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  • quick sort problem

    - by farka
    I use qsort from C libary and I have datatype Element_type **pElement and Element_type is struct typedef element_type {int ,char ....} example, and i call quicksor function with qsort(*pElement,iCountElement,(size_t)sizeof(Element_type),compare); and callback function static int compare(const void *p1, const void *p2) { Element_type *a1 = (Element_type *)p1; Element_type *a2 = (Element_type *)p2; return ( (a2)->iServiceId < (a1)->iServiceId ); } but I always get segmentation fault. Why?

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  • C# - Erase all property values from a class?

    - by John M
    In a C# Winforms (3.5) application I have added a class that contains many properties (get/set) used to stored values from a 12 form long process. After form 12 I would like wipe out all the property values in the storing class so that the next user won't accidentally record values when starting the process at form 1. Is it possible to erase/destroy/dispose of all property values in a class? My class looks like this: private static int battery; public int Battery { get { return storeInspectionValues.battery; } set { storeInspectionValues.battery = value; } }

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  • How can I link two Java serialised objects back together?

    - by Kidburla
    Sometimes (quite a lot, actually) we get a situation in Java where two objects are pointing to the same thing. Now if we serialise these separately it is quite appropriate that the serialised forms have separate copies of the object as it should be possible to open one without the other. However if we now deserialise them both, we find that they are still separated. Is there any way to link them back together? Example follows. public class Example { private static class ContainerClass implements java.io.Serializable { private ReferencedClass obj; public ReferencedClass get() { return obj; } public void set(ReferencedClass obj) { this.obj = obj; } } private static class ReferencedClass implements java.io.Serializable { private int i = 0; public int get() { return i; } public void set(int i) { this.i = i; } } public static void main(String[] args) throws Exception { //Initialise the classes ContainerClass test1 = new ContainerClass(); ContainerClass test2 = new ContainerClass(); ReferencedClass ref = new ReferencedClass(); //Make both container class point to the same reference test1.set(ref); test2.set(ref); //This does what we expect: setting the integer in one (way of accessing the) referenced class sets it in the other one test1.get().set(1234); System.out.println(Integer.toString(test2.get().get())); //Now serialise the container classes java.io.ObjectOutputStream os = new java.io.ObjectOutputStream(new java.io.FileOutputStream("C:\\Users\\Public\\test1.ser")); os.writeObject(test1); os.close(); os = new java.io.ObjectOutputStream(new java.io.FileOutputStream("C:\\Users\\Public\\test2.ser")); os.writeObject(test2); os.close(); //And deserialise them java.io.ObjectInputStream is = new java.io.ObjectInputStream(new java.io.FileInputStream("C:\\Users\\Public\\test1.ser")); ContainerClass test3 = (ContainerClass)is.readObject(); is.close(); is = new java.io.ObjectInputStream(new java.io.FileInputStream("C:\\Users\\Public\\test2.ser")); ContainerClass test4 = (ContainerClass)is.readObject(); is.close(); //We expect the same thing as before, and would expect a result of 4321, but this doesn't happen as the referenced objects are now separate instances test3.get().set(4321); System.out.println(Integer.toString(test4.get().get())); } }

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  • How to stable_sort without copying?

    - by Mehrdad
    Why does stable_sort need a copy constructor? (swap should suffice, right?) Or rather, how do I stable_sort a range without copying any elements? #include <algorithm> class Person { Person(Person const &); // Disable copying public: Person() : age(0) { } int age; void swap(Person &other) { using std::swap; swap(this->age, other.age); } friend void swap(Person &a, Person &b) { a.swap(b); } bool operator <(Person const &other) const { return this->age < other.age; } }; int main() { static size_t const n = 10; Person people[n]; std::stable_sort(people, people + n); }

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  • [C] Read line from file without knowing the line length.

    - by ryyst
    Hi, I want to read in a file line by line, without knowing the line length before. Here's what I got so far: int ch = getc(file); int length = 0; char buffer[4095]; while (ch != '\n' && ch != EOF) { ch = getc(file); buffer[length] = ch; length++; } printf("Line length: %d characters.", length); I can now figure out the line length, but only for lines that are shorter than 4095 characters. Is there a better way to do this (I already used fgets() but got told it wasn't the best way)? --Ry

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  • Undocumented feature of Dictionary?

    - by Jon
    Dictionary<string, int> testdic = new Dictionary<string, int>(); testdic.Add("cat", 1); testdic.Add("dog", 2); testdic.Add("rat", 3); testdic.Remove("cat"); testdic.Add("bob", 4); Fill the dictionary and then remove the first element. Then add a new element. Bob then appears at position 1 instead of at the end, therefore it seems to remember removed entries and re-uses that memory space? Is this documented anywhere because I can't see it on MSDN and has caused me a day of grief because I assumed it would just keep adding to the end.

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  • c++ Array passing dilemma

    - by Thomas
    Hi, I am writing a function that takes a string, string pointer and an int. The function splits the string based on a set of rules and puts each token into an array. I need to return the array out of the function with the number of elements in the int variable etc. I am stuck as to how I return the array as I can not use auto other wise it is destroyed and I am reluctant to use new as I feel this is patchy. I have other ideas on how to go about this but would like to see how other people go about this first. I could also be wrong and it could be possible to pass an auto out of an array. I can also not use vectors so there goes a copy constructor.

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  • Hot to get rid of memory allocations/deallocations in swig wrappers?

    - by Dmitriy Matveev
    I want to use swig for generation of read-only wrappers for a complex object. The object which I want to wrap will always be existent while I will read it. And also I will only use my wrappers at the time that object is existent, thus I don't need any memory management from SWIG. For following swig interface: %module test %immutable; %inline %{ struct Foo { int a; }; struct Bar { int b; Foo f; }; %} I will have a wrappers which will have a lot of garbage in generated interfaces and do useless work which will reduce performance in my case. Generated java wrapper for Bar class will be like this: public class Bar { private long swigCPtr; protected boolean swigCMemOwn; protected Bar(long cPtr, boolean cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } protected static long getCPtr(Bar obj) { return (obj == null) ? 0 : obj.swigCPtr; } protected void finalize() { delete(); } public synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; testJNI.delete_Bar(swigCPtr); } swigCPtr = 0; } } public int getB() { return testJNI.Bar_b_get(swigCPtr, this); } public Foo getF() { return new Foo(testJNI.Bar_f_get(swigCPtr, this), true); } public Bar() { this(testJNI.new_Bar(), true); } } I don't need 'swigCMemOwn' field in my wrapper since it always will be false. All code related to this field will also be useless. There are also unnecessary logic in native code: SWIGEXPORT jlong JNICALL Java_some_testJNI_Bar_1f_1get(JNIEnv *jenv, jclass jcls, jlong jarg1, jobject jarg1_) { jlong jresult = 0 ; struct Bar *arg1 = (struct Bar *) 0 ; Foo result; (void)jenv; (void)jcls; (void)jarg1_; arg1 = *(struct Bar **)&jarg1; result = ((arg1)->f); { Foo * resultptr = (Foo *) malloc(sizeof(Foo)); memmove(resultptr, &result, sizeof(Foo)); *(Foo **)&jresult = resultptr; } return jresult; } I don't need these calls to malloc and memmove. I want to force swig to resolve both of these problems, but don't know how. Is it possible?

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  • How to convert string to integer?

    - by user1260584
    So I'm having a hard time with my situation and need some advice. I'm trying to convert my two Strings that I have into integers, so that I can use them in math equations. Here is what I tried, however it brings me an error in the app. ' equals.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { // TODO Auto-generated method stub num1 = edit.getText().toString(); num2 = edit.getText().toString(); int first = Integer.parseInt(num1); int second = Integer.parseInt(num2); edit.setText(first + second); } }); Is there something that I am doing wrong? Thank you for any help. EDIT: Yes this is Java. num1 and num2 are strings that I have previously named. What do you mean by trim?

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  • haskell sorting

    - by snorlaks
    Hello, How can it be done in most simply way to write (or maybe there is something embedded in haskell) function which takse as arguments list of tuples (String, Int) and Int x and return top x tuples as list according to x value. I wonder if its possible to write a function which also takes 3 argument which is the name of (or index) of filed in tuple according to which sorting has to be done. What are best solutions to make it quite generic, Im new to haskell I would do somethink like that in imperative languages without any problems but I want to know how to write it in quite good way in haskell, thanks for help

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  • Question about C Pointers (just learning)

    - by Mike
    I am curious as to why this is an error and what the error message means. Here is some code. int *x[] = {"foo", "bar", "baz"}; int *y[] = {"foo", "bar", "baz"}; x = y; I try to compile and I get this: error: incompatible types when assigning to type ‘char [3]’ from type ‘char *’ Question #1 why is this an error? and Question #2 why are the types different? Thanks for you help.

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  • How can I apply indexer to Dictionary VALUES (C#3.0)

    - by Newbie
    I have done a program string[] arrExposureValues = stock.ExposureCollection[dt] .Values.ToArray(); for(int i=0;i<arrExposureValues .length;i++) Console.WriteLine(arrExposureValues[i]); Nothing wrong and works fine. But is it possible to do something like the below for(int i=0;i<stock.ExposureCollection[dt].Count;i++) Console.WriteLine(stock.ExposureCollection[dt].Values[i]); This is just for my sake of knowledge (Basically trying to accomplish the same in one line). Note: ExposureCollection is a dictionary object Dictionary<DateTime, Dictionary<string, string>> First of all I have the doubt if it is at all possible! I am using C#3.0. Thanks.

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  • Converting output of sql query

    - by phenevo
    Hi, Let say I have table Payments Id int autoincement Status int and my query is : select id, status from payments but I wanna convert status to enum. 0 is unpaid 1 is paid. so result should look like: 1 paid 2 unpaid 3 paid ... I need this conversion because I use XmlReader reader = cmd.ExecuteXmlReader(); oc.LoadXml("<results></results>"); XmlNode newNode = doc.ReadNode(reader); while (newNode != null) { doc.DocumentElement.AppendChild(newNode); newNode = doc.ReadNode(reader); } and then I save this xml and opening it by excel, and statuses should be friendly for user.

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  • Problem with optional arguments in C #defines

    - by imikedaman
    Hi, I'm having a problem with optional arguments in #define statements in C, or more specifically with gcc 4.2: bool func1(bool tmp) { return false; } void func2(bool tmp, bool tmp2) {} #define CALL(func, tmp, ...) func(tmp, ##__VA_ARGS__) int main() { // this compiles CALL(func2, CALL(func1, false), false); // this fails with: Implicit declaration of function 'CALL' CALL(func2, false, CALL(func1, false)); } That's obviously a contrived example, but does show the problem. Does anyone know how I can get the optional arguments to "resolve" correctly? Additional information: If I remove the ## before _VA_ARGS_, and do something like this: bool func2(bool tmp, bool tmp2) { return false; } #define CALL(func, tmp, ...) func(tmp, __VA_ARGS__) int main() { CALL(func2, false, CALL(func2, false, false)); } That compiles, but it no longer works with zero arguments since it would resolve to func(tmp, )

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  • Displaying individual elements of an object in an Arraylist through a for loop?

    - by user1180888
    I'm trying to Display individual elements of an Object I have created. It is a simple Java program that allows users to add and keep track of Player Details. I'm just stumped when it comes to displaying the details after they have been added already. here is what my code looks like I can create the object and input it into the arraylist no problem using the case 2, but when I try to print it out I want to do something like System.out.println("Player Name" + myPlayersArrayList.PlayerName + "Player Position" + myPlayerArrayList.PlayerPosition + "Player Age" + "Player Age"); I know that is not correct, but I dont really know what to do, if anyone can be of any help it would be greatly appreciated. Thanks System.out.println("Welcome to the Football Player database"); System.out.print(System.getProperty("line.separator")); UserInput myFirstUserInput = new UserInput(); int selection; ArrayList<Player> myPlayersArrayList = new ArrayList<Player>(); while (true) { System.out.println("1. View The Players"); System.out.println("2. Add A Player"); System.out.println("3. Edit A Player"); System.out.println("4. Delete A Player"); System.out.println("5. Exit ") ; System.out.print(System.getProperty("line.separator")); selection = myFirstUserInput.getInt("Please select an option"); System.out.print(System.getProperty("line.separator")); switch(selection){ case 1: if (myPlayersArrayList.isEmpty()) { System.out.println("No Players Have Been Entered Yet"); System.out.print(System.getProperty("line.separator")); break;} else {for(int i = 0; i < myPlayersArrayList.size(); i++){ System.out.println(myPlayersArrayList); } break; case 2: { String playerName,playerPos; int playerAge; playerName = (myFirstUserInput.getString("Enter Player name")); playerPos = (myFirstUserInput.getString("Enter Player Position")); playerAge = (myFirstUserInput.getInt("Enter Player Age")); myPlayersArrayList.add(new Player(playerName, playerPos, playerAge)); ; break; }

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  • How can I obtain the IPv4 address of the client?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code setup to listen for incoming TCP connection requests from clients after the parent socket has been created and is set to listen... int sockfd, newfd; unsigned int len; socklen_t sin_size; char msg[]="Test message sent"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char ip[INET6_ADDRSTRLEN]; . . //parent socket creation and listen code omitted for simplicity . //wait for connection requests from clients while(1) { //Returns the socketID and address of client connecting to socket if( ( newfd = accept(sockfd, (struct sockaddr *)&client, &len) ) == -1 ){ perror("Accept"); exit(-1); } if( (rv = recv(newfd, buf, MAXLEN-1, 0 )) == -1) { perror("Recv"); exit(-1); } struct sockaddr_in *clientAddr = ( struct sockaddr_in *) get_in_addr((struct sockaddr *)&client); inet_ntop(client.ss_family, clientAddr, ip, sizeof ip); printf("Receive from %s: query type is %s\n", ip, buf); if( ( st = send(newfd, msg, strlen(msg), 0)) == -1 ) { perror("Send"); exit(-1); } //ntohs is used to avoid big-endian and little endian compatibility issues printf("Send %d byte to port %d\n", ntohs(clientAddr->sin_port) ); close(newfd); } } I found the get_in_addr function online and placed it at the top of my code and use it to obtain the IP address of the client connecting... // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } but the function always returns the IPv6 IP address since thats what the sa_family property is set as. My question is, is the IPv4 IP address stored anywhere in the data I'm using and, if so, how can I access it? Thanks so much in advance for all your help!

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  • How to move file pointer to a particular location using fseek()?

    - by Noge
    My intention is to read every elements in the 2nd column into a buffer[] from the following .txt file: 9992891234 09.920 15.771 11.909 9992345971 07.892 12.234 09.234 9992348971 64.567 70.456 50.987 9992348231 89.234 85.890 58.982 I have know of a way to do it by using fscanf(): for (int i=0;i<4;i++) { fscanf(pFile, "%lld", &junk); fscanf(pFile, "%f", &buffer[i]); fscanf(pFile, "%f", &junk); fscanf(pFile, "%f", &junk); } However, since I'm doing parallel programing which requires me to use different Windows Threads to read different columns, so I'll need to read the elements in the 2nd column directly using fseek(). The question here is, what should I put in the 2nd argument in fseek() in the code below to move my file pointer to read the 2nd element of the 2nd line? fscanf(pFile, "%llf", &junk);//<------this is used to skip the 1st data for (int i=0;i<4;i++) { fscanf(pFile, "%f", &buffer[i]); fseek ( pFile , ??, SEEK_CUR );//<----how do I calculate this offset? }

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  • Is there any way to retrieve a float from a varargs function's parameters?

    - by Jared P
    If the function was defined with a prototype which explicitly stated the types of the parameters, eg. void somefunc(int arg1, float arg2); but is implemented as void somefunc(int arg1, ...) { ... } is it possible to use va_arg to retrieve a float? It's normally prevented from doing this because varargs functions have implicit type promotions, like float to double, so trying to retrieve an unpromoted type is unsupported, even though the function is being called with the unpromoted type do to the more specific function prototype. The reason for this is to retrieve arguments of different types at runtime, as part of an obj-c interpreter, where one function will be reused for all different types of methods. This would be best as architecture independent (so that if nothing else the same code works on simulator and on device), although if there is no way to do this then device specific fixes will be accepted.

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  • Getting back from security & location to my application

    - by sandman42
    Hi, I have an application that allows the user to enable GPS. In order to do it, first in the main activity I do: lm = (LocationManager) getSystemService(Context.LOCATION_SERVICE); if (!lm.isProviderEnabled(LocationManager.GPS_PROVIDER)){ showGpsOptions(); } showGpsOptions() is: private void showGpsOptions() { Intent gpsOptionsIntent = new Intent(android.provider.Settings.ACTION_LOCATION_SOURCE_SETTINGS); startActivityForResult(gpsOptionsIntent, BACK_FROM_GPS_ACT); } and finally I override main activity onActivityResult in this way: protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == BACK_FROM_GPS_ACT){ ; } super.onActivityResult(requestCode, resultCode, data); } Problem: the page show up and works, but when I press back I get back to home screen. Question: how can I get back to my application? Thanks a lot

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  • Linq to SQl Stored Procedure Problem( it can't figure out the return type)

    - by chobo2
    Hi I have this SP USE [Test] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE PROCEDURE [dbo].[UsersInsert](@UpdatedProdData XML) AS INSERT INTO dbo.UserTable(UserId,UserName,LicenseId,Password,PasswordSalt,Email,IsApproved,IsLockedOut,CreateDate, LastLoginDate,LastLockOutDate,FailedPasswordAttempts,RoleId) SELECT @UpdatedProdData.value('(/ArrayOfUsers/Users/UserId)[1]', 'uniqueidentifier'), @UpdatedProdData.value('(/ArrayOfUsers/Users/UserName)[1]', 'varchar(20)'), @UpdatedProdData.value('(/ArrayOfUsers/Users/LicenseId)[1]', 'varchar(50)'), @UpdatedProdData.value('(/ArrayOfUsers/Users/Password)[1]', 'varchar(128)'), @UpdatedProdData.value('(/ArrayOfUsers/Users/PasswordSalt)[1]', 'varchar(128)'), @UpdatedProdData.value('(/ArrayOfUsers/Users/Email)[1]', 'varchar(50)'), @UpdatedProdData.value('(/ArrayOfUsers/Users/IsApproved)[1]', 'bit'), @UpdatedProdData.value('(/ArrayOfUsers/Users/IsLockedOut)[1]', 'bit'), @UpdatedProdData.value('(/ArrayOfUsers/Users/CreateDate)[1]', 'datetime'), @UpdatedProdData.value('(/ArrayOfUsers/Users/LastLoginDate)[1]', 'datetime'), @UpdatedProdData.value('(/ArrayOfUsers/Users/LastLockOutDate)[1]', 'datetime'), @UpdatedProdData.value('(/ArrayOfUsers/Users/FailedPasswordAttempts)[1]', 'int'), @UpdatedProdData.value('(/ArrayOfUsers/Users/RoleId)[1]', 'int') Now this SP creates just fine. It's when I go to VS2010 and try to drag this SP in my method panel of my linq to sql file in design view. It tells me that it can't figure out the return type. I try to go to the properties but it does not have "none" as a choice and I can't type it in. It should be "none" so how do I set it to "none"?

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  • C++ calculation evaluated to 0

    - by Alexander Stolz
    I'm parsing a file and trying to decode coordinates to the right unit. What happens is that this code is evaluated to 0. If I type it into gdb the result is correct. int pLat = (int)( (argv[6].data() == "plus" ? 1 : -1) * ( atoi(argv[7].data()) + atoi(argv[8].data()) / 60. + atoi(argv[9].data()) / 36000.) * 2.145767 * 0.0001); P.s. If someone knows a better title for this question, please change it

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  • im writing this code so the user would enter his/her name and followed by his/her marks to get the a

    - by WM
    What if the user wanted to enter his/her grades in the following way: Will 23, 34, 45, 45 how would i get rid of the commas public class StudentAverage { public static void main(String[] args) { int markSum = 0; double average = 0; Scanner input1 = new Scanner(System.in); System.out.print("Enter student record : "); String name = input1.next(); Scanner input2 = new Scanner(input1.nextLine()); int countTotal = 0; while (input2.hasNextInt()) { countTotal++; markSum += input2.nextInt(); } average = markSum / countTotal; // to calculate the total average System.out.print( name + " " + average ); } }

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  • How do I put a vector inside of a struct in Go?

    - by Brian T Hannan
    I'm trying to put a vector variable inside a struct in Google's Go programming language. This is what I have so far: Want: type Point struct { x, y int } type myStruct struct { myVectorInsideStruct vector; } func main(){ myMyStruct := myStruct{vector.New(0)}; myPoint := Point{2,3}; myMyStruct.myVectorInsideStruct.Push(myPoint); } Have: type Point struct { x, y int } func main(){ myVector := vector.New(0); myPoint := Point{2,3}; myVector.Push(myPoint); } I can get the vector to work in my main function just fine, but I want to encapsulate it inside a struct for easier use.

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  • How to compile using gcc but without using _alloca ?

    - by shkim
    For some reason, I should use gcc to compile a C file, then link against Visual C++ 2008 project. (I used the current latest gcc version: cygwin gcc 4.3.4 20090804.) But there is one problem: gcc always allocate a big array with _alloca, and VC linker can't resolve the symbol __alloca. for example, int func() { int big[10240]; .... } this code makes the _alloca dependency although I didn't call the _alloca function explicitly. (array size matters. if i change 10240 - 128, everything ok) I tried gcc option -fno-builtin-alloca or -fno-builtin, but no luck. Is it possible to make gcc not to use _alloca ? (or adjust the threshold?)

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  • How do game trainers change a address in memory thats dynamic?

    - by GameTrainersWTF
    Lets assume i am a game and i have a global int* that contains my health. A game trainers job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But i made a simple program with a global int* and its address changes every time i run the app, so i don't get how game trainers can hard code these addresses? Or is my example wrong? What am i missing?

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