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  • Able to ping but cannot browse after several hours running of my python program

    - by Shane
    It's a GUI program I wrote in python checking website/server status running on my XP SP3, multi threads are used to check different site/server. After several hours running, the program starts to get urlopen error timed out all the time, and this always happens right after a POST request from a server(not a certain one, might be A or B or C), and it's also not the first POST request causing the problem, normally after several hours running and it happens to make a POST request at an unknown moment, all you get from then on is urlopen error timed out. I'm still able to ping but cannot browse any site, once the program closed everything's fine. It's definitely the program causing this problem, well I just don't know how to debug/check what the problem is, also don't know if it's from OS side or my program wasting too many resources/connections(are you still able to ping when too many connections used?), would anybody please help me out?

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  • File Uploads with Turbogears 2

    - by William Chambers
    I've been trying to work out the 'best practices' way to manage file uploads with Turbogears 2 and have thus far not really found any examples. I've figured out a way to actually upload the file, but I'm not sure how reliable it us. Also, what would be a good way to get the uploaded files name? file = request.POST['file'] permanent_file = open(os.path.join(asset_dirname, file.filename.lstrip(os.sep)), 'w') shutil.copyfileobj(file.file, permanent_file) file.file.close() this_file = self.request.params["file"].filename permanent_file.close() So assuming I'm understanding correctly, would something like this avoid the core 'naming' problem? id = UUID. file = request.POST['file'] permanent_file = open(os.path.join(asset_dirname, id.lstrip(os.sep)), 'w') shutil.copyfileobj(file.file, permanent_file) file.file.close() this_file = file.filename permanent_file.close()

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  • HttpWebRequest is extremely slow!

    - by Earlz
    Hello, I am using an open source library to connect to my webserver. I was concerned that the webserver was going extremely slow and then I tried doing a simple test in Ruby and I got these results Ruby program: 2.11seconds for 100 HTTP GETs C# library: 20.81seconds for 100 HTTP GETs I have profiled and found the problem to be this function: private HttpWebResponse GetRawResponse(HttpWebRequest request) { HttpWebResponse raw = null; try { raw = (HttpWebResponse)request.GetResponse(); //This line! } catch (WebException ex) { if (ex.Response is HttpWebResponse) { raw = ex.Response as HttpWebResponse; } } return raw; } The marked line is takes over 1 second to complete by itself while the ruby program making 1 request takes .3 seconds. I am also doing all of these tests on 127.0.0.1, so network bandwidth is not an issue. What could be causing this huge slow down?

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  • Nautilus doesn't work

    - by bruce
    Whenever I open nautilus it crashes and I get this error in terminal. i am running saucy. does anybody know of a different file manger that i can install? sys:1: Warning: g_object_set: assertion 'G_IS_OBJECT (object)' failed totem-video-thumbnailer couldn't open file 'file:///home/bruce/New%20Project.ogv' sys:1: Warning: g_object_unref: assertion 'G_IS_OBJECT (object)' failed Segmentation fault (core dumped)

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  • .Net System.Net.HttpWebRequest & Authentication Cookies

    - by James
    I would like to know if the following is possible: As part of the PageLoad of an ASP.Net page request: Use HttpWebRequest (POST) to make a request to a forms authentication webpage of a different web application Examine the response to see if the authentication succeeded (identifiable if an authentication cookie has been set) If it fails, then finish the ASP.Net page request, which will display a message saying "couldn't auto-login" or some such thing If success, then instead of completing the ASP.Net page lifecycle, use "Response.Write" to send the response from the HttpWebRequest back to the browser (thus essentially displaying the webpage from the HttpWebRequest) If the above is possible, then, is there also a way to transfer the authentication cookie from the HttpWebResponse to the requesting browser? My gut feeling is probably not - but if this is the case, then how do proxy servers handle such things? Is that not essentially what they are doing? Thanks for any help

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  • Using Entity Framework Table splitting customisations in an ASP.Net application

    - by nikolaosk
    I have been teaching in the past few weeks many people on how to use Entity Framework. I have decided to provide some of the samples I am using in my classes. First let’s try to define what EF is and why it is going to help us to create easily data-centric applications.Entity Framework is an object-relational mapping (ORM) framework for the .NET Framework.EF addresses the problem of Object-relational impedance mismatch . I will not be talking about that mismatch because it is well documented in many...(read more)

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  • Rx: Piecing together multiple IObservable web requests

    - by McLovin
    Hello, I'm creating multiple asynchronous web requests using IObservables and reactive extensions. So this creates observable for "GET" web request: var tweetObservalue = from request in WebRequestExtensions.CreateWebRequest(outUrl + querystring, method) from response in request.GetResponseAsync() let responseStream = response.GetResponseStream() let reader = new StreamReader(responseStream) select reader.ReadToEnd(); And I can do tweetObservable.Subscribe(response => dosomethingwithresponse(response)); What is the correct way of executing multiple asynchronous web requests with IObservables and LINQ that have to wait until other requests have been finished? For example first I would like to verify user info: create userInfoObservable, then if user info is correct I want to update stats so I get updateStatusObservable then if status is updated I would like create friendshipObservable and so on. Also bonus question, there is a case where I would like to execute web calls simultaneously and when all are finished execute another observable which will until other calls are finished. Thank you.

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  • can router configuration cause decreasing of download rate?

    - by Behrooz
    my download speed got crazy since i changed the routers IP. but nothing got fixed after "reset factory"ing it. the speed was 1024kb/s(128kB/s) but it is 200kb/s(max) right now. i mean it works good if a request is small(i.e. a HTTP request) but it gets slow if a request has a big response. help me please(it is three days I'm downloading VS2010) http://serverfault.com/questions/135243/ no one on serverfault helped me for posting my question please migrate it to serverfault. thanks.

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  • getting last insert id .sqlalchemy orm

    - by gummmibear
    Hi i use sqlalchemy, i need some help. import hashlib import sqlalchemy as sa from sqlalchemy import orm from allsun.model import meta t_user = sa.Table("users",meta.metadata,autoload=True) class Duplicat(Exception): pass class LoginExistsException(Exception): pass class EmailExistsException(Exception): pass class User(object): """ def __setattr__(self, key, value): if key=='password' : value=unicode(hashlib.sha512(value).hexdigset()) object.__setattr__(self,key,value) """ def loginExists(self): try: meta.Session.query(User).filter(User.login==self.login).one() except orm.exc.NoResultFound: pass else: raise LoginExistsException() def emailExists(self): try: meta.Session.query(User).filter(User.email==self.email).one() except orm.exc.NoResultFound: pass else: raise EmailExistsException() def save(self): meta.Session.begin() meta.Session.save(self) try: meta.Session.commit() except sa.exc.IntegrityError: raise Duplicat() How can i get inserted id when i call? user = User() user.login = request.params['login'] user.password = hashlib.sha512(request.params['password']).hexdigest() user.email = request.params['email'] user.save()

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  • Initialize content of a jQuery remote tab on initial page load

    - by Carl
    I'm using the jQuery tabs library to create a set of remote (i.e., ajax loaded) tabs. However, to avoid the initial page load being empty until the ajax request finishes, I'd like to include the content for the initial tab with the initial page download. I've got this generally working by providing a div in the initial page load that matches the title of the tab, but even though this content appears immediately, as soon as I initialize the tabs it does the ajax request IN ADDITION which is both wasteful and causes a flicker. My basic question is how can I get jQuery tabs to NOT do an ajax request for the initially selected tab, and get this content as part of the initial page load, while still loading the other tabs dynamically. The complication is that I can't hard code the ids/hrefs for which tab is the "initial" one since the initial tab will change based on available content. I'm sure there is some kind of hacky way to do this with javascript rewriting the URLs of tabs dynamically before I initialize the tabs but I'm looking for a cleaner solution. Any ideas?

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  • cannot get ip address on a virtual machine

    - by user175084
    so i have a code which gets me the ip address of a machine i am wroking on. so if my gui is published on the server and i access it from my local machine it gives me tha address of my local machine and when i access the gui from the server itself it gives me the server address.. which is fine. But when i put the gui on a VM server and run it from a VM server itself i dont get the ip address. this works fine if i access it from another machine but does not work only when accesing gui on VM server.. please help me out as i get this value ":::1" here is my code: string ipaddress; //string ipaddress = Request.ServerVariables["LOCAL_ADDR"]; string ipaddress = Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; if (ipaddress == "" || ipaddress == null) string ipaddress = Request.ServerVariables["REMOTE_ADDR"]; Label5.Text = ipaddress; thank you

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  • Node.js vs PHP processing speed

    - by Cody Craven
    I've been looking into node.js recently and wanted to see a true comparison of processing speed for PHP vs Node.js. In most of the comparisons I had seen, Node trounced Apache/PHP set ups handily. However all of the tests were small 'hello worlds' that would not accurately reflect any webpage's markup. So I decided to create a basic HTML page with 10,000 hello world paragraph elements. In these tests Node with Cluster was beaten to a pulp by PHP on Nginx utilizing PHP-FPM. So I'm curious if I am misusing Node somehow or if Node is really just this bad at processing power. Note that my results were equivalent outputting "Hello world\n" with text/plain as the HTML, but I only included the HTML as it's closer to the use case I was investigating. My testing box: Core i7-2600 Intel CPU (has 8 threads with 4 cores) 8GB DDR3 RAM Fedora 16 64bit Node.js v0.6.13 Nginx v1.0.13 PHP v5.3.10 (with PHP-FPM) My test scripts: Node.js script var cluster = require('cluster'); var http = require('http'); var numCPUs = require('os').cpus().length; if (cluster.isMaster) { // Fork workers. for (var i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('death', function (worker) { console.log('worker ' + worker.pid + ' died'); }); } else { // Worker processes have an HTTP server. http.Server(function (req, res) { res.writeHead(200, {'Content-Type': 'text/html'}); res.write('<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n'); for (var i = 0; i < 10000; i++) { res.write('<p>Hello world</p>\n'); } res.end('</body>\n</html>'); }).listen(80); } This script is adapted from Node.js' documentation at http://nodejs.org/docs/latest/api/cluster.html PHP script <?php echo "<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n"; for ($i = 0; $i < 10000; $i++) { echo "<p>Hello world</p>\n"; } echo "</body>\n</html>"; My results Node.js $ ab -n 500 -c 20 http://speedtest.dev/ This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: Server Hostname: speedtest.dev Server Port: 80 Document Path: / Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 14.603 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95066500 bytes HTML transferred: 95035000 bytes Requests per second: 34.24 [#/sec] (mean) Time per request: 584.123 [ms] (mean) Time per request: 29.206 [ms] (mean, across all concurrent requests) Transfer rate: 6357.45 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 2 Processing: 94 547 405.4 424 2516 Waiting: 0 331 399.3 216 2284 Total: 95 547 405.4 424 2516 Percentage of the requests served within a certain time (ms) 50% 424 66% 607 75% 733 80% 813 90% 1084 95% 1325 98% 1843 99% 2062 100% 2516 (longest request) PHP/Nginx $ ab -n 500 -c 20 http://speedtest.dev/test.php This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: nginx/1.0.13 Server Hostname: speedtest.dev Server Port: 80 Document Path: /test.php Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 0.130 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95109000 bytes HTML transferred: 95035000 bytes Requests per second: 3849.11 [#/sec] (mean) Time per request: 5.196 [ms] (mean) Time per request: 0.260 [ms] (mean, across all concurrent requests) Transfer rate: 715010.65 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 1 Processing: 3 5 0.7 5 7 Waiting: 1 4 0.7 4 7 Total: 3 5 0.7 5 7 Percentage of the requests served within a certain time (ms) 50% 5 66% 5 75% 5 80% 6 90% 6 95% 6 98% 6 99% 6 100% 7 (longest request) Additional details Again what I'm looking for is to find out if I'm doing something wrong with Node.js or if it is really just that slow compared to PHP on Nginx with FPM. I certainly think Node has a real niche that it could fit well, however with these test results (which I really hope I made a mistake with - as I like the idea of Node) lead me to believe that it is a horrible choice for even a modest processing load when compared to PHP (let alone JVM or various other fast solutions). As a final note, I also tried running an Apache Bench test against node with $ ab -n 20 -c 20 http://speedtest.dev/ and consistently received a total test time of greater than 0.900 seconds.

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  • Physics/Graphics Components

    - by Brett Powell
    I have spent the last 48 hours reading up on Object Component systems, and feel I am ready enough to start implementing it. I got the base Object and Component classes created, but now that I need to start creating the actual components I am a bit confused. When I think of them in terms of HealthComponent or something that would basically just be a property, it makes perfect sense. When it is something more general as a Physics/Graphics component, I get a bit confused. My Object class looks like this so far (If you notice any changes I should make please let me know, still new to this)... typedef unsigned int ID; class GameObject { public: GameObject(ID id, Ogre::String name = ""); ~GameObject(); ID &getID(); Ogre::String &getName(); virtual void update() = 0; // Component Functions void addComponent(Component *component); void removeComponent(Ogre::String familyName); template<typename T> T* getComponent(Ogre::String familyName) { return dynamic_cast<T*>(m_components[familyName]); } protected: // Properties ID m_ID; Ogre::String m_Name; float m_flVelocity; Ogre::Vector3 m_vecPosition; // Components std::map<std::string,Component*> m_components; std::map<std::string,Component*>::iterator m_componentItr; }; Now the problem I am running into is what would the general population put into Components such as Physics/Graphics? For Ogre (my rendering engine) the visible Objects will consist of multiple Ogre::SceneNode (possibly multiple) to attach it to the scene, Ogre::Entity (possibly multiple) to show the visible meshes, and so on. Would it be best to just add multiple GraphicComponent's to the Object and let each GraphicComponent handle one SceneNode/Entity or is the idea to have one of each Component needed? For Physics I am even more confused. I suppose maybe creating a RigidBody and keeping track of mass/interia/etc. would make sense. But I am having trouble thinking of how to actually putting specifics into a Component. Once I get a couple of these "Required" components done, I think it will make a lot more sense. As of right now though I am still a bit stumped.

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  • Allocating Entities within an Entity System

    - by miguel.martin
    I'm quite unsure how I should allocate/resemble my entities within my entity system. I have various options, but most of them seem to have cons associated with them. In all cases entities are resembled by an ID (integer), and possibly has a wrapper class associated with it. This wrapper class has methods to add/remove components to/from the entity. Before I mention the options, here is the basic structure of my entity system: Entity An object that describes an object within the game Component Used to store data for the entity System Contains entities with specific components Used to update entities with specific components World Contains entities and systems for the entity system Can create/destroy entites and have systems added/removed from/to it Here are my options, that I have thought of: Option 1: Do not store the Entity wrapper classes, and just store the next ID/deleted IDs. In other words, entities will be returned by value, like so: Entity entity = world.createEntity(); This is much like entityx, except I see some flaws in this design. Cons There can be duplicate entity wrapper classes (as the copy-ctor has to be implemented, and systems need to contain entities) If an Entity is destroyed, the duplicate entity wrapper classes will not have an updated value Option 2: Store the entity wrapper classes within an object pool. i.e. Entities will be return by pointer/reference, like so: Entity& e = world.createEntity(); Cons If there is duplicate entities, then when an entity is destroyed, the same entity object may be re-used to allocate another entity. Option 3: Use raw IDs, and forget about the wrapper entity classes. The downfall to this, I think, is the syntax that will be required for it. I'm thinking about doing thisas it seems the most simple & easy to implement it. I'm quite unsure about it, because of the syntax. i.e. To add a component with this design, it would look like: Entity e = world.createEntity(); world.addComponent<Position>(e, 0, 3); As apposed to this: Entity e = world.createEntity(); e.addComponent<Position>(0, 3); Cons Syntax Duplicate IDs

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  • NHibernate transaction management in ASP.NET MVC - how should it be done?

    - by adrin
    I am writing a simple ASP.NET MVC using session per request and transaction per request patterns (custom HttpModule). It seems to work properly, but.. the performance is terrible (a simple page loads ~7 seconds). For every http request, graphical resources incuding (all images on the site) a transaction is created and that seems to delay the loading times (without the transactions loading times per one image are ~1-10 ms with transactions they are over 1 second). What is the proper way to manage transactions in ASP.NET MVC + NH stack? When i've put all transactions into my repository methods, for some obscure reasons I got 'implicit transactions' warning in NHProf (the SQL statements were executed outside transaction, even that in code session.Save()/Update()/etc methods were invoked within transaction 'using' scope and before transaction.Commit() call) BTW are implicit transactions really bad?

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  • Authkit - deferring action for HTTP '401' response to client application

    - by jon
    Form, Redirect and Forward all send an unauthenticated user to a Form on a login page specified within an Authkit middleware application. I'd like to allow a client application to request a service via XHR and then present a custom 'client side' form if a HTTP status code of 401 is returned, which would then post to Authkit for authentication until valid authentication/authorization occured. Specifically, 1) a jquery $.get request might request a resource. 2) if an Authkit cookie check confirmed previous authorization the content would be returned. 3) if not I would like Authkit to simply return the '401 response' (and not redirect to another page, or return a form template) where a client side exception handler would notify the user and present an authentication form. Can Authkit work like this?

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  • [JS] XMLHttpRequest problem

    - by mcco
    I am trying to do "POST" with XMLHttpRequest in a firefox extension, and after that I try to get the "Location" header and open it in a new tab. For some reason, the XMLHttpRequest doesn't contain a location header. My code function web(url,request) { var http = new XMLHttpRequest(); http.open('POST',url,true); http.setRequestHeader('Content-Type','application/x-www-form-urlencoded'); http.onreadystatechange=function() { if(http.readyState == 2) { alert(http.getResponseHeader("Location")); } } http.send(request); } Also, if I change the alert to getAllResponseHeaders() to see all headers, I just don't see the location header there. If I try to spy on the request of the original site with Firebug, it does show me the location header in the response. Please help me resolve my issues. Thanks :) P.S. I'm also unable to open a link in new tab using window.open(url, this.window.title);, but as that's not directly related to the rest of this I'll post a separate question to ask about it.

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  • setIncludesSubentities: in an NSFetchRequest is broken for entities across multiple persistent store

    - by SG
    Prior art which doesn't quite address this: http://stackoverflow.com/questions/1774359/core-data-migration-error-message-model-does-not-contain-configuration-xyz I have narrowed this down to a specific issue. It takes a minute to set up, though; please bear with me. The gist of the issue is that a persistentStoreCoordinator (apparently) cannot preserve the part of an object graph where a managedObject is marked as a subentity of another when they are stored in different files. Here goes... 1) I have 2 xcdatamodel files, each containing a single entity. In runtime, when the managed object model is constructed, I manually define one entity as subentity of another using setSubentities:. This is because defining subentities across multiple files in the editor is not supported yet. I then return the complete model with modelByMergingModels. //Works! [mainEntity setSubentities:canvasEntities]; NSLog(@"confirm %@ is super for %@", [[[canvasEntities lastObject] superentity] name], [[canvasEntities lastObject] name]); //Output: "confirm Note is super for Browser" 2) I have modified the persistentStoreCoordinator method so that it sets a different store for each entity. Technically, it uses configurations, and each entity has one and only one configuration defined. //Also works! for ( NSString *configName in [[HACanvasPluginManager shared].registeredCanvasTypes valueForKey:@"viewControllerClassName"] ) { storeUrl = [NSURL fileURLWithPath:[[self applicationDocumentsDirectory] stringByAppendingPathComponent:[configName stringByAppendingPathExtension:@"sqlite"]]]; //NSLog(@"entities for configuration '%@': %@", configName, [[[self managedObjectModel] entitiesForConfiguration:configName] valueForKey:@"name"]); //Output: "entities for configuration 'HATextCanvasController': (Note)" //Output: "entities for configuration 'HAWebCanvasController': (Browser)" if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:configName URL:storeUrl options:options error:&error]) //etc 3) I have a fetchRequest set for the parent entity, with setIncludesSubentities: and setAffectedStores: just to be sure we get both 1) and 2) covered. When inserting objects of either entity, they both are added to the context and they both are fetched by the fetchedResultsController and displayed in the tableView as expected. // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setEntity:entity]; [fetchRequest setIncludesSubentities:YES]; //NECESSARY to fetch all canvas types [fetchRequest setSortDescriptors:sortDescriptors]; [fetchRequest setFetchBatchSize:20]; // Set the batch size to a suitable number. [fetchRequest setAffectedStores:[[managedObjectContext persistentStoreCoordinator] persistentStores]]; [fetchRequest setReturnsObjectsAsFaults:NO]; Here is where it starts misbehaving: after closing and relaunching the app, ONLY THE PARENT ENTITY is fetched. If I change the entity of the request using setEntity: to the entity for 'Note', all notes are fetched. If I change it to the entity for 'Browser', all the browsers are fetched. Let me reiterate that during the run in which an object is first inserted into the context, it will appear in the list. It is only after save and relaunch that a fetch request fails to traverse the hierarchy. Therefore, I can only conclude that it is the storage of the inheritance that is the problem. Let's recap why: - Both entities can be created, inserted into the context, and viewed, so the model is working - Both entities can be fetched with a single request, so the inheritance is working - I can confirm that the files are being stored separately and objects are going into their appropriate stores, so saving is working - Launching the app with either entity set for the request works, so retrieval from the store is working - This also means that traversing different stores with the request is working - By using a single store instead of multiple, the problem goes away completely, so creating, storing, fetching, viewing etc is working correctly. This leaves only one culprit (to my mind): the inheritance I'm setting with setSubentities: is effective only for objects creating during the session. Either objects/entities are being stored stripped of the inheritance info, or entity inheritance as defined programmatically only applies to new instances, or both. Either of these is unacceptable. Either it's a bug or I am way, way off course. I have been at this every which way for two days; any insight is greatly appreciated. The current workaround - just using a single store - works completely, except it won't be future-proof in the event that I remove one of the models from the app etc. It also boggles the mind because I can't see why you would have all this infrastructure for storing across multiple stores and for setting affected stores in fetch requests if it by core definition (of setSubentities:) doesn't work.

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  • ASP.NET MVC as a service host for SOA like architecture

    - by Delucia
    I'm creating a distributed application that includes a lot of services and I'm looking for the technology that allows me to create and manage a lot of services easily. I know managing and deploying windows services is not fun. I'm thinking of using ASP.NET MVC as service host of my services where each controller action becomes essentially a service and I can communicate with a service via simple HTTP request and responses and not have to deal with complexity if i use something like WCF. Services need to be isolated and asp.net requests are isolated as far as i know, i.e. if a request throws an exception it will not effect other running requests. But I still have questions about the management of the services. How will it be possible to see which services are running, stopping and resuming services. Also ASP.NET MVC are passive, i.e. they only do something upon a request but what if i want to service that initiates work by itself?

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  • HTTP status code for "success with errors"?

    - by Richard Levasseur
    I've poked around a bit, but I don't see an HTTP status code for when a request's succeeds, but there is an error after the "point of no return". e.g., Say you process a request, its committed to the database, but while returning the result you run of memory, or encounter a NPE, or what have you. It would have been a 200 response, but now, internally, you aren't able to return the proper, well-formed response. 202 Accepted doesn't seem to fit since we've already processed the request. What status code means "Success, but errors"? Does one even exist?

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  • Django Passing Custom Form Parameters to Formset

    - by Paolo Bergantino
    I have a Django Form that looks like this: class ServiceForm(forms.Form): option = forms.ModelChoiceField(queryset=ServiceOption.objects.none()) rate = forms.DecimalField(widget=custom_widgets.SmallField()) units = forms.IntegerField(min_value=1, widget=custom_widgets.SmallField()) def __init__(self, *args, **kwargs): affiliate = kwargs.pop('affiliate') super(ServiceForm, self).__init__(*args, **kwargs) self.fields["option"].queryset = ServiceOption.objects.filter(affiliate=affiliate) I call this form with something like this: form = ServiceForm(affiliate=request.affiliate) Where request.affiliate is the logged in user. This works as intended. My problem is that I now want to turn this single form into a formset. What I can't figure out is how I can pass the affiliate information to the individual forms when creating the formset. According to the docs to make a formset out of this I need to do something like this: ServiceFormSet = forms.formsets.formset_factory(ServiceForm, extra=3) And then I need to create it like this: formset = ServiceFormSet() Now how can I pass affiliate=request.affiliate to the individual forms this way?

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  • navigateToUrl AS3 is not opening a web browser

    - by Ronnie
    I have a textField on my stage named 'adBuy', which when clicked I want to open up my browser with the defined in URL request. However when I click on the 'adBuy' textField on my SWF it opens Coda, the piece of software I'm using to write this small piece of code? I am puzzled. Here is my code: adBuy.defaultTextFormat = adFormat; adBuy.textColor = 0xFF65CB; adBuy.x = 640; adBuy.y = 455; adBuy.text = "Buy Now"; parent.addChild(adBuy); adBuy.addEventListener(MouseEvent.CLICK, buyAdvert); var request:URLRequest = new URLRequest("http://www.google.co.uk"); function buyAdvert(event:MouseEvent):void { navigateToURL(request, "_blank"); trace("link clicked"); } Is there an error in my code, or is this a common problem for which there is an answer?

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  • What are the software design essentials? [closed]

    - by Craig Schwarze
    I've decided to create a 1 page "cheat sheet" of essential software design principles for my programmers. It doesn't explain the principles in any great depth, but is simply there as a reference and a reminder. Here's what I've come up with - I would welcome your comments. What have I left out? What have I explained poorly? What is there that shouldn't be? Basic Design Principles The Principle of Least Surprise – your solution should be obvious, predictable and consistent. Keep It Simple Stupid (KISS) - the simplest solution is usually the best one. You Ain’t Gonna Need It (YAGNI) - create a solution for the current problem rather than what might happen in the future. Don’t Repeat Yourself (DRY) - rigorously remove duplication from your design and code. Advanced Design Principles Program to an interface, not an implementation – Don’t declare variables to be of a particular concrete class. Rather, declare them to an interface, and instantiate them using a creational pattern. Favour composition over inheritance – Don’t overuse inheritance. In most cases, rich behaviour is best added by instantiating objects, rather than inheriting from classes. Strive for loosely coupled designs – Minimise the interdependencies between objects. They should be able to interact with minimal knowledge of each other via small, tightly defined interfaces. Principle of Least Knowledge – Also called the “Law of Demeter”, and is colloquially summarised as “Only talk to your friends”. Specifically, a method in an object should only invoke methods on the object itself, objects passed as a parameter to the method, any object the method creates, any components of the object. SOLID Design Principles Single Responsibility Principle – Each class should have one well defined purpose, and only one reason to change. This reduces the fragility of your code, and makes it much more maintainable. Open/Close Principle – A class should be open to extension, but closed to modification. In practice, this means extracting the code that is most likely to change to another class, and then injecting it as required via an appropriate pattern. Liskov Substitution Principle – Subtypes must be substitutable for their base types. Essentially, get your inheritance right. In the classic example, type square should not inherit from type rectangle, as they have different properties (you can independently set the sides of a rectangle). Instead, both should inherit from type shape. Interface Segregation Principle – Clients should not be forced to depend upon methods they do not use. Don’t have fat interfaces, rather split them up into smaller, behaviour centric interfaces. Dependency Inversion Principle – There are two parts to this principle: High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details. Details should depend on abstractions. In modern development, this is often handled by an IoC (Inversion of Control) container.

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  • linq to sql datacontext for a web application

    - by rap-uvic
    Hello, I'm trying to use linq to sql for my project (very short deadline), and I'm kind of in a bind. I don't know the best way to have a data context handy per request thread. I want something like a singleton class from which all my repository classes can access the current data context. However, singleton class is static and is not thread-safe and therefore not suitable for web apps. I want something that would create a data context at the beginning of the request and dispose of it along with the request. Can anyone please share their solution to this problem? I've been searching for a solution and I've found a good post from Rick Strahl : http://www.west-wind.com/weblog/posts/246222.aspx but I don't completely understand his thread-safe or business object approach. If somebody has a simplified version of his thread-safe approach, i'd love to take a look.

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  • How to authenticate WCF calls using forms authentication and secutity

    - by Fixer
    I'm planning a set up for a distributed application that spans serveral machines and will use WCF to send data in between. Machine A Front end website http://www.site.com Password protected site using Forms Authentication Machine B WCF Application Service http://service1.site.com/DoSomething.svc Machine C WCF Application Service http://service2.site.com/DoSomething.svc The WCF services on Machine B and Machine C should check that the request from Machine A has been authenticated. How can i check that the request is authenticated across the different machines? I only care that the request is authenticated and not concerned about securing the message body (because we are not sending any sensitive data across the wire), so SSL is not required. What authentication methods can i use for the above scenario?

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