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  • In MySQL, what is the most effective query design for joining large tables with many to many relatio

    - by lighthouse65
    In our application, we collect data on automotive engine performance -- basically source data on engine performance based on the engine type, the vehicle running it and the engine design. Currently, the basis for new row inserts is an engine on-off period; we monitor performance variables based on a change in engine state from active to inactive and vice versa. The related engineState table looks like this: +---------+-----------+---------------+---------------------+---------------------+-----------------+ | vehicle | engine | engine_state | state_start_time | state_end_time | engine_variable | +---------+-----------+---------------+---------------------+---------------------+-----------------+ | 080025 | E01 | active | 2008-01-24 16:19:15 | 2008-01-24 16:24:45 | 720 | | 080028 | E02 | inactive | 2008-01-24 16:19:25 | 2008-01-24 16:22:17 | 304 | +---------+-----------+---------------+---------------------+---------------------+-----------------+ For a specific analysis, we would like to analyze table content based on a row granularity of minutes, rather than the current basis of active / inactive engine state. For this, we are thinking of creating a simple productionMinute table with a row for each minute in the period we are analyzing and joining the productionMinute and engineEvent tables on the date-time columns in each table. So if our period of analysis is from 2009-12-01 to 2010-02-28, we would create a new table with 129,600 rows, one for each minute of each day for that three-month period. The first few rows of the productionMinute table: +---------------------+ | production_minute | +---------------------+ | 2009-12-01 00:00 | | 2009-12-01 00:01 | | 2009-12-01 00:02 | | 2009-12-01 00:03 | +---------------------+ The join between the tables would be engineState AS es LEFT JOIN productionMinute AS pm ON es.state_start_time <= pm.production_minute AND pm.production_minute <= es.event_end_time. This join, however, brings up multiple environmental issues: The engineState table has 5 million rows and the productionMinute table has 130,000 rows When an engineState row spans more than one minute (i.e. the difference between es.state_start_time and es.state_end_time is greater than one minute), as is the case in the example above, there are multiple productionMinute table rows that join to a single engineState table row When there is more than one engine in operation during any given minute, also as per the example above, multiple engineState table rows join to a single productionMinute row In testing our logic and using only a small table extract (one day rather than 3 months, for the productionMinute table) the query takes over an hour to generate. In researching this item in order to improve performance so that it would be feasible to query three months of data, our thoughts were to create a temporary table from the engineEvent one, eliminating any table data that is not critical for the analysis, and joining the temporary table to the productionMinute table. We are also planning on experimenting with different joins -- specifically an inner join -- to see if that would improve performance. What is the best query design for joining tables with the many:many relationship between the join predicates as outlined above? What is the best join type (left / right, inner)?

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  • How to run an application as root without asking for an admin password?

    - by kvaruni
    I am writing a program in Objective-C (XCode 3.2, on Snow Leopard) that is capable of either selectively blocking certain sites for a duration or only allow certain sites (and thus block all others) for a duration. The reasoning behind this program is rather simple. I tend to get distracted when I have full internet access, but I do need internet access during my working hours to get to a number of work-related websites. Clearly, this is not a permanent block, but only helps me to focus whenever I find myself wandering a bit too much. At the moment, I am using a Unix script that is called via AppleScript to obtain Administrator permissions. It then activates a number of ipfw rules and clears those after a specific duration to restore full internet access. Simple and effective, but since I am running as a standard user, it gets cumbersome to enter my administrator password each and every time I want to go "offline". Furthermore, this is a great opportunity to learn to work with XCode and Objective-C. At the moment, everything works as expected, minus the actual blocking. I can add a number of sites in a list, specify whether or not I want to block or allow these websites and I can "start" the blocking by specifying a time until which I want to stay "offline". However, I find it hard to obtain clear information on how I can run a privileged Unix command from Objective-C. Ideally, I would like to be able to store information with respect to the Administrator account into the Keychain to use these later on, so that I can simply move into "offline" mode with the convenience of clicking a button. Even more ideally, there might be some class in Objective-C with which I can block access to some/all websites for this particular user without needing to rely on privileged Unix commands. A third possibility is in starting this program with root permissions and the reducing the permissions until I need them, but since this is a GUI application that is nested in the menu bar of OS X, the results are rather awkward and getting it to run each and every time with root permission is no easy task. Anyone who can offer me some pointers or advice? Please, no security-warnings, I am fully aware that what I want to do is a potential security threat.

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  • Learning Treetop

    - by cmartin
    I'm trying to teach myself Ruby's Treetop grammar generator. I am finding that not only is the documentation woefully sparse for the "best" one out there, but that it doesn't seem to work as intuitively as I'd hoped. On a high level, I'd really love a better tutorial than the on-site docs or the video, if there is one. On a lower level, here's a grammar I cannot get to work at all: grammar SimpleTest rule num (float / integer) end rule float ( (( '+' / '-')? plain_digits '.' plain_digits) / (( '+' / '-')? plain_digits ('E' / 'e') plain_digits ) / (( '+' / '-')? plain_digits '.') / (( '+' / '-')? '.' plain_digits) ) { def eval text_value.to_f end } end rule integer (( '+' / '-' )? plain_digits) { def eval text_value.to_i end } end rule plain_digits [0-9] [0-9]* end end When I load it and run some assertions in a very simple test object, I find: assert_equal @parser.parse('3.14').eval,3.14 Works fine, while assert_equal @parser.parse('3').eval,3 raises the error: NoMethodError: private method `eval' called for # If I reverse integer and float on the description, both integers and floats give me this error. I think this may be related to limited lookahead, but I cannot find any information in any of the docs to even cover the idea of evaluating in the "or" context A bit more info that may help. Here's pp information for both those parse() blocks. The float: SyntaxNode+Float4+Float0 offset=0, "3.14" (eval,plain_digits): SyntaxNode offset=0, "" SyntaxNode+PlainDigits0 offset=0, "3": SyntaxNode offset=0, "3" SyntaxNode offset=1, "" SyntaxNode offset=1, "." SyntaxNode+PlainDigits0 offset=2, "14": SyntaxNode offset=2, "1" SyntaxNode offset=3, "4": SyntaxNode offset=3, "4" The Integer... note that it seems to have been defined to follow the integer rule, but not caught the eval() method: SyntaxNode+Integer0 offset=0, "3" (plain_digits): SyntaxNode offset=0, "" SyntaxNode+PlainDigits0 offset=0, "3": SyntaxNode offset=0, "3" SyntaxNode offset=1, "" Update: I got my particular problem working, but I have no clue why: rule integer ( '+' / '-' )? plain_digits { def eval text_value.to_i end } end This makes no sense with the docs that are present, but just removing the extra parentheses made the match include the Integer1 class as well as Integer0. Integer1 is apparently the class holding the eval() method. I have no idea why this is the case. I'm still looking for more info about treetop.

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  • Why is my javascript function sometimes "not defined"?

    - by harpo
    Problem: I call my javascript function, and sometimes I get the error 'myFunction is not defined'. But it is defined. For example. I'll occasionally get 'copyArray is not defined' even in this example: function copyArray( pa ) { var la = []; for (var i=0; i < pa.length; i++) la.push( pa[i] ); return la; } Function.prototype.bind = function( po ) { var __method = this; var __args = []; // sometimes errors -- in practice I inline the function as a workaround __args = copyArray( arguments ); return function() { /* bind logic omitted for brevity */ } } As you can see, copyArray is defined right there, so this can't be about the order in which script files load. I've been getting this in situations that are harder to work around, where the calling function is located in another file that should be loaded after the called function. But this was the simplest case I could present, and appears to be the same problem. It doesn't happen 100% of the time, so I do suspect some kind of load-timing-related problem. But I have no idea what. @Hojou: That's part of the problem. The function in which I'm now getting this error is itself my addLoadEvent, which is basically a standard version of the common library function. @James: I understand that, and there is no syntax error in the function. When that is the case, the syntax error is reported as well. In this case, I am getting only the 'not defined' error. @David: The script in this case resides in an external file that is referenced using the normal <script src="file.js"></script> method in the page's head section. @Douglas: Interesting idea, but if this were the case, how could we ever call a user-defined function with confidence? In any event, I tried this and it didn't work. @sk: This technique has been tested across browsers and is basically copied from the prototype library.

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  • PHP fopen returning null on files that work fine with include and get_file_contents

    - by brad allred
    Hi, I have XAMPP installed on a windows 2000 server. everything is working great except the PHP fopen function. I can neither create nor open files with it. the strange thing is that i can include/require/file_get_contents/other file related functions; also fopen does not generate any errors or notices it just returns NULL. I have gone as far as to grant full control of the file and all enclosing folders to everybody but i still get NULL instead of a file pointer. I have tried this on php 5.2.9, 5.2.13, and 5.3.1 with the same effect. i have gone through the php.ini file looking for something that is breaking it; i have even tried deleting and using the basic ini file from a linux box where fopen is working and still nothing. I know i have to restart apache after changing my ini and all that and have been (I have even restarted the server) so thats not it. I am at this poing assuming it is an apache configuration issue somehow, tomorrow im going to run a test through php-cli to make sure. I really don't want to bruise my head anymore over this can some apache/php wizard come to my aid? Hi guys, thanks for the responses. you are right is is not any config problem. the problem has to be with one of my dlls or one of my included files. I just tried the same code that isn't working in a new file without any include and i disabled my custom libraries and it worked. for the record here is what I was doing that wasn't working: $test_file = 'c:\\test.csv';//everybody has full control. is very large. if(file_exists($test_file) && is_readable($test_file)){ $fp = fopen($test_file, 'r'); echo var_export($fp, true);//outputs NULL. on my linux box this is a number. if($fp !== false){ //do the work fread($fp, 10);//throws the error that $fp is not a valid file handle } } something that i am including must be breaking fopen somehow. works as expected in new file with no includes.

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  • Android: database reading problem throws exception

    - by Vamsi
    Hi, i am having this problem with the android database. I adopted the DBAdapter file the NotepadAdv3 example from the google android page. DBAdapter.java public class DBAdapter { private static final String TAG = "DBAdapter"; private static final String DATABASE_NAME = "PasswordDb"; private static final String DATABASE_TABLE = "myuserdata"; private static final String DATABASE_USERKEY = "myuserkey"; private static final int DATABASE_VERSION = 2; public static final String KEY_USERKEY = "userkey"; public static final String KEY_TITLE = "title"; public static final String KEY_DATA = "data"; public static final String KEY_ROWID = "_id"; private final Context mContext; private DatabaseHelper mDbHelper; private SQLiteDatabase mDb; private static final String DB_CREATE_KEY = "create table " + DATABASE_USERKEY + " (" + "userkey text not null" +");"; private static final String DB_CREATE_DATA = "create table " + DATABASE_TABLE + " (" + "_id integer primary key autoincrement, " + "title text not null" + "data text" +");"; private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DB_CREATE_KEY); db.execSQL(DB_CREATE_DATA); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS myuserkey"); db.execSQL("DROP TABLE IF EXISTS myuserdata"); onCreate(db); } } public DBAdapter(Context ctx) { this.mContext = ctx; } public DBAdapter Open() throws SQLException{ try { mDbHelper = new DatabaseHelper(mContext); } catch(Exception e){ Log.e(TAG, e.toString()); } mDb = mDbHelper.getWritableDatabase(); return this; } public void close(){ mDbHelper.close(); } public Long storeKey(String userKey){ ContentValues initialValues = new ContentValues(); initialValues.put(KEY_USERKEY, userKey); try { mDb.delete(DATABASE_USERKEY, "1=1", null); } catch(Exception e) { Log.e(TAG, e.toString()); } return mDb.insert(DATABASE_USERKEY, null, initialValues); } public String retrieveKey() { final Cursor c; try { c = mDb.query(DATABASE_USERKEY, new String[] { KEY_USERKEY}, null, null, null, null, null); }catch(Exception e){ Log.e(TAG, e.toString()); return ""; } if(c.moveToFirst()){ return c.getString(0); } else{ Log.d(TAG, "UserKey Empty"); } return ""; } //not including any function related to "myuserdata" table } Class1.java { mUserKey = mDbHelper.retrieveKey(); mDbHelper.storeKey(Key); } the error that i am receiving is from Log.e(TAG, e.toString()) in the methods retrieveKey() and storeKey() "no such table: myuserkey: , while compiling: SELECT userkey FROM myuserkey"

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  • Can a View Controller manage more than 1 nib based view?

    - by Hugo Brynjar
    I have a VC controlling a screen of content that has 2 modes; a normal mode and an edit mode. Can I create a single VC with 2 views, each from separate nibs? In many situations on the iphone, you have a VC which controls an associated view. Then on a button press or other event, a new VC is loaded and its view becomes the top level view etc. But in this situation, I have 2 modes that I want to use the same VC for, because they are closely related. So I want a VC which can swap in/out 2 views. As per here: http://stackoverflow.com/questions/863321/iphone-how-to-load-a-view-using-a-nib-file-created-with-interface-builder/2683153#2683153 I have found that I can load a VC with an associated view from a nib and then later on load a different view from another nib and make that new view the active view. NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"EditMode" owner:self options:nil]; UIView *theEditView = [nibObjects objectAtIndex:0]; self.editView = theEditView; [self.view addSubview:theEditView]; The secondary nib has outlets wired up to the VC like the primary nib. When the new nib is loaded, the outlets are all connected up fine and everything works nicely. Unfortunately when this edit view is then removed, there doesn't seem to be any elegant way of getting the outlets hooked up again to the (normal mode) view from the original nib. Nib loading and outlet setting seems a once only thing. So, if you want to have a VC that swaps in/out 2 views without creating a new VC, what are the options? 1) You can do everything in code, but I want to use nibs because it makes creating the UI simpler. 2) You have 1 nib for your VC and just hide/show elements using the hidden property of UIView and its subclasses. 3) You load a new nib as described above. This is fine for the new nib, but how do you sort the outlets when you go back to the original nib. 4) Give up and accept having a 1:1 between VCs and nibs. There is a nib for normal mode, a nib for edit mode and each mode has a VC that subclasses a common superclass. In the end, I went with 4) and it works, but requires a fair amount of extra work, because I have a model class that I instantiate in normal mode and then have to pass to the edit mode VC because both modes need access to the model. I'm also using NSTimer and have to start and stop the timer in each mode. It is because of all this shared functionality that I wanted a single VC with 2 nibs in the first place.

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  • How to create a compiler in vb.net

    - by Cyclone
    Before answering this question, understand that I am not asking how to create my own programming language, I am asking how, using vb.net code, I can create a compiler for a language like vb.net itself. Essentially, the user inputs code, they get a .exe. By NO MEANS do I want to write my own language, as it seems other compiler related questions on here have asked. I also do not want to use the vb.net compiler itself, nor do I wish to duplicate the IDE. The exact purpose of what I wish to do is rather hard to explain, but all I need is a nudge in the right direction for writing a compiler (from scratch if possible) which can simply take input and create a .exe. I have opened .exe files as plain text before (my own programs) to see if I could derive some meaning from what I assumed would be human readable text, yet I was obviously sorely disappointed to see the random ascii, though it is understandable why this is all I found. I know that a .exe file is simply lines of code, being parsed by the computer it is on, but my question here really boils down to this: What code makes up a .exe? How could I go about making one in a plain text editor if I wanted to? (No, I do not want to do that, but if I understand the process my goals will be much easier to achieve.) What makes an executable file an executable file? Where does the logic of the code fit in? This is intended to be a programming question as opposed to a computer question, which is why I did not post it on SuperUser. I know plenty of information about the System.IO namespace, so I know how to create a file and write to it, I simply do not know what exactly I would be placing inside this file to get it to work as an executable file. I am sorry if this question is "confusing", "dumb", or "obvious", but I have not been able to find any information regarding the actual contents of an executable file anywhere. One of my google searches Something that looked promising EDIT: The second link here, while it looked good, was an utter fail. I am not going to waste hours of my time hitting keys and recording the results. "Use the "Alt" and the 3-digit combinations to create symbols that do not appear on the keyboard but that you need in the program." (step 4) How the heck do I know what symbols I need??? Thank you very much for your help, and my apologies if this question is a nooby or "bad" one. To sum this up simply: I want to create a program in vb.net that can compile code in a particular language to a single executable file. What methods exist that can allow me to do this, and if there are none, how can I go about writing my own from scratch?

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  • How to efficiently save changes made in UI/main thread with Core Data?

    - by Jaanus
    So, there have been several posts here about importing and saving data from an external data source into Core Data. Apple documents a reasonable pattern for this: "import and save on background thread, merge saved objects to main thread." All fine and good. I have a related but different problem: the user is modifying data in the UI and main thread, and thus modifies state of some objects in the managed object context (MOC). I would like to save these changes from time to time. What is a good way to do that? Now, you could say that I could do the same: create a background thread with its own MOC and pass the changed objectID-s there. The catch-22 for me with this is that an object's ID changes when it is saved, and I cannot guarantee the order of things happening. I may end up passing a different objectID into the background thread for the same object, based on whether the object has been previously saved or not, and I don't know if Core Data can resolve this and see that different objectID-s are pointing to the same object and not create duplicates for me. (I could test this, but I'm lazywebbing with this question first.) One thought I had: I could always do MOC saves on a background thread, and queue them up with operationqueue, so that there is always only one save in progress. I would not create a new MOC, I would just use the same MOC as in main thread. Now, this is not thread safe and when someone modifies the MOC in main thread while it is being saved in background thread, the results will probably be catastrophic. But, minus the thread safety, you can see what kind of solution I'd wish for. To be clear, the problem I need to fix is that if I just do the save in main thread, it blocks the UI for an unacceptably long period of time, I want to move the save to background thread. So, questions: what about the reasoning of an object ID changing during saving, and Core Data being able to resolve them to the same object? Would this be the right way of addressing this problem? any other good ways of doing this?

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  • NSDocument Subclass not closed by NSWindowController?

    - by Nathan Douglas
    Okay, I'm fairly new to Cocoa and Objective-C, and to OOP in general. As background, I'm working on an extensible editor that stores the user's documents in a package. This of course required some "fun" to get around some issues with NSFileWrapper (i.e. a somewhat sneaky writing and loading process to avoid making NSFileWrappers for every single document within the bundle). The solution I arrived at was to essentially treat my NSDocument subclass as just a shell -- use it to make the folder for the bundle, and then pass off writing the actual content of the document to other methods. Unfortunately, at some point I seem to have completely screwed the pooch. I don't know how this happened, but closing the document window no longer releases the document. The document object doesn't seem to receive a "close" message -- or any related messages -- even though the window closes successfully. The end result is that if I start my app, create a new document, save it, then close it, and try to reopen it, the document window never appears. With some creative subclassing and NSLogging, I managed to figure out that the document object was still in memory, and still attached to the NSDocumentController instance, and so trying to open the document never got past the NSDocumentController's "hmm, currently have that one open" check. I did have an NSWindowController and NSDocumentController instance, but I've purged them from my project completely. I've overridden nearly every method for NSDocument trying to find out where the issue is. So far as I know, my Interface Builder bindings are all correct -- "Close" in the main menu is attached to "performClose:" of the First Responder, etc, and I've tried with fresh unsullied MainMenu and Document xibs as well. I thought that it might be something strange with my bundle writing code, so I basically deleted it all and started from scratch, but that didn't seem to work. I took out my init method overrides, and that didn't help either. I don't have the source of any simple document apps here, so I didn't try the next logical step (to substitute known-working code for mine in the readfromurl and writetourl methods). I've had this problem for about sixteen hours of uninterrupted troubleshooting now, and needless to say, I'm at the end of my rope. If I can't figure it out, I guess I'm going to try the project from scratch with a lot more code and intensity based around the bundle-document mess. Any help would be greatly appreciated.

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  • TcpListener is queuing connections faster than I can clear them

    - by Matthew Brindley
    As I understand it, TcpListener will queue connections once you call Start(). Each time you call AcceptTcpClient (or BeginAcceptTcpClient), it will dequeue one item from the queue. If we load test our TcpListener app by sending 1,000 connections to it at once, the queue builds far faster than we can clear it, leading (eventually) to timeouts from the client because it didn't get a response because its connection was still in the queue. However, the server doesn't appear to be under much pressure, our app isn't consuming much CPU time and the other monitored resources on the machine aren't breaking a sweat. It feels like we're not running efficiently enough right now. We're calling BeginAcceptTcpListener and then immediately handing over to a ThreadPool thread to actually do the work, then calling BeginAcceptTcpClient again. The work involved doesn't seem to put any pressure on the machine, it's basically just a 3 second sleep followed by a dictionary lookup and then a 100 byte write to the TcpClient's stream. Here's the TcpListener code we're using: // Thread signal. private static ManualResetEvent tcpClientConnected = new ManualResetEvent(false); public void DoBeginAcceptTcpClient(TcpListener listener) { // Set the event to nonsignaled state. tcpClientConnected.Reset(); listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); // Wait for signal tcpClientConnected.WaitOne(); } public void DoAcceptTcpClientCallback(IAsyncResult ar) { // Get the listener that handles the client request, and the TcpClient TcpListener listener = (TcpListener)ar.AsyncState; TcpClient client = listener.EndAcceptTcpClient(ar); if (inProduction) ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client, serverCertificate)); // With SSL else ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client)); // Without SSL // Signal the calling thread to continue. tcpClientConnected.Set(); } public void Start() { currentHandledRequests = 0; tcpListener = new TcpListener(IPAddress.Any, 10000); try { tcpListener.Start(); while (true) DoBeginAcceptTcpClient(tcpListener); } catch (SocketException) { // The TcpListener is shutting down, exit gracefully CheckBuffer(); return; } } I'm assuming the answer will be related to using Sockets instead of TcpListener, or at least using TcpListener.AcceptSocket, but I wondered how we'd go about doing that? One idea we had was to call AcceptTcpClient and immediately Enqueue the TcpClient into one of multiple Queue<TcpClient> objects. That way, we could poll those queues on separate threads (one queue per thread), without running into monitors that might block the thread while waiting for other Dequeue operations. Each queue thread could then use ThreadPool.QueueUserWorkItem to have the work done in a ThreadPool thread and then move onto dequeuing the next TcpClient in its queue. Would you recommend this approach, or is our problem that we're using TcpListener and no amount of rapid dequeueing is going to fix that?

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  • how to save xml files using Javascript?

    - by user311884
    Dear friends, I tried to 1) load an xml file using javascript as an object, say "note.xml" 2) then save the object to a new xml file, say "note_new.xml" I did 1) but failed 2) I tried to use method save() to do 2). After my failure, I checked ms site and they said save() is not supported.... could some one enlighten me how to do the save? thank you! here is the code: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> </head> <body> <h1>W3Schools Internal Note</h1> <p><b>To:</b> <span id="to"></span><br /> <b>From:</b> <span id="from"></span><br /> <b>Message:</b> <span id="message"></span> <script type="text/javascript"> if (window.ActiveXObject){ alert("there is ActiveXObject"); var xmlDoc = new ActiveXObject("Microsoft.XMLDOM"); xmlDoc.async=false; xmlDoc.load("note.xml"); }else{ alert("i am not withActiveXObject!"); xhttp=new XMLHttpRequest(); xhttp.open("GET","note.xml",false); xhttp.send(""); xmlDoc=xhttp.responseXML; } xmlDoc.save("note_new.xml"); </script> </body> </html> update: seems this is related to security issue. I appologize to those experienced programmers for my putting this question in a rush because it seems a newbie question.

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  • Averaging initial values for rolling series

    - by Dave Jarvis
    Question Given a maximum sliding window size of 40 (i.e., the set of numbers in the list cannot exceed 40), what is the calculation to ensure a smooth averaging transition as the set size grows from 1 to 40? Problem Description Creating a trend line for a set of data has skewed initial values. The complete set of values is unknown at runtime: they are provided one at a time. It seems like a reverse-weighted average is required so that the initial values are averaged differently. In the image below the leftmost data for the trend line are incorrectly averaged. Current Solution Created a new type of ArrayList subclass that calculates the appropriate values and ensures its size never goes beyond the bounds of the sliding window: /** * A list of Double values that has a maximum capacity enforced by a sliding * window. Can calculate the average of its values. */ public class AveragingList extends ArrayList<Double> { private float slidingWindowSize = 0.0f; /** * The initial capacity is used for the sliding window size. * @param slidingWindowSize */ public AveragingList( int slidingWindowSize ) { super( slidingWindowSize ); setSlidingWindowSize( ( float )slidingWindowSize ); } public boolean add( Double d ) { boolean result = super.add( d ); // Prevent the list from exceeding the maximum sliding window size. // if( size() > getSlidingWindowSize() ) { remove( 0 ); } return result; } /** * Calculate the average. * * @return The average of the values stored in this list. */ public double average() { double result = 0.0; int size = size(); for( Double d: this ) { result += d.doubleValue(); } return (double)result / (double)size; } /** * Changes the maximum number of numbers stored in this list. * * @param slidingWindowSize New maximum number of values to remember. */ public void setSlidingWindowSize( float slidingWindowSize ) { this.slidingWindowSize = slidingWindowSize; } /** * Returns the number used to determine the maximum values this list can * store before it removes the first entry upon adding another value. * @return The maximum number of numbers stored in this list. */ public float getSlidingWindowSize() { return slidingWindowSize; } } Resulting Image Example Input The data comes into the function one value at a time. For example, data points (Data) and calculated averages (Avg) typically look as follows: Data: 17.0 Avg : 17.0 Data: 17.0 Avg : 17.0 Data: 5.0 Avg : 13.0 Data: 5.0 Avg : 11.0  Related Sites The following pages describe moving averages, but typically when all (or sufficient) data is known: http://www.cs.princeton.edu/introcs/15inout/MovingAverage.java.html http://stackoverflow.com/questions/2161815/r-zoo-series-sliding-window-calculation http://taragana.blogspot.com/ http://www.dreamincode.net/forums/index.php?showtopic=92508 http://blogs.sun.com/nickstephen/entry/dtrace_and_moving_rolling_averages

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  • Efficiency of data structures in C99 (possibly affected by endianness)

    - by Ninefingers
    Hi All, I have a couple of questions that are all inter-related. Basically, in the algorithm I am implementing a word w is defined as four bytes, so it can be contained whole in a uint32_t. However, during the operation of the algorithm I often need to access the various parts of the word. Now, I can do this in two ways: uint32_t w = 0x11223344; uint8_t a = (w & 0xff000000) >> 24; uint8_t b = (w & 0x00ff0000) >> 16; uint8_t b = (w & 0x0000ff00) >> 8; uint8_t d = (w & 0x000000ff); However, part of me thinks that isn't particularly efficient. I thought a better way would be to use union representation like so: typedef union { struct { uint8_t d; uint8_t c; uint8_t b; uint8_t a; }; uint32_t n; } word32; Using this method I can assign word32 w = 0x11223344; then I can access the various parts as I require (w.a=11 in little endian). However, at this stage I come up against endianness issues, namely, in big endian systems my struct is defined incorrectly so I need to re-order the word prior to it being passed in. This I can do without too much difficulty. My question is, then, is the first part (various bitwise ands and shifts) efficient compared to the implementation using a union? Is there any difference between the two generally? Which way should I go on a modern, x86_64 processor? Is endianness just a red herring here? I could inspect the assembly output of course, but my knowledge of compilers is not brilliant. I would have thought a union would be more efficient as it would essentially convert to memory offsets, like so: mov eax, [r9+8] Would a compiler realise that is what happening in the bit-shift case above? If it matters, I'm using C99, specifically my compiler is clang (llvm). Thanks in advance.

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  • Evaluation of CTEs in SQL Server 2005

    - by Jammer
    I have a question about how MS SQL evaluates functions inside CTEs. A couple of searches didn't turn up any results related to this issue, but I apologize if this is common knowledge and I'm just behind the curve. It wouldn't be the first time :-) This query is a simplified (and obviously less dynamic) version of what I'm actually doing, but it does exhibit the problem I'm experiencing. It looks like this: CREATE TABLE #EmployeePool(EmployeeID int, EmployeeRank int); INSERT INTO #EmployeePool(EmployeeID, EmployeeRank) SELECT 42, 1 UNION ALL SELECT 43, 2; DECLARE @NumEmployees int; SELECT @NumEmployees = COUNT(*) FROM #EmployeePool; WITH RandomizedCustomers AS ( SELECT CAST(c.Criteria AS int) AS CustomerID, dbo.fnUtil_Random(@NumEmployees) AS RandomRank FROM dbo.fnUtil_ParseCriteria(@CustomerIDs, 'int') c) SELECT rc.CustomerID, ep.EmployeeID FROM RandomizedCustomers rc JOIN #EmployeePool ep ON ep.EmployeeRank = rc.RandomRank; DROP TABLE #EmployeePool; The following can be assumed about all executions of the above: The result of dbo.fnUtil_Random() is always an int value greater than zero and less than or equal to the argument passed in. Since it's being called above with @NumEmployees which has the value 2, this function always evaluates to 1 or 2. The result of dbo.fnUtil_ParseCriteria(@CustomerIDs, 'int') produces a one-column, one-row table that contains a sql_variant with a base type of 'int' that has the value 219935. Given the above assumptions, it makes sense (to me, anyway) that the result of the expression above should always produce a two-column table containing one record - CustomerID and an EmployeeID. The CustomerID should always be the int value 219935, and the EmployeeID should be either 42 or 43. However, this is not always the case. Sometimes I get the expected single record. Other times I get two records (one for each EmployeeID), and still others I get no records. However, if I replace the RandomizedCustomers CTE with a true temp table, the problem vanishes completely. Every time I think I have an explanation for this behavior, it turns out to not make sense or be impossible, so I literally cannot explain why this would happen. Since the problem does not happen when I replace the CTE with a temp table, I can only assume it has something to do with the functions inside CTEs are evaluated during joins to that CTE. Do any of you have any theories?

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  • list of polymorphic objects

    - by LivingThing
    I have a particular scenario below. The code below should print 'say()' function of B and C class and print 'B says..' and 'C says...' but it doesn't .Any ideas.. I am learning polymorphism so also have commented few questions related to it on the lines of code below. class A { public: // A() {} virtual void say() { std::cout << "Said IT ! " << std::endl; } virtual ~A(); //why virtual destructor ? }; void methodCall() // does it matters if the inherited class from A is in this method { class B : public A{ public: // virtual ~B(); //significance of virtual destructor in 'child' class virtual void say () // does the overrided method also has to be have the keyword 'virtual' { cout << "B Sayssss.... " << endl; } }; class C : public A{ public: //virtual ~C(); virtual void say () { cout << "C Says " << endl; } }; list<A> listOfAs; list<A>::iterator it; # 1st scenario B bObj; C cObj; A *aB = &bObj; A *aC = &cObj; # 2nd scenario // A aA; // B *Ba = &aA; // C *Ca = &aA; // I am declaring the objects as in 1st scenario but how about 2nd scenario, is this suppose to work too? listOfAs.insert(it,*aB); listOfAs.insert(it,*aC); for (it=listOfAs.begin(); it!=listOfAs.end(); it++) { cout << *it.say() << endl; } } int main() { methodCall(); retrun 0; }

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  • Odd ActiveRecord model dynamic initialization bug in production

    - by qfinder
    I've got an ActiveRecord (2.3.5) model that occasionally exhibits incorrect behavior that appears to be related to a problem in its dynamic initialization. Here's the code: class Widget < ActiveRecord::Base extend ActiveSupport::Memoizable serialize :settings VALID_SETTINGS = %w(show_on_sale show_upcoming show_current show_past) VALID_SETTINGS.each do |setting| class_eval %{ def #{setting}=(val); self.settings[:#{setting}] = (val == "1"); end def #{setting}; self.settings[:#{setting}]; end } end def initialize_settings self.settings ||= { :show_on_sale => true, :show_upcoming => true } end after_initialize :initialize_settings # All the other stuff the model does end The idea was to use a single record field (settings) to persist a bunch of configuration data for this object, but allow all the settings to seamlessly work with form helpers and the like. (Why this approach makes sense here is a little out of scope, but let's assume that it does.) Net-net, Widget should end up with instance methods (eg #show_on_sale= #show_on_sale) for all the entires in the VALID_SETTINGS array. Any default values should be specified in initialize_settings. And indeed this works, mostly. In dev and staging, no problems at all. But in production, the app sometimes ends up in a state where a) any writes to the dynamically generated setters fail and b) none of the default values appear to be set - although my leading theory is that the dynamically generated reader methods are just broken. The code, db, and environment is otherwise identical between the three. A typical error message / backtrace on the fail looks like: IndexError: index 141145 out of string (eval):2:in []=' (eval):2:inshow_on_sale=' [GEM_ROOT]/gems/activerecord-2.3.5/lib/active_record/base.rb:2746:in send' [GEM_ROOT]/gems/activerecord-2.3.5/lib/active_record/base.rb:2746:inattributes=' [GEM_ROOT]/gems/activerecord-2.3.5/lib/active_record/base.rb:2742:in each' [GEM_ROOT]/gems/activerecord-2.3.5/lib/active_record/base.rb:2742:inattributes=' [GEM_ROOT]/gems/activerecord-2.3.5/lib/active_record/base.rb:2634:in `update_attributes!' ...(then controller and all the way down) Ideas or theories as to what might be going on? My leading theory is that something is going wrong in instance initialization wherein the class instance variable settings is ending up as a string rather than a hash. This explains both the above setter failure (:show_on_sale is being used to index into the string) and the fact that getters don't work (an out of bounds [] call on a string just returns nil). But then how and why might settings occasionally end up as a string rather than hash?

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  • How to fine tune a Membership Provider?

    - by Venemo
    After all the answers to my last question about fine-tuning turned out to be more useful than I expected, I thought that I would ask another similar Question about the MembershipProviders as well. Okay, so firstly, to clarify: I know what a Membership, Role, and Profile provider is, how to implement my own, and how to configure them, and most of the things about them. Implementing a role and profile provider is pretty straightforward, because they only require simple CRUD most of the time. (A single line of LINQ is enough for about half of the RoleProvider's methods.) However, the Membership provider is a differend beast. Many of you may realize that it violates the SR (Single Responsibility) principle, because it has to do EVERYTHING related to user management. While this leaves a lot of room for customizations, it has its downsides as well. There is no information on the Internet about what their EXACT expected behaviour is, such as when should they throw exceptions or simply return null, and stuff like that. I use this sample implementation for reference, but it also contains several contradictions. For example, it uses its own ValidateUser method for checking for credentials in the ChangePassword method. But the ValidateUser also updates the user's LastLoginDate to the current date. So, does the framework expect that I set it in my own provider as well, or is it simply a mistake in the sample? The other is: the ChangePassword method throws an exception every time when validating the new password, but CreateUser doesn't ever throw an exception, it simply returns false. And last, but not least: it counts the invalid password attempts of the user and locks them if it passes a threshold. While this is good, but it requires manual action to unlock the users. Is it a problem if my provider automatically unlocks the user after a certain amount of time? (EDIT) I almost forgot: the CreateUser method in the sample inserts the ID from the method parameter. I actually think this is bad practice, because I use inters with auto incement as IDs, so inserting them from some method parameter is not an option. Should I just ignore the parameter, or require that its value is null and throw an exception if it isn't? All in all, does ASP.NET have any assumptions about the behaviour of a MembershipProvider? Is there any documentation which describes when should I throw an exception or just return null? I also tried to find a set of generic unit tests which would provide some guidance about the expected behaviour, but no luck, I found plenty of articles about "Unit testing is good", and "How to unit test a MembershipProvider", but not one where there would be any actual tests. Thanks in advance for everyone!

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  • What was your the most impressive technical programming achievement performed to impress a romantic

    - by DVK
    OK, so the archetypal human story is for a guy to go out and impress the girl with some wonderful achievement like slaying a dragon or building a monument or conquering neighboring tribe. This being enlightened 21st century on SO, let's morph this into a: StackOverflower performing a feat of programming to impress a romantic interest. There are two ways to do this: Technical achievement: Impressing a person with suitable background/understanding of programming with actual coding powerss you displayed. A dumb movie example would be that kid in "Hackers" move showing off his hacking skills in front of Angeline Jolie. Artistic achievement: Impressing a person with a result of running said code, whether they understand just how incredible the code itself is. An example is the animated ANSI rose (for a guy who actually wrote the ANSI code) This question is only about the first kind (technical achievements) - e.g. the person of interest was presented with impressive code/design that (s)he was able to properly appreciate. Rules (what doesn't qualify): The target audience must have been a person of romantic interest (prospective or present significant other or random hook-up). E.g. showing your program to your sister who's also a software developer doesn't count. The achievement must have been done specifically with the goal to impress such a person. However, it is OK if the achievement was done to impress a generic qualifying person, not someone specific. Although... if you write code to impress girls in general, I'd say "get a better idea of the opposite sex" The achievement must have been done with the goal of impressing the person. In other words, if you would have done it without romantic interest's knowledge anyway, it doesn't count. As examples, the following does not count: programming for your job. Programming for a coding contest. Open Source program that you'd have done anyway. The precise nature of the awesomeness of the achievement is somewhat irrelevant - from learning entire J2EE in 2 days to writing fancy game engine to implementing Python compiler in LOGO. As long as it's programming/software development related. The achievement should preferably be something other people would rank highly as well. If your date was impressed with your skill at calculating Fibonacci sequence without recursive function calls, it doesn't mean most developers will be. But it does mean you need to start finding better things to do on dates ;)

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  • NHibernate criteria query question

    - by Chris
    I have 3 related objects (Entry, GamePlay, Prize) and I'm trying to find the best way to query them for what I need using NHibernate. When a request comes in, I need to query the Entries table for a matching entry and, if found, get a) the latest game play along with the first game play that has a prize attached. Prize is a child of GamePlay and each Entry object has a GamePlays property (IList). Currently, I'm working on a method that pulls the matching Entry and eagerly loads all game plays and associated prizes, but it seems wasteful to load all game plays just to find the latest one and any that contain a prize. Right now, my query looks like this: var entry = session.CreateCriteria<Entry>() .Add(Restrictions.Eq("Phone", phone)) .AddOrder(Order.Desc("Created")) .SetFetchMode("GamePlays", FetchMode.Join) .SetMaxResults(1).UniqueResult<Entry>(); Two problems with this: It loads all game plays up front. With 365 days of data, this could easily balloon to 300k of data per query. It doesn't eagerly load the Prize child property for each game. Therefore, my code that loops through the GamePlays list looking for a non-null Prize must make a call to load each Prize property I check. I'm not an nhibernate expert, but I know there has to be a better way to do this. Ideally, I'd like to do the following (pseudocode): entry = findEntry(phoneNumber) lastPlay = getLatestGamePlay(Entry) firstWinningPlay = getFirstWinningGamePlay(Entry) The end result of course is that I have the entry details, the latest game play, and the first winning game play. The catch is that I want to do this in as few database calls as possible, otherwise I'd just execute 3 separate queries. The object definitions look like: public class Entry { public Guid Id {get;set;} public string Phone {get;set;} public IList<GamePlay> GamePlays {get;set;} // ... other properties } public class GamePlay { public Guid Id {get;set;} public Entry Entry {get;set;} public Prize Prize {get;set;} // ... other properties } public class Prize { public Guid Id {get;set;} // ... other properties } The proper NHibernate mappings are in place, so I just need help figuring out how to set up the criteria query (not looking for HQL, don't use it).

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  • stringstream problem - vector iterator not dereferencable

    - by andreas
    Hello I've got a problem with the following code snippet. It is related to the stringstream "stringstream css(cv.back())" bit. If it is commented out the program will run ok. It is really weird, as I keep getting it in some of my programs, but if I just create a console project the code will run fine. In some of my Win32 programs it will and in some it won't (then it will return "vector iterator not dereferencable" but it will compile just fine). Any ideas at all would be really appreciated. Thanks! vector<double> cRes(2); vector<double> pRes(2); int readTimeVects2(vector<double> &cRes, vector<double> &pRes){ string segments; vector<string> cv, pv, chv, phv; ifstream cin("cm.txt"); ifstream pin("pw.txt"); ifstream chin("hm.txt"); ifstream phin("hw.txt"); while (getline(cin,segments,'\t')) { cv.push_back(segments); } while (getline(pin,segments,'\t')) { pv.push_back(segments); } while (getline(chin,segments,'\t')) { chv.push_back(segments); } while (getline(phin,segments,'\t')) { phv.push_back(segments); } cin.close(); pin.close(); chin.close(); phin.close(); stringstream phss(phv.front()); phss >> pRes[0]; phss.clear(); stringstream chss(chv.front()); chss >> cRes[0]; chss.clear(); stringstream pss(pv.back()); pss >> pRes[1]; pss.clear(); stringstream css(cv.back()); css >> cRes[1]; css.clear(); return 0; }

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  • How to declare and implement a COM interface on C# that inherits from another COM interface?

    - by Carlos Loth
    I'm trying to understand what is the correct why to implement COM interfaces from C# code. It is straightforward when the interface doesn't inherit from other base interface. Like this one: [ComImport, Guid("2047E320-F2A9-11CE-AE65-08002B2E1262"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface IShellFolderViewCB { long MessageSFVCB(uint uMsg, int wParam, int lParam); } However things start to become weired when I need to implement an interface that inherits from other COM interfaces. For example, if I implement the IPersistFolder2 interface which inherits from IPersistFolder which inherits from IPersist as I usually on C# code: [ComImport, Guid("0000010c-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface IPersist { void GetClassID([Out] out Guid classID); } [ComImport, Guid("000214EA-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface IPersistFolder : IPersist { void Initialize([In] IntPtr pidl); } [ComImport, Guid("1AC3D9F0-175C-11d1-95BE-00609797EA4F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface IPersistFolder2 : IPersistFolder { void GetCurFolder([Out] out IntPtr ppidl); } The operating system is not able to call the methods on my object implementation. When I'm debugging I can see the constructor of my IPersistFolder2 implementation is called many times, however the interface methods I've implemented aren't called. I'm implementing the IPersistFolder2 as follows: [Guid("A4603CDB-EC86-4E40-80FE-25D5F5FA467D")] public class PersistFolder: IPersistFolder2 { void IPersistFolder2.GetClassID(ref Guid classID) { ... } void IPersistFolder2.Initialize(IntPtr pidl) { ... } void IPersistFolder2.GetCurFolder(out IntPtr ppidl) { ... } } What seems strange is when I declare the COM interface imports as follow, it works: [ComImport, Guid("0000010c-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] internal interface IPersist { void GetClassID([Out] out Guid classID); } [ComImport, Guid("000214EA-0000-0000-C000-000000000046"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] internal interface IPersistFolder : IPersist { new void GetClassID([Out] out Guid classID); void Initialize([In] IntPtr pidl); } [ComImport, Guid("1AC3D9F0-175C-11d1-95BE-00609797EA4F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] internal interface IPersistFolder2 : IPersistFolder { new void GetClassID([Out] out Guid classID); new void Initialize([In] IntPtr pidl); void GetCurFolder([Out] out IntPtr ppidl); } I don't know why it works when I declare the COM interfaces that way (hidding the base interface methods using new). Maybe it is related to the way IUnknown works. Does anyone know what is the correct way of implementing COM interfaces in C# that inherits from other COM interfaces and why?

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  • Java: repetition, overuse -- problem?

    - by HH
    I try to be as minimalist as possible. Repetition is a problem. I hate it. When is it really a problem? what is static-overuse? what is field-method overuse? what is class-overuse? are there more types of overuse? Problem A: when it is too much to use of static? private static class Data { private static String fileContent; private static SizeSequence lineMap; private static File fileThing; private static char type; private static boolean binary; private static String name; private static String path; } private static class Print { //<1st LINE, LEFT_SIDE, 2nd LINE, RIGHT_SIDE> private Integer[] printPositions=new Integer[4]; private static String fingerPrint; private static String formatPrint; } Problem B: when it is too much to get field data with private methods? public Stack<Integer> getPositions(){return positions;} public Integer[] getPrintPositions(){return printPositions;} private Stack<String> getPrintViews(){return printViews;} private Stack<String> getPrintViewsPerFile(){return printViewsPerFile;} public String getPrintView(){return printView;} public String getFingerPrint(){return fingerPrint;} public String getFormatPrint(){return formatPrint;} public String getFileContent(){return fileContent;} public SizeSequence getLineMap(){return lineMap;} public File getFile(){return fileThing;} public boolean getBinary(){return binary;} public char getType(){return type;} public String getPath(){return path;} public FileObject getData(){return fObj;} public String getSearchTerm(){return searchTerm;} Related interface overuse overuse of static in a Game

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  • C#: BackgroundWorker cloning resources?

    - by Dav
    The problem I've been struggling with this partiular problem for two days now and just run out of ideas. A little... background: we have a WinForms app that needs to access a database, construct a list of related in-memory objects from that data, and then display on a DataGridView. Important point is that we first populate an app-wide cache (List), and then create a mirror of the cache local to the form on which the DGV lives (using List constructor param). Because fetching the data takes a good few seconds (DB sits on a LAN server) to load, we decided to use a BackgroundWorker, and only refresh the DGV once the data is loaded. However, it seems that doing the loading via a BGW results in some memory leak... or an error on my part. When loaded using a blocking method call, the app consumes about 30MB of RAM; with a BGW this jumps to 80MB! While it may not seem as much anyway, our clients are not too happy about it. Relevant code Form private void MyForm_Load(object sender, EventArgs e) { MyRepository.Instance.FinishedEvent += RefreshCache; } private void RefreshCache(object sender, EventArgs e) { dgvProducts.DataSource = new List<MyDataObj>(MyRepository.Products); } Repository private static List<MyDataObj> Products { get; set; } public event EventHandler ProductsLoaded; public void GetProductsSync() { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; // tell the form to refresh UI if (ProductsLoaded != null) ProductsLoaded(this, null); } public void GetProductsAsync() { using (BackgroundWorker myWorker = new BackgroundWorker()) { myWorker.DoWork += delegate { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; }; // tell the form to refresh UI when finished myWorker.RunWorkerCompleted += GetProductsCompleted; myWorker.RunWorkerAsync(); } } private void GetProductsCompleted(object sender, RunWorkerCompletedEventArgs e) { if (ProductsLoaded != null) ProductsLoaded(this, null); } End! GetProductsSync or GetProductsAsync are called on the main thread, not shown above. Could it be that the GarbageCollector just gets lost with two threads? Or is it the task manager that shows incorrect values? Will be greateful for any responses, suggestions, criticism.

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  • Correct way of using/testing event service in Eclipse E4 RCP

    - by Thorsten Beck
    Allow me to pose two coupled questions that might boil down to one about good application design ;-) What is the best practice for using event based communication in an e4 RCP application? How can I write simple unit tests (using JUnit) for classes that send/receive events using dependency injection and IEventBroker ? Let’s be more concrete: say I am developing an Eclipse e4 RCP application consisting of several plugins that need to communicate. For communication I want to use the event service provided by org.eclipse.e4.core.services.events.IEventBroker so my plugins stay loosely coupled. I use dependency injection to inject the event broker to a class that dispatches events: @Inject static IEventBroker broker; private void sendEvent() { broker.post(MyEventConstants.SOME_EVENT, payload) } On the receiver side, I have a method like: @Inject @Optional private void receiveEvent(@UIEventTopic(MyEventConstants.SOME_EVENT) Object payload) Now the questions: In order for IEventBroker to be successfully injected, my class needs access to the current IEclipseContext. Most of my classes using the event service are not referenced by the e4 application model, so I have to manually inject the context on instantiation using e.g. ContextInjectionFactory.inject(myEventSendingObject, context); This approach works but I find myself passing around a lot of context to wherever I use the event service. Is this really the correct approach to event based communication across an E4 application? how can I easily write JUnit tests for a class that uses the event service (either as a sender or receiver)? Obviously, none of the above annotations work in isolation since there is no context available. I understand everyone’s convinced that dependency injection simplifies testability. But does this also apply to injecting services like the IEventBroker? This article describes creation of your own IEclipseContext to include the process of DI in tests. Not sure if this could resolve my 2nd issue but I also hesitate running all my tests as JUnit Plug-in tests as it appears impractible to fire up the PDE for each unit test. Maybe I just misunderstand the approach. This article speaks about “simply mocking IEventBroker”. Yes, that would be great! Unfortunately, I couldn’t find any information on how this can be achieved. All this makes me wonder whether I am still on a "good path" or if this is already a case of bad design? And if so, how would you go about redesigning? Move all event related actions to dedicated event sender/receiver classes or a dedicated plugin?

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