class. So I guess it then hit me. Should I be doing functional programming instead? Edit: I may have a misconception about functional programming. Currently my language of choice is C#, and I come from a C++ background. I work as a game developer but I am currently unemployed. I have a great passion for architecture. My virtues are clean, flexible, reusable and maintainable code. I don't know if I have been poisoned by these ways or if it is for the better. Am I having a refactoring fever or should I move on? I understand this might be a question about "use the right tool for the job", but I'd like to hear your thoughts. Should I pick up a functional language? One of my fear factors is to leave the comfort of Visual Studio.

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  • Is creating a separate pool for each individual png image in the same class appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

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  • Whats the greatest most impressive programing feat you ever witnessed? [closed]

    - by David Reis
    Everyone knows of the old adage that the best programmers can be orders of magnitude better than the average. I've personally seen good code and programmers, but never something so absurd. So the questions is, what is the most impressive feat of programming you ever witnessed or heard of? You can define impressive by: The scope of the task at hand e.g. John single handedly developed the framework for his company, a work comparable in scope to what the other 200 employed were doing combined. Speed e.g. Stu programmed an entire real time multi-tasking app OS on an weekened including its own C compiler and shell command line tools Complexity e.g. Jane rearchitected our entire 10 millon LOC app to work in a cluster of servers. And she did it in an afternoon. Quality e.g. Charles's code had a rate of defects per LOC 100 times lesser than the company average. Furthermore he code was clean and understandable by all. Obviously, the more of these characteristics combined, and the more extreme each of them, the more impressive is the feat. So, let me have it. What's the most absurd feat you can recount? Please provide as much detail as possible and try to avoid urban legends or exaggerations. Post only what you can actually vouch for. Bonus questions: Was the herculean task a one-of, or did the individual regularly amazed people? How do you explain such impressive performance? How was the programmer recognized for such awesome work?

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  • IE session (-nomerge) management application?

    - by skrco
    I'm in need of an application that can manage multiple Internet Explorer instances (to be precise nomerge sessions) like you can in Remote Desktop Manager with RDPs. This app should host them in single window and arrange IE instances e.g. in tabs or lists. OK, in Remote Desktop Manager you can create Web session, but in embedded mode you cannot set the nomerge option - all windows and tabs share the same session. I've been searching the web, but with no results. So I put this question whether anyone know of such application or any workaround. Or I have to write my own app?

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  • Lessons From OpenId, Cardspace and Facebook Connect

    - by mark.wilcox
    (c) denise carbonell I think Johannes Ernst summarized pretty well what happened in a broad sense in regards to OpenId, Cardspace and Facebook Connect. However, I'm more interested in the lessons we can take away from this. First  - "Apple Lesson" - If user-centric identity is going to happen it's going to require not only technology but also a strong marketing campaign. I'm calling this the "Apple Lesson" because it's very similar to how Apple iPad saw success vs the tablet market. The iPad is not only a very good technology product but it was backed by a very good marketing plan. I know most people do not want to think about marketing here - but the fact is that nobody could really articulate why user-centric identity mattered in a way that the average person cared about. Second - "Facebook Lesson" - Facebook Connect solves a number of interesting problems that is easy for both consumer and service providers. For a consumer it's simple to log-in without any redirects. And while Facebook isn't perfect on privacy - no other major consumer-focused service on the Internet provides as much control about sharing identity information. From a developer perspective it is very easy to implement the SSO and fetch other identity information (if the user has given permission). This could only happen because a major company just decided to make a singular focus to make it happen. Third - "Developers Lesson" -  Facebook Social Graph API is by far the simplest API for accessing identity information which also is another reason why you're seeing such rapid growth in Facebook enabled Websites. By using a combination of URL and Javascript - the power a single HTML page now gives a developer writing Web applications is simply amazing. For example It doesn't get much simpler than this "http://api.facebook.com/mewilcox" for accessing identity. And while I can't yet share too much publicly about the specifics - the social graph API had a profound impact on me in designing our next generation APIs.  Posted via email from Virtual Identity Dialogue

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  • CodePlex Daily Summary for Thursday, March 08, 2012

    CodePlex Daily Summary for Thursday, March 08, 2012Popular ReleasesMetodología General Ajustada - MGA: 02.01.01: Cambios John: Se modifica el instalador para solucionar problema de restauración detectado en sistemas Windows Vista que hacen que el backup busque el mismo archivo de nombre de cuando se creó la copia de seguridad. Para el caso, como se creó con MGA_Distribucion, así mismo lo intentaba buscar al restaurar, cuando en realidad estaba solo MGA en SQL Express.EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v2.1: Changelog Fixed template file access issue on Win7. Fix on configuration load when target project was not found and "Use project default namespace" was checked. Minor fix on loading latest configuration at startup. Minor fix in VisualStudioHelper class. DTO's properties accessors are now in one line. Improvements in PropertyHelper to get a cleaner and more performant code. Added Website project type as a not supported project type. Using Error List pane from VS IDE to show Enti...DotNetNuke® Community Edition CMS: 06.01.04: Major Highlights Fixed issue with loading the splash page skin in the login, privacy and terms of use pages Fixed issue when searching for words with special characters in them Fixed redirection issue when the user does not have permissions to access a resource Fixed issue when clearing the cache using the ClearHostCache() function Fixed issue when displaying the site structure in the link to page feature Fixed issue when inline editing the title of modules Fixed issue with ...Mayhem: Mayhem Developer Preview: This is the developer preview of Mayhem. Enjoy!Team Foundation Server Process Template Customization Guidance: v1 - For Visual Studio 11: Welcome to the BETA release of the Team Foundation Server Process Template Customization preview. As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has not been rev...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 1.2: Medium trust compliant lot of small change for medium trust compliance full refactoring of user management refactoring of Client Refactoring of user management Magelia.WebStore.Client no longer reference Magelia.WebStore.Services.Contract Refactoring page category multi parent category added copy category feature added Refactoring page catalog copy catalog feature added variant management improvement ability to define a default variant for a variable product ability to ord...StackBuilder: StackBuilder 1.0.5.0: + Added Collada/WebGL export to show 3D animation of pallet solutions...Delta Engine: Delta Engine Beta Preview v0.9.4: v0.9.4 is the release for February 2012, but it was delayed till 2012-03-07 until content generation worked much better for v0.9.4. The main improvements were done on the server side (content generation and improved build support for iOS and Android). v0.9.4 is also the first version everyone can use to deploy their application onto all supported platforms, see Marketplace Licensing for details: http://deltaengine.net/Marketplace Documentation for this version can be found at: http://help.de...PDFsharp - A .NET library for processing PDF: PDFsharp and MigraDoc Foundation 1.32: PDFsharp and MigraDoc Foundation 1.32 is a stable version that fixes a few bugs that were found with version 1.31. Version 1.32 includes solutions for Visual Studio 2010 only (but it should be possible to add the project files to existing solutions for VS 2005 or VS 2008). Users of VS 2005 or VS 2008 can still download version 1.31 with the solutions for those versions that allow them to easily try the samples that are included. While it may create smaller PDF files than version 1.30 because...Terminals: Version 2.0 - Release: Changes since version 1.9a:New art works New usability in Organize favorites window Improved usability of imports/exports and scans Large number of fixes Improvements in single instance mode Comparing November beta 4, this corrects: New application icons Doesn't show Logon error codes Fixed command line arguments exception for single instance mode Fixed detaching of tabs improved usability in detached window Fixed option settings for Capture manager Fixed system tray noti...AutoLoL: AutoLoL v2.1.5: Updated version of Autolol that works with the Fiora patch.MFCMAPI: March 2012 Release: Build: 15.0.0.1032 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeTortoiseHg: TortoiseHg 2.3.1: bugfix releaseCommonLibrary: Code: CodePowerGUI Visual Studio Extension: PowerGUI VSX 1.5.2: Added support for PowerGUI 3.2.VidCoder: 1.3.1: Updated HandBrake core to 0.9.6 release (svn 4472). Removed erroneous "None" container choice. Change some logic and help text to stop assuming you have to pick the VIDEO_TS folder for a DVD scan. This should make previewing DVD titles on the Queue Multiple Titles window possible when you've picked the root DVD directory.ExtAspNet: ExtAspNet v3.1.0: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-03-04 v3.1.0 -??Hidden???????(〓?〓)。 -?PageManager??...AcDown????? - Anime&Comic Downloader: AcDown????? v3.9.1: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...Media Companion: MC 3.433b Release: General More GUI tweaks (mostly imperceptible!) Updates for mc_com.exe TV The 'Watched' button has been re-instigated Added TV Menu sub-option to search ALL for new Episodes (includes locked shows) Movies Added 'Source' field (eg DVD, Bluray, HDTV), customisable in Advanced Preferences (try it out, let us know how it works!) Added HTML <<format>> tag with optional parameters for video container, source, and resolution (updated HTML tags to be added to Documentation shortly) Known Issu...Picturethrill: Version 2.3.2.0: Release includes Self-Update feature for Picturethrill. What that means for users is that they are always guaranteed to have a fresh copy of Picturethrill on their computers with all latest fixes. When Picturethrill adds a new website to get pictures from, you will get it too!New Projects1906Ultras for Windows Phone: This is a supporters group applicationActivities.Web: WF4 ?????? web ????????????????? Activities library related web, available in WF4 Alternative ColorConverter: Alternative ColorConverter is just a little better ColorConverter which inherits from System.Drawing.ColorConverter. Alternative ColorConverter re-implements the ConvertFromString method to support more color formats such as "255, 11, 22, 33"(a,r,g,b), "11, 22, 33"(r,g,b), "#0056ef"(#rgb), "#05e"(#rgb), etc.Asp.Net development: asp.net MVC Jquery Javascript Silverlight web servicesBusQ: BusQ makes it easier for developers to work with Azure Service Bus Queues. You'll no longer have to create Topic or Queue receivers to listen for messages. It's developed in C#.Comarch Animation Framework: Code-based animation framework for Silverlight and WPFÐ? án môn l?p trình game: Game dàn tr?n theo lu?tMovieSort: MovieSort is in the early stage of development.MVC Bootstrap: A project that should help kick-start new MVC projects with basic, needed features - entity framework, dependency injection, asynchronously task handling, EF membership provider and lots more. OGrilsSellSys: sellPermutationGenerator: PermutationGeneratorSharePoint Database Information Integration Web Part Suite: The SharePoint Database Web Part Suite helps you to integrate your database information into SharePoint like any other ordinary SharePoint List. The Web Part Suite supports list views and detail dialogs to modify or to create new database entries. To bring data into the SharePoint Interface only three steps are necessary: 1. Put the Web Part onto a SharePoint Page 2. Configure the Database Connection settings 3. Setup the list view columns Ready. It is possible to define for each refere...Silverlight application using Arcgis Server 2010: Arcgis Server 10 , Silverlight , Asp.Net , Arcgis APItestingemail: testingemailTomSweet: this is a blog template ,welcome every one modify it ,make it strongerVirtual School: Escola virtual descentralizadaxCoder Project: xCoder Project is a solution for Auto-Generating project files, C# Code files from an existing DataBase. xConnected: Experts Connected NetworkXRDTech: XRDTech ProjectZomato API Managed Wrapper for .NET: Managed wrapper for the Zomato.com REST API, which can be used to retrieve restaurant information for the major cities in India. Available for both the .NET Framework and Silverlight for Windows Phone.

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  • Log Blog

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Logging – A log blog In a another blog (Missing Fields and Defaults) I spoke about not doing a blog about log files, but then I looked at it again and realized that this is a nice opportunity to show a simple yet powerful tool and also deal with static variables and functions in C#. My log had to be able to answer a few simple logging rules:   To log or not to log? That is the question – Always log! That is the answer  Do we share a log? Even when a file is opened with a minimal lock, it does not share well and performance greatly suffers. So sharing a log is not a good idea. Also, when sharing, it is harder to find your particular entries and you have to establish rules about retention. My recommendation – Do Not Share!  How verbose? Your log can be very verbose – a good thing when testing, very terse – a good thing in day-to-day runs, or somewhere in between. You must be the judge. In my Blog, I elect to always report a run with start and end times, and always report errors. I normally use 5 levels of logging: 4 – write all, 3 – write more, 2 – write some, 1 – write errors and timing, 0 – write none. The code sample below is more general than that. It uses the config file to set the max log level and each call to the log assigns a level to the call itself. If the level is above the .config highest level, the line will not be written. Programmers decide which log belongs to which level and thus we can set the .config differently for production and testing.  Where do I keep the log? If your career is important to you, discuss this with the boss and with the system admin. We keep logs in the L: drive of our server and make sure that we have a directory for each app that needs a log. When adding a new app, add a new directory. The default location for the log is also found in the .config file Print One or Many? There are two options here:   1.     Print many, Open but once once – you start the stream and close it only when the program ends. This is what you can do when you perform in “batch” mode like in a console app or a stsadm extension.The advantage to this is that starting a closing a stream is expensive and time consuming and because we use a unique file, keeping it open for a long time does not cause contention problems. 2.     Print one entry at a time or Open many – every time you write a line, you start the stream, write to it and close it. This work for event receivers, feature receivers, and web parts. Here scalability requires us to create objects on the fly and get rid of them as soon as possible.  A default value of the onceOrMany resides in the .config.  All of the above applies to any windows or web application, not just SharePoint.  So as usual, here is a routine that does it all, and a few simple functions that call it for a variety of purposes.   So without further ado, here is app.config  <?xml version="1.0" encoding="utf-8" ?> <configuration>     <configSections>         <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, ublicKeyToken=b77a5c561934e089" >         <section name="statics.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />         </sectionGroup>     </configSections>     <applicationSettings>         <statics.Properties.Settings>             <setting name="oneOrMany" serializeAs="String">                 <value>False</value>             </setting>             <setting name="logURI" serializeAs="String">                 <value>C:\staticLog.txt</value>             </setting>             <setting name="highestLevel" serializeAs="String">                 <value>2</value>             </setting>         </statics.Properties.Settings>     </applicationSettings> </configuration>   And now the code:  In order to persist the variables between calls and also to be able to persist (or not to persist) the log file itself, I created an EventLog class with static variables and functions. Static functions do not need an instance of the class in order to work. If you ever wondered why our Main function is static, the answer is that something needs to run before instantiation so that other objects may be instantiated, and this is what the “static” Main does. The various logging functions and variables are created as static because they do not need instantiation and as a fringe benefit they remain un-destroyed between calls. The Main function here is just used for testing. Note that it does not instantiate anything, just uses the log functions. This is possible because the functions are static. Also note that the function calls are of the form: Class.Function.  using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace statics {       class Program     {         static void Main(string[] args)         {             //write a single line             EventLog.LogEvents("ha ha", 3, "C:\\hahafile.txt", 4, true, false);             //this single line will not be written because the msgLevel is too high             EventLog.LogEvents("baba", 3, "C:\\babafile.txt", 2, true, false);             //The next 4 lines will be written in succession - no closing             EventLog.LogLine("blah blah", 1);             EventLog.LogLine("da da", 1);             EventLog.LogLine("ma ma", 1);             EventLog.LogLine("lah lah", 1);             EventLog.CloseLog(); // log will close             //now with specific functions             EventLog.LogSingleLine("one line", 1);             //this is just a test, the log is already closed             EventLog.CloseLog();         }     }     public class EventLog     {         public static string logURI = Properties.Settings.Default.logURI;         public static bool isOneLine = Properties.Settings.Default.oneOrMany;         public static bool isOpen = false;         public static int highestLevel = Properties.Settings.Default.highestLevel;         public static StreamWriter sw;         /// <summary>         /// the program will "print" the msg into the log         /// unless msgLevel is > msgLimit         /// onceOrMany is true when once - the program will open the log         /// print the msg and close the log. False when many the program will         /// keep the log open until close = true         /// normally all the arguments will come from the app.config         /// called by many overloads of logLine         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         /// <param name="logFileName"></param>         /// <param name="msgLimit"></param>         /// <param name="onceOrMany"></param>         /// <param name="close"></param>         public static void LogEvents(string msg, int msgLevel, string logFileName, int msgLimit, bool oneOrMany, bool close)         {             //to print or not to print             if (msgLevel <= msgLimit)             {                 //open the file. from the argument (logFileName) or from the config (logURI)                 if (!isOpen)                 {                     string logFile = logFileName;                     if (logFileName == "")                     {                         logFile = logURI;                     }                     sw = new StreamWriter(logFile, true);                     sw.WriteLine("Started At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     isOpen = true;                 }                 //print                 sw.WriteLine(msg);             }             //close when instructed             if (close || oneOrMany)             {                 if (isOpen)                 {                     sw.WriteLine("Ended At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     sw.Close();                     isOpen = false;                 }             }         }           /// <summary>         /// The simplest, just msg and level         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogLine(string msg, int msgLevel)         {             //use the given msg and msgLevel and all others are defaults             LogEvents(msg, msgLevel, "", highestLevel, isOneLine, false);         }                 /// <summary>         /// one line at a time - open print close         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogSingleLine(string msg, int msgLevel)         {             LogEvents(msg, msgLevel, "", highestLevel, true, true);         }           /// <summary>         /// used to close. high level, low limit, once and close are set         /// </summary>         /// <param name="close"></param>         public static void CloseLog()         {             LogEvents("", 15, "", 1, true, true);         }           }     }   }   That’s all folks!

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  • iproute2 premptive route creation, i think....

    - by Bryan Hunt
    Firstly: I know could do this the easy way with SSH but I want to learn how to route. I want to route packets back through the same tun0 interface from which they came into my system. I can do it for single routes. This works: sudo ip route add 74.52.23.120 metric 2 via 10.8.0.1 But i'd have to add them manually for each request that came down the pipe I've taken the blue pill and followed the http://lartc.org/howto/lartc.netfilter.html: Netfilter & iproute - marking packets tutorial But it's oriented towards redirecting OUTGOING packets based upon markers What I want is for a packet that comes in via tun0 not to be dropped which is what's happening right now, running scappy or suchlike to receive packets it doesn't seem to be receiving anything. Watching in wireshark I see the initial SYN packets coming in on the tun0 interface but that's as far as it gets without a static route as shown above. Am I nuts?

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  • Integrating with Oracle Fusion Applications: Discovering Integration Artifacts

    - by Lionel Dubreuil
    Oracle Enterprise Repository serves as the core element to the Oracle SOA Governance solution. An industry-leading metadata repository, Oracle Enterprise Repository provides a solid foundation for delivering governance throughout the service-oriented architecture (SOA) lifecycle by acting as the single source of truth for information surrounding SOA assets and their dependencies. For Fusion Applications, the use of OER has been extended to include other integration asset types such as interface tables and other technical information such as data models, tables, views, lookups, profile options, et cetera. E-Business Suite users familiar with iRepository or eTRM will recognize the functionality in Fusion Applications OER. Oracle Enterprise Repository for Fusion Applications provides a common catalog of technical information, searchable using many different mechanisms. Customers can locate technical information by the name, description or keyword of the information they are looking for. They can also search by the type of asset they are trying to locate and/or where the asset sits in the product taxonomy. They can also see the how the asset dances in the choreography of some illustrative co-existence scenarios. These scenarios are laid out as both functional flow diagrams as well as technical interaction diagrams. Rajesh Raheja, software architect at Oracle, has recently posted an article on this topic: visibility and control are the key tenets to SOA governance, and the first step in integrating with Oracle Fusion Applications is to find out what are the integration options available. Oracle Enterprise Repository, an industry-leading metadata repository, provides this visibility. You can find his full blog post here.

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  • How do we keep Active Directory resilient across multiple sites?

    - by Alistair Bell
    I handle much of the IT for a company of around 100 people, spread across about five sites worldwide. We're using Active Directory for authentication, mostly served to Linux (CentOS 5) systems via LDAP. We've been suffering through a spate of events where the IP tunnel between the two major sites goes down and the secondary domain controller at one site can't contact the primary domain controller at the other. It seems that the secondary domain controller starts denying user authentication within minutes of losing connectivity to the primary. How do we make the secondary domain controller more resilient to downtime? Is there a way for it to cache the entire directory and/or at least keep enough information locally to survive a multi-hour disconnection? (We're all in a single organizational unit if that makes any difference.) (The servers here are Windows Server 2003; don't assume that we set this up correctly. I'm a software engineer, not an IT specialist.)

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  • Group policy issues

    - by Alex Berry
    We are having an issue on one of our clients relatively new sbs installs. The domain consists of a single SBS 2011 server with 4 windows 7 clients and 3 xp clients. Most of the time everything is fine however roughly every 3 days windows 7 clients start timing out when trying to receive computer group policy. This results in hour long delays before getting to the login screen in the morning. This is accompanied by event ID 6006, win login errors stating it took 3599 seconds to process policy. Once they've booted they can log in without issue however gpupdate fails again on computer policy and gpresult comes back with access denied, even when run as domain admin... At this point if we restart the server the network is fine for 3 days. I thought perhaps it might be ipv6 or smb2, but disabling ipv6 on the clients doesn't help and the clients can browse the sysvol folder freely on smb2 anyway. Does anyone have any ideas or routes I can take to further diagnose the issue? Thanks in advance :)

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  • Error instantiating Texture2D in MonoGame for Windows 8 Metro Apps

    - by JimmyBoh
    I have an game which builds for WindowsGL and Windows8. The WindowsGL works fine, but the Windows8 build throws an error when trying to instantiate a new Texture2D. The Code: var texture = new Texture2D(CurrentGame.SpriteBatch.GraphicsDevice, width, 1); // Error thrown here... texture.setData(FunctionThatReturnsColors()); You can find the rest of the code on Github. The Error: SharpDX.SharpDXException was unhandled by user code HResult=-2147024809 Message=HRESULT: [0x80070057], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: The parameter is incorrect. Source=SharpDX StackTrace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at SharpDX.Direct3D11.Texture2D..ctor(Device device, Texture2DDescription description) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipmap, SurfaceFormat format, Boolean renderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height) at BrewmasterEngine.Graphics.Content.Gradient.CreateHorizontal(Int32 width, Color left, Color right) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Graphics\Content\Gradient.cs:line 16 at SampleGame.Menu.Widgets.GradientBackground.UpdateBounds(Object sender, EventArgs args) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 39 at SampleGame.Menu.Widgets.GradientBackground..ctor(Color start, Color stop, Int32 scrollamount, Single scrollspeed, Boolean horizontal) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 25 at SampleGame.Scenes.IntroScene.Load(Action done) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Scenes\IntroScene.cs:line 23 at BrewmasterEngine.Scenes.Scene.LoadScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\Scene.cs:line 89 at BrewmasterEngine.Scenes.SceneManager.Load(String sceneName, Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 69 at BrewmasterEngine.Scenes.SceneManager.LoadDefaultScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 83 at BrewmasterEngine.Framework.Game2D.LoadContent() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 117 at Microsoft.Xna.Framework.Game.Initialize() at BrewmasterEngine.Framework.Game2D.Initialize() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 105 at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Microsoft.Xna.Framework.MetroFrameworkView`1.Run() InnerException: Is this an error that needs to be solved in MonoGame, or is there something that I need to do differently in my engine and game?

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  • How can I perform 2D side-scroller collision checks in a tile-based map?

    - by bill
    I am trying to create a game where you have a player that can move horizontally and jump. It's kind of like Mario but it isn't a side scroller. I'm using a 2D array to implement a tile map. My problem is that I don't understand how to check for collisions using this implementation. After spending about two weeks thinking about it, I've got two possible solutions, but both of them have some problems. Let's say that my map is defined by the following tiles: 0 = sky 1 = player 2 = ground The data for the map itself might look like: 00000 10002 22022 For solution 1, I'd move the player (the 1) a complete tile and update the map directly. This make the collision easy because you can check if the player is touching the ground simply by looking at the tile directly below the player: // x and y are the tile coordinates of the player. The tile origin is the upper-left. if (grid[x][y+1] == 2){ // The player is standing on top of a ground tile. } The problem with this approach is that the player moves in discrete tile steps, so the animation isn't smooth. For solution 2, I thought about moving the player via pixel coordinates and not updating the tile map. This will make the animation much smoother because I have a smaller movement unit per frame. However, this means I can't really accurately store the player in the tile map because sometimes he would logically be between two tiles. But the bigger problem here is that I think the only way to check for collision is to use Java's intersection method, which means the player would need to be at least a single pixel "into" the ground to register collision, and that won't look good. How can I solve this problem?

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  • Why use FQDN as DNS-server option in DHCP?

    - by Filip Haglund
    I've seen multiple default configurations of DHCP-servers with a FQDN set as the DNS-server option. Doesn't this imply a catch-22, or the need for that DNS-server to be in the hosts file of every single client? example from dhcp3-server in debian 6: option domain-name-servers ns1.internal.example.org; I can see how using a dns name is convenient because it's only an A-record to change, and they can be load balanced if wanted, but I don't see how the client is going to resolve the name. Why are people using FQDN's as DNS-server addresses in DHCP?

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  • Incomplete mesh using DrawIndexedPrimitives after rotating mesh

    - by user1278255
    Through help on this site I was able to draw the triangles of an unrotated, nonscaled nontransformed mesh created in Blender and exported to OBJ, accurately imported through Assimp and rendered in XNA Graphics. However after applying rotation on a single axis in Blender(Z) and adding materials(I wanted to test loading of materials through Assimp) the same mesh appears incomplete. Is something wrong with my view matrix or is it something else? This is what the unrotated mesh looks like: http://www.4shared.com/photo/qXNUSvxtba/okcube.html Here is the rotated mesh: http://www.4shared.com/photo/HAys2rWvba/badcube.html Camera, View and Projection are defined as follows: cameraPos = new Vector3(0, 5, 9); viewMatrix = Matrix.CreateLookAt(cameraPos, new Vector3(0, 0, 1), new Vector3(0, 1, 0)); projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, device.Viewport.AspectRatio, 1.0f, 200.0f); Rendering is done through this code: device.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); effect = new BasicEffect(GraphicsDevice); effect.VertexColorEnabled = true; effect.View = viewMatrix; effect.Projection = projectionMatrix; effect.World = Matrix.Identity; foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType.TriangleList, 0, 0, oScene.Meshes[0].VertexCount, 0, mMesh.FaceCount); } base.Draw(gameTime);

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  • How to clone and deploy multiple machines?

    - by Mimi
    Hi, See what I wanna do is basically make bootable clones or disc images or whatever(let's call it "stuff" for now ) and store many of them in a single big HDD. Then, I wanna use that big HDD and the "stuff" in it to be able to deploy new machines without the hassle of reinstalling Windows and whatnot(i.e. I do not want to restore nor simply clone a same machine, I literally want to use clones to save time during machine set up). Obviously I'd deploy the "stuff" onto an HDD going into a machine that I know the hardware of to avoid driver issues and whatnot. I alos have enough Windows keys to deal with the multiple activations. I tried using Acronis True Image but it doesn't seem to do what I want(unless idk how to use it properly). Any advice is welcome thanks :)

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  • Leveraging Code in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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