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  • Interviewing a DBA

    - by kev
    Our Company is in the Process of recuiting a DBA. I have built a group test of questions from basic questions such as Pk and Fk constraints, simple querries(fizzbuzz style) to more advanced things such as indexes, Collation, isolation levels and how to trace deadlocks. However, that is the limit of my knowledge. So my question to all the DBA's is what is the base level knowledge that all DBA's should have? We are really looking for someone that will be able to manage our replication, analyzing some of our slower running queries(that the devs can go to for help) and someone that can trace some of the deadlock issues that we are having. Any help would be most appreciated!

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  • Buzzword for "performance-aware" software development

    - by errantlinguist
    There seems to be an overabundance of buzzwords for software development styles and methodologies: Agile development, extreme programming, test-driven development, etc... well, is there any sort of buzzword for "performance-aware" development? By "performance awareness", I don't necessarily mean low-latency or low-level programming, although the former would logically fall under the blanket term I'm looking for. I mean development in which resources are recognised to be finite and so there is a general emphasis on low computational complexity, good resource management, etc. If I was to be snarky, I would say "good programming", but that doesn't seem to get the message across so well...

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  • OBIEE 11.1.1 - Tips for In-place Upgrade from 11.1.1.6 to 11.1.1.7.x

    - by Ahmed Awan
    Tips: – Use the Test to Production (T2P) / cloning process (movement scripts). For example: – Clone up the existing 11.1.1.6 environment.– Move the cloned copy to the new location / host (same 11.1.1.6.0 version at this point).– Patch new location / host (11.1.1.6) to the 11.1.1.7 level.– Switch to Production. – How to use movement scripts for OBIEE: 20.1 Introduction to the Movement Scripts , for details refer to: http://docs.oracle.com/cd/E29542_01/core.1111/e10105/clone.htm#CACHFECE 21.4.7.1 Moving Oracle Business Intelligence to a New Target Environment, for details refer to: http://docs.oracle.com/cd/E29542_01/core.1111/e10105/testprod.htm#CHDIAEFA http://docs.oracle.com/cd/E29542_01/core.1111/e10105/testprod.htm#BABGJGCF – Perform in-place upgrade to 11.1.1.7.0 using manual steps / Upgrade wizard, refer to: http://docs.oracle.com/cd/E28280_01/upgrade.1111/e16452/bi_plan.htm#BABECJJH

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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  • How do I fix skype on x86 11.10 desktop which garbles audio both ways in connection with a Windows user?

    - by keepitsimpleengineer
    Strange phenomena ? I have a friend I connect with and talk to regularly occasionally using video. He runs Windows XP with a Logitech webcam and mike. I run Windows XP with a Logitech webcam and mike, and a laptop with built in webcam and mike running both 11.10 x86 Desktop and Windows XP Home. We gab and ogle fine with these. But when I installed 11.10 x86 with GNOME 3.2 dual boot on the same machine with the Logitech webcam and mike, whenever I try to ogle and gab the audio is total garbled. When I make a test call to skype or call somebody on a landline or cell - there's no problem. In summary, everything works except for when running 11.10 x86 GNOME 3.2 connected to his Windows XP. Stumped on this end.

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  • sound card is not working

    - by ralph crowhurst
    I've installed Ubuntu 11.4 on my dell xps m2010 using wubi. Then booted up and could not connect to the Internet using 3three huawei e122 usb mobile broadband (I would like this to work also). I've managed to connect through a wireless network, I went to my favorite sites and was told I needed to install adobe flash player.This what I did players run and picture is good. But there is no sound! Then I've tried to play songs in Banshee, but no sound. I have checked everything in sound preferences including test speaker, there is sound. I have sigmatel sound card. Thanks

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  • Is there a difference between "." and "source" in bash, after all?

    - by ysap
    I was looking for the difference between the "." and "source" builtin commands and a few sources (e.g., in this discussion, and the bash manpage) suggest that these are just the same. However, following a problem with environment variables, I conducted a test. I created a file testenv.sh that contains: #!/bin/bash echo $MY_VAR In the command prompt, I performed the following: > chmod +x testenv.sh > MY_VAR=12345 > ./testenv.sh > source testenv.sh 12345 > MY_VAR=12345 ./testenv.sh 12345 [note that the 1st form returned an empty string] So, this little experiment suggests that there is a difference after all, where for the "source" command, the child environment inherits all the variables from the parent one, where for the "." it does not. Am I missing something, or is this is an undocumented/deprecated feature of bash? [ GNU bash, version 4.1.5(1)-release (x86_64-pc-linux-gnu) ]

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  • If Expression True in Immediate Window But Code In if Block Never Runs

    - by Julian
    I set a break point in my code in MonoDevelop to break whenever I click on a surface. I then enter the immediate window and test to see if the the if statement will return true in comparing two Vector3's. It does return true. However, when I step over, the code is never run as though the statement evaluated false. Does anyone know how this could be possible? I've attached a screenshot. Here is the picture of my debug window and immediate window. You can see where the immediate window evaluates to true. The second breakpoint is not hit. Here are the details of the two Vector3's I am comparing. Does anyone know why I am experiencing this? It really seems like an anomaly to me :/ Does it have something to do with threading?

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  • How do I improve my code reading skills

    - by Andrew
    Well the question is in the title - how do I improve my code reading skills. The software/hardware environment I currently do development in is quite slow with respect to compilation times and time it takes the whole system to test. The system is quite old/complex and thus splitting it into a several smaller, more manageable sub-projects is not feasible in a neare future. I have realized is what really hinders the development progress is my code reading skills. How do I improve my code reading skills, so I can spot most of the errors and issues in the code even before I hit the "do compile" key, even before I start the debugger?

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  • How do I resolve "No JSON object could be decoded" on mythbuntu live CD?

    - by Neil
    I have been running a MythTV frontend on my laptop for some time against a MythTV backend installed in Linux Mint 12 on another computer, and everything works fine. Now, I'm trying out the Mythbuntu Live CD (12.04.1 32-bit) on the laptop, to turn it into a dedicated front end. It's connecting to the network just fine, and I can see my server. When I click on the frontend icon on the desktop, it asks me for the security code, which I've verified against mythtv-setup on the server. However, when I test that code, it shows the error message "No JSON object could be decoded". I've looked in the control center to see if there's something else I should be setting up. The message above implies to me that it can't find the server, but I can find no place in the control center to tell it where to find my myth backend, which I find a little odd. Does the live CD not work against a backend server on another machine?

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  • How can I enable Unity 3d after installing Bumblebee? GLX Problems

    - by ashley
    I'm new to Ubuntu, I'm running 12.04 64 Bit on a Dell XPS L207x with a Nvidia GT555M card. From what I could understand online I needed to install Bumblebee to get the most out of the Optimus system and better battery life. I can test the Bumblebee is working by running optirun glxgears for example. If I run just glxgears then I get the following error Error: couldn't get an RGB, Double-buffered visual. I'm also unable to run Unity 3d, which I would very much like. I'd greatly appreciate any and all help, please be gentle.

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  • how to use php, html, css togther in a html template [closed]

    - by pandu
    I work with conversion of a html template in to PHP, normally i code like this <div id="test"> <?php echo "<p>hello world</p>"; ?> </div> <?php for($i=0;$i<=8;$i++){ echo "<ul>"; echo "<li>link1"; echo "<li>link2"; echo "</ul>"; } ?> Suggest an easy way to use html tags in php code, other than using a template system, Also tell me how to use for, foreach loop, if else, along with html,CSS tags

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  • What to look for in a free hosting plan? [duplicate]

    - by Jon
    This question already has an answer here: How to find web hosting that meets my requirements? 5 answers I have a test website that's hosted on a free plan by Zymic. At the moment I'm typing, it and my site is down. I don't want to let my clients down in the future. It's been down for over 2 days. I thought it was a coding problem at first, and then found out I couldn't connect to my server. Zymic had very good reviews, and its downtime was OK (not high or low), but now I want to change my web host. What should I look for (besides downtime guarantee)? Also, do you have any suggestions that with all the benefits? Any feedback will be greatly appreciated.

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  • Moving from local machine to group web development environment

    - by Djave
    I'm a freelancer who currently creates websites locally using something like MAMP to test websites locally before pushing them live with FTP. I'm looking at taking on my first employee, and I would need to be able to work on websites with them simultaneously. Can anyone explain or provide links to some good documentation on team workflow, or some key phrases I should be googling to get started on my set up? Unlike a lot of the stackoverflow community I've never worked in a dev team, large or small as I'm self taught so just need to know where to start. At present I'm thinking I need an extra computer to use as a server, then use Git or some such to version control files on that computer, as well as installing apache on it so it can be viewed by any computers in my current home network. Is this heading down the right track?

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  • Using DLLEXPORT to export DLL function With Class to C#

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • .NET 4: &ldquo;Slim&rdquo;-style performance boost!

    - by Vitus
    RTM version of .NET 4 and Visual Studio 2010 is available, and now we can do some test with it. Parallel Extensions is one of the most valuable part of .NET 4.0. It’s a set of good tools for easily consuming multicore hardware power. And it also contains some “upgraded” sync primitives – Slim-version. For example, it include updated variant of widely known ManualResetEvent. For people, who don’t know about it: you can sync concurrency execution of some pieces of code with this sync primitive. Instance of ManualResetEvent can be in 2 states: signaled and non-signaled. Transition between it possible by Set() and Reset() methods call. Some shortly explanation: Thread 1 Thread 2 Time mre.Reset(); mre.WaitOne(); //code execution 0 //wating //code execution 1 //wating //code execution 2 //wating //code execution 3 //wating mre.Set(); 4 //code execution //… 5 Upgraded version of this primitive is ManualResetEventSlim. The idea in decreasing performance cost in case, when only 1 thread use it. Main concept in the “hybrid sync schema”, which can be done as following:   internal sealed class SimpleHybridLock : IDisposable { private Int32 m_waiters = 0; private AutoResetEvent m_waiterLock = new AutoResetEvent(false);   public void Enter() { if (Interlocked.Increment(ref m_waiters) == 1) return; m_waiterLock.WaitOne(); }   public void Leave() { if (Interlocked.Decrement(ref m_waiters) == 0) return; m_waiterLock.Set(); }   public void Dispose() { m_waiterLock.Dispose(); } } It’s a sample from Jeffry Richter’s book “CLR via C#”, 3rd edition. Primitive SimpleHybridLock have two public methods: Enter() and Leave(). You can put your concurrency-critical code between calls of these methods, and it would executed in only one thread at the moment. Code is really simple: first thread, called Enter(), increase counter. Second thread also increase counter, and suspend while m_waiterLock is not signaled. So, if we don’t have concurrent access to our lock, “heavy” methods WaitOne() and Set() will not called. It’s can give some performance bonus. ManualResetEvent use the similar idea. Of course, it have more “smart” technics inside, like a checking of recursive calls, and so on. I want to know a real difference between classic ManualResetEvent realization, and new –Slim. I wrote a simple “benchmark”: class Program { static void Main(string[] args) { ManualResetEventSlim mres = new ManualResetEventSlim(false); ManualResetEventSlim mres2 = new ManualResetEventSlim(false);   ManualResetEvent mre = new ManualResetEvent(false);   long total = 0; int COUNT = 50;   for (int i = 0; i < COUNT; i++) { mres2.Reset(); Stopwatch sw = Stopwatch.StartNew();   ThreadPool.QueueUserWorkItem((obj) => { //Method(mres, true); Method2(mre, true); mres2.Set(); }); //Method(mres, false); Method2(mre, false);   mres2.Wait(); sw.Stop();   Console.WriteLine("Pass {0}: {1} ms", i, sw.ElapsedMilliseconds); total += sw.ElapsedMilliseconds; }   Console.WriteLine(); Console.WriteLine("==============================="); Console.WriteLine("Done in average=" + total / (double)COUNT); Console.ReadLine(); }   private static void Method(ManualResetEventSlim mre, bool value) { for (int i = 0; i < 9000000; i++) { if (value) { mre.Set(); } else { mre.Reset(); } } }   private static void Method2(ManualResetEvent mre, bool value) { for (int i = 0; i < 9000000; i++) { if (value) { mre.Set(); } else { mre.Reset(); } } } } I use 2 concurrent thread (the main thread and one from thread pool) for setting and resetting ManualResetEvents, and try to run test COUNT times, and calculate average execution time. Here is the results (I get it on my dual core notebook with T7250 CPU and Windows 7 x64): ManualResetEvent ManualResetEventSlim Difference is obvious and serious – in 10 times! So, I think preferable way is using ManualResetEventSlim, because not always on calling Set() and Reset() will be called “heavy” methods for working with Windows kernel-mode objects. It’s a small and nice improvement! ;)

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  • A testing feedback/report tool?

    - by Mert
    I'm thinking of developing a pluggable test and assessment module. This tool will be used especially for desktop application projects to report and log errors, bugs, missing features and suggestions from testers. The tool will be plugged to the application by putting a small icon to the application itself. When pressed the tool will be visible where user can create entries about the application. Is there already a tool like that? I am not speaking about UI testing btw. For example, this tool might have a form consisting of Page name Environment information Entry type (can be bug, feature request, suggestion) Message User Info (name, contact etc) Date I think such a tool can greatly help testers prepare reports. Developers can understand the issue better and track all the reports.

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  • git, maven and jenkins - versioning, dev and release builds workflow

    - by varesa
    What is the preferred way to do the following with git, maven and jenkins: I am developping an application, which I would like to maintain "dev" and "release" branches. I would like jenkins to build both. It could be so that the release-artifacts would have versions like 1.5.2 and the dev-builds would just be 0.0.1-SNAPSHOTs. I would like to not have to have 2 different pom.xml files. I looked into profiles, but they don't seem to be able to change artifact versions. One way I looked at could be adding a 'qualifier' to the test-builds. Of course I could just rename the file, because the real artifact-information on this is not important, because the app is a standalone one. What would be the preferred way to doing this? Or how would you do this?

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  • Installing, Configuring, and Testing WebLogic Server 12c Developer Zip Distribution in NetBeans

    - by JuergenKress
    This tutorial covers how to install Oracle WebLogic Server 12c (12.1.1) developer zip file distribution on Windows and configure it as a Java EE Application Server in NetBeans. Also covers how to test the WebLogic Server installation by deploying a Web application based on JSF and JPA entities. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: WebLogic installation,Netbeans,Developer zip,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Is there an easy and automatic way of converting a Windows XNA project into a Monotouch Monogame project?

    - by Krumelur
    I have just started with XNA development on Windows. But as I'm a fan of iOS I had to try porting my test code over to Monotouch on the Mac. I used these instructions: http://www.facepuncher.com/blogs/10parameters/?p=42 But this is so much (manual) work! And it really doesn't answer open topics like: why would I copy all the XNB files and in addition all the resources, like PNGs? Is there maybe a tool that automatically converts a Windows XNA project into a Monotouch iOS project or at least creates the correct folder structure?

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  • How do you dive into large code bases?

    - by miku
    What tools and techniques do you use for exploring and learning an unknown code base? I am thinking of tools like grep, ctags, unit-tests, functional test, class-diagram generators, call graphs, code metrics like sloccount and so on. I'd be interested in your experiences, the helpers you used or wrote yourself and the size of the codebase, with which you worked with. I realize, that this is also a process (happening over time) and that learning can mean "can give a ten minute intro" to "can refactor and shrink this to 30% of the size". Let's leave that open for now.

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  • Good and easy way to share files on local machine

    - by jb
    I would like to have a directory that has following properties: Many users can copy files into it These files can be deleted/changed by these users (user A can delete/modify file that was copied into this directory) it cant be done using normal file permissions (because permissions are retained on copy). Here is what I found on the net: brainstorm idea blueprint Some use cases: Sharing music on local machine Simple git repository sharing (just make a bare repository writeable to many people) --- i know that there are solutions like gitosis Allow many developers to modify test instance of php app without giving them root (i guess they would copy files) --- I'm leading a team of nonprofit junior developers and I need to keep that one simple! EDIT AFAIK setting SGID bit is not enugh, it only affects newly created files --- and basic workflow for these use cases ivnolves copying and other operations (which cleave file's gid unchanged)

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  • Advice on starting a new job

    - by Sisiutl
    In a week I will start a new job at a manufacturing company managing the development of a new eCommerce site. The company scores about a 3 on the "Joel" test. I will inherit 3 programmers who developed the company web site and do general IT programming. I have the grey hair and credentials to have their initial respect but I'm an engineer, not a manager. I'm looking for practical advise - particularly for the first 90 days - on how to establish myself, keep the team together, and move forward.

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  • Gallio and VS2010 code coverage

    - by andrewstopford
    Scott mentioned on twitter a great post on using VS2010 code coverage with ASP.NET unit tests with the following comment. So I figured I would work up a quick post on using Gallio with the code coverage features (and thus MbUnit, NUnit etc).  Using Gallio with the VS2010 code coverage features is exactly the same as you would use MSTest. Just enable the code coverage collector.   Select the assembly you want to profile (double click the collector to do this) Run your test   Right Click and select code coverage.  

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  • The fallacies of all these Studies Linking one thing to another&hellip;

    - by Shawn Cicoria
    Are pesticides really the link?  Or is it hereditary?  Pesticides in kids linked to ADHD http://www.msnbc.msn.com/id/37156010/ns/health-kids_and_parenting/ You’ve got to think this one through.  If the parents already have ADHD, and they buy fruits, don’t have the “patience” to wash the fruit, and the kids end up with larger detectible amounts of pesticides in their bodies – are the pesticides really the cause or is it hereditary? I say, switch the kids around for the real test – sure, let the kids go live at a parent’s house w/ out ADHD for 10 years [clearly I’m kidding] who then consciously chooses NOT to wash the fruit. I read this story and all I could think was that the parents already have ADHD and they end up not washing these fruits and vegetables

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