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  • Level editor for 3D games with open format or API?

    - by furtelwart
    I would like to experiment with machine generated levels for a 3D game. I'm very open which game this will be. I just like the idea to run through a generated map. For this approach, it would be great if I can use an API or an open format for level designs. Is there an open source level system that can be used in several game engines (ego shooter or whatever)? I don't know if I explained my point clearly, so please add a comment with your question. I will try to clearify my point.

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  • chapters in videos for the iPhone

    - by Grégoire Cachet
    Is it possible to use chapters in videos for the iPhone in an application? For example: I have a 3 minutes video to play. I have chapter 1 starting at 0s, chapter 2 at 50s, chapter 3 at 95s. Can I start plating the video at 50s (chapter 2) until the end? Can I make it play just the chapter 2 from 50s to 95s? My question is not about how to add chapters to a video. I want to know if this behaviour is available on the iphone.

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  • How to check if aspect ratio auto adjustment is enabled in monitor

    - by kFk
    Game application is written in C++ and uses DirectX 8. I am getting a maximum monitor resolution to calculate it's aspect ratio. Then I use this value to fix game rendering (scale and set clipping to receive normal 4:3 image with black borders on wide screen monitors). How can I check if monitor is using aspect ratio auto adjustment now? Because my scaling plus monitor scaling makes resulting image overscaled. Thanks EDIT: I saw correct different monitor resolution handling with or without aspect ratio auto adjustment in "Royal Envoy" casual game. But don't know how do they do this.

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  • C++: FFMPEG and SDL resources

    - by advs89
    I'm looking for resources (preferably books, but websites are fine too) for using FFMPEG and/or SDL with C++. Stuff I'd like to be able to do (eventually): Decode and play videos in realtime to a QT widget (the QT part isn't a problem) Overlay text and images on the video (in realtime) Loop video Cross-fade from one video to another (in realtime) Some kind of DVD functionality LIVE sources? (i.e. webcam, stream, etc.) So far I've looked at (and consider helpful) the following resources: FFMPEG and SDL Tutorial by Dranger (extremely helpful) StackOverflow: ffmpeg C API documentation/tutorial (not a duplicate, btw) Sample code bundled with FFMPEG libraries (I'll try and update this list with anything helpful below) Thanks for any help... Also: Operating System is Windows (but maybe one day cross-platform) Also 2: Resources using alternatives are welcome too... i.e. DirectShow, VFW, etc.

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  • Refactor C++ code to use a scripting language?

    - by Justin Ardini
    Background: I have been working on a platformer game written in C++ for a few months. The game is currently written entirely in C++, though I am intrigued by the possibility of using Lua for enemy AI and possibly some other logic. However, the project was designed without Lua in mind, and I have already written working C++ code for much of the AI. I am hoping Lua can improve the extensibility of the game, but don't know if it would make sense to convert existing C++ code into Lua. The question: When, if ever, is it appropriate to take fully functional C++ code and refactor it into a scripting language like Lua? The question is intentionally a bit vague, so feel free give answers that are not relevant to the given background.

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • Keeping some files private

    - by user490895
    Hi, I was trying to create a directory of private files that could only be accessed when a user logs in. To do this, I used a folder outside the web directory, and then php to access it, if allowed. Here's an example: function display_movie($file){ printf("<video id='movie' width='960' height='416' controls='controls' onerror='fix()'> <source src='movie.php?file=%s' type='video/ogg; codecs=\"theora, vorbis\"'> </video>", rawurlencode($file)); } This works great for images, but breaks the media player. Also, I've only tested this locally on a Linux machine. Any ideas? Thanks.

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  • How to implement Pentago AI algorithm

    - by itsho
    Hi, i'm trying to develop Pentago-game in c#. right now i'm having 2 players mode which working just fine. the problem is, that i want One player mode (against computer), but unfortunately, all implements of minimax / negamax are for one step calculated. butin Pentago, every player need to do two things (place marble, and rotate one of the inner-boards) I didn't figure out how to implement both rotate part & placing the marble, and i would love someone to guide me with this. if you're not familiar with the game, here's a link to the game. if anyone want's, i can upload my code somewhere if that's relevant. thank you very much in advance

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • Mouse pointer strange problem...

    - by pask
    Hi all, i have last ubuntu installed (10.10), but from an year and thousand updates, video drivers updates, an hundreds of tricks, the mouse pointer is showed like an UGLY square... These are the screenshots: http://www.albertopasca.it/temp/ubuntu_mouse_1.jpg http://www.albertopasca.it/temp/ubuntu_mouse_2.jpg I have no idea what to do to solve this problem. Anyone of you have an idea to solve it? thanks, A

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  • Youtube Downloader

    - by Erik Persson
    Hi, A time ago I had a script who got the flv-file from a specified youtube-video, which now is broken due to changes at their website. I am wondering if Youtube may have an API to download the flv-file, where can I find it in that case? Have anyone build an own script, may someone wanna help be building it? Is there any scripts in any other languages such as shell/bash that works? :) Best regards, Erik Persson

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  • Screen capture of USB connected CE device

    - by Sorskoot
    Does anyone know if there's a tool to capture a video from a CE device (like this)? I used the Windows CE Remote Zoom-in to capture stills, but for presentation purposes I would like to show moving images. The devices is connected a pc using USB. I've tried using a webcam, but I have to move the device around all the time to scan products.

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  • Screen capture of USB connected CE device

    - by Sorskoot
    Does anyone know if there's a tool to capture a video from a CE device (like this)? I used the Windows CE Remote Zoom-in to capture stills, but for presentation purposes I would like to show moving images. The devices is connected a pc using USB. I've tried using a webcam, but I have to move the device around all the time to scan products.

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  • Full screen flash lags on Windows 7

    - by Chmod
    I have been experiencing an issue since I've up upgraded to Windows 7 where all flash videos have horrible frame rates when run in full screen mode. I have tried multiple browsers and i have the latest version of flash and video drivers. I have tried re-installing flash and disabling hardware acceleration. The problem occurs on youtube and hulu. This is a clean install on a Core 2 duo with 4GB RAM and an Nvidia 8400M GS.

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  • Windows Movie Maker 2012 No Sound issue with Windows 8.1

    - by zzlalani
    I've windows 8.1 pro Build 9600 x64 installed, I have recently installed Windows Movie Maker 2012 (Latest) via Windows Live Essential, Now when I run Movie Maker it disable Movie Maker sound as well as all windows sound and keeps it mute until I close Movie Maker, as per their suggestion Huge Problems With Movie Maker Sound I have also updated my audio drivers, I'm using Dell Inspiron 15R 5520, and I have this audio device/driver Conexant HD CX20672-21Z Audio Driver with Version 8.54.37.0,A03 Last Updated 12/20/2013 I need to edit and create a video by this weekend and this is the only tool I know how to use,

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  • Convert DVD to a flash application (including menus)

    - by balint
    I was wondering if it is possible to convert a dvd to a flash application which I could then embed in a website. What I am looking for is not simply ripping the video, but something that encodes the menus and the navigation of the dvd, as well, and the result is an interactive flash application. Thanks! Edit: actually I have the original iDVD project, as well. I would like to turn it into a flash application...

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  • Replace iMovie Source Clip

    - by Matthew
    I am working on a iMovie 09 project which contains many small video clips, extracted from the a long source clip. After noticing a glitch with the original, i tried fix it by replacing the source clip. However, in iMovie, i can only replace one clip extract at a time. Is there anyway that i can replace the source clip, and thus, update all the extracted clips?

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  • What is the best way to keep a VGA cable plugged into a laptop

    - by Ryan B
    I am looking for the best way to keep a VGA cable plugged into a laptop for an extended period of time. The laptop doesn't have the female end threads like you may see on a video card. Between the VGA port location and my hand size, I knock the cable out often. I am working on getting a docking station, but not sure when it would be ordered (work-related). I found an adapter, but not sure if it will work. Thanks

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  • Apache Mod_rewrite rule working on one server, but not another

    - by Mason
    I am using mod_jk and mod_rewrite on httpd 2.2.15. I have a rule.... RewriteCond %{REQUEST_URI} !^/video/play\.xhtml.* RewriteRule ^/video/(.*) /video/play.xhtml?vid=$1 [PT] I just want to rewrite something like /video/videoidhere to /video/play.xhtml?vid=videoidhere This works perfectly on my developer machine, but on production I get a 404 (generated by Jboss, not Apache). here is the tail of access.log and rewrite.log on prod (broken). the rewrite.log is exactly the same on dev(working) applying pattern '^/video/(.*)' to uri '/video/46279d4daf5440b2844ec831413dcc3b' RewriteCond: input='/video/46279d4daf5440b2844ec831413dcc3b' pattern='!^/video/play\.xhtml.*' => matched rewrite '/video/46279d4daf5440b2844ec831413dcc3b' -> '/video/play.xhtml?vid=46279d4daf5440b2844ec831413dcc3b' split uri=/video/play.xhtml?vid=46279d4daf5440b2844ec831413dcc3b -> uri=/video/play.xhtml, args=vid=46279d4daf5440b2844ec831413dcc3b forcing '/video/play.xhtml' to get passed through to next API URI-to-filename handler "GET /video/46279d4daf5440b2844ec831413dcc3b HTTP/1.1" 404 420 "-" "Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.6) Gecko/20100628 Ubuntu/10.04 (lucid) Firefox/3.6.6" I can access http://www.fivi.com/video/play.xhtml?vid=46279d4daf5440b2844ec831413dcc3b but not /video/46279d4daf5440b2844ec831413dcc3b Both server are even using the EXACT same httpd.conf, and modules. I built Apache with... ./configure --prefix /usr/local/apache2.2.15 --enable-alias --enable-rewrite --enable-cache --enable-disk_cache --enable-mem_cache --enable-ssl --enable-deflate Thanks, Mason ----UPDATE---- -mod-jk.conf JkWorkersFile /usr/local/apache2.2.15/conf/workers.properties JkLogFile /var/log/mod_jk.log JkLogLevel info JkLogStampFormat "[%a %b %d %H:%M:%S %Y]" JkOptions +ForwardKeySize +ForwardURICompatUnparsed -ForwardDirectories JkRequestLogFormat "%w %V %T" JkShmFile run/jk.shm <Location /jkstatus> JkMount status Order deny,allow Deny from all Allow from 127.0.0.1 </Location> -workers.properties worker.node1.port=8009 worker.node1.host=75.102.10.74 worker.node1.type=ajp13 worker.node1.lbfactor=20 worker.node1.ping_mode=A #As of mod_jk 1.2.27 worker.node2.port=8009 worker.node2.host=75.102.10.75 worker.node2.type=ajp13 worker.node2.lbfactor=10 worker.node2.ping_mode=A #As of mod_jk 1.2.27 worker.loadbalancer.type=lb worker.loadbalancer.balance_workers=node2,node1 worker.loadbalancer.sticky_session=True worker.status.type=status -httpd.conf ServerName www.fivi.com:80 Include /usr/local/apache2.2.15/conf/mod-jk.conf NameVirtualHost * <VirtualHost *> ServerName * DocumentRoot /usr/local/apache2/htdocs JkUnMount /* loadbalancer RedirectMatch 301 /(.*) http://www.fivi.com/$1 </VirtualHost> <VirtualHost *> ServerName www.fivi.com ServerAlias www.fivi.com images.fivi.com JkMount /* loadbalancer JkMount / loadbalancer [root@fivi conf]# /usr/local/apache2.2.15/bin/httpd -M Loaded Modules: core_module (static) authn_file_module (static) authn_default_module (static) authz_host_module (static) authz_groupfile_module (static) authz_user_module (static) authz_default_module (static) auth_basic_module (static) cache_module (static) disk_cache_module (static) mem_cache_module (static) include_module (static) filter_module (static) deflate_module (static) log_config_module (static) env_module (static) headers_module (static) setenvif_module (static) version_module (static) ssl_module (static) mpm_prefork_module (static) http_module (static) mime_module (static) status_module (static) autoindex_module (static) asis_module (static) cgi_module (static) negotiation_module (static) dir_module (static) actions_module (static) userdir_module (static) alias_module (static) rewrite_module (static) so_module (static) jk_module (shared) Syntax OK

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  • Good DVD ripper - for Divx

    - by alex
    I'm currently going through my DVD collection, and digitising it, to allow me to watch it on a media streamer (I'm NOT a filesharer!!) I want to know what software i should use, to convert my DVD's to AVI divx format. I currently use Xilisoft DVD ripper, however this creates a "letterbox" at the top and bottom of the file - and there doesn't seem to be a way to turn this off. I'm a novice at video encoding, so would need something fairly simple / well documented.

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  • What are the good alternatives to Windows Movie Maker in Vista?

    - by GeneQ
    Short of getting a Mac and using iMovie, what are the alternatives that you'll recommend to a non-profit organization that needs to produce simple (but polished) videos to showcase their community service activities to raise funds. Currently they are using Windows Movie Maker but have sort of outgrown it. I installed Jashaka for them, and understandably, they couldn't grok it at all. Their current system is powerful enough to handle most video editing tasks.

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  • Editting HD Quicktime .mov files in Windows

    - by NoCarrier
    I recently purchased one of those new wave of point & shoot digicams (canon SD780) that shoot high definition 720p video. Unfortunately it only writes to Quicktime files. How can I go about editing these in Windows without spending any money? I found a few MOV to AVI or WMV converters but am experiencing some quality degradation in the output.

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