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  • Boost Your SEO With Good Keyword Research

    Once you get into the search engine optimization game, you'll learn all types of basic principles. Emphasizing your keyword in code is one. Stressing Your Keyword For SEO. Keywords are the key, pun supposed, to search engine optimization. You must develop an understanding of what your projections are wanting for in your space of business. Keyword research is the method for doing this and a step that should be conducted with nice precision and effort.

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  • Can't control connection bit rate using iwconfig with Atheros TL-WN821N (AR7010)

    - by Paul H
    I'm trying to reduce the connection bit rate on my Atheros TP-Link TL-WN821N v3 usb wifi adapter due to frequent instability issues (reported connection speed goes down to 1Mb/s and I have to physically reconnect the adapter to regain a connection). I know this is a common problem with this device, and I have tried everything I can think of to fix it, including using drivers from linux-backports; compiling and installing a custom firmware (following instructions on https://wiki.debian.org/ath9k_htc#fw-free) and (as a last resort) using ndiswrapper. When using ndiswrapper, the wifi adapter is stable and operates in g mode at 54Mb/s (whilst when using the default ath9k_htc module, the adapter connects in n mode and the bit rate fluctuates constantly). Unfortunately, with this setup I have to run my processor using only one core, since using SMP with ndiswrapper causes a kernel oops on my system. So I want to lock my bit rate to 54Mb/s (or less, if need be) for connection stability, using the ath9k_htc module. I've tried 'sudo iwconfig wlan0 rate 54M'; the command runs with no error but when I check the bit rate with 'sudo iwlist wlan0 bitrate' the command returns: wlan0 unknown bit-rate information. Current Bit Rate:78 Mb/s Any ideas? Here's some info (hopefully relevant) on my setup: Xubuntu (12.04.3) 64bit (kernel 3.2.0-55.85-generic) using Network Manager. My Router is from Virgin Media, the VMDG480. lshw -C network : *-network description: Wireless interface physical id: 1 bus info: usb@1:4 logical name: wlan0 serial: 74:ea:3a:8f:16:b6 capabilities: ethernet physical wireless configuration: broadcast=yes driver=ath9k_htc driverversion=3.2.0-55 firmware=1.3 ip=192.168.0.9 link=yes multicast=yes wireless=IEEE 802.11bgn lsusb -v: Bus 001 Device 003: ID 0cf3:7015 Atheros Communications, Inc. TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 idVendor 0x0cf3 Atheros Communications, Inc. idProduct 0x7015 TP-Link TL-WN821N v3 802.11n [Atheros AR7010+AR9287] bcdDevice 2.02 iManufacturer 16 ATHEROS iProduct 32 UB95 iSerial 48 12345 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 60 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 500mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 6 bInterfaceClass 255 Vendor Specific Class bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x04 EP 4 OUT bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0040 1x 64 bytes bInterval 1 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x05 EP 5 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x06 EP 6 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 255 Vendor Specific Subclass bDeviceProtocol 255 Vendor Specific Protocol bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) iwlist wlan0 scanning: wlan0 Scan completed : Cell 01 - Address: C4:3D:C7:3A:1F:5D Channel:1 Frequency:2.412 GHz (Channel 1) Quality=37/70 Signal level=-73 dBm Encryption key:on ESSID:"my essid" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s; 18 Mb/s 24 Mb/s; 36 Mb/s; 54 Mb/s Bit Rates:6 Mb/s; 9 Mb/s; 12 Mb/s; 48 Mb/s Mode:Master Extra:tsf=00000070cca77186 Extra: Last beacon: 5588ms ago IE: Unknown: 0007756E69636F726E IE: Unknown: 010882848B962430486C IE: Unknown: 030101 IE: Unknown: 2A0100 IE: Unknown: 2F0100 IE: IEEE 802.11i/WPA2 Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: 32040C121860 IE: Unknown: 2D1AFC181BFFFF000000000000000000000000000000000000000000 IE: Unknown: 3D1601080400000000000000000000000000000000000000 IE: Unknown: DD7E0050F204104A0001101044000102103B00010310470010F99C335D7BAC57FB00137DFA79600220102100074E657467656172102300074E6574676561721024000631323334353610420007303030303030311054000800060050F20400011011000743473331303144100800022008103C0001011049000600372A000120 IE: Unknown: DD090010180203F02C0000 IE: WPA Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : CCMP TKIP Authentication Suites (1) : PSK IE: Unknown: DD180050F2020101800003A4000027A4000042435E0062322F00 iwconfig: lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"my essid" Mode:Managed Frequency:2.412 GHz Access Point: C4:3D:C7:3A:1F:5D Bit Rate=78 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=36/70 Signal level=-74 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:0 Missed beacon:0,

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  • Le futur du jeu vidéo occupera-t-il tout votre salon ? Oui, d'après Microsoft qui a déposé un brevet très intéressant

    La 2D, puis la 3D, des graphismes quasiment photoréalistes, la reconnaissance de mouvements, tout cela tend dans une même direction : rendre le jeu vidéo encore plus immersif. Une demande de brevet déposée par Microsoft montre que l'entreprise a décidé d'aller encore plus loin. Selon le site Patentbolt, qui suit et piste les brevets ayant trait à la high-tech, Microsoft vient de se voir accorder un brevet pour « un environnement d'affichage immersif qui est proposé à l'utilisateur humain par projection d'une image périphérique sur les surfaces de son environnement. Les images périphériques servent d'extension aux images affichées sur l'écran principal. ...

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  • Compiz ( or even compositing in general) is not starting up when I login. Solution?

    - by ender.cc
    Whenever I log into a desktop environment, it doesn't seem that compositing is starting. Unity 2D works fine, but when I go to Unity 3D Compiz doesn't start up. I have to type compiz --replace & in terminal every time I login. Another example is when I log into a Cinnamon session, theming support is suddenly gone (although this may be a separate issue). If it helps im using the latest (295.40) NVIDIA drivers. EDIT: I am having exactly the same issue in both cases, upgrading from 11.10 and with a clean installation, in 32 and 64 bits. Related post.

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  • Autodesk Maya et Qt : la version 2011 est la première à se baser sur Qt, uniquement pour le meilleur

    Autodesk vient de lancer une nouvelle version d'un de ses produits phare, Maya 2011. Cette version est un peu spéciale : elle est sortie en 2010, certes, mais c'est aussi la toute première version de Maya à se baser sur Qt ! Dans tous les derniers films d'animation, jeux vidéo, et tout ce qui se fait en trois dimensions, il est plus que très probable que des parties ont été créées à l'aide d'Autodesk Maya, un des logiciels de modélisation 3D les plus répandus et les plus avancés depuis une dizaine d'années. Ce logiciel, compatible avec les trois plateformes principales, Windows, Linux et Mac OS X, est à même d'animer les rêves les plus fous de n'importe quel studio d'animation. Si, auparavant, quelques plug-ins étaient réalisés avec Qt afin d'être compatible...

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  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

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  • Offline web app options

    - by L. De Leo
    For a game web app that runs Python on the server side and Javascript / HTML on the client side I'd like to build an offline version that runs in Chrome and on the mobile devices. What is the most convenient way currently available to target Chrome, Win 8 Desktop (with a Win packaged app) and the mobile devices reusing most of the code? Options could be PhoneGap for the mobile devices and PyJs for the offline browser versions or maybe translate Python to Dart manually (because of the closer semantics of the two languages) and compile to Javascript.

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  • Android 2.3 (Gingerbread) officially released

    - by Bill Osuch
    Google today officially released their latest version of the Android OS - 2.3, Gingerbread. It won't hit a phone (the Nexus S) until 12/16, but developers can start working with it today. Some of the new features include: Enhancements for game development Rich multimedia New forms of communication Simplified debug builds Integrated ProGuard support HierarchyViewer improvements Preview of new UI Builder See the complete details at http://developer.android.com/sdk/android-2.3.html

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  • IBM présente cinq innovations IT qui pourraient changer la vie dans les cinq ans à venir

    IBM présente cinq innovations IT qui pourraient changer la vie Dans les cinq années à venir IBM vient de dévoiler, lors de la cinquième édition de son événement « Next Five in Five », cinq innovations technologiques qui pourraient changer la façon de travailler, de vivre et de jouer au cours des cinq prochaines années. IBM a observé les tendances actuelles, les nouvelles technologies développées et fait le point sur les recherches en cours dans ses laboratoire à travers le monde. S'appuyant sur ces observations, IBM pense pouvoir, dans cinq ans, nous offrir la possibilité d'interagir avec nos amis en 3D, alimenter nos batteries d'ordinateurs, portables et autres avec l'air que nous respir...

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  • Windows 7 Climbing the Charts, Fights for Market Share

    Microsoft has to fight with competitors in various industries for market share whether it be in computing video games or portable media devices just to name a few. The story is no different within the cell phone industry either. Within this particular mobile arena the main enemies for Microsoft are RIM Apple and Google Android. Microsoft is lagging a bit among the competition as things currently stand but they hope that will change in the near future.... Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!

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  • Best way to choose random element from weighted list

    - by Qqwy
    I want to create a simple game. Every so often, a power up should appear. Right now the different kinds of power ups are stored in an array. However, not every power up should appear equally often: For instance, a score multiplier should appear much more often than an extra life. What is the best/fastest way to pick an element at random from a list where some of the elements should be picked more often than others?

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Battery doesn't charge on high cpu load

    - by bhappy
    When my cpu load rises the battery stop working I don't know why i.e If I start playing a game such as counter strike source the battery won't change unless i minimize the window which brings the load down Can someone please help me with this issue Note: sometimes when flash lags for a sec it shows discharging and charging again also due to high cpu load My laptop is a sony vaio F series 127FD model Thanks

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  • Why does Windows 7 overall performance is better than Ubuntu 11.10?

    - by user37805
    I have a i7 2600 processor, 8Gb DDR3 ram, nVidia GTX570, and Ubuntu takes 45-50 seconds to boot and 32-35 seconds to power off, while windows 7 boots in 20-25 seconds and shuts down in 10 seconds. Both OS with autologin enabled, and in dual boot. Ubuntu is slow with preload too, and doesn't show any boot splash after installing drivers and didn't recognize my nVidia graphics card on jockey GTK, I had to add x swat repository and that didn't worked. I installed proprietary drivers through terminal (nvidia-common, nvidia-settings) in order to have 3d acceleration. But it doesn't make any difference on the speed. I also have a Pentium 4 PC and ubuntu 11.10 is way faster than windows 7 or XP. Also with nvidia graphics card and preload. http://paste.ubuntu.com/924890/ there is my boot script, sorry but some words are in Spanish because my ubuntu is in Spanish. Not using WUBI, Ubuntu has its own partition, 64-bits, and Matlab 2011 has very low performance compared to windows version.

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  • Can anyone list some real examples of 'HTML5' being used in the wild?

    - by betamax
    I am using HTML5 in the same way everyone seems to be using it these days, meaning: HTML5 tags, Canvas / 3D / javascript and CSS3. I am struggling to find examples of sites that are using these technologies practically and that are not just a demo of something cool someone has managed to do using Canvas or CSS3 transforms or shapes. I am looking for sites that have a nice visual look but also take advantage of things like animation, scrolling and offset à la Silverback or the Canvas to create an interactive and I guess 'Flash-looking' site. These are some examples that I have found: Scrolling http://nikebetterworld.com/index http://benthebodyguard.com/ Animation http://www.elladesign.com/contact.html Other http://www.pirateslovedaisies.com/ I am using HTML5 loosely and I hate to be using it. I would be happy if you listed a really visually appealing Javascript-based site but it didn't have the HTML5 doctype.

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  • Helpful Tips For SEO Learners

    SEO is all about the keywords or you can say game of words. A fair SEO practitioner should have good command over English or good content writer. Opt keyword rich title tag so that spiders of search engine will came to know what you site is all about as well as it is favorable for user also.

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  • Website Flipping and Developing Can Make Money Fast

    Trying to make money on the Internet is not that difficult a task. One must have at least a basic idea of web design and programming in general. If one is new to the Internet game and knows little learning is quite easy. The Internet can teach one everything there is to know about the Internet and how to work with it and design websites for it.

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  • A Fast and FUN Way to Google First Page Formula

    Internet traffic is a number game, more traffic more money and you can get traffic from Google for absolutely free. At zero cost to you but with some knowledgeable effort that will put you ahead of the competition. The actionable strategies discussed on this article will certainly but help you to rank first page on Google.

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  • Is Ubuntu recognizing and/or using my NVIDIA graphics card?

    - by user212860
    This is my first post here, and I'm pretty new to Ubuntu/Linux. I currently have no other OS except for Ubuntu 13.10. (I used to have Win7 until i got a new terabyte hard drive). My current PC build, if any of this helps: CPU: Intel i5 quad-core Graphics: NVIDIA GeForce GTX 650 RAM: 8 GB HDD: 1 TB SATA 3 Motherboard: MSi Z77 A-G41 OS Ubuntu 13.10 So I recently installed Ubuntu 13.10 and put Steam on it, and I'm seeing that my games run a lot slower than they did when I had Win7. I figured it was a graphics problem, so I checked System Settings Details Overview. It says in "Graphics" that I have "Gallium 0.4 on NVE7" (don't really know what that is). Does this mean that Ubuntu is not using my graphics card? In System Settings Software & Updates Additional Drivers, it clearly shows like this: NVIDIA Corporation: GK107 [GeForce GTX 650] -This device is using an alternative driver (And then it shows a list of drivers that I can switch back and forth to) So this is a bit confusing. In Software and Updates, it clearly shows that I have my NVIDIA card installed, and that I have a driver selected for it. But in System Settings, it shows I have some Gallium 0.4 thing. I had done a bit of research, and ended up typing command: "lspci|grep VGA" in the Terminal. It showed this in response: VGA compatible controller: NVIDIA Corporation GK107 [GeForce GTX 650] (rev a1) The Terminal seems to recognize my graphics card. What it looks like to me, is that I don't have the proper driver, and I might be using my CPU's integrated graphics. When I switch around which driver I am using in that list, it still does not see my card in System Settings. Some of the drivers in the list give me some sort of OpenGL error when I try to run a game. It might just be that my games are running slow because the game developers have not optimized it for Ubuntu that well. However, that still doesn't take away from the fact that System Settings is not showing my NVIDIA card. TL;DR Version: How do I know if my video card is being recognized/used? If my video card is not being used, what is the best way fix that? Please make your answers easy to understand. I do not mind wordy responses, as long as I can follow what you're saying. Any help would be greatly appreciated! Thanks, Jabber5

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  • Looking for an algorithm to connect dots - shortest route

    - by e4ch
    I have written a program to solve a special puzzle, but now I'm kind of stuck at the following problem: I have about 3200 points/nodes/dots. Each of these points is connected to a few other points (usually 2-5, theoretical limit is 1-26). I have exactly one starting point and about 30 exit points (probably all of the exit points are connected to each other). Many of these 3200 points are probably not connected to neither start nor end point in any way, like a separate net, but all points are connected to at least one other point. I need to find the shortest number of hops to go from entry to exit. There is no distance between the points (unlike the road or train routing problem), just the number of hops counts. I need to find all solutions with the shortest number of hops, and not just one solution, but all. And potentially also solutions with one more hop etc. I expect to have a solution with about 30-50 hops to go from start to exit. I already tried: 1) randomly trying possibilities and just starting over when the count was bigger than a previous solution. I got first solution with 3500 hops, then it got down to about 97 after some minutes, but looking at the solutions I saw problems like unnecessary loops and stuff, so I tried to optimize a bit (like not going back where it came from etc.). More optimizations are possible, but this random thing doesn't find all best solutions or takes too long. 2) Recursively run through all ways from start (chess-problem-like) and breaking the try when it reached a previous point. This was looping at about a length of 120 nodes, so it tries chains that are (probably) by far too long. If we calculate 4 possibilities and 120 nodes, we're reaching 1.7E72 possibilities, which is not possible to calculate through. This is called Depth-first search (DFS) as I found out in the meantime. Maybe I should try Breadth-first search by adding some queue? The connections between the points are actually moves you can make in the game and the points are how the game looks like after you made the move. What would be the algorithm to use for this problem? I'm using C#.NET, but the language shouldn't matter.

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  • Le SP 1 de Windows 7 et Windows Server 2008 R2 disponible pour les abonnés TechNet et MSDN

    Le SP 1 de Windows 7 et Windows Server 2008 R2 disponible Pour les abonnés TechNet et MSDN Mise à jour du 17/02/11 Microsoft vient de mettre en ligne le premier Service Pack pour Windows 7 et Windows Server 2008 R2. Il est pour l'instant réservé aux abonnées TechNet et MSDN. La version publique sera disponible comme prévue le 22 février prochain. Pour rappel, ce service pack intégrera notamment RemoteFX, une amélioration notable de l'accès distant aux machines sous Windows 7 ou Server 2008 R2, qui devrait offrir une expérience-utilisateur 3D graphiquement riche. Ce SP1 inclura bien entendu l'ensem...

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  • OpenGL Beginner question

    - by nobby
    I'm new to OpenGL programming, but I can't find a good book to read or a tutorial, I've tried reading through the superbible or whatever its name is but it's kind of complicated to me. The tutorial at http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Chapter-2.3:-Rendering.html is pretty ok but it doesn't cover what I need mostly, which is opengl math etc (such as projection matrix, view matrix, and so on). I'm fairly OK at C(++) (3+ years experience, I don't know if you would call that "good") What i basically want to do with OpenGL is, make a simple game (prefer 2D as a start and not 3D). Please suggest a good EBook to read and learn from.

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  • Psychonauts, what to do with 'psychonauts-linux-06042012-bin'?

    - by coldcaption
    Psychonauts came in a neat file called psychonauts-linux-06042012-bin. The file system calls it an executable, but I can't find a way to execute it. Ubuntu suggested using "PyPar2" to open it like an archive, which made it into a bunch of .par2 files, but it then couldn't find anything else to open those. It seems that other people have been able to start the game, so what should I do differently?

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