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  • cc1plus: error: include: Value too large for defined data type when compiling with g++

    - by Android
    I am making a project that should compile on Windows and Linux. I have made the project in Visual Studio and then made a makefile for linux. I created all the files in Windows with VS. It compiles and runs perfectly in VS but when I run the makefile and it runs g++ I get $ g++ -c -I include -o obj/Linux_x86/Server.obj src/Server.cpp cc1plus: error: include: Value too large for defined data type cc1plus: error: src/Server.cpp: Value too large for defined data type The code is nothing more than a Hello World atm. I just wanted to make sure that everything was working before I started development. I have tried searching but to no avail. Any help would be appreciated.

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  • Linear Recurrence for very large n

    - by Android Decoded
    I was trying to solve this problem on SPOJ (http://www.spoj.pl/problems/REC/) F(n) = a*F(n-1) + b where we have to find F(n) Mod (m) where 0 <= a, b, n <= 10^100 1 <= M <= 100000 I am trying to solve it with BigInteger in JAVA but if I run a loop from 0 to n its getting TLE. How could I solve this problem? Can anyone give some hint? Don't post the solution. I want hint on how to solve it efficiently.

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  • Java equivalent of the VB Request.InputStream

    - by Android Addict
    I have a web service that I am re-writing from VB to a Java servlet. In the web service, I want to extract the body entity set on the client-side as such: StringEntity stringEntity = new StringEntity(xml, HTTP.UTF_8); stringEntity.setContentType("application/xml"); httppost.setEntity(stringEntity); In the VB web service, I get this data by using: Dim objReader As System.IO.StreamReader objReader = New System.IO.StreamReader(Request.InputStream) Dim strXML As String = objReader.ReadToEnd and this works great. But I am looking for the equivalent in Java. I have tried this: ServletInputStream dataStream = req.getInputStream(); byte[] data = new byte[dataStream.toString().length()]; dataStream.read(data); but all it gets me is an unintelligible string: data = [B@68514fec Please advise. Edit Per the answers, I have tried: ServletInputStream dataStream = req.getInputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream(); int r; byte[] data = new byte[1024*1024]; while ((r = dataStream.read(data, 0, data.length)) != -1) { buffer.write(data, 0, r); } buffer.flush(); byte[] data2 = buffer.toByteArray(); System.out.println("DATA = "+Arrays.toString(data2)); whichs yields: DATA = [] and when I try: System.out.println("DATA = "+data2.toString()); I get: DATA = [B@15282c7f So what am I doing wrong? As stated earlier, the same call to my VB service gives me the xml that I pass in.

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  • how to make a ksoap2 request with multiple property in android?

    - by nexusone
    I must make the following soap request, but we can not succeed, I tried in several ways and fails, I always get a blank field in response. Request should look like this: POST /service.asmx HTTP/1.1 Host: host Content-Type: text/xml; charset=utf-8 Content-Length: length SOAPAction: "SOAPAction" <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Body> <GetQuickParkEvents xmlns="NAMESPACE"> <User> <ID>int</ID> <Name>string</Name> <UserName>string</UserName> <Password>string</Password> </User> <Filter> <TimeSpan> <Since>dateTime</Since> <To>dateTime</To> </TimeSpan> <Reg>string</Reg> <Nalog>string</Nalog> <Status>string</Status> <Value>string</Value> </Filter> </GetQuickParkEvents> </soap:Body> </soap:Envelope> I thank you in advance if anyone can help me!

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  • Android: how to get the walking distance between two geo coordinats?

    - by wei
    I used this query URL http://maps.google.com/maps?q=from+A+to+B&output=kml ,which is given in the answer to this question. But after I tried it, it doesn't work with coordinates. It works with address names tho. I guess I could use google's geocoding to get the addresses first. But I wonder if there is another way to get the walking distance between two coordinates?

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  • iPhone / Android: what protocol stacks do apps use for connecting to centralised services?

    - by Richard
    Hi All, Aplogies for the ignorant question, I have no experience with app development on any mobile platform. Basically what I want to know is what communication protocols do apps typically use for accessing/querying centralised services? E.g if I port a webapp/service to iPhone/Andriod, typically how would I access/query this web service in my app? E.g is it over HTTP, or are there other protocols? Also, presumably the GUI of an app is constructed with Apple/Andriod GUI libraries (in java? cocoa?). Can an app GUI be defined with HTML/javascript like a webpage? Sorry again for the pure noob questions. Thanks

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  • How to port real time video service by FMS from PC to mobile phone(symbian,android,iphone)?

    - by wamp
    Now I've set up the flash application to work in to stage: the uploading stage: uploading the stream from pc A's camera to FMS play stage: watch the real time stream from PC B's browser I want to make stage 2 work on mobile phones too. But currently it's using flash(actionscript) to connect and play the stream, which is not supported out of the box. How to port this kind of application to mobile phones?

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  • Windows Azure: Major Updates for Mobile Backend Development

    - by ScottGu
    This week we released some great updates to Windows Azure that make it significantly easier to develop mobile applications that use the cloud. These new capabilities include: Mobile Services: Custom API support Mobile Services: Git Source Control support Mobile Services: Node.js NPM Module support Mobile Services: A .NET API via NuGet Mobile Services and Web Sites: Free 20MB SQL Database Option for Mobile Services and Web Sites Mobile Notification Hubs: Android Broadcast Push Notification Support All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Mobile Services: Custom APIs, Git Source Control, and NuGet Windows Azure Mobile Services provides the ability to easily stand up a mobile backend that can be used to support your Windows 8, Windows Phone, iOS, Android and HTML5 client applications.  Starting with the first preview we supported the ability to easily extend your data backend logic with server side scripting that executes as part of client-side CRUD operations against your cloud back data tables. With today’s update we are extending this support even further and introducing the ability for you to also create and expose Custom APIs from your Mobile Service backend, and easily publish them to your Mobile clients without having to associate them with a data table. This capability enables a whole set of new scenarios – including the ability to work with data sources other than SQL Databases (for example: Table Services or MongoDB), broker calls to 3rd party APIs, integrate with Windows Azure Queues or Service Bus, work with custom non-JSON payloads (e.g. Windows Periodic Notifications), route client requests to services back on-premises (e.g. with the new Windows Azure BizTalk Services), or simply implement functionality that doesn’t correspond to a database operation.  The custom APIs can be written in server-side JavaScript (using Node.js) and can use Node’s NPM packages.  We will also be adding support for custom APIs written using .NET in the future as well. Creating a Custom API Adding a custom API to an existing Mobile Service is super easy.  Using the Windows Azure Management Portal you can now simply click the new “API” tab with your Mobile Service, and then click the “Create a Custom API” button to create a new Custom API within it: Give the API whatever name you want to expose, and then choose the security permissions you’d like to apply to the HTTP methods you expose within it.  You can easily lock down the HTTP verbs to your Custom API to be available to anyone, only those who have a valid application key, only authenticated users, or administrators.  Mobile Services will then enforce these permissions without you having to write any code: When you click the ok button you’ll see the new API show up in the API list.  Selecting it will enable you to edit the default script that contains some placeholder functionality: Today’s release enables Custom APIs to be written using Node.js (we will support writing Custom APIs in .NET as well in a future release), and the Custom API programming model follows the Node.js convention for modules, which is to export functions to handle HTTP requests. The default script above exposes functionality for an HTTP POST request. To support a GET, simply change the export statement accordingly.  Below is an example of some code for reading and returning data from Windows Azure Table Storage using the Azure Node API: After saving the changes, you can now call this API from any Mobile Service client application (including Windows 8, Windows Phone, iOS, Android or HTML5 with CORS). Below is the code for how you could invoke the API asynchronously from a Windows Store application using .NET and the new InvokeApiAsync method, and data-bind the results to control within your XAML:     private async void RefreshTodoItems() {         var results = await App.MobileService.InvokeApiAsync<List<TodoItem>>("todos", HttpMethod.Get, parameters: null);         ListItems.ItemsSource = new ObservableCollection<TodoItem>(results);     }    Integrating authentication and authorization with Custom APIs is really easy with Mobile Services. Just like with data requests, custom API requests enjoy the same built-in authentication and authorization support of Mobile Services (including integration with Microsoft ID, Google, Facebook and Twitter authentication providers), and it also enables you to easily integrate your Custom API code with other Mobile Service capabilities like push notifications, logging, SQL, etc. Check out our new tutorials to learn more about to use new Custom API support, and starting adding them to your app today. Mobile Services: Git Source Control Support Today’s Mobile Services update also enables source control integration with Git.  The new source control support provides a Git repository as part your Mobile Service, and it includes all of your existing Mobile Service scripts and permissions. You can clone that git repository on your local machine, make changes to any of your scripts, and then easily deploy the mobile service to production using Git. This enables a really great developer workflow that works on any developer machine (Windows, Mac and Linux). To use the new support, navigate to the dashboard for your mobile service and select the Set up source control link: If this is your first time enabling Git within Windows Azure, you will be prompted to enter the credentials you want to use to access the repository: Once you configure this, you can switch to the configure tab of your Mobile Service and you will see a Git URL you can use to use your repository: You can use this URL to clone the repository locally from your favorite command line: > git clone https://scottgutodo.scm.azure-mobile.net/ScottGuToDo.git Below is the directory structure of the repository: As you can see, the repository contains a service folder with several subfolders. Custom API scripts and associated permissions appear under the api folder as .js and .json files respectively (the .json files persist a JSON representation of the security settings for your endpoints). Similarly, table scripts and table permissions appear as .js and .json files, but since table scripts are separate per CRUD operation, they follow the naming convention of <tablename>.<operationname>.js. Finally, scheduled job scripts appear in the scheduler folder, and the shared folder is provided as a convenient location for you to store code shared by multiple scripts and a few miscellaneous things such as the APNS feedback script. Lets modify the table script todos.js file so that we have slightly better error handling when an exception occurs when we query our Table service: todos.js tableService.queryEntities(query, function(error, todoItems){     if (error) {         console.error("Error querying table: " + error);         response.send(500);     } else {         response.send(200, todoItems);     }        }); Save these changes, and now back in the command line prompt commit the changes and push them to the Mobile Services: > git add . > git commit –m "better error handling in todos.js" > git push Once deployment of the changes is complete, they will take effect immediately, and you will also see the changes be reflected in the portal: With the new Source Control feature, we’re making it really easy for you to edit your mobile service locally and push changes in an atomic fashion without sacrificing ease of use in the Windows Azure Portal. Mobile Services: NPM Module Support The new Mobile Services source control support also allows you to add any Node.js module you need in the scripts beyond the fixed set provided by Mobile Services. For example, you can easily switch to use Mongo instead of Windows Azure table in our example above. Set up Mongo DB by either purchasing a MongoLab subscription (which provides MongoDB as a Service) via the Windows Azure Store or set it up yourself on a Virtual Machine (either Windows or Linux). Then go the service folder of your local git repository and run the following command: > npm install mongoose This will add the Mongoose module to your Mobile Service scripts.  After that you can use and reference the Mongoose module in your custom API scripts to access your Mongo database: var mongoose = require('mongoose'); var schema = mongoose.Schema({ text: String, completed: Boolean });   exports.get = function (request, response) {     mongoose.connect('<your Mongo connection string> ');     TodoItemModel = mongoose.model('todoitem', schema);     TodoItemModel.find(function (err, items) {         if (err) {             console.log('error:' + err);             return response.send(500);         }         response.send(200, items);     }); }; Don’t forget to push your changes to your mobile service once you are done > git add . > git commit –m "Switched to use Mongo Labs" > git push Now our Mobile Service app is using Mongo DB! Note, with today’s update usage of custom Node.js modules is limited to Custom API scripts only. We will enable it in all scripts (including data and custom CRON tasks) shortly. New Mobile Services NuGet package, including .NET 4.5 support A few months ago we announced a new pre-release version of the Mobile Services client SDK based on portable class libraries (PCL). Today, we are excited to announce that this new library is now a stable .NET client SDK for mobile services and is no longer a pre-release package. Today’s update includes full support for Windows Store, Windows Phone 7.x, and .NET 4.5, which allows developers to use Mobile Services from ASP.NET or WPF applications. You can install and use this package today via NuGet. Mobile Services and Web Sites: Free 20MB Database for Mobile Services and Web Sites Starting today, every customer of Windows Azure gets one Free 20MB database to use for 12 months free (for both dev/test and production) with Web Sites and Mobile Services. When creating a Mobile Service or a Web Site, simply chose the new “Create a new Free 20MB database” option to take advantage of it: You can use this free SQL Database together with the 10 free Web Sites and 10 free Mobile Services you get with your Windows Azure subscription, or from any other Windows Azure VM or Cloud Service. Notification Hubs: Android Broadcast Push Notification Support Earlier this year, we introduced a new capability in Windows Azure for sending broadcast push notifications at high scale: Notification Hubs. In the initial preview of Notification Hubs you could use this support with both iOS and Windows devices.  Today we’re excited to announce new Notification Hubs support for sending push notifications to Android devices as well. Push notifications are a vital component of mobile applications.  They are critical not only in consumer apps, where they are used to increase app engagement and usage, but also in enterprise apps where up-to-date information increases employee responsiveness to business events.  You can use Notification Hubs to send push notifications to devices from any type of app (a Mobile Service, Web Site, Cloud Service or Virtual Machine). Notification Hubs provide you with the following capabilities: Cross-platform Push Notifications Support. Notification Hubs provide a common API to send push notifications to iOS, Android, or Windows Store at once.  Your app can send notifications in platform specific formats or in a platform-independent way.  Efficient Multicast. Notification Hubs are optimized to enable push notification broadcast to thousands or millions of devices with low latency.  Your server back-end can fire one message into a Notification Hub, and millions of push notifications can automatically be delivered to your users.  Devices and apps can specify a number of per-user tags when registering with a Notification Hub. These tags do not need to be pre-provisioned or disposed, and provide a very easy way to send filtered notifications to an infinite number of users/devices with a single API call.   Extreme Scale. Notification Hubs enable you to reach millions of devices without you having to re-architect or shard your application.  The pub/sub routing mechanism allows you to broadcast notifications in a super-efficient way.  This makes it incredibly easy to route and deliver notification messages to millions of users without having to build your own routing infrastructure. Usable from any Backend App. Notification Hubs can be easily integrated into any back-end server app, whether it is a Mobile Service, a Web Site, a Cloud Service or an IAAS VM. It is easy to configure Notification Hubs to send push notifications to Android. Create a new Notification Hub within the Windows Azure Management Portal (New->App Services->Service Bus->Notification Hub): Then register for Google Cloud Messaging using https://code.google.com/apis/console and obtain your API key, then simply paste that key on the Configure tab of your Notification Hub management page under the Google Cloud Messaging Settings: Then just add code to the OnCreate method of your Android app’s MainActivity class to register the device with Notification Hubs: gcm = GoogleCloudMessaging.getInstance(this); String connectionString = "<your listen access connection string>"; hub = new NotificationHub("<your notification hub name>", connectionString, this); String regid = gcm.register(SENDER_ID); hub.register(regid, "myTag"); Now you can broadcast notification from your .NET backend (or Node, Java, or PHP) to any Windows Store, Android, or iOS device registered for “myTag” tag via a single API call (you can literally broadcast messages to millions of clients you have registered with just one API call): var hubClient = NotificationHubClient.CreateClientFromConnectionString(                   “<your connection string with full access>”,                   "<your notification hub name>"); hubClient.SendGcmNativeNotification("{ 'data' : {'msg' : 'Hello from Windows Azure!' } }", "myTag”); Notification Hubs provide an extremely scalable, cross-platform, push notification infrastructure that enables you to efficiently route push notification messages to millions of mobile users and devices.  It will make enabling your push notification logic significantly simpler and more scalable, and allow you to build even better apps with it. Learn more about Notification Hubs here on MSDN . Summary The above features are now live and available to start using immediately (note: some of the services are still in preview).  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • cannot ssh to computer behind a dd-wrt bridge

    - by Jayaraman
    In my home network , i have dd-wrt router in another room , which bridges wifi from main home router (linksys) to the computers wired behind dd-wrt router. Now I cannot ssh from my laptop ( connected to linksys wifi) to the computers behind dd-wrt wifi bridge. I am able to ping the individual computers behind the dd-wrt bridge. When it comes to ssh or telnet to the computers , it is blocked. What can I do to make dd-wrt bridge to open up all ports in the dd-wrt bridge ?

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  • How to roll-your-own live CD for safe home browsing

    - by user36533
    Hi, I'm interested in booting-off-flash (i.e. like livecd) for more secure online banking at home. -I like system rescue CD, but AFAIK it doesn't have the wifi drivers. (These are convenient) -ubuntu live cd has the wi-fi drivers, but also has a lot of stuff I don't need -I'd like a way to save some basic config settings (e.g. wifi SSID and passphrase), so that wifi works upon startup, i.e. without having to re-enter the settings. What's the best way to 'roll my own slightly-customized boot-from-flash live cd? thanks, bill

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  • How to emulate wireless in Virtualbox?

    - by huahsin68
    I have WinXP install in virtualbox which host in Linux. I have a TP-Link (TP-WN321G) USB wifi adapter and have the driver installed inside WinXP. When I plug-in the wifi adapter, there is an option show "Ralink 802.11g WLAN [0101]" in the virtualbox's USB icon, tick on that option, the Device Manager able to detect the hardware which shows TP-Link, but when look into the properties, it says there is no driver was install. I did try to install Ralink driver but still no luck. Just curious why my wifi adapter is TP-Link, but the option show Ralink? May I know how can I emulate the wireless network inside WindowsXP?

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  • Share laptop Wi-Fi with router set up as access point via ethernet cables

    - by obie
    I have an ADSL modem which serves as a wireless router. There's a laptop connected to it through cable. On the other room I have a laptop which is connected through the router wirelessly. Since I have other appliances that need to get connected but are not Wi-Fi capable I have another Wi-Fi router. How can I share the second laptop's Wi-Fi with the second router so that the router can then serve as an access point to give internet to my other appliances through ethernet cables? I want something like this: INTERNETMODEM (WIFI)LAPTOP 1 (WIFI)LAPTOP 2 (WIFI)Router 2 (ETHERNET)DREAMBOX & WDTV What I've tried so far is opened the admin interface of router 2 then set static IP 192.168.100.13 and disabled the DHCP. The DHCP of the main router starts with 192.168.100.1 then I hooked up router 2 with the laptop 2 through Cat5 cable but for some reason it's not working.

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  • Thinking of Powerline adapters for networking

    - by Henderson McCoy
    will powerline work as good as wifi I am now in a large house (renting a room) and the router is in the front of the house and I am in the back. Don't know if wifi will have the range and stability so I am looking at all the alternatives from running a long cable to powerline. looks like a powerline adapter set will cost about $50 http://www.bestbuy.com/site/Actiontec---500-Mbps-Powerline-Home-Theater-Network-Adapter-Kit/5215483.p?id=1218625358741&skuId=5215483 has anyone use these or other powerline adapters? how is powerlines speed? Are they more stable then wifi? powerline cost is good i am just currious about the performance

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  • What's the point of Netgear's WNHDB3004 "3DHD WIRELESS HOME THEATER NETWORKING KIT"

    - by badp
    Here's a crude representation of what I've got at home: floor 2 INTERNETS ---- MODEM/ROUTER ---- MY COMPUTER | floor 1 WIFI REPEATER ---- stuff | floor 0 more stuff TELEVISION Now, as part of our sat tv subscription we can get an additional service if we connect our decoder (located by TELEVISION obviously) to the internet. What they suggest is buying a Netgear 3DHD WIRELESS HOME THEATER NETWORKING KIT holy shit isn't my bullshit-o-meter flying high right now from the general buzzwordyness of this thing. What does this thing actually do that our existing wireless-enabled routers don't do? What's the point of having a third wifi router in the same house, this time only for one television? If I do decide to plunge €99 for this, should I connect it to the wifi repeater (which does not provide AAA quality internet, at least for all gaming purposes) or to my modem/router (risking issues with low signal?).

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  • Troubleshooting web timeouts with a Belkin router

    - by rexzilla
    I have a Belkin FSD7632-4 ADSL wifi router. Ever since I got it, I've faced this problem of websites timing out. For example, I go to flickr.com, and the images won't load because they come from farm1.static.flickr.com. Either I wait 10 minutes or so until the timed out sockets are closed and retry (with variable results) or I reboot the router. This happens irrespective of whether I use wired or wifi network. I'm in India, using Airtel Broadband, and if I use my ISP supplied Beetel 220BX ADSL router (which has no wifi and only one LAN port), everything works fine. I copied over the broadband settings from my old router: VPI/VCI values=1/32 Encapsulation=LLC MTU=1492 I have not enabled any firewall on the router. Is there anything else I can try? Or is it a defect with the router and should I take it back for a replacement? I bought it just 2 months ago.

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  • Strange difference in bash behavior across systems

    - by pinkie_d_pie_0228
    I have two systems, an Ubuntu computer and an Android tablet. I have built and configured bash for Android to be used in adb, so it's the same version as my Ubuntu bash, and they use mostly the same bashrc and configuration, and the same exact options set by shopt. However, there is a slight difference in that the Android bash behaves as I expect when I I try to tab-complete something using a variable in it, but the Ubuntu bash doesn't. #Android ls $HOME/loc<tab> => ls $HOME/local #As expected Basically, the variable is taken into account when completing. But then #Ubuntu ls $HOME/loc<tab> => ls \$HOME/loc #Undesired behavior. The list of options is as follows, and is the same in both builds of bash. autocd:checkwinsize:cmdhist:expand_aliases:extglob:extquote:force_fignore:histappend:interactive_comments:progcomp:promptvars:sourcepath What can be making the Ubuntu version escape the $ instead of using it for completion as in the Android build? What can I do to make both work the same way? Any help will be greatly appreciated.

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  • Mac OS X: pushing all traffic through a VMWare VM [closed]

    - by bj99
    I want to set up an Astaro (Sophos) UTM in a Virtual Machine. The Setup should be at the end the following: Cable Modem (one IP adress) | [Ethernet] Sophos UTM (running as VM [VMWare Fusion 5] on the MacMini) | [WIFI] Airport Express v2 (for sharing Local Network to wireless and wired clients) 1)| [WIFI] 2)| [Ethernet over Thunderbolt Ethernet Adapter]* Clients MacMini (Local File Server) *To have the Mini also protected behind the UTM So the setup process for the UTM works fine, but then the problems start: I just have one external IP (from my cable modem provider)== So if I put the VM in briged mode my Internet connection drops, because the MacMini also has its IP adress. If I put the VM to NAT mode the Mini itself is not protected by the UTM So: is there a way to hide the en0 interface(Ethernet) and the en1 interface (Wifi) from the MacMini, so that they not even appear in System Preferences Network section but are available to the VM? That way the Mini must connect to the en2 interface (Thunderbolt adapter) to make any Internet/LAN connection and I just use the given single IP from the Cable Modem. Thaks for any suggestions... Sebastian

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  • Random flickering on 2.6.32 kernels after suspend

    - by whitequark
    I have XUbuntu 9.10 installed on a Toshiba NB200 netbook with Intel video card that's handled with i915 driver. With 2.6.31 stable, recommended kernel everything but WiFi works fine: Atheros ath9k WiFi shows too small signal power and loses packets in 'bursts' sometimes. With 2.6.32-* (I tested -9 to -11 from Ubuntu's kernel unstable ppa) everything works fine just prior to first suspend: echo mem >/sys/power/state. After it random unidentified fullscreen 'one-frame' flickering begins in Xorg, and after a couple of minutes everything eventually hangs while showing filled grey (not white; it is like default button colour) screen; no X keys are working: Ctrl+Alt+Fn don't, blind typing in console too. Magic SysRq still works and I was able to reboot. Also there is one out-of-tree kernel module called omnibook that is required to turn on WiFi and Bluetooth. Any advices?

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  • Taskbar Network "Repair" menu option gone in Windows 7

    - by JohnB
    I used to LOVE that feature in Windows XP! Just right-clicked on the WiFi icon on the Taskbar (lower right-hand corner), then Repair. It doesn't take that long, and it usually helped me since I constantly go back and forth between LAN at work, VPN on WiFi from work and home, and also VPN to my own personal server. Even if you didn't need to refresh, doing so never hurts! Unfortunately, the feature seems to be removed from Win7 :( Now you can check for problems, but it only does the refresh if it thinks it needs too, and the whole process tasks so darn long! Is there a way to Repair my WiFi connection quickly and easily on Win7?

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  • Ad-hoc connection between iPhone and Macbook Pro

    - by Phil Nash
    I sometimes find it useful to connect my iPhone to my Macbook Pro by creating an ad-hoc wireless network from the MBP and connecting to that from the iPhone. However, what I find is that sometimes this works and sometimes it doesn't. When it's not working the symptoms are usually that I see the ad-hoc SSID in the list of available networks on the iPhone, can connect to it from there (including entering my WEP key), and it shows up as the wifi network in use. However I don't get the wifi symbol in the taskbar (it remains as 3G) and attempting to use the connection (e.g. trying to connect to iTunes or Keynote using their respective Remote apps) fails saying that there is so wifi connection. I've tried rebooting both the iPhone and the MBP, recreating networks with different SSIDs and tried different channels - all to no avail! I'm especially puzzled that (a) sometimes it works just fine first time and (b) the Settings app seems to think its all connected fine. Is there anything else I should be trying?

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