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  • typeInteger undeclared in EyeTunes framework

    - by Chris
    I copied the EyeTunes framework into my project and it says that is not declared. In the original project I go to definition and it takes me to AEDataModel.h where it is defined. However in my project it doesn't do that and it's not found. How do I add AEDataModel to my project? Thanks

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  • hiding network activity indicator

    - by iSharreth
    - (void)viewWillAppear:(BOOL)animated { app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSURL *url = [NSURL URLWithString:@"http://www.google.com"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } -(void)webViewDidFinishLoad { app.networkActivityIndicatorVisible = NO; } I want to hide the network activity indicator after webpage is loaded. I had written the above code. But the indicator is not hiding after the webpage is fully loaded. Anyone please help.

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  • Overriding properties of child view controller vs setting them via parent view controller

    - by robinjam
    If you want to modify the default behaviour of a View Controller by changing the value of one of its properties, is it considered better form to instantiate the class and set its property directly, or subclass it and override the property? With the former it would become the parent View Controller's responsibility to configure its children, whereas with the latter the children would effectively configure themselves. EDIT: Some more information: The class I am referring to is FetchedTableViewController, a subclass of UITableViewController that I made to display the results of a Core Data fetch operation. There are two places I want to display the results of a fetch, and they each have different fetch requests. I'm trying to decide whether it's better to create a subclass for each one, and override the fetchRequest property, or make it the responsibility of the parent controller to set the fetchRequest property for its children.

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  • Add UIView Above All Other Views, Including StatusBar

    - by Mike Stead
    I'm wanting to create a view (UIControl) which blocks all input and shows a UIActivityIndicatorView while authenticating a user. The UIActionSheet and UIAlertView both manage to add a black semi-transparent view over the top of all other views to block input and I'd like to do similar. I've tried adding my view to the top UIWindow in the [[UIApplication sharedApplication] windows] array, and while this does place it above the UIKeyboard if it's visible, it doesn't place it over the StatusBar (which makes sense). My next attempt was to extend UIAlertView, remove all of its subviews and set its layer.contents = nil, then add the ActivityIndicator as a subview. This works well, but I can't seem to kill the default bouncy transition of the UIAlertView when you call it to "show". Does anyone have any pointers towards the best way tackle this problem that gives me full control? Oh and I know blocking input is not great but I do ensure it's for a short period of time and it has the benefit of making it clear to the user that their action, which must complete for them to progress, is processing.

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  • Calculating Connection/Download Speed

    - by kdbdallas
    I have a client and server program (both in Obj-C) and I am transferring files between two devices using the programs. The transferring is working fine, but I would like to display to the user what transfer rate they are getting. So I know the total size of the file, and how much of the file has been transferred, is there a way to figure out the transfer rate from this information, and if not, what information do I need to calculate the transfer rate? Thanks

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  • Why does addSubview load the view asynchronously

    - by moshe
    I have a UIView that I want to load when the user clicks a button. There happens to be some data processing that happens as well after I call addSubview that involves parsing an XML file retrieved from the web. The problem is the view doesn't show up until after the data processing even if addSuview is called first. I think I'm missing something here, can anyone help? Code: I have a "Loading..." view I'm adding as a custom modal (meaning I'm not using the modalViewController). This action is linked to a button in the navigationController. - (IBAction)parseXml:(id)sender { LoadingModalViewController *loadingModal = [[LoadingModalViewController alloc] initWithNibName:@"LoadingModalViewController" bundle:nil]; [navigationController.view addSubview:loadingModal.view]; [xmlParser parse]; }

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  • Where to #include?

    - by fuzzygoat
    In my past applications I have been #importing into my *.h files where needed. I have not really thought much about this before as I have not had any problems, but today I spotted something that got me to thinking that maybe I should be #import-ing into my .m files and using @class where needed in the headers (.h) Can anyone shine any light on the way its supposed to be done or best practice? gary

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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • NSBitmapImageRep data Format as application icon image??

    - by Joe
    i have a char* array of data that was in RGBA and then moved to ARGB Bottom line is the set application image looks totally messed up and i cant put my finger on why? //create a bitmap representation of the image data. //The data is expected to be unsigned char** NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes : (unsigned char**) &dest pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow: 0 bitsPerPixel:0 ]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; [image addRepresentation:bitmap]; if( image == NULL) { printf("image is null\n"); fflush(stdout); } [NSApp setApplicationIconImage :image]; What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.

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  • Setting Position of NSWindow before Display

    - by Armin Ronacher
    Right now I'm setting the position of a window that is about to open like this: -(void) setActiveNodeDialog:(ISKNodeDialogController *)dialog { if (activeNodeDialog) [[activeNodeDialog window] close]; activeNodeDialog = dialog; if (activeNodeDialog) { [activeNodeDialog setMainWindowController:self]; NSRect windowRect = [[self window] frame]; NSRect dialogRect = [[activeNodeDialog window] frame]; NSPoint pos; pos.x = windowRect.origin.x + windowRect.size.width - dialogRect.size.width - 10; pos.y = windowRect.origin.y + 32; [[activeNodeDialog window] setFrameOrigin:pos]; [[activeNodeDialog window] makeKeyAndOrderFront:nil]; } } The problem with that is, that the window will "jump" when shown. And that even though I set the position before showing the window with "makeKeyAndOrderFront". The window is a NSPanel *. Anyone any ideas how to fix the jumping? Setting the position in awakeFromNib is not an option because the main controller is set later.

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  • Managing NSStoreType changes between debug and release builds

    - by Eimantas
    NSXMLTypeStore is used when starting Core Data backed application by default because it's good for debugging purposes. But practice dictates that developer should use either NSBinaryStoreType, NSInMemoryStoreType or NSSQLiteStoreType store types in release builds. How do you manage changes between debug and release builds? I believe that changing store type from NSXMLTypeStore to, say, NSBinaryStoreType in code on each release is kinda cumbersome.

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  • How do I use AFAssistantPane?

    - by Koning Baard
    I have searched my entire Mac for ibplugin to find the QTKit IBPlugin, but I also came accros a plugin which adds AFAssistantPane to IB. I did a Google-search but Google has no results for it. So, does anyone know how I can use this AFAssistantPane? Thanks Update: I noted that this is in a private framework (that's why it is not documented).

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  • Left with extra UITableViewCell after re-ordering

    - by Mark F
    After going into Edit mode, moving a cell, and leaving edit mode, i am left with one extra cell sitting on top of its duplicate cell while still in edit mode. The problem has to be somewhere in here: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath { NSMutableArray *array = [[fetchedResultsController fetchedObjects] mutableCopy]; id objectToMove = [[array objectAtIndex:sourceIndexPath.row] retain]; [array removeObjectAtIndex:sourceIndexPath.row]; [array insertObject:objectToMove atIndex:destinationIndexPath.row]; [objectToMove release]; for (int i=0; i<[array count]; i++) { [(NSManagedObject *)[array objectAtIndex:i] setValue:[NSNumber numberWithInt:i] forKey:@"userOrder"]; } [array release]; } Any guidance greatly appreciated!

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  • Writing multiple NSData to File

    - by user326943
    I need a hint on how to write multiple NSData chunks to single file. Downloading a file using NSURLConnection in chunks. Each chunk is downloaded in a separate NSOperation thread. As the chunks finish downloading they need to be written to a file so combined result is the file downloaded. What would be the best way to manage the NSData that is returned and writing it to a single file?

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  • Custom UITextField blurred text

    - by David
    When a UITextField with custom frame (200 × 54 px) loses focus, the text looks a little bit blurry. example screenshot Is this a common problem? Any workaround / solution or am I doing something wrong?

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  • UIActionSheet cancel button strange behaviour

    - by nevan
    I have a UIBarButtonItem opening an action sheet to offer users choices about what to do. Everything works as expected unless I try to click on the "Cancel" button. The target of the button appears to have moved up from where it should be. I can only activate it by clicking somewhere in the middle of the "Cancel" and "Ok" buttons. I've tried at action sheets in other applications and they work fine, so it's not just my big thumb. The action sheet is opening in a UIViewController - (void)showOpenOptions { UIActionSheet *sheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Open link in external application?", @"Open in external application") delegate:self cancelButtonTitle:NSLocalizedString(@"Cancel", @"Cancel") destructiveButtonTitle:NSLocalizedString(@"Open Link", @"Open Link") otherButtonTitles:nil]; [sheet showInView:self.view]; [sheet release]; }

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  • Multiple labels in Navigation bar

    - by cmos
    I would like to create a view similar to the "Now Playing" page on the iPhone and have 3 lines of text in the Navigation bar. The only way I could find to do this was: UINavigationBar *bar = [self.navigationController navigationBar]; label = [[UILabel alloc] initWithFrame:CGRectMake(60, 2, 200, 14)]; label.tag = SONG_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont boldSystemFontOfSize:14]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor whiteColor]; label.highlightedTextColor = [UIColor blackColor]; [bar addSubview:label]; [label release]; //Create album label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 17, 200, 12)]; label.tag = ALBUM_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; //Create artist label label = [[UILabel alloc] initWithFrame:CGRectMake(60, 30, 200, 12)]; label.tag = ARTIST_TAG; label.backgroundColor = [UIColor clearColor]; label.font = [UIFont systemFontOfSize:12]; label.adjustsFontSizeToFitWidth = NO; label.textAlignment = UITextAlignmentCenter; label.highlightedTextColor = [UIColor blackColor]; label.textColor = HEXCOLOR(0xA5A5A5ff); [bar addSubview:label]; [label release]; The problem with this is I have to remove them when the view changes. So, in -viewWillDisappear I have: UILabel *label; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:SONG_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ALBUM_TAG]; [label removeFromSuperview]; label = (UILabel *)[self.navigationController.navigationBar viewWithTag:ARTIST_TAG]; [label removeFromSuperview]; I think the way to do this is make a custom view that has the 3 labels in it, and add this to the title view. (here's the catch - you can only add 1 label or view to the title view spot on the nav bar) self.navigationItem.titleView = newViewIMadeWithThreeLabels

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  • @property, setter and getter question?

    - by fuzzygoat
    NSString *statusValue; NSString *currentValue; @property(retain, nonatomic) NSString *statusValue; @property(retain, nonatomic) NSString *currentValue; @synthesize statusValue; @sythnesize currentValue; Given the above, if I am setting one variable to another is it work doing ... [self setStatusValue: currentValue]; or should I use the property again and use [self setStatusValue: [self currentValue]]; I suppose the latter (although maybe overkill) does tell the reader that we are using one of the objects instance variables and not some local variable. just curious really ... gary

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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