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  • How to define an extern, C struct returning function in C++ using MSVC?

    - by DK
    The following source file will not compile with the MSVC compiler (v15.00.30729.01): /* stest.c */ #ifdef __cplusplus extern "C" { #endif struct Test; extern struct Test make_Test(int x); struct Test { int x; }; extern struct Test make_Test(int x) { struct Test r; r.x = x; return r; } #ifdef __cplusplus } #endif Compiling with cl /c /Tpstest.c produces the following error: stest.c(8) : error C2526: 'make_Test' : C linkage function cannot return C++ class 'Test' stest.c(6) : see declaration of 'Test' Compiling without /Tp (which tells cl to treat the file as C++) works fine. The file also compiles fine in DigitalMars C and GCC (from mingw) in both C and C++ modes. I also used -ansi -pedantic -Wall with GCC and it had no complaints. For reasons I will go into below, we need to compile this file as C++ for MSVC (not for the others), but with functions being compiled as C. In essence, we want a normal C compiler... except for about six lines. Is there a switch or attribute or something I can add that will allow this to work? The code in question (though not the above; that's just a reduced example) is being produced by a code generator. As part of this, we need to be able to generate floating point nans and infinities as constants (long story), meaning we have to compile with MSVC in C++ mode in order to actually do this. We only found one solution that works, and it only works in C++ mode. We're wrapping the code in extern "C" {...} because we want to control the mangling and calling convention so that we can interface with existing C code. ... also because I trust C++ compilers about as far as I could throw a smallish department store. I also tried wrapping just the reinterpret_cast line in extern "C++" {...}, but of course that doesn't work. Pity. There is a potential solution I found which requires reordering the declarations such that the full struct definition comes before the function foward decl., but this is very inconvenient due to the way the codegen is performed, so I'd really like to avoid having to go down that road if I can.

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  • The best way to separate admin functionality from a public site?

    - by AndrewO
    I'm working on a site that's grown both in terms of user-base and functionality to the point where it's becoming evident that some of the admin tasks should be separate from the public website. I was wondering what the best way to do this would be. For example, the site has a large social component to it, and a public sales interface. But at the same time, there's back office tasks, bulk upload processing, dashboards (with long running queries), and customer relations tools in the admin section that I would like to not be effected by spikes in public traffic (or effect the public-facing response time). The site is running on a fairly standard Rails/MySQL/Linux stack, but I think this is more of an architecture problem than an implementation one: mainly, how does one keep the data and business logic in sync between these different applications? Some strategies that I'm evaluating: 1) Create a slave database of the public facing database on another machine. Extract out all of the model and library code so that it can be shared between the applications. Create new controllers and views for the admin interfaces. I have limited experience with replication and am not even sure that it's supposed to be used this way (most of the time I've seen it, it's been for scaling out the read capabilities of the same application, rather than having multiple different ones). I'm also worried about the potential for latency issues if the slave is not on the same network. 2) Create new more task/department-specific applications and use a message oriented middleware to integrate them. I read Enterprise Integration Patterns awhile back and they seemed to advocate this for distributed systems. (Alternatively, in some cases the basic Rails-style RESTful API functionality might suffice.) But, I have nightmares about data synchronization issues and the massive re-architecting that this would entail. 3) Some mixture of the two. For example, the only public information necessary for some of the back office tasks is a read-only completion time or status. Would it make sense to have that on a completely separate system and send the data to public? Meanwhile, the user/group admin functionality would be run on a separate system sharing the database? The downside is, this seems to keep many of the concerns I have with the first two, especially the re-architecting. I'm sure the answers are going to be highly dependent on a site's specific needs, but I'd love to hear success (or failure) stories.

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  • Why are static classes considered “classes” and “reference types”?

    - by Timwi
    I’ve been pondering about the C# and CIL type system today and I’ve started to wonder why static classes are considered classes. There are many ways in which they are not really classes: A “normal” class can contain non-static members, a static class can’t. In this respect, a class is more similar to a struct than it is to a static class, and yet structs have a separate name. You can have a reference to an instance of a “normal” class, but not a static class (despite it being considered a “reference type”). In this respect, a class is more similar to an interface than it is to a static class, and yet interfaces have a separate name. The name of a static class can never be used in any place where a type name would normally fit: you can’t declare a variable of this type, you can’t use it as a base type, and you can’t use it as a generic type parameter. In this respect, static classes are somewhat more like namespaces. A “normal” class can implement interfaces. Once again, that makes classes more similar to structs than to static classes. A “normal” class can inherit from another class. It is also bizarre that static classes are considered to derive from System.Object. Although this allows them to “inherit” the static methods Equals and ReferenceEquals, the purpose of that inheritance is questionable as you would call those methods on object anyway. C# even allows you to specify that useless inheritance explicitly on static classes, but not on interfaces or structs, where the implicit derivation from object and System.ValueType, respectively, actually has a purpose. Regarding the subset-of-features argument: Static classes have a subset of the features of classes, but they also have a subset of the features of structs. All of the things that make a class distinct from the other kinds of type, do not seem to apply to static classes. Regarding the typeof argument: Making a static class into a new and different kind of type does not preclude it from being used in typeof. Given the sheer oddity of static classes, and the scarcity of similarities between them and “normal” classes, shouldn’t they have been made into a separate kind of type instead of a special kind of class?

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  • WPF windows locked when calling webservice. Even when run asynchronously

    - by SumGuy
    Hi there. I'm having a big problem when calling a web service from my WPF application. The application/window locks until the process has completed. I've attempted to run this asynchronously but the problem still persists. Currently, the web service call I'm making can last 45-60 seconds. It runs a process on the server to fetch a big chunk of data. As it take a little while I wanted to have a progress bar moving indeterminately for the user to see that the application hasn't stalled or anything (you know how impatatient they get). So: private void btnSelect_Click(object sender, RoutedEventArgs e) { wDrawingList = new WindowDrawingList(systemManager); AsyncMethodHandler caller = default(AsyncMethodHandler); caller = new AsyncMethodHandler(setupDrawingList); // open new thread with callback method caller.BeginInvoke((Guid)((Button)sender).Tag, MyAsyncCallback, null); } Click a button and the app will create the form that the async stuff will be posted to and set up the async stuff calling the async method. public bool setupDrawingList(Guid ID) { if (systemManager.set(ID)) { wDrawingList.Dispatcher.Invoke(DispatcherPriority.Background, new Action(() => { wDrawingList.ShowForm(); Hide(); })); return true; } return false; } This is the async method. The showForm method contains the calls to setup the new form including the monster web service call public void MyAsyncCallback(IAsyncResult ar) { // Because you passed your original delegate in the asyncState parameter of the Begin call, you can get it back here to complete the call. MethodDelegate dlgt = (MethodDelegate)ar.AsyncState; // Complete the call. bool output = dlgt.EndInvoke(ar); try { // Retrieve the delegate. AsyncResult result = (AsyncResult)ar; AsyncMethodHandler caller = (AsyncMethodHandler)result.AsyncDelegate; // Because this method is running from secondary thread it can never access ui objects because they are created // on the primary thread. // Call EndInvoke to retrieve the results. bool returnValue = caller.EndInvoke(ar); // Still on secondary thread, must update ui on primary thread UpdateUI(returnValue == true ? "Success" : "Failed"); } catch (Exception ex) { string exMessage = null; exMessage = "Error: " + ex.Message; UpdateUI(exMessage); } } public void UpdateUI(string outputValue) { // Get back to primary thread to update ui UpdateUIHandler uiHandler = new UpdateUIHandler(UpdateUIIndicators); string results = outputValue; // Run new thread off Dispatched (primary thread) this.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, uiHandler, results); } public void UpdateUIIndicators(string outputValue) { // update user interface controls from primary UI thread sbi3.Content = "Processing Completed."; } Any help or theories are appreciated. I'm at a loss. Thanks in advance

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  • Simple calculator app crashes when a third number key is punched.

    - by Justin
    Hi , I am a newbie to the iphone app world. So I thought I try my luck with a calculator app. Unfortunately I am running into an issue where if I press a third key in the calculator the app crashes. Sometimes I get this error EXC_BAD_ACCESS. Here is a code in my CalculatorViewController.m file. #import "CalculatorViewController.h" @implementation CalculatorViewController @synthesize screenText; - (IBAction)buttonPressed:(id)sender { NSString *title = [sender titleForState:UIControlStateNormal]; [self collect:title]; } - (void)collect:(NSString *)digitz { NSString * newText = nil; if ([digitz isEqualToString:@"+"]) { [self add:result]; big_digit = nil; } else if ([digitz isEqualToString:@"+"]) { [self sub:result]; } else if ([digitz isEqualToString:@"x"]) { [self multiply:result]; } else if ([digitz isEqualToString:@"="]) { [self equate:result]; } else { if (big_digit != nil && [big_digit isEqualToString:@"0"] == FALSE) big_digit = [big_digit stringByAppendingFormat:@"%@",digitz]; else big_digit = (NSMutableString *) digitz; result = (int) big_digit; newText = [[NSString alloc] initWithFormat: @"%@",big_digit]; } screenText.text = newText; [newText release]; } - (void)add:(int)res { NSString * newText = nil; ans = ans + res; newText = [[NSString alloc] initWithFormat: @"%@",ans]; screenText.text = newText; [newText release]; } Can anyone spot an obvious issue here. Here is the respective header file too. #import <UIKit/UIKit.h> @interface CalculatorViewController : UIViewController { UILabel *screenText; int number; int result; int ans; //NSString *big_digit; NSMutableString * big_digit ; } @property (nonatomic, retain) IBOutlet UILabel *screenText; - (IBAction)buttonPressed:(id)sender; - (void)collect:(NSString *)digitz; - (void)add:(int)num; - (void)sub:(int)num; - (void)multiply:(int)num; - (void)equate:(int)num; @end

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  • Public class: The best way to store and access NSMutableDictionary?

    - by meridimus
    I have a class to help me store persistent data across sessions. The problem is I want to store a running sample of the property list or "plist" file in an NSMutableArray throughout the instance of the Persistance class so I can read and edit the values and write them back when I need to. The problem is, as the methods are publicly defined I cannot seem to access the declared NSMutableDictionary without errors. The particular error I get on compilation is: warning: 'Persistence' may not respond to '+saveData' So it kind of renders my entire process unusable until I work out this problem. Here is my full persistence class (please note, it's unfinished so it's just to show this problem): Persistence.h #import <UIKit/UIKit.h> #define kSaveFilename @"saveData.plist" @interface Persistence : NSObject { NSMutableDictionary *saveData; } @property (nonatomic, retain) NSMutableDictionary *saveData; + (NSString *)dataFilePath; + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level; + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData; + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level; @end Persistence.m #import "Persistence.h" @implementation Persistence @synthesize saveData; + (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kSaveFilename]; } + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level { NSString *filePath = [self dataFilePath]; if([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSLog(@"File found"); [[self saveData] setDictionary:[[NSDictionary alloc] initWithContentsOfFile:filePath]]; // This is where the warning "warning: 'Persistence' may not respond to '+saveData'" occurs NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *campaignAndLevelData = [[self saveData] objectForKey:campaignAndLevelKey]; return campaignAndLevelData; } else { return nil; } } + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData { NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *saveDataWithKey = [[NSDictionary alloc] initWithObjectsAndKeys:saveData, campaignAndLevelKey, nil]; //[campaignAndLevelKey release]; [saveDataWithKey writeToFile:[self dataFilePath] atomically:YES]; } + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level { return [[NSString stringWithFormat:@"%d - ", campaign+1] stringByAppendingString:[NSString stringWithFormat:@"%d", level+1]]; } @end I call this class like any other, by including the header file in my desired location: @import "Persistence.h" Then I call the function itself like so: NSDictionary *tempSaveData = [[NSDictionary alloc] [Persistence getSaveWithCampaign:currentCampaign andLevel:currentLevel]];

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  • Supporting multiple instances of a plugin DLL with global data

    - by Bruno De Fraine
    Context: I converted a legacy standalone engine into a plugin component for a composition tool. Technically, this means that I compiled the engine code base to a C DLL which I invoke from a .NET wrapper using P/Invoke; the wrapper implements an interface defined by the composition tool. This works quite well, but now I receive the request to load multiple instances of the engine, for different projects. Since the engine keeps the project data in a set of global variables, and since the DLL with the engine code base is loaded only once, loading multiple projects means that the project data is overwritten. I can see a number of solutions, but they all have some disadvantages: You can create multiple DLLs with the same code, which are seen as different DLLs by Windows, so their code is not shared. Probably this already works if you have multiple copies of the engine DLL with different names. However, the engine is invoked from the wrapper using DllImport attributes and I think the name of the engine DLL needs to be known when compiling the wrapper. Obviously, if I have to compile different versions of the wrapper for each project, this is quite cumbersome. The engine could run as a separate process. This means that the wrapper would launch a separate process for the engine when it loads a project, and it would use some form of IPC to communicate with this process. While this is a relatively clean solution, it requires some effort to get working, I don't now which IPC technology would be best to set-up this kind of construction. There may also be a significant overhead of the communication: the engine needs to frequently exchange arrays of floating-point numbers. The engine could be adapted to support multiple projects. This means that the global variables should be put into a project structure, and every reference to the globals should be converted to a corresponding reference that is relative to a particular project. There are about 20-30 global variables, but as you can imagine, these global variables are referenced from all over the code base, so this conversion would need to be done in some automatic manner. A related problem is that you should be able to reference the "current" project structure in all places, but passing this along as an extra argument in each and every function signature is also cumbersome. Does there exist a technique (in C) to consider the current call stack and find the nearest enclosing instance of a relevant data value there? Can the stackoverflow community give some advice on these (or other) solutions?

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  • Using Singleton synchronized array with NSThread

    - by hmthur
    I have a books app with a UISearchBar, where the user types any book name and gets search results (from ext API call) below as he types. I am using a singleton variable in my app called retrievedArray which stores all the books. @interface Shared : NSObject { NSMutableArray *books; } @property (nonatomic, retain) NSMutableArray *books; + (id)sharedManager; @end This is accessed in multiple .m files using NSMutableArray *retrievedArray; ...in the header file retrievedArray = [[Shared sharedManager] books]; My question is how do I ensure that the values inside retrievedArray remain synchronized across all the classes. Actually the values inside retrievedArray gets added through an NSXMLParser (i.e. through external web service API). There is a separate XMLParser.m file, where I do all the parsing and fill the array. The parsing is done on a separate thread. - (void) run: (id) param { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSXMLParser *parser = [[NSXMLParser alloc] initWithContentsOfURL: [self URL]]; [parser setDelegate: self]; [parser parse]; [parser release]; NSString *tmpURLStr = [[self URL]absoluteString]; NSRange range_srch_book = [tmpURLStr rangeOfString:@"v1/books"]; if (range_srch_book.location != NSNotFound) [delegate performSelectorOnMainThread:@selector(parseDidComplete_srch_book) withObject:nil waitUntilDone:YES]; [pool release]; } - (void) parseXMLFile: (NSURL *) url { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self setURL: url]; NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object: nil]; [retrievedArray removeAllObjects]; [myThread start]; [pool release]; } There seems to be some synchronization issues if the user types very quickly (It seems to be working fine if the user types slowly)....So there are 2 views in which the content of an object in this shared array item is displayed; List and Detail. If user types fast and clicks on A in List view, he is shown B in detail view...That is the main issue. I have tried literally all the solutions I could think of, but am still unable to fix the issue. Please suggest some suitable fixes.

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  • UITableView: Mixing static and dynamic cells

    - by AlexR
    I am trying to mix dynamic and static cells in a grouped table view: I would like to get two sections with static cells at the top followed by a section of dynamic cells (please refer to the screenshot below). I have set the table view contents to static cells. I designed the static cells in Interface Builder and gave them identifiers related to their section and row: "section0static0", "section0static1", "section1static0" and "section1static1". I named the dynamic cell "section2dynamic". My delegate methods, in which I am trying to return the correct cell identifier (static or dynamic) are as follows: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { switch (section) { case 0: return 2; break; case 1: return 2; break; case 2: return 0; break; default: break; } return 0; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @""; if (indexPath.section <= 1) CellIdentifier = [NSString stringWithFormat:@"section%istatic%i",indexPath.section,indexPath.row]; else CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return cell; } Edit Based on AppleFreak's advice I have changed my code as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell; if (indexPath.section <= 1) { // section <= 1 indicates static cells cell = [super tableView:tableView cellForRowAtIndexPath:indexPath]; } else { // section > 1 indicates dynamic cells CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; } return cell; } However, my app crashes with error message Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' for section 0 and row 0. The cell returned from cell = [super tableView:tableView cellForRowAtIndexPath:indexPath] for section 0 and row 0 is nil. What is wrong with my code? Could there be any problems with my outlets? I haven't set any outlets because I am subclassing UITableViewController and supposedly do not any outlets for tableview to be set (?). Any suggestions on how to better do it?

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  • How can I create the XML::Simple data structure using a Perl XML SAX parser?

    - by DVK
    Summary: I am looking a fast XML parser (most likely a wrapper around some standard SAX parser) which will produce per-record data structure 100% identical to those produced by XML::Simple. Details: We have a large code infrastructure which depends on processing records one-by-one and expects the record to be a data structure in a format produced by XML::Simple since it always used XML::Simple since early Jurassic era. An example simple XML is: <root> <rec><f1>v1</f1><f2>v2</f2></rec> <rec><f1>v1b</f1><f2>v2b</f2></rec> <rec><f1>v1c</f1><f2>v2c</f2></rec> </root> And example rough code is: sub process_record { my ($obj, $record_hash) = @_; # do_stuff } my $records = XML::Simple->XMLin(@args)->{root}; foreach my $record (@$records) { $obj->process_record($record) }; As everyone knows XML::Simple is, well, simple. And more importantly, it is very slow and a memory hog—due to being a DOM parser and needing to build/store 100% of data in memory. So, it's not the best tool for parsing an XML file consisting of large amount of small records record-by-record. However, re-writing the entire code (which consist of large amount of "process_record"-like methods) to work with standard SAX parser seems like an big task not worth the resources, even at the cost of living with XML::Simple. I'm looking for an existing module which will probably be based on a SAX parser (or anything fast with small memory footprint) which can be used to produce $record hashrefs one by one based on the XML pictured above that can be passed to $obj->process_record($record) and be 100% identical to what XML::Simple's hashrefs would have been. I don't care much what the interface of the new module is; e.g whether I need to call next_record() or give it a callback coderef accepting a record.

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  • Updating DetailViewController from RootController

    - by Stefano Salmaso
    I'm trying to create an iPad application with a similar user interface to Apple's Mail application, i.e: RootView controller (table view) on the left hand side of the split view for navigation with a multiple view hierarchy. When a table cell is selected a new table view is pushed on the left hand side The new view on the left side can update the detail view. I can accomplish both tasks BUT NOT TOGETHER. I mean I can make a multi-level table view in the RootController.(HERE you can find the working source code). Or I can make a single-level table view in the RootController which can update the detailViewController (here there is the source code:http://www.megaupload.com/?d=D6L0463G). Can anyone tell me how to make a multi-level table in the RootController which can update a detailViewController? There is more source code at the link but below is the method in which I presume I have to declare a new detailViewController (which has to be put in the UISplitViewController): - (void)tableView:(UITableView *)TableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; //Get the children of the present item. NSArray *Children = [dictionary objectForKey:@"Children"]; // if([Children count] == 0) { /* Create and configure a new detail view controller appropriate for the selection. */ NSUInteger row = indexPath.row; UIViewController <SubstitutableDetailViewController> *detailViewController = nil; if (row == 0) { FirstDetailViewController *newDetailViewController = [[FirstDetailViewController alloc]initWithNibName:@"FirstDetailView" bundle:nil]; detailViewController = newDetailViewController; } if (row == 1) { SecondDetailViewController *newDetailViewController = [[SecondDetailViewController alloc]initWithNibName:@"SecondDetailView" bundle:nil]; detailViewController = newDetailViewController; } // Update the split view controller's view controllers array. NSArray *viewControllers = [[NSArray alloc] initWithObjects:self.navigationController, detailViewController, nil]; splitViewController.viewControllers = viewControllers//nothing happens..... [viewControllers release];// } else { //Prepare to tableview. RootViewController *rvController = [[RootViewController alloc]initWithNibName:@"RootViewController" bundle:[NSBundle mainBundle]]; //Increment the Current View rvController.current_level += 1; //Set the title; rvController.current_title = [dictionary objectForKey:@"Title"]; //Push the new table view on the stack [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; [rvController.tableView reloadData]; //without this instrucion,items won't be loaded inside the second level of the table [rvController release]; } }

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  • Hide public method used to help test a .NET assembly

    - by ChrisW
    I have a .NET assembly, to be released. Its release build includes: A public, documented API of methods which people are supposed to use A public but undocumented API of other methods, which exist only in order to help test the assembly, and which people are not supposed to use The assembly to be released is a custom control, not an application. To regression-test it, I run it in a testing framework/application, which uses (in addition to the public/documented API) some advanced/undocumented methods which are exported from the control. For the public methods which I don't want people to use, I excluded them from the documentation using the <exclude> tag (supported by the Sandcastle Help File Builder), and the [EditorBrowsable] attribute, for example like this: /// <summary> /// Gets a <see cref="IEditorTransaction"/> instance, which helps /// to combine several DOM edits into a single transaction, which /// can be undone and redone as if they were a single, atomic operation. /// </summary> /// <returns>A <see cref="IEditorTransaction"/> instance.</returns> IEditorTransaction createEditorTransaction(); /// <exclude/> [EditorBrowsable(EditorBrowsableState.Never)] void debugDumpBlocks(TextWriter output); This successfully removes the method from the API documentation, and from Intellisense. However, if in a sample application program I right-click on an instance of the interface to see its definition in the metadata, I can still see the method, and the [EditorBrowsable] attribute as well, for example: // Summary: // Gets a ModelText.ModelDom.Nodes.IEditorTransaction instance, which helps // to combine several DOM edits into a single transaction, which can be undone // and redone as if they were a single, atomic operation. // // Returns: // A ModelText.ModelDom.Nodes.IEditorTransaction instance. IEditorTransaction createEditorTransaction(); // [EditorBrowsable(EditorBrowsableState.Never)] void debugDumpBlocks(TextWriter output); Questions: Is there a way to hide a public method, even from the meta data? If not then instead, for this scenario, would you recommend making the methods internal and using the InternalsVisibleTo attribute? Or would you recommend some other way, and if so what and why? Thank you.

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  • How to use jaxb_commons plugins from maven

    - by user243155
    I'm trying to use a jaxb plugin to insert a interface into a choice element generating the classes from maven. The problem is that I can't seem to figure out how to do so from maven, the repository isn't clear from the documentation and the only example (bellow) doesn't work, it seems to ignore the plugin (maven reports no error about not finding it) or the plugin doesn't have all the adds-ons currently listed in the project documentation: <plugin> <groupId>org.jvnet.jaxb2.maven2</groupId> <artifactId>maven-jaxb2-plugin</artifactId> <version>0.6.1</version> <executions> <execution> <goals> <goal>generate</goal> </goals> </execution> </executions> <configuration> <generatePackage>br.com.wonder.nfe.xml</generatePackage> <args> <arg>-Xifins</arg> </args> <plugins> <plugin> <groupId>org.jvnet.jaxb2_commons</groupId> <artifactId>basic</artifactId> <version>0.4.1.5</version> </plugin> </plugins> </configuration> </plugin> I have these in the root pom: <pluginRepositories> <pluginRepository> <id>maven2-repository.dev.java.net</id> <url>http://download.java.net/maven/2</url> </pluginRepository> <pluginRepository> <id>maven-repository.dev.java.net</id> <name>Java.net Maven 1 Repository (legacy)</name> <url>http://download.java.net/maven/1</url> <layout>legacy</layout> </pluginRepository> </pluginRepositories> Running that gives: Error while setting CmdLine options '[-Xifins, -episode, /home/administrador/JavaApp/wnfe3/wnfe-ejb/target/generated-sources/xjc/META-INF/sun-jaxb.episode]'! Embedded error: unrecognized parameter -Xifins

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  • Dynamic Multiple Choice (Like a Wizard) - How would you design it? (e.g. Schema, AI model, etc.)

    - by henry74
    This question can probably be broken up into multiple questions, but here goes... In essence, I'd like to allow users to type in what they would like to do and provide a wizard-like interface to ask for information which is missing to complete a requested query. For example, let's say a user types: "What is the weather like in Springfield?" We recognize the user is interested in weather, but it could be Springfield, Il or Springfield in another state. A follow-up question would be: What Springfield did you want weather for? 1 - Springfield, Il 2 - Springfield, Wi You can probably think of a million examples where a request is missing key data or its ambiguous. Make the assumption the gist of what the user wants can be understood, but there are missing pieces of data required to complete the request. Perhaps you can take it as far back as asking what the user wants to do and "leading" them to a query. This is not AI in the sense of taking any input and truly understanding it. I'm not referring to having some way to hold a conversation with a user. It's about inferring what a user wants, checking to see if there is an applicable service to be provided, identifying the inputs needed and overlaying that on top of what's missing from the request, then asking the user for the remaining information. That's it! :-) How would you want to store the information about services? How would you go about determining what was missing from the input data? My thoughts: Use regex expressions to identify clear pieces of information. These will be matched to the parameters of a service. Figure out which parameters do not have matching data and look up the associated question for those parameters. Ask those questions and capture answers. Re-run the service passing in the newly captured data. These would be more free-form questions. For multiple choice, identify the ambiguity and search for potential matches ranked in order of likelihood (add in user history/preferences to help decide). Provide the top 3 as choices. Thoughts appreciated. Cheers, Henry

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  • Is this implementation truely tail-recursive?

    - by CFP
    Hello everyone! I've come up with the following code to compute in a tail-recursive way the result of an expression such as 3 4 * 1 + cos 8 * (aka 8*cos(1+(3*4))) The code is in OCaml. I'm using a list refto emulate a stack. type token = Num of float | Fun of (float->float) | Op of (float->float->float);; let pop l = let top = (List.hd !l) in l := List.tl (!l); top;; let push x l = l := (x::!l);; let empty l = (l = []);; let pile = ref [];; let eval data = let stack = ref data in let rec _eval cont = match (pop stack) with | Num(n) -> cont n; | Fun(f) -> _eval (fun x -> cont (f x)); | Op(op) -> _eval (fun x -> cont (op x (_eval (fun y->y)))); in _eval (fun x->x) ;; eval [Fun(fun x -> x**2.); Op(fun x y -> x+.y); Num(1.); Num(3.)];; I've used continuations to ensure tail-recursion, but since my stack implements some sort of a tree, and therefore provides quite a bad interface to what should be handled as a disjoint union type, the call to my function to evaluate the left branch with an identity continuation somehow irks a little. Yet it's working perfectly, but I have the feeling than in calling the _eval (fun y->y) bit, there must be something wrong happening, since it doesn't seem that this call can replace the previous one in the stack structure... Am I misunderstanding something here? I mean, I understand that with only the first call to _eval there wouldn't be any problem optimizing the calls, but here it seems to me that evaluation the _eval (fun y->y) will require to be stacked up, and therefore will fill the stack, possibly leading to an overflow... Thanks!

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  • UIScrollView does not scroll

    - by Preston Cheung
    I got a problem about UIScrollView. I am making a custom view which inherits UIView. The view has a UIScrollView on which there are lots of buttons which should scroll left and right. The UIScrollView and buttons can show normally. But I cannot scroll the buttons. Could someone give me some suggestions? Thanks a lot! MZMPhotoCalenderSwitcher.h #import <UIKit/UIKit.h> @interface MZMPhotoCalenderSwitcher : UIView <UIScrollViewDelegate> @property (strong, nonatomic) UIScrollView *topSwitcher; @end MZMPhotoCalenderSwitcher.m - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. self.topSwitcher = [[UIScrollView alloc] initWithFrame:CGRectMake(0, LABEL_HEIGHT + VIEW_Y, self.view.bounds.size.width, TOP_SWITCHER_HEIGHT)]; self.topSwitcher.backgroundColor = [UIColor greenColor]; self.topSwitcher.pagingEnabled = YES; self.topSwitcher.showsHorizontalScrollIndicator = NO; self.topSwitcher.showsVerticalScrollIndicator = NO; [self add:3 ButtonsOnView:self.topSwitcher withButtonWidth:44.8f andHeight:20.0f]; } - (void)add:(int)num ButtonsOnView:(UIScrollView *)view withButtonWidth:(CGFloat)width andHeight:(CGFloat)height { CGFloat totalTopSwitcherWidth = num * width; [view setContentSize:CGSizeMake(totalTopSwitcherWidth, view.bounds.size.height)]; CGFloat xOffset = 0.0f; for (int i=1; i<=num; i++) { UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button setFrame:CGRectMake(xOffset, 0, width, height)]; xOffset += width; [button setTitle:[NSString stringWithFormat:@"%d", i] forState:UIControlStateNormal]; button.titleLabel.font = [UIFont systemFontOfSize:10]; [button setTitleColor:[UIColor blueColor] forState:UIControlStateNormal]; [button setTitleColor:[UIColor blackColor] forState:UIControlStateSelected]; [button setTag:i]; [button addTarget:self action:@selector(buttonEvent) forControlEvents:UIControlEventTouchUpInside]; if (i % 2 == 0) [button setBackgroundColor:[UIColor yellowColor]]; else [button setBackgroundColor:[UIColor redColor]]; [view addSubview:button]; } }

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  • Initialization problem

    - by zp26
    I have a problem. This is my code. When i try to use the IBAction SavePosition the "arrayPosition" isn't update. Else if i initialize the "arrayPosition" in "SavePosition" the value is stored in the array. Why this anomaly? #import <UIKit/UIKit.h> @interface AccelerometroViewController : UIViewController <UIAccelerometerDelegate, UITextFieldDelegate, UIAlertViewDelegate>{ //..... NSMutableArray *arrayPosizioni; NSMutableArray *arrayPosizioniCorrenti; NSString *nomePosizioneCorrente; } -(IBAction)salvaPosizione; //... @property (nonatomic, assign) NSMutableArray *arrayPosizioni; @property (nonatomic, assign) NSMutableArray *arrayPosizioniCorrenti; @property (nonatomic, assign) NSString *nomePosizioneCorrente; @end #import "AccelerometroViewController.h" #import "Position.h" @implementation AccelerometroViewController float actualX; float actualY; float actualZ; @synthesize arrayPosition; @synthesize arrayCurrentPosition; @synthesize nameCurrentPosition; -(id)init { self = [super init]; if (self != nil) { arrayPosition = [[NSMutableArray alloc]init]; arrayCurrentPosition = [[NSMutableArray alloc]init]; nameCurrentPosition = [NSString stringWithFormat:@"noPosition"]; actualX = 0; actualY = 0; actualZ = 0; } return self; } -(void)updateTextView:(NSString*)nomePosizione { NSString *string = [NSString stringWithFormat:@"%@", nameCurrentPosition]; textEvent.text = [textEvent.text stringByAppendingString:@"\n"]; textEvent.text = [textEvent.text stringByAppendingString:string]; } -(IBAction)savePosition{ Posizione *newPosition; newPosition = [[Position alloc]init]; if([newPosition setValue:(NSString*)fieldNomePosizione.text:(float)actualX:(float)actualY:(float)actualZ]){ //setValue is a method of Position. I'm sure that this method is correct UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Salvataggio Posizione" message:@"Posizione salvata con successo" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; [arrayPosition addObject:newPosition]; } else{ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Salvataggio osizione" message:@"Errore nel salvataggio" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } }

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  • Can sorting Japanese kanji words be done programatically?

    - by Mason
    I've recently discovered, to my astonishment (having never really thought about it before), machine-sorting Japanese proper nouns is apparently not possible. I work on an application that must allow the user to select a hospital from a 3-menu interface. The first menu is Prefecture, the second is City Name, and the third is Hospital. Each menu should be sorted, as you might expect, so the user can find what they want in the menu. Let me outline what I have found, as preamble to my question: The expected sort order for Japanese words is based on their pronunciation. Kanji do not have an inherent order (there are tens of thousands of Kanji in use), but the Japanese phonetic syllabaries do have an order: ???????????????????... and on for the fifty traditional distinct sounds (a few of which are obsolete in modern Japanese). This sort order is called ???? (gojuu on jun , or '50-sound order'). Therefore, Kanji words should be sorted in the same order as they would be if they were written in hiragana. (You can represent any kanji word in phonetic hiragana in Japanese.) The kicker: there is no canonical way to determine the pronunciation of a given word written in kanji. You never know. Some kanji have ten or more different pronunciations, depending on the word. Many common words are in the dictionary, and I could probably hack together a way to look them up from one of the free dictionary databases, but proper nouns (e.g. hospital names) are not in the dictionary. So, in my application, I have a list of every prefecture, city, and hospital in Japan. In order to sort these lists, which is a requirement, I need a matching list of each of these names in phonetic form (kana). I can't come up with anything other than paying somebody fluent in Japanese (I'm only so-so) to manually transcribe them. Before I do so though: Is it possible that I am totally high on fire, and there actually is some way to do this sorting without creating my own mappings of kanji words to phonetic readings, that I have somehow overlooked? Is there a publicly available mapping of prefecture/city names, from the government or something? That would reduce the manual mapping I'd need to do to only hospital names. Does anybody have any other advice on how to approach this problem? Any programming language is fine--I'm working with Ruby on Rails but I would be delighted if I could just write a program that would take the kanji input (say 40,000 proper nouns) and then output the phonetic representations as data that I could import into my Rails app. ??????????

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  • How can I create a Base64-Encoded string from an GDI+ Image in C++?

    - by Schnapple
    I asked a question recently, How can I create an Image in GDI+ from a Base64-Encoded string in C++?, which got a response that led me to the answer. Now I need to do the opposite - I have an Image in GDI+ whose image data I need to turn into a Base64-Encoded string. Due to its nature, it's not straightforward. The crux of the issue is that an Image in GDI+ can save out its data to either a file or an IStream*. I don't want to save to a file, so I need to use the resulting stream. Problem is, this is where my knowledge breaks down. This first part is what I figured out in the other question // Initialize GDI+. GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); // I have this decode function from elsewhere std::string decodedImage = base64_decode(Base64EncodedImage); // Allocate the space for the stream DWORD imageSize = decodedImage.length(); HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, imageSize); LPVOID pImage = ::GlobalLock(hMem); memcpy(pImage, decodedImage.c_str(), imageSize); // Create the stream IStream* pStream = NULL; ::CreateStreamOnHGlobal(hMem, FALSE, &pStream); // Create the image from the stream Image image(pStream); // Cleanup pStream->Release(); GlobalUnlock(hMem); GlobalFree(hMem); (Base64 code) And now I'm going to perform an operation on the resulting image, in this case rotating it, and now I want the Base64-equivalent string when I'm done. // Perform operation (rotate) image.RotateFlip(Gdiplus::Rotate180FlipNone); IStream* oStream = NULL; CLSID tiffClsid; GetEncoderClsid(L"image/tiff", &tiffClsid); // Function defined elsewhere image.Save(oStream, &tiffClsid); // And here's where I'm stumped. (GetEncoderClsid) So what I wind up with at the end is an IStream* object. But here's where both my knowledge and Google break down for me. IStream shouldn't be an object itself, it's an interface for other types of streams. I'd go down the road from getting string-Image in reverse, but I don't know how to determine the size of the stream, which appears to be key to that route. How can I go from an IStream* to a string (which I will then Base64-Encode)? Or is there a much better way to go from a GDI+ Image to a string?

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  • Unlimited SMS API/Gateway (Sending and Receiving)

    - by Naif
    I am creating a chat application which requires that users be able to send and receive sms messages through a web interface. It would be somewhat similar to the text messaging service available in yahoo mail or in aol instant messenger. The situation is this: Given the high quantity of messages that would be sent and received, paying on a per message basis is not economically feasible. How is it that sites such as yahoo, aim, and twitter can send and receive unlimited sms messages? Essentially, I am looking for a way to send and receive unlimited sms from my computer. Below is a list of some approaches I've come up with but have run into problems with as well. If just one of the approaches can be utilized effectively, then I am fine. As a note on the nature of my application: I will only be sending messages to users that explicitly sign up for the service and permit the receiving of messages. They can unsubscribe at any time. This is to prevent spam. I am aware of software such as Kannel which allows one to connect to a providers smsc gateway. However, this adds the risk of not being approved by the provider which would be unacceptable. Is there any way to significantly mitigate this risk? Utilizing a gateway provider eliminates this risk, but adds the issue of per message pricing. I am also aware of email to sms. However, I have done some testing with that and it appears that this method results in many messages being undelivered or delivered VERY late. If it weren't for that, this approach would have been ideal. Is there any way to negotiate with carriers to remove me from their filters (considering the nature of my service as stated before)? I could use a gsm modem, but even with an "unilimited" plan on a sim card, there are still limits (around 100,000 messages or so). Furthermore, from my understanding, gsm modems are capable of only sending out around a dozen messages per minute. I need to be able to send out as much as several hundred messages per second. During the first 2 months, around 10 messages per second would suffice. There are ways to send out ads with messages to cover the per message costs. However, this is a deal-breaker since it has a high chance of tarnishing the quality of service. Furthermore, I know it is possible to do it without such ads since yahoo, aim, and twitter do not send ads with their messages.

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  • LINQ Except operator and object equality

    - by Abhijeet Patel
    Here is an interesting issue I noticed when using the Except Operator: I have list of users from which I want to exclude some users: The list of users is coming from an XML file: The code goes like this: interface IUser { int ID { get; set; } string Name { get; set; } } class User: IUser { #region IUser Members public int ID { get; set; } public string Name { get; set; } #endregion public override string ToString() { return ID + ":" +Name; } public static IEnumerable<IUser> GetMatchingUsers(IEnumerable<IUser> users) { IEnumerable<IUser> localList = new List<User> { new User{ ID=4, Name="James"}, new User{ ID=5, Name="Tom"} }.OfType<IUser>(); var matches = from u in users join lu in localList on u.ID equals lu.ID select u; return matches; } } class Program { static void Main(string[] args) { XDocument doc = XDocument.Load("Users.xml"); IEnumerable<IUser> users = doc.Element("Users").Elements("User").Select (u => new User { ID = (int)u.Attribute("id"), Name = (string)u.Attribute("name") } ).OfType<IUser>(); //still a query, objects have not been materialized var matches = User.GetMatchingUsers(users); var excludes = users.Except(matches); // excludes should contain 6 users but here it contains 8 users } } When I call User.GetMatchingUsers(users) I get 2 matches as expected. The issue is that when I call users.Except(matches) The matching users are not being excluded at all! I am expecting 6 users ut "excludes" contains all 8 users instead. Since all I'm doing in GetMatchingUsers(IEnumerable users) is taking the IEnumerable and just returning the IUsers whose ID's match( 2 IUsers in this case), my understanding is that by default "Except" will use reference equality for comparing the objects to be excluded. Is this not how "Except" behaves? What is even more interesting is that if I materialize the objects using .ToList() and then get the matching users, and call "Except", everything works as expected! Like so: IEnumerable users = doc.Element("Users").Elements("User").Select (u = new User { ID = (int)u.Attribute("id"), Name = (string)u.Attribute("name") } ).OfType().ToList(); //explicity materializing all objects by calling ToList() var matches = User.GetMatchingUsers(users); var excludes = users.Except(matches); // excludes now contains 6 users as expected I don't see why I should need to materialize objects for calling "Except" given that its defined on IEnumerable? Any suggesstions / insights would be much appreciated.

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  • Problems with creating and using of delegate-protocols

    - by Flocked
    Hello, I have the problem that I have created a delegate protocol, but the necessary methods are not executed, although I have implemented the protocol in my header file. Here are the detailed explanation: I created an instance of my ViewController (TimeLineViewController), which will be displayed. This ViewController contains a UITableView, which in turn receives the individual Cells / Rows from one instance of my TableViewCell. So the ViewController creates an instance of TableCellView. The TableViewCell contains a UITextView, which contains web links. Now I want, that not safari opens the links, but my own built-in browser. Unfortunately TableViewCell can not open a new ViewController with a WebView, so I decided to create a delegate protocol. The whole thing looks like this: WebViewTableCellDelegate.h: @protocol WebViewTableCellDelegate -(void)loadWeb; @end Then I created a instance WebViewDelegate in the TableViewCell: id <WebViewTableCellDelegate> _delegate; In the .m of the TableViewCell: @interface UITextView (Override) @end @class WebView, WebFrame; @protocol WebPolicyDecisionListener; @implementation UITextView (Override) - (void)webView:(WebView *)webView decidePolicyForNavigationAction:(NSDictionary *)actionInformation request:(NSURLRequest *)request frame:(WebFrame *)frame decisionListener:(id < WebPolicyDecisionListener >)listener { NSLog(@"request: %@", request); [_delegate loadWeb]; } @end - (void)setDelegate:(id <WebViewTableCellDelegate>)delegate{ _delegate = delegate;} And in my TimeLineViewController I implemented the protocol with < and the loadWeb-metode: - (void)loadWeb{ WebViewController *web = [[WebViewController alloc] initWithNibName:nil bundle:nil]; web.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController: web animated:YES]; [web release]; } And when the instance of the TableViewCell will be created in the TimelineViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"MyIdentifier"; MyIdentifier = @"tableCell"; TableViewCell *cell = (TableViewCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if(cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"TableViewCell" owner:self options:nil]; cell = tableCell;} [cell setDelegate:self]; //… } It is the first time I created a own delegate-protocol, so maybe there are stupid mistakes. Also I´m learnung Objective-C and programming generally only for 4 weeks. Thanks for your help! EDIT: I think i found the problem, but I dont know how to resolve it. I try to use [_delegate loadWeb]; in the subclass of the UITextView (because that is the only way i can react on the weblinks) and the subclass can´t use [_delegate loadWeb];. I tried this in a other methode and it worked.

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  • Google Code + SVN or GitHub + Git

    - by Nazgulled
    Let me start by telling you that I never used anything besides SVN and I'm also a Windows user. I have a couple of simple projects that are open-source, others are on there way when I'm happy enough to release their source code but either way, I was thinking of using Google Code and SVN to share the source code of my projects instead of providing a link to the source on my website. This as always been a pain cause I had to update the binaries and the code every time I released a new version. This would also help me out to have a backup of my code some where instead of just my local machine (I used to have a local Subversion server running). What I want from a service like this is very simple... I just want a place to store my source code that people can download if they want, allows me to control revisions and provide a simple and easy issue system so people can submit bugs and stuff like that. I guess both of them have this. But I don't want to host any binaries in their websites, I want this to be hosted on my website so I can control download statistics with my own scripts, I also don't have the need for wiki pages as I prefer to have all the documentation in my own website. Does anyone of this services provide a way to "disable" features like wiki and downloads and don't show them at all for my project(s)? Now, I'm sure there are lots of pros and cons about using Google Code with SVN and GitHub with Git (of course) but here's what it's important for me on each one and why I like them: Google Code: As with any Google page, the complexity is almost non-existent Everyone (or almost) as a Google account and this is nice if people want to report problems using the issues system GitHub: May (or may not) be a little more complex (not a problem for me though) than Google's pages but... ...has a much prettier interface than Google's service It needs people to be registered on GitHub to post about issues I like the fact that with Git, you have your own revisions locally (can I use TortoiseGit for this or?) Basically that's it, not much I know... What other, most common, pros and cons can you tell me about each site/software? Keep in mind that my projects are simple, I'm probably the only one who will ever develop these projects on these repositories (or maybe not, for now I will)

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  • What would you do to make this code more "over-engineered"? [closed]

    - by Mez
    A friend and I got bored, and, long story short, decided to make an over-engineered FizzBuzz in PHP <?php interface INumber { public function go(); public function setNumber($i); } class FBNumber implements INumber { private $value; private $fizz; private $buzz; public function __construct($fizz = 3 , $buzz = 5) { $this->setFizz($fizz); $this->setBuzz($buzz); } public function setNumber($i) { if(is_int($i)) { $this->value = $i; } } private function setFizz($i) { if(is_int($i)) { $this->fizz = $i; } } private function setBuzz($i) { if(is_int($i)) { $this->buzz = $i; } } private function isFizz() { return ($this->value % $this->fizz == 0); } private function isBuzz() { return ($this->value % $this->buzz == 0); } private function isNeither() { return (!$this->isBuzz() AND !$this->isFizz()); } private function isFizzBuzz() { return ($this->isFizz() OR $this->isBuzz()); } private function fizz() { if ($this->isFizz()) { return "Fizz"; } } private function buzz() { if ($this->isBuzz()) { return "Buzz"; } } private function number() { if ($this->isNeither()) { return $this->value; } } public function go() { return $this->fizz() . $this->buzz() . $this->number(); } } class FizzBuzz { private $limit; private $number_class; private $numbers = array(); function __construct(INumber $number_class, $limit = 100) { $this->number_class = $number_class; $this->limit = $limit; } private function collectNumbers() { for ($i=1; $i <= $this->limit; $i++) { $n = clone($this->number_class); $n->setNumber($i); $this->numbers[$i] = $n->go(); unset($n); } } private function printNumbers() { $return = ''; foreach($this->numbers as $number){ $return .= $number . "\n"; } return $return; } public function go() { $this->collectNumbers(); return $this->printNumbers(); } } $fb = new FizzBuzz(new FBNumber()); echo $fb->go(); In theory, what could we/would you do to make it even more "over-engineered"?

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  • Passing password value through URL

    - by Steven Wright
    OK I see a lot of people asking about passing other values, URLS, random stuff through a URL, but don't find anything about sending a password to a password field. Here is my situation: I have a ton of sites I use on a daily basis with my work and oh about 90% require logins. Obviously remembering 80 bajillion logins for each site is dumb, especially when there are more than one user name I use for each site. So to make life easier, I drew up a nifty JSP app that stores all of my logins in a DB table and creates a user interface for the specific page I want to visit. Each page has a button that sends a username, password into the id parameters of the html inputs. Problem: I can get the usernames and other info to show up just dandy, but when I try and send a password to a password field, it seems that nothing gets received by the page I'm trying to hit. Is there some ninja stuff I need to be doing here or is it just not easily possible? Basically this is what I do now: http://addresshere/support?loginname=steveoooo&loginpass=passwordhere and some of my html looks like this: <form name="userform" method="post" action="index.jsp" > <input type="hidden" name="submit_login" value="y"> <table width="100%"> <tr class="main"> <td width="100" nowrap>Username:</td> <td><input type="text" name="loginname" value="" size="30" maxlength="64"></td> </tr> <tr class="main"> <td>Password: </font></td> <td><input type="password" name="loginpass" value="" size="30" maxlength="64"></td> </tr> <tr class="main"> <td><center><input type="submit" name="submit" value="Login"></center></td> </tr> </table> </form> Any suggestions?

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