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  • How to calculate this string-dissimilarity function efficiently?

    - by ybungalobill
    Hello, I was looking for a string metric that have the property that moving around large blocks in a string won't affect the distance so much. So "helloworld" is close to "worldhello". Obviously Levenshtein distance and Longest common subsequence don't fulfill this requirement. Using Jaccard distance on the set of n-grams gives good results but has other drawbacks (it's a pseudometric and higher n results in higher penalty for changing single character). [original research] As I thought about it, what I'm looking for is a function f(A,B) such that f(A,B)+1 equals the minimum number of blocks that one have to divide A into (A1 ... An), apply a permutation on the blocks and get B: f("hello", "hello") = 0 f("helloworld", "worldhello") = 1 // hello world -> world hello f("abba", "baba") = 2 // ab b a -> b ab a f("computer", "copmuter") = 3 // co m p uter -> co p m uter This can be extended for A and B that aren't necessarily permutations of each other: any additional character that can't be matched is considered as one additional block. f("computer", "combuter") = 3 // com uter -> com uter, unmatched: p and b. Observing that instead of counting blocks we can count the number of pairs of indices that are taken apart by a permutation, we can write f(A,B) formally as: f(A,B) = min { C(P) | P:|A|?|B|, P is bijective, ?i?dom(P) A[P(i)]=B[P(i)] } C(P) = |A| + |B| - |dom(P)| - |{ i | i,i+1?dom(P) and P(i)+1=P(i+1) }| - 1 The problem is... guess what... ... that I'm not able to calculate this in polynomial time. Can someone suggest a way to do this efficiently? Or perhaps point me to already known metric that exhibits similar properties?

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  • JAXB, how to marshal without a namespace

    - by Alvin
    I have a fairly large repetitive XML to create using JAXB. Storing the whole object in the memory then do the marshaling takes too much memory. Essentially, my XML looks like this: <Store> <item /> <item /> <item /> ..... </Store> Currently my solution to the problem is to "hard code" the root tag to an output stream, and marshal each of the repetitive element one by one: aOutputStream.write("<?xml version="1.0"?>") aOutputStream.write("<Store>") foreach items as item aMarshaller.marshall(item, aOutputStream) end aOutputStream.write("</Store>") aOutputStream.close() Somehow the JAXB generate the XML like this <Store xmlns="http://stackoverflow.com"> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> ..... </Store> Although this is a valid XML, but it just look ugly, so I'm wonder is there any way to tell the marshaller not to put namespace for the item elements? Or is there better way to use JAXB to serialize to XML chunk by chunk?

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  • How to contain the Deepwater Horizon oil spill? [closed]

    - by Yarin
    This is obviously not programming, but it's important and we're smart people, so let's give it a shot. (BP has actually begun soliciting suggestions for how to deal with the crisis http://www.deepwaterhorizonresponse.com/go/doc/2931/546759/, confirming that they don't have a clue) I'll start with my own proposal... Anchored Chute: A large-diameter, collapsible, flexible tube/hose with a wide mouth on one end is anchored over the leak. There's no need for a hermetic seal, the opening just needs to be big enough to form a canopy over the leak area. The rest of the tubing can just be dumped on the sea floor. Since oil is denser than water, the oily water that flows into the mouth eventually inflates the tube and raises the opposite end to the surface, where it can be collected (Like those inflatable dancing air socks at car dealerships). Further buoyancy could be added with floats attached to the tube at intervals. I think this method would not be as susceptible to the problems BP had with the containment dome, where a rigid, metal casing froze up with crystallized hydrates, as we would not be trying to contain the full pressure of the well, but would be using the natural buoyancy of the oil to channel its flow, and with a much larger opening.

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  • Rails Binary Stream support

    - by Craig Walker
    I'm going to be starting a project soon that requires support for large-ish binary files. I'd like to use Ruby on Rails for the webapp, but I'm concerned with the BLOB support. In my experience with other languages, frameworks, and databases, BLOBs are often overlooked and thus have poor, difficult, and/or buggy functionality. Does RoR spport BLOBs adequately? Are there any gotchas that creep up once you're already committed to Rails? BTW: I want to be using PostgreSQL and/or MySQL as the backend database. Obviously, BLOB support in the underlying database is important. For the moment, I want to avoid focusing on the DB's BLOB capabilities; I'm more interested in how Rails itself reacts. Ideally, Rails should be hiding the details of the database from me, and so I should be able to switch from one to the other. If this is not the case (ie: there's some problem with using Rails with a particular DB) then please do mention it. UPDATE: Also, I'm not just talking about ActiveRecord here. I'll need to handle binary files on the HTTP side (file upload effectively). That means getting access to the appropriate HTTP headers and streams via Rails. I've updated the question title and description to reflect this.

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  • Prototypal inheritance should save memory, right?

    - by Techpriester
    Hi Folks, I've been wondering: Using prototypes in JavaScript should be more memory efficient than attaching every member of an object directly to it for the following reasons: The prototype is just one single object. The instances hold only references to their prototype. Versus: Every instance holds a copy of all the members and methods that are defined by the constructor. I started a little experiment with this: var TestObjectFat = function() { this.number = 42; this.text = randomString(1000); } var TestObjectThin = function() { this.number = 42; } TestObjectThin.prototype.text = randomString(1000); randomString(x) just produces a, well, random String of length x. I then instantiated the objects in large quantities like this: var arr = new Array(); for (var i = 0; i < 1000; i++) { arr.push(new TestObjectFat()); // or new TestObjectThin() } ... and checked the memory usage of the browser process (Google Chrome). I know, that's not very exact... However, in both cases the memory usage went up significantly as expected (about 30MB for TestObjectFat), but the prototype variant used not much less memory (about 26MB for TestObjectThin). I also checked: The TestObjectThin instances contain the same string in their "text" property, so they are really using the property of the prototype. Now, I'm not so sure what to think about this. The prototyping doesn't seem to be the big memory saver at all. I know that prototyping is a great idea for many other reasons, but I'm specifically concerned with memory usage here. Any explanations why the prototype variant uses almost the same amount of memory? Am I missing something?

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  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

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  • Packet fragmentation when sending data via SSLStream

    - by Ive
    When using an SSLStream to send a 'large' chunk of data (1 meg) to a (already authenticated) client, the packet fragmentation / dissasembly I'm seeing is FAR greater than when using a normal NetworkStream. Using an async read on the client (i.e. BeginRead()), the ReadCallback is repeatedly called with exactly the same size chunk of data up until the final packet (the remainder of the data). With the data I'm sending (it's a zip file), the segments happen to be 16363 bytes long. Note: My receive buffer is much bigger than this and changing it's size has no effect I understand that SSL encrypts data in chunks no bigger than 18Kb, but since SSL sits on top of TCP, I wouldn't think that the number of SSL chunks would have any relevance to the TCP packet fragmentation? Essentially, the data is taking about 20 times longer to be fully read by the client than with a standard NetworkStream (both on localhost!) What am I missing? EDIT: I'm beginning to suspect that the receive (or send) buffer size of an SSLStream is limited. Even if I use synchronous reads (i.e. SSLStream.Read()), no more data ever becomes available, regardless of how long I wait before attempting to read. This would be the same behavior as if I were to limit the receive buffer to 16363 bytes. Setting the Underlying NetworkStream's SendBufferSize (on the server), and ReceiveBufferSize (on the client) has no effect.

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  • Machine leaning algorithm for data classification.

    - by twk
    Hi all, I'm looking for some guidance about which techniques/algorithms I should research to solve the following problem. I've currently got an algorithm that clusters similar-sounding mp3s using acoustic fingerprinting. In each cluster, I have all the different metadata (song/artist/album) for each file. For that cluster, I'd like to pick the "best" song/artist/album metadata that matches an existing row in my database, or if there is no best match, decide to insert a new row. For a cluster, there is generally some correct metadata, but individual files have many types of problems: Artist/songs are completely misnamed, or just slightly mispelled the artist/song/album is missing, but the rest of the information is there the song is actually a live recording, but only some of the files in the cluster are labeled as such. there may be very little metadata, in some cases just the file name, which might be artist - song.mp3, or artist - album - song.mp3, or another variation A simple voting algorithm works fairly well, but I'd like to have something I can train on a large set of data that might pick up more nuances than what I've got right now. Any links to papers or similar projects would be greatly appreciated. Thanks!

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • GDI+ Rotated sub-image

    - by Andrew Robinson
    I have a rather large (30MB) image that I would like to take a small "slice" out of. The slice needs to represent a rotated portion of the original image. The following works but the corners are empty and it appears that I am taking a rectangular area of the original image, then rotating that and drawing it on an unrotated surface resulting in the missing corners. What I want is a rotated selection on the original image that is then drawn on an unrotated surface. I know I can first rotate the original image to accomplish this but this seems inefficient given its size. Any suggestions? Thanks, public Image SubImage(Image image, int x, int y, int width, int height, float angle) { var bitmap = new Bitmap(width, height); using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.TranslateTransform(bitmap.Width / 2.0f, bitmap.Height / 2.0f); graphics.RotateTransform(angle); graphics.TranslateTransform(-bitmap.Width / 2.0f, -bitmap.Height / 2.0f); graphics.DrawImage(image, new Rectangle(0, 0, width, height), x, y, width, height, GraphicsUnit.Pixel); } return bitmap; }

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  • iPhone OS: Get a list of methods and variables from anonymous object

    - by ChrisOPeterson
    I am building my first iPhone/Obj-c app and I have a large amount of data-holding subclasses that I am passing into a cite function. To the cite function these objects are anonymous and I need to find a way to access all the variables of each passed object. I have been using a pre-built NSArray and Selectors to do this but with more than 30 entries (and growing) it is kind of silly to do manually. There has to be a way to dynamically look up all the variables of an anonymous object. The obj-c runtime run-time docs mention this problem but from what I can tell this is not available in iPhone OS. If it is then I don't understand the implementation and need some guidance. A similar question was asked before but again I think they were talking about OSX and not iPhone. Any thoughts? -(NSString*)cite:(id)source { NSString *sourceClass = NSStringFromClass([source class]); // Runs through all the variables in the manually built methodList for(id method in methodList) { SEL x = NSSelectorFromString(method); // further implementation // Should be something like NSArray *methodList = [[NSArray alloc] initWithObjects:[source getVariableList]] for(id method in methodList) { SEL x = NSSelectorFromString(method); // Further implementation }

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  • C# : Forcing a clean run in a long running SQL reader loop?

    - by Wardy
    I have a SQL data reader that reads 2 columns from a sql db table. once it has done its bit it then starts again selecting another 2 columns. I would pull the whole lot in one go but that presents a whole other set of challenges. My problem is that the table contains a large amount of data (some 3 million rows or so) which makes working with the entire set a bit of a problem. I'm trying to validate the field values so i'm pulling the ID column then one of the other cols and running each value in the column through a validation pipeline where the results are stored in another database. My problem is that when the reader hits the end of handlin one column I need to force it to immediately clean up every little block of ram used as this process uses about 700MB and it has about 200 columns to go through. Without a full Garbage Collect I will definately run out of ram. Anyone got any ideas how I can do this? I'm using lots of small reusable objects, my thought was that I could just call GC.Collect() on the end of each read cycle and that would flush everything out, unfortunately that isn't happening for some reason.

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  • How can I pare down Vim's buffer list to only include active buffers

    - by nelstrom
    How can I pare down my buffer list to only include buffers that are currently open in a window/tab? When I've been running Vim for a long time, the list of buffers revealed by the :ls command is too large to work with. Ideally, I would like to delete all of the buffers which are not currently visible in a tab or window by running a custom command such as :Only. Can anybody suggest how to achieve this? It looks like the :bdelete command can accept a list of buffer numbers, but I'm not sure how to translate the output from :ls to a format that can be consumed by the :bdelete command. Any help would be appreciated. Clarification Lets say that in my Vim session I have opened 4 files. The :ls command outputs: :ls 1 a "abc.c" 2 h "123.c" 3 h "xyz.c" 4 a "abc.h" Buffer 1 is in the current tab, and and buffer 4 is in a separate tab, but buffers 2 and 3 are both hidden. I would like to run the command :Only, and it would wipe buffers 2 and 3, so the :ls command would output: :ls 1 a "abc.c" 4 a "abc.h" This example doesn't make the proposed :Only command look very useful, but if you have a list of 40 buffers it would be very welcome.

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  • Replacing a word in a text file with a value using python

    - by Jamde Jam
    I have been trying to replace a word in a text file with a value (say 1), but my outfile is blank.I am new to python (its only been a month since I have been learning it). My file is relatively large, but I just want to replace a word with the value 1 for now. Here is a segment of what the file looks like: NAME SECOND_1 ATOM 1 6 0 0 0 # ORB 1 ATOM 2 2 0 12/24 0 # ORB 2 ATOM 3 2 12/24 0 0 # ORB 2 ATOM 4 2 0 0 4/24 # ORB 3 ATOM 5 2 0 0 20/24 # ORB 3 ATOM 6 2 0 0 8/24 # ORB 3 ATOM 7 2 0 0 16/24 # ORB 3 ATOM 8 6 0 0 12/24 # ORB 1 ATOM 9 2 12/24 0 12/24 # ORB 2 ATOM 10 2 0 12/24 12/24 # ORB 2 #1 #2 #3 I want to first replace the word ATOM with the value 1. Next I want to replace #ORB with a space. Here is what I am trying thus far. input = open('SECOND_orbitsJ22.txt','r') output=open('SECOND_orbitsJ22_out.txt','w') for line in input: word=line.split(',') if(word[0]=='ATOM'): word[0]='1' output.write(','.join(word)) Can anyone offer any suggestions or help? Thanks so much.

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  • How to approach parallel processing of messages?

    - by Dan
    I am redesigning the messaging system for my app to use intel threading building blocks and am stumped trying to decide between two possible approaches. Basically, I have a sequence of message objects and for each message type, a sequence of handlers. For each message object, I apply each handler registered for that message objects type. The sequential version would be something like this (pseudocode): for each message in message_sequence <- SEQUENTIAL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The first approach which I am considering processes the message objects in turn (sequentially) and applies the handlers concurrently. Pros: predictable ordering of messages (ie, we are guaranteed a FIFO processing order) (potentially) lower latency of processing each message Cons: more processing resources available than handlers for a single message type (bad parallelization) bad use of processor cache since message objects need to be copied for each handler to use large overhead for small handlers The pseudocode of this approach would be as follows: for each message in message_sequence <- SEQUENTIAL parallel_for each handler in (handler_table for message.type) apply handler to message <- PARALLEL The second approach is to process the messages in parallel and apply the handlers to each message sequentially. Pros: better use of processor cache (keeps the message object local to all handlers which will use it) small handlers don't impose as much overhead (as long as there are other handlers also to be run) more messages are expected than there are handlers, so the potential for parallelism is greater Cons: Unpredictable ordering - if message A is sent before message B, they may both be processed at the same time, or B may finish processing before all of A's handlers are finished (order is non-deterministic) The pseudocode is as follows: parallel_for each message in message_sequence <- PARALLEL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The second approach has more advantages than the first, but non-deterministic ordering is a big disadvantage.. Which approach would you choose and why? Are there any other approaches I should consider (besides the obvious third approach: parallel messages and parallel handlers, which has the disadvantages of both and no real redeeming factors as far as I can tell)? Thanks!

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  • php import to mysql hosted on godaddy

    - by julio
    Yeah, I know! It's not my choice. I am doing a large data import using a PHP script into a mysql DB hosted on godaddy. It seems their mysql connection gets killed every few hours regardless of what work it's doing. Their tech support is useless, and I've exhausted myself writing attempted workarounds. Right now, I'm trying to do a mysql_ping every few minutes, and if the ping returns false, I attempt to open up a new db connection. My script (which takes many hours to complete), keeps failing with the very unhelpful message of "mysql server has gone away". I understand mysql trying to close a connection that's been open too long, but the connection is not idle-- it's busy basically the whole time, and with the pings I've written in, it should not be idle longer than 5 minutes at most at any time. (These same scripts work with no errors on Amazon AWS servers, my local servers, etc.) Any help most appreciated! I'm about to give up.

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  • DataSets to POCOs - an inquiry regarding DAL architecture

    - by alexsome
    Hello all, I have to develop a fairly large ASP.NET MVC project very quickly and I would like to get some opinions on my DAL design to make sure nothing will come back to bite me since the BL is likely to get pretty complex. A bit of background: I am working with an Oracle backend so the built-in LINQ to SQL is out; I also need to use production-level libraries so the Oracle EF provider project is out; finally, I am unable to use any GPL or LGPL code (Apache, MS-PL, BSD are okay) so NHibernate/Castle Project are out. I would prefer - if at all possible - to avoid dishing out money but I am more concerned about implementing the right solution. To summarize, there are my requirements: Oracle backend Rapid development (L)GPL-free Free I'm reasonably happy with DataSets but I would benefit from using POCOs as an intermediary between DataSets and views. Who knows, maybe at some point another DAL solution will show up and I will get the time to switch it out (yeah, right). So, while I could use LINQ to convert my DataSets to IQueryable, I would like to have a generic solution so I don't have to write a custom query for each class. I'm tinkering with reflection right now, but in the meantime I have two questions: Are there any problems I overlooked with this solution? Are there any other approaches you would recommend to convert DataSets to POCOs? Thanks in advance.

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  • Is XMLReader a SAX parser, a DOM parser, or neither?

    - by Renesis
    I am testing various methods to read (possibly large, and very often) XML configuration files in PHP. No writing is ever needed. I have two successful implementations, one using SimpleXML (which I know is a DOM parser) and one using XMLReader. I know that a DOM reader must read the whole tree and therefore uses more memory. My tests reflect that. I also know that A SAX parser is an "event-based" parser that uses less memory because it reads each node from the stream without checking what is next. XMLReader also reads from a stream with the cursor providing data about the node it is currently at. So, it definitely sounds like XMLReader (http://us2.php.net/xmlreader) is not a DOM parser, but my question is, is it a SAX parser, or something else? It seems like XMLReader behaves the way a SAX parser does but does not throw the events themselves (in other words, can you construct a SAX parser with XMLReader?) If it is something else, does the classification it's in have a name?

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  • Sparse (Pseudo) Infinite Grid Data Structure for Web Game

    - by Ming
    I'm considering trying to make a game that takes place on an essentially infinite grid. The grid is very sparse. Certain small regions of relatively high density. Relatively few isolated nonempty cells. The amount of the grid in use is too large to implement naively but probably smallish by "big data" standards (I'm not trying to map the Internet or anything like that) This needs to be easy to persist. Here are the operations I may want to perform (reasonably efficiently) on this grid: Ask for some small rectangular region of cells and all their contents (a player's current neighborhood) Set individual cells or blit small regions (the player is making a move) Ask for the rough shape or outline/silhouette of some larger rectangular regions (a world map or region preview) Find some regions with approximately a given density (player spawning location) Approximate shortest path through gaps of at most some small constant empty spaces per hop (it's OK to be a bad approximation often, but not OK to keep heading the wrong direction searching) Approximate convex hull for a region Here's the catch: I want to do this in a web app. That is, I would prefer to use existing data storage (perhaps in the form of a relational database) and relatively little external dependency (preferably avoiding the need for a persistent process). Guys, what advice can you give me on actually implementing this? How would you do this if the web-app restrictions weren't in place? How would you modify that if they were? Thanks a lot, everyone!

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • [LaTeX] breaking an environment across pages - the smart way

    - by Flavius
    Hi I am using the exercise package to display exercises in a book. I have redefined some commands like this, which basically adds some space, a pencil, and two hrule's before and after the exercise: \renewcommand{\ExerciseHeader}{\vskip 1em\hrule\vskip 1em\centerline{\textbf{\large\smallpencil \ExerciseHeaderNB\ExerciseHeaderTitle% \ExerciseHeaderDifficulty\ExerciseHeaderOrigin\medskip}}} \makeatletter\def\endExerciseEnv{\termineliste{1}\@EndExeBox\vskip .5em\hrule\vskip 1em}\makeatother Now this works, but there's a small problem: There are situations where only the \hrule ends up being at the bottom of a page, and the rest of the exercise goes on the next page. There is also the opposite behavior: the entire exercise is on one page, except the \hrule in "endExerciseEnv", which is flushed to the next page. My question is: How to force the top hrule come either together with the header of the exercise (caption, title, whatever not) and at least the first two paragraphs (or \ExePath and a paragraph, or anything like that, but there must be at last "two things", so it doesn't look ugly), OR be flushed altogether, with the entire exercise? Similar question for the bottom hrule: How to force it have at least two items in front of it on the visible page where the hrule itself goes to? Any LaTeX guru who knows that? Addendum I have asked in the past LaTeX questions like this and I've got answers which required me to do stuff manually, like "insert a \vskip here and there" or such. Let me be clear: This is a book, there's lot of exercises, and I NEED it be done "automatically", by going the proper way of redeclaring commands & co.

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  • File based caching under PHP

    - by azatoth
    I've been using http://code.google.com/p/phpbrowscap/ for a project, and it usually works nice. But a few times it's cache, which is plain php-files (see http://code.google.com/p/phpbrowscap/source/browse/trunk/browscap/Browscap.php#372 et. al.), has been "zeroed", i.e. the whole cache file has become large blob of NULLs. Instead of trying to find out why the files become NULL, I though perhaps it might be better to change the caching strategy to something more resilient. So I do wonder if you has any good ideas what would be a good solution; I've been looking at http://www.jongales.com/blog/2009/02/18/simple-file-based-php-cache-class/ and http://www.phpclasses.org/package/313-PHP-Cache-arbitrary-data-in-files-.html and I also though of just saving an serialized array to the file instead of pure php as it's been doing now; But I'm uncertain what approach I should target here. I'm grateful for any insight into this area of technology, as I know it's complex from a performance point of view.

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  • Game architecture: modeling different steps/types of UI

    - by Sander
    I have not done any large game development projects, only messed around with little toy projects. However, I never found an intuitive answer to a specific design question. Namely, how are different types/states of UI modeled in games? E.g. how is a menu represented? How is it different from a "game world" state (let's use an FPS as an example). How is an overlaid menu on top of a "game world" modeled? Let's imagine the main loop of a game. Where do the game states come into play? It it a simple case-by-case approach? if (menu.IsEnabled) menu.Process(elapsedTime); if (world.IsEnabled) world.Process(elapsedTime); if (menu.IsVisible) menu.Draw(); if (world.IsVisible) world.Draw(); Or are menu and world represented somewhere in a different logic layer and not represented at this level? (E.g. a menu is just another high-level entity like e.g. player input or enemy manager, equal to all others) foreach (var entity in game.HighLevelEntities) entity.Process(elapsedTime); foreach (var entity in game.HighLevelEntities) entity.Draw(elapsedTime); Are there well-known design patterns for this? Come to think of it, I don't know any game-specific design patterns - I assume there are others, as well? Please tell me about them.

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  • How can I tackle 'profoundly found elsewhere' syndrome (inverse of NIH)?

    - by Alistair Knock
    How can I encourage colleagues to embrace small-scale innovation within our team(s), in order to get things done quicker and to encourage skills development? (the term 'profoundly found elsewhere' comes from Wikipedia, although it is scarcely used anywhere else apart from a reference to Proctor & Gamble) I've worked in both environments where there is a strong opposition to software which hasn't been developed in-house (usually because there's a large community of developers), and more recently (with far fewer central developers) where off-the-shelf products are far more favoured for the usual reasons: maintenance, total cost over product lifecycle, risk management and so on. I think the off the shelf argument works in the majority of cases for the majority of users, even though as a developer the product never quite does what I'd like it to do. However, in some cases there are clear gaps where the market isn't able to provide specifically what we would need, or at least it isn't able to without charging astronomical consultancy rates for a bespoke solution. These can be small web applications which provide a short-term solution to a particular need in one specific department, or could be larger developments that have the potential to serve a wider audience, both across the organisation and into external markets. The problem is that while development of these applications would be incredibly cheap in terms of developer hours, and delivered very quickly without the need for glacial consultation, the proposal usually falls flat because of risk: 'Who'll maintain the project tracker that hasn't had any maintenance for the past 7 years while you're on holiday for 2 weeks?' 'What if one of our systems changes and the connector breaks?' 'How can you guarantee it's secure/better/faster/cheaper/holier than Company X's?' With one developer behind these little projects, the answers are invariably: 'Nobody, but...' 'It will break, just like any other application would...' 'I, uh...' How can I better answer these questions and encourage people to take a little risk in order to stimulate creativity and fast-paced, short-lifecycle development instead of using that 6 months to consult about what tender process we might use?

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  • What languages should a microISV use to write commercial software?

    - by Wal
    I've been writing software in Java for many years now, but it was always for internal applications that would be deployed to a server. I'd like to get into writing desktop applications now but I don't know where to start. I've written a few Java/Swing applications but again they were for internal use. My understanding is that Java and other semi-compiled and interpreted languages are too easy to reverse engineer, making them unsuitable for commercial software. I am aware that there are compilers for Java and some other interpreted language, but I've also heard that they are pricey and/or unreliable. Assuming I start a microISV and wish to develop and sell applications to a broad audience, what's my best bet? I would prefer something that can be written close to once, and compiled for different operating systems but I am not opposed to .NET and a Windows-only audience if other languages would compromise the experience (installation ease & user experience) in Windows. My only issue there is that I don't have a large starting budget and paying out the wazoo for the required development tools is not really in the cards.

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