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  • E: unable to locate package firmware-b43-installer when i

    - by Raju
    I am using Acer aspire-5002wlmi laptop and set up a dual boot with Windows XP and Ubuntu 12.04. Wifi is well working in XP but when I start Ubuntu I will get the below error. [ 95.514855] b43-phy0 ERROR: You must go to http://wireless.kernel.org/en/users/Drivers/b43#devicefirmware and download the correct firmware for this driver version. Please carefully read all the instruction on this website. then I followed the instructions from the below link file:///C:/Documents%20and%20Settings/MGL/Desktop/how%20to%20install%20ubuntu/Ubuntu%2012.04%20Splash%20Screen%20Lockup%20with%20LiveCD%20_%20Ben%20Rousch%27s%20Cluster%20of%20Bleep.htm but I am stuck in installing the Broadcom Wifi firmware in terminal and it is showing this error: E: unable to locate package firmware-b43-installer

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  • How do I know when should I package my classes in Ruby?

    - by Omega
    In Ruby, I'm creating a small game development framework. Just some personal project - a very small group of friends helping. Now I am in need of handling geometric concepts. Rectangles, Circles, Polygons, Vectors, Lines, etc. So I made a class for each of these. I'm stuck deciding whether I should package such classes in a module, such as Geometry. So I'd access them like Geometry::Rectangle, or just Rectangle if I include the module. Now then, my question isn't about this specific scenario. I'd like to know, when is it suitable to package similar classes into one module in Ruby? What factors should I consider? Amount of classes? Usage frequency? Complexity?

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  • Interfaces and Virtuals Everywhere????

    - by David V. Corbin
    First a disclaimer; this post is about micro-optimization of C# programs and does not apply to most common scenarios - but when it does, it is important to know. Many developers are in the habit of declaring member virtual to allow for future expansion or using interface based designs1. Few of these developers think about what the runtime performance impact of this decision is. A simple test will show that this decision can have a serious impact. For our purposes, we used a simple loop to time the execution of 1 billion calls to both non-virtual and virtual implementations of a method that took no parameters and had a void return type: Direct Call:     1.5uS Virtual Call:   13.0uS The overhead of the call increased by nearly an order of magnitude! Once again, it is important to realize that if the method does anything of significance then this ratio drops quite quickly. If the method does just 1mS of work, then the differential only accounts for a 1% decrease in performance. Additionally the method in question must be called thousands of times in order to produce a meaqsurable impact at the application level. Yet let us consider a situation such as the per-pixel processing of a graphics processing application. Here we may have a method which is called millions of times and even the slightest increase in overhead can have significant ramification. In this case using either explicit virtuals or interface based constructs is likely to be a mistake. In conclusion, good design principles should always be the driving force behind descisions such as these; but remember that these decisions do not come for free.   1) When a concrete class member implements an interface it does not need to be explicitly marked as virtual (unless, of course, it is to be overriden in a derived concerete class). Nevertheless, when accessed via the interface it behaves exactly as if it had been marked as virtual.

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  • geomipmapping using displacement mapping (and glVertexAttribDivisor)

    - by Will
    I wake up with a clear vision, but sadly my laptop card doesn't do displacement mapping nor glVertexAttribDivisor so I can't test it out; I'm left sharing here: With geomipmapping, the grid at any factor is transposable - if you pass in an offset - say as a uniform - you can reuse the same vertex and index array again and again. If you also pass in the offset into the heightmap as a uniform, the vertex shader can do displacement mapping. If the displacement map is mipmapped, you get the advantages of trilinear filtering for distant maps. And, if the scenery is closer, rather than exposing that the you have a world made out of quads, you can use your transposable grid vertex array and indices to do vertex-shader interpolation (fancy splines) to do super-smooth infinite zoom? So I have some questions: does it work? In theory, in practice? does anyone do it? Does this technique have a name? Papers, demos, anything I can look at? does glVertexAttribDivisor mean that you can have a single glMultiDrawElementsEXT or similar approach to draw all your terrain tiles in one call rather than setting up the uniforms and emitting each tile? Would this offer any noticeable gains? does a heightmap that is GL_LUMINANCE take just one byte per pixel(=vertex)? (On mainstream cards, obviously. Does storage vary in practice?) Does going to the effort of reusing the same vertices and indices mean that you can basically fill the GPU RAM with heightmap and not a lot else, giving you either bigger landscapes or more detailed landscapes/meshes for the same bang? is mipmapping the displacement map going to work? On future cards? Is it going to introduce unsurmountable inaccuracies if it is enabled?

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  • Watch the Geminid Meteors Tonight

    - by Jason Fitzpatrick
    Tonight is the peak of the Geminid Meteor shower, if you don’t mind braving the cold and have a spot relatively free from light pollution to stretch out in you’ll be able to enjoy one of the more brilliant and busy meteor showers of the year. Sky and Telescope magazine reports on the Geminid Meteor shower: If it’s clear late Thursday night, December 13th, 2012, keep a lookout high overhead for the shooting stars of the Geminid meteor shower. The Geminids are usually one of the two best meteor showers of the year, often beating out the Perseids of August. And this year there’s no moonlight to interfere. Under a clear, dark sky, you may see at least one Geminid per minute on average from roughly 10 p.m. Thursday until dawn Friday morning. If you live under the artificial skyglow of light pollution your numbers will be less, but the brightest meteors will still shine through. Hit up the link below to read the full article and learn more about the Geminid Meteor shower. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Login crash loop

    - by dawmail333
    After about the second/third batch of updates on a fresh install of Ubuntu 12.04, I end up getting stuck in an infinite login loop: I enter my password, screen goes black and shows me the end of the initialisation messages (including things like CUPS initialising), and then the greeter reappears. Kicker is, as I'm using gnome-shell, I just decided to uninstall LightDM, ubuntu-desktop and unity-greeter, using GDM as my manager, and the problem still happens in exactly the same manner. I'm lost even as to where to start looking - Xorg logs, LightDM logs (before I removed it), syslog and dmesg logs have held no unusual information at all. I have a TeX assignment due next week, and reinstalling Ubuntu every time I want to work on it is not going to work (nor is using TeX on Windows ;). Anything else I should try?

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  • How can I play a DVD-A (DVD-Audio) disc?

    - by Marek Grzenkowicz
    I was able to play such a disc using VLC, but I am wondering if any music player supports the DVD-A format. UPDATE: I checked Rhythmbox and Banshee - I found no option like Play Disc or Open Disc, so I have no idea how I could even try to start playing a DVD-A disc. This has also nothing to do with missing plug-ins or codecs - the packages gstreamer0.10-plugins-ugly, gstreamer0.10-plugins-bad and ubuntu-restricted-extras were installed on my machine before. I guess I am stuck with VLC (Totem shows a DVD menu, but then hangs). However, I am missing the regular music player experience - ability to change order of tracks, adding tracks to a playlist, listening only to selected tracks, etc. I found Idea #22415: Please add full support for DVD-Audio and LPCM at Ubuntu Brainstorm.

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  • HLSL How to flip geometry horizontally

    - by cubrman
    I want to flip my asymmetric 3d model horizontally in the vertex shader alongside an arbitrary plane parallel to the YZ plane. This should switch everything for the model from the left hand side to the right hand side (like flipping it in Photoshop). Doing it in pixel shader would be a huge computational cost (extra RT, more fullscreen samples...), so it must be done in the vertex shader. Once more: this is NOT reflection, i need to flip THE WHOLE MODEL. I thought I could simply do the following: Turn off culling. Run the following code in the vertex shader: input.Position = mul(input.Position, World); // World[3][0] holds x value of the model's pivot in the World. if (input.Position.x <= World[3][0]) input.Position.x += World[3][0] - input.Position.x; else input.Position.x -= input.Position.x - World[3][0]; ... The model is never drawn. Where am I wrong? I presume that messes up the index buffer. Can something be done about it? P.S. it's INSANELY HARD to format code here. Thanks to Panda I found my problem. SOLUTION: // Do thins before anything else in the vertex shader. Position.x *= -1; // To invert alongside the object's YZ plane.

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  • locale: Reset lost settings

    - by Adam Matan
    Due to some strange reason, I've lost some of my locale settings. I've managed to restore most of them using sudo dpkg-reconfigure locales: perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_US.UTF-8" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory So I'm stuck with one missing value: $ locale locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory LANG=en_US.UTF-8 LC_CTYPE="en_US.UTF-8" LC_NUMERIC="en_US.UTF-8" LC_TIME="en_US.UTF-8" LC_COLLATE="en_US.UTF-8" LC_MONETARY="en_US.UTF-8" LC_MESSAGES="en_US.UTF-8" LC_PAPER="en_US.UTF-8" LC_NAME="en_US.UTF-8" LC_ADDRESS="en_US.UTF-8" LC_TELEPHONE="en_US.UTF-8" LC_MEASUREMENT="en_US.UTF-8" LC_IDENTIFICATION="en_US.UTF-8" LC_ALL= Any idea how to restore them all? Thanks, Adam

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  • Upgrading from 11.10- to 12.04 Hangs at "mysql: restarting..."

    - by Mark
    I'm trying to upgrade from Ubuntu Server 11.10 to 12.04 using Update Manager. I figured out that I had to click the arrow next to 'Terminal' and select OK a couple times. Now it's supposed to be "Installing the upgrades" but it's frozen trying to restart mysql for the second time mysql: restarting.... Apache2, atd and cups were all restarted twice after "Restarting services possibly affected by the upgrade". It's been stuck here for nearly an hour. I read here about killing processes, but I can't get a terminal window to open. EDIT: I don't know if this matters but there are 6 occurrences in the Distrobution Upgrade window that say: debconf: unable to initialize frontend: Gnome debconf: (Unable to load Gtk -- is libgtk2-perl installed?) debconf: falling back to frontend: Dialog I should have left the server alone and never run apt-get install ubuntu-desktop yesterday. I would really appreciate any suggestions. Thanks, Mark

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  • Acting as though the laptop Fn key is pressed

    - by Matt
    I have a Fujitsu laptop and all was working fine until I ended teamviewer. On the keyboard it has a numberpad on some of the letters which you press the Fn button to use. The system is acting like I have the Fn key pressed and I get numbers shown when it should be letters. If I press the Fn key the numbers go to letters. The Fn key is not stuck down. Is there a way to reset keyboard settings or a known fix. The operating system is Ubuntu 11.04 Natty.

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  • flash twitter and facebook widgets

    - by NorthPole
    I'm stuck with a crappy digital signage platform that only renders .html and .swf files (and rss feeds) No customization of rss, only way to show something dynamic in a pretty way is to use flash. The question: is there any way to embed javascript in swf files or somehow have facebook and twitter flash plugins? I looked for ready-made swf widgets for the job but didn't find any, if there is any flash widget that serves a facebook and/or twitter feed please give me a link. (sorry if the question is out of context but these things usually run a stripped-down browser to display everything so its pretty much a web page run from a file and not a web server)

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  • How to configure VNC on a remote Ubuntu server?

    - by Jason H.
    I am currently in the process of creating a Ubuntu server with Rackspace cloud and I am trying to configure this server for VNC over SSH on my MacBook Air. Here is a summary of what I am trying to accomplish. Server Details: Ubuntu 12.04 Hosted by RackSpace (no physical access) Need to run Gnome3 VNC connection must be over SSH Any guides or assistance would be great, I have installed Gnome3 and Vino for the VNC-server. I'm just not sure how to configure VNC properly. I've looked online but I'm stuck at the VNC-server portion.

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  • USB file transfer preparing to copy, but file count climbs indefinitely

    - by Alex
    I have downloaded Ubuntu 12.04 to back up my Windows machine that won't boot and am running Ubuntu from the CD. I copied and pasted a volume of about 160GB to my external HDD. The transfer has been stuck in the "preparing to copy" stage for several hours and is displaying a file/GB count about twice as high as the volume of data actually being copied! The number is now larger than the entire partition that's being copied from! However I know it's doing something because occasionally it pops up with a minor I/O error on this or that file which I then have to click through. I've not had this problem before so I can only assume it's a Linux/Ubuntu thing. More importantly what I want to know is is there any other way to copy it across that will actually work?

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  • CodePlex Daily Summary for Wednesday, June 12, 2013

    CodePlex Daily Summary for Wednesday, June 12, 2013Popular ReleasesWeb Pages CMS: 0.5.0.5: Added empty media directoryWindows 8 App Desing Reference Template: Education Big Picture: EducationBigPicture: Download includes the following -> Source (C# and JS) -> Package -> Snapshots -> DocumentationModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This samples illustrates the use of ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (WF) and Microsoft Ente...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...SFDL.NET: SFDL.NET v1.1.0.4: Changelog: Ciritical Bug Fixed : Downloading of Files not possibleMapWinGIS ActiveX Map and GIS Component: MapWinGIS v4.8.8 Release Candidate - 32 Bit: This is the first release candidate of MapWinGIS. Please test it thoroughly.MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesJson.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Biller: Biller 1.49: This release fixes company sales statisticsNew Projectsapiviewer: Documentation viewer for your service API.ArgusLib: Set of libraries I use in most of my projects.arwani: this is armani project.Blue Mercs Data Gateway: The Data Gateway is an open source project which simplifies coding fluently database SQL statements, stored procedure, connections and transactions.Convert Hashtable Rows into DataTable Columns in C#: Simplest way to convert a Hashtable into a DataTable with all the Hashtable rows converted into DataTable columns.everynet: EveryNet is an internet service provider servicing homes Fraktalysator: Software to visualize fractals such as the Mandelbrot Set. Still in early development state.Free BarCode API for .NET: Freee BarCode API for .NETGraphic filters in WPF: FiltersGrid Plugin: Grid Plugin , Turn your <table> into a fully functional price grid.mediamonitor: this is mediamonitor project.MyCodingStuffs: This solution includes C#, WCF, MVC4.0, ASP.net libraries.OpenErp .Net Connector: Access to OpenErp from .NetPhong and Flat shading: Phong shadingPixel Replacer: The Pixel Replacer is a simple library for replacing pixel colors with a new color, by setting a filter rule.plainetl in vb.net: a one db to another db transform, threaded, commandline tool, ... initially created to get a flat-File db (FoxPro) into a mssql.Programming in HTML5 with JavaScript and CSS3: Contains material developed while visiting a Microsoft course for the MCSD exam 70-480ProjectLinker2012: This tool helps to automatically create and maintain links from a source project to a target project to share code that is common to Silverlight and WPF.SALDERA Project: SALDERA TEST Project Summary Mire lesz ez jó? Majd Kiderül.TCPMessageServer: Simple TCP Client/Server used to pass an object between client and serverThats-Me Dot Net API: Thats-Me Dot Net API is a library which implements the Thats-Me.ch API for the Dot Net Framework.T-Sql Code Documentor: Document T-SQL Code and Extract Comments for all objects in a database.Windows 8 App Design Reference Template: Measurement: Measurement template will help if you want to build an app which addresses Mass/Weight, Distance/Length, Capacity/Volume etc. measurement placeholders.Windows 8 App Design Reference Template: Weather Clock: Weather Clock Template will help if you want to build an app which has the features to add Current/Previous day temperatures and add cities for coverage. Windows 8 App Desing Reference Template: Education Big Picture: Education Big Picture Template will help if you want to build an app which has an option for showcasing campus details, courses, student life etc dataWinodws 8 App Design Reference Template: Social Feed: Social Feed template will help if you want to build an app which has the Messaging, Facebook, twitter feeds sections. WP7FlacPlayer: Implemented JFlacLib in C# A simple player to play flac in windows phone system

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  • Collision detection with entities/AI

    - by James Williams
    I'm making my first game in Java, a top down 2D RPG. I've handled basic collision detection, rendering and have added an NPC, but I'm stuck on how to handle interaction between the player and the NPC. Currently I'm drawing out my level and then drawing characters, NPCs and animated tiles on top of this. The problem is keeping track of the NPCs so that my Character class can interact with methods in the NPC classes on collision. I'm not sure my method of drawing the level and drawing everything else on top is a good one - can anyone shed any light on this topic?

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  • Basic Google Analytics Click Tracking and/or Overview

    - by Alan Storm
    This is a really basic Google Analytics question. Apologies in advance if it's not appropriate here, but I've had a lot of luck on Stack Overflow and this seems like the best Stack Exchange site for a question like this. I'm trying to understand how Google Analytics goals work, or if they're the right feature to be using for my situation. Most of the documentation I find online refers to the old version of the UI, not the new one. I have a website, let's call is blog.example.com. This website drives traffic to an ecommerce store, let's call that store.example2.com. I want to get reports on which links from blog.example.com are being clicked through leading to store.example2.com. How do you do this in Google analytics? Are goals the right area to be looking? Do I setup the goals on store.example2.com or blog.example.com? Or both? Is there any canonical user guide (free or paid) that covers how this works? I'm a competent programmer, but it's years since I dealt with conversion tracking on any serious level, and we've progressed well beyond my frozen caveman pixel tracking knowledge. Thanks in advance

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  • How can I install binutils from source?

    - by sven
    uname -a: Linux ubuntu 3.5.0-23-generic #35-Ubuntu SMP Thu Jan 24 13:05:29 UTC 2013 i686 i686 i686 GNU/Linux root@ubuntu:/home/ubuntu# apt-get source binutils Reading package lists... Done Building dependency tree Reading state information... Done E: Ignore unavailable target release 'stable' of package 'binutils' E: Unable to find a source package for I did apt-get update before typing the command. How can I get binutils? I am using Ubuntu 12.10. I am following the instruction on https://wiki.ubuntu.com/Toolchain/Crosscompilers/ARMEABIToolchain I am stuck at the first line. I did sudo add-apt-repository ppa:germia/archive3 previously, however I got some errors then, I did sudo add-apt-repository --remove ppa:germia/archive3 to undo the setting. I wonder if my problem is related wtih this PPA?

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  • How can I boot into Windows from GRUB rescue WITHOUT CD drive?

    - by user103968
    I took this from another website's string where i found no good answer This is my situation: installed Ubuntu without a CD (using A USB) dual boot installation (Windows 7+Ubuntu) didn't like the installation and decided to boot into Windows and delete the Linux partitions forgot to fix the mbr from within Windows Now, when I boot, I am stuck in the GRUB rescue limbo. Simple question: How can I boot into Windows from GRUB rescue? I cannot boot from CD because I don't have a CD drive, therefore the usual solutions (recovery CD etc) do not work. Any hints? Is there a way i can maybe do this through a USB? Thanks

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  • System unable to boot in normal mode..! need to select recovery mode and than Generic Mode to boot.?

    - by Haresh Veera
    I am using Ubuntu Server 12.04 LTS KDE Mode. Couple of Days back I updated the system using Muon Package manager. After Updating, now when ever I boot the system, It get stuck at starting bluetooth Daemon Ok / Stopping Bluetooth Daemon Fail.and after long wait its get start to GUI Mode, but with no mouse detection. So need to reboot by pressing CTL+ALT+DEL and when I select recovery mode - Boot in Generic -- It boot perfectly. How can I set the same as default, and remove the error boot loader script. I am no expert to linux or Kernel.

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  • How to install Joomla in Ubuntu?

    - by Leon-TastyDev
    I have installed the lamp-server but i stuck in one certain step.. Were it says remove installation folder if i i click the button "Remove installation folder:" it says error and i guess this is because it doesn't have root previlages. So i run sudo nautilus go to the folder var/www, and remove the folder installation.. So now when i try to access my localhost No configuration file found and no installation code available. Exiting... I am confused, it asked me to remove it and now that is removed it needs it..:?

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  • Converting 3 dimension byte array to a single byte array [on hold]

    - by Andrew Simpson
    I have a 3 dimensional byte array. The 3-d array represents a jpeg image. Each channel/array represents part of the RGB spectrum. I am not interested in retaining black pixels. A black pixel is represented by this atypical arrangement: myarray[0,0,0] =0; myarray[0,0,1] =0; myarray[0,0,2] =0; So, I have flattened this 3d array out to a 1d array by doing this byte[] AFlatArray = new byte[width x height x 3] and then assigning values respective to the coordinate. But like I said I do not want black pixels. So this array has to only contain color pixels with the x,y coordinate. The result I want is to re-represent the image from the i dimension byte array that only contains non-black pixels. How do I do that? It looks like I have to store black pixels as well because of the xy coordinate system. I have tried writing to a binary file but the size of that file is greater than the jpeg file as the jpeg file is compressed. I am using c#.

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  • Ubuntu not showing complete list of partitions while installing 10.04 and 10.10

    - by Ravi
    I am a total beginner to Ubuntu. I have tried to install Ubuntu on my 320 gb hard disk and am stuck at the partition page. The problem is, Ubuntu is not showing all the partitions. When I run the live CD and try to see all the drives these are not present. I have presently 4 drives, C: 58 GB D: 48 GB E: 87 GB and F: 102 GB. The F: drive is not shown; at the time of installing it does not show any of the drives, just a chunk of 257 GB, hence I am unable to install Ubuntu on my D: drive. On the C: drive, Windows 7 64 bit is installed.

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  • Precision loss when transforming from cartesian to isometric

    - by Justin Skiles
    My goal is to display a tile map in isometric projection. This tile map has 25 tiles across and 25 tiles down. Each tile is 32x32. See below for how I'm accomplishing this. World Space World Space to Screen Space Rotation (45 degrees) Using a 2D rotation matrix, I use the following: double rotation = Math.PI / 4; double rotatedX = ((tileWorldX * Math.Cos(rotation)) - ((tileWorldY * Math.Sin(rotation))); double rotatedY = ((tileWorldX * Math.Sin(rotation)) + (tileWorldY * Math.Cos(rotation))); World Space to Screen Space Scale (Y-axis reduced by 50%) Here I simply scale down the Y value by a factor of 0.5. Problem And it works, kind of. There are some tiny 1px-2px gaps between some of the tiles when rendering. I think there's some precision loss somewhere, or I'm not understanding how to get these tiles to fit together perfectly. I'm not truncating or converting my values to non-decimal types until I absolutely have to (when I pass to the render method, which only takes integers). I'm not sure how to guarantee pixel perfect rendering precision when I'm rotating and scaling on a level of higher precision. Any advice? Do I need to supply for information?

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  • Multi-Resolution Mobile Development

    - by user2186302
    I'm about to start development on my first game for mobile phone (I already have a flash prototype completed so it's jsut a matter of "porting" it to mobile and fixing up the code) and plan on hopefully being able to get the game working on iphones and most android devices. I am using Haxe along with OpenFL and HaxeFlixel for development. My question is: What resolution should I design the game in initially and/or what is the best way to develop a game for multiple resolutions. I have found multiple different methods, the best, in my opinion, being strategy 3 on this page: http://wiki.starling-framework.org/manual/multi-resolution_development. However I have some questions about this. First, what would the best base resolution to use be, the guide suggests 240*320 which seems alright to me, although if I chose to use pixel graphics as I most probably will given I'm using HaxeFlixel, I'm not sure if they'll look too blocky on larger screens which I'm not even sure is a problem as it might still look alright. (Honestly, not sure about that and if anyone has any examples of games that use this method and look nice). Finally, please feel free to share whatever methods you use and think is best. For example, HaxeFlixel has a scaling feature that scales the game to fit the exact screen size, but I'm afraid that would lead to blurry and improperly scaled graphics since it would scale by non-integers. But, I'm not sure how noticeable a problem that may or may not be. Although from experience I'm pretty sure it won't look nice and currently I do not think I'm going to go for this option. So, I would really appreciate any help on this subject. Thank you in advance.

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