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  • Application crashing in the iPad but working fine in iPad simulator.

    - by srikanth rongali
    Hi, I am writing a game in cocos2d. In the iPad Simulator the application is running good. While I am running the application in the iPad. But it was crashing by giving the following message in terminal. I am using 2048x2048 CCSpriteSheets in my code. I used instruments tool there is sudden increase in memory to 32MB before crashing. It is crashing at CCSpriteFrameCache . Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-6258-64 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none continue The program is not being run. The program is not being run. Thank you.

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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • Custom UITextField blurred text

    - by David
    When a UITextField with custom frame (200 × 54 px) loses focus, the text looks a little bit blurry. example screenshot Is this a common problem? Any workaround / solution or am I doing something wrong?

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  • How to create skype like message window?

    - by Miraaj
    Hi all, I am just trying to design skype like message window , for this I have taken the NSDrawer element. It contains : a table view on left, menu items on top, text field on right bottom and text view at central portion on right side. Using text view I can play with string being displayed but I cannot draw the line between messages or round rectangle surrounding user name and time stamp. Can anyone suggest me how can I achieve same look and feel for central message view as in skype?? or is there any better control then NSTextView to be used for it?? Thanks, for any suggestion... Miraaj

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  • UIActionSheet cancel button strange behaviour

    - by nevan
    I have a UIBarButtonItem opening an action sheet to offer users choices about what to do. Everything works as expected unless I try to click on the "Cancel" button. The target of the button appears to have moved up from where it should be. I can only activate it by clicking somewhere in the middle of the "Cancel" and "Ok" buttons. I've tried at action sheets in other applications and they work fine, so it's not just my big thumb. The action sheet is opening in a UIViewController - (void)showOpenOptions { UIActionSheet *sheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Open link in external application?", @"Open in external application") delegate:self cancelButtonTitle:NSLocalizedString(@"Cancel", @"Cancel") destructiveButtonTitle:NSLocalizedString(@"Open Link", @"Open Link") otherButtonTitles:nil]; [sheet showInView:self.view]; [sheet release]; }

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  • How to update NSMutableDictionary. My code doesn't work.

    - by dawatson833
    I've populated an array using. arrSettings = [[NSMutableArray alloc] initWithContentsOfFile:[self settingsPath]]; The file is a plist with the root as an array and then a dictionary with three three keys defined as number. I've also tried setting the keys to string. I display the values in the plist file on a view using. diaper = [[arrSettings objectAtIndex:0] objectForKey:@"Diaper Expenses"]; oil = [[arrSettings objectAtIndex:0] objectForKey:@"Oil Used"]; tree = [[arrSettings objectAtIndex:0] objectForKey:@"Wood Used"]; This code works fine, the values in the dictionary are assigned to the variables and they are displayed. The user can make changes and then press a save button. I use this code to extract the dictionary part of the array so I can update it. The assignment to editDictionary works. I've double checked the key names including case and that is correct. editDictionary = [[NSMutableDictionary alloc] init]; editDictionary = [arrSettings objectAtIndex:0]; NSNumber *myNumber = [NSNumber numberWithFloat:diaperAmount]; [editDictionary setValue:myNumber forKey:@"Diaper Expenses"]; myNumber = [NSNumber numberWithFloat:oilAmount]; [editDictionary setValue:myNumber forKey:@"Oil Used"]; myNumber = [NSNumber numberWithFloat:treeAmount]; [editDictionary setValue:myNumber forKey:@"Wood Used"]; In this example I've used a nsnumber. But I've also tried the xxxAmount field as part of SetValue instead of creating a NSNumber. Neither implementation works. Several strange things happen. Sometimes the first two setvalue statements work, but the last setvalue fails with a EXC_BAD_ACCESS failure. Other times the first setValue fails with the same error. I have no idea why the first two sometimes work. I'm at a loss of what to do next. I've tried several implentations and none of them work. Also, in the debugger how can I display the editDictionary elements. I can see editDictionary, but I don't know how to display the individual elements.

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  • Problems with CGPoint/touches event

    - by Jason
    I'm having some problems with storing variables from my touch events. The warning I get when I run this is that coord and icoord are unused, but I used them in the viewDidLoad implementation, is there a reason why this does not work? Any suggestions? #import "iGameViewController.h" @implementation iGameViewController @synthesize player; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint icoord = [touch locationInView:touch.view]; } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint coord = [touch locationInView:touch.view]; } - (void)viewDidLoad { if (coord.x > icoord.x) { player.center = CGPointMake(player.center.x + 5, player.center.y); } if (coord.x < icoord.x) { player.center = CGPointMake(player.center.x - 5, player.center.y); } if (coord.y > icoord.y) { player.center = CGPointMake(player.center.x, player.center.y - 5); } if (coord.y < icoord.y) { player.center = CGPointMake(player.center.x, player.center.y + 5); } } Thanks.

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  • Showing tokens in UITextField

    - by Miraaj
    Hi all, I want to get tokens appearance in UITextField as we have in NSTokenField ie. as soon as user enters some name in UITextField it gets enclosed within a token. We have this control in to-cc fields in mail in iPhone / iPod and I want to get similar feature in my application. Can anyone suggest me some solution for it?? Thanks, Miraaj

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  • imagePickerController didFinishPickingImage not being called.

    - by MegaEduX
    Hello, I am trying to save an image I take from a UIImagePickerController but I am not, well, being able to. This is the code I am trying to use to save the image: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)editingInfo { UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil); } That function is simply not being called. Any idea?

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • Simple ViewController / View, remove white bar?

    - by fuzzygoat
    I am just looking at setting up a simple viewController programatically, I have a ViewController.xib file that I have set the background color to RED in interface builder. I have also added the following to my AppDelegate.m @implementation syntax_MapViewAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[MapViewController alloc] init]; [window addSubview:[viewController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end When I run the code it does what I expect apart from the white bar at the bottom of the screen, can anyone give me any pointers in how to remove this? I have a feeling I might need to position the view within the window, but I am not sure how? cheers Gary

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  • NSUndoManager won't undo editing of a NSMutableDictionary

    - by xon1c
    Hi, I'm experiencing problems with the undo operation. The following code won't undo an removeObjectForKey: operation but the redo operation setObject:ForKey: works. - (void) insertIntoDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] removeFromDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Save Path"]; NSLog(@"Object id is: %d and Key id is: %d", [currentPath objectAtIndex:0], thePath); [colorsForPaths setObject:[currentPath objectAtIndex:0] forKey:thePath]; } - (void) removeFromDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] insertIntoDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Delete Path"]; NSLog(@"Object id is: %d and Key id is: %d", [[colorsForPaths allKeys] objectAtIndex:0], thePath); [colorsForPaths removeObjectForKey:thePath]; } The output on the console looks like: // Before setObject:ForKey: Object id is: 1184384 and Key id is: 1530016 // Before removeObjectForKey: UNDO Object id is: 2413664 and Key id is: 1530016 I don't get why the Object id is different although the Key id remains the same. Is there some special undo/redo handling of NSMutableDictionary objects? thx xonic

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  • NSTableView won't begin dragging rows if the mouseDown happens within the rect of an NSButtonCell.

    - by Joel Day
    I currently have an odd case where I need to be able to reorder rows in an NSTableView, but the only column happens to be an NSButtonCell. I'm trying to see how I can override NSButtonCell's mouse tracking in order to get it to behave in a way so that the NSTableView will begin dragging the row, but am not having much luck. Additional info that might affect the behavior: With this NSTableView, I am not allowing any rows to be selected, but I have forced mouse tracking to always occur for all cells. This is so that the button can still be clicked even though its row can never be selected. Thanks!

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  • EXC_BAD_ACCESS when trying to release an ABRecordRef

    - by synic
    I've got the following class that is a wrapper around an ABPerson (ABRecordRef): @interface Recipient : NSObject { ABRecordRef person; } - (id)initWithPerson:(ABRecordRef)person; @end @implementation - (id)initWithPerson:(ABRecordRef)_person { if(self = [super init]) person = CFRetain(_person); return self; } - (void)dealloc { if(person) CFRelease(person); [super dealloc]; } @end I've left some of the methods out, but they aren't relevant to this question. Everything works fine, except I get an EXC_BAD_ACCESS on the if(person) CFRelease(person); line. Why does this happen? I'm not calling CFRelease or CFRetain at all anywhere else in my app.

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  • How to allow click-through and a cursor in a background app while not taking the active appearance a

    - by Peter Hosey
    Here are my goals: My application displays an overlay window above all applications' window. The user can draw in the overlay window. The mouse cursor changes to a specific cursor while in the overlay window. The application that has the active appearance before summoning the overlay window still has it while the overlay window is up and usable. The user does not need to click on the overlay window to activate it before they can draw. Drawing in the window does not steal the active appearance away from the application that has it. With LSUIElement, I get #1, #2, #3, and #5. With LSBackgroundOnly, I get #1, #2, #4, and #6. How can I satisify all of these goals without installing an event tap and processing the mouse events myself? Things I've tried: [NSApp preventWindowOrdering] in mouseDown: [NSApp activateIgnoringOtherApps:YES] in applicationWillFinishLaunching: [myWindow orderFront:nil] in applicationWillFinishLaunching: [myWindow makeKeyAndOrderFront:nil] in applicationWillFinishLaunching: [myWindow orderFrontRegardless] in applicationWillFinishLaunching: [myWindow makeMainWindow] in applicationWillFinishLaunching: (this caused failure of point 4 even with LSBackgroundOnly) SetThemeCursor in applicationWillFinishLaunching: (With LSUIElement) Implementing canBecomeMainWindow in my NSPanel subclass to return NO Except where otherwise noted, none of these made any difference. So, with LSUIElement, goals #4 and #6 remain; with LSBackgroundOnly, goals #3 and #5 remain. Any suggestions?

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  • [iphone] UIControlEventTouchDragEnter doesn't seem to work for catching a tap that slides into a con

    - by mahboudz
    I wanted to allow for a method to get called, if a finger was dragged from outside into the bounds of a control. I thought UIControlEventTouchDragEnter would do it, but it doesn't seem to. Does anyone know if there is a way to trigger an action based on a tap sliding into a control? This is what I was trying, but got no calls to my -fingerSlidIn: [aButton addTarget:self action:@selector(fingerSlidIn:withEvent: ) forControlEvents: UIControlEventTouchDragEnter]; Thanks!

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  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

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