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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • WPF Treeview: How to display rounded border around the selected item?

    - by chikak
    I am trying to set the rounded border around the selected item of the treeview (like the one in the windows explorer on Vista). The problem is that the trigger in the following code doesn't seem to be working. It looks like the IsSelected property is always false. <TreeView x:Name="m_treeView" BorderThickness="0" d:LayoutOverrides="Width, Height"> <TreeView.Resources> <Style TargetType="TreeViewItem"> <Style.Resources> <Brush x:Key="{x:Static SystemColors.HighlightBrushKey}">Transparent</Brush> </Style.Resources> </Style> </TreeView.Resources> <TreeView.ItemTemplate> <HierarchicalDataTemplate DataType="{x:Type local:DirectoryPresentationBase}" ItemsSource="{Binding Children}"> <TreeViewItem> <TreeViewItem.Header> <Border Name="SelectedBorder" CornerRadius="3" Background="#EFF8FD" BorderBrush="#99DEFD" BorderThickness="1" > <StackPanel Orientation="Horizontal"> <interactivity:Interaction.Behaviors> <local:TreeViewExpandBehavior AssociatedTreeView="{Binding ElementName=m_treeView}"/> </interactivity:Interaction.Behaviors> <Image x:Name="img" Width="24" Height="16" Stretch="None" Source="{Binding SmallIcon}"/> <TextBlock Text="{Binding Name}" Margin="5,0" /> </StackPanel> </Border> </TreeViewItem.Header> </TreeViewItem> <HierarchicalDataTemplate.Triggers> <Trigger Property="TreeViewItem.IsSelected" Value="True"> <Setter Property="Background" TargetName="SelectedBorder" Value="Red"/> <Setter Property="BorderBrush" TargetName="SelectedBorder" Value="Green"/> </Trigger> <Trigger Property="TreeViewItem.IsSelected" Value="False"> <Setter Property="Background" TargetName="SelectedBorder" Value="Transparent"/> <Setter Property="BorderBrush" TargetName="SelectedBorder" Value="Transparent"/> </Trigger> </HierarchicalDataTemplate.Triggers> </HierarchicalDataTemplate> </TreeView.ItemTemplate> </TreeView>

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  • How do display checked value in checkbox on Google plus style popup box?

    - by user946742
    After reading this post on Stackoverflow Google plus popup box when hovering over thumbnail? I was inspirted to add it on my site. I managed to do so and the script adds the contacts to my database. So far awesome! However, my problem (and also appears in the example) is it does not display the "checked" value... so the user will never know if they already added them to their list or not. Is the correct way to display checked values with PHP? Here is my html code: <ul style="list-style: none;padding:2px;"> <li style="padding:5px 2px;"> <input type="checkbox" id="Friends" name="circles" value="Friends" '.$checked1.'/> Friends </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Following" name="circles" value="Following" '.$checked2.'/>Following </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Family" name="circles" value="Family" '.$checked3.'/> Family </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Acquaintances" name="circles" value="Acquaintances" '.$checked4.'/> Acquaintances </li> </ul> And my PHP code is: if($circle_check_friends>0) { $ckecked1='checked=""'; } else if ($circle_check_following>0) { $ckecked2='checked=""'; } else if ($circle_check_family>0) { $ckecked3='checked=""'; } else if ($circle_check_acquaintances>0) { $ckecked4='checked=""'; } else if ($circle_check_friends=0) { $ckecked1=''; } else if ($circle_check_following=0) { $ckecked2=''; } else if ($circle_check_family=0) { $ckecked3=''; } else if ($circle_check_acquaintances=0) { $ckecked4=''; } Im lost because this is not giving me the result I want... i.e. for the checked values to be displayed according to the users choice. Your help is highly appreciated Thank you all in advance George

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  • URL Rewrite query database?

    - by Liam
    Im trying to understand how URL rewriting works. I have the following link... mysite.com/profile.php?id=23 I want to rewrite the above url with the Users first and last name... mysite.com/directory/liam-gallagher From what Ive read however you specify the rule for what the url should be output as, But how do i query my table to get each users name? Sorry if this is hard to understand, ive confused myself!

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  • cant get regex to work as i want

    - by Jorm
    With this function: function bbcode_parse($str) { $str = htmlentities($str); $find = array( '/\\*\*(.[^*]*)\*\*/is', ); $replace = array( '<b>' ); $str = preg_replace($find, $replace, $str); return $str; } And with text "My name is **bob**" I get in source code Hi my name is <b> Been trying to get this to work for a while now. Would appricate some expert help :)

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  • is there any way we can disable on mouse over event on certain columns of an data grid

    - by prince23
    hi, here wat i am trying to do is that on mouse over of first column i need to hit mouse MouseEnter event and show the pop up which i have kept there rest all other column i dnt need to to show the pop up so i am having this fuction there MouseLeave="Row_MouseLeave" <sdk:DataGrid MinHeight="100" x:Name="dgCounty" AutoGenerateColumns="False" VerticalAlignment="Top" Grid.Row="1" IsReadOnly="True" Margin="5,5,5,0" RowDetailsVisibilityChanged="dgCounty_RowDetailsVisibilityChanged" SelectionMode="Extended" RowDetailsVisibilityMode="VisibleWhenSelected" MouseEnter="dgCounty_MouseEnter" MouseLeave="dgCounty_MouseLeave" SelectionChanged="dgCounty_SelectionChanged" LoadingRow="dgCounty_LoadingRow1" UnloadingRow="dgCounty_UnloadingRow"> <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button x:Name="myButton" Width="24" Height="24" Click="Details_Click"> <Image x:Name="img" Source="Images/detail.JPG" Stretch="None"/> </Button> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="ID"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeID}" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="Name"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeFName}" MouseLeave="Row_MouseLeave" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="MailID"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding EmployeeMailID}" MouseLeave="Row_MouseLeave" /> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> </sdk:DataGrid.Columns> </sdk:DataGrid> in code behind void Row_MouseLeave(object sender, MouseEventArgs e) { Show.Visibility = Visibility.Collapsed; PoPGrid.Visibility = Visibility.Collapsed; } void Row_MouseEnter(object sender, MouseEventArgs e) { } the pop up her is like the ajax modal pop up wat we do in asp.net i am able to show data in pop up now the main issue is i need to show pop up only on the 2 column. rest all other column i need to hide the pop up when i move mouse over on that column. i am trying this concept it is not working is there any way i can achive it as i said only need to show pop up on mouse over of the 2 column thanks in advance prince

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  • How is this Nested Set SQL query converted into a LINQ query?

    - by Chad
    Querying a Nested Set Model table, here's the SQL... how can this be written in LINQ? SELECT parent.name FROM nested_category AS node, nested_category AS parent WHERE node.lft BETWEEN parent.lft AND parent.rgt AND node.name = 'FLASH' ORDER BY parent.lft; particularly, the FROM part... never tried to do anything like that in LINQ.

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  • Rating System Database Structure

    - by Harsha M V
    I have two entity groups. Restaurants and Users. Restaurants can be rated (1-5) by users. And rating fromeach user should be retrievable. Resturant(id, name, ..... , total_number_of_votes, total_voting_points ) User (id, name ...... ) Rating (id, restaurant_id, user_id, rating_value) Do i need to store the avg value so that it need not be calculated every time ? which table is the best place to store avg_rating, total_no_of_votes, total_voting_points ?

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  • Error in playing a swf file on internet explorer

    - by Rajeev
    In the below code i get an error saying Error #2007: Parameter url must be non-null on Ineternet explorer only.What am i doing wrong here html <OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" WIDTH="50" HEIGHT="50" id="myMovieName"> <PARAM NAME="movie" VALUE="/media/players/testsound.swf" /> <PARAM NAME="quality" VALUE="high" /> <PARAM NAME="bgcolor" VALUE="#FFFFFF" /> <EMBED href="/media/players/testsound.swf" src="/media/players/testsound.swf" flashvars="soundUrl=sound.mp3" quality=high bgcolor=#FFFFFF NAME="myMovieName" ALIGN="" TYPE="application/x-shockwave-flash"> </EMBED> </OBJECT> mxml ; import flash.net.; import mx.controls.Alert; import mx.controls.Button; import flash.events.Event; import flash.media.Sound; import flash.net.URLRequest; private function clickhandler(event:Event):void { var musicfile:String; var s:Sound = new Sound(); s.addEventListener(Event.COMPLETE, onSoundLoaded); var req:URLRequest = new URLRequest("/opt/cloodon/site/media/players/sound.mp3"); //musicfile = stage.loaderInfo.parameters["soundUrl"]; //var req:URLRequest = new URLRequest(musicfile); s.load(req); } private function onSoundLoaded(event:Event):void { //Alert.show("1"); //var localSound:Sound = event.currentTarget as Sound; var localSound:Sound = event.target as Sound; localSound.play(); } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <!--<mx:Button id="play" label="PLAY" click="clickhandler(event)" />--> <mx:Image id="loader1" source="@Embed(source='/opt/cloodon/site/media/img/speaker.gif')" click="clickhandler(event)" /> </s:Application>

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  • What do you call using print statements to debug code?

    - by vgm64
    I'm just curious, but is there a name for the process using print statements to debug your code? An example in pseudocode x=3.2e39 print x y = function1(x) print y z = function2(y) print z w = function3(z) print w Executation: 3.2e39 3.2e36 NaN NaN reveals some bad math in function2. If there's no standard name, what do you call it?

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  • How to set up my belongs_to and has_many reference

    - by dagda1
    Hi, I have an ExpenseType object that I have created with the following migration: class CreateExpenseTypes < ActiveRecord::Migration def self.up create_table :expense_types do |t| t.column :name, :string, :null => false t.timestamps end end I can see the table name is the pluralised expense_types. My question is, how do I reference this type in a belongs_to relationship? Is it: belongs_to :expensetype or is it belongs_to :expense_type I do not seem able to set it up correctly. Cheers

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  • How to assert certain method is called with Ruby minitest framework?

    - by steven.yang
    I want to test whether a function invokes other functions properly with minitest Ruby, but I cannot find a proper assert to test from the doc. The source code class SomeClass def invoke_function(name) name == "right" ? right () : wrong () end def right #... end def wrong #... end end The test code: describe SomeClass do it "should invoke right function" do # assert right() is called end it "should invoke other function" do # assert wrong() is called end end

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  • Which GCC warning must be disabled?

    - by SebastianK
    Using GCC 3.3.6, I get the following warning: choosing ... over ... because conversion sequence for the argument is better. Now, I want to disable this warning as described in gcc warning options by providing an argument like -Wno-theNameOfTheWarning But I don't know the name of the warning. How can I find out the name of the option that disables this warning?

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  • Tables as relations in ER diagrams

    - by Richard Mar.
    Assume I have the following tables (**bold** - primary key, *italics* - foreign key): patient(**patient_id**, name) disease(**disease_id**, name) patient_disease(**p_d_id**, *patient_id*, *disease,_id* ) I want to draw the ER diagram for this. My idea is to make two entities, one for patient and one for disease, then make a n-to-n relation between them, with p_d_id as its attribute. Is that how it's supposed to be?

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  • is there difference between debug and release reference path while compiling?

    - by Nair
    I am building a SL3 + RIA application in VS2008. When compiled the application in debug mode it compiles fine with out any error, but when I compile the same application with out any code change in release mode I get an error 'The type of namespace name 'BusyIndicator' does not exist in the namespace 'System.Windows.Controls' (are you missing an assembly reference). All the errors are coming from the generated code name.g.cs Just curious anyone run into this problem.

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  • How do I change a child's parent in NHibernate when cascade is delete-all-orphan?

    - by Daniel T.
    I have two entities in a bi-directional one-to-many relationship: public class Storage { public IList<Box> Boxes { get; set; } } public class Box { public Storage CurrentStorage { get; set; } } And the mapping: <class name="Storage"> <bag name="Boxes" cascade="all-delete-orphan" inverse="true"> <key column="Storage_Id" /> <one-to-many class="Box" /> </bag> </class> <class name="Box"> <many-to-one name="CurrentStorage" column="Storage_Id" /> </class> A Storage can have many Boxes, but a Box can only belong to one Storage. I have them mapped so that the one-to-many has a cascade of all-delete-orphan. My problem arises when I try to change a Box's Storage. Assuming I already ran this code: var storage1 = new Storage(); var storage2 = new Storage(); storage1.Boxes.Add(new Box()); Session.Create(storage1); Session.Create(storage2); The following code will give me an exception: // get the first and only box in the DB var existingBox = Database.GetBox().First(); // remove the box from storage1 existingBox.CurrentStorage.Boxes.Remove(existingBox); // add the box to storage2 after it's been removed from storage1 var storage2 = Database.GetStorage().Second(); storage2.Boxes.Add(existingBox); Session.Flush(); // commit changes to DB I get the following exception: NHibernate.ObjectDeletedException : deleted object would be re-saved by cascade (remove deleted object from associations) This exception occurs because I have the cascade set to all-delete-orphan. The first Storage detected that I removed the Box from its collection and marks it for deletion. However, when I added it to the second Storage (in the same session), it attempts to save the box again and the ObjectDeletedException is thrown. My question is, how do I get the Box to change its parent Storage without encountering this exception? I know one possible solution is to change the cascade to just all, but then I lose the ability to have NHibernate automatically delete a Box by simply removing it from a Storage and not re-associating it with another one. Or is this the only way to do it and I have to manually call Session.Delete on the box in order to remove it?

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  • GAE Datastore: persisting referenced objects

    - by David
    Two "I'm sorries" to begin with: 1) I've looked for a solution (here, and elsewhere), and couldn't find the answer. 2) English is not my mother tongue, so I may have some typos and the sort - please ignore them. To the point: I am trying to persist Java objects to the GAE datastore. I am not sure as to how to persist object having ("non-trivial") referenced object. That is, assume I have the following. public class Father { String name; int age; Vector<Child> offsprings; //this is what I call "non-trivial" reference //ctor, getters, setters... } public class Child { String name; int age; Father father; //this is what I call "non-trivial" reference //ctor, getters, setters... } The name field is unique in each type domain, and is considered a Primary-Key. In order to persist the "trivial" (String, int) fields, all I need is to add the correct annotation. So far so good. However, I don't understand how should I persist the home-brewed (Child, Father) types referenced. Should I: Convert each such reference to hold the Primary-Key (a name String, in this example) instead of the "actual" object. So, Vector<Child> offsprings; becomes Vector<String> offspringsNames; ? If that is the case, how do I handle the object at run-time? Do I just query for the Primary-Key from Class.getName, to retrieve the refrenced objects? Convert each such reference to hold the actual Key provided to me by the Datastore upon the proper put() operation? So, Vector<Child> offsprings; becomes Vector<Key> offspringsHashKeys; ? I would very much appreciate all kinds of comments. I have read ALL the offical relevant GAE docs/example. Throughout, they always persist "trivial" references, natively supported by the Datastore (e.g. in the Guestbook example, only Strings, and Longs). Many thanks, David

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  • Namespaces and deserialization issue

    - by CaffGeek
    UPDATE: You can run the code at the end of this to recreate and see the error I am having and hopefully solve it! UPDATE2: It's not the removal of the xmlns="" that's the issue... as you can remove it from the initial xml string. The problem is with the [XmlType(TypeName = "Systems")] somehow causing it to be added... UPDATE3: Turns out the problem is in here, I need to set the TypeName based on what is in the existing, XmlTypeAttribute if it already exists on the class.... xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; I get the following XML as a string from a webservice <Systems xmlns=""> <System id="1"> <sys_name>ALL</sys_name> </System> <System id="2"> <sys_name>asdfasdf</sys_name> </System> <System id="3"> <sys_name>fasdfasf</sys_name> </System> <System id="4"> <sys_name>asdfasdfasdf</sys_name> </System> </Systems> I then execute this, to convert it to an object result = XElement.Parse(xmlResult.OuterXml).Deserialize<AwayRequestSystems>(); Strangely though, in the Deserialize method, while the RemoveAllNamespaces works and returns the xml without the namespace I get the error <Systems xmlns=''> was not expected. in the catch when return (T) serializer.Deserialize(reader); executes! Why is it doing this? The xmlns is GONE!!! EXECUTABLE CODE! (Just put it in a test project) using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Xml; using System.Xml.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Xml.Serialization; namespace DeserializationTest { [TestClass] public class UnitTest1 { public TestContext TestContext { get; set; } [TestMethod] public void RemoveXmlnsFromSystems() { var xml = XElement.Parse(@"<Systems xmlns=""""> <System id=""1""> <sys_name>ALL</sys_name> </System> <System id=""2""> <sys_name>ePO</sys_name> </System> <System id=""3""> <sys_name>iEFT</sys_name> </System> <System id=""4""> <sys_name>Away Requests</sys_name> </System> <System id=""5""> <sys_name>RP3</sys_name> </System> </Systems>"); var systems = xml.Deserialize<AwayRequestSystems>(); Assert.IsInstanceOfType(systems, typeof(AwayRequestSystems)); var xmlnsFree = xml.RemoveAllNamespaces(); var str = xmlnsFree.ToString(); Debug.WriteLine(str); Assert.AreNotEqual("Error", xmlnsFree.Name.ToString(), "Serialization Error"); Assert.IsFalse(str.Contains("xmlns"), "Xmlns still exists"); } } [XmlType(TypeName = "Systems")] public class AwayRequestSystems : List<AwayRequestSystem> { } [XmlType(TypeName = "System")] public class AwayRequestSystem { [XmlAttribute("id")] public int ID { get; set; } [XmlElement("sys_name")] public string Name { get; set; } } public static class XmlSerializerFactory { private static Dictionary<Type, XmlSerializer> _serializers = new Dictionary<Type, XmlSerializer>(); public static void ResetCache() { _serializers = new Dictionary<Type, XmlSerializer>(); } public static XmlSerializer GetSerializerFor(Type typeOfT) { if (!_serializers.ContainsKey(typeOfT)) { var xmlAttributes = new XmlAttributes(); var xmlAttributeOverrides = new XmlAttributeOverrides(); Debug.WriteLine(string.Format("XmlSerializerFactory.GetSerializerFor(typeof({0}));", typeOfT)); xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; xmlAttributes.Xmlns = false; var types = new List<Type> { typeOfT, typeOfT.BaseType }; foreach (var property in typeOfT.GetProperties()) { types.Add(property.PropertyType); } types.RemoveAll(t => t.ToString().StartsWith("System.")); foreach (var type in types) { if (xmlAttributeOverrides[type] == null) xmlAttributeOverrides.Add(type, xmlAttributes); } var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides); //var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides, types.ToArray(), new XmlRootAttribute(), string.Empty); //var newSerializer = new XmlSerializer(typeOfT, string.Empty); _serializers.Add(typeOfT, newSerializer); } return _serializers[typeOfT]; } } public static class XElementExtensions { public static XElement RemoveAllNamespaces(this XElement source) { if (source.HasAttributes) source.Attributes().Where(a => a.Name.LocalName.Equals("xmlns")).Remove(); return source.HasElements ? new XElement(source.Name.LocalName, source.Attributes()/*.Where(a => !a.Name.LocalName.Equals("xmlns"))*/, source.Elements().Select(el => RemoveAllNamespaces(el)) ) : new XElement(source.Name.LocalName) { Value = source.Value }; } } public static class SerializationExtensions { public static XElement Serialize(this object source) { try { var serializer = XmlSerializerFactory.GetSerializerFor(source.GetType()); var xdoc = new XDocument(); using (var writer = xdoc.CreateWriter()) { serializer.Serialize(writer, source, new XmlSerializerNamespaces(new[] { new XmlQualifiedName("", "") })); } var result = (xdoc.Document != null) ? xdoc.Document.Root : new XElement("Error", "Document Missing"); return result.RemoveAllNamespaces(); } catch (Exception x) { return new XElement("Error", x.ToString()); } } public static T Deserialize<T>(this XElement source) where T : class { //try //{ var serializer = XmlSerializerFactory.GetSerializerFor(typeof(T)); var cleanxml = source.RemoveAllNamespaces(); var reader = cleanxml.CreateReader(); return (T)serializer.Deserialize(reader); //} //catch (Exception x) //{ // return null; //} } } }

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  • Error querying database.

    - by user296516
    Hi, Once I have successfully connected to the database, i have a line that must insert values. mysqli_query($edb, "INSERT INTO elvis_table (name,email) VALUES ('$name','$email')" ) or die('Error querying database.'); It works fine on my computer ( xampp ), but once I upload it onto a server, it starts giving an error. Yes, I have a database with a corresponding table and fields on a server, it connects to the database fine, but gives an error on this line... Thanks!

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  • Rails. Putting update logic in your migrations

    - by Daniel Abrahamsson
    A couple of times I've been in the situation where I've wanted to refactor the design of some model and have ended up putting update logic in migrations. However, as far as I've understood, this is not good practice (especially since you are encouraged to use your schema file for deployment, and not your migrations). How do you deal with these kind of problems? To clearify what I mean, say I have a User model. Since I thought there would only be two kinds of users, namely a "normal" user and an administrator, I chose to use a simple boolean field telling whether the user was an adminstrator or not. However, after I while I figured I needed some third kind of user, perhaps a moderator or something similar. In this case I add a UserType model (and the corresponding migration), and a second migration for removing the "admin" flag from the user table. And here comes the problem. In the "add_user_type_to_users" migration I have to map the admin flag value to a user type. Additionally, in order to do this, the user types have to exist, meaning I can not use the seeds file, but rather create the user types in the migration (also considered bad practice). Here comes some fictional code representing the situation: class CreateUserTypes < ActiveRecord::Migration def self.up create_table :user_types do |t| t.string :name, :nil => false, :unique => true end #Create basic types (can not put in seed, because of future migration dependency) UserType.create!(:name => "BASIC") UserType.create!(:name => "MODERATOR") UserType.create!(:name => "ADMINISTRATOR") end def self.down drop_table :user_types end end class AddTypeIdToUsers < ActiveRecord::Migration def self.up add_column :users, :type_id, :integer #Determine type via the admin flag basic = UserType.find_by_name("BASIC") admin = UserType.find_by_name("ADMINISTRATOR") User.all.each {|u| u.update_attribute(:type_id, (u.admin?) ? admin.id : basic.id)} #Remove the admin flag remove_column :users, :admin #Add foreign key execute "alter table users add constraint fk_user_type_id foreign key (type_id) references user_types (id)" end def self.down #Re-add the admin flag add_column :users, :admin, :boolean, :default => false #Reset the admin flag (this is the problematic update code) admin = UserType.find_by_name("ADMINISTRATOR") execute "update users set admin=true where type_id=#{admin.id}" #Remove foreign key constraint execute "alter table users drop foreign key fk_user_type_id" #Drop the type_id column remove_column :users, :type_id end end As you can see there are two problematic parts. First the row creation part in the first model, which is necessary if I would like to run all migrations in a row, then the "update" part in the second migration that maps the "admin" column to the "type_id" column. Any advice?

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  • Android - Eclipse setup missing Google APIs

    - by teepusink
    Hi, I just finished setting up my Eclipse with the Android plug-in. (i.e https://dl-ssl.google.com/android/eclipse/) Now when I do the following 1. Eclipse Preferences Android, I see a lot of "Target Name" like Android 1.1 - Android 2.1 However, in the book that I'm reading, I'm also supposed to see a "Target Name" called "Google APIs". I don't see that. What am I missing? Is that a separate install? Thank you, Tee

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