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  • How to set Source of s:BitmapFill dinamicaly? (FLASH BUILDER, CODE INSIDE)

    - by Ole Jak
    In Flash Builder (flex 4) I try to use next code to set selected by user (from file system) Image as a repeated background. It worked with mx:Image but I want to use cool repited capabiletis of s:BitmapFill. BTW: Technic I use also does not work with S:BitmapImage. Also FP does not return any errors. What Shall I do with my code to make it work? <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:net="flash.net.*" minWidth="955" minHeight="600" > <fx:Script> <![CDATA[ import mx.controls.Alert; import mx.utils.ObjectUtil; private function btn_click(evt:MouseEvent):void { var arr:Array = []; arr.push(new FileFilter("Images", ".gif;*.jpeg;*.jpg;*.png")); fileReference.browse(arr); } private function fileReference_select(evt:Event):void { fileReference.load(); } private function fileReference_complete(evt:Event):void { img.source = fileReference.data; Alert.show(ObjectUtil.toString(fileReference)); } ]]> </fx:Script> <fx:Declarations> <net:FileReference id="fileReference" select="fileReference_select(event);" complete="fileReference_complete(event);" /> </fx:Declarations> <s:Rect id="backgroundRect" left="0" right="0" top="0" bottom="0"> <s:fill> <s:BitmapFill id="img" source="@Embed('1.jpg')" fillMode="repeat" /> </s:fill> </s:Rect> <mx:Button id="btn" label="Browse and preview..." click="btn_click(event);" /> </s:Application> Any ideas?

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  • FLVPlayback, go fullscreen smooth?

    - by Marcel
    Hello, Im looking into using and customizing FLVPlayback in a project. How to go about this is clear, but I noticed 1 anoying thing. When going fullscreen, first Flash player goes fullscreen and then briefly shows the FLVPlayback component in its original size, before jumping to show the video itself fullscreen. I noticed on Youtube this doesnt happen. How can I escape this 'flicker' and have the video go fullscreen as the videos do on youtube? Thanks a lot for any tips! Marcel

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  • Flex Force Decimal

    - by babyangel86
    Hi, I'm looking for a regex or a way to format the NumberValidator so that only decimal places are allowed. The domain="real" allows you to put integer values, but I need to force the user to but in 2.0 if they want an integer. This is because they pass through a Castor mapping file, it complains if it gets an integer when it expects a decimal. I dont want to restrict the number of decimal places, just insist that there must be a point, and a number after it. Any help would be much appreciated.

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  • How to build a ~500 page Flash site

    - by philwilks
    I am about to embark on building a Flash site with approximately 500 pages. The site is an interactive learning type of system, with about 10 "chapters" each containing around 50 "pages". Each page has some sort of animation and interactivity, for example the user might have to decide whether a statement is true or false by clicking on one of two buttons, and then an appropriate response is displayed. The user can jump backwards and forwards between pages as they wish. As far as I know, these are some of my options... A) Build the entire site as a single Flash file with no external content. B) Build each of the 10 chapters as a separate Flash file, and then have a master Flash file which loads in the chapters. Each page would then be a separate movie clip within the chapter file. C) Build each indevidual page as a separate Flash file, and then have master Flash file which loads these in. At the moment I'm thinking that option B would be best, and I'd be very grateful for your thoughts on this! Of course, there are probably other options that I haven't thought of.

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  • Flex: Creating Sound Waves Image

    - by Treby
    what i want to achieve is creating sound wave image depending on the sound i loaded in Sound() like this image: i been using WaveViewer function: Wave Viewer it did quite well but if i load huge mp3. it doesn't display the whole width of the wave, maybe i miscalculate the width. hope you can enlighten my mind.. thankss

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  • Unable to use background-position: center for VBox in flex

    - by Zeeshan Rang
    Hi I am trying to use css to have a background in a VBox which is positioned to the top of the container. my css style looks like below: <mx:Style> .agendaDateVBoxStyle { vertical-gap:0; corner-radius: 10; border-style:solid; border-color: #7191ba; background-color: #000000; background-image: 'assets/calendar/images/agenda-date-bg.png'; background-repeat:no-repeat; background-position:top; } Can someone help me with the situation. Regards Zee

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  • Flash AS 3.0 building a message console approach

    - by vasion
    I am having trouble figuring out how to build a console for my application so i can send msgs to it from any class in the package. i tried to send a generic Event, but I cannot find a way send a msg together with the event, or at least a reference to the object which is dispatching the event. what approach would you suggest?

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  • Debugging in Flash CS4

    - by danyal
    Is a watch list hidden away somewhere in the AS3 debugger in Flash CS4? Sorry for asking a simple question like this here - I did spend a while looking around the net first. It's much easier to find the watch list in the AS2 debugger. Thanks, Dan

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  • DisplayObject.rotation not matching trig functions

    - by futuraprime
    I'm trying to label an animated pie chart, and I've been having a great deal of trouble getting rotated objects to line up with trigonometrically-positioned objects. So, for example, if I have a pie piece that's middle is angle theta and has been rotated n degrees in a tween, and then I try to position a label with code like this: label.x = center.x + Math.cos((theta + n)/180 * Math.PI) * radius; label.y = center.y + Math.sin((theta + n)/180 * Math.PI) * radius; the label is often not aligned with the center of the pie slice. Since I am also zooming in to the pie chart a great deal, the error becomes significant enough that it occasionally causes the label to miss the pie slice altogether. The error seems relatively unpredictable, and it looks a great deal like a rounding error, but I don't see any obvious rounding going on (the trig functions evaluate to ten or so decimal places, which should be more than enough here). How can I get these labels to position correctly?

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  • Why flash makes Firefox not to respond

    - by Hasan Gürsoy
    I have a full page flash animation. When this page is open at Firefox and I want to minimize or re-size Firefox screen, minimize button starts to blink and Firefox does not take any action till this tab is closed. There is not too much code in the flash file. What can cause this? Also this could not be related with full page. I saw other flash files doing same thing. As I remember same problem at Daily Motion. When trying to switch tab nothing happens till I stop video or close the tab.

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  • [as3] list cellRenderer

    - by lemon
    I'm quite new with as3 via cs4 so please bear with me. I'm trying to make a phone book type list that displays the users name, cellnumber and possible a delete button. --- Bob 09XXXXXXXXX delete --- Sussie 09XXXXXXXXX delete --- Johnny 09XXXXXXXXX delete --- I've tried making a list and added to it a XML dataprovider <profiles> <profile> <label>Bob</label> ... </profile> It'll then display a list of names Bob Sussie Johnny But what do I have to do in order to get it print like fig 1? I know that it has something to do with CellRender but I can't seem to find any decent examples in Google.

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  • How to take URL and split/string to get URL variables in Flash AS3

    - by Leon
    So I have a URL that I need my Flash movie to extract variables from: example link: http://www.example.com/example_xml.php?aID=1234&bID=5678 I need to get the aID and the bID numbers. I'm able to get the full URL into a String via ExternalInterface var url:String = ExternalInterface.call("window.location.href.toString"); if (url) testField.text = url; Just unsure as how to manipulate the String to just get the 1234 and 5678 numbers. Appreciate any tips, links or help with this!

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  • AS3 TextField - unwanted carriage return when setting value to ""

    - by jevinkones
    I have an input TextField and have a KeyboardEvent.KEY_DOWN even listener on the stage to listen for the Keyboard.ENTER event. The event listener adds the entered text to an array or whatever, and then clears the TextField. The problem is that when the Enter key event fires and the TextField value is set to "", it leaves a carriage return in the TextField and the cursor positioned on the second line. WTF? I've been coding AS2 and AS3 for a LONG time and have never ran into this before. Am I losing my mind? Please help, people! :-) Example: var myTextArray:Array = new Array(); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); function onKeyDown(e:KeyboardEvent):void{ if(e.keyCode == Keyboard.ENTER){ if(_inputText.text != null){ myTextArray.push(_inputText.text); } _inputText.text = ""; } }

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  • Flash: Adjust this code to keep the duplicated movie clip

    - by Luke Evans
    OK, so here is my code ham_mc.onPress=function(){ startDrag(this); } ham_mc.onRelease=ham_mc.onReleaseOutside=function(){ stopDrag(); _root.ham_mc.duplicateMovieClip("ham_mc" + "x",2); x++; } The user can at first drag the movie clip. When released, the duplicateMovieClip command runs, leaving a new ham movie clip in the position the first is dragged to. PROBLEM: When I click and drag the first ham movie click again, the duplicateMovieClip runs again but REPLACES the previous generated movie clip. I added x and x++ in an attempt to give the movie clip duplication a different name every time, but this doesn't solve it. How do I change this code so that a NEW ham_mc is created every time, rather than overwriting the old one. I'm tired, sorry for the poor explaination!

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  • FlexUnit - howto check label text

    - by Maik
    I am trying to automatically verify certain conventions, such as label/table column header text (Sentence Case, use of colons, etc). It would be nice if there was a way in FlexUnit, or other means, to Iterate over all views in the app Get all titles, labels, column headers Run some pattern checks and fail where needed. Does anyone have a suggestion on what the best way would be to achieve that? I suppose I could do this on a code level on the MXML files, but it would be nicer if it could be integrated into the overall unit test suits. Thanks for any suggestions

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  • How to create a vertical gradient in flex

    - by Zeeshan Rang
    How to create vertical gradient in flex. What i currently have is a horizontal color gradient. And its working fine. But I am unable to figure out how should I make it vertical (which ofcourse is the requirement) I use styleName = "chatWindowLeftGradient" <mx:VBox id="chatTabBarVBox" height="100%" styleName="chatWindowLeftGradient"> </mx:VBox> And the style sheet looks like this: <mx:Style> .chatWindowLeftGradient{ backgroundImage: ClassReference("custom.GradientBackground"); backgroundSize: "100%"; fillColors: #6db263, #a4d9a1; fillAlphas: 1, 1; } </mx:Style> This give a gradient from top to bottom. How i can make from left to right?? Regards Zeeshan

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  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Does somebody know something about Flash-CS5' "multiple copies" bug?

    - by Slav
    I'm, generally, complaining, not asking, but if somebody will be able (Adobe isn't) to help - it will be perfect. I use Flash-CS5 IDE to compose .swc files to import it, then, into FlashDevelop. Evetyrhing works fine until SOMETIMES. About each 10th "Ctrl+S" (save) click Flash-CS5 duplicates ALL images (loaded .bmp, .jpg, .png... files) and names them like "Copy ..." where "..." is incrementing number. Furhtermore, Flash-CS5 creates duplications of some layers - other layers have duplications of items which put on them. Restoring project's state to previous (not copied) state - is the hell. This bug is not reproducible but it happens each 2 hours or so - both right after project's opening and after several hours of work. It happens on different machines - I know at least 5 people which told me that they also run into this issue and do not know how to escape it. Did somebody experienced it? Does somebody know how to handle it?

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  • How to loop video using NetStream in Data Generation Mode

    - by WesleyJohnson
    I'm using a NetStream in Data Generation Mode to play an embeded FLV using appendBytes. When the stream is finished playing, I'd like to loop the FLV file. I'm not sure how to achieve this. Here is what I have so far (this isn't a complete example): public function createBorderAnimation():void { // Load the skin image borderAnimation = Assets.BorderAnimation; // Convert the animation to a byte array borderAnimationBytes = new borderAnimation(); // Initialize the net connection border_nc = new NetConnection(); border_nc.connect( null ); // Initialize the net stream border_ns = new NetStream( border_nc ); border_ns.client = { onMetaData:function( obj:Object ):void{ trace(obj); } } border_ns.addEventListener( NetStatusEvent.NET_STATUS, border_netStatusHandler ); border_ns.play( null ); border_ns.appendBytes( borderAnimationBytes ); // Initialize the animation border_vd = new Video( 1024, 768 ); border_vd.attachNetStream( border_ns ); // Add the animation to the stage ui = new UIComponent(); ui.addChild( DisplayObject( border_vd ) ); grpBackground.addElement( ui ); } protected function border_netStatusHandler( event:NetStatusEvent ):void { if( event.info.code == "NetStream.Buffer.Flush" || event.info.code == "NetStream.Buffer.Empty" ) { border_ns.appendBytesAction( NetStreamAppendBytesAction.RESET_BEGIN ); border_ns.appendBytes( borderAnimationBytes ); border_ns.appendBytesAction( NetStreamAppendBytesAction.END_SEQUENCE ); } } This will loop the animation, but it starts chewing up memory like crazy. I've tried using NetStream.seek(0) and NetStream.appendBytesAction( NetStreamAppendBytesAction.RESET_SEEK ), but then I'm not sure what to do next. If you just try to call appendBytes again after that, it doesn't work, presumably because I'm appending the full byte array which has the FLV header and stuff? I'm not very familiar with how that all works. Any help is greatly appreciated.

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  • Setting the DataGridColumn's dataField based on XML node with the same name

    - by Rie Mino
    I am stuck. Given this XML: <matrix> <row> <column>0.51</column> <column>0.52</column> <column>0.53</column> <column>0.54</column> </row> <row> <column>0.61</column> <column>0.62</column> <column>0.63</column> <column>0.64</column> </row> I am trying to define a DataGrid such that the row nodes will represent new rows in the DataGrid and the column nodes will be used to auto-populate the DataGrid's columns. I am having a problem setting the dataField for each of the DataGridColumn ojects created. The DataGrid is created but the cell values for row 1 are all 0.51 and row 2 are 0.61. What am I doing wrong here?

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  • Insane Graphics.lineStyle behavior

    - by Simon
    Hi all, I'd like some help with a little project of mine. Background: i have a little hierarchy of Sprite derived classes (5 levels starting from the one, that is the root application class in Flex Builder). Width and Height properties are overriden so that my class always remembers it's requested size (not just bounding size around content) and also those properties explicitly set scaleX and scaleY to 1, so that no scaling would ever be involved. After storing those values, draw() method is called to redraw content. Drawing: Drawing is very straight forward. Only the deepest object (at 1-indexed level 5) draws something into this.graphics object like this: var gr:Graphics = this.graphics; gr.clear(); gr.lineStyle(0, this.borderColor, 1, true, LineScaleMode.NONE); gr.beginFill(0x0000CC); gr.drawRoundRectComplex(0, 0, this.width, this.height, 10, 10, 0, 0); gr.endFill(); Further on: There is also MouseEvent.MOUSE_WHEEL event attached to the parent of the object that draws. What handler does is simply resizes that drawing object. Problem: Screenshot When resizing sometimes that hairline border line with LineScaleMode.NONE set gains thickness (quite often even 10 px) + it quite often leaves a trail of itself (as seen in the picture above and below blue box (notice that box itself has one px black border)). When i set lineStile thickness to NaN or alpha to 0, that trail is no more happening. I've been coming back to this problem and dropping it for some other stuff for over a week now. Any ideas anyone? P.S. Grey background is that of Flash Player itself, not my own choise.. :D

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  • Why does the textField not show up when I change the defaultTextFormat

    - by Leon
    I have an if/else statement which checks the length of my current title, and then is suppose to change the defaultTextFormat of the title textField and set the text. Currently the title will not show up now, no matter what character length the title is, any thoughts on what I could be doing wrong here? public function switchTitle(sentText):void { titleString = sentText; trace("---------"+"\n"); trace("Forumula testing"); trace("titleString = "+titleString); trace("titleString.length = "+titleString.length); trace("titleSize/10 = "+(titleSize/10)); trace("\n"); // If Title can fit: if (titleString.length < (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle; titleString = sentText; // If Title can't fit: } else if (titleString.length >= (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle2; titleString = sentText; } trace("---------"+"\n"); //vTitle.text = titleString; // <-- Original code, worked }

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