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  • Are there any simple, stupid, module based, cross-platform, c++ projects that I can check out of a r

    - by leeand00
    I'm looking for one just to get a general idea of how a standard C++ project should be properly setup. (If that's possible... :-p) Here are my requirements for this project: module-based (has libraries/modules that compile into a main program module) compiles cross-platform I'd like to do this so that I can get a hold on the basics of how a good C++ project is setup, and so that I can test out Premake.

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  • Staticly linked libraries not running code inside to setup static variables.

    - by MJD
    In a c++ project I am working on, I have a simple c++ file that needs to run some code at the beginning of the progam execution. This file is linked into a static library, which is then linked into the main program. I have similar code in other files running fine, that looks something like: bool ____nonexistant_value = executeAction(); However, it does not work inside this file unless I make use of a function implemented in this file. It does work if the library is compilied as a shared library. I'd prefer to link this statically as the library is only a convience as the file is in a different directory.

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  • Could not load file or assembly ... or one of its dependencies. An attempt was made to load a progra

    - by Dan
    I am getting the following error message when compiling or attempting to run my application on Windows 7 64 bit. I've scoured the internet and many people have the same error message however none of the solutions address my problem or situation. Using VS 2010. Error 38 Could not load file or assembly 'file:///D:/Projects/Windows Projects/Weld/Components/FileAttachments/FileAttachments/FileAttachments/bin/x86/Debug/FileAttaching.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. Line 1212, position 5. D:\Projects\Windows Projects\Weld\Weld\Weld.UI\frmMain.resx 1212 5 Weld.UI Ok, so I have 2 projects a UI project and a FileAttachment project. UI project has a reference to FileAttachment project. When I compile UI project in "Any CPU" mode everything works fine and it runs. I assume 'Any CPU' will run in 64bit mode when I compile as that is the platform I am using. I want to run/compile as x86 so I try to do that, so I change configuration for all projects to x86 and verify that these configurations are compiling to x86. I compile and get the error as stated above. I find it odd that it compiles and works fine in 64bit but not 32bit. However when compiled and deployed to users as 'Any CPU', if these users have x86 it still works for them no problem. I just can't compile or run as x86 on my PC. Again, I can compile as Any CPU and deploy to a 32bit PC no problem. Neither project are referencing any 64bit only dlls. Both projects are verified to be targetting 32bit dll's and .NET Framework assemblies. I need to compile and run this locally under 32bit mode. I need JIT edit/continue among other things. Here is the line of code in the resx file that is causing the problem: </data> <data name="Appearance17.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value> The resx file is verified to be generated for .NET 2.0 amnd is only referencing .NET 2.0 assemblies and not .NET 4.0 versions. Any ideas here? I've searched the net and have found hundreds of people with the same error message but a different problem.

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  • Can I switch the Visual C++ runtime to another heap?

    - by sharptooth
    My program uses a third party dynamic link library that has huge memory leaks inside. Both my program and the library are Visual C++ native code. Both link to the Visual C++ runtime dynamically. I'd like to force the library into another heap so that all allocations that are done through the Visual C++ runtime while the library code is running are done on that heap. I can call HeapCreate() and later HeapDestroy(). If I somehow ensure that all allocations are done in the new heap I don't care of the leaks anymore - they all go when I destroy the second heap. Is it possible to force the Visual C++ runtime to make all allocations on a specified heap?

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  • Unrecognized libraries and functions

    - by John Smith
    I am working in Eclipse 3.7.2 on Ubuntu 12.04 with C++. I have read about a few instances where libraries were not being recognized and the majority said to update the Paths and Symbols but that hasn't fixed my issue. I have 2 projects open in my workspace, one of which is already a completed project that has implemented functions and libraries with no errors from Eclipse. However, when I try to implement some of the same functions or include the same libraries in the 2nd project Eclipse can't resolve them. For example, #include <string> #include <stdio.h> strstr(p, "<Project>"); The include statement will be accepted and stdio.h will be found but the strstr function is not resolved even though it works fine in the other project. Any ideas as to why this might be happening? Thanks.

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  • Use Thread-local Storage to Reduce Synchronization

    Synchronization is often an expensive operation that can limit the performance of a multithreaded program. Using thread-local data structures instead of data structures shared by the threads can reduce synchronization in certain cases, allowing a program to run faster.

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  • deep zoom is not displayed

    - by George2
    I am using VSTS 2008 + C# + .Net 3.5 + Windows Vista Enterprise x86. I have used Silverlight Deep Zoom composer tool to export my composed images into Siverlight type. Everything is previewed fine after export successful message (I select browse from browser). But when I click the Test.html in the exported project to show Deep Zoom effects from browser, nothing is displayed. Here is my screen snapshot. Any ideas what is wrong? http://i41.tinypic.com/2dac561.jpg EDIT 1: to my surprise, there is no clientbin folder in my exported project. I have made two screen snapshots for, my project folder generated by Deep Zoom Composer under Exported Data folder; the content of GeneratedImages folder under my project folder. Please refers them to, http://i42.tinypic.com/346ncec.jpg http://i42.tinypic.com/15zqkn9.jpg Any ideas what is wrong? thanks in advance, George

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