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  • Customer owes me half my payment. Should I take ownership of his AWS account for charging? How?

    - by Cawas
    Background They paid me my first half (back in April 15th) before even we could get into an agreement. Very nice of him! Then I've finished the 2 weeks job of setting up the servers, using his AWS credentials he had just bought. I waited for another 2 weeks for everything settling up, and it was all running fine. He did what he needed with his sftp account, everyone were happy. Now, it has been almost 2 months since I've finished the job and I still didn't get the 2nd half. I must assume, it's not much money (about U$400, converted), but it would help me pay the bills at least. Heck, the Amazon bills they are paying are little less than that (for now). Measures I'm wondering how I can go to charge him now. First thought, of course, would be taking everything down and say "pay now, or be doomed". If that's not good enough, then I lost it. I have no contracts and I doubt I could get a law suit in this country for such a low value based only on emails. And I don't really want to get too agressive here - there might be a business chance in the future and I don't want to ruin it. Second though would be just changing the password. But then he probably could gain access again by some recovery means. That's where my question may mainly relay. How can I do it and not leaving any room for recovery from his side? I even got the first AWS "your account was created" mail from himself, showing me I could begin my job, back then. Lastly, do you have any other idea on what I can and what I should do in this case? Responding to Answers Please, consider reading the current answers and comments. This is not a very simple case. I've considered many, many options (including all lawful ones) before considering this ones I've listed here, and I am willing to take the loss and all that. That's not the point. The point is being practical here. I will call him again and talk about it. I will do terrorism on getting lawyers and getting contract. I am ready to go all forth while I have time and energy for it. But, in practice, there is this extra thing I can do to assure myself of the work I've done. I can basically take it back and delete everything! I'd only take his password because I can find no other way to do it within Amazon. Maybe, contacting Amazon and explaining the situation? I don't know. Give me ideas on this technical side! And thank everyone for the attention and helping me clarifying the issue so far! :)

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  • Rotation of viewplatform in Java3D

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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  • How can a developer realize the full value of his work [closed]

    - by Jubbat
    I, honestly, don't want to work as a developer in a company anymore after all I have seen. I want to continue developing software, yes, but not in the way I see it all around me. And I'm in London, a city that congregates lots of great developers from the whole world, so it shouldn't be a problem of location. So, what are my concerns? First of all, best case scenario: you are paying managers salary out of yours. You are consistently underpaid by making up for the average manager negative net return plus his whole salary. Typical scenario. I am a reasonably good developer with common sense who cares for readable code with attention to basic principles. I have found way too often, overconfident and arrogant developers with a severe lack of common sense. Personally, I don't want to follow TDD or Agile practices like all the cool kids nowadays. I would read about them, form my own opinion and take what I feel is useful, but don't follow it sheepishly. I want to work with people who understand that you have to design good interfaces, you absolutely have to document your code, that readability is at the top of your priorities. Also people who don't have a cargo cult mentality too. For instance, the same person who asked me about design patterns in a job interview, later told me that something like a List of Map of Vector of Map of Set (in Java) is very readable. Why would someone ask me about design patterns if they can't even grasp encapsulation? These kind of things are the norm. I've seen many examples. I've seen worse than that too, from very well paid senior devs, by the way. Every second that you spend working with people with such lack of common sense and clear thinking, you are effectively losing money by being terribly inefficient with your time. Yet, with all these inefficiencies, the average developer earns a high salary. So I tried working on my own then, although I don't like the idea. I prefer healthy exchange of opinions and ideas and task division. I then did a bit of online freelancing for a while but I think working in a sweatshop might be more enjoyable. Also, I studied computer engineering and you are in an environment in which your client will presume you don't have any formal education because there is no way to prove it. Again, you are undervalued. You could try building a product, yes. But, of course, luck is a big factor. I wonder if there is a way to work in something you can do well, software development, and be valued for the quality of your work and be paid accordingly, and where you and only you get fairly paid for the value you generate. I know that what I have written seems somehow unlikely but I strongly feel this way. Hopefully someone will understand me and has already figured this out. I don't think I'm alone in this kind of feeling.

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  • Color Picking Troubles - LWJGL/OpenGL

    - by Tom Johnson
    I'm attempting to check which object the user is hovering over. While everything seems to be just how I'd think it should be, I'm not able to get the correct color due to the second time I draw (without picking colors). Here is my rendering code: public void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.pick(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.render(); } And here is what gets called on each block/tile on "scene.pick()": public void pick() { glColor3ub((byte) pickingColor.x, (byte) pickingColor.y, (byte) pickingColor.z); draw(); glReadBuffer(GL_FRONT); ByteBuffer buffer = BufferUtils.createByteBuffer(4); glReadPixels(Mouse.getX(), Mouse.getY(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, buffer); int r = buffer.get(0) & 0xFF; int g = buffer.get(1) & 0xFF; int b = buffer.get(2) & 0xFF; if(r == pickingColor.x && g == pickingColor.y && b == pickingColor.z) { hovered = true; } else { hovered = false; } } I believe the problem is that in the method of each tile/block called by scene.pick(), it is reading the color from the regular drawing state, after that method is called somehow. I believe this because when I remove the "glReadBuffer(GL_FRONT)" line from the pick method, it seems to almost fix it, but then it will also select blocks behind the one you are hovering as it is not only looking at the front. If you have any ideas of what to do, please be sure to reply!/ EDIT: Adding scene.render(), tile.render(), and tile.draw() scene.render: public void render() { for(int x = 0; x < tiles.length; x++) { for(int z = 0; z < tiles.length; z++) { tiles[x][z].render(); } } } tile.render: public void render() { glColor3f(color.x, color.y, color.z); draw(); if(hovered) { glColor3f(1, 1, 1); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } tile.draw: public void draw() { float x = position.x, y = position.y, z = position.z; //Top glBegin(GL_QUADS); glVertex3f(x, y + size, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x, y + size, z + size); glEnd(); //Left glBegin(GL_QUADS); glVertex3f(x, y, z); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x, y + size, z); glEnd(); //Right glBegin(GL_QUADS); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x + size, y, z + size); glEnd(); } (The game is like an isometric game. That's why I only draw 3 faces.)

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  • Seeking advice on tools and technology for my new game [closed]

    - by k.k. slider
    I'm a C# developer who has been programming a game in my spare time using XNA and Visual Studio. The game's logic is mostly done and I've completed a prototype that has most of the functionality of (what I envision to be) the final game. However, having heard about the uncertain future and (possibly) limited audience for XNA games, I'm looking to switch platforms... but I don't know what technology would best suit my needs. Below are some specifics about my game and what exactly I'm looking for, if you're interested: The game is a 2D turn-based tactical RPG (strategy game) for two players. It is a basic sprite and tile based game with animations and sound. 3D capabilities are not necessary. I'd like to allow players to compete with others online, and have a basic ranking/matchmaking system. I will probably need something that can interact with a server and a database (the game is turn-based and has no RNG, so cheating would be easy to detect even if most computation is done client-side and minimal data is sent to the server). Ideally, I would be able to release an early version of the game and have people give feedback as I develop additional features (similar to Minecraft). I'd prefer to have a way to release periodic updates to the game instead of releasing an absolute final product. To reach the widest possible audience, I'd prefer technology that allows me to release on PC, Android, iOS, and (maybe) Mac. This is a game with simple mouse inputs which can fit on a mobile touch screen. The game should be monetizable. If I find success with this game, then I may consider becoming a full-time indie game developer. I have several other game ideas and have learned quite a bit from my first attempt at game development. My first thought was an F2P/microtransaction model, but I'm open to other suggestions. Language isn't a primary concern of mine, since I have a decent amount of experience using several languages to program large projects. I'm willing to spend money (e.g. on a developer's license), but the more expensive it gets, the more hesitant I am to use it. I've looked into the following solutions... there are a LOT of tools out there... if anyone has experience with any of these and would like to recommend/reject any of them, it would be helpful. C#/.NET (XNA/MonoGame/SDL/SlimDX/Xamarin/ExEn/ANX?) HTML5/JS (AppMobi/PhoneGap/Marmalade/FlashCanvas/Cordova/libRocket?) Python (Pyglet/Pygame/Kivy?) Java (JavaFX/libGDX?) Unity/Construct 2/Cocos2D/NME/Corona/other game creation software? I'd like something that can do 2D and isn't limited by being too high-level. Other languages (Lua/LOVE? Moai?) Thanks for answering this rather long and tedious question...

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  • MySQL Server 5.6 defaults changes

    - by user12626240
    We're improving the MySQL Server defaults, as announced by Tomas Ulin at MySQL Connect. Here's what we're changing:  Setting  Old  New  Notes back_log  50  50 + ( max_connections / 5 ) capped at 900 binlog_checksum  off  CRC32  New variable in 5.6 binlog_row_event_max_size  1k  8k flush_time  1800  Windows changes from 1800 to 0  Was already 0 on other platforms host_cache_size  128  128 + 1 for each of the first 500 max_connections + 1 for every 20 max_connections over 500, capped at 2000  New variable in 5.6 innodb_autoextend_increment  8  64  Now affects *.ibd files. 64 is 64 megabytes innodb_buffer_pool_instances  0  8. On 32 bit Windows only, if innodb_buffer_pool_size is greater than 1300M, default is innodb_buffer_pool_size / 128M innodb_concurrency_tickets  500  5000 innodb_file_per_table  off  on innodb_log_file_size  5M  48M  InnoDB will always change size to match my.cnf value. Also see innodb_log_compressed_pages and binlog_row_image innodb_old_blocks_time 0  1000 1 second innodb_open_files  300  300; if innodb_file_per_table is ON, higher of table_open_cache or 300 innodb_purge_batch_size  20  300 innodb_purge_threads  0  1 innodb_stats_on_metadata  on  off join_buffer_size 128k  256k max_allowed_packet  1M  4M max_connect_errors  10  100 open_files_limit  0  5000  See note 1 query_cache_size  0  1M query_cache_type  on/1  off/0 sort_buffer_size  2M  256k sql_mode  none  NO_ENGINE_SUBSTITUTION  See later post about default my.cnf for STRICT_TRANS_TABLES sync_master_info  0  10000  Recommend: master_info_repository=table sync_relay_log  0  10000 sync_relay_log_info  0  10000  Recommend: relay_log_info_repository=table. Also see Replication Relay and Status Logs table_definition_cache  400  400 + table_open_cache / 2, capped at 2000 table_open_cache  400  2000   Also see table_open_cache_instances thread_cache_size  0  8 + max_connections/100, capped at 100 Note 1: In 5.5 there was already a rule to make open_files_limit 10 + max_connections + table_cache_size * 2 if that was higher than the user-specified value. Now uses the higher of that and (5000 or what you specify). We are also adding a new default my.cnf file and guided instructions on the key settings to adjust. More on this in a later post. We're also providing a page with suggestions for settings to improve backwards compatibility. The old example files like my-huge.cnf are obsolete. Some of the improvements are present from 5.6.6 and the rest are coming. These are ideas, and until they are in an official GA release, they are subject to change. As part of this work I reviewed every old server setting plus many hundreds of emails of feedback and testing results from inside and outside Oracle's MySQL Support team and the many excellent blog entries and comments from others over the years, including from many MySQL Gurus out there, like Baron, Sheeri, Ronald, Schlomi, Giuseppe and Mark Callaghan. With these changes we're trying to make it easier to set up the server by adjusting only a few settings that will cause others to be set. This happens only at server startup and only applies to variables where you haven't set a value. You'll see a similar approach used for the Performance Schema. The Gurus don't need this but for many newcomers the defaults will be very useful. Possibly the most unusual change is the way we vary the setting for innodb_buffer_pool_instances for 32-bit Windows. This is because we've found that DLLs with specified load addresses often fragment the limited four gigabyte 32-bit address space and make it impossible to allocate more than about 1300 megabytes of contiguous address space for the InnoDB buffer pool. The smaller requests for many pools are more likely to succeed. If you change the value of innodb_log_file_size in my.cnf you will see a message like this in the error log file at the next restart, instead of the old error message: [Warning] InnoDB: Resizing redo log from 2*64 to 5*128 pages, LSN=5735153 One of the biggest challenges for the defaults is the millions of installations on a huge range of systems, from point of sale terminals and routers though shared hosting or end user systems and on to major servers with lots of CPU cores, hundreds of gigabytes of RAM and terabytes of fast disk space. Our past defaults were for the smaller systems and these change that to larger shared hosting or shared end user systems, still with a bias towards the smaller end. There is a bias in favour of OLTP workloads, so reporting systems may need more changes. Where there is a conflict between the best settings for benchmarks and normal use, we've favoured production, not benchmarks. We're very interested in your feedback, comments and suggestions.

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  • Paper-free Customer Engagement

    - by Michael Snow
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Appropriate repost from our friends at the AIIM blog: Digital Landfill -- John Mancini, supporting our mission of enabling customer engagement through better technology choices.  ---------- My wife didn't even give me a card for #wpfd - and they say husbands are bad at remembering anniversaries Well, today is the third World Paper Free Day.  I just got off the Tweet Jam, and there was a host of ideas for getting rid of -- or at least reducing -- paper. When we first started talking about "paper-free" most of the reasons raised to pursue this direction were "green" reasons.  I'm glad to see that the thinking has moved on to questions about how getting rid of paper and digitizing processes helps improve customer engagement.  And the bottom line.  And process responsiveness.  Not that the "green" reasons have gone away, but it's nice to see a maturation in the BUSINESS reasons to get rid of paper. Our World Paper Free Handbook (do not, do not, do not print it!) looks at how less paper in the workplace delivers significant benefits. Key findings show eliminating paper from processes can improve the responsiveness of customer service by 300 percent. Removing paper from business processes and moving content to PCs and tablets has the added advantage of helping companies adopt mobile-enable processes and eliminate elapsed time, lost forms, poor data and re-keying. To effectively mobile-enable processes and reduce reliance on paper, data should be captured as close to the point of origination as possible, which makes information easily available to whomever needs it, wherever they are, in the shortest time possible. This handbook summarizes the value of automating manual, paper-based processes. It then goes a step beyond to provide actionable steps that will set you on the path to productivity, profitability, and, yes, less paper.  Get your copy today and send the link around to your peers and colleagues.  Here's the link; please share it! http://www.aiim.org/Research-and-Publications/Research/AIIM-White-Papers/WPFD-Revolution-Handbook And don't miss out on the real world discussions about increasing engagement with WebCenter in new webinars being offered over the next couple of weeks:  October 30, 2012:  ResCare Solves Content Lifecycle Challenges with Oracle WebCenter November 1, 2012: WebCenter Content for Applications: Streamline Processes with Oracle WebCenter Content Management for Human Resources Applications Available On-Demand:  Using Oracle WebCenter to Content-Enable Your Business Applications

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  • Is the Internet Making us Smarter or Not?

    - by BuckWoody
    I’ve been reading recently about an exchange among some very bright folks, some who posit that the Internet with its instant-on, sometimes-right, big-statement-wins mentality is making people think in a more shallow way, teaching us to rely on others as experts and diluting our logical thought process. Others state that it broadens our perspective and extends our mental reach. Whenever I see this kind of exchange on two ends of a spectrum, I begin to wonder if both sides might be correct.   I can certainly say that I have changed my way of learning, reading, and social interactions because of the Internet. And my tolerance for reading long missives has indeed gone down. I tend to (mentally and literally) “bookmark” things I never seem to have time to get back to. But I also agree that I’ve been exposed to thoughts, ideas and people I never would have encountered any other way. So how to deal with this dichotomy?   Well, I’m going to go off and think about it. No, I’m really going to go off for a full week to a cabin I’ve rented in a National Forest in the Midwest. It has no indoor plumbing, phones, Internet connections or anything else – only a bed to sleep in and a place to cook a little. I’m taking one book, some paper, and a guitar with me and that’s it. I plan to spend my days walking, reading a little, playing a little on the guitar, but mostly just thinking. Those of you who know me might find this unusual. I’m an always-on, hyper-caffeinated, overly-busy, connected person. I haven’t taken a vacation in five years, at least for more than two or three days at a time. Even then, I keep us on the move constantly – our vacations aren’t cruises or anything like that. I check e-mail, post and all that. When I’m not on vacation, I live with and leverage lots of technology, and work with those that do the same. This, however, is a really “unplugged” event, and I’m hoping that it will let me unpack the things I’ve been stuffing in my head. I plan to spend a lot of time on a single subject, writing notes, thinking, and writing more notes.   So after I post tomorrow's “quote of the day” I’ll be “going dark” for a week. No twitter, FaceBook, LinkedIn, e-mail, chat, none of my five blogs will get updated, and I’ll have to turn in my two articles for InformIT.com early. I won’t have access to my college class portal, so my students will be without me for a week. I will really be offline. I’ll see you in a week – hopefully a little more educated. See you then.   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Is the Internet Making us Smarter or Not?

    - by BuckWoody
    I’ve been reading recently about an exchange among some very bright folks, some who posit that the Internet with its instant-on, sometimes-right, big-statement-wins mentality is making people think in a more shallow way, teaching us to rely on others as experts and diluting our logical thought process. Others state that it broadens our perspective and extends our mental reach. Whenever I see this kind of exchange on two ends of a spectrum, I begin to wonder if both sides might be correct.   I can certainly say that I have changed my way of learning, reading, and social interactions because of the Internet. And my tolerance for reading long missives has indeed gone down. I tend to (mentally and literally) “bookmark” things I never seem to have time to get back to. But I also agree that I’ve been exposed to thoughts, ideas and people I never would have encountered any other way. So how to deal with this dichotomy?   Well, I’m going to go off and think about it. No, I’m really going to go off for a full week to a cabin I’ve rented in a National Forest in the Midwest. It has no indoor plumbing, phones, Internet connections or anything else – only a bed to sleep in and a place to cook a little. I’m taking one book, some paper, and a guitar with me and that’s it. I plan to spend my days walking, reading a little, playing a little on the guitar, but mostly just thinking. Those of you who know me might find this unusual. I’m an always-on, hyper-caffeinated, overly-busy, connected person. I haven’t taken a vacation in five years, at least for more than two or three days at a time. Even then, I keep us on the move constantly – our vacations aren’t cruises or anything like that. I check e-mail, post and all that. When I’m not on vacation, I live with and leverage lots of technology, and work with those that do the same. This, however, is a really “unplugged” event, and I’m hoping that it will let me unpack the things I’ve been stuffing in my head. I plan to spend a lot of time on a single subject, writing notes, thinking, and writing more notes.   So after I post tomorrow's “quote of the day” I’ll be “going dark” for a week. No twitter, FaceBook, LinkedIn, e-mail, chat, none of my five blogs will get updated, and I’ll have to turn in my two articles for InformIT.com early. I won’t have access to my college class portal, so my students will be without me for a week. I will really be offline. I’ll see you in a week – hopefully a little more educated. See you then.   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • BEHIND THE SCENES AT A FLASH-MOB...

    - by OliviaOC
    Today, we interviewed Aarti, who recently organised a flash-mob for Oracle Campus, which you can see on our facebook page Hi Aarti, perhaps you could give us a quick introduction of yourself, and what you do at Oracle? I’ve been with Campus Recruitment for just over a year. I’ve been with Oracle for three years. I was keen to get into the campus role after having watched other colleagues working in campus and when the opportunity arrived I jumped at it. The journey has been fantastic thus far. I’m responsible for the GBU hiring at Oracle. Why did you record the flash-mob video - what were your goals? Flash-mobs were one thing that took off really big in India after the first one in Mumbai. It’s the hot thing in the student community at the moment. A better way to reach out and connect with students. I think that it is also a good way to demonstrate our openness and culture at Oracle – demonstrate that we are very flexible and that we have a cool culture. I knew the video could be shared on our social media pages and reach out to a wider student community What was the preparation and rehearsal for the video like? When I decided to do the video, I had to decide who I would like to do the flash-mob. The new campus hires to Oracle would be ideal for this. We were 2 teams at 2 different locations and Each team took 2-3 songs and choreographed it themselves. Every day at 5pm, each team would meet up and every other weekend the whole group met. Practicing went on for about a month like this. How was the video received by participants and by students on the University campus? The event was well received. We did it during the lunch break at the University so that there was a large presence of students around while the flash mob took place. We set up about an hour beforehand to get everything ready. The break-bell sounded and the students came out, that’s when the flash-mob started. The students were pleasantly surprised that a company was doing this. They also recognised some of the participants involved as former graduates. Since the flash-mob and the video of it that you recorded, have you had much response due to it? We have, especially in the past two weeks. We went back to the college to make some hires. The flash-mob was still fresh in their minds and they knew well who Oracle was as a result. Would you like to repeat this kind of creative initiative again with the recruitment team? Yes, absolutely! I’m over the moon with the flash-mob. My mind is working overtime now with ideas about the next things to do!

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  • Procedual level generation for a platformer game (tilebased) using player physics

    - by Notbad
    I have been searching for information about how to build a 2d world generator (tilebased) for a platformer game I am developing. The levels should look like dungeons with a ceiling and a floor and they will have a high probability of being just made of horizontal rooms but sometimes they can have exits to a top/down room. Here is an example of what I would like to achieve. I'm refering only to the caves part. I know level design won't be that great when generated but I think it is possible to have something good enough for people to enjoy the procedural maps (Note: Supermetrod Spoiler!): http://www.snesmaps.com/maps/SuperMetroid/SuperMetroidMapNorfair.html Well, after spending some time thinking about this I have some ideas to create the maps that I would like to share with you: 1) I have read about celular automatas and I would like to use them to carve the rooms but instead of carving just a tile at once I would like to carve full columns of tiles. Of course this carving system will have some restrictions like how many tiles must be left for the roof and the ceiling, etc... This way I could get much cleaner rooms than using the ussual automata. 2) I want some branching into the rooms. It will have little probability to happen but I definitely want it. Thinking about carving I came to the conclusion that I could be using some sort of path creation algorithm that the carving system would follow to create a path in the rooms. This could be more noticiable if we make the carving system to carve columns with the height of a corridor or with the height of a wide room (this will be added to the system as a param). This way at some point I could spawn a new automa beside the main one to create braches. This new automata should play side by side with the first one to create dead ends, islands (both paths created by the automatas meet at some point or lead to the same room. It would be too long to explain here all the tests I have done, etc... just will try to summarize the problems to see if anyone could bring some light to solve them (I don't mind sharing my successes but I think they aren't too relevant): 1) Zone reachability: How can I make sure that the player will be able to reach all zones I created (mainly when branches happen or vertical rooms are created). When branches are created I have to make sure that there will be a way to get onto the new created branch. I mean a bifurcation that the player could follow. Player will follow the main path or jump to a platform to get onto the other way). On the other hand if an island is created by the meeting of both branches I need to make sure the player will be able to get onto the island too. 2) When a branch is created and corridors are generated for each branch how can I make then both merge or repel to create an island or just make them separated corridors. 3) When I create a branch and an island is created becasue both corridors merge at somepoint or they lead to the same room, is there any way to detect this and randomize where to create the needed platforms to get onto the created isle? This platforms could be created at the start of the island or at the end. I guess part of the problem could be solved using some sort of graph following the created paths but I'm a bit lost in this sea of precedural content creation :). On the other hand I don't expect a solution to the problem but some information to get me moving forward again. Thanks in advance.

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  • Framework for Everything - Where to begin? [Longer post]

    - by SquaredSoft
    Back story of this question, feel free to skip down for the specific question Hello, I've been very interested in the idea of abstract programming the last few years. I've made about 30 attempts at creating a piece of software that is capable of almost anything you throw at it. I've undertook some attempts at this that have taken upwards of a year, while getting close, never releasing it beyond my compiler. This has been something I've always tried wrapping my head around, and something is always missing. With the title, I'm sure you're assuming, "Yes of course you noob! You can't account for everything!" To which I have to reply, "Why not?" To give you some background into what I'm talking about, this all started with doing maybe a shade of gray hat SEO software. I found myself constantly having to create similar, but slightly different sets of code. I've gone through as many iterations of way to communicate on http as the universe has particles. "How many times am I going to have to write this multi-threaded class?" is something I found myself asking a lot. Sure, I could create a class library, and just work with that, but I always felt I could optimize what I had, which often was a large undertaking and typically involved frequent use of the CRTL+A keyboard shortcut, mixed with the delete button. It dawned on me that it was time to invest in a plugin system. This would allow me to simply add snippets of code. as time went on, and I could subversion stuff out, and distribute small chunks of code, rather than something that encompasses only a specific function or design. This comes with its own complexity, of course, and by the time I had finished the software scope for this addition, it hit me that I would want to add to everything in the software, not just a new http method, or automation code for a specific website. Great, we're getting more abstract. However, the software that I have in my mind comes down to a quite a few questions regarding its execution. I have to have some parameters to what I am going to do. After writing what the perfect software would do in my mind, I came up with this as a list of requirements: Should be able to use networking A "Macro" or "Expression system" which would allow people to do something like : =First(=ParseToList(=GetUrl("http://www.google.com?q=helloworld!"), Template.Google)) Multithreaded Able to add UI elements through some type of XML -- People can make their own addons etc. Can use third party API through the plugins, such as Microsoft CRM, Exchange, etc. This would allow the software to essentially be used for everything. Really, any task you wish to automate, in a simple way. Making the UI was as also extremely hard. How do you do all of this? Its very difficult. So my question: With so many attempts at this, I'm out of ideas how to successfully complete this. I have a very specific idea in my mind, but I keep failing to execute it. I'm a self taught programmer. I've been doing it for years, and work professionally in it, but I've never encountered something that would be as complex and in-depth as a system which essentially does everything. Where would you start? What are the best practices for design? How can I avoid constantly having to go back and optimize my software. What can I do to generalize this and draw everything out to completion. These are things I struggle with. P.s., I'm using c# as my main language. I feel like in this example, I might be hitting the outer limit of the language, although, I don't know if that is the case, or if I'm just a bad programmer. Thanks for your time.

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  • Gnome-shell fails to load on 12.10

    - by Githlar
    I'm usually the one answering questions, but in this I'm throughly stumped! My Setup: Ubuntu 12.10 (Dist upgrade form 12.04) ATI M96 [Mobility Radeon HD 4650] Upon the first installation of 12.10 I had all kinds of issues getting the Legacy ATI drivers to install (I guess the source for the drivers isn't kosher with kernel 3.5). So, I added the repository ppa:makson96/fglrx - which has a version of the ATI source patched to work with kernel 3.5. After installation of fglrx-legacy from that PPA, gnome-shell and all my graphics work fine... until today. The Problem I unsuspended my computer today and the screen was black (not off, the black from the gnome lock screen). I'd move my mouse/hit a key and the background would flash and then it'd go back to black. Restarted via VT1 Logged into Gnome (gnome-shell) session, but no gnome-shell! Investigation: First, I went to VT1 and tried export DISPLAY=:0;gnome-shell --replace. It appeared to work fine, switch back to X and nothing. Went back to VT1 and saw this error message: JS ERROR: !!! Exception was: TypeError: Object 0x7fc748129c30 is not a subclass of (null), it's a xO JS ERROR: !!! message = '"Object 0x7fc748129c30 is not a subclass of (null), it's a xO"' JS ERROR: !!! fileName = '"/usr/share/gnome-shell/js/ui/tweener.js"' JS ERROR: !!! lineNumber = '218' JS ERROR: !!! stack = '"()@/usr/share/gnome-shell/js/ui/tweener.js:218 wrapper()@/usr/share/gjs-1.0/lang.js:204 ()@/usr/share/gjs-1.0/lang.js:145 ()@/usr/share/gjs-1.0/lang.js:239 init()@/usr/share/gnome-shell/js/ui/tweener.js:49 init()@/usr/share/gnome-shell/js/ui/environment.js:96 @<main>:1 "' Window manager warning: Log level 32: Execution of main.js threw exception: TypeError: Object 0x7fc748129c30 is not a subclass of (null), it's a xO Note: Everywhere it says "it's a xO", xO is actually garbled and changes every time (I'm thinking memory corruption?) This error is thrown by line 96 of /usr/share/gnome-shell/js/ui/environment.js: tweener.Init() Did a purge of fglrx-legacy, reboot, reinstall fglrx-legacy, reboot... same thing. Did a ppa-purge of ppa:gnome3-team/gnome3, and reinstalled gnome-shell and ubuntu-desktop from the standard repositores... same thing. I'm really at a loss here. I love gnome-shell and after using it for nearly a year now gnome classic just seems so archaic. Additional Information Apt log from the day I first suspended my machine (these are upgrades from the gnome3-team/gnome3 ppa and ubuntu-wine/ppa ppa): Start-Date: 2012-11-24 17:30:28 Commandline: aptdaemon role='role-commit-packages' sender=':1.618' Install: gkbd-capplet:amd64 (3.6.0-0ubuntu1), gnome-control-center-unity:amd64 (1.0-0ubuntu1~ubuntu12.10.1) Upgrade: nautilus:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1), libgnome-control-center1:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), wine1.5-i386:i386 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), wine1.5:amd64 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), gnome-settings-daemon:amd64 (3.4.2-0ubuntu14, 3.6.3-0ubuntu1~ubuntu12.10.1), gnome-control-center-data:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), gnome-accessibility-themes:amd64 (3.6.0.2-0ubuntu1, 3.6.2-0ubuntu2~ubuntu12.10.1), gnome-themes-standard:amd64 (3.6.0.2-0ubuntu1, 3.6.2-0ubuntu2~ubuntu12.10.1), wine1.5-amd64:amd64 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), nautilus-data:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1), gnome-control-center:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), libnautilus-extension1a:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1) End-Date: 2012-11-24 17:31:32 fglrxinfo (driver appears to be working): display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Mobility Radeon HD 4650 OpenGL version string: 3.3.11653 Compatibility Profile Context Does anybody have any further ideas?

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  • The Social Content Conundrum

    - by Mike Stiles
    Here’s the social content conundrum: people who are not entertainers are being asked to entertain. Despite a world of skilled MBAs, marketing savants, technological innovators, analysts, social strategists and consultants, every development in social for brands keeps boomeranging right back to the same unavoidable truth. Success hinges on having content creators who know how to entertain the target audience. You can’t make this all about business-processes. You can’t make this all about technology, though data is critical and helps inform content. This is about having human beings who know the audience, know what they’d love to see, and can create the magic that will draw and hold them. Since showing up in the News Feed is critical for exposition and engagement, and since social ads primarily serve to amplify content that’s performing well, I’m comfortable saying content creators are becoming exponentially recruited and valued. They will no longer be commodities. They’ll be your stars. Social has fundamentally changed the relationship between brand and consumer. No longer can the customer be told to sit down, shut up, and listen to our ads. It’s now all about what consumers are willing to watch or read. Their patience for subjecting themselves to material they aren’t interested in is waning. Therefore, brands must now be producers of entertainment and information content, not merely placers of ads within someone else’s content. Social has given you a huge stage, with an audience sitting out there waiting to see what you’re going to do. What are you putting on that stage? For most corporate environments, entertaining is alien. It’s risky and subjective. Most operate around two foundational principles: control and fear. To entertain and inform with branded content, some control has to go. You control the product. Past that, control is being transferred into the hands of the consumer. The “fear first” culture also has to yield. If you strive to never make waves, you will move absolutely nothing. Because most corporations don’t house entertainers, they must be found then trusted. They’re usually a little weird. The ideas they’ll bring may seem “out there.” But like any business professional, they’ve gone through the training and experiences that make them uniquely good at what they do, even if you don’t quite understand them. It’s okay. It’s what the audience thinks that matters. Get it right, and you’ll be generating one ambassador after another who’s proud to be identified with the brand and will regularly consume and share your content. Entertainment entities are able to shape our culture and succeed beyond their wildest dreams by being beholden to one thing…what the public likes and wants. When brands put the same emphasis on crowd-pleasing content, they too will enjoy brand fame the likes of which they’ve never seen. The stage is yours. Now get out there and go for that applause.

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  • Options for different domain and hosting

    - by Carl
    The situation I have a hosting service (one.com) on which I have installed a wordpress.org site in a subdirectory 'wordpress': myhost.com/wordpress/ (myhost.com is actually my own domain, but it already has contents and I don't want wordpress/ to appear in the root of that domain.) I want to use a second domain for this site. Thinking I would be able to forward to the wordpress site without problems, I registered the domain at GoDaddy.com: mydomain.com What I want So when my visitors type in mydomaind.com, I want them to see the contents on myhost.com/wordpress/, and the same for all subpages (mydomain.com/a/subpage fetches from myhost.com/wordpress/a/subpage). Just a redirect isn't enough, I want my visitors to see only mydomain.com as their domain. Some notes If I set up forward with URL masking at GoDaddy, they just give a full frame, pointing to myhost.com/wordpress/. This isn't good enough for me, since mydomain.com will always show up in the adress bar, also for subpages (I want mydomain/a/subpage to show in the adress bar for a subpage). I believe this could in principle be done with a .htaccess file with URL rewriting, but I have no hosting with GoDaddy so I can't upload such a file there. Hosting with GoDaddy is very expensive (of course) so I don't want to do that. I don't think I can use DNS settings; the host of mydomain.com says they don't allow anyone else to point to their name servers. If possible, I wouldn't want to re-install the wordpress site, it would take quite some time. I'd prefer to keep it at myhost.com/wordpress/ (if possible) Anything involving transferring the domain is supposed to take 5-7 working days. I would need my site up-and-running earlier than that, so I'd like to avoid it if possible. Am I locked in? As it seems, I am rather locked-in with GoDaddy. I can't use the domain with .htaccess since I can't upload such a file (and won't pay for hosting by GoDaddy). I can't use any of their forward options since none of them do what I want (one just forwards, the one that masks the URL does it with frames). Would you agree? Possible solutions Transfer the domain to any hosting service with reasonable hosting pricing, as opposed to GoDaddy (I'd probably use one.com, the same host as for myhost.com, in that case), and there either re-install wordpress on the new account, or use .htaccess with URL rewrite on the new account to fetch the contents from myhost.com/wordpress/. Can this be set-up to work with sub-pages as well? And visitors won't ever see "myhost.com/wordpress", just "mydomain.com"? E.i., mydomain.com/a/subpage/ wold fetch from myhost.com/wordpress/a/subpage/? This might be a long shot but: Find some free (preferrably) hosting allowing to point to their nameservers Make DNS settings at GoDaddy so that my domain appears at the site above at that site, put a .htaccess file with URL rewriting to forward to myhost.com/wordpress/ Could this be possible? What services could I use in that case? As I see it, this would be the only way not to have to transfer a domain (taking 5-7 working days) and not having to re-install the wordpress site. Sorry for the long question. All info and ideas are welcome.

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  • Making it GREAT! Oracle Partners Building Apps Workshop with UX and ADF in UK

    - by ultan o'broin
    Yes, making is what it's all about. This time, Oracle Partners in the UK were making great looking usable apps with the Oracle Applications Development Framework (ADF) and user experience (UX) toolkit. And what an energy-packed and productive event at the Oracle UK, Thames Valley Park, location it was. Partners learned the fundamentals of enterprise applications UX, why it's important, all about visual design, how to wireframe designs, and then how to build their already-proven designs in ADF. There was a whole day on mobile apps, learning about mobile design principles, free mobile UX and ADF resources from Oracle, and then trying it out. The workshop wrapped up with the latest Release 7 simplified UIs, Mobilytics, and other innovations from Oracle, and a live demo of a very neat ADF Mobile Android app built by an Oracle contractor. And, what a fun two days both Grant Ronald of ADF and myself had in running the workshop with such a great audience, too! I particularly enjoyed the wireframing and visual design sessions interaction; and seeing some outstanding work done by partners. Of note from the UK workshop were innovative design features not seen before and made me all the happier that developers were bringing their own ideas from the consumer IT world of mobility, simplicity, and social to the world of work apps in a smart way within an enterprise methodology too.  Partner wireframe exercise. Applying mobile design principles and UX design patterns means you've already productively making great usable apps! Next, over to Oracle ADF Mobile with it! One simple example from the design of a mobile field service app was that participants immediately saw how the UX and device functionality of the super UK-based app Hailo app could influence their designs (the London cabbie influence maybe?), as well as how we all use maps, cameras, barcode scanners and microphones on our phones could be used in work. And, of course, ADF Mobile has the device integration solutions there too! I wonder will U.S. workshops in Silicon Valley see an Uber UX influence (LOL)! That we also had partners experienced with Oracle Forms who could now offer a roadmap from Forms to Simplified UI and Mobile using ADF, and do it through through the cloud, really made this particular workshop go "ZING!" for me. Many thanks to the Oracle PartnerNetwork (OPN) team for organizing this event with us, and to the representatives of the Oracle Partners that showed and participated so well. That's what I love out this outreach. It's a two-way, solid value-add for all. Interested? Why would partners and developers with ADF skills sign up for this workshop? Here's why: Learn to use the Oracle Applications User Experience design patterns as the usability building blocks for applications development in Oracle Application Development Framework. The workshop enables attendees to build modern and visually compelling desktop and mobile applications that look and behave like Oracle Cloud Applications, and that can co-exist with partner integrations, new, or existing applications deployments. Partners learn to offer customers and clients more than just coded functionality; instead they can provide a complete user experience with a roadmap for continued ROI from applications that also creating more business and attracts the kudos and respect from other makers of apps as they're wowed by the results. So, if you're a partner and interested in attending one of these workshops and benefitting from such learning, as well as having a platform to show off some of your own work, stay well tuned to your OPN channels, to this blog, to the VoX blog, and to the @usableapps Twitter account too. Can't wait? For developers and partners, some key mobile resources to explore now Oracle ADF Mobile UX Patterns and Components Wiki Oracle ADF Academy (Mobile) Oracle ADF Insider Essentials Oracle Applications Mobile User Experience Design Patterns and Guidance

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  • Obfuscation is not a panacea

    - by simonc
    So, you want to obfuscate your .NET application. My question to you is: Why? What are your aims when your obfuscate your application? To protect your IP & algorithms? Prevent crackers from breaking your licensing? Your boss says you need to? To give you a warm fuzzy feeling inside? Obfuscating code correctly can be tricky, it can break your app if applied incorrectly, it can cause problems down the line. Let me be clear - there are some very good reasons why you would want to obfuscate your .NET application. However, you shouldn't be obfuscating for the sake of obfuscating. Security through Obfuscation? Once your application has been installed on a user’s computer, you no longer control it. If they do not want to pay for your application, then nothing can stop them from cracking it, even if the time cost to them is much greater than the cost of actually paying for it. Some people will not pay for software, even if it takes them a month to crack a $30 app. And once it is cracked, there is nothing stopping them from putting the result up on the internet. There should be nothing suprising about this; there is no software protection available for general-purpose computers that cannot be cracked by a sufficiently determined attacker. Only by completely controlling the entire stack – software, hardware, and the internet connection, can you have even a chance to be uncrackable. And even then, someone somewhere will still have a go, and probably succeed. Even high-end cryptoprocessors have known vulnerabilities that can be exploited by someone with a scanning electron microscope and lots of free time. So, then, why use obfuscation? Well, the primary reason is to protect your IP. What obfuscation is very good at is hiding the overall structure of your program, so that it’s very hard to figure out what exactly the code is doing at any one time, what context it is running in, and how it fits in with the rest of the application; all of which you need to do to understand how the application operates. This is completely different to cracking an application, where you simply have to find a single toggle that determines whether the application is licensed or not, and flip it without the rest of the application noticing. However, again, there are limitations. An obfuscated application still has to run in the same way, and do the same thing, as the original unobfuscated application. This means that some of the protections applied to the obfuscated assembly have to be undone at runtime, else it would not run on the CLR and do the same thing. And, again, since we don’t control the environment the application is run on, there is nothing stopping a user from undoing those protections manually, and reversing some of the obfuscation. It’s a perpetual arms race, and it always will be. We have plenty of ideas lined about new protections, and the new protections added in SA 6.6 (method parent obfuscation and a new control flow obfuscation level) are specifically designed to be harder to reverse and reconstruct the original structure. So then, by all means, obfuscate your application if you want to protect the algorithms and what the application does. That’s what SmartAssembly is designed to do. But make sure you are clear what a .NET obfuscator can and cannot protect you against, and don’t expect your obfuscated application to be uncrackable. Someone, somewhere, will crack your application if they want to and they don’t have anything better to do with their time. The best we can do is dissuade the casual crackers and make it much more difficult for the serious ones. Cross posted from Simple Talk.

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  • The long road to bug-free software

    - by Tony Davis
    The past decade has seen a burgeoning interest in functional programming languages such as Haskell or, in the Microsoft world, F#. Though still on the periphery of mainstream programming, functional programming concepts are gradually seeping into the imperative C# language (for example, Lambda expressions have their root in functional programming). One of the more interesting concepts from functional programming languages is the use of formal methods, the lofty ideal behind which is bug-free software. The idea is that we write a specification that describes exactly how our function (say) should behave. We then prove that our function conforms to it, and in doing so have proved beyond any doubt that it is free from bugs. All programmers already use one form of specification, specifically their programming language's type system. If a value has a specific type then, in a type-safe language, the compiler guarantees that value cannot be an instance of a different type. Many extensions to existing type systems, such as generics in Java and .NET, extend the range of programs that can be type-checked. Unfortunately, type systems can only prevent some bugs. To take a classic problem of retrieving an index value from an array, since the type system doesn't specify the length of the array, the compiler has no way of knowing that a request for the "value of index 4" from an array of only two elements is "unsafe". We restore safety via exception handling, but the ideal type system will prevent us from doing anything that is unsafe in the first place and this is where we start to borrow ideas from a language such as Haskell, with its concept of "dependent types". If the type of an array includes its length, we can ensure that any index accesses into the array are valid. The problem is that we now need to carry around the length of arrays and the values of indices throughout our code so that it can be type-checked. In general, writing the specification to prove a positive property, even for a problem very amenable to specification, such as a simple sorting algorithm, turns out to be very hard and the specification will be different for every program. Extend this to writing a specification for, say, Microsoft Word and we can see that the specification would end up being no simpler, and therefore no less buggy, than the implementation. Fortunately, it is easier to write a specification that proves that a program doesn't have certain, specific and undesirable properties, such as infinite loops or accesses to the wrong bit of memory. If we can write the specifications to prove that a program is immune to such problems, we could reuse them in many places. The problem is the lack of specification "provers" that can do this without a lot of manual intervention (i.e. hints from the programmer). All this might feel a very long way off, but computing power and our understanding of the theory of "provers" advances quickly, and Microsoft is doing some of it already. Via their Terminator research project they have started to prove that their device drivers will always terminate, and in so doing have suddenly eliminated a vast range of possible bugs. This is a huge step forward from saying, "we've tested it lots and it seems fine". What do you think? What might be good targets for specification and verification? SQL could be one: the cost of a bug in SQL Server is quite high given how many important systems rely on it, so there's a good incentive to eliminate bugs, even at high initial cost. [Many thanks to Mike Williamson for guidance and useful conversations during the writing of this piece] Cheers, Tony.

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  • broken upgrade from 10.04 to 12.04 on a VPS - recoverable?

    - by HorusKol
    I have a VPS hosted 1500 km away. It originally came with 9.10 - and this morning I decided that I really should get to an LTS release, and figured I'd jump to 12.04. Researching, I discovered that there is no direct path between 9.10 and 12.04, but that I could upgrade via 10.04. After backing up my data, I dove in. The upgrade to 10.04 was successful, and I proceeded to upgrade to 12.04. Things started to go wrong. First, I got an error with GLIBC - I retried and got the same error. That's when I stopped the upgrade. I then tried another round of apt-get update && apt-get upgrade and got a list of "unmet dependencies": apt: Depends: ubuntu-keyring but it is not going to be installed Depends: libc6 (>= 2.15) but 2.11.1-0ubuntu7.11 is to be installed Depends: libstdc++6 (>= 4.6) but 4.4.3-4ubuntu5.1 is to be installed PreDepends: dpkg (>= 1.15.7.2) but 1.15.5.6ubuntu4.6 is to be installed apt-utils: Depends: libapt-pkg-libc6.10-6-4.8 libapt-inst1.4: Depends: libc6 (>= 2.14) but 2.11.1-0ubuntu7.11 is to be installed libapt-pkg4.12: Depends: libc6 (>= 2.15) but 2.11.1-0ubuntu7.11 is to be installed Depends: libstdc++6 (>= 4.6) but 4.4.3-4ubuntu5.1 is to be installed libc6: Depends: libc-bin (= 2.11.1-0ubuntu7.11) but 2.15-0ubuntu10.2 is to be installed libept0: Depends: libapt-pkg-libc6.10-6-4.8 libnih-dbus1: Depends: libnih1 (= 1.0.3-4ubuntu9) but 1.0.1-1 is to be installed I tried to see if I could do something about these - using apt-get -f install. This told me that I would need to upgrade my kernel. I found instructions on how to do this, but when I ran apt-get to install the new linux headers, I got the same dependency errors. I found another answer here where someone else had had an interruption in their upgrade - and tried the solution that worked for them: sudo apt-get -f dist-upgrade This resulted in the error: E: Could not perform immediate configuration on 'python2.7-minimal'.Please see man 5 apt.conf under APT::Immediate-Configure for details. (2) I tried to resolve this by: apt-get install -o APT::Immediate-Configure=false -f apt python-minimal But this simply ended up with this last list of dependency errors: apt: Depends: ubuntu-keyring but it is not going to be installed Depends: libc6 (>= 2.15) but 2.11.1-0ubuntu7.11 is to be installed Depends: libstdc++6 (>= 4.6) but 4.4.3-4ubuntu5.1 is to be installed PreDepends: dpkg (>= 1.15.7.2) but 1.15.5.6ubuntu4.6 is to be installed apt-utils: Depends: libapt-pkg-libc6.10-6-4.8 libapt-inst1.4: Depends: libc6 (>= 2.14) but 2.11.1-0ubuntu7.11 is to be installed libapt-pkg4.12: Depends: libc6 (>= 2.15) but 2.11.1-0ubuntu7.11 is to be installed Depends: libstdc++6 (>= 4.6) but 4.4.3-4ubuntu5.1 is to be installed libc6: Depends: libc-bin (= 2.11.1-0ubuntu7.11) but 2.15-0ubuntu10.2 is to be installed libept0: Depends: libapt-pkg-libc6.10-6-4.8 libnih-dbus1: Depends: libnih1 (= 1.0.3-4ubuntu9) but 1.0.1-1 is to be installed python: Depends: python-minimal (= 2.6.5-0ubuntu1) but 2.7.3-0ubuntu2 is to be installed python-apt: Depends: libapt-pkg-libc6.10-6-4.8 python-minimal: Depends: python2.7-minimal (>= 2.7.3) but it is not going to be installed Breaks: python-support (< 1.0.10ubuntu2) but 1.0.4ubuntu1 is to be installed synaptic: Depends: libapt-pkg-libc6.10-6-4.8 Any ideas on how to dig out of this hole?

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  • Trouble rotating viewplatform in Java3D [closed]

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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  • Free hosting solution for a very low-traffic website [duplicate]

    - by user966939
    This question already has an answer here: How to find web hosting that meets my requirements? 4 answers I run a very low-traffic website (about 40 users, basically all of which are daily active on the site). I don't see it changing anytime soon either, as there is no way to sign up on the site right now. Until now I have just been using a sub-directory on a friend's host (shared), to host the web site. But in only a few weeks from now, his subscription will end, and he has no plans on renewing it. So of course this means I'll have to move on to something else. But I don't think I'll find someone who'd be willing to share a... shared host with me again. And besides, the software used on that server is ancient (PHP 4.4.9 + MySQL 4.1.22). There's one obvious solution that comes to mind, I guess: choose a better host and pay for it myself. The problem here is that I have no real fixed income, as I'm only a student. So even if the pricing is dirt cheap, I just can't be certain I will be able to afford it, every single month, for... at least 2 years maybe? So I've looked at free hosting solutions instead. The least requirement I had was that it was completely free of ads. But no matter where I look, I always find something in a corner or two ("what can you expect from a free host?" - yeah I know, but I guess it was worth a shot). For example, on Byethost (one of the free hosts I tried), if you trigger a PHP error while error reporting is set to E_ALL, you will spawn some hidden ad... Besides Byethost, I've tried 000Webhost, x10Hosting, 2Freehosting/1Freehosting, Wink.ws, and they are only worse. Okay, I'm running low on ideas. But! What if I just hosted the site myself, on my own computer? That could work. I actually do have my computer on practically 24/7. But not really. Sometimes I need to reboot it, and sometimes we even have power outages. And what if the hardware needs an upgrade? It's not such a big deal for me if the site went down, because I know what's going on; but what about the users? If I do decide to host it myself, is there some way to show users an alternate page instead of them just seeing a generic "server not found" page in the browser when the site is not accessible? Or is there something I have been missing out on? Is there a different kind of "web hosting" solution out there that I haven't heard of? Here is what I'm really looking for: Free (as in, no costs) NO ads Bandwidth enough for a low-traffic forum with roughly 40 users (Semi-)Up-to-date PHP and MySQL (at least not older than a year) No standard (non-extension) PHP functions turned off - such as sleep() The mbstring extension is enabled Disk space: at least 5 MB At least one MySQL database Some bonus points would be: Max execution time of PHP scripts can be set Remote access to MySQL database What would be the best solution for me? Is there one?

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  • Pulling My Hair Out - PHP Forms [migrated]

    - by Joe Turner
    Hello and good morning to all. This is my second post on this subject because the first time, things still didn't work and I have now literally been trying to solve this for about 4/5 days straight... I have a file, called 'edit.php', in this file is a form; <?php $company = $_POST["company"]; $phone = $_POST["phone"]; $colour = $_POST["colour"]; $email = $_POST["email"]; $website = $_POST["website"]; $video = $_POST["video"]; $image = $_POST["image"]; $extension = $_POST["extension"]; ?> <form method="post" action="generate.php"><br> <input type="text" name="company" placeholder="Company Name" /><br> <input type="text" name="slogan" placeholder="Slogan" /><br> <input class="color {required:false}" name="colour" placeholder="Company Colour"><br> <input type="text" name="phone" placeholder="Phone Number" /><br> <input type="text" name="email" placeholder="Email Address" /><br> <input type="text" name="website" placeholder="Full Website - Include http://" /><br> <input type="text" name="video" placeholder="Video URL" /><br> <input type="submit" value="Generate QuickLinks" style="background:url(images/submit.png) repeat-x; color:#FFF"/> </form> Then, when the form is submitted, it creates a file using the variables that have been input. The fields that have been filled in go on to become links, I need to be able to say 'if a field is left blank, then put 'XXX' in as a default value'. Does anyone have any ideas? I really think I have tried everything. I'll put below a snippet from the .php file that generates the links... <?php $File = "includes/details.php"; $Handle = fopen($File, 'w'); ?> <?php $File = "includes/details.php"; $Handle = fopen($File, 'w'); $Data = "<div id='logo'> <img width='270px' src='images/logo.png'/img> <h1 style='color:#$_POST[colour]'>$_POST[company]</h1> <h2>$_POST[slogan]</h2> </div> <ul> <li><a class='full-width button' href='tel:$_POST[phone]'>Phone Us</a></li> <li><a class='full-width button' href='mailto:$_POST[email]'>Email Us</a></li> <li><a class='full-width button' href='$_POST[website]'>View Full Website</a></li> <li><a class='full-width button' href='$_POST[video]'>Watch Us</a></li> </ul> \n"; I really do look forward to any response...

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  • Caesar Cipher Program In C++ [migrated]

    - by xaliap81
    I am trying to write a caesar cipher program in c++. This is my codes template: int chooseKEY (){ //choose key shift from 1-26 } void encrypt (char * w, char *e, int key) { //Encryption function, *w is the text in the beginning, the *e is the encrypted text //Encryption in being made only in letters noy in numbers and punctuations // *e = *w + key } void decrypt (char * e, char *w, int key) { // Decryption function, *e is the text in the beginning, the *w is the decrypted text //Dencryption in being made only in letters no numbers and punctuations // *w = *e - key } void Caesar (char * inputFile, char * outputFile, int key, int mode) { // Read the inputfile which contains some data. If mode ==1 then the data is being //encrypted else if mode == 0 the data is being decrypted and is being written in //the output file } void main() { // call the Caesar function } The program has four functions, chooseKey function have to return an int as a shift key from 1-26. Encrypt function has three parameters, *w is the text in the beginning, *e is the encrypted text and the key is from the choosekey function.For encryption : Only letters have to be encrypted not numbers or punctuation and the letters are counting cyclic. Decrypt function has three parameters *e is the encrypted text, *w is the beginning text and the key. Caesar function has four parameters, inputfile which is the file that contains the beginning text, output file which contains the encrypted text, the key and the mode (if mode==1) encryption, (mode ==0) decryption. This is my sample code: #include <iostream> #include <fstream> using namespace std; int chooseKey() { int key_number; cout << "Give a number from 1-26: "; cin >> key_number; while(key_number<1 || key_number>26) { cout << "Your number have to be from 1-26.Retry: "; cin >> key_number; } return key_number; } void encryption(char *w, char *e, int key){ char *ptemp = w; while(*ptemp){ if(isalpha(*ptemp)){ if(*ptemp>='a'&&*ptemp<='z') { *ptemp-='a'; *ptemp+=key; *ptemp%=26; *ptemp+='A'; } } ptemp++; } w=e; } void decryption (char *e, char *w, int key){ char *ptemp = e; while(*ptemp){ if(isalpha(*ptemp)) { if(*ptemp>='A'&&*ptemp<='Z') { *ptemp-='A'; *ptemp+=26-key; *ptemp%=26; *ptemp+='a'; } } ptemp++; } e=w; } void Caesar (char *inputFile, char *outputFile, int key, int mode) { ifstream input; ofstream output; char buf, buf1; input.open(inputFile); output.open(outputFile); buf=input.get(); while(!input.eof()) { if(mode == 1){ encryption(&buf, &buf1, key); }else{ decryption(&buf1, &buf, key); } output << buf; buf=input.get(); } input.close(); output.close(); } int main(){ int key, mode; key = chooseKey(); cout << "1 or 0: "; cin >> mode; Caesar("test.txt","coded.txt",key,mode); system("pause"); } I am trying to run the code and it is being crashed (Debug Assertion Failed). I think the problem is somewhere inside Caesar function.How to call the encrypt and decrypt functions. But i don't know what exactly is. Any ideas?

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  • How to layout class definition when inheriting from multiple interfaces

    - by gabr
    Given two interface definitions ... IOmniWorkItem = interface ['{3CE2762F-B7A3-4490-BF22-2109C042EAD1}'] function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); // procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; end; IOmniWorkItemEx = interface ['{3B48D012-CF1C-4B47-A4A0-3072A9067A3E}'] function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); // property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; ... what are your ideas of laying out class declaration that inherits from both of them? My current idea (but I don't know if I'm happy with it): TOmniWorkItem = class(TInterfacedObject, IOmniWorkItem, IOmniWorkItemEx) strict private FData : TOmniValue; FOnWorkItemDone : TOmniWorkItemDoneDelegate; FOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; FResult : TOmniValue; FUniqueID : int64; strict protected procedure FreeException; protected //IOmniWorkItem function GetData: TOmniValue; function GetResult: TOmniValue; function GetUniqueID: int64; procedure SetResult(const value: TOmniValue); protected //IOmniWorkItemEx function GetOnWorkItemDone: TOmniWorkItemDoneDelegate; function GetOnWorkItemDone_Asy: TOmniWorkItemDoneDelegate; procedure SetOnWorkItemDone(const Value: TOmniWorkItemDoneDelegate); procedure SetOnWorkItemDone_Asy(const Value: TOmniWorkItemDoneDelegate); public constructor Create(const data: TOmniValue; uniqueID: int64); destructor Destroy; override; public //IOmniWorkItem procedure Cancel; function DetachException: Exception; function FatalException: Exception; function IsCanceled: boolean; function IsExceptional: boolean; property Data: TOmniValue read GetData; property Result: TOmniValue read GetResult write SetResult; property UniqueID: int64 read GetUniqueID; public //IOmniWorkItemEx property OnWorkItemDone: TOmniWorkItemDoneDelegate read GetOnWorkItemDone write SetOnWorkItemDone; property OnWorkItemDone_Asy: TOmniWorkItemDoneDelegate read GetOnWorkItemDone_Asy write SetOnWorkItemDone_Asy; end; As noted in answers, composition is a good approach for this example but I'm not sure it applies in all cases. Sometimes I'm using multiple inheritance just to split read and write access to some property into public (typically read-only) and private (typically write-only) part. Does composition still apply here? I'm not really sure as I would have to move the property in question out from the main class and I'm not sure that's the correct way to do it. Example: // public part of the interface interface IOmniWorkItemConfig = interface function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; end; // private part of the interface IOmniWorkItemConfigEx = interface ['{42CEC5CB-404F-4868-AE81-6A13AD7E3C6B}'] function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end; // implementing class TOmniWorkItemConfig = class(TInterfacedObject, IOmniWorkItemConfig, IOmniWorkItemConfigEx) strict private FOnExecute : TOmniBackgroundWorkerDelegate; FOnRequestDone : TOmniWorkItemDoneDelegate; FOnRequestDone_Asy: TOmniWorkItemDoneDelegate; public constructor Create(defaults: IOmniWorkItemConfig = nil); public //IOmniWorkItemConfig function OnExecute(const aTask: TOmniBackgroundWorkerDelegate): IOmniWorkItemConfig; function OnRequestDone(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; function OnRequestDone_Asy(const aTask: TOmniWorkItemDoneDelegate): IOmniWorkItemConfig; public //IOmniWorkItemConfigEx function GetOnExecute: TOmniBackgroundWorkerDelegate; function GetOnRequestDone: TOmniWorkItemDoneDelegate; function GetOnRequestDone_Asy: TOmniWorkItemDoneDelegate; end;

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  • Concurrent Affairs

    - by Tony Davis
    I once wrote an editorial, multi-core mania, on the conundrum of ever-increasing numbers of processor cores, but without the concurrent programming techniques to get anywhere near exploiting their performance potential. I came to the.controversial.conclusion that, while the problem loomed for all procedural languages, it was not a big issue for the vast majority of programmers. Two years later, I still think most programmers don't concern themselves overly with this issue, but I do think that's a bigger problem than I originally implied. Firstly, is the performance boost from writing code that can fully exploit all available cores worth the cost of the additional programming complexity? Right now, with quad-core processors that, at best, can make our programs four times faster, the answer is still no for many applications. But what happens in a few years, as the number of cores grows to 100 or even 1000? At this point, it becomes very hard to ignore the potential gains from exploiting concurrency. Possibly, I was optimistic to assume that, by the time we have 100-core processors, and most applications really needed to exploit them, some technology would be around to allow us to do so with relative ease. The ideal solution would be one that allows programmers to forget about the problem, in much the same way that garbage collection removed the need to worry too much about memory allocation. From all I can find on the topic, though, there is only a remote likelihood that we'll ever have a compiler that takes a program written in a single-threaded style and "auto-magically" converts it into an efficient, correct, multi-threaded program. At the same time, it seems clear that what is currently the most common solution, multi-threaded programming with shared memory, is unsustainable. As soon as a piece of state can be changed by a different thread of execution, the potential number of execution paths through your program grows exponentially with the number of threads. If you have two threads, each executing n instructions, then there are 2^n possible "interleavings" of those instructions. Of course, many of those interleavings will have identical behavior, but several won't. Not only does this make understanding how a program works an order of magnitude harder, but it will also result in irreproducible, non-deterministic, bugs. And of course, the problem will be many times worse when you have a hundred or a thousand threads. So what is the answer? All of the possible alternatives require a change in the way we write programs and, currently, seem to be plagued by performance issues. Software transactional memory (STM) applies the ideas of database transactions, and optimistic concurrency control, to memory. However, working out how to break down your program into sufficiently small transactions, so as to avoid contention issues, isn't easy. Another approach is concurrency with actors, where instead of having threads share memory, each thread runs in complete isolation, and communicates with others by passing messages. It simplifies concurrent programs but still has performance issues, if the threads need to operate on the same large piece of data. There are doubtless other possible solutions that I haven't mentioned, and I would love to know to what extent you, as a developer, are considering the problem of multi-core concurrency, what solution you currently favor, and why. Cheers, Tony.

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