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  • Does this simple cache class need thread synchronization?

    - by DayOne
    Does this simple cache class need thread synchronization ... if I remove the lock _syncLock statement will encounter any problems? I think i can remove the locks as the references should be updated correctly right? ... BUt i'm think whar happens if client code is iterating over the GetMyDataStructure method and it get replaced? Thanks! public sealed class Cache { private readonly object _syncLock = new object(); private IDictionary<int, MyDataStructure> _cache; public Cache() { Refresh(); } public void Refresh() { lock (_syncLock) { _cache = DAL.GetMyDataStructure(); } } public IDictionary<int, MyDataStructure> **GetMyDataStructure**() { lock (_syncLock) { return _cache; } } }

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  • django-avatar: cant save thumbnail

    - by Znack
    I'm use django-avatar app and can't make it to save thumbnails. The original image save normally in my media dir. Using the step execution showed that error occurred here image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) I found this line in create_thumbnail: def create_thumbnail(self, size, quality=None): # invalidate the cache of the thumbnail with the given size first invalidate_cache(self.user, size) try: orig = self.avatar.storage.open(self.avatar.name, 'rb') image = Image.open(orig) quality = quality or settings.AVATAR_THUMB_QUALITY w, h = image.size if w != size or h != size: if w > h: diff = int((w - h) / 2) image = image.crop((diff, 0, w - diff, h)) else: diff = int((h - w) / 2) image = image.crop((0, diff, w, h - diff)) if image.mode != "RGB": image = image.convert("RGB") image = image.resize((size, size), settings.AVATAR_RESIZE_METHOD) thumb = six.BytesIO() image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) thumb_file = ContentFile(thumb.getvalue()) else: thumb_file = File(orig) thumb = self.avatar.storage.save(self.avatar_name(size), thumb_file) except IOError: return # What should we do here? Render a "sorry, didn't work" img? maybe all I need is just some library? Thanks

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  • Is there anything wrong with my texture loading method ?

    - by José Joel.
    I'm a noob in openGL and trying to learn as much as possible. I'm using this method to load my openGL textures, loading every .png as RGBA4444. I'm doing anything incorrect ? - (void)loadTexture:(NSString*)nombre { CGImageRef textureImage =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:nombre ofType:nil]].CGImage; if (textureImage == nil) { NSLog(@"Failed to load texture image"); return; } textureWidth = NextPowerOfTwo(CGImageGetWidth(textureImage)); textureHeight = NextPowerOfTwo(CGImageGetHeight(textureImage)); imageSizeX= CGImageGetWidth(textureImage); imageSizeY= CGImageGetHeight(textureImage); GLubyte *textureData = (GLubyte *)calloc(1,textureWidth * textureHeight * 4); // Por 4 pues cada pixel necesita 4 bytes, RGBA CGContextRef textureContext = CGBitmapContextCreate(textureData, textureWidth,textureHeight,8, textureWidth * 4,CGImageGetColorSpace(textureImage),kCGImageAlphaPremultipliedLast ); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)textureWidth, (float)textureHeight), textureImage); //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRGGGGBBBBAAAA" void *tempData = malloc(textureWidth * textureHeight * 2); unsigned int* inPixel32 = (unsigned int*)textureData; unsigned short* outPixel16 = (unsigned short*)tempData; for(int i = 0; i < textureWidth * textureHeight ; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 4) << 12) | // R ((((*inPixel32 >> 8) & 0xFF) >> 4) << 8) | // G ((((*inPixel32 >> 16) & 0xFF) >> 4) << 4) | // B ((((*inPixel32 >> 24) & 0xFF) >> 4) << 0); // A free(textureData); textureData = tempData; CGContextRelease(textureContext); glGenTextures(1, &textures[0]); glBindTexture(GL_TEXTURE_2D, textures[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 , textureData); free(textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } And this is my dealloc method: - (void)dealloc { glDeleteTextures(1,textures); [super dealloc]; }

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  • PHP array of object(stdClass) fusion/intersect?

    - by Gremo
    $arr1 is an associative array of anonymus objects: array 15898 => object(stdClass)[8] public 'date' => int $arr2 is another associative array with two (or more, it's not fixed) properties: array 15898 => object(stdClass)[10] public 'fruits' public 'drinks' I can't find any function for intersect and content fusion when dealing with objects. Basically i'd like to obtain: array 15898 => object(stdClass)[8] public 'date' => int public 'fruits' public 'drinks' Question is: is this even possible?

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  • C++ a map to a 2 dimensional vector

    - by user1701545
    I want to create a C++ map where key is, say, int and value is a 2-D vector of double: map myMap; suppose I filled it and now I would like to update the second vector mapped by each key (for example divide each element by 2). How would I access that vector iteratively? The "itr-second[0]" syntax in the statement below is obviously wrong. What would be the right syntax for that action? for(std::map<in, vector<vector<double> > > itr = myMap.begin(); itr != myMap.end();++itr) { for(int i = 0;i < itr->second[0].size();++i) { itr->second[0][i] /= 2; } } thanks, rubi

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  • SQL Server 2008 Stored Procedure

    - by user238319
    I cannot store the date data type variables using stored procedure. My code is: ALTER PROCEDURE [dbo].[Access1Register] -- Add the parameters for the stored procedure here @MobileNumber int, @CitizenName varchar(50), @Dob char(8), @VerificationCode int AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- Insert statements for procedure here select CAST(@dob As DATE) Insert Into Access1 (MobileNo,CitizenName,Dob,VerificationCode) values(@MobileNumber,@CitizenName,@Dob,@VerificationCode) go If I exec this procedure it is executing, but there is an error occured in the date type variable. It's raising the error as invalid item '-'.

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  • android google maps my location

    - by windblow
    I have google maps activity where i would like to get my location but im facing NullPointerException... locManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); locManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, this); Location location = locManager.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); System.out.println("loaded4"); myPoint = new GeoPoint((int)(location.getLatitude()*1E6),(int)(location.getLongitude()*1E6)); System.out.println("loaded5"); I am able to get "loaded4" but not "loaded5" So NullPointer cause is between them. I also tried to use GPS_PROVIDER but it didnt work out. Yes i have all permissions in manifest. Map is able to load in if im not searhing for my loacation. Is it possible its NullPointer because before that i load some other coordinates in same class ? Maybe its emulator fault ? I can give extended code if needed. Using source from http://www.chupamobile.com/tutorial/details/53

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  • sysklogd ignores my log facilities

    - by Synther Lawrence
    I'm using sysklogd 1.5.5. All I want is to get local0 entries in /var/log/vr file. My conf: *.*;local0.none /var/log/messages local0.* /var/log/vr When I do logger -p local0.info "local0 test from logger" the message appear in /var/log/vr file. That's ok. But the following sends message to /var/log/messages instead of /var/log/vr: #include <stdlib.h> #include <syslog.h> int main(int argc, char const* argv[]) { openlog(NULL, LOG_PID, LOG_LOCAL0); syslog(LOG_INFO, "local0 test from app\n"); closelog(); return 0; } Where am I wrong?

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  • C++ vector of strings, pointers to functions, and the resulting frustration.

    - by Kyle
    So I am a first year computer science student, for on of my final projects, I need to write a program that takes a vector of strings, and applies various functions to these. Unfortunately, I am really confused on how to use pointer to pass the vector from function to function. Below is some sample code to give an idea of what I am talking about. I also get an error message when I try to deference any pointer. thanks. #include <iostream> #include <cstdlib> #include <vector> #include <string> using namespace std; vector<string>::pointer function_1(vector<string>::pointer ptr); void function_2(vector<string>::pointer ptr); int main() { vector<string>::pointer ptr; vector<string> svector; ptr = &svector[0]; function_1(ptr); function_2(ptr); } vector<string>::pointer function_1(vector<string>::pointer ptr) { string line; for(int i = 0; i < 10; i++) { cout << "enter some input ! \n"; // i need to be able to pass a reference of the vector getline(cin, line); // through various functions, and have the results *ptr.pushback(line); // reflectedin main(). But I cannot use member functions } // of vector with a deferenced pointer. return(ptr); } void function_2(vector<string>::pointer ptr) { for(int i = 0; i < 10; i++) { cout << *ptr[i] << endl; } }

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  • Creating objects makes the VM faster?

    - by Sudhir Jonathan
    Look at this piece of code: MessageParser parser = new MessageParser(); for (int i = 0; i < 10000; i++) { parser.parse(plainMessage, user); } For some reason, it runs SLOWER (by about 100ms) than for (int i = 0; i < 10000; i++) { MessageParser parser = new MessageParser(); parser.parse(plainMessage, user); } Any ideas why? The tests were repeated a lot of times, so it wasn't just random. How could creating an object 10000 times be faster than creating it once?

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  • Issue when rotating a UIScrollView

    - by leachianus.gecko
    I am having issues trying to get the pageControl sample code to work with rotation. I managed to get it to rotate but it does not visually load correctly until I start to scroll (then it works fine). Any Idea on how I can fix this problem? Here is a link to the project if you want to see it in action. This code is based off the PageControl example apple has provided. here is the code: #import "ScrollingViewController.h" #import "MyViewController.h" @interface ScrollingViewController (PrivateMethods) - (void)loadScrollViewWithPage:(int)page; @end @implementation ScrollingViewController @synthesize scrollView; @synthesize viewControllers; - (void)viewDidLoad { amount = 5; [super viewDidLoad]; [self setupPage]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [scrollView release]; } - (void)dealloc { [super dealloc]; } - (void)setupPage { NSMutableArray *controllers = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < amount; i++) { [controllers addObject:[NSNull null]]; } self.viewControllers = controllers; [controllers release]; // a page is the width of the scroll view scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * amount, 200); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; [self loadScrollViewWithPage:0]; [self loadScrollViewWithPage:1]; } #pragma mark - #pragma mark UIScrollViewDelegate stuff - (void)scrollViewDidScroll:(UIScrollView *)_scrollView { if (pageControlIsChangingPage) { return; } /* * We switch page at 50% across */ CGFloat pageWidth = _scrollView.frame.size.width; int dog = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; // pageControl.currentPage = page; [self loadScrollViewWithPage:dog - 1]; [self loadScrollViewWithPage:dog]; [self loadScrollViewWithPage:dog + 1]; } - (void)loadScrollViewWithPage:(int)page { if (page < 0) return; if (page >= amount) return; MyViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[MyViewController alloc] initWithPageNumber:page]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view]; } } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [self setupPage]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } @end

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  • What does the C++ compiler error "looks like a function definition, but there is no parameter list;"

    - by SkyBoxer
    #include <iostream> #include <fstream> using namespace std; int main { int num1, num2; ifstream infile; ostream outfile; infile.open("input.dat"); outfile.open("output.dat"); infile >> num 1 >> num 2; outfile << "Sum = " << num1 + num2 << endl; infile.close() outfile.close() return 0; } This is what I did and when I compile it, I got this error that said error C2470: 'main' : looks like a function definition, but there is no parameter list; skipping apparent body Please don't hate me :( I am new at this computer science....

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  • MySQL::Eliminating redundant elements from a table?

    - by Legend
    I have a table like this: +-------+---------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +-------+---------+------+-----+---------+-------+ | v1 | int(11) | YES | MUL | NULL | | | v2 | int(11) | YES | MUL | NULL | | +-------+---------+------+-----+---------+-------+ There is a tremendous amount of duplication in this table. For instance, elements like the following: +------+------+ | v1 | v2 | +------+------+ | 1 | 2 | | 1 | 3 | | 1 | 4 | | 1 | 5 | | 1 | 6 | | 1 | 7 | | 1 | 8 | | 1 | 9 | | 2 | 1 | | 4 | 1 | | 5 | 1 | | 6 | 1 | | 7 | 1 | | 8 | 1 | | 9 | 1 | +------+------+ The table is large with 1540000 entries. To remove the redundant entries (i.e. to get a table having only (1,9) and no (9,1) entries), I was thinking of doing it with a subquery but is there a better way of doing this?

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  • Boost thread synchronization in release build

    - by Joseph16
    Hi, when I try to run the following code in debug and release mode in VS2005. Each time I see different output in console and It doesn't seem like the multithreading is achieved in release mode. 1. #include <boost/thread.hpp> 2. #include <iostream> 3. 4. void wait(int seconds) 5. { 6. boost::this_thread::sleep(boost::posix_time::seconds(seconds)); 7. } 8. 9. boost::mutex mutex; 10. 11. void thread() 12. { 13. for (int i = 0; i < 5; ++i) 14. { 15. //wait(1); 16. mutex.lock(); 17. std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; 18. mutex.unlock(); 19. } 20. } 21. 22. int main() 23. { 24. boost::thread t1(thread); 25. boost::thread t2(thread); 26. t1.join(); 27. t2.join(); 28. } Debug Mode Thread 00153E60: 0 Thread 00153E90: 0 Thread 00153E60: 1 Thread 00153E90: 1 Thread 00153E90: 2 Thread 00153E60: 2 Thread 00153E90: 3 Thread 00153E60: 3 Thread 00153E60: 4 Thread 00153E90: 4 Press any key to continue . . . Release Mode Thread 00153D28: 0 Thread 00153D28: 1 Thread 00153D28: 2 Thread 00153D28: 3 Thread 00153D28: 4 Thread 00153D58: 0 Thread 00153D58: 1 Thread 00153D58: 2 Thread 00153D58: 3 Thread 00153D58: 4 Press any key to continue . . .

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  • Determine an object's class returned by a factory method (Error: function does not take 1 arguments

    - by tzippy
    I have a factorymethod that either returns an object of baseclass or one that is of derivedclass (a derived class of baseclass). The derived class has a method virtual void foo(int x) that takes one argument. baseclass however has virtual void foo() without an argument. In my code, a factory method returns a pointer of type bar that definetly points to an object of class derivedclass. However since this is only known at runtime I get a compiler error saying that foo() does not take an argument. Can I cast this pointer to a pointer of type derivedclass? std::auto_ptr<baseclass> bar = classfactory::CreateBar(); //returns object of class derivedclass bar->foo(5); class baseclass { public: virtual void foo(); } class derivedclass : public baseclass { public: virtual void foo(int x); }

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  • problem with extern variable

    - by sksingh73
    I have got 2 cpp files & a header file, which I have included in both cpp files. It's like this: abc.h extern uint32_t key; a.cpp #include "abc.h" uint32_t key; int main { ............. } b.cpp #include "abc.h" int main { printf("Key: %.8x\n", key); ............. } Now when I compile a.cpp, there is no error. but when i compile b.cpp it gives error "undefined reference to `key'". Please help me in finding the problem in this code.

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  • Is it a good idea to define a variable in a local block for a case of a switch statement?

    - by Paperflyer
    I have a rather long switch-case statement. Some of the cases are really short and trivial. A few are longer and need some variables that are never used anywhere else, like this: switch (action) { case kSimpleAction: // Do something simple break; case kComplexAction: { int specialVariable = 5; // Do something complex with specialVariable } break; } The alternative would be to declare that variable before going into the switch like this: int specialVariable = 5; switch (action) { case kSimpleAction: // Do something simple break; case kComplexAction: // Do something complex with specialVariable break; } This can get rather confusing since it is not clear to which case the variable belongs and it uses some unnecessary memory. However, I have never seen this usage anywhere else. Do you think it is a good idea to declare variables locally in a block for a single case?

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  • Getting information from an XML object in PHP

    - by errata
    Hi! I am using some XML parser to get some information from API, blah blah... :) In one place in my script, I need to convert string to int but I'm not sure how... Here is my object: object(parserXMLElement)#45 (4) { ["name:private"]=> string(7) "balance" ["data:private"]=> object(SimpleXMLElement)#46 (1) { [0]=> string(12) "11426.46" } ["children:private"]=> NULL ["rows:private"]=> NULL } I need to have this string "11426.46" stored in some var as integer. When I echo $parsed->result->balance I get that string, but if I want to cast it as int, the result is: 1. Please help! Thanks a lot!

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  • NOT replacing ? with letter guessed

    - by user3720541
    i need my code to replace the ? with the letter guessed. The ? needs to be replaced with a for only those to spots. The word in array is parameter. public static void replace(String[] wordOne, String blanks, char guess) { int i; blanks = wordOne[0]; for (i = 0; i < wordOne.length; i++) { for (int j = 0; j < wordOne[0].length(); j++) { blanks = blanks.replace(blanks.charAt(j), '?'); if (wordOne[0].charAt(i) == guess) { blanks = blanks.replace(blanks.charAt(i), guess); } } } System.out.println(blanks); } }

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  • Understanding c++ block of code

    - by kotoko
    I was given a c++ main and have to code it so it works. I am having some trouble understanding the code as I am a bit new to cpp. Here is the code int main(int argc, char *argv[]) { Class::setAtribute("string"); Class(Class::CONSTANT) << "starting up..."; } Some questions: How can the first line work with no variables? Is it static? The second line is really strange for me, what I can make out is a Constructor that takes in a class constante and then prints it out somehow? If someone could explain me this bit of code it would be great! Thanks in advance.

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  • Would this rollback/stop all records from inserting?

    - by chobo2
    Hi I been going through this tutorial http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx and them make a SP like this CREATE PROCEDURE [dbo].[spTEST_InsertXMLTEST_TEST](@UpdatedProdData nText) AS DECLARE @hDoc int exec sp_xml_preparedocument @hDoc OUTPUT,@UpdatedProdData INSERT INTO TBL_TEST_TEST(NAME) SELECT XMLProdTable.NAME FROM OPENXML(@hDoc, 'ArrayOfTBL_TEST_TEST/TBL_TEST_TEST', 2) WITH ( ID Int, NAME varchar(100) ) XMLProdTable EXEC sp_xml_removedocument @hDoc Now my requirements require me to mass insert and mass update one after another. So first I am wondering can I merge those into one SP? I am not sure how it works with this OPENXML but I would think it would just be making sure that the XPath is right. Next what happens while it would be running this combined SP and something goes wrong. Would it roll back all the records or just stop and the records that happened before this event that crashed it would be inserted?

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  • C++ and C#, "Casting" Functions to Delegates, What's the scoop?

    - by Jacob G
    In C# 2.0, I can do the following: public class MyClass { delegate void MyDelegate(int myParam); public MyClass(OtherObject obj) { //THIS IS THE IMPORTANT PART obj.SomeCollection.Add((MyDelegate)MyFunction); } private void MyFunction(int myParam); { //... } } Trying to implement the same thing in C++, it appears I have to do: MyDelegate del = gcnew MyDelegate(this, MyFunction); obj-SomeCollection-Add(del); Obviously I can create a new instance of the delegate in C# as well instead of what's going on up there. Is there some kind of magic going on in the C# world that doesn't exist in C++ that allows that cast to work? Some kind of magic anonymous delegate? Thanks.

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  • DataContractAttribute with Shared Assembly

    - by Sanju
    Hi All, Is it necessary to decorate custom objects with [DataContract] and [DataMember] when using shared assemblies (as opposed to auto proxy generation)? The reason I ask is that I have encountered the following scenario: Suppose the following object is implemented in my service: public class baseClass { Guid _guid; public baseClass() { _guid = Guid.NewGuid() } public Guid ReturnGuid { get {return _guid;}} } public class newClass : baseClass { int _someValue; public newClass {} public int SomeValue { get {return _someValue;} set {_someValue = value;} } } [ServiceContract] public IService { [OperationContract] newClass SomeOperation(); } In my client (with shared assemblie) I can happily recieve and use a serialized newClass when SomeOperation is called - even though I have not marked it as a DataContract. However, as soon as I do mark it with DataContract and use DataMember then it complains that set is not implemented on ReturnGuid in the base class. Could somebody explain why it works fine when I do not decorate with DataContract and DataMember. Many thanks.

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  • Does template class/function specialization improves compilation/linker speed?

    - by Stormenet
    Suppose the following template class is heavily used in a project with mostly int as typename and linker speed is noticeably slower since the introduction of this class. template <typename T> class MyClass { void Print() { std::cout << m_tValue << std::endl;; } T m_tValue; } Will defining a class specialization benefit compilation speed? eg. void MyClass<int>::Print() { std::cout << m_tValue << std::endl; }

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