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  • Dropdown sorting in django-admin

    - by Andrey
    I'd like to know how can I sort values in the Django admin dropdowns. For example, I have a model called Article with a foreign key pointing to the Users model, smth like: class Article(models.Model): title = models.CharField(_('Title'), max_length=200) slug = models.SlugField(_('Slug'), unique_for_date='publish') author = models.ForeignKey(User) body = models.TextField(_('Body')) status = models.IntegerField(_('Status')) categories = models.ManyToManyField(Category, blank=True) publish = models.DateTimeField(_('Publish date')) I edit this model in django admin: class ArticleAdmin(admin.ModelAdmin): list_display = ('title', 'publish', 'status') list_filter = ('publish', 'categories', 'status') search_fields = ('title', 'body') prepopulated_fields = {'slug': ('title',)} admin.site.register(Article, ArticleAdmin) and of course it makes the nice user select dropdown for me, but it's not sorted and it takes a lot of time to find a user by username.

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  • Django admin's filter_horizontal (& filter_vertical) not working

    - by negus
    I'm trying to use ModelAdmin.filter_horizontal and ModelAdmin.filter_vertical for ManyToMany field instead of select multiple box but all I get is: My model: class Title(models.Model): #... production_companies = models.ManyToManyField(Company, verbose_name="????????-?????????????") #... My admin: class TitleAdmin(admin.ModelAdmin): prepopulated_fields = {"slug": ("original_name",)} filter_horizontal = ("production_companies",) radio_fields = {"state": admin.HORIZONTAL} #... The javascripts are loading OK, I really don't get what happens. Django 1.1.1 stable.

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  • where is everything in django admin?

    - by FurtiveFelon
    Hi all, I would like to figure out where everything is in django admin. Since i am currently trying to modify the behavior rather heavily right now, so perhaps a reference would be helpful. For example, where is ModelAdmin located, i cannot find it anywhere in C:\Python26\Lib\site-packages\django\contrib\admin. I need that because i would like to look at how it is implemented so that i can override with confidence. I need to do that in part because of this page: http://docs.djangoproject.com/en/dev/ref/contrib/admin/#modeladmin-methods, for example, i would like to override ModelAdmin.add_view, but i can't find the original source for that. As well as i would like to see the url routing file for admin, so i can easily figure out which url corresponding to which template etc. Thanks a lot for any pointers!

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  • Admin auto generation

    - by Me-and-Coding
    Hi, I create custom CMS sites and then go ahead for the backend/admin side. Is there any tool out there to automatically create admin side of my sites, for example, based on table relationships or whatever customization we may put in place. PHPMaker seems to claim something like what i ask for but i have not used it. Any tool out there to auto-create admin side or PHPMaker is up to the point? Thanks

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  • Building Admin Areas in Rails - General Questions

    - by Carb
    What is the typical format/structure for creating an administrative area in a Rails application? Specifically I am stumped in the vicinity of these topics: How do you deal with situations where a model's resources are available to both the public and the Admin? i.e. A User model where anyone can create users, login, etc but only the admin can view users, delete/update them, etc. What is the proper convention for routing? How does one structure controllers? Are duplicate controllers considered OK? i.e. An admin version and the non-admin version? Thank you!

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  • Django admin - remove field if editing an object

    - by John McCollum
    I have a model which is accessible through the Django admin area, something like the following: # model class Foo(models.Model): field_a = models.CharField(max_length=100) field_b = models.CharField(max_length=100) # admin.py class FooAdmin(admin.ModelAdmin): pass Let's say that I want to show field_a and field_b if the user is adding an object, but only field_a if the user is editing an object. Is there a simple way to do this, perhaps using the fields attribute? If if comes to it, I could hack a JavaScript solution, but it doesn't feel right to do that at all!

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  • System.ArgumentException: Invalid hex character at DecryptAssemblyResource

    - by Radu094
    My webapp is trowing these exceptions intermitently ever since we migrated to Mono + Apache: The error sounds more like a problem reading/processing some assembly, so I was wondering if I should be worried that there might be a problem with the hard-drive? System.ArgumentException: Invalid hex character at System.Web.Configuration.MachineKeySectionUtils.ToHexValue (Char c, Boolean high) [0x00000] in <filename unknown>:0 at System.Web.Configuration.MachineKeySectionUtils.GetBytes (System.String key, Int32 len) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.GetBytes (System.String val) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.DecryptAssemblyResource (System.String val, System.String& asmName, System.String& resName) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.System.Web.IHttpHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.HttpApplication+<Pipeline>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0 at System.Web.HttpApplication.Tick () [0x00000] in <filename unknown>:0 Method: Void Application_Error(System.Object, System.EventArgs) at File: at Line Number: 0 Method: Void ProcessError(System.Exception) at File: at Line Number: 0 Method: Void Tick() at File: at Line Number: 0 Method: Void Start(System.Object) at File: at Line Number: 0 Method: Void System.Web.IHttpHandler.ProcessRequest(System.Web.HttpContext) at File: at Line Number: 0 Method: Void Process(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void RealProcessRequest(System.Object) at File: at Line Number: 0 Method: Void ProcessRequest(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest() at File: at Line Number: 0 Method: Void ProcessRequest(Mono.WebServer.MonoWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest(Int32, System.String, System.String, System.String, System.String, System.String, Int32, System.String, Int32, System.String, System.String[], System.String[], System.Object) at File: at Line Number: 0 Method: Void InnerRun(System.Object) at File: at Line Number: 0 Method: Void Run(System.Object) at File: at Line Number: 0

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  • System Center Essentials server running out of disk space due to stored old updates

    - by Ricket
    We have a System Center Essentials (SCE) server to filter updates to our laptops. We've configured it to download the update, and then the laptops get the update from this server; this of course reduces our internet bandwidth and the time it takes for employees to receive the updates, which reduces the complaints we get about how long updates take. However we currently have a total of 2,255 updates stored on the server. SCE gives a breakdown: Updates with installation errors: 29 Updates needed by computers: 280 Updates installed/up-to-date: 0 Updates with no status: 1946 Our little server has 68gb of hard disk space, and the updates are currently taking 32gb and counting. Some of the updates date back to 2003, but we can't figure out a way to delete them to free up space on the server. Right-clicking an update and clicking Uninstall threatens to remove the update from all computers, which is not what we want. Some of the updates even inform us upon viewing: This update has been replaced by a newer update. Before declining this update, it is recommended that you approve the new update first and verify that this update is no longer needed by any computers. How do you prevent your SCE server from filling its hard drive space? Is there a way to configure the server to only keep updates that are still needed? Furthermore, why (in the above breakdown of updates) are there so many updates with "no status" and 0 updates that are "installed/up-to-date"?

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  • System displays "File system maintenance error, press ctrl+d" while booting

    - by user3215
    In my office I've Ubuntu 8.10 desktop installed and it's running for a long time. When ever the system is started, I'll get a file system maintenance error and something it's prompted for the root password or (press ctrl+d to continue). After pressing Ctrl+D the system normally boots up. I could not resolve this issue for a long time and I think something should be done in the fstab file. I'm not sure to do anything and expecting the experts here to help to perfectly fix this. Any help is appreciated. Thanks!

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  • Entity Type specific updates in entity component system

    - by Nathan
    I am currently familiarizing myself with the entity component paradigm. For an example, take a collision system, that detects if entities collide and if they do let them explode. So the collision system has to test collision based on the position component and then set the state of those entities to exploding. But what if the "effect" (setting the state to exploding) is different for different entities? For example, a ship fades out while for an asteroid a particle system must be created. Since entities and components are only data, this must happen in some system. The collision system could do it, but then it must switch over the entity type, which in my opinion is a cumbersome and difficult to extend solution. So how do I trigger "entity type dependend" updates on an entity?

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  • How a "Collision System" should be implemented?

    - by nathan
    My game is written using a entity system approach using Artemis Framework. Right know my collision detection is called from the Movement System but i'm wondering if it's a proper way to do collision detection using such an approach. Right know i'm thinking of a new system dedicated to collision detection that would proceed all the solid entities to check if they are in collision with another one. I'm wondering if it's a correct way to handle collision detection with an entity system approach? Also, how should i implement this collision system? I though of an IntervalEntitySystem that would check every 200ms (this value is chosen regarding the Artemis documentation) if some entities are colliding. protected void processEntities(ImmutableBag<Entity> ib) { for (int i = 0; i < ib.size(); i++) { Entity e = ib.get(i); //check of collision with other entities here } }

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  • Corrupted File System on Dual HD/Dual Boot System

    - by Troy
    I have the following system set up: 2 drives, 1 TB each, one with Windows 7 and the other with what used to be Ubuntu 11.x After an update my system became corrupted and now the file system is apparently corrupt. The Ubuntu drive is /dev/sda2, the Windows 7 is /dev/sda1. I've tried fsck /dev/sda2 -t ext3 and that does nothing. I'm not sure what to do at this point. I don't even mind wiping the /dev/sda2 drive clean, so it will at least accept a completely new installation of Ubuntu. I just don't know how to do that. Please help. Thank you

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  • Django admin panel doesn't work after modify default user model.

    - by damienix
    I was trying to extend user profile. I founded a few solutions, but the most recommended was to create new user class containing foreign key to original django.contrib.auth.models.User class. I did it with this so i have in models.py: class UserProfile(models.Model): user = models.ForeignKey(User, unique=True) website_url = models.URLField(verify_exists=False) and in my admin.py from django.contrib import admin from someapp.models import * from django.contrib.auth.admin import UserAdmin # Define an inline admin descriptor for UserProfile model class UserProfileInline(admin.TabularInline): model = UserProfile fk_name = 'user' max_num = 1 # Define a new UserAdmin class class MyUserAdmin(UserAdmin): inlines = [UserProfileInline, ] # Re-register UserAdmin admin.site.unregister(User) admin.site.register(User, MyUserAdmin) And now when I'm trying to create/edit user in admin panel i have an error: "Unknown column 'content_userprofile.id' in 'field list'" where content is my appname. I was trying to add line AUTH_PROFILE_MODULE = 'content.UserProfile' to my settings.py but with no effect. How to tell panel admin to know how to correctly display fields in user form?

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  • Implementing features in an Entity System

    - by Bane
    After asking two questions on Entity Systems (1, 2), and reading some articles on them, I think that I understand them much better than before. But, I still have some uncertainties, and mainly they are about building a Particle Emitter, an Input system, and a Camera. I obviously still have some problems understanding Entity Systems, and they might apply to a whole other range of objects, but I chose these three because they are very different concepts and should cover a pretty big ground, and help me understand Entity Systems and how to handle problems like these myself, as they come along. I am building an engine in Javascript, and I've implemented most of the core features, which include: input handling, flexible animation system, particle emitter, math classes and functions, scene handling, a camera and a render, and a whole bunch of other things that engines usually support. Then, I read Byte56's answer that got me interested into making the engine into an Entity System one. It would still remain an HTML5 game engine with the basic Scene philosophy, but it should support dynamic creation of entities from components. These are some of the definitions from the previous questions, updated: An Entity is an identifier. It doesn't have any data, it's not an object, it's a simple id that represents an index in the Scene's list of all entities (which I actually plan to implement as a component matrix). A Component is a data holder, but with methods that can operate on that data. The best example is a Vector2D, or a "Position" component. It has data: x and y, but also some methods that make operating on the data a bit easier: add(), normalize(), and so on. A System is something that can operate on a set of entities that meet the certain requirements, usually they (the entities) need to have a specified (by the system itself) set of components to be operated upon. The system is the "logic" part, the "algorithm" part, all the functionality supplied by components is purely for easier data management. The problem that I have now is fitting my old engine concept into this new programming paradigm. Lets start with the simplest one, a Camera. The camera has a position property (Vector2D), a rotation property and some methods for centering it around a point. Each frame, it is fed to a renderer, along with a scene, and all the objects are translated according to it's position. Then the scene is rendered. How could I represent this kind of an object in an Entity System? Would the camera be an entity or simply a component? A combination (see my answer)? Another issues that is bothering me is implementing a Particle Emitter. For what exactly I mean by that, you can check out my video of it: http://youtu.be/BObargIMQsE. The problem I have with this is, again, what should be what. I'm pretty sure that particles themselves shouldn't be entities, as I want to support 10k+ of them, and creating that much entities would be a heavy blow on my performance, I believe. Or maybe not? Depends on the implementation, but anyone with experience: please, do answer. The last bit I wan't to talk about, which is also bugging me the most, is how input should be handled. In my current version of the engine, there is a class called Input. It's a handler that subscribes to browser's events, such as keypresses, and mouse position changes, and also it maintains an internal state. Then, the player class has a react() method, which accepts an input object as an argument. The advantage of this is that the input object could be serialized into JSON and then shared over the network, allowing for smooth multiplayer simulations. But how does this translate into an Entity System?

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  • Custom Django admin URL + changelist view for custom list filter by Tags

    - by Botondus
    In django admin I wanted to set up a custom filter by tags (tags are introduced with django-tagging) I've made the ModelAdmin for this and it used to work fine, by appending custom urlconf and modifying the changelist view. It should work with URLs like: http://127.0.0.1:8000/admin/reviews/review/only-tagged-vista/ But now I get 'invalid literal for int() with base 10: 'only-tagged-vista', error which means it keeps matching the review edit page instead of the custom filter page, and I cannot figure out why since it used to work and I can't find what change might have affected this. Any help appreciated. Relevant code: class ReviewAdmin(VersionAdmin): def changelist_view(self, request, extra_context=None, **kwargs): from django.contrib.admin.views.main import ChangeList cl = ChangeList(request, self.model, list(self.list_display), self.list_display_links, self.list_filter, self.date_hierarchy, self.search_fields, self.list_select_related, self.list_per_page, self.list_editable, self) cl.formset = None if extra_context is None: extra_context = {} if kwargs.get('only_tagged'): tag = kwargs.get('tag') cl.result_list = cl.result_list.filter(tags__icontains=tag) extra_context['extra_filter'] = "Only tagged %s" % tag extra_context['cl'] = cl return super(ReviewAdmin, self).changelist_view(request, extra_context=extra_context) def get_urls(self): from django.conf.urls.defaults import patterns, url urls = super(ReviewAdmin, self).get_urls() def wrap(view): def wrapper(*args, **kwargs): return self.admin_site.admin_view(view)(*args, **kwargs) return update_wrapper(wrapper, view) info = self.model._meta.app_label, self.model._meta.module_name my_urls = patterns('', # make edit work from tagged filter list view # redirect to normal edit view url(r'^only-tagged-\w+/(?P<id>.+)/$', redirect_to, {'url': "/admin/"+self.model._meta.app_label+"/"+self.model._meta.module_name+"/%(id)s"} ), # tagged filter list view url(r'^only-tagged-(P<tag>\w+)/$', self.admin_site.admin_view(self.changelist_view), {'only_tagged':True}, name="changelist_view"), ) return my_urls + urls Edit: Original issue fixed. I now receive 'Cannot filter a query once a slice has been taken.' for line: cl.result_list = cl.result_list.filter(tags__icontains=tag) I'm not sure where this result list is sliced, before tag filter is applied. Edit2: It's because of the self.list_per_page in ChangeList declaration. However didn't find a proper solution yet. Temp fix: if kwargs.get('only_tagged'): list_per_page = 1000000 else: list_per_page = self.list_per_page cl = ChangeList(request, self.model, list(self.list_display), self.list_display_links, self.list_filter, self.date_hierarchy, self.search_fields, self.list_select_related, list_per_page, self.list_editable, self)

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  • Django - Override admin site's login form

    - by TrojanCentaur
    I'm currently trying to override the default form used in Django 1.4 when logging in to the admin site (my site uses an additional 'token' field required for users who opt in to Two Factor Authentication, and is mandatory for site staff). Django's default form does not support what I need. Currently, I've got a file in my templates/ directory called templates/admin/login.html, which seems to be correctly overriding the template used with the one I use throughout the rest of my site. The contents of the file are simply as below: # admin/login.html: {% extends "login.html" %} The actual login form is as below: # login.html: {% load url from future %}<!DOCTYPE html> <html> <head> <title>Please log in</title> </head> <body> <div id="loginform"> <form method="post" action="{% url 'id.views.auth' %}"> {% csrf_token %} <input type="hidden" name="next" value="{{ next }}" /> {{ form.username.label_tag }}<br/> {{ form.username }}<br/> {{ form.password.label_tag }}<br/> {{ form.password }}<br/> {{ form.token.label_tag }}<br/> {{ form.token }}<br/> <input type="submit" value="Log In" /> </form> </div> </body> </html> My issue is that the form provided works perfectly fine when accessed using my normal login URLs because I supply my own AuthenticationForm as the form to display, but through the Django Admin login route, Django likes to supply it's own form to this template and thus only the username and password fields render. Is there any way I can make this work, or is this something I am just better off 'hard coding' the HTML fields into the form for?

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  • Django internationalization for admin pages - translate model name and attributes

    - by geekQ
    Django's internationalization is very nice (gettext based, LocaleMiddleware), but what is the proper way to translate the model name and the attributes for admin pages? I did not find anything about this in the documentation: http://docs.djangoproject.com/en/dev/topics/i18n/internationalization/ http://www.djangobook.com/en/2.0/chapter19/ I would like to have "???????? ????? ??? ?????????" instead of "???????? order ??? ?????????". Note, the 'order' is not translated. First, I defined a model, activated USE_I18N = True in settings.py, run django-admin makemessages -l ru. No entries are created by default for model names and attributes. Grepping in the Django source code I found: $ ack "Select %s to change" contrib/admin/views/main.py 70: self.title = (self.is_popup and ugettext('Select %s') % force_unicode(self.opts.verbose_name) or ugettext('Select %s to change') % force_unicode(self.opts.verbose_name)) So the verbose_name meta property seems to play some role here. Tried to use it: class Order(models.Model): subject = models.CharField(max_length=150) description = models.TextField() class Meta: verbose_name = _('order') Now the updated po file contains msgid 'order' that can be translated. So I put the translation in. Unfortunately running the admin pages show the same mix of "???????? order ??? ?????????". I'm currently using Django 1.1.1. Could somebody point me to the relevant documentation? Because google can not. ;-) In the mean time I'll dig deeper into the django source code...

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  • how do you set the admin password on openldap 2.4

    - by dingfelder
    I am getting started with openLdap 2.4 and am having a bit of trouble, all the examples I see seem to refer to previous versions which used the text config file slapd.conf but from what I see on discussions about v2.4, this has been deprecated. I thought prehaps I needed to add a user, and log in as them but when I try and run an ldapadd command, I get a prompt to enter a password: Enter LDAP Password: ldap_bind: Invalid credentials (49) Notes: I installed openldap server via yum (in fedora 15), and have installed phpldapadminbut also can try things on the command line if anyone has suggestions. After installing and starting I get the following response from a search: # ldapsearch -x -b '' -s base '(objectclass=*)' namingContexts # extended LDIF # LDAPv3 # base <> with scope baseObject # filter: (objectclass=*) # requesting: namingContexts dn: namingContexts: dc=my-domain,dc=com # search result search: 2 result: 0 Success # numResponses: 2 # numEntries: 1 I am glad to remove and reinstall the server if that helps, can anyone provide a link to tips that works for version 2.4 for a new setup?

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  • "cannot open file system. File system seems damaged "

    - by suresh kadiri
    I was using windows 7 till yesterday. I tried to install ubuntu 14. 04 Lts version yesterday with in windows 7. But it was not succeeded. Then I decided to install ubuntu only. By mistake I installed ubuntu in whole disk. After that to get deleted partitions I installed testdisk. I also used deeper search option. Now I'm getting "file system damaged". It shows The hard disk (320GB /298 GiB) seems to small! (<473 GB /441 GB) Check the Harddisk size: HD Jumpers setings, BIOS detection... The following partitions can't be recovered: Partition start end size in sectrors Linux 19077 177 45 57604 81 13 618930716 Linux 19080 192 57 57607 96 25 618930716 With ubcd also I used testdisk option. Same result comes."cannot open file system. File system seems damaged ". I have all my stuff in hard disk. Please help me to get recover my files in deleted partitions.

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  • Django admin site populated combo box based on imput

    - by user292652
    hi i have to following model class Match(models.Model): Team_one = models.ForeignKey('Team', related_name='Team_one') Team_two = models.ForeignKey('Team', related_name='Team_two') Stadium = models.CharField(max_length=255, blank=True) Start_time = models.DateTimeField(auto_now_add=False, auto_now=False, blank=True, null=True) Rafree = models.CharField(max_length=255, blank=True) Judge = models.CharField(max_length=255, blank=True) Winner = models.ForeignKey('Team', related_name='winner', blank=True) updated = models.DateTimeField('update date', auto_now=True ) created = models.DateTimeField('creation date', auto_now_add=True ) def save(self, force_insert=False, force_update=False): pass @models.permalink def get_absolute_url(self): return ('view_or_url_name') class MatchAdmin(admin.ModelAdmin): list_display = ('Team_one','Team_two', 'Winner') search_fields = ['Team_one','Team_tow'] admin.site.register(Match, MatchAdmin) i was wondering is their a way to populated the winner combo box once the team one and team two is selected in admin site ?

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  • Django: UserProfile with Unique Foreign Key in Django Admin

    - by lazerscience
    Hi, I have extended Django's User Model using a custom user profile called UserExtension. It is related to User through a unique ForeignKey Relationship, which enables me to edit it in the admin in an inline form! I'm using a signal to create a new profile for every new user: def create_user_profile(sender, instance, created, **kwargs): if created: try: profile, created = UserExtension.objects.get_or_create(user=instance) except: pass post_save.connect(create_user_profile, sender=User) (as described here for example: http://stackoverflow.com/questions/44109/extending-the-user-model-with-custom-fields-in-django) The problem is, that, if I create a new user through the admin, I get an IntegritiyError on saving "column user_id is not unique". It doesnt seem that the signal is called twice, but i guess the admin is trying to save the profile AFTERWARDS? But I need the creation through signal if I create a new user in other parts of the system!

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  • django-admin formfield_for_* change default value per/depending on instance

    - by Nick Ma.
    Hi, I'm trying to change the default value of a foreignkey-formfield to set a Value of an other model depending on the logged in user. But I'm racking my brain on it... This: Changing ForeignKey’s defaults in admin site would an option to change the empty_label, but I need the default_value. #Now I tried the following without errors but it didn't had the desired effect: class EmployeeAdmin(admin.ModelAdmin): ... def formfield_for_foreignkey(self, db_field, request=None, **kwargs): formfields= super(EmployeeAdmin, self).formfield_for_foreignkey(db_field, request, **kwargs) if request.user.is_superuser: return formfields if db_field.name == "company": #This is the RELEVANT LINE kwargs["initial"] = request.user.default_company return db_field.formfield(**kwargs) admin.site.register(Employee, EmployeeAdmin) ################################################################## # REMAINING Setups if someone would like to know it but i think # irrelevant concerning the problem ################################################################## from django.contrib.auth.models import User, UserManager class CompanyUser(User): ... objects = UserManager() company = models.ManyToManyField(Company) default_company= models.ForeignKey(Company, related_name='default_company') #I registered the CompanyUser instead of the standard User, # thats all up and working ... class Employee(models.Model): company = models.ForeignKey(Company) ... Hint: kwargs["default"] ... doesn't exist. Thanks in advance, Nick

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  • Django admin site auto populate combo box based on input

    - by user292652
    hi i have to following model class Match(models.Model): Team_one = models.ForeignKey('Team', related_name='Team_one') Team_two = models.ForeignKey('Team', related_name='Team_two') Stadium = models.CharField(max_length=255, blank=True) Start_time = models.DateTimeField(auto_now_add=False, auto_now=False, blank=True, null=True) Rafree = models.CharField(max_length=255, blank=True) Judge = models.CharField(max_length=255, blank=True) Winner = models.ForeignKey('Team', related_name='winner', blank=True) updated = models.DateTimeField('update date', auto_now=True ) created = models.DateTimeField('creation date', auto_now_add=True ) def save(self, force_insert=False, force_update=False): pass @models.permalink def get_absolute_url(self): return ('view_or_url_name') class MatchAdmin(admin.ModelAdmin): list_display = ('Team_one','Team_two', 'Winner') search_fields = ['Team_one','Team_tow'] admin.site.register(Match, MatchAdmin) i was wondering is their a way to populated the winner combo box once the team one and team two is selected in admin site ?

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