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  • java timer for game

    - by user261002
    I have created a game in java and now I just need to add a timer that allow the user to play under 60s. I have searched on internet and found the timer for swing and util packages. could you please just give me a method to be able to use it in my game???

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  • how to recognize video codec of a file with ffmpeg

    - by GerryMulligan
    I have often problems reading AVI file with my TV dvd player if they are not divx or xvid (DX50,i.e., is not readable). I'd like to make a fast script to recognize the video codec of these files before burn it on cdrom/dvd. The command : ffmpeg -i file.avi give the "container" of the video stream (mpeg4,mpeg2,etc), not the codec. Any hint? Thanks

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  • repairing or retrieving video off a cracked disk

    - by Tori Hisey
    My disk has a thin cracked right through the one side. right around the crack it looks like it has water damage but im pretty sure it was caused from the crack. will tape work for this? its a dvd of us in jamaica swimming with dolphins and i havent even watched it yet, it got ruined in my suitcase. If there is no way to repair it, is there somewhere that i can take it so they might be able to somehow get the video off of it and onto another disk? any suggestions would be helpful. Thanks

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  • Asus V1S, no video signals but boots ok

    - by user52441
    Hey folks! I got a mayor problem with my 3 year old my Asus V1S notebook. After installing VMWare Player an rebooting the screen remained black and there was no POST screen. Also the other video outputs - VGA and HDMI - send no signals. However the maschine boots into Windows 7 properly (sounds waren played) and I can log in by blindly typing my pw. Testend WIN-P and functiom keys but no luck with that. Google is no help here, thats why I basketball you superusers! Please give me hints if you have any idea or if you experienced a similar problem. Thank you so much!

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  • Cluster for game servers [closed]

    - by Boby
    We want to make a cluster for game servers, but we don't know which cluster system to choose. We need load balancing cluster. Now we have 2 server for test (First - 2 x Xeon E5320, 8 GB RAM and second i5 2500, 16 GB RAM), this servers will work as nodes. After we will add more. We use Linux. We need some help with cluster. We don't know which cluster system to use for this reason. And maybe some help (instructions). And please don't say that we need to forget it. Thank you for answers!

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  • Play video from webserver

    - by Eyla
    Greeting, I'm creating a video play with silverlight 4 and C#. the player is working fine when I set the path for the target folder using this line of code. string FolderPath = this.Context.ApplicationInstance.Server.MapPath(@"~\Video\"); Now I want to place in C:\inetpub\wwwroot and I want to use the IP address of my IIS instead of the folder place. please advice how to modify this line of code to target my IIS. Thank you,

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  • Why can’t two programs access my webcam simultaneously?

    - by qdii
    I first launch cheese and my webcam turns on. I then run vlc to grab the output of /dev/video0 but it fails with: [0x7f3ea40012e8] v4l2 demux error: cannot set input 0: Device or resource busy [0x7f3ea40012e8] v4l2 demux error: cannot set input 0: Device or resource busy [0x7f3ea4002168] v4l2 access error: cannot set input 0: Device or resource busy [0x7f3ea4002168] v4l2 access error: cannot set input 0: Device or resource busy [0x7f3eb4000b78] main input error: open of `v4l2:///dev/video0' failed Whatever pair of video programs I run (skype, cheese, vlc, etc.), the result is always the same: the second program can no longer use the webcam when the first one has already grabbed the output. However I find it curious as video4linux states: In general, V4L2 devices can be opened more than once. When this is supported by the driver, users can for example start a "panel" application to change controls like brightness or audio volume, while another application captures video and audio. My webcam is seen in lspci as 058f:a014 Alcor Micro Corp. Asus Integrated Webcam, but I don’t even know what the underlying driver is, so I can’t check whether my problem is driver-related or not. Any input would be more than welcome!

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  • How powerful of a PC do you need to edit HD videos?

    - by Xeoncross
    I have a Core2Quad Q8200 (2.3GHz) with 4GB of RAM, a 512MB PCIe video card, and a SATA-2 HD. Yet it still isn't fast enough to edit 720i/p video in Sony Vegas or Adobe Premiere/Aftereffects. My RAM usage never peaks over 1.6GB, but my CPU cores make it to 95% quick! Right now the preview panes in all these programs lag to bad to actually work on the videos. I get to see 1-3 frames every second or two! So how fast do I have to go? At what point will my CPU be fast enough to actually edit these videos? I have to assume that regular people and their regular sub $2k computers can actually work with this footage. Another way to answer this is, how fast is the PC you used to edit videos? Update: I'ts worth noting that now that I have Adobe Pre/AF CS4 I am more interested in getting that working than my older Vegas 6. If you didn't have to re-run RAM preview every, single, time you made one change it would be my answer. But since I like to test many filters and effects before choosing one - I have to re-render a 1-sec section of footage over-and-over and it drives me nuts waiting. Perhaps a motherboard with Dual Xeon chips or something would be able to handle this. It would probably be as much as a dual-crossfire setup and would also speed up other applications.

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  • periodically unable to play media

    - by avorum
    So I don't know if this is right place to ask this at all but I've gotten good help here before so I thought I'd ask. For the last year or so periodically my computer would start refusing to play media. In browser players would say they were playing but they weren't. No audio and the video wasn't moving forward although it would show the first frame of the video to be shown. iTunes would act similarly, thinking it was playing without actually playing any music. This persists across browsers, various application categories, etcetera. It can often be fixed by rebooting but it is only a short term solution. Does anyone know of anything that might cause this erratic behavior? I'm using Windows 7 64bit. If additional information would help please ask. Alternatively, if this isn't the right site for this I would greatly appreciate some direction to a site better suited to my question. Thanks in advance for any help.

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  • What could cause a WMV to not play to completion in a browser?

    - by Ty W
    A realtor has had videos created for a community she is selling homes for, the people who made the videos gave them to us in WMV format. I can play these videos without any problem in Windows Media Player, VLC, and Quicktime (via Flip4Mac). I can play the videos from their location at videohomeguide.com in my browser without any trouble. However when I upload the files to our server the video stops at about the 1 minute mark in Safari and FireFox on Mac OS X Snow Leopard. I'm not sure if Windows browsers have the same issue because they are loaded using Windows Media Player. http://carolepaul.com/images/uploads/cottageslsjamestown.wmv <- our server, will fail at 1:09ish. http://www.videohomeguide.com/media/cottageslsjamestown.wmv <- should play to completion (3:27ish) The files generate the same MD5 hash on my desktop and on our server. I used WGET to transfer the files, always downloading from videohomeguide.com. Since the files are identical and are playable using VLC/WMP/Quicktime, and playable in the browsers from videohomeguide.com it seems to me that it is some sort of server config... maybe incorrect headers sent to the browsers? Here are the headers sent and received by FireFox on OS X: http://carolepaul.com/images/uploads/cottageslsjamestown.wmv GET /images/uploads/cottageslsjamestown.wmv HTTP/1.1 Host: carolepaul.com User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.2) Gecko/20100316 Firefox/3.6.2 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive HTTP/1.1 200 OK Date: Mon, 29 Mar 2010 20:43:20 GMT Server: Apache/1.3.41 (Unix) PHP/5.2.6 FrontPage/5.0.2.2635 mod_psoft_traffic/0.2 mod_ssl/2.8.31 OpenSSL/0.9.8b Last-Modified: Wed, 02 Dec 2009 18:08:46 GMT Etag: "1e7919c-198eadc-4b16ad2e" Accept-Ranges: bytes Content-Length: 26798812 Keep-Alive: timeout=10, max=200 Connection: Keep-Alive Content-Type: video/x-ms-wmv

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  • Tool for search, watch and download youtube videos on Ubuntu

    - by Mike
    I am looking for a tool like MacTubes for Ubuntu. MacTubes is a mac app that can search, watch and download youtube videos. The great advantage of this app is that it searches youtube and shows all videos available there and allows you to select all and download everything fast and easy. MacTubes is so awesome that it also converts the video to MP4 and downloads the HD version of a video when available. I use this on my mac, but my sister uses Linux and I am looking for something like that for her. I have tried Miro, but Miro's search feature is bad as hell. I search for something using MacTubes and it shows me 1600 results. The same search under Miro shows me 40 results. Miro never shows more than one page of results. I prefer it to be an application with a GUI, instead of command line, because my sister's proficiency in Linux is not that good. Any suggestions? Thanks.

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  • Codecs, Premiere Pro & Quicktime: Import or Play Error

    - by Nchpmn
    Original Question I've been using a FS-H200 (not the Pro variant) recorder with a JVC ProHD camera. I have been shooting with the DTE FORMAT to Quicktime (.mov). I copied the files to an external hard drive and am now trying to edit. The files will play back in VLC, as they would be expected to. However they will not import into Adobe Premiere CS5.5, instead giving an error: Unsupported format or damaged file. Quicktime gives the following error when attempting to play the files: Error -2002: a bad public movie atom was found in the movie (Filename) To try and fix this, I have installed the following codec packs: K-Lite Codec Pack 64-bit Full (version 5.9, latest) K-Lite Codec Pack 32-bit Full (version 8.4, latest) MainConcept Codec Suite (Broadcast) v5.1 for Adobe CS5 Reinstalled Quicktime with new download from Apple The same errors and problems still exist. From this I can assume that there is an issue with Quicktime and that is what Premiere is using as an encoder/decoder for the codec. Is there any way to fix this? From looking at the "Codec Information" from VLC: Stream 0 Type: Video Codec: MPEG-1/2 (mpgv) Language: English Resolution: 1280 x 720 Frame Rate: 25 Stream 1 Type: Audio Codec: PCM S16 BE (twos) Language: English Channels: Stereo Sample Rate: 48000 Hz Bits per sample: 16 Other computer specs: Windows 7 Professional 64-bit (SP1) Gigabyte Z68X-UD3-B3 Intel i7-2600K 16GB DDR3 2TB WD 7200RPM SATA 6Gb/s LaCie d2 Quadra 2TB v3 7200RPM (External HDD) NVIDIA GeForce GTX 560 Ti Golden Sample Updates 2012-03-11 @ 2050 AEDT MPEG Steamclip doesn't recognise, play or convert the footage. File open error: unrecognised file type. [Open Anyway] File open error: can't find video or audio tracks. 2012-03-24 @ 1920 AEDT Had to transcode the footage. :(

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  • Transcoding media server streaming to the iPhone

    - by pilif
    I have a huge collection of videos in different formats, but with one thing in common: They are not playable on an iPhone (or iPod Touch). Instead of complaining about Apple's IMHO broken world view ("there are no video formats but quicktime and mp4"), I wonder if there's a solution out there that allows streaming these different videos to the iPhone. This means that the source media needs to be transcoded on the fly. I already tried a few solutions out there, but with varying success: PS3 Media Server kind of worked, but only once and only for one single file. TVersity is said to work, but it requires UAC to be disabled and I don't see any need for this. The solution I'm looking for should run on Windows 2008 Server or Linux. I just can't believe that there's nothing out there that would allow me to stream my huge video collection on my iPhone (we're talking Wifi here, not 3G). After looking at the answers provided and after retrying TVersity without much success, I gave Orb another try and while the web interface failed to work for me, the iPhone Application (I tried the free one at first) actually worked flawlessly. And not only that, it also manages to convert the streams on-the-fly, so you don't have to wait for the transcoding process to finish before playback starts. On my 2.26 Ghz MacMini Server, this worked even with 1080p material. For Windows 2008 Server users out there: Remember to install the Desktop Experience Feature in the Server Manager if you intend this to work. Of all the stuff I had a look at, this really provided instant-success - even though I'm now probably sending the contents of my harddrive to orb's central server (sigh)

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  • Can Windows Media Player create playlists based on folder structure?

    - by Chaulky
    Over the years I've carefully molded my digital media collection into a series of folders that make it easy for me to find what I'm looking for. I recently discovered the awesomeness that is streaming video from Windows 7 Media Player to the PS3 so I can watch it on the big screen without all the hassle of hooking the computer up to the TV. The problem is, I totally lose my carefully crafted folder structure and all my videos become one giant mess again... not cool! As a temporary solution, I've created a few playlists for my favorites (Dexter Season 4, Dexter Season 5, Breaking Bad Season 1, etc.). This is a HUGE pain in the a$$. So, is there a way to get Windows Media Player (on Windows 7) to maintain some sort of folder structure based on the location of the actual video files? So if I have my videos sorted into folders by show and season, Media Player will pick that up and let me browse it in the same way. As an alternative answer, I'll accept suggestions for a program that can also stream to PS3 and has this "folder organization" feature.

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  • Playback random section from multiple videos changing every 5 minutes

    - by brian
    I'm setting up the A/V for a holiday party this weekend and have an idea that I'm not sure how to implement. I have a bunch of Christmas movies (Christmas Vacation, A Christmas Story, It's a Wonderful Life, etc.) that I'd like to have running continuously at the party. The setup is a MacBook connected to a projector. I want this to be a background ambiance thing so it's going to be running silently. Since all of the movies are in the +1 hour range, instead of just playing them all through from beginning to end, I'd like to show small samples randomly and continuously. Ideally the way it would work is that every five minutes it would choose a random 5-minute sample from a random movie in the playlist/directory and display it. Once that clip is over, it should choose another clip and do some sort of fade/wipe to the chosen clip. I'm not sure where to start on this, beginning with what player I should use. Can VLC do something like this? MPlayer? If there's a player with an extensive scripting language (support for rand(), video length discovery, random video access). If so, I will probably be able to RTFM and get it working; it's just that I don't have time to backtrack from dead-ends so I'd like to start off on the right track. Any suggestions?

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  • Convert MPG w/ AC3 audio to something else - on a Mac

    - by anonymous coward
    I'm helping with a small volunteer media team, and they have several .mpg videos that don't appear to have sound when played in QuickTime, iTunes, Real Player, etc, on the local Mac machine. I was able to hear audio after transferring one of the movies to a Windows machine that had VLC media player on it. Through VLC I was able to discover that the audio stream is a52 / AC3 format. We use Autodesk Cleaner in our normal workflow of converting the format of our videos to FLV, but for some reason it's unable to convert this particular batch of videos (well, the video converts fine, but with no audio). Obviously, it seems that there's a codec issue here, but I'm not sure how to correct it. (I'm not extremely familiar with Macs, and/or Autodesk Cleaner). I've seen the Perian codec pack, but I'm not sure that having the codecs on the system will enable Cleaner to convert these videos (particularly the audio stream, since the video converts fine). Is there something obvious that I'm overlooking, or will we have to use something else for this particular batch of videos? If so, what?

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  • VLC Crash when playing MKV files in Windows 7

    - by Phelios
    I'm not sure if the mkv file is corrupted, but when it is opened with VLC player, VLC loads up and displays nothing. Can't even close VLC after that. And also, VLC is running with 50% of the CPU. I have to use End Process to kill it. How do I know if the file is corrupted? How do I solve this? info from mediainfo Format : Matroska File size : 69.4 MiB Duration : 21mn 48s Overall bit rate : 445 Kbps Encoded date : UTC 2009-11-20 18:33:49 Writing application : mkvmerge v2.9.7 ('Tenderness') built on Jul 1 2009 18:43:35 Writing library : libebml v0.7.7 + libmatroska v0.8.1 Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : [email protected] Format settings, CABAC : Yes Format settings, ReFrames : 2 frames Format settings, GOP : N=1 Codec ID : V_MPEG4/ISO/AVC Duration : 21mn 48s Width : 640 pixels Height : 352 pixels Display aspect ratio : 16:9 Frame rate : 23.976 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Audio ID : 2 Format : AAC Format/Info : Advanced Audio Codec Format profile : HE-AAC / LC Codec ID : A_AAC Duration : 21mn 48s Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 48.0 KHz / 24.0 KHz Compression mode : Lossy

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  • Application Screen Repainting Issues

    - by Jeff Sheldon
    I have this issue lately at work. It drives be nuts, and I finally stopped to ask this question. It's quite often that an application I've been running just randomly fails to repaint itself for a while, usually in the editor screen. I most often see this occurring with Expression Web, Visual Studio 2008/2010 and SQL Server Management studio. These applications are what I work in the most, so I'm not surprised to mostly see it here. But I was curious if anyone else had a solution for this. I've tried: Reboots. The screen shot below is about 10 minutes after a reboot. New Video Drivers. This machine is running a Nvidia Quadro NVS 290 video card with the latest drivers. Closing other applications, this is the only thing running right now. As far as hardware, this machine has Dual Quad-Core Xeon 2.83ghz Processors, with 10 gigs of memory, running Windows XP SP3 64bit. Any help would be great. JNK EDIT: Per comments from deleted (wrong) answer: I'm running dual monitors. Set it to single display, still occurred. Rebooted, and tried it again, and it still occurred. Switched it back to dual screen. My resolution is only 1400x900 on each.

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  • Can Windows Media Player create playlists based on folder structure?

    - by Chaulky
    Over the years I've carefully molded my digital media collection into a series of folders that make it easy for me to find what I'm looking for. I recently discovered the awesomeness that is streaming video from Windows 7 Media Player to the PS3 so I can watch it on the big screen without all the hassle of hooking the computer up to the TV. The problem is, I totally lose my carefully crafted folder structure and all my videos become one giant mess again... not cool! As a temporary solution, I've created a few playlists for my favorites (Dexter Season 4, Dexter Season 5, Breaking Bad Season 1, etc.). This is a HUGE pain in the a$$. So, is there a way to get Windows Media Player (on Windows 7) to maintain some sort of folder structure based on the location of the actual video files? So if I have my videos sorted into folders by show and season, Media Player will pick that up and let me browse it in the same way. As an alternative answer, I'll accept suggestions for a program that can also stream to PS3 and has this "folder organization" feature.

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  • Acceptable sound quality: stereo needed for an Android game?

    - by Thomas Calc
    I have various simple short sound effects (damage sound, dying sound, thunderbolt, fanfare, breaking) for a game that is developed for Android currently. I use OGG files: 96kbps VBR, 44.1KHz, 2 channels (that means stereo, right?). I read the other stackexchange topics about "acceptable sound quality", but they're too general, address too many things. My experience is that even with 80kbps, my effects sound OK. But I tested it on a limited number of Android devices (including a Sony Ericsson Xperia Neo and a HTC Desire HD). My questions: For mobile phones and tablets, generally, what parameters are recommended? Won't my 80kbps sounds be bad on a newer device (such as a modern tablet)? I don't hear any difference between stereo and mono (2 channels vs. 1 channel, right?), is there any noticeable difference at all for mobile phones / tablets? (in terms of the player experience) May it worth it at all? I assume that stereo sounds take much more in memory (when they're decoded to PCM), despite of the fact that the compressed OGG size is practically the same. Reacting to Roy T.'s great comment: Actually, I couldn't measure the PCM size (Android decodes OGG internally), but I thought that stereo will take more space than mono when uncompressed After throwing out one of the WAV channels in Audacity, and re-exporting it: The new WAV file size is half than before The OGG file size is practically the same as before The sound effects and game music was recorded by my friend who is an experienced hobby musician/composer, but he knows little about computers & software so he just gave me some high-quality WAV files generated via his hardware.These were stereo, but if I check them in Audacity, both channels appear to be exactly the same.Can I consider them the same (= moving to mono), or might there be some unnoticeable differences to the human eye?

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  • Unity3D: How to make the camera focus a moving game object with ITween?

    - by nathan
    I'm trying to write a solar system with Unity3D. Planets are sphere game objects rotating around another sphere game object representing the star. What i want to achieve is let the user click on a planet and then zoom the camera on this planet and then make the camera follow and keep it centered on the screen while it keep moving around the star. I decided to use iTween library and so far i was able to create the zoom effect using iTween.MoveUpdate. My problem is that the focused planet does not say properly centered as it moves. Here is the relevant part of my script: void Update () { if (Input.GetButtonDown("Fire1")) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, Mathf.Infinity, concernedLayers)) { selectedPlanet = hit.collider.gameObject; } } } void LateUpdate() { if (selectedPlanet != null) { Vector3 pos = selectedPlanet.transform.position; pos.z = selectedPlanet.transform.position.z - selectedPlanet.transform.localScale.z; pos.y = selectedPlanet.transform.position.y; iTween.MoveUpdate(Camera.main.gameObject, pos, 2); } } What do i need to add to this script to make the selected planet stay centered on the screen? I hosted my current project as a webplayer application so you see what's going wrong. You can access it here.

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  • How should I show shared resources during a Shared Resource game in the Galaxy Editor?

    - by Mag Roader
    One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting location. It was like playing as 1 player, only 2 humans were controlling it. It was a lot of fun. I want to do something very similar in StarCraft 2, but I need to create a custom map in the Galaxy Editor to do it. I found the editor can quite easily emulate this behavior. There is a Trigger action "Set Alliance for Player Group" to "...treat each other as Ally With Shared Vision, Control, And Spending." To use this, I create units for only 1 of the players, and then set all players to be allied with each other in this way. All the other players get no units and no resources. This makes it so 1 player is the actual owner of all the units and everyone else is tagging along with full control. This nearly works! The problem is that if I am not the actual owning player, I can't actually see how many minerals/gas/supply the team has. This makes it pretty difficult to build stuff. What would be the best way to display to the other players how many Minerals/Gas/Supply the team has?

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  • any online service and/or application to develop a story line for an adventure game?

    - by Gajet
    I with a bunch of friend were talking about an adventure game. there will be too many possibilities in the game and the player can pick from wide varity of choices at each stage to do somthing. there will be consequences for each decision and they may or may not end the story. the result would be somthing like (picture from flashforward series S01E17)or if any of you watched hereos season 1 there is also similar time lines represented as strings in isaac mandez workshop. sorry for bad quality examples but right now I can't think of any better one. do you know any website or application which we can use to create the timeline? these features the least required ones: the ability to represent events as boxes. the ability to connect distant events to each other. the ability to move events on a scene freely the ability to expand the scene easily there should be some color options for the lines representing connections between events easily shareing the idea with one another it's much more better to have a WYSIWYG editor easily explore in the large scene of events in the end if you know any application which could let me create a board just like the one in my sample picture and share it whith other freinds it could help us a lot.

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  • The Correct Usage of DLLs with a DirectX Game?

    - by smoth190
    I'm using DirectX 10 (in C++) to make a game engine, and a test driver program on top of it. Now that I've written many messy rough drafts of an engine, I want to make the final (or sorta final) clean version. I choose to follow how I've seen other engines do it, and that's to have all the core nasty messy crap in a DLL, and then you can create games with just a few functions (well, not really :D). However, I'm unsure of what nasty messy crap to put in that DLL. I don't know about speed restrictions with DLLs. What I've done is put my winproc in the DLL, and have a class that takes the messages, and sends them through to the program using the DLL. Then that program does what it needs to do, and calls a rendering functions back in the DLL that renders everything. Only problem is it gets very low FPS (2, to be exact...). I've looked through everything, and I don't know if the way I'm using DLLs in causing this, or its something different. Whether it's the DLLs or not, I still want to know how to use a DLL correctly with a game engine. I like being neat, I hate having to see all those long names of DirectX classes. I use typedef a lot.

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