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  • Cheapest service to host a DNS server?

    - by mmdave
    Apologies for sounding dumb. I'm still trying to figure my way around. I specifically need to setup a public DNS server and would like to know which would be the cheapest datacenter with the minimum configuration of a server to make it work... i'm not looking to create an openDNS like service which handles millions of queries, but what is the minimum i'll need if i wanted to do that ?? Thanks!

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  • ISA Server 2006 "Global denied packets rate limit"

    - by lofi42
    Does someone know how to change the "Global denied packets rate limit" on a ISA Server 2006 (SP1) on Windows 2003? We have a strange software which does mutiple sql querys and reaches this limit and the ISA server blocks the traffic. The Floodprotection Option is already disabled on the ISA. SQLDB <= ISA <= SQL-Client

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  • Blackberry Enterprise Server v5.x not forwarding mail to devices

    - by TheWellington
    My BlackBerry enterprise server recently stopped forwarding messages to devices. In fact, the server claims that the last time it communicated with all the devices associated with it, was on Thursday night (2 nights ago.) The catch is this, the Exchange server is running properly (or as properly as Exchange can run :) ) The SQL server seems to be running properly. And the Blackberry Enterprise server seems to be running correctly. Other than the fact that the server has not communicated with my device since Thursday, and the fact that I am not getting messages, there is nothing wrong. How do I get these message to be forwarded to devices again? I have restarted the BES services int he order suggested by the BlackBerry folks

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  • VSDB to SSDT Part 2 : SQL Server 2008 Server Project &hellip; with SSDT

    - by Etienne Giust
    With Visual Studio 2012 and the use of SSDT technology, there is only one type of database project : SQL Server Database Project. With Visual Studio 2010, we used to have SQL Server 2008 Server Project which we used to define server-level objects, mostly logins and linked servers. A convenient wizard allowed for creation of this type of projects. It does not exists anymore. Here is how to create an equivalent of the SQL Server 2008 Server Project  with Visual Studio 2012: Create a new SQL Server Database Project : it will be created empty Create a new SQL Schema Compare ( SQL menu item > Schema Compare > New Schema Comparison ) As a source, select any database on the SQL server you want to mimic Set the target to be your newly Database Project In the Schema Compare options (cog-like icon), Object Types pane, set the options as below. You might want to tweak those and select only the object types you want. Then, run the comparison, review and select your changes and apply them to the project.

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  • hyperv vss writer unexpected error

    - by Eric Martin
    I am using Mozy Pro to backup our Hyperv servers. I am doing this without any issues on a 2nd server but this box hasn't backed up sucessfully yet. I was told by the support tech at Mozy to type: vssadmin list providers >c:\providers.txt vssadmin list writers >c:\writers.txt Writers.txt: vssadmin 1.1 - Volume Shadow Copy Service administrative command-line tool (C) Copyright 2001-2013 Microsoft Corp. Writer name: 'Task Scheduler Writer' Writer Id: {d61d61c8-d73a-4eee-8cdd-f6f9786b7124} Writer Instance Id: {1bddd48e-5052-49db-9b07-b96f96727e6b} State: [1] Stable Last error: No error Writer name: 'VSS Metadata Store Writer' Writer Id: {75dfb225-e2e4-4d39-9ac9-ffaff65ddf06} Writer Instance Id: {088e7a7d-09a8-4cc6-a609-ad90e75ddc93} State: [1] Stable Last error: No error Writer name: 'Performance Counters Writer' Writer Id: {0bada1de-01a9-4625-8278-69e735f39dd2} Writer Instance Id: {f0086dda-9efc-47c5-8eb6-a944c3d09381} State: [1] Stable Last error: No error Writer name: 'System Writer' Writer Id: {e8132975-6f93-4464-a53e-1050253ae220} Writer Instance Id: {506e7d9c-ded3-4edf-824a-4dd9af7f7538} State: [1] Stable Last error: No error Writer name: 'ASR Writer' Writer Id: {be000cbe-11fe-4426-9c58-531aa6355fc4} Writer Instance Id: {1de438e4-09de-487c-9ea8-eeafbe3fd210} State: [1] Stable Last error: No error Writer name: 'COM+ REGDB Writer' Writer Id: {542da469-d3e1-473c-9f4f-7847f01fc64f} Writer Instance Id: {511d23d9-4cbb-400f-b739-e6e0a8ecdbee} State: [1] Stable Last error: No error Writer name: 'Microsoft Hyper-V VSS Writer' Writer Id: {66841cd4-6ded-4f4b-8f17-fd23f8ddc3de} Writer Instance Id: {32f41185-2b20-41ff-a7aa-92c262f578cd} State: [1] Stable Last error: Unexpected error Writer name: 'Registry Writer' Writer Id: {afbab4a2-367d-4d15-a586-71dbb18f8485} Writer Instance Id: {fa328ece-623f-43cc-9888-e897e108c40e} State: [1] Stable Last error: No error Writer name: 'Shadow Copy Optimization Writer' Writer Id: {4dc3bdd4-ab48-4d07-adb0-3bee2926fd7f} Writer Instance Id: {7b582861-7f7f-4c10-adb1-5106bcab3902} State: [1] Stable Last error: No error Writer name: 'WMI Writer' Writer Id: {a6ad56c2-b509-4e6c-bb19-49d8f43532f0} Writer Instance Id: {d2f73a0f-c19a-44cc-bcd2-6c84ac6e516b} State: [1] Stable Last error: No error Writer name: 'MSMQ Writer (MSMQ)' Writer Id: {7e47b561-971a-46e6-96b9-696eeaa53b2a} Writer Instance Id: {95ea6efc-c00c-47ca-90d1-28fbe6d7a8d0} State: [1] Stable Last error: No error Writer name: 'IIS Config Writer' Writer Id: {2a40fd15-dfca-4aa8-a654-1f8c654603f6} Writer Instance Id: {d5a32f43-0675-400d-8502-cdece4c867e1} State: [1] Stable Last error: No error Providers.txt: vssadmin 1.1 - Volume Shadow Copy Service administrative command-line tool (C) Copyright 2001-2013 Microsoft Corp. Provider name: 'Microsoft File Share Shadow Copy provider' Provider type: Fileshare Provider Id: {89300202-3cec-4981-9171-19f59559e0f2} Version: 1.0.0.1 Provider name: 'Microsoft Software Shadow Copy provider 1.0' Provider type: System Provider Id: {b5946137-7b9f-4925-af80-51abd60b20d5} Version: 1.0.0.7 The tech said I needed to resolve this issue: Writer name: 'Microsoft Hyper-V VSS Writer' Writer Id: {66841cd4-6ded-4f4b-8f17-fd23f8ddc3de} Writer Instance Id: {32f41185-2b20-41ff-a7aa-92c262f578cd} State: [1] Stable Last error: Unexpected error I checked the event viewer and this is the only thing I found related to hyperv: I don't know where to start to resolve this or to find out where the issue is at. I know nothing of the vss writer for hyperv so any input would be greatly appreciated.

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Justifying a memory upgrade

    - by AngryHacker
    My employer has over a thousand servers (running SQL Server 2005 x64 and a couple of other apps) all across the country. And in my opinion they are all massively underpowered for what they need to do. Specifically, I feel that the servers simply do not have enough RAM for the amount of volume the machines are asked to do. All the servers currently have 6GB of RAM. The users are pretty much always complaining about performance (mostly because, immo, the server dips into the paging file quite often). I finally convinced the powers that be to at least try out a memory upgrade on one box and see the results. However, they want before and after metrics, so that they can see that the expense will be justified. My question is what metrics should I collect to see whether the performance truly improves on the box? I am a dev, so I am not sure how and what to collect (i have a passing knowledge of Perfmon).

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  • Installing ZendServer on IIS6

    - by Wayne M
    I need to run ASP and PHP applications side by side, so I installed ZendServer Community Edition on our existing Server 2003 platform. I specified it to use the existing IIS instance so I don't have to deal with multiple ports (we use ZoneEdit to manage our DNS and they don't seem to allow anything other than port 80 without forwarding). The install went smooth but when I try to configure and manage the install by going to http://localhost/ZendServer (or even just localhost) I get a Bad Request (Invalid Hostname) error. I haven't done anything except install the server, and this is my first time working with ZendServer. How do I fix this so I can get things set up?

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  • do i need a dns server?

    - by ajsie
    i have set up a website (lamp) in a vps from a hosting company. im wondering, in what circumstances would i want to set up a dns server on my vps? cause from what i have learned basically a dns just converts domain names into ip addresses. and at the moment my domain provider is doing this in their dns. so in what situations do i benefit from setting up an own dns server?

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  • what is the difference between ltsp-server and ltsp-server-standalone packages?

    - by Dhani DDn
    what is the difference between ltsp-server and ltsp-server-standalone packages? and what packages i must use for setting up ltsp-cluster root server. according to this link https://help.ubuntu.com/community/UbuntuLTSP/LTSP-Cluster the root server use the ltsp-server and dhcp3-server packages .. but i think ltsp-server-standalone and isc-dhcp-server packages is the newer one .... is that okay if i use ltsp-server-standalone and isc-dhcp-server instead ? sorry newbie question

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  • VMware Server 2.0.2 and Firefox 3.6 RC1

    - by Mads
    Hi, it seems that VMware Server 2.0.2 and Firefox 3.6 RC1 don't like each other. I have a reproducible problem on different networks, each with same software configuration (FF3.6 RC1 and VMware Server 2.0.2 on Ubuntu 8.04.3 LTS 64bit). The login screen doesn't show up and the Firefox remarks and non loadable page. It cannot load the page at all. The redirect is done (from http://:8222 to https://:8333 ) Maybe someone can help?

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  • Virtual Machine Manager 2012 CPU Average

    - by Grant
    What exactly is the CPU Average field in VMM 2012 showing me? I'm running Server 2008 R2 with VMM 2012. My server has 2x16 core CPUs installed. An example virtual machine has 4 virtual processors, and shows 20% CPU usage. Is that: 20% of the entire system's available CPU power? 20% of 4 of the 32 core's CPU power? 20% of one core's CPU? (in which case it could go as high as 400%) Something else entirely? How can I tell how much of the entire system's CPU power is being used (all 32 cores)? Edit: Well, I can tell for sure it's not 20% of the entire system's CPU power - since the entire server's CPU averages add up to well over 100% right now.

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  • ColdFusion Server crash after thousands of HTTP requests

    - by Jason Bristol
    We are running ColdFusion 8 on a windows server 2003 VPS with an API that exposes student records to a partner API through a connector. Our API returns around 50k student records serialized in XML format pretty seamlessly. My question originates when something very frightening happened today when we tested our connector to our partners API. Our entire website and web host went down. We assumed that our host was just having some issues and after 4 hours with no resolution and no response from their customer service we finally got a response from them claiming that they had an "unauthorized user" in their network. After our server was back up we were unable to connect to our website as if the web service or coldfusion itself had froze. This is really where my concern comes from as I fear we may have overloaded the web service. As I mentioned before we tried sending over 50k HTTP POST requests over to our partner's API, however everything stopped after around 1.6k Is this bad practice or is there some sort of rate limiting I can relax somewhere in server configuration? We managed to find a workaround, but it bypasses our connector which is critical to our design. This would have been a one time deal as the purpose of so many requests was to populate our partner's website with current data, after that hourly syncs will keep requests down to around 100 per hour. UPDATE Our partner API is owned and operated by Pardot. We are converting students to prospects by passing student data to their API which unfortunately only seems to accept one student at a time. For that reason we have to do all 50k requests individually. Our server has 4GB of RAM, an Intel Core 2 Duo @ 2.8GHz running Windows Server 2003 SP2. I monitored the server during a 100 student sync, a 400 student sync, and a 1.4k student sync with the following results: 100 students - 2.25GB of Memory, 30-40% CPU utilization, 0.2-0.3% network bandwidth 400 students - 2.30GB of Memory, 30-50% CPU utilization, 0.2-1.0% network bandwidth 1.4k students - 2.30GB of Memory, 30-70% CPU utilization, 0.2-1.0% network bandwidth I know this is a far cry from 50k students, but I don't want to risk taking down our CMS system again assuming that was the cause. To give you a look at our code: <cfif (#getStudents.statusCode# eq "200 OK")> <cftry> <cfloop index="StudentXML" array="#XmlSearch(responseSTUD,'/students/student')#"> <cfset StudentXML = XmlParse(StudentXML)> <cfhttp url="#PARDOT_CMS_UPSERT#" method="post" timeout="10000" > <cfhttpparam type="url" name="user_key" value="#PARDOT_CMS_USERKEY#"> <cfhttpparam type="url" name="api_key" value="#api_key#"> <cfhttpparam type="url" name="email" value="#StudentXML.student.email.XmlText#"> <cfhttpparam type="url" name="first_name" value="#StudentXML.student.first.XmlText#"> <cfhttpparam type="url" name="last_name" value="#StudentXML.student.last.XmlText#"> <cfhttpparam type="url" name="in_cms" value="#StudentXML.student.studentid.XmlText#"> <cfhttpparam type="url" name="company" value="#StudentXML.student.agencyname.XmlText#"> <cfhttpparam type="url" name="country" value="#StudentXML.student.countryname.XmlText#"> <cfhttpparam type="url" name="address_one" value="#StudentXML.student.address.XmlText#"> <cfhttpparam type="url" name="address_two" value="#StudentXML.student.address2.XmlText#"> <cfhttpparam type="url" name="city" value="#StudentXML.student.city.XmlText#"> <cfhttpparam type="url" name="state" value="#StudentXML.student.state_province.XmlText#"> <cfhttpparam type="url" name="zip" value="#StudentXML.student.postalcode.XmlText#"> <cfhttpparam type="url" name="phone" value="#StudentXML.student.phone.XmlText#"> <cfhttpparam type="url" name="fax" value="#StudentXML.student.fax.XmlText#"> <cfhttpparam type="url" name="output" value="simple"> </cfhttp> </cfloop> <cfcatch type="any"> <cfdump var="#cfcatch.Message#"> </cfcatch> </cftry> </cfif> UPDATE 2 I checked the CF logs and found a couple of these: "Error","jrpp-8","06/06/13","16:10:18","CMS-API","Java heap space The specific sequence of files included or processed is: D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm, line: 675 " java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:2882) at java.io.CharArrayWriter.write(CharArrayWriter.java:105) at coldfusion.runtime.CharBuffer.replace(CharBuffer.java:37) at coldfusion.runtime.CharBuffer.replace(CharBuffer.java:50) at coldfusion.runtime.NeoBodyContent.write(NeoBodyContent.java:254) at cfapi2ecfm292155732._factor30(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:675) at cfapi2ecfm292155732._factor31(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:662) at cfapi2ecfm292155732._factor36(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:659) at cfapi2ecfm292155732._factor42(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:657) at cfapi2ecfm292155732._factor37(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor44(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:456) at cfapi2ecfm292155732._factor38(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor46(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:455) at cfapi2ecfm292155732._factor39(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor47(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:453) at cfapi2ecfm292155732.runPage(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:1) at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:192) at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:366) at coldfusion.filter.CfincludeFilter.invoke(CfincludeFilter.java:65) at coldfusion.filter.ApplicationFilter.invoke(ApplicationFilter.java:279) at coldfusion.filter.RequestMonitorFilter.invoke(RequestMonitorFilter.java:48) at coldfusion.filter.MonitoringFilter.invoke(MonitoringFilter.java:40) at coldfusion.filter.PathFilter.invoke(PathFilter.java:86) at coldfusion.filter.ExceptionFilter.invoke(ExceptionFilter.java:70) at coldfusion.filter.ClientScopePersistenceFilter.invoke(ClientScopePersistenceFilter.java:28) at coldfusion.filter.BrowserFilter.invoke(BrowserFilter.java:38) at coldfusion.filter.NoCacheFilter.invoke(NoCacheFilter.java:46) at coldfusion.filter.GlobalsFilter.invoke(GlobalsFilter.java:38) at coldfusion.filter.DatasourceFilter.invoke(DatasourceFilter.java:22) at coldfusion.CfmServlet.service(CfmServlet.java:175) at coldfusion.bootstrap.BootstrapServlet.service(BootstrapServlet.java:89) at jrun.servlet.FilterChain.doFilter(FilterChain.java:86) Looks like I might have crashed the JVM in CF, is there a better way to do this? We are thinking of just exporting all records initially as a CSV file and importing it into Pardot seeing as we will never have to do a request this large again.

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  • Remote desktop to dedicated server running CentOS 5

    - by Saif Bechan
    I have a dedicated server running CentOS. I was wondering if it is possible to remote desktop to this server. If this is possible can someone explain to me how this works. I have downloaded a VMware image of CentSO, and i can run it with the VMware player, but I don't know what to do next. If this is possible can someone guide me in the right direction.

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  • SQL SERVER – SQL in Sixty Seconds – 5 Videos from Joes 2 Pros Series – SQL Exam Prep Series 70-433

    - by pinaldave
    Joes 2 Pros SQL Server Learning series is indeed fun. Joes 2 Pros series is written for beginners and who wants to build expertise for SQL Server programming and development from fundamental. In the beginning of the series author Rick Morelan is not shy to explain the simplest concept of how to open SQL Server Management Studio. Honestly the book starts with that much basic but as it progresses further Rick discussing about various advanced concepts from query tuning to Core Architecture. This five part series is written with keeping SQL Server Exam 70-433. Instead of just focusing on what will be there in exam, this series is focusing on learning the important concepts thoroughly. This book no way take short cut to explain any concepts and at times, will go beyond the topic at length. The best part is that all the books has many companion videos explaining the concepts and videos. Every Wednesday I like to post a video which explains something in quick few seconds. Today we will go over five videos which I posted in my earlier posts related to Joes 2 Pros series. Introduction to XML Data Type Methods – SQL in Sixty Seconds #015 The XML data type was first introduced with SQL Server 2005. This data type continues with SQL Server 2008 where expanded XML features are available, most notably is the power of the XQuery language to analyze and query the values contained in your XML instance. There are five XML data type methods available in SQL Server 2008: query() – Used to extract XML fragments from an XML data type. value() – Used to extract a single value from an XML document. exist() – Used to determine if a specified node exists. Returns 1 if yes and 0 if no. modify() – Updates XML data in an XML data type. node() – Shreds XML data into multiple rows (not covered in this blog post). [Detailed Blog Post] | [Quiz with Answer] Introduction to SQL Error Actions – SQL in Sixty Seconds #014 Most people believe that when SQL Server encounters an error severity level 11 or higher the remaining SQL statements will not get executed. In addition, people also believe that if any error severity level of 11 or higher is hit inside an explicit transaction, then the whole statement will fail as a unit. While both of these beliefs are true 99% of the time, they are not true in all cases. It is these outlying cases that frequently cause unexpected results in your SQL code. To understand how to achieve consistent results you need to know the four ways SQL Error Actions can react to error severity levels 11-16: Statement Termination – The statement with the procedure fails but the code keeps on running to the next statement. Transactions are not affected. Scope Abortion – The current procedure, function or batch is aborted and the next calling scope keeps running. That is, if Stored Procedure A calls B and C, and B fails, then nothing in B runs but A continues to call C. @@Error is set but the procedure does not have a return value. Batch Termination – The entire client call is terminated. XACT_ABORT – (ON = The entire client call is terminated.) or (OFF = SQL Server will choose how to handle all errors.) [Detailed Blog Post] | [Quiz with Answer] Introduction to Basics of a Query Hint – SQL in Sixty Seconds #013 Query hints specify that the indicated hints should be used throughout the query. Query hints affect all operators in the statement and are implemented using the OPTION clause. Cautionary Note: Because the SQL Server Query Optimizer typically selects the best execution plan for a query, it is highly recommended that hints be used as a last resort for experienced developers and database administrators to achieve the desired results. [Detailed Blog Post] | [Quiz with Answer] Introduction to Hierarchical Query – SQL in Sixty Seconds #012 A CTE can be thought of as a temporary result set and are similar to a derived table in that it is not stored as an object and lasts only for the duration of the query. A CTE is generally considered to be more readable than a derived table and does not require the extra effort of declaring a Temp Table while providing the same benefits to the user. However; a CTE is more powerful than a derived table as it can also be self-referencing, or even referenced multiple times in the same query. A recursive CTE requires four elements in order to work properly: Anchor query (runs once and the results ‘seed’ the Recursive query) Recursive query (runs multiple times and is the criteria for the remaining results) UNION ALL statement to bind the Anchor and Recursive queries together. INNER JOIN statement to bind the Recursive query to the results of the CTE. [Detailed Blog Post] | [Quiz with Answer] Introduction to SQL Server Security – SQL in Sixty Seconds #011 Let’s get some basic definitions down first. Take the workplace example where “Tom” needs “Read” access to the “Financial Folder”. What are the Securable, Principal, and Permissions from that last sentence? A Securable is a resource that someone might want to access (like the Financial Folder). A Principal is anything that might want to gain access to the securable (like Tom). A Permission is the level of access a principal has to a securable (like Read). [Detailed Blog Post] | [Quiz with Answer] Please leave a comment explain which one was your favorite video as that will help me understand what works and what needs improvement. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology, Video

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  • Win 2003 Terminal Server, Logoff Domain Users after 30 mins

    - by Kabir Rao
    We have a terminal server in our environment, where Domain\Domain Users can login through Remote Desktop. We want to force log off these users after half an hour. However Administrators (this includes Domain\Domain Admin also) should not be affected by this. They should be able to connect to terminal server with out any interruption. Can somebody guide us about it. Thanks upfront Kabir

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  • How to stop a random ramp in FCGI Processes Killing the server

    - by Andy Main
    So got the below earlier to day... Around that time the logs show a ramp in processes(600) and associated memory (1.2g), cpu usage load average (80) untill the server gave out. Server had to be hard reset by host as there was no ssh or plesk panel access. Fast CGI is configured as below and is setup for one high use site. As I understand it FcgidMaxProcesses 20 should protect against what happen but has not. I've read many forums with differing answers and references to many different fcgi directives, but have found nothing conclusive. Any one got some definitive answers on how to stop this sort of server process ramping and subsequent server failure? If you need more info let me know. Cheers Andy  /var/log/apache2/error_log [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17651 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17650 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17649 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17644 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17643 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17638 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17633 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17627 graceful kill fail, sending SIGKILL [Thu May 17 07:40:47 2012] [warn] mod_fcgid: process 17622 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17674 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17673 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17672 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17667 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17666 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17665 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17664 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17659 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17658 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17657 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17656 graceful kill fail, sending SIGKILL [Thu May 17 07:40:51 2012] [warn] mod_fcgid: process 17651 graceful kill fail, sending SIGKILL https://docs.google.com/a/thesugarrefinery.com/open?id=0B_XbpWChge0VRmFLWEZfR2VBb2M https://docs.google.com/a/thesugarrefinery.com/open?id=0B_XbpWChge0VWTcwZEhoV2Fqejg https://docs.google.com/a/thesugarrefinery.com/open?id=0B_XbpWChge0VUUtVWWFINHZjZ0U https://docs.google.com/a/thesugarrefinery.com/open?id=0B_XbpWChge0VZEVMclh6ZUdaOUE <IfModule mod_fcgid.c> <IfModule !mod_fastcgi.c> AddHandler fcgid-script fcg fcgi fpl </IfModule> FcgidIPCDir /var/lib/apache2/fcgid/sock FcgidProcessTableFile /var/lib/apache2/fcgid/shm FcgidIdleTimeout 40 FcgidProcessLifeTime 30 FcgidMaxProcesses 20 FcgidMaxProcessesPerClass 20 FcgidMinProcessesPerClass 0 FcgidConnectTimeout 30 FcgidIOTimeout 120 FcgidInitialEnv RAILS_ENV production FcgidIdleScanInterval 10 FcgidMaxRequestLen 1073741824 </IfModule>

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  • Vmware server - 3d graphics upgrade like WKS 7 and vmware player

    - by jimbo45
    Hi all Anybody have an idea as to when VMWARE SERVER will have an upgrade to support 3-d graphics etc. I have created some W7 VM's under WKS7 and an upgraded vmware tools -- the W7 VM's run full aero etc. I believe that vmware tools and graphics for VM's running under vmware server are at the WKS 6.5 level -- hence problems can occur. Any info on an upgrade. Cheers jimbo

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  • Prevent server from accessing network share

    - by Daveo
    I have built a test environment I want to isolate from my production servers. As part of this I want to prevent my new server from accessing file/network shares on production. For example prevent it from accessing \\MyProdServer I updated my host file with 0.0.0.0 MyProdServer However this doesn’t work I can still access the files. I do not have firewall available nor do I want to edit my production server in anyway.

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