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  • Filtering Data in a Text File with Python

    - by YAS
    I'm new to Python (like Zygote new), and it's just to supplement another program but what I need is I have a text file that's a group of items for a game and it is formatted so: [1] Name=Blah Faction=Blahdiddly Cost=1000 [2] Name=Meh Faction=MehMeh Cost=2000 [3] Name=Lollypop Faction=Blahdiddly Cost=100 And I need to be able to find out what groups (the numbers in brackets) have matching values. So if I search Faction=Blahdiddly Group 1 & 3 will come up. I unfortunately have NO idea how to do this. Can anyone help?

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  • Roundup of HTML 5 vulgarizations and ressources

    - by ximus
    Hi everyone, HTML 5 is going to change the game not just for developers but will also come into the lives of professionals of all trades have an online presence, and web amateurs. These people are not web professionals but HTML and Flash have both been an important part of their general culture of the web. Vulgarization: to make (a technical or abstruse work) easier to understand and more widely known; popularize. (credits to reference.com) What links do you know of vulgarizations of HTML 5 that can help friends, family and colleagues better understand these up and coming changes of the web. Resources on all HTML5 subjects welcome; Fonts, animation, audio, video, offline capabilities, ... Here is a good start: Scribd presentation on their adoption of HTML 5

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  • Roundup of HTML 5 vulgarizations and resources

    - by ximus
    Hi everyone, HTML 5 is going to change the game not just for developers but will also come into the lives of professionals of all trades have an online presence, and web amateurs. These people are not web professionals but HTML and Flash have both been an important part of their general culture of the web. Vulgarization: to make (a technical or abstruse work) easier to understand and more widely known; popularize. (credits to reference.com) What links do you know of vulgarizations of HTML 5 that can help friends, family and colleagues better understand these up and coming changes of the web. Resources on all HTML5 subjects welcome; Fonts, animation, audio, video, offline capabilities, ... Here is a good start: Scribd presentation on their adoption of HTML 5

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  • Should developers worry about ageism?

    - by Ubiguchi
    Having worked in software development for 12 years, I've recently started to worry about ageism in the industry. Seeing I'm not too bad at what I do I've never really worried about where my next job's going to come from, but the more I look around me the younger software developers seem to get. Although I feel I'm now at the top of my programming game, I have some management experience and I'm now wondering if I should make a fully-fledged leap from development to ensure future career security. I know ageism has traditionally be linked with the IT industry, but given modern employment law makes discrimination illegal, is ageism still a real problem for software developers? Or are my aging neurons deluding me?

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  • Python - How can I make this code asynchronous?

    - by dave
    Here's some code that illustrates my problem: def blocking1(): while True: yield 'first blocking function example' def blocking2(): while True: yield 'second blocking function example' for i in blocking1(): print 'this will be shown' for i in blocking2(): print 'this will not be shown' I have two functions which contain while True loops. These will yield data which I will then log somewhere (most likely, to an sqlite database). I've been playing around with threading and have gotten it working. However, I don't really like it... What I would like to do is make my blocking functions asynchronous. Something like: def blocking1(callback): while True: callback('first blocking function example') def blocking2(callback): while True: callback('second blocking function example') def log(data): print data blocking1(log) blocking2(log) How can I achieve this in Python? I've seen the standard library comes with asyncore and the big name in this game is Twisted but both of these seem to be used for socket IO. How can I async my non-socket related, blocking functions?

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  • Probability Question

    - by Juddling
    if i pick 10 numbers from a possible 80. what is the probablity for someone else picking the same 10 numbers as me? or just 4 numbers? or no numbers? i think it's no matches: 10/80 one match: 10*9/80*79 so the formula would be (10!/matches!)/(80!/matches!) is this right? i've only just started doing this at A-level and i need it for a game script i'm making.

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  • Javascript : where are high level data structures?

    - by user355056
    Hi! I'm writing a client program for a game in Javascript but I'm new in Javascript world. Core Javascript lack of high level data structures. I've found code snippets on internet but I'm looking for a reference library (like commons-collection or google-collection in java world). I found this post: http://stackoverflow.com/questions/2523436/javascript-implementation-of-a-set-data-structure which refers to jshashtable and closure. Are they reference implementations? Do you know something else? Thanks

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  • Tutorials for an experienced C# user to learn C++

    - by Tim R.
    Are there any good resources for learning C++ that a C# user could use, which don't require knowledge of C? I have quite a good knowledge of C# via courses in my University's game development program (in a 300 level course right now) but now I need to use C++ for a project. I would use a beginner tutorial but they are so hard for me to follow and learn the basic syntax because they start so slowly. I found a few of tutorials for switching from C++ to C#, but none in the other direction. I do have a little bit of Objective C practice from iPhone programming as well.

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  • Google App Engine, Java, and HTTP Performance

    - by polyclef
    A friend and I are currently working on a turn-based game with chat with both desktop browser and Android clients, with Google App Engine as the server. We're using the Java API for GAE and using HTTP for communication with the server. We've implemented simple chat functionality, and we're getting undesirable latencies 1-3 seconds from both the browser and Android clients while just posting simple one-word chat messages. My friend thought it would be best to use XMPP instead of HTTP, but we want to use a Google Accounts cookie for authentication from the Android client, and according to the GAE documentation, XMPP clients cannot use a Google Accounts cookie and must use the user's password. Does anyone have any suggestions as to where the latency might be coming from, how to troubleshoot it, and/or what to do about it? Also, is anyone aware of any opensource implementations of chat (or something similar) on GAE done in Java? Can't seem to find any.

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  • How to reset buttons when using touchesBegan

    - by FireStorm
    When I use touchesBegan on my sprite kit game the buttons press down fine the first time but are unresponsive the second time, how do I "reset" these buttons if you will. Buttons are as follows: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInNode:self]; SKNode *node = [self nodeAtPoint:location]; if ([node.name isEqualToString:@"Button"]) { [self runAction:[SKAction playSoundFileNamed:@"sound" waitForCompletion: NO]]; .... Thanks for your help!

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  • How to have a run in an Service?

    - by user1497664
    I have implemented an service that runs in a seperate process. This service contains a separate thread where i have a socket connection. This thread has a run() where it is continuously sending data to the port. My problem is after triggering the run() in the thread i don't get any contact with it anymore, i can see in the program that have open the socket that it consciously sends the data but the idea was that i while it is running i could change data that it sends for an example time. here is my run in the external thread: public void run() { if(run) { // Team and player names message is sent when entering in a game setBaseMessage(); SendMessageToCOMPort(base_message + CalculateCRC(base_message)); sleep(); // waits for 100 ms } } Anyone have any idea what might be wrong ?

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  • New to Android I want to know more about it

    - by Lavan
    Well,Hello Everyone.I'am just 14 years old.I want to be a part of Android's Development. But were do I start.What should I learn? What are necessary Qualification to be a Part of Android's Development. Things what I know Basic PHP, HTML, PhotoShop, Video Editing, Basic Security and Fraud related matters, Some Microsoft Office Tools, Maya(Modelling only), Web Development, Dreamweaver, Blogging and Pawno (For Game Scripts..C Based Language) I hope that's all. I do things (for programming)without knowing about the basics it has. I feel difficult to understand the guides in android.com . I want a Step by Step guide. Thank you, Lavan

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  • Does HTML5 only replace the video aspects of Flash/Silverlight?

    - by John
    I see a lot of talk how HTML5 video tag will kill Flash. But while video is the most widely used part of Flash/SL, it's only a small part of their technical abilities. For instance you can write a game using full 3D graphics and socket connections in Flex, and serious business applications, etc. Is the thinking that Javascript will kill those parts of Flash/Flex/SL? Because while that seems feasible now for even quite rich web-apps, what about any kind of high-performance app like real-time graphics?

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  • Swf files not loaed on IE

    - by Rajeev
    The swf files are not loaded on IE.IS there any settings that needs to be changed on IE <div> <table style="table-layout:fixed;width:100%;"> <tr> <td width="20%"> <object width="100" height="100" id="microphone"> <embed src="/media/players/game.swf" width="250" height="250" type='application/x-shockwave-flash'> </embed> </object> </td> </tr> </table> </div>

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  • Best way to notify several java applets/applications of a change on a server

    - by Dustin
    I need to know the best (fastest) way to have a server (preferably a php based one, but a jsp/servlet one could be set up as well using google app engine) notify several java applets/applications that a change has occurred to the data. The way i am picturing this to work will be very similar to that of the way i think an online java game (like Runescape) works User 1: Changes data on server. Server: returns success to User 1, notifies connected computers of change. Connected Computer 1: processes change, returns success to server. Connected Computer 2: processes change, returns success to server. Connected Computer 3: processes change, returns success to server. Connected Computer 4: processes change, returns success to server. I am hoping to have this entire process complete in half a second, and not involve polling as there will be long durations of nothing, followed by a sudden moment where 4 events happen in succession.

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  • Javascript regular expressions problem

    - by Patrick
    Hello! I am creating a small yatzy game and i have run into some regex problems. I need to verify certain criteria to see if they are met. The fields one to six is very straight forward the problem comes after that. Like trying to create a regex that matches the ladder. The Straight should contain one of the following characters 1-5. It must contain one of each to pass but i can't figure out how to check for it. I was thinking /1{1}2{1}3{1}4{1}5{1}/g; but that only matches if they come in order. How can i check if they don't come in the correct order?

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  • using a tileset with canvas

    - by Anonymous
    Yeah so I'm lost from the get-go. Alright let's say I have a big image with every tile for a 2D top-down RPG game. They're all the same width and everything. What I don't know is how would I save every individual tile from that image to their own image data for use on the canvas? Basically I want to take a big image with all my tiles, choose squares throughout it to make images out of the tiles, and store each image as a variable in an array. So, how would I do this?

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  • Will iPhone App with future "Availability Date" show up in "New Releases" on that day?

    - by Heiko Weible
    I plan to submit my first iPhone game "The Twiggles" to the iPhone app store today. Like many people suggest, I want to set the "Availability Date" to a date way in the future and change it later. But there are two different opinions on what to do once the app is approved: A: Some people say, I have to quickly change the "Availability Date" to the date the app is approved by Apple right after I get the "app approved" mail. Otherwise it won't show up in the "New Releases" list. B: Some people say, this is not necessary (or maybe no longer necessary). I can set the "Availability Date" to some date in the future (for example, next weekend). The app will be released on that day and will show up in the "New Releases" list on that day. Who is right?

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  • Parsing C# Script into Java

    - by pantaryl
    I'm looking for a way to easily read in a C# file and place it into a Java Object for database storage (storing the class name, functions, variables, etc). I'm making a Hierarchical State Machine AI Building Tool for a game I'm creating and need to be able to import an existing C# file and store it in a database for retrieval in the future. Does anyone know of any preexisting libraries for parsing C# files? Something similar to JavaParser? Thanks everyone! EDIT: This needs to be part of my Java Project. I'll be loading in the C# files through my Java Application and saving it into my db4o database.

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  • C++ - How to efficiently find out if any string in a vector can be assembled from a set of letters

    - by Francisco P.
    Hello, everyone! I am implementing a text-based version of Scrabble for a college project. I have a vector containing around 400K strings (my dictionary), and, at some point in every turn, I'm going to have to check if there's still a word in the dictionary which can be formed with the pieces in the player's hand. I'm checking if the player has any move left... If not, it's game over for the player in question... My only solution to this is iterating through the string, one by one, and using a sub-routine I have to check if the string in question can be formed from the player's pieces. I'll implement a quickfail checking if the user has any vowels, but it'll still be woefully inefficient. Any suggestions? Thanks for your time!

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  • Finding number of different paths

    - by peiska
    I have a game that one player X wants to pass a ball to player Y, but he can be playing with more than one player and the others players can pass the ball to Y. I want to know how many different paths can the ball take from X to Y? for example if he is playing with 3 players there are 5 different paths, 4 players 16 paths, if he is playing with 20 players there are 330665665962404000 paths, and 40 players 55447192200369381342665835466328897344361743780 that the ball can take. the number max. of players that he can play with is 500. I was thinking in using Catalan Numbers? do you think is a correct approach to solve this? Can you give me some tips.

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  • HTML5 placing image where i want it on screen

    - by corrigan_sam
    I have a little start screen running and i want the image, which is acting as a button, to placed at a certain point, but when i try to it stays in the same place, and i don't know how i can get it to stay in the place i want it. Here is my code, its is HTML with some css: <style> #SplashScreen{ position:relative; overflow:hidden; } #StartButton { cursor:pointer; position:absoloute; left:100px; top:100px; } </style> <div id="SplashScreen" width="400" height="400"> <h1>Game Title</h1> <img id="StartButton" src="play.png"/> </div> The image just draws underneath the title and not where i want it. Any help?

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  • How can I lock the cursor to the inside of a window on Linux?

    - by ZorbaTHut
    I'm trying to put together a game for Linux which involves a lot of fast action and flinging around of the mouse cursor. If the user wants to play in windowed mode, I'd quite like to lock the cursor to the inside of the window to avoid accidentally changing programs in the heat of battle (obviously this will cancel itself if the user changes programs or hits escape for the pause menu.) On Windows, this can be accomplished easily with ClipCursor(). I can't find an equivalent on Linux. Is there one? I plan to do this in pure X code, but obviously if anyone knows of a way to do this in any Linux windowing library then I can just read the source code and figure out how to duplicate it in X.

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  • What's the fastest way to search a very long list of words for a match in actionscript 3?

    - by Nuthman
    So I have a list of words (the entire English dictionary). For a word matching game, when a player moves a piece I need to check the entire dictionary to see if the the word that the player made exists in the dictionary. I need to do this as quickly as possible. simply iterating through the dictionary is way too slow. What is the quickest algorithm in AS3 to search a long list like this for a match, and what datatype should I use? (ie array, object, Dictionary etc)

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  • vb.net more performance for moving objects

    - by René
    I have the mission to make a small game for a school project. Pictures boxes, moved by a timer for walking enemies.If there are around 5 or 6 moving picture boxes at the form, my application get troubles and lags. After I kill some enemies (remove them from the Controls Collection of the Form/Panel) It come back smooth. I think the loop of the enemy movement is too complicated but I don't know how to make that simpler. Private Sub TimerEnemyMovement_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TimerEnemyMovement.Tick For Each Enemy As Control In PanelBackground.Controls If Enemy.Name.Substring(0, 5) = "Enemy" Then _enemy.MoveEnemy(Enemy, 2) End If Next End Sub I also thought about Multithreading but not sure this would solve the problem and there is also the problem that I can't access the Controls of my mainform. You see, I don't have much knowledge about vb.net Any ideas how to fix that lag?

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