Search Results

Search found 2210 results on 89 pages for 'techniques'.

Page 40/89 | < Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >

  • Ask the Readers: How Do You Set Up a Novice-Proof Computer?

    - by Jason Fitzpatrick
    You’re into technology, you like tweaking and tinkering with computers, and, most importantly, you know how to keep your computer from turning into a virus-laden and fiery wreck. What about the rest of your family and friends? How do you set up a novice-proof computer to keep them secure, updated, and happy? It’s no small task protecting a computer from an inexperienced user, but for the benefit of both the novice and the innocent computer it’s an important undertaking. This week we want to hear all about your tips, tricks, and techniques for configuring the computers of your friends and relatives to save them from themselves (and keep their computer running smoothly in the process). Sound off in the comments with your tricks and check back in on Friday for the What You Said roundup to add see how your fellow readers get the job done. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

    Read the article

  • ReSharper 5.0s LINQ Refactoring Continues to be Amazing!

      In this post, well take a straight forward procedure based set of code and convert it to LINQ using a ReSharper from JetBrains suggestion.   The initial code is as follows: int... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Balancing Player vs. Monsters: Level-Up Curves

    - by ashes999
    I've written a fair number of games that have RPG-like "levelling up," where the player gains experience for killing monsters/enemies, and eventually, reaches a new level, where their stats increase. How do you find a balance between player growth, monster strength, and difficulty? The extreme ends of this spectrum are: Player levels up really fast and blows away monsters without much effort Monsters are incredibly strong and even at low levels, are very difficult to beat I've also tried a strange situation of making enemies relative to players, i.e. an enemy will always be at 50% or 100% or 150% of player stats (thus requiring the player to use other techniques instead of brute strength to succeeed). But where's the balance, and how do you find it? Edit: For example, I am expecting to hear things like: Balance high instead of balance low (200 HP and 20 str is easier to balance than 20 HP and 2 str) Look at easiest vs. hardest monsters, and see what you have in terms of a range

    Read the article

  • SOA Suite 11g (11.1.1.3): Creating a single server domain with SOA Suite and Oracle Service Bus func

    - by Chris Tomkins
    One of the major benefits of the latest version of the Oracle SOA products, SOA Suite 11gR1 PS2 (11.1.1.3) and Oracle Service Bus 11gR1 (11.1.1.3), is that both products depend on the same version of WebLogic Server 11g (10.3.3) and so can be installed in the same domain. If you are a developer building artifacts for both but with a laptop/desktop with limited resources then this is particularly useful, as you can install a single server domain (by default you get a domain with an admin server and multiple managed servers) which incorporates both sets of functionality. The viewlet below shows you how to go about creating such a single server domain, using the configuration wizard. Just click the Play button from the viewlet menu to start it. Note: As you have added all this functionality into a single server, it will take a few minutes to start up. As this is my first foray into the world of viewlets I’d be interested in your opinion as to whether you have found this useful and any tips/techniques for improving any future viewlets I may create. Technorati Tags: soa suite,osb,viewlet,weblogic,domain

    Read the article

  • Developer Day - Hands-on Oracle 11g Applications Developmen

    - by [email protected]
    Developer Day - Hands-on Oracle 11g Applications DevelopmentSpend a day with us learning the key tools, frameworks, techniques, and best practices for building database-backed applications. Gain hands-on experience developing database-backed applications with innovative and performance-enhancing methods. Meet, learn from, and network with Oracle database application development experts and your peers. Get a chance to win a Flip video camera and Oracle prizes, and enjoy post-event benefits such as advanced lab content downloads.Bring your own laptop (Windows, Linux, or Mac with minimum 2Gb RAM) and take away scripts, labs, and applications*.Space is limited. "Register Now"  for this FREE event. Don't miss your exclusive opportunity to meet with Oracle application development & database experts, win Oracle Trainings, and discuss today's most vital application development topics.Information how to register soon.

    Read the article

  • NorCal Weekly .Net is Up Now! Catch All for the .Net Events in Northern California!

      Ive always wanted a place that I could look through to find what .net events are going on in Northern California.  Ive found that there is a core group of people with common interested... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • What algorithms would suit image colour summarization? [on hold]

    - by codecowboy
    I would like to analyse a set of hundreds of thousands of product images (clothing, electronic goods etc) and retrieve the dominant colours in each. I'm only interested in the top 3 or 4 colours. The aim is to achieve a degree of certainty that x image is mostly red or image y is mostly orange and blue. The images are likely to be colour jpegs of reasonable quality and approximately 100kb in size. I would like to use C# and the solution should run on a Linux server, preferably using open source libraries. What image processing algorithms or techniques might help me achieve this?

    Read the article

  • Code and Slides from my Fall 2012 DevConnections Talks

    - by dwahlin
    Thanks to everyone who attended my sessions at the Fall 2012 DevConnections conference in Las Vegas. There was a ton of interest in different JavaScript and HTML5 topics. Here’s a picture taken after finishing up my first talk. The second one was packed (standing room only…forgot to take a picture though unfortunately) – thanks to everyone for the great questions and interest in the sessions! I really enjoyed talking with everyone that came up afterward.   As promised, here’s where you can find the code and slides I demonstrated during my talks on building an HTML5 application with a variety of technologies and structuring JavaScript code. Building the Account at a Glance ASP.NET MVC, HTML5 and jQuery Application Structuring JavaScript Code - Techniques, Strategies and Patterns If you’re on Twitter keep in touch with me through my DanWahlin alias.

    Read the article

  • JavaOne Latin America Early Bird Discount: R$300,00 Off

    - by Tori Wieldt
    Learn how to code in Java more efficiently, pick up Java best practices, and participate in world-class networking at JavaOne Latin America—all for R$300,00 less if you register by 16 November. Have you ever wondered how to construct embedded Java applications for next-generation smart devices? Want to profit from client-side solutions using JavaFX, or simply build modern applications in Java 7? Techniques for these and much more are showcased at JavaOne Latin America—and you’re invited! Choose from more than 50 sessions, multiple demos, plus keynotes and hands-on labs. Topics include: Core Java Platform JavaFX and Rich User Experiences Java EE, Web Services, and the Cloud Java ME, Java Embedded, and Java Card Secure Your Place Now—Register now! Para mais informações ou inscrição ligue para (11) 2875-4163.

    Read the article

  • OData Query Option top Forces Data To Be Sorted By Primary Key

    This post show a simple WCF Data Service (Formerly known as ADO.NET Data Services) project that retrieves data using the Reflection Provider for accessing data. It goes on to show that using $top... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Using RSYNC to Replicate Synology NAS DS710+ to Windows 7 Hard Drive

    Learn how to use a local backup drive on your windows 7 system to replicate the data on any or all of your directories on your Synology NAS (Network Hard Drive Device) DS710+.  This post will... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Defining the track in a 2D racing game

    - by Ivan
    I am designing a top-down racing game using canvas (html5) which takes a lot of inspiration from Micro Machines. In MM, cars can move off the track, but they are reset/destroyed if they go too far. My maths knowledge isn't great, so I'm finding it hard to separate 3D/complex concepts from those which are directly relevant to my situation. For example, I have seen "splines" mentioned, is this something I should read up on or is that overkill for a 2D game? Could I use a single path which defines the centre of the track and check a car's distance from this line? A second path might be required as a "racing line" for AI. Any advice on methods/techniques/terms to read up on would be greatly appreciated.

    Read the article

  • 2D Tile-based terrian generation

    - by a240
    As a summer project I decided it would be fun to make a flash game. Right now I'm going for something like the look of http://www.terraria.org/. It's been a lot of fun, but today I've hit a snag. I need a way to generate my worlds. I've read up Perlin Noise ( http://freespace.virgin.net/hugo.elias/models/m_perlin.htm ) as a possibility, but I my attempts have given me sporadic looking results. What are some techniques used to generate these 2D tile-based worlds? Ideally I would like to be able to generate mountains, plains, and caves.

    Read the article

  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the moment I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement (not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated.

    Read the article

  • More Sessions At Central Coast Code Camp, Ruby/Cloud Computing

      Should Your Application Run In The Cloud Im back and sitting in Steve Evans Session, Should Your Application Run In The Cloud.  Hes now explaining how computers, since the stone age,... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • What are the factors that determine the default frequency of a shader call?

    - by user827992
    After i have been played for some days with various vertex and fragments shaders seems clear to me that this programs are called by the GPU at every and each rendering cycle, the problem is that I can't really quantify this frequency and I can't tell if is based on some default values or not because I don't have a big collection of hardware right now to do extensive tests. For what i know the answer could be really trivial like "it's the same of the refresh rate of your monitor", but i would like some good answers on that to be clear on this. For instance looks really odd to me that all the techniques used to control the amount of FPS that i have seen until now uses a call for the OpenGL function glutGet(GLUT_ELAPSED_TIME) to retrieve a value in ms about when the rendering started but I have to relies on the CPU to do the math. Why I can't set an FPS value in OpenGL if OpenGL clearly has a counter and a timer/clock? PS I'm referring to OpenGL 3.0+

    Read the article

  • What is (are) the most useful technique/visualization for overall project status?

    - by Wayne Werner
    For reasons "above my pay grade", we're developing an issue/project tracking system where I work (similar to Trac, FogBugz, etc). The managers want a useful tool to be able to track the overall health of the project (e.g. How much time left, how are we performing vs estimates) and one of the features that has been requested is some type of critical path support and visualization. The logic explained to me is that they want to be sure that at least the most important pieces of the project are currently being worked on. The initial idea was that we would create task-based dependencies. My understanding of project management tells me that this kind of granular approach is unnecessary - having milestones with specific deadlines/dependencies is much more useful. I would like to know what are the most useful techniques and "pretty pictures" you've seen/used for project development. Having objective data would be best, but somewhat subjective data is helpful too.

    Read the article

  • Resources for creating a turn-by-turn navigation system

    - by benwad
    I'm trying to create a kind of turn-by-turn satellite navigation system using the iOS SDK. I get the directions from the server and draw them on the map, then I keep getting location updates from the iPhone's GPS chip. Currently I start by finding the nearest turning point then, each time the user comes within a certain distance of the next turning point, a verbal cue is given and the turning point index is incremented. This is a delicate system and I'd like to make it more robust so I can tell when the user is going the wrong direction etc. Basically I'm looking for some literature about turn-by-turn navigation, in terms of tracking the user's progress and whether they're going the right direction. I'd have thought there's a lot of research out there but I can't seem to find anything apart from simple tutorials on how to use a given SDK or directions API. Can anyone direct me to a good run-through of the various techniques used in software such as TomTom or Google Maps Navigation?

    Read the article

  • Refactoring While Programming

    - by Kirby
    When posed with a problem, particularly when it is complicated in nature, I try to take some time to think about the approach I am going to take to solve the problem. Despite this, what often happens is, as I am programming the solution, I start to think of details of the problem that I missed, and I adjust the code accordingly. What results is a mess of code that needs to be refactored. I want to "refactor as I go," but while it sounds easy enough to do, I have a really hard time doing it. When the detail that I missed is small, it is tempting to make a small update to my design, rather than erase what I've already written and write it the way it is supposed to be. It sounds like a question with an obvious answer, but are there any techniques to use to better "refactor as you go"? I know that this is a good principle, but I fail with it time and time again.

    Read the article

  • Did Microsoft Add Wiretapping Capability to Skype?

    Ryan Gallagher, writing for Slate, put two and two together from a lot of no comments. He noted that back in 2007, German police forces said that they couldn't tap into Skype calls because of of its strong encryption and complicated peer-to-peer network connections; in fact, Skype bluntly stated at the time that, due to its encryption and architecture techniques, it couldn't conduct wiretaps. But that may have changed. Gallagher cited a Forbes article that claims the hacker community is talking about recent changes to Skype's architecture and whether they will allow users to be wiretapped. ...

    Read the article

  • In IE8, When File Download Completes, No Save Dialog Appears

    For quite some time now, when I download file using IE8, the file finishes downloading and there is no pop up that allows me to open the containing folder, or open the file itself.  Ive had to... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Google I/O 2010 - What's hot in Java for App Engine

    Google I/O 2010 - What's hot in Java for App Engine Google I/O 2010 - What's hot in Java for App Engine App Engine 201 Toby Reyelts, Don Schwarz Learn what's new with Java on App Engine. We'll take a whirlwind tour through the changes since last year, walk through a code sample for task queues and the new blobstore service, and demonstrate techniques for improving your application's performance. We'll top it off with a glimpse into some new features that we've planned for the year ahead. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 0 ratings Time: 01:02:10 More in Science & Technology

    Read the article

  • Solving programming problems or contributing code?

    - by nischayn22
    What are the best skills to develop for a college graduate?? Should one spend hours/days trying to solve problems on codechef or topcoder or contribute code to open source organizations? My personal experience says solving problems teaches you how to make optimal code and learn new programming techniques (which someone else has researched and made available) to solve problems, whereas contributing to open source teaches you how to organize code (so others can work on it), use coding conventions and make "real" use of what you have learnt so far, blah blah!! Also another thing to note is that many companies are hiring today based on one's problem solving skills (Is this something I should worry about?) P.S. I have done little of online problem solving and little of code contribution (via GSoC), but left confused what I should continue doing (as doing both simultaneously isn't easy).

    Read the article

  • Getting graduates up to speed?

    - by Simon
    This question got me thinking about how comapnies deal with newly-hired graduated. Do experienced programmers expect CS graduates to write clean code (by clean I mean code easily understandable by others — maybe that is too much to expect?) Or do significant portion of graduates at your place (if any) just end up testing and fixing small bugs on existing applications? And, even if they do bug fixes, do you end up spending double the amount of time just checking they did not end up breaking anything and creating new bugs? How do you deal with such scenarios when pair programming and code reviews are not available options (for reasons such as personal deadlines), and also what techniques did you find to get fresh graduate up to speed? Some suggestions would be great.

    Read the article

  • Getting a texture from a renderbuffer in OpenGL?

    - by Rushyo
    I've got a renderbuffer (DepthStencil) in an FBO and I need to get a texture from it. I can't have both a DepthComponent texture and a DepthStencil renderbuffer in the FBO, it seems, so I need some way to convert the renderbuffer to a DepthComponent texture after I'm done with it for use later down the pipeline. I've tried plenty of techniques to grab the depth component from the renderbuffer for weeks but I always come out with junk. All I want at the end is the same texture I'd get from an FBO if I wasn't using a renderbuffer. Can anyone post some comprehensive instructions or code that covers this seemingly simple operation? EDIT: Linky to an extract version of the code http://dl.dropbox.com/u/9279501/fbo.cs Screeny of the Depth of Field effect + FBO - without depth(!) http://i.stack.imgur.com/Hj9Oe.jpg Screeny without Depth of Field effect + FBO - depth working fine http://i.stack.imgur.com/boOm1.jpg

    Read the article

< Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >