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  • how to merge two ordered list of objects?

    - by bhavna raghuvanshi
    public class ListMerge { public static void main( String[] args) { Scanner input = new Scanner(System.in); System.out.println ("Input length of arraylist 1:"); int n = input.nextInt(); ArrayList x = new ArrayList(); ArrayList y = new ArrayList(); for (int i = 0; i < n; i++) { System.out.println ("Input x[ " + i +"] :" ); x.add(new Integer(i)); } System.out.println ("Input length of arraylist 2:"); int m = input.nextInt(); for (int i = 0; i < m; i++) { System.out.println ("Input y[ " + i +"] :" ); y.add(new Integer(i)); } List<Integer> all = new ArrayList<Integer>(); all.addAll(x); all.addAll(y); System.out.println(all); } } I did this but its not taking values from user. pls tell me why....

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  • creating a QT gui using a thread in c++?

    - by rashid
    I am trying to create this QT gui using a thread but no luck. Below is my code. Problem is gui never shows up. But if i put QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); in main() then it works. /*INCLUDES HERE... .... */ using namespace std; struct mainStruct { int s_argc; char ** s_argv; }; typedef struct mainStruct mas; void *guifunc(void * arg); int main(int argc, char * argv[]) { mas m; m.s_argc = argc; m.s_argv = argv; pthread_t threadGUI; //start a new thread for gui int result = pthread_create(&threadGUI, NULL, guifunc, (void *) &m); if (result) { printf("Error creating gui thread"); exit(0); } return 0; } void *guifunc(void * arg) { mas m = *(mas *)arg; QApplication app(m.s_argc,m.s_argv); //object instantiation guiClass *gui = new guiClass(); //show gui gui-show(); app.exec(); }

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  • Why are these lines being skipped? (java)

    - by David
    Here's the relevant bit of the source code: class Dice { String name ; int x ; int[] sum ; ... public Dice (String name) { this.name = name ; this.x = 0 ; this.sum = new int[7] ; } ... public static void main (String[] arg) { Dice a1 = new Dice ("a1") ; printValues (a1) ; } public static void printDice (Dice Dice) { System.out.println (Dice.name) ; System.out.println ("value: "+Dice.x) ; printValues (Dice) ; } public static void printValues (Dice Dice) { for (int i = 0; i<Dice.sum.length; i++) System.out.println ("#of "+i+"'s: "+Dice.sum[i]) ; } } Here is the output: #of 0's: 0 #of 1's: 0 #of 2's: 0 #of 3's: 0 #of 4's: 0 #of 5's: 0 #of 6's: 0 Why didn't these two lines execute inside printDice: System.out.println (Dice.name) ; System.out.println ("value: "+Dice.x) ; if they had then i would expect to see "a1" and "Value: 0" printed at the top of the rows of #of's

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  • Pass arguments to a parameter class object

    - by David R
    This is undoubtedly a simple question. I used to do this before, but it's been around 10 years since I worked in C++ so I can't remember properly and I can't get a simple constructor call working. The idea is that instead of parsing the args in main, main would create an object specifically designed to parse the arguments and return them as required. So: Parameters params = new Parameters(argc, argv) then I can call things like params.getfile() Only problem is I'm getting a complier error in Visual Studio 2008 and I'm sure this is simple, but I think my mind is just too rusty. What I've got so far is really basic: In the main: #include "stdafx.h" #include "Parameters.h" int _tmain(int argc, _TCHAR* argv[]) { Parameters params = new Parameters(argc, argv); return 0; } Then in the Parameters header: #pragma once class Parameters { public: Parameters(int, _TCHAR*[]); ~Parameters(void); }; Finally in the Parameters class: include "Stdafx.h" #include "Parameters.h" Parameters::Parameters(int argc, _TCHAR* argv[]) { } Parameters::~Parameters(void) { } I would appreciate if anyone could see where my ageing mind has missed the really obvious. Thanks in advance.

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  • Java - Counting how many characters show up in another string

    - by Vu Châu
    I am comparing two strings, in Java, to see how many characters from the first string show up in the second string. The following is some expectations: matchingChars("AC", "BA") ? 1 matchingChars("ABBA", "B") ? 2 matchingChars("B", "ABBA") ? 1 My approach is as follows: public int matchingChars(String str1, String str2) { int count = 0; for (int a = 0; a < str1.length(); a++) { for (int b = 0; b < str2.length(); b++) { char str1Char = str1.charAt(a); char str2Char = str2.charAt(b); if (str1Char == str2Char) { count++; str1 = str1.replace(str1Char, '0'); } } } return count; } I know my approach is not the best, but I think it should do it. However, for matchingChars("ABBA", "B") ? 2 My code yields "1" instead of "2". Does anyone have any suggestion or advice? Thank you very much.

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  • Flex + PHP + ValueObjects

    - by Tempname
    I have a php/flex value object that I am using to transmit data to/from in my application. Everything works great php-flex, but I am having an issue with flex-php. In my MergeTemplateService.php service I have the following code. This is the method that flex hits directly: function updateTemplate($valueObject){ $object = DAOFactory::getMergeTemplateDAO()->update($valueObject); return $object; } I am passing a value object that from flex looks like this: (com.rottmanj.vo::MergeTemplateVO)#0 communityID = 0 creationDate = (null) enterpriseID = 0 lastModifyDate = (null) templateID = 2 templateName = "My New Test Template" userID = 0 The issue I am having is that my updateTemplate method sees the value object as an array and not an object. In my amfphp globals.php I have set my voPath as: $voPath = "services/class/dto/"; Any help with this is greatly appreciated Here are my two value objects: AS3 VO: package com.rottmanj.vo { [RemoteClass(alias="MergeTemplate")] public class MergeTemplateVO { public var templateID:int; public var templateName:String; public var communityID:int; public var enterpriseID:int; public var userID:int; public var creationDate:String; public var lastModifyDate:String public function MergeTemplateVO(data:Object = null):void { if(data != null) { templateID = data.templateID; templateName = data.templateName; communityID = data.communityID; enterpriseID = data.enterpriseID; userID = data.userID; creationDate = data.creationDate; lastModifyDate = data.lastModifyDate; } } } } PHPVO: <?php class MergeTemplate{ var $templateID; var $templateName; var $communityID; var $enterpriseID; var $userID; var $creationDate; var $lastModifyDate; var $_explictType = 'MergeTemplate'; } ?>

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  • Java applet wont run

    - by Courtney
    I am trying to get a Java applet to run properly when linked to an HTML page in Dreamweaver CC. I'm new to all this so please bear with me here. First I saved this code to a .java file //Triangle.java import java.awt.*; import java.applet.Applet; public class Triangle extends Applet { public void paint (Graphics g){ int bottomX=80; int bottomY=200; int base=100; int height=100; g.drawLine(bottomX,bottomY,bottomX+base,bottomY); g.drawLine(bottomX+base,bottomY,bottomX+base/2,bottomY-height); g.drawLine(bottomX+base/2,bottomY-height, bottomX,bottomY); } } I then compiled it entering javac Triangle.java After that, I inserted it into a Dreamwever page using: <html> <applet code=Triangle.class width=400 height=400 > </applet> </html> Now when I try and open the page in Chrome I get an error reading: UnsupportedClassVersionError Triangle: Unsupported major.minor version 52.0 This, as I have read, is an issue with using two incompatible Java versions? In my Java Control Panel it says I am using version 1.8.0_20 and my JDK is jdk1.8.0_20. Does anyone see anything super obvious that I am doing wrong here?

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  • Cannot compute equation, always gives zero

    - by user1738391
    Did i miss something? The variable percentage_ always equals 0. I've checked nTimes and winnings, they give the correct values as what is being input. Even when I test out a simple equation like, percentage_=1+1, percentage_ will give 0. Can someone help? #pragma once #include <iostream> #include <string> #include <cstdlib> #include <iomanip> using namespace std; class GuessMachine { private: int nTimes; int winnings; string nM[6]; public: GuessMachine(); void displayPrizes(); void displayMenu(); int getInput(); void checkNumber(); void checkPrize(); }; void GuessMachine::checkPrize() { MagicNumber mn; int prize_=mn.generateNumber(); float percentage_; percentage_ = float (winnings/nTimes*100); //<--On this line percentage is always 0 no matter what winnings and nTimes are cout<<"Percentage is "<<percentage_<<endl; if(percentage_ >= 50) { cout<<"You have scored "<<percentage_<<"% and won "<<nM[prize_]; } else { cout<<"You have scored "<<percentage_<<"%. You lose!!"; } cin.ignore(); cin.ignore(); }

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  • Using proxy models

    - by smallB
    I've created Proxy model by subclassing QAbstractProxyModel and connected it as a model to my view. I also set up source model for this proxy model. Unfortunately something is wrong because I'm not getting anything displayed on my listView (it works perfectly when I have my model supplied as a model to view but when I supply this proxy model it just doesn't work). Here are some snippets from my code: #ifndef FILES_PROXY_MODEL_H #define FILES_PROXY_MODEL_H #include <QAbstractProxyModel> #include "File_List_Model.h" class File_Proxy_Model: public QAbstractProxyModel { public: explicit File_Proxy_Model(File_List_Model* source_model) { setSourceModel(source_model); } virtual QModelIndex mapFromSource(const QModelIndex & sourceIndex) const { return index(sourceIndex.row(),sourceIndex.column()); } virtual QModelIndex mapToSource(const QModelIndex & proxyIndex) const { return index(proxyIndex.row(),proxyIndex.column()); } virtual int columnCount(const QModelIndex & parent = QModelIndex()) const { return sourceModel()->columnCount(); } virtual int rowCount(const QModelIndex & parent = QModelIndex()) const { return sourceModel()->rowCount(); } virtual QModelIndex index(int row, int column, const QModelIndex & parent = QModelIndex()) const { return createIndex(row,column); } virtual QModelIndex parent(const QModelIndex & index) const { return QModelIndex(); } }; #endif // FILES_PROXY_MODEL_H //and this is a dialog class: Line_Counter::Line_Counter(QWidget *parent) : QDialog(parent), model_(new File_List_Model(this)), proxy_model_(new File_Proxy_Model(model_)), sel_model_(new QItemSelectionModel(proxy_model_,this)) { setupUi(this); setup_mvc_(); } void Line_Counter::setup_mvc_() { listView->setModel(proxy_model_); listView->setSelectionModel(sel_model_); }

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  • Calling arrays from other methods in a different class

    - by Jake H
    Hello, I need help dealing with an array in my java program. in my first class, "test", I set 4 variables and then send them to my other class (test2). arr[i] = new test2(id, fname, lname, case); at that point, variables are set and then I want to return those variables. So in the test2 class, I have a method that strictly returns one of those variables public int getId(){ return id; } I understand this is a little stupid, but professor gets what professor wants I guess. What I want to do now is in my main method in "test" I want to retrieve that variable and sort the array based on that int. Unfortunately, I have to create my own sort function, but I think this would work for what I want to do. for(j = 0; j < arr.length; j++){ int indexMin =j; for(i = j; i < arr.length;i++){ if(arr[i] < arr[indexMin]){ indexMin = i; } } int tmp = arr[j]; arr[j] = arr[indexMin]; arr[indexMin] = tmp; } I appreciate any help anyone could provide. Thank you

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  • How to take a collection of bytes and pull typed values out of it?

    - by Pat
    Say I have a collection of bytes var bytes = new byte[] {0, 1, 2, 3, 4, 5, 6, 7}; and I want to pull out a defined value from the bytes as a managed type, e.g. a ushort. What is a simple way to define what types reside at what location in the collection and pull out those values? One (ugly) way is to use System.BitConverter and a Queue or byte[] with an index and simply iterate through, e.g.: int index = 0; ushort first = System.BitConverter.ToUint16(bytes, index); index += 2; // size of a ushort int second = System.BitConverter.ToInt32(bytes, index); index += 4; ... This method gets very, very tedious when you deal with a lot of these structures! I know that there is the System.Runtime.InteropServices.StructLayoutAttribute which allows me to define the locations of types inside a struct or class, but there doesn't seem to be a way to import the collection of bytes into that struct. If I could somehow overlay the struct on the collection of bytes and pull out the values, that would be ideal. E.g. Foo foo = (Foo)bytes; // doesn't work because I'd need to implement the implicit operator ushort first = foo.first; int second = foo.second; ... [StructLayout(LayoutKind.Explicit, Size=FOO_SIZE)] public struct Foo { [FieldOffset(0)] public ushort first; [FieldOffset(2)] public int second; } Any thoughts on how to achieve this?

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • make arm architecture c library in mac

    - by gamegamelife
    I'm trying to make my own c library in Mac and include it to my iphone program. The c code is simple , like this: math.h: int myPow2(int); math.c: #include "math.h" int myPow2(int num) { return num*num; } I search how to make the c library file ( .a or .lib ..etc) seems need to use gcc compiler (Is there other methods?) so I use this command: gcc -c math.c -o math.o ar rcs libmath.a math.o And include it in iPhone Project. Now it has the problem when build xcode iphone project. "file was built for unsupported file format which is not the architecture being linked" I found some pages discuss about the problem, but no detail how to make the i386/arm architecture library. And I finally use this command to do it: gcc -arch i386 -c math.c -o math.o /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 -c math.c -o math.o I dont know if this method is correct? Or there has another method to do it?

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  • Matrix multiplication using pairs

    - by sc_ray
    Hi, I am looking into alternate ways to do a Matrix Multiplication. Instead of storing my matrix as a two-dimensional array, I am using a vector such as vector<pair<pair<int,int >,int > > to store my matrix. The pair within my pair (pair) stores my indices (i,j) and the other int stores the value for the given (i,j) pair. I thought I might have some luck implementing my sparse array this way. The problem is when I try to multiply this matrix with itself. If this was a 2-d array implementation, I would have multiplied the matrix as follows: for(i=0; i<row1; i++) { for(j=0; j<col1; j++) { C[i][j] = 0; for(k=0; k<col2; k++) C[i][j] += A[i][j] * A[j][k]; } } Can somebody point out a way to achieve the same result using my vector of 'pair of pairs'? Thanks

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  • onItemClick gives index/ position of item on visible page ... not actual index of the item in list .

    - by Abhinav
    hi, I am creating a list .. the elements of the list are drawn from sqlite database .. I populate the list using ArrayList and ArrayAdapter ...upon clicking the items on the list I want to be able to fire an intent containing info about the item clicked ... info like the index number of the item .. using the method : onItemClick(AdapterView av, View v, int index, long arg) I do get index of the item clicked . however it is of the list currently displayed . the problem comes when I do setFilterTextEnabled(true) , and on the app type in some text to to search some item ..and then click it ..rather than giving me the index of the item on the original list it gives me the index on filtered list.. following is the snippet of code: myListView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> av, View v, int index, long arg) { Intent lyricsViewIntent = new Intent(iginga.this, LyricsPage.class); lyricsViewIntent.putExtra("title", songList.get((int)arg).getTitle()); lyricsViewIntent.putExtra("id", songList.get((int)arg).getSongId()); startActivity(lyricsViewIntent); } }); myListView.setTextFilterEnabled(true); Is there any way I can get the original index /position of the item instead of the one showing in filtered text ...when filtered.

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  • SQL left join with multiple rows into one row

    - by beardedd
    Basically, I have two tables, Table A contains the actual items that I care to get out, and Table B is used for language translations. So, for example, Table A contains the actual content. Anytime text is used within the table, instead of storing actual varchar values, ids are stored that relate back to text stored in Table B. This allows me to by adding a languageID column to Table B, have multiple translations for the same row in the database. Example: Table A Title (int) Description (int) Other Data.... Table B TextID (int) - This is the column whose value is stored in other tables LanguageID (int) Text (varchar) My question is more a call for suggestions on how to best handle this. Ideally I want a query that I can use to select from the table, and get the text as opposed to the ids of the text out of the table. Currently when I have two text items in the table this is what I do: SELECT C.ID, C.Title, D.Text AS Description FROM (SELECT A.ID, A.Description, B.Text AS Title FROM TableA A, TranslationsTable B WHERE A.Title = B.TextID AND B.LanguaugeID = 1) C LEFT JOIN TranslationsTable D ON C.Description = D.TextID AND D.LanguaugeID = 1 This query gives me the row from Table A I am looking for (using where statements in the inner select statement) with the actual text based on the language ID used instead of the text ids. This works fine when I am only using one or two text items that need to be translated, but adding a third item or more, it starts to get really messy - essentially another left join on top of the example. Any suggestions on a better query, or at least a good way to handle 3 or more text items in a single row?

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  • Preprocessor #define vs. function pointer - best practice?

    - by Dustin
    I recently started a small personal project (RGB value to BGR value conversion program) in C, and I realised that a function that converts from RGB to BGR can not only perform the conversion but also the inversion. Obviously that means I don't really need two functions rgb2bgr and bgr2rgb. However, does it matter whether I use a function pointer instead of a macro? For example: int rgb2bgr (const int rgb); /* * Should I do this because it allows the compiler to issue * appropriate error messages using the proper function name, * not to mention possible debugging benefits? */ int (*bgr2rgb) (const int bgr) = rgb2bgr; /* * Or should I do this since it is merely a convenience * and they're really the same function anyway? */ #define bgr2rgb(bgr) (rgb2bgr (bgr)) I'm not necessarily looking for a change in execution efficiency as it's more of a subjective question out of curiosity. I am well aware of the fact that type safety is neither lost nor gained using either method. Would the function pointer merely be a convenience or are there more practical benefits to be gained of which I am unaware?

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  • How do you hide a Swing Popup when you click somewhere else.

    - by Casey Watson
    I have a Popup that is shown when a user clicks on a button. I would like to hide the popup when any of the following events occur: The user clicks somewhere else in the application. (The background panel for example) The user minimizes the application. The JPopupMenu has this behavior, but I need more than just JMenuItems. The following code block is a simplified illustration to demonstrate the current usage. import java.awt.*; import java.awt.event.ActionEvent; import javax.swing.*; public class PopupTester extends JFrame { public static void main(String[] args) { final PopupTester popupTester = new PopupTester(); popupTester.setLayout(new FlowLayout()); popupTester.setSize(300, 100); popupTester.add(new JButton("Click Me") { @Override protected void fireActionPerformed(ActionEvent event) { Point location = getLocationOnScreen(); int y = (int) (location.getY() + getHeight()); int x = (int) location.getX(); JLabel myComponent = new JLabel("Howdy"); Popup popup = PopupFactory.getSharedInstance().getPopup(popupTester, myComponent, x, y); popup.show(); } }); popupTester.add(new JButton("No Click Me")); popupTester.setVisible(true); popupTester.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • Fast serialization/deserialization of structs

    - by user256890
    I have huge amont of geographic data represented in simple object structure consisting only structs. All of my fields are of value type. public struct Child { readonly float X; readonly float Y; readonly int myField; } public struct Parent { readonly int id; readonly int field1; readonly int field2; readonly Child[] children; } The data is chunked up nicely to small portions of Parent[]-s. Each array contains a few thousands Parent instances. I have way too much data to keep all in memory, so I need to swap these chunks to disk back and forth. (One file would result approx. 2-300KB). What would be the most efficient way of serializing/deserializing the Parent[] to a byte[] for dumpint to disk and reading back? Concerning speed, I am particularly interested in fast deserialization, write speed is not that critical. Would simple BinarySerializer good enough? Or should I hack around with StructLayout (see accepted answer)? I am not sure if that would work with array field of Parent.children. UPDATE: Response to comments - Yes, the objects are immutable (code updated) and indeed the children field is not value type. 300KB sounds not much but I have zillions of files like that, so speed does matter.

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  • java label setText and setBounds clashing?

    - by java
    I would like to have a JLabel changint color to a random one, while jumping to a random position, and while changing its text. but the setText and setBounds seem to clash and i don't know why. if you comment out the setText then the setBounds will work, but they won't work together. import java.awt.*; import java.util.*; import javax.swing.*; public class test2 extends JFrame { private static JLabel label = new JLabel("0"); private static Random gen = new Random(); public test2() { JPanel panel = new JPanel(); panel.add(label); this.add(panel); } public static void move() { for (int i = 0; i < 10; i++) { int n = gen.nextInt(254)+1; int nn = gen.nextInt(254)+1; int nnn = gen.nextInt(254)+1; label.setText(""+i); //the setBounds command will not work with the setText command. why? label.setBounds(n*2, nn*2, 20, 20); label.setForeground(new Color(n, nn, nnn)); try { Thread.sleep(200); } catch (Exception e) {} } } public static void main(String[] args) { test2 frame = new test2(); frame.setVisible(true); frame.setSize(600, 600); frame.setResizable(true); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); move(); } }

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  • Java Applet 411 Content Length

    - by user1903006
    I am new to Java. I wrote an applet with a gui that sends results (int w and int p) to a server, and I get the "411 Length Required" error. What am I doing wrong? How do you set a Content-Length? This is the method that communicates with the server: public void sendPoints1(int w, int p){ try { String url = "http://somename.com:309/api/Results"; String charset = "UTF-8"; String query = String.format("?key=%s&value=%s", URLEncoder.encode(String.valueOf(w), charset), URLEncoder.encode(String.valueOf(p), charset)); String length = String.valueOf((url + query).getBytes("UTF-8").length); HttpURLConnection connection = (HttpURLConnection) new URL(url + query).openConnection(); connection.setRequestMethod("POST"); connection.setRequestProperty("Content-Length", length); connection.connect(); System.out.println("Responce Code: " + connection.getResponseCode()); System.out.println("Responce Message: " + connection.getResponseMessage()); } catch (Exception e) { System.err.println(e.getMessage()); } }

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  • Why `is_base_of` works with private inheritance?

    - by Alexey Malistov
    Why the following code works? typedef char (&yes)[1]; typedef char (&no)[2]; template <typename B, typename D> struct Host { operator B*() const; operator D*(); }; template <typename B, typename D> struct is_base_of { template <typename T> static yes check(D*, T); static no check(B*, int); static const bool value = sizeof(check(Host<B,D>(), int())) == sizeof(yes); }; //Test sample class B {}; class D : private B {}; //Exspression is true. int test[is_base_of<B,D>::value && !is_base_of<D,B>::value]; Note that B is private base. Note that operator B*() is const. How does this work? Why this works? Why static yes check(D*, T); is better than static yes check(B*, int); ?

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  • fgets throwing unhandled exception while parsing stl

    - by user3478400
    I am new to c++, I am trying to parse a stl file which is of about 64MB and has about ~18K lines in it. The code works fine for first few 100 lines but then fgets throws following exception: "Unhandled exception at 0x77B0BAC5 (ntdll.dll) in STLparser.exe: 0xC0000024: There is a mismatch between the type of object required by the requested operation and the type of object that is specified in the request." I have checked manually the line for which fgets throws exception, there is nothing out of ordinary there. I am out of options for now. Any help to fix this issue will be greatly appreciated. ================CODE========================== #include<fstream> #include<iostream> #include"ParseString.h" #include"Vectors.h" using namespace std; int main(void) { //Define variables FILE *file; char *line = new char; parsestring oneline; int n_Vols = 0, n_Elms = 0, n_nods = -1, E = 0; Nod *nodes = new Nod(); Nod dummy; Elm *elements = new Elm(); int mycounter = 0; //Open file fopen_s(&file, "sample.stl", "r"); while (fgets(line, 1024, file) != NULL) //**********Getting Error Here************* { // populate required data } fclose(file); printf("%d,%d,%d", n_Vols, n_Elms, n_nods); getchar(); return 0; } ===================When broken, execution resumes at this function (not my function, something internal) void __cdecl _unlock ( int locknum ) { /* * leave the critical section. */ LeaveCriticalSection( _locktable[locknum].lock ); }

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  • How to "wrap" implementation in C#

    - by igor
    Hello, I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;} public virtual int Method1(){} public virtual string Method2(){} ... public virtual void Method10(){} } public class B: Base { // some implementation } public class Proxy: Base { private B _b; public class Proxy(B b) { _b = b; } public override int Method1() { if (State == Running) return _b.Method1(); else return base.Method1(); } public override string Method2() { if (State == Running) return _b.Method2(); else return base.Method2(); } public override void Method10() { if (State == Running) _b.Method10(); else base.Method10(); } } I want to get something this: public Base GetStateDependentImplementation() { if (State == Running) // may be some other rule return _b; else return base; // compile error } and my Proxy's implementation will be: public class Proxy: Base { ... public override int Method1() { return GetStateDependentImplementation().Method1(); } public override string Method2() { return GetStateDependentImplementation().Method2(); } ... } Of course, I can do this (aggregation of base implementation): public RepeaterOfBase: Base // no any overrides, just inheritance { } public class Proxy: Base { private B _b; private RepeaterOfBase _Base; public class Proxy(B b, RepeaterOfBase aBase) { _b = b; _base = aBase; } } ... public Base GetStateDependentImplementation() { if (State == Running) return _b; else return _Base; } ... But instance of Base class is very huge and I have to avoid to have other additional copy in memory. So I have to simplify my code have to "wrap" implementation have to avoid a code duplication have to avoid aggregation of any additional instance of Base class (duplication) Is it possible to reach these goals?

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