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  • Php JSON Response Array

    - by Nick Kl
    I have this php code. As you can see i query a mysql database through a function showallevents. I return a the $result to the $event variable. I try to return all rows of the data that i take with the msql_fetch_assoc. I don't get response even when i encode the $response variable. It returns null to all fields. Can anyone help me on what i am doing wrong. I had a valid code but it was returning only 1 row of data so i tried to make an associative array but seems i am failing. if ($tag == 'showallevents') { // Request type is show all events // show all events $event = $db->showallevents(); if ($event != false) { $data = array(); while($row = mysql_fetch_assoc($event)) { $data[] = array( $response["success"] = 1, $response["uid"] = $event["uid"], $response["event"]["date"] = $event["date"], $response["event"]["hours"] = $event["hours"], $response["event"]["store_name"] = $event["store_name"], $response["event"]["event_information"] = $event["event_information"], $response["event"]["event_type"] = $event["event_type"], $response["event"]["Phone"] = $event["Phone"], $response["event"]["address"] = $event["address"], $response["event"]["created_at"] = $event["created_at"], $response["event"]["updated_at"] = $event["updated_at"]); } echo json_encode($data); } else { // event not found // echo json with error = 1 $response["error"] = 1; $response["error_msg"] = "Events not found"; echo json_encode($response); } } else { echo "Access Denied"; } } ?>

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  • How to set webview scroll position within it on initial launch ?

    - by mob-king
    I have an issue with Webview to set the initial scroll position within it when first launched. By default it is left , I want it to scroll and show the view from center. Or is it possible to resize the view to fit the screen width initially, instead of scroll bars. I need this since the left part of the page I am loading is blank making user feel the page is not loaded.

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  • Java convert JSONObject to URL parameter

    - by Alex Ivasyuv
    What is the elegant way to convert JSONObject to URL parameters. For example, JSONObject: {stat: {123456: {x: 1, y: 2}, 123457: {z: 5, y: 2}}}} this should be like: stat[123456][x]=1&stat[123456][y]=2&stat[123457][z]=5&stat[123457][y]=2 of course with escaped symbols, and of course JSON object could be more complicated.. Maybe there already exist some mechanisms for that? Thanks,

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  • How to startactivityforresult in tab child of TabHost

    - by user541383
    I have TabHost with tab child like this: tabHost.addTab(tabHost.newTabSpec("web") .setIndicator("web") .setContent(new Intent(this, webview.class))); In WebView class, I startactivityforresult: startActivityForResult(new Intent(Webview.this,EventManage.class),GET_CODE); In Eventmanage class, I set result but can not capture result in webview class. Anybody can help me with this problem?

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  • Use Contact API in Aapplication.

    - by MAkS
    In my application i want to add new contacts to my application's database is there any way to use contact API. OR Is there any to use Contact Content provider to store application's contact info instead of using separate Database

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  • Texture repeats even with GL_CLAMP_TO_EDGE set

    - by Lliane
    Hi, i'm trying to put a translucing texture on a face which uses points 1 to 4 (don't mind the numbers) on the following screenshot Sadly as you can see the texture repeats herself in both dimensions, I tried to switch the TEXTURE_WRAP_S from REPEAT to CLAMP_to_EDGE but it doesn't change anything. Texture loading code is here : gl.glBindTexture(gl.GL_TEXTURE_2D, mTexture.get(4)); gl.glActiveTexture(4); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR); gl.glTexParameterf(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, shadowbmp.width, shadowbmp.height, 0, gl.GL_RGBA, gl.GL_UNSIGNED_SHORT_4_4_4_4, shadowbmp.buffer); Texture coordinates are the following : float shadow_bot_text[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; Thanks

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  • don't display the notification after seeing that once

    - by sairam333
    Hi I don't want to display the any notification service in status bar if i saw one notification service once .For example i am displaying persons who are exceeding the 20 km distance from my location .some persons are displayed.when i saw it once then automatically the icon in the status bar is don't displayed.For this one give me some suggestions .Thanks in advance.

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  • Show random string.

    - by zaid
    i am trying to display a random string each time a button is pressed from a set of strings defined in strings.xml . this is an example of the strings ID's <string name="q0"> <string name="q1"> <string name="q2"> <string name="q3"> <string name="q4"> java code for getting a random string. private static final Random rgenerator = null; int RandomQ = R.string.q0 (rgenerator.nextInt(5) + 1); String q = getString(RandomQ); if i try to use this java code i get an error at "q0" in R.string.q0 which is The method q0(int) is undefined for the type R.string if i try to use the quick fix and create a method, it works. but it wont let me save or run the app because it replaces my create method and shows this message R.java was modified manually! Reverting to generated version! thanks for reading.

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  • xmlpullparser(), whats wrong with my code?

    - by Avinazz
    I am expecting output to be an array list filled with all items as "thought" but instead, every time i add a value into arraylist, the previous value in list also gets update with new, hence resulting in duplicates. This behaviour goes on till end. Even though i have achieved the result by changing the approach, failure of my previous approach still bothers me. Any help or pointer will be really appreciated. Below is xml snippet: <Thoughts> <country> <name>India</name> <item> <itemId>1</itemId> <itemDetailImage>detail.png</itemDetailImage> <itemImage>image1.png</itemImage> <itemDesc>Item Description 1</itemDesc> <itemTitle>Item Title 1</itemTitle> </item> <item> <itemId>2</itemId> <itemDetailImage>detail2.png</itemDetailImage> <itemImage>image2.png</itemImage> <itemDesc>Item Description 2</itemDesc> <itemTitle>Item Title 2</itemTitle> </item> <item> <itemId>3</itemId> <itemDetailImage>detail3.png</itemDetailImage> <itemImage>image3.png</itemImage> <itemDesc>Item Description 3</itemDesc> <itemTitle>Item Title 3</itemTitle> </item> Below is a method for my trial and error: private void printAll() throws XmlPullParserException, IOException{ XmlPullParserFactory factory = XmlPullParserFactory.newInstance(); factory.setNamespaceAware(false); XmlPullParser parser = factory.newPullParser(); URL url = new URL("http://192.168.1.3/DefaultXML.xml"); URLConnection ucon = url.openConnection(); InputStream is = ucon.getInputStream(); parser.setInput(is, null); int eventType = parser.getEventType(); String name; while(eventType != parser.END_DOCUMENT){ if(eventType == parser.START_DOCUMENT){ Log.i(TAG,"Start document"); }else if (eventType == parser.START_TAG ) { name = parser.getName(); if(name.equalsIgnoreCase(NAME)){ this.cName = new Country(); this.cName.setName(parser.nextText()); }else if(name.equalsIgnoreCase(ITEM_DESC)){ this.thought.setItemDesc(parser.nextText()); }else if (name.equalsIgnoreCase(ITEM_ID)) { this.thought.setItemID(parser.nextText()); }else if (name.equalsIgnoreCase(ITEM_DETAIL_IMAGE)) { this.thought.setItemDetailImage(parser.nextText()); }else if (name.equalsIgnoreCase(ITEM_IMAGE)) { this.thought.setItemImage(parser.nextText()); }else if (name.equalsIgnoreCase(ITEM_TITLE)) { this.thought.setItemTitle(parser.nextText()); } }else if (eventType == parser.END_TAG) { name = parser.getName(); if(name.equalsIgnoreCase(ITEM)) { this.cName.setThought(this.thought); ctry.add(cName); this.thought = new Thought(); } } eventType = parser.next(); } //Log.i(TAG,"---" + ctry.toString()); }

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  • calling a service from an activity

    - by newbie
    Hi,I have been stuck on this issue for quite some time now.Have read the documentation and many tutorials and they just confuse me more.I hope someone will provide me a straightforward answer.It's really important.Thank you.. Ok ..so i want an activity to get some input from the user as and then send that string to a service.Then i want my service to run in a way so that i can use other applications while this one keeps running in the background.Also i don't want the service to keep running every second.What i want is for the service to get updated location of my current position every 10 minutes so i was thinkin if there could be a way to make my service to go to sleep n wake up evry 10 mins n check for updates.I don't want to show the update on the UI so i dont think i need to use an AIDL approach and also dont need to bind to the service.I js simply want to start the service as soon as the user enters the string and keep the service runing every 10 mins.I think it is really simple but m very confused.Please help.

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  • After HTTP GET request, the resulting string is cut-off (incomplete)

    - by Jayomat
    hi all, I'm making a http get request like this: try { HttpClient client = new DefaultHttpClient(); String getURL = "http://busspur02.aseag.de/bs.exe?SID=5FC39&ScreenX=1440&ScreenY=900&CMD=CR&Karten=true&DatumT="+day+"&DatumM="+month+"&DatumJ="+year+"&ZeitH="+hour+"&ZeitM="+min+"&Intervall=60&Suchen=(S)uchen&GT0=Aachen&T0=H&HT0="+start_from+"&GT1=Aachen&T0=H&HT1="+destination+""; HttpGet get = new HttpGet(getURL); HttpResponse responseGet = client.execute(get); HttpEntity resEntityGet = responseGet.getEntity(); if (resEntityGet != null) { //do something with the response Log.i("GET RESPONSE",EntityUtils.toString(resEntityGet)); } ........ It all works well... the only problem: the output from Log.i is cut-off... It's not the complete html page. If I make the same request in a browser, I get 3x the output in opposition to making the request in the emulator and using the above code.... what's wrong?

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  • Error Instantiating an Inner Class in Parent's Constructor...

    - by stormin986
    In my application's main class (subclass of Application), I have a public inner class that simply contains 3 public string objects. In the parent class I declare an object of that inner class. public class MainApplication extends Application { public class Data { public String x; public String y; public String z; } private Data data; MainApplication() { data = new Data() data.x = "String"; } } After I instantiate the object in the constructor, I get a runtime error when I try to assign any of the inner class object's variables. Any idea what's up here??

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  • IO Exception on invoking execute() method of HttpGet class

    - by AndroidNoob
    Why I'm getting IOException in this peace of code? Thanks. HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet("http://www.google.com/"); HttpResponse response; try { response = httpclient.execute(httpget); } catch (ClientProtocolException e) { Toast.makeText(this, "ClientProtocolEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); } catch (IOException e) { Toast.makeText(this, "IOEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); }

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  • Bitmap .compress() returning false

    - by Tsimmi
    Hi! The next call to Bitmap.compress(), has a different behavior on the Emulator and on a real device. In the Emulator, result is true, and in a real device the same call returns false. FileOutputStream fos = new FileOutputStream(destinationFile, true); boolean result = myBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); The thing is that on the emulator this is working great, on a real device ( a HERO) when calling .compress(), this returns false, witch means that it was unable to convert the image properly. Why is this? Thank you

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  • Is it ok to perform DB operation on UI thread?

    - by user648462
    I am using a database to persist the state of a search form. I am using the onPause method to persist the data and the onResume method to restore it. My opinion is that restoring and persisting state should be a blocking operation so I plan to perform the database operations on the UI thread. I know this is generally discouraged but the operations should be quick and I think if they were done asynchronously they could lead to inconsistent UI behaviour. Any advice

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  • NullPointerException on Activity Testing Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

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  • Giant online image gallery - How do I avoid OutOfMemoryError?

    - by Ben L.
    For anyone who's wondering, the gallery is http://www.spore.com/sporepedia. My app uses the Spore API to get the 100 newest creations, then displays them in a GridView. The text data about the creations is easy to store, but the images present a problem. As far as I know, I can either keep the images in a Hashtable or grab them every time they are viewed. Neither of these will work - the Hashtable quickly presents an OutOfMemoryError, and the constant reloading causes a lot of load on the server and a lot of lag on the client. Is there a better way to store the images?

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  • How to copy files without slowing down my app?

    - by Kevin Gebhardt
    I have a bunch of little files in my assets which need to be copied to the SD-card on the first start of my App. The copy code i got from here placed in an IntentService works like a charm. However, when I start to copy many litte files, the whole app gets increddible slow (I'm not really sure why by the way), which is a really bad experience for the user on first start. As I realised other apps running normal in that time, I tried to start a child process for the service, which didn't work, as I can't acess my assets from another process as far as I understood. Has anybody out there an idea how a) to copy the files without blocking my app b) to get through to my assets from a private process (process=":myOtherProcess" in Manifest) or c) solve the problem in a complete different way Edit: To make this clearer: The copying allready takes place in a seperate thread (started automaticaly by IntentService). The problem is not to separate the task of copying but that the copying in a dedicated thread somehow affects the rest of the app (e.g. blocking to many app-specific resources?) but not other apps (so it's not blocking the whole CPU or someting) Edit2: Problem solved, it turns out, there wasn't really a problem. See my answer below.

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  • How to rotate a drawable with anti-aliasing enabled

    - by Mike
    I need to rotate an ImageView by a few degrees. I'm doing this by subclassing ImageView and overloading onDraw() @Override protected void onDraw(Canvas canvas) { canvas.save(); canvas.scale(0.92f,0.92f); canvas.translate(14, 0); canvas.rotate(1,0,0); super.onDraw(canvas); canvas.restore(); } The problem is that the image that results shows a bunch of jaggies. How can I antialias an ImageView that I need to rotate in order to eliminate jaggies? Is there a better way to do this?

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  • Playing .swf file in MediaPlayer?

    - by Omar
    I'm having some issues in playing .swf files on my application. On my PC, using Media Player Classic, they work normally, but on my phone they dont, all I hear is weird sounds.. the code I use to play: mediaplayer = MediaPlayer.create(getBaseContext(), Uri.parse(CurrentAyaSoundPath)); Can anyone tell me why I cant play .swf files normally? Is there another way to play them? Edit1: the .swf are sound only.. no video

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