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  • Outgoing UDP sniffer in python?

    - by twneale
    I want to figure out whether my computer is somehow causing a UDP flood that is originating from my network. So that's my underlying problem, and what follows is simply my non-network-person attempt to hypothesize a solution using python. I'm extrapolating from recipe 13.1 ("Passing Messages with Socket Datagrams") from the python cookbook (also here). Would it possible/sensible/not insane to try somehow writing an outgoing UDP proxy in python, so that outgoing packets could be logged before being sent on their merry way? If so, how would one go about it? Based on my quick research, perhaps I could start a server process listening on suspect UDP ports and log anything that gets sent, then forward it on, such as: import socket s =socket.socket(socket.AF_INET, socket.SOCK_DGRAM) s.bind(("", MYPORT)) while True: packet = dict(zip('data', 'addr'), s.recvfrom(1,024)) log.info("Recieved {data} from {addr}.".format(**packet)) But what about doing this for a large number of ports simultaneously? Impractical? Are there drawbacks or other reasons not to bother with this? Is there a better way to solve this problem (please be gentle).

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  • Regarding using LinkedIn API?

    - by Charlie Epps
    Hi all, My idea is to connect to LinkedIn through the API and work on the public data. My area of concern is where to find Linkedin API and how to use it. I have search a lot but landed no where. Please help me in this regard.

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  • Ad-Hoc mode and Cell (how does it work)?

    - by Ori Cohen
    hello, I am setting up a wireless Ad-Hoc network manually in linux using iwconfig and ifconfig. I have gotten everything working, and I think I understand it all except access point. The part that confused me is this: If I have essid='some_id', channel=11, Mode=Ad-Hoc and appropriate routing/ip on both laptops, why do I need to make sure the Cell is the same? I was under the impression that Ad-Hoc worked independently of the access point. I can easily get around this, I just use iwconfig wlan0 ap 00:00:00:00:00:01 Why is this necessary? I've been unable to find a good tutorial on this. If anyone can clear this up I'd appreciate it. Thanks

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  • how to reassemble tcp segment?

    - by jerams
    im now developing a project using winpcap..as i have known packets being sniffed are usually fragmented packets. how to reassemble this TCP segements?..any ideas, suggestion or tutorials available?.. this i assume to be the only way i can view the HTTP header... thanks!..

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  • How can i simulate a slow network connection

    - by pilot-riaz
    Hi, I have a Bet Server which sends bet data to a game terminal I would like to simulate a slow network connection. i want the network to be really busy, heavily loaded so i can see how the bet server performs and if it times out when there is a heavy load on the network. Are there any tools i can use to do this? Thanks for any help. Regards, Riaz

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  • UnknownHostException while redirecting queries to google and getting results in JSon object

    - by shilpa
    Loading classifier from D:\PROJECT\classifiers\NERDemo\classifiers\ner-eng-ie.crf-3-all2008.ser.gz ... done [2.0 sec]. Original Query was riot in India. Parsing Queries and expanding tokens from the Ontologies.. {locations=[India], events=[riot]} Search query is null Something went wrong... java.net.UnknownHostException: ajax.googleapis.com at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at org.girs2.SearchHandler.makeQuery(SearchHandler.java:35) at org.girs2.GIRS.search(GIRS.java:37) at org.girs2.GIRS.main(GIRS.java:62) Exception in thread "main" java.lang.NullPointerException at org.girs2.GIRS.search(GIRS.java:44) at org.girs2.GIRS.main(GIRS.java:62)

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  • How can I break into the development business scene if I'm the new kid on the block?

    - by Sergio Tapia
    I'm about 1 semester short of graduating from college with my Systems Engineer degree. I've started my own software development company here in a country in South America last week, and so far I managed to land myself a nice account. I have to build a simple enough program that will take me 6-7weeks to complete and I'll charge 2000$. 40% up front and the rest on completion. While this is great and I'm really excited about my first project (Hell it's a landmark for any professional!), I'm already setting my eye on landing projects that will be visible for other companies to see. I've spoken with many people in my trade around town and it seems there are two companies that manage the big accounts with other small companies scrounging around for the scraps. How can I break this so called fellowship that is pretty much a monopoly here? Any and all suggestions will be massively appreciated.

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  • Sending the contents of a file to a client

    - by Zerobu
    Hello, I am writing a C++ server side application called quote of the day. I am using the winsock2 library. I want to send the contents of a file back to the client, including newlines by using the send function. The way i tried it doesn't work. How would i go about doing this?

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  • How do I modify a HTTP response packet with winpcap?

    - by httpinterpret
    There are two problems here: What if content is encoded:gzip... Do I also need to change the header part to make the HTTP packet valid(checksums if any?) UPDATE Can someone with actual experience elaborate the steps involved? I'm using winpcap and bpf tcp and src port 80 to filter the traffic,so my job lies in this callback function: void packet_handler(u_char *param, const struct pcap_pkthdr *header, const u_char *pkt_data)

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  • Voting UI for showing like/dislike community comments side-by-side

    - by Justin Grant
    We want to add a comments/reviews feature to our website's plugin gallery, so users can vote up/down a particular plugin and leave an optional short comment about what they liked or didn't like about it. I'm looking for inspiration, ideally a good implementation elsewhere on the web which isn't annoying to end users, isn't impossibly complex to develop, and which enables users to see both good and bad comments side-by-side, like this: Like: 57 votes Dislike: 8 votes --------------------------------- -------------------------------- "great plugin, saved me hours..." "hard to install" "works well on MacOS and Ubuntu" "Broken on Windows Vista with UAC enabled" "integrates well with version 3.2" More... More... Anyone know a site which does something like this?

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  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

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  • Why packets injected with libpcap are duplicated?

    - by r0u1i
    I'm using sharppcap in order to send packets as part of a monitoring system. Usually it works well but I've encountered the strangest bug on a hosted vista machine and I would like your help. On that virtual vista machine, injected packets are duplicated. That is, if I send a ping request using libpcap, it somehow gets duplicated and I get two requests on the destination machine. The two requests are almost identical byte-wise, and the only difference between them is that the second packet's TTL field is one minus the original packet's value. Using wireshark I can see the packet gets duplicated before it (and its clone) leave the vista machine. The problem is manifested even when using other tools for injecting packets using libpcap (namely PlayCap). Any ideas?

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  • Voice Communication over TCP/IP

    - by Micha
    Hello, I'm currently developing application using DirectSound for communication on an intranet. I've had working solution using UDP but then my boss told me he wants to use TCP/IP for some reason. I've tried to implement it in pretty much the same way as UDP, but with very little success. What I get is basically just noise. 20% of it is the recorded sound and the rest is just weird noise. My guess for the reason is that TCP needs to read all the accepted data several times until it gets the final sound I can play. Now two questions: Am I on the right tracks? Is it even good idea to use TCP/IP for this kind of application (voice conferencing of sorts)? I'm doing it in C# but I don't think this is language specific.

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • Java BufferedReader readline blocking?

    - by tgguy
    I want to make an HTTP request and then get the response as sketched here: URLConnection c = new URL("http://foo.com").openConnection(); c.setDoOutput(true); /* write an http request here using a new OutputStreamWriter(c.getOutputStream) */ BufferedReader reader = new BufferedReader(new InputStreamReader(c.getInputStream)); reader.readLine(); But my question is, if the request I send takes a long time before a response is received, what happens in the call reader.readLine() above? Will this process stay running/runnable on the CPU or will it get taken off the CPU and be notified to wake up and run again when there is IO to be read? If it stays on the CPU, what can be done to make it get off and be notified later?

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  • How to implement a link that can get bonus for 5 times by different people on a Social Network?

    - by Jian Lin
    How can we generate a link that can be clicked on by 5 different people on a Social Network game, so that each of the five people can get a bonus? The link will be published as a "newsfeed" on the Social Network such as Facebook. The link shouldn't be easily "generated" by any people as a cheating method. Also, what database table(s) should be added to handle: 1) the bonus can be claimed up to 5 times 2) must be claimed by different people ?

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  • Can a Linksys Router be the cause of bad speeds on a 1.5 mbps link.

    - by gramware
    We use a Linksys 5-port router at a smal organization with about 20 employees. We recently acquired a 1.5 mbps fibre link, but sometimes the link goes down and speeds are still low. On enquirey from the ISP, this was part of the response, However there maybe throttling due to the router in place. A Linksys is a low end router and may be unable to carried traffic of up to 1536Kbps. We are in a position to deploy a Cisco 871 router on test for 2 wks to eliminate that possibility. Also kindly advise the destination of the ping results they look to high. How true is that about the router throttling the network and need for a bigger one.

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  • Monitoring outgoing internet traffic

    - by Frane
    Is there a way to monitoring internet traffic programatically? I would like to log the pages users are visiting on the Internet. Can this be achieved with .NET code, is there a 3rd party .NET component that could be used to retrieved data. Information about Internet traffic must be stored to a database so I cannot use a plugin or something for IE. We are also looking to include this code into our existing product so we cannot use a 3rd party product that cannot be redistributed. It would be cool if this thing could monitor traffic for all browsers but monitoring IE traffic might also be sufficient.

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  • How to create a persistent connection using AS3 Sockets for a chat client

    - by Vivek
    I want to create a chat client in flash/flex for a chat server,something like a MUD/MOO client but I'm unable to create a persistent connection . I've been using the AS3 Socket class,but I'm getting disconnected from the server side,soon after the connection is made but the client still shows the 'connected' property as true .The server is asynchronous and was written in python using asyncore/asynchat, it works fine with most open source MOO/MUD clients . I tried connecting my program to a simple synchronous echo server,here both read and write worked fine with no disconnections from either side . So my question is how do I make a persistent connection with the server?

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  • 3d engine with telnet access

    - by zaf
    Does anyone know of a open source 3d engine which can be operated via telnet? What I'm looking for is scripting via a socket connection. To allow for world creation and/or camera movement. Does anybody know of any that has this built in or very, very easy to add as a plugin or script? The platform is not crucial.

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  • Adding Comments and ratings to Sharepoint document libraries or Picture libraires

    - by Emad
    Is there a ready made solution to allow users to add comments to an image posted in SharePoint picture library or basically any item in a document library? What I need is allow user who are viewing an image from a picture library for example to add comment, view comments others have left and provide some sort of voting. Similar to what you get with Facebook or Youtube. What is the easiest way to do that? preferably something free

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  • Modifying all HTTP requests on iPhoneOS with MobileSubstrate?

    - by Yifan
    I want to write a MobileSubstrate (http://www.iphonedevwiki.net/index.php/MobileSubstrate) addon that takes every HTTP request and modifies the URL. (The reason is very complicated and would take a while to explain, so just trust me that there's not an alternative). Basically, I need to know what's the best Objective-C message or C function that I should overwrite to intercept any HTTP request, modify the URL, and send the request back to the original function (this shouldn't be just the first request sent by an application, but any redirects too). I think it may be in NSURL or CFNetwork, but am not sure where exactly. This function should, when replaced, work with any apps and the OS itself.

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