Search Results

Search found 16340 results on 654 pages for 'screen projection'.

Page 575/654 | < Previous Page | 571 572 573 574 575 576 577 578 579 580 581 582  | Next Page >

  • Dealing with Imprecise Drawing in CAD Drawing

    - by Graviton
    I have a CAD application, that allows user to draw lines and polygons and all that. One thorny problem that I face is user drawing can be highly imprecise, for example, a user might want to draw two rectangles that are connected to each other. Hence there should be one line shared by two rectangles. However, it's easy for user to, instead of draw a line, draw two lines that are very close to each other, so close to each other that when look from the screen, you would be mistaken that they are the same line, except that they aren't when you zoom in a little bit. My application would require user to properly draw the lines ( or my preprocessing must be able to do auto correction), or else my internal algorithm would not be able to process the inputs correctly. What is the best strategy to combat this kind of problem? I am thinking about rounding the point coordinates to a certain degree of precision, but although I can't exactly pinpoint the problem of this approach, but I feel that this is not the correct way of doing things, that this will introduce a new set of problem. Any idea?

    Read the article

  • Finding a picture in a picture with java?

    - by tarrasch
    what i want to to is analyse input from screen in form of pictures. I want to be able to identify a part of an image in a bigger image and get its coordinates within the bigger picture. Example: would have to be located in And the result would be the upper right corner of the picture in the big picture and the lower left of the part in the big picture. As you can see, the white part of the picture is irrelevant, what i basically need is just the green frame. Is there a library that can do something like this for me? Runtime is not really an issue. What i want to do with this is just generating a few random pixel coordinates and recognize the color in the big picture at that position, to recognize the green box fast later. And how would it decrease performance, if the white box in the middle is transparent? The question has been asked several times on SO as it seems without a single answer. I found i found a solution at http://werner.yellowcouch.org/Papers/subimg/index.html . Unfortunately its in C++ and i do not understand a thing. Would be nice to have a Java implementation on SO.

    Read the article

  • getting incorrect error even if the condition is fulfilled

    - by Tapan Desai
    I am trying to show the message based on the text shown on webpage after a particular action. If the webpage contains text MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY, I want to print Message sent successfully on the screen otherwise MESSAGE SENDING FAILED. Everything is working fine but for one thing. PrintWriter printWriter = new PrintWriter(new OutputStreamWriter(sendConnection.getOutputStream()), true); printWriter.print(sendContent); printWriter.flush(); printWriter.close(); //Reading the returned web page to analyse whether the operation was sucessfull BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(sendConnection.getInputStream())); StringBuilder SendResult = new StringBuilder(); String line; while ((line = bufferedReader.readLine()) != null) { SendResult.append(line); } if (SendResult.toString().contains("MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY")) { System.out.println("Message sent to " + phoneNumber + " successfully."); } else { System.err.println("Message could not send to " + phoneNumber + ". Also check login credentials"); } bufferedReader.close(); The problem is that even if the webpage contains the text MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY, the condition always goes into ELSE part and show MESSAGE SENDING FAILED but thats not true because the message has been sent and i see the MESSAGE HAS BEEN SUBMITTED SUCCESSFULLY on the webpage. Can anyone tell me where am i going wrong?

    Read the article

  • Issue with Facebook JS API, revokeAuthorization

    - by BBonifield
    I am trying to integrate FB connect into our user profile screen. Although, I'm having an issue with FB.ApiClient.revokeAuthorization. http://pastie.org/921942 The basic problem is that I revoke the auth at line 44 after the user clicks the disconnect button. After that, all subsequent API calls don't have a valid session to even check user status. I've tried wrapping blocks in a FB.Connect.forceSessionRefresh block, but then the code will never be called at all. I'm not sure what the proper workflow should be for this purpose. Right now it's basically... User arrives at profile NOT connected to the application. User clicks on the connect button. Once connected, DOM manipulation occurs to hide the connect button and add in a disconnect button. User clicks on the disconnect button. User's authorization to the application is revoked and (it seems) the API session to the FB server is invalidated. DOM manipulation occurs to hide the disconnect button and readd the connect button. User clicks on the connect button. Once connected, the FB.Connect.get_loggedInUser() don't return the actual user.

    Read the article

  • SubViewTwoController undeclared (first use in this function) (obj-c)

    - by benny
    Ahoy hoy everyone :) Here is a list of links. You will need it when reading the post. I am a newbie to Objective-C and try to learn it for iPhone-App-Development. I used the tutorial linked in the link list to create a standard app with a simple basic Navigation. This app contains a "RootView" that is displayed at startup. The startup screen itself contains three elements wich all link to SubViewOne. I have got it to work this far. So what i want to change is to make the second element link to SubViewTwo. When i "Build and Go" it, i get the following errors: RootViewController.m: SubViewTwoController *subViewTwoController = [[SubViewTwoController alloc] init]; // SubViewTwoController undeclared (first use in this function) and in SubViewTwoController.m [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview no superclass declared in @interface for ´SubViewTwoController´ and the same thing after - (void)dealloc { [super dealloc]; I think you will also need the header files, so here they are! RootViewController.h #import <UIKit/UIKit.h> @interface RootViewController : UITableViewController { IBOutlet NSMutableArray *views; } @property (nonatomic, retain) IBOutlet NSMutableArray *views; @end SubViewOneController.h #import <UIKit/UIKit.h> @interface SubViewOneController : UIViewController { IBOutlet UILabel *label; IBOutlet UIButton *button; } @property (retain,nonatomic) IBOutlet UILabel *label; @property (retain,nonatomic) IBOutlet UIButton *button; - (IBAction) OnButtonClick:(id) sender; @end and SubViewTwoController.h #import <UIKit/UIKit.h> @interface SubViewTwo : UIViewController { IBOutlet NSMutableArray *views; } @end I would be really great if you would leave your ideas with a short explanation. Thanks a lot in advance! benny

    Read the article

  • Progressive MP4 video issues in Flash- Video stops rendering

    - by Conor
    I'm currently working on a flash project that has an intro video that plays before heading into the main app. This video is an H.264 .mp4, 1550x540, and around 10MB. The problem thats currently driving me insane is that when I test it, occasionally the video will begin playing, and then suddenly stop rendering the video frames, leaving the audio playing in the background with nothing on screen. Once the file is played through fully (based on listening to the audio), my playback complete event fires like it should, but I can't find any info of people having similar issues. Attached is a trace of the .mp4 metadata in case that helps. videoframerate : 24 audiochannels : 2 audiocodecid : mp4a audiosamplerate : 48000 trackinfo: 0: length : 608000 timescale : 24000 language : eng sampledescription: 0: sampletype : avc1 1: length : 1218560 timescale : 48000 language : eng sampledescription: 0: sampletype : mp4a duration : 25.386666666666667 width : 1540 videocodecid : avc1 seekpoints: 0: time : 0 offset : 13964 1: time : 0.333 offset : 16893 2: time : 0.667 offset : 34212 ... 73: time : 24.333 offset : 9770329 74: time : 24.667 offset : 9845709 75: time : 25 offset : 9895215 moovposition : 32 height : 540 avcprofile : 77 avclevel : 51 aacaot : 2 This has been driving me absolutely insane... any help would be much appreciated!

    Read the article

  • jquery: how can i load the Google Maps API via ajax?

    - by Haroldo
    Before you reply: this is not as straight foward as you'd expect! I have a 'show on map' button which when clicked opens a dialogbox/lightbox with the google map in. I don't want to load the maps api on pageload, just when a map has been requested This is php file the "show on map" button puts into the dialog box: <div id="map_canvas"></div> <script type="text/javascript"> $(function() { //google maps stuff var latlng = new google.maps.LatLng(<?php echo $coords ?>); var options = { zoom: 14, center: latlng, mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById('map_canvas'), options); var marker = new google.maps.Marker({ position: new google.maps.LatLng(<?php echo $coords ?>), map: map }); }) </script> I've been trying to load the API before ajaxing in the dialog like this: $('img.map').click(function(){ var rel = $(this).attr('rel'); $.getScript('http://maps.google.com/maps/api/js?sensor=false', function(){ $.fn.colorbox({ href:rel }) }); }) this doesn't seem to work :( i've also tried: adding <script src="http://maps.google.com/maps/api/js?sensor=false"></script> to the ajax file type="text/javascript" running $.getScript('http://maps.google.com/maps/api/js?sensor=false'); on doc.ready the problem the browser seems to be redirected to the api.js file - you see a white screen

    Read the article

  • Use of clone() and appendTo() with draggable - unexpected results with dragging

    - by Matt Gutting
    I'm constructing a UI for a doctor scheduling app. We have several doctors, each of whom can go in one of several locations on a scheduled day (M - F). I have the main day/location grid (table) in the center of the screen. At the left is a table for the doctor names. On loading, each table cell contains a span (outlined) with the doctor name. The doctor name can go in one slot for each day. I didn't want to just put 5 copies of the doctor name, because the doctor might not be available all 5 days of the week. The idea was: Drag the span and drop into the calendar table. On the drag "start" event, clone the span and append it to the table cell. Now there is another span ready to be dropped into the calendar table. One line of code does the work: $(ui.helper).clone(true).prependTo(ui.helper.parent()); This works. But when I move the cloned span, the original one moves in sync - preserving the spatial relationships as I move the clone around (no doubt there's a "position:relative;left=XX;top=YY" inserted somewhere). I'm sure there's a way to do what I'm thinking of, while keeping the two spans independent. But I'm not thinking of one. Does anyone have an idea? Thanks! Matt I posted this identical question to the jQuery forum as well.

    Read the article

  • ASP.NET webservice API security.

    - by Tejaswi Yerukalapudi
    Hi, I have an iPhone app accessing an ASP.NET Webservice for data. Since I'm building both the ASP.NET end and the iPhone part of the app, and we'll shortly be publishing it in the Appstore, I'd like to know what security checks I need to make. The basic flow of the program (without divulging too much info about it) is as follows - . Login (Enter Username, pass on the app) . Primary screen where the data is loaded from a webservice and presented . And post data back after a few updates by the user I'm using POST to send the data to the Webservice via HTTPS. I'm sanitizing the inputs, checking for length of the inputs, but that's the limit of my knowledge as far as security goes. Any other tips are greatly appreciated! Edit: I should probably add that our service needs to be subscribed to separately and the iPhone component of it cannot be used alone. So the average user will not have login credentials. And the app itself has healthcare data in it, so I'd rather not have anyone trying attacks from my login page. Thanks, Teja.

    Read the article

  • What programming hack from your past are you most ashamed of?

    - by LeopardSkinPillBoxHat
    We've all been there (usually when we are young and inexperienced). Fixing it properly is too difficult, too risky or too time-consuming. So you go down the hack path. Which hack from your past are you most ashamed of, and why? I'm talking about the ones where you would be really embarrassed if someone could attribute the hack to you (quite easily if you are using revision control software). One hack per answer please. Mine was shortly after I started in my first job. I was working on a legacy C system, and there was this strange defect where a screen view failed to update properly under certain circumstances. I wasn't familiar with how to use the debugger at this time, so I added traces into the code to figure out what was going on. Then I realised that the defect didn't occur anymore with the traces in the code. I slowly backed out the traces one-by-one, until I realised that only a single trace was required to make the problem go away. My logic now would tell me that I was dealing with some sort of race-condition or timing related issue that the trace just "hid under the rug". But I checked in the code with the following line, and all was well: printf(""); Which hacks are you ashamed of?

    Read the article

  • Cakephp ACL authentication issue - I'm locked out

    - by Baseer
    I've followed the CakePHP Cookbook ACL tutorial And as of right now I'm just trying to add users using the scaffolding method. I'm trying to go to /users/add but it always redirects me to the login screen even though I have added $this->Auth->allow('*'); in beforeFilter() temporarily to allow access to all pages. I've done this in both the UsersController and GroupsController as the tutorial asked. Below is my code for UsersController which I think will be the most relevant of all the files. Let me know if any other piece of code is required. <?php class UsersController extends AppController { var $name = 'Users'; var $scaffold; function beforeFilter() { parent::beforeFilter(); $this->Auth->allow('*'); } function login() { //Auth Magic } function logout() { //Leave empty for now. } } ?> I think I've pretty much followed the tutorial, any ideas as to what I may be missing? Thanks. I've been stuck on this for a while. =(

    Read the article

  • Python Turtle Graphics, how to plot functions over an interval?

    - by TheDragonAce
    I need to plot a function over a specified interval. The function is f1, which is shown below in the code, and the interval is [-7, -3]; [-1, 1]; [3, 7] with a step of .01. When I execute the program, nothing is drawn. Any ideas? import turtle from math import sqrt wn = turtle.Screen() wn.bgcolor("white") wn.title("Plotting") mypen = turtle.Turtle() mypen.shape("classic") mypen.color("black") mypen.speed(10) while True: try: def f1(x): return 2 * sqrt((-abs(abs(x)-1)) * abs(3 - abs(x))/((abs(x)-1)*(3-abs(x)))) * \ (1 + abs(abs(x)-3)/(abs(x)-3))*sqrt(1-(x/7)**2)+(5+0.97*(abs(x-0.5)+abs(x+0.5))-\ 3*(abs(x-0.75)+abs(x+0.75)))*(1+abs(1-abs(x))/(1-abs(x))) mypen.penup() step=.01 startf11=-7 stopf11=-3 startf12=-1 stopf12=1 startf13=3 stopf13=7 def f11 (startf11,stopf11,step): rc=[] y = f1(startf11) while y<=stopf11: rc.append(startf11) #y+=step mypen.setpos(f1(startf11)*25,y*25) mypen.dot() def f12 (startf12,stopf12,step): rc=[] y = f1(startf12) while y<=stopf12: rc.append(startf12) #y+=step mypen.setpos(f1(startf12)*25, y*25) mypen.dot() def f13 (startf13,stopf13,step): rc=[] y = f1(startf13) while y<=stopf13: rc.append(startf13) #y+=step mypen.setpos(f1(startf13)*25, y*25) mypen.dot() f11(startf11,stopf11,step) f12(startf12,stopf12,step) f13(startf13,stopf13,step) except ZeroDivisionError: continue

    Read the article

  • How do I find a source code position from an address given by a crash in Window CE

    - by Shane MacLaughlin
    I have a Windows mobile 4.0 application, written using EVC++ 4.0 SP4 with MFC, that is exhibiting a random occasional crash in the field. e.g. Exception ox800000002 at 00112584. It does not happen under various emulators and simulators, hence is very difficult to trace using a debugger. The crash throws up and address and exception type. Given that I have the PDB is there any way to track this address to the source. I can't recompile using VC++ 8 as it doesn't support the mobile 4 SDK. My guess is that without a stack trace I'm not going to have much joy, as the chances are that the exception may not be in my source. Worth a try all the same. Edit As suggested, I have looked at the address in the context of the .MAP file for the program. This reveals the following Address Publics by Value Rva+Base Lib:Object 0001:00000000 ?GetUnduValue@@YANMM@Z 00011000 f 7Par.obj ' ' ' 0001:001124b8 ?OnLButtonUp@CGXGridUserDragSelectRangeImp@@UAAHPAVCGXGridCore@@AAVCPoint@@AAI@Z 001234b8 f gxseldrg.obj 0001:001126d8 ?OnSelDragStart@CGXGridUserDragSelectRangeImp@@UAAHPAVCGXGridCore@@KK@Z 001236d8 f gxseldrg.obj Which suggests the error occured during CGXGridUserDragSelectRangeImp::OnLButtonUp(), which seems a bit odd as I don't think there was a mouse / keyboard / screen button pressed at the time. Could be the stack got fragged before the crash got reported, and I'm wasting my time. I'll recompile with assembler output to try to isolate it to a given line, but don't hold out much hope :( Does the fact that the map file reports segmented addresses e.g. 0001:xxxxxxxxx and the crash report unsegmented addresses mean I have to carry out some computation to get the map address from the crash address?

    Read the article

  • ContentControl + RenderTargetBitmap + empty image

    - by Kellls
    Im trying to create some chart images without ever displaying those charts on the screen. I'v been at this for quite a while and tried a lot of different things but nothing seems to work. The code works perfectly if I display the chart in a window first, but if I don't display it in a window, the bitmap is just white with a black border (no idea why). I have tried adding the chart to a border before rendering and giving the border a green borderBrush. In the bitmap, I see the green borderBrush then the black border and white background but no chart. I don't know where the black border is coming from as the chart is not contained in a black border. I have tried adding the chart to a window without calling window.Show() and again just the black boarder and white background. However if I call window.Show() the bitmap contains the chart. I have tried using a drawingVisual as explained here, same result. Here is the code (not including adding the element to a border or window): private static BitmapSource CreateElementScreenshot(FrameworkElement element, int dpi) { if (!element.IsMeasureValid) { Size size = new Size(element.Width, element.Height); element.Measure(size); element.Arrange(new Rect(size)); } element.UpdateLayout(); var scale = dpi/96.0; var renderTargetBitmap = new RenderTargetBitmap ( (int)(scale * element.RenderSize.Width),(int)(scale * element.RenderSize.Height),dpi,dpi,PixelFormats.Default ); // this is waiting for dispatcher to perform measure, arrange and render passes element.Dispatcher.Invoke(((Action)(() => renderTargetBitmap.Render(element))), DispatcherPriority.Render); return renderTargetBitmap; } Note: The chart is a ContentControl. Is there anyway I can get the chart to render without displaying it in a window first?

    Read the article

  • How to move/drag multiple images with CALayer???

    - by gbf.sara
    I have more than 10 images in screen and i want to move each image using CALayer concept. While am trying to move first image,its working. Even when i drag my second image also, its working. But after that when i get back to first image and when i try to move , am struck up. its not working. I dono where it went wrong. Here's ma code //Assigning Layer to UIImage// layer = [CALayer layer]; UIImage *image1 = [UIImage imageNamed:[NSString stringWithFormat:@"%@_thumb.png",[tiv imageName]]]; layer.contents = (id)image1.CGImage; layer.position=CGPointMake(200,200); layer.frame = CGRectMake(110, 180, 100, 100); [self.view.layer addSublayer:layer]; [layer needsDisplay]; [self.view.layer needsDisplay]; [layer needsLayout]; //Here i try to move my image// - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSArray *allTouches = [touches allObjects]; int count = [allTouches count]; if (count == 1) { if (CGRectContainsPoint([layer frame], [[allTouches objectAtIndex:0] locationInView:self.view])) { layer.position = [[allTouches objectAtIndex:0] locationInView:self.view]; return; } } if (count > 1) { if (CGRectContainsPoint([layer frame], [[allTouches objectAtIndex:-1] locationInView:self.view])) { layer.position = [[allTouches objectAtIndex:0] locationInView:self.view]; return; } } } Also ive planned to use single CALayer for multiple images.. When i click an image, it should be placed in that CALayer and when i click another, the same CALayer should take the latter one. So tat whenever i drag an image it should move(no matter how many images r there) . Do u think this concept will work out or is there any other idea??? My concept may seems to be a basic one. Am new to this environment n so kindly help me..

    Read the article

  • Random point on VideoDisplay isn't accurate enough

    - by Mike
    For a schoolassigment me and some buddies of mine are creating an application that is showing many similarities with the C-Mon & Kypski musicvideo on www.oneframeoffame.com. The application is being developed in Flex. We want to get a random point of a clip, let it pause so a user can mimic the pose and make a snapshot out of it. What i managed to do is get a random point of the movie. I did this by getting a random value between 0 and de total duration of the movie. But what i didn't managed to do is let the screen pause on every 24st of a frame. As the movie concist out of 24FPS. It looks like the the random value of the movie that is being requested is being rounded by the movie itself. As example: There appears to be no difference between the frames requested at 2.40 or 2.41. It appears it got something to do with keyframing i've read on the Adobe® Flex™ 3.5 Language Reference. The movie is a FLV file and i use the VideoDisplay object to display the movie. Does someone is familiar with this or knows a solution to my problem? Thanks in advance

    Read the article

  • HTML Doctype Setting / IE Quirks Mode

    - by Frederico
    I'm working within the parameters of an un-reachable developer, whom has created an html generation system for our products.. Whenever a new page is generated he places: <!-- updated page at 05/MAY/2010 02:58.58 --> <!-- You must use the template manager to modify the formatting of this page. --> resulting in my code looking like: <!-- updated page at 05/MAY/2010 02:55.30 --> <!-- You must use the template manager to modify the formatting of this page. --> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en" xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> I don't believe IE read's this doctype at all, as when looking at the developer screen, it renders in Quirks mode... is there any other way to force IE out of this horrible Quirks mode? I've been trying to reach the developer but he has been rather un-available.. Thank you in advance for any help you might have to offer.

    Read the article

  • Creating a framework for ASP.NET web forms similar to Flex states.

    - by Shawn Simon
    I really enjoy the flex states framework. You define a few states for your control, and then can set child controls to only appear in certain states. Check out this code: <s:states> <s:State name="signin"/> <s:State name="register"/> </s:states> <mx:FormItem label="Last name:" includeIn="register" id="lastNameItem" alpha="0.0"> <s:TextInput id="lastName" width="220"/> </mx:FormItem> Now the last name form will only appear in the register screen. This would be really useful I think in .NET where you use the page for views like update / insert. I was considering extending the Page element to have a states property using extension methods, and adding the include in to controls. This way I could auto-hide controls based on the current view at render time. What is even cooler in Flex, is that you can use different handlers / properties based on the current state. <s:Button label="Sign in" label.register="Register" id="loginButton" enabled="true" click.signin="signin()" click.register="register()"/> I'm sure there's a way I could implement something similar to this as well. Do you think this is a good idea? Or does it just add a level of abstraction to framework that already has a poor separation of concerns?

    Read the article

  • Create a menu in a perspective in Eclipse

    - by Krt_Malta
    Hi. I am developing an Eclipse plug-in and I'd like to associate a new menu (at the top of the screen along with File, Edit etc) with a perspective I'm creating. I did the menu ok but it is being displayed even in other perspectives. How can I associate it only with my perspective? This is the code I am using in plugin.xml: <plugin> <extension point="org.eclipse.ui.perspectives"> <perspective class="org.eclipse.ui.articles.perspective.API_Development" id="org.eclipse.ui.articles.perspective.API_Development" name="API Development"> </perspective> </extension> <extension point="org.eclipse.ui.actionSets"> <actionSet label="Sample Action Set" visible="true" id="API_Development_Menu.actionSet"> <menu label="API Development" id="sampleMenu"> <separator name="sampleGroup"> </separator> </menu> </actionSet> </extension> </plugin> Thanks and regards, Kurt

    Read the article

  • Using pipes in Linux with C

    - by Dave
    Hi, I'm doing a course in Operating Systems and we're supposed to learn how to use pipes to transfer data between processes. We were given this simple piece of code which demonstrates how to use pipes,but I'm having difficulty understanding it. #include <stdio.h> #include <stdlib.h> #include <unistd.h> main() { int pipefd [2], n; char buff[100] ; if( pipe( pipefd) < 0) { printf("can not create pipe \n"); } printf("read fd = %d, write fd = %d \n", pipefd[0], pipefd[1]); if ( write (pipefd[1],"hello world\n", 12)!= 12) { printf("pipe write error \n"); } if( ( n = read ( pipefd[0] , buff, sizeof ( buff) ) ) <= 0 ) { printf("pipe read error \n"); } write ( 1, buff, n ) ; exit (0); } What does the write function do? It seems to send data to the pipe and also print it to the screen (at least it seems like the second time the write function is called it does this). Does anyone have any suggestions of good websites for learning about topics such as this, FIFO, signals, other basic linux commands used in C?

    Read the article

  • Placement/Positioning/Alignment of UIScrollView w.r.t. length of Title NSString

    - by Shoaibi
    I have a scenario where i show stuff like: ----------------------------------- titleview (UITextView) ______________ tArea (UIScrollView) ttextview (UITextView) ----------------------------------- Now here is the condition: Length of titleview's text is dynamic, varies based on user input. Because of the condition I have trouble placing tArea e.g. UIScrollView on the screen, it either appears way too below than the titleview, or overlaps it. Previously what i did: Count the number of characters in titleview.text.length and divide them by 27 (e.g. characters in one line when using boldSystemFontOfSize:20) and multiply by 10 to get the starting X of tArea e.g. UIScrollView. But that sucked. Because i had to duplicate code for rotation to landscape. What do i have now? : CGSize titlesize = [title sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 90) lineBreakMode:UILineBreakModeWordWrap]; ttitleview = [[UITextView alloc] initWithFrame:CGRectMake(5, 5, 310,titlesize.height)]; ttitleview.text = title; ttitleview.font = [UIFont boldSystemFontOfSize:20]; ttitleview.backgroundColor = [UIColor clearColor]; ttitleview.editable = NO; [self.view addSubview:ttitleview]; CGSize textsize = [ttext sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 350) lineBreakMode:UILineBreakModeWordWrap]; tArea = [[UIScrollView alloc] initWithFrame:CGRectMake(5, titlesize.height, 310, 230)]; tArea.contentSize = CGSizeMake(310, textsize.height+20); tArea.pagingEnabled = FALSE; tArea.scrollEnabled = TRUE; tArea.backgroundColor = [UIColor clearColor]; [self.view addSubview:tArea]; ttextview = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 310, textsize.height + 20)]; ttextview.text = ttext; ttextview.font = [UIFont systemFontOfSize:20]; ttextview.backgroundColor = [UIColor clearColor]; ttextview.editable = NO; [tArea addSubview:ttextview]; But its no use. Looking for an elegant solution than this.

    Read the article

  • Getting entitlement warning while building an Ad Hoc Distribution Bundle for an Iphone App.

    - by nefsu
    I followed Apple's instructions on how to create an Ad Hoc Distrubution bundle but I keep getting what appears to be a fatal Warning during the build process. As per the instructions, I set the signing identity to my distribution profile at the target (instead of the project), created my Entitlement.plist file and unchecked get-task-allow, linked this file to my target and run the build in distribution for device mode. When I do that, the build completes successful but only after giving the following warning. [WARN]CodeSign warning: entitlements are not applicable for product type 'Application' in SDK 'Device - iPhone OS 3.1.2'; ignoring... The last step in the build is the CodeSign and I've noticed that although it ran without errors, it's missing the --entitlement command line option that is given on the official apple instruction guide. Here is my CodeSign line /usr/bin/codesign -f -s "iPhone Distribution: My Name" --resource-rules=/Volumes/Data/projects/xcode/MyAppName/build/Distribution-iphoneos/MyAppName.app/ResourceRules.plist /Volumes/Data/projects/xcode/MyAppName/build/Distribution-iphoneos/MyAppName.app And here is apple's screen shot of what's expected. Can someone please help me figure out if this is something I'm doing wrong because much to my dismay even the dev forum at apple has very little information on this CodeSign warning.

    Read the article

  • Winforms, databinding, Listbox and textbox

    - by Snake
    Hi dear friends, I have a ListBox (MyListBox) on my screen, and a Textbox (MyTextBox). The ListBox is filled with a List(Of T), which are all custom items. Now I try to do this: The ListBox' datasource is the List(Of T). Now when an Item changes I want the textbox to be updated to a particular property of the selected item in my ListBox. In code this means: Me.MyListBox.DisplayMember = "SelectionName" Me.MyListBox.ValueMember = "Id" MyTextbox.DataBindings.Add(New Binding("Text", Me._listOfItems, "SelectedItem.Comment", True, DataSourceUpdateMode.OnPropertyChanged)) Me.MyListBox.DataSource = Me._listOfItems this does not work. But when I bind to SelectedValue instead of SelectedItem it works perfectly. The _listOfItems is declared as this: Dim _listOfItems As List(Of MyItem) = New List(Of MyItem)() Where MyItem is this: public class MyItem { public string SelectionName { get; set; } public int Id { get; set; } public string Comment { get; set; } } I tried overriding the ToString() in MyItem so that it would use that. But that doesn't work either. Anybody care to give it a try? Thanks! -Snakiej

    Read the article

  • Dojo dialog, the iPad and the virtual keyboard issue

    - by Chris Butler
    Recently, I have been working on a project where the interface should work for desktop and tablets (in particular the iPad). One issue I am coming across is with a Dojo dialog on the iPad when text entry is taking place. Basically here is what happens: Load Dojo interface with buttons on iPad - OK Press button (touch) to show dialog (90% height and width) - OK Click on text box (touch) like DateTextBox or TimeTextBox - OK, the virtual keyboard is opened Click the date or time I want in the UI (touch) - OK, but I can't see all of the options since it is longer than the screen size... Try to scroll down (swipe up with two fingers or click 'next' in the keyboard) - not OK and the dialog repositions itself to have it's top at the top of the viewport area. Basically, the issue is that the dialog keeps trying to reposition itself. Am I able to stop dialog resizing and positioning if I catch the window onResize events? Does anyone else have this issue with the iPad and Dojo dialogs? Also, I found this StackOverflow topic on detecting the virtual keyboard, but it wasn't much help in this case... http://stackoverflow.com/questions/2593139/ipad-web-app-detect-virtual-keyboard-using-javascript-in-safari Thanks!

    Read the article

  • SimpleModal -- Open OnLoad

    - by Bill Griffith
    I'm new to JQuery -- not new to javascript. Was able to open the OSX STYLE DIALOG using the hyperlink button provided in the demo index.html page, but would like to open it on the page load. I read a couple links on StackOverflow (http://stackoverflow.com/questions/1611727/how-do-i-invoke-a-simplemodal-osx-dialog-on-page-load), but still could not get it to work in the exact same index.html page. I finally resorted to a stopgap measure by programmatically invoking the button click of a hidden button element -- see following fragment: onLoad="document.getElementById('load_OSX_Example').click();"> <input type="hidden" id="load_OSX_Example" value="" class='osx'> <script type="text/javascript" language="javascript"> //#### open the OSX Modal ########## $(document).ready(function(){ $("#osx-modal-content").modal(); }); </script> So I have two questions: How can you invoke the class='osx' using javascript/html programmatically? Why won't this work using the $("#osx-modal-content").modal(); call in javascript (see fragment above)? I tried this in multiple browsers, and the only content that displayed on the screen was content of this tag: "div id="osx-modal-title", and there was no error in the jscript console.

    Read the article

< Previous Page | 571 572 573 574 575 576 577 578 579 580 581 582  | Next Page >